{
  "en": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energy Skate Park: Basics‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Intro‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Playground‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Translation Credits‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪Report a Problem…‬",
    "JOIST/menuItem.getUpdate": "‪Check for Updates…‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Full Screen‬",
    "JOIST/menuItem.about": "‪About…‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Thanks‬",
    "JOIST/updates.checking": "‪Checking for updates…‬",
    "JOIST/updates.upToDate": "‪This simulation is up to date.‬",
    "JOIST/updates.outOfDate": "‪New version available‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Get Update…‬",
    "JOIST/updates.noThanks": "‪No Thanks‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Unable to check for updates.‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "am": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪የጉልበት መንሸራተቻ ፓርክ፡ መሰረታዊ ነገሮች‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪ክፍልፋይ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪መግቢያ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪መጫወቻ ሜዳ‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪መንሸራተቻውን እንደገና አስጀምር/ሪ‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪ፍጥነት‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} ሜ/ሴ‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪ሜ‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪ጉልበት‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪ተንቀሳቃሽ‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪እምቅ‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪ሙቅት‬",
    "ENERGY_SKATE_PARK/energies.total": "‪ጠቅላላ‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪ቁመት = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0ሜ‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} ኒውተን/ኪሎ ግራም‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ሰበቃ‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪መንገድ‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪የማጣቀሻ ቁመት‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪ፍርግርግ‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪በትራክ ላይ ተገናኝቶዋል‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪የፓይ ቻርት‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪ፍጥነት‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪ጨረቃ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪መሬት‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪ጁፒተር‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} ሜ/ሴ<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪ስበት‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪ጥቃቅን‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪ክብደት‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} ኪ.ግ‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪ብዙ‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪ምንም‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪ትንሽ‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪ትልቅ‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪ማስተካከያ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ለትርጉሙ ተመስጋኝ‬",
    "JOIST/thirdParty.credits.link": "‪ሶስተኛ ወገን ምስጋና‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪የማያገለግሉ የጥያቄ መለኪያዎች‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ከእነዚህ መጠይቅ መለኪያዎች ውስጥ አንድ ወይም  ከዚያ በላይ <br>ልክ ያልሆኑ እሴቶች አሏቸው፡‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ሲሙሌሽኑ  ለተጠየቁት መለኪያዎች <br> በነባሪ ዋጋዎች ይጀምራል።‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪ፌት ድረ-ገጽ...‬",
    "JOIST/menuItem.reportAProblem": "‪ችግሩን አመልክት/ች...‬",
    "JOIST/menuItem.getUpdate": "‪ማሻሻያዎች ካለ አረጋግጥ/ጭ...‬",
    "JOIST/menuItem.screenshot": "‪ሰሌዳ ማንሻ‬",
    "JOIST/menuItem.fullscreen": "‪ሙሉ ሰሌዳ‬",
    "JOIST/menuItem.about": "‪ስለ...‬",
    "JOIST/preferences.title": "‪ምርጫዎች‬",
    "JOIST/keyboardShortcuts.title": "‪የቁልፍ ሰሌዳ አቋራጮች‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ለመጀመር‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪ቅጂ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ምስጋና‬",
    "JOIST/credits.leadDesign": "‪መሪ ቀራፂ፡{0}‬",
    "JOIST/credits.softwareDevelopment": "‪የሶፍትዌር ልማት፡{0}‬",
    "JOIST/credits.team": "‪ቡድን፡{0}‬",
    "JOIST/credits.contributors": "‪አስተዋጽዖ አበርካቾች: {0}‬",
    "JOIST/credits.qualityAssurance": "‪የጥራት ማረጋገጫ፡{0}‬",
    "JOIST/credits.graphicArts": "‪ግራፊክ ጥበባት፡{0}‬",
    "JOIST/credits.soundDesign": "‪የድምፅ አቀናባሪ፡ {0}‬",
    "JOIST/credits.thanks": "‪አመሰግናለሁ‬",
    "JOIST/updates.checking": "‪ማሻሻያ መኖሩን እያረጋገጥኩ ነው...‬",
    "JOIST/updates.upToDate": "‪ይህ ሲሙሌሽን የተዘመነ ነው።‬",
    "JOIST/updates.outOfDate": "‪አዲስ ቅጂ አለ‬",
    "JOIST/updates.newVersionAvailable": "‪አዲስ ቅጂ ይገኛል፡ {0}።‬",
    "JOIST/updates.yourCurrentVersion": "‪የተሻሻለው ቅጂ ፡{0}።‬",
    "JOIST/updates.getUpdate": "‪ማሻሻያውን አግኝ/ኚ...‬",
    "JOIST/updates.noThanks": "‪አልፈልግም አመሰግናለሁ‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪ማሻሻያ መኖሩን ማረጋገጥ አልቻልኩም።‬",
    "JOIST/preferences.tabs.overview.title": "‪እይታ‬",
    "JOIST/preferences.tabs.simulation.title": "‪ሲሙሌሽን(ምስያ)‬",
    "JOIST/preferences.tabs.visual.title": "‪እይታ‬",
    "JOIST/preferences.tabs.audio.title": "‪ድምጽ‬",
    "JOIST/preferences.tabs.input.title": "‪ግብአት‬",
    "JOIST/preferences.tabs.localization.title": "‪አካባቢያዊነት‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪የድምጽ ባህሪያት‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪መስተጋብር በሚፈጥሩበት ጊዜ ሶኒፊኬሽን እና የድምጽ ተፅእኖዎችን ያጫውቱ።‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ክልልና ባህል‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ቋንቋዎች‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪ሲሙሌሽኖቻችንን  የበለጠ አካታች ለማድረግ ባህሪያትን እየጨመርን እንገኛለን። ከእነዚህ ባህሪያት መካከል አንዳንዶቹ የተለያየ ፍላጎት ላላቸው እና በተለያዩ አካባቢዎች ውስጥ ላሉ ተማሪዎች ተደራሽነትን ይደግፋሉ። ነባሪውን የአቀራረብ ቅንጅቶችን ለመገምገም ወይም ለመቀየር በዚህ ምናሌ ውስጥ ያሉትን ትሮችን ያስሱ።‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪ሌሎች አካታች ባህሪያትን ያካተቱ ሲሙሌሽኖችን ለማግኘት በሲሙሌሽን ማጣሪያ ገጽ ላይ መዳረሻ እና ማካተትን ይፈልጉ እና በአካታች ባህሪ ያጣሩ።‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪መስተጋብራዊ ድምቀቶች‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪ማውዙን በመንካት መስተጋብር በሚፈጥሩበት ወቅት ምስላዊ ድምቀቶችን ያክሉ።‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ድምጾች‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪ተጨማሪ ድምጾች‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪ለአንዳንድ ተማሪዎች ጠቃሚ ሊሆን የሚችል ተጨማሪ ድምጽ ያጫውቱ።‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪ድምጽ መስጠት (እንግሊዝኛ ብቻ)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪በሚገናኙበት ጊዜ ድምጽ እና ይዘትን አድምቅ/ቂ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪አፍሪካ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪አፍሪካ(ልከኛ)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪እስያ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ላቲን አሜሪካ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ኦሼኒያ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪በዘፈቀደ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪አሜሪካ‬",
    "JOIST/projectorMode": "‪የፕሮጀክተር ሁኔታ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪በክፍሎች ውስጥ ለተሻለ ታይነት የቀለም ንፅፅርን ይጨምሩ።‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ወደሚቀጥለው ምር1ጫ ወይም ቡድን ሂድ/ጅ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ወደቅድሙ ምርጫ ወይም ቡድን ሂድ/ጅ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪በቡድን ውስጥ ባሉ ምርጫዎች መካከል ሂድ/ጅ‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ቁልፎቹን ተጫን/ኝ‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ከውይይት ውጣ/ጭ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪በቁልፍ ሰሌዳ ውስጥ ዋጋዎቹን ያስቀምጡ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪አመልካች ሳጥኖችን ቀይር‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ዋና ተግባራት‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪ተጎታች ነገሮችን አንቀሳቅስ‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪አንቀሳቅስ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪ቀስ ብለው ይንቀሳቀሱ‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪ማንሸራተቻ መቆጣጠርያዎች‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪አስተካክል/ይ‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪ማንሸራተቻ‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪ከፍተኛ‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ዝቅተኛ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪ወደ ትልቁ ዝለል‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪ወደ ትንሹ ዝለል‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪ተንሸራታቹን አስተካክል‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪በትንንሽ ደረጃዎች አስተካክል‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪በትልልቅ ደረጃዎች አስተካክል‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} በትንሽ ደረጃዎች‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} በትላልቅ ደረጃዎች‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪ዝለል{{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪ዝለል {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪ቀይር‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ወይም‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪ሁሉንም ዳግም አስጀምር‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪ቤት‬",
    "SCENERY_PHET/key.end": "‪መጨረሻ‬",
    "SCENERY_PHET/key.space": "‪የቁልፍ ሰሌዳ በመጠቀም ቦታ መስጠት‬",
    "SCENERY_PHET/key.tab": "‪የቁልፍ ሰሌዳ በመጠቀም ወደ ጎን በተወሰነ ልዩነት መሄድ‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪አ‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪ቸ‬",
    "SCENERY_PHET/key.d": "‪ደ‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪ኬ‬",
    "SCENERY_PHET/key.l": "‪ለ‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪ረ‬",
    "SCENERY_PHET/key.s": "‪ሰ‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪ወ‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪ምርጫ‬",
    "SCENERY_PHET/key.alt": "‪የቁልፍ ሰሌዳ.Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪ግባ/ቢ‬",
    "SCENERY_PHET/key.capsLock": "‪የቁልፍ ሰሌዳ.Caps Lock (ካፕስ ሎክ ፊደልን ወደ ትልቆቹ ወይም ወደ ትንሾቹ መቀያየሪያ)‬",
    "SCENERY_PHET/key.esc": "‪እየተካሄድ ካለዉ ሁነት የሚያስወጣ የቁልፍ ሰሌዳ(ዝለል)‬",
    "SCENERY_PHET/key.fn": "‪አገልግሎት ሰጭ የቁልፍ ሰሌዳ‬",
    "SCENERY_PHET/key.pageDown": "‪የቁልፍ ሰሌዳን በመጠቀም አንድ ገፅ ወደ ታች ማንሸራተትበመጠቀም አንድ ገፅ ወደላይ ማንሸራተት)‬",
    "SCENERY_PHET/key.pageUp": "‪የቁልፍ ሰሌዳን በመጠቀም አንድ ገፅ ወደላይ ማንሸራተት‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪ፈጣን‬",
    "SCENERY_PHET/speed.normal": "‪መደበኛ‬",
    "SCENERY_PHET/speed.slow": "‪በዝግታ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ወደ <b>ያዝ/ዥ</b>ወይም <b>ልቀቅ/ቂ</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ar_MA": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‫أساسيات حول طاقة متزحلق‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‫احتكاك‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‫تقديم‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‫ملعب‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‫اعادة المتزلج‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‫السرعة‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‫{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‫m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‫الطاقة‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‫الحركية‬",
    "ENERGY_SKATE_PARK/energies.potential": "‫الثقالية‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‫الحرارية‬",
    "ENERGY_SKATE_PARK/energies.total": "‫الاجمالية‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‫الارتفاع = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‫0 متر‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‫{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‫شدة الاحتكاكات‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‫المسار‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‫مرجع الارتفاع‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‫الشبكة‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‫تتبع المسار‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‫المبيان الدائري‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‫السرعة‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‫القمر‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‫الأرض‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‫المشتري‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‫{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‫شدة الثقالة‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‫رقيق‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‫الكتلة‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‫{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‫كمية كبيرة‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‫منعدم‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‫صغير‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‫كبير‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‫حسب الاختيار‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫رصيد الترجمة‬",
    "JOIST/thirdParty.credits.link": "‫أرصدة الطرف الثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫معطيات بحث غير صالحة‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫واحدة أو أكثر من معامِلات البحث تحتوي على <br> قيم غير صالحة:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ستبدأ المحاكاة بالقيم الافتراضية <br> معامِلات طلب البحث هذه.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫موقع PhET‬",
    "JOIST/menuItem.reportAProblem": "‫التبليغ عن مشكلة‬",
    "JOIST/menuItem.getUpdate": "‫تحقق من التحديثات ...‬",
    "JOIST/menuItem.screenshot": "‫تصوير شاشة الحاسوب‬",
    "JOIST/menuItem.fullscreen": "‫تكبير الشاشة‬",
    "JOIST/menuItem.about": "‫معلومات حول الاصدار‬",
    "JOIST/preferences.title": "‫تفضيلات‬",
    "JOIST/keyboardShortcuts.title": "‫أزرار مختصرة‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫اضغط للبدء‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‫نسخة {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‫اعتمادات‬",
    "JOIST/credits.leadDesign": "‫انجاز التصميم: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫مطور التطبيق: {0}‬",
    "JOIST/credits.team": "‫فريق العمل: {0}‬",
    "JOIST/credits.contributors": "‫المساهمون: {0}‬",
    "JOIST/credits.qualityAssurance": "‫ضمان الجودة:{0}‬",
    "JOIST/credits.graphicArts": "‫انجاز فنون الجرافيك: {0}‬",
    "JOIST/credits.soundDesign": "‫تصميم الصوت: {0}‬",
    "JOIST/credits.thanks": "‫شكرا‬",
    "JOIST/updates.checking": "‫جاري التحقق من الحديثات ...‬",
    "JOIST/updates.upToDate": "‫تم تحديث هذه المحاكاة‬",
    "JOIST/updates.outOfDate": "‫اصدار جديد متوفر‬",
    "JOIST/updates.newVersionAvailable": "‫النسخة الجديدة المتوفرة:{0}‬",
    "JOIST/updates.yourCurrentVersion": "‫نسختك الحالية هي: {0}‬",
    "JOIST/updates.getUpdate": "‫احصل على تحديث‬",
    "JOIST/updates.noThanks": "‫لا، شكرا‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‫لا يمكن الحصول على تحديثات‬",
    "JOIST/preferences.tabs.overview.title": "‫نظرة شاملة‬",
    "JOIST/preferences.tabs.simulation.title": "‫محاكاة‬",
    "JOIST/preferences.tabs.visual.title": "‫مرئي‬",
    "JOIST/preferences.tabs.audio.title": "‫الصوت‬",
    "JOIST/preferences.tabs.input.title": "‫مدخلات (معطيات)‬",
    "JOIST/preferences.tabs.localization.title": "‫الموقع الجغرافي‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫ضبط الصوت‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫تشغيل الصوت والمؤثرات الصوتية أثناء تفاعلك.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫المنطقة و الثقافة‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫اختر تصوير الأشخاص أو الأماكن أو الأشياء في المحاكاة. الصور لا تهدف إلى تمثيل التنوع الكامل لمنطقة أو ثقافة معينة.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫اللغات‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫قم بتغيير اللغة لترجمة النص المعروض على الشاشة. ستبقى الأوصاف الإضافية، إن وجدت، باللغة الإنجليزية.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫نحن نضيف ميزات إلى عمليات المحاكاة لجعلها أكثر شمولاً. تدعم بعض هذه الميزات إمكانية الوصول للتلاميذ ذوي الاحتياجات المتنوعة وفي بيئات متنوعة. استكشف علامات التبويب في هذه القائمة لمراجعة أو تغيير إعدادات العرض التقديمي الافتراضية.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫للعثور على عمليات محاكاة أخرى ذات ميزات شاملة ، ابحث في صفحة مرشح المحاكاة وقم بالضبط حسب الميزة الشاملة.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫إضاءات تفاعلية‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫أضف تمييزات مرئية للماوس ولوحة المفاتيح أثناء التفاعل‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫أصوات‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫صوت مرتفع‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫تشغيل صوت إضافي قد يكون مفيدًا لبعض المتعلمين.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫تشغيل الصوت (خاص باللغة الانجليزية)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫قم بتشغيل الصوت وإبراز المحتوى أثناء تفاعلك‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫افريقيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫افريقيا (المتواضعة)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫أمريكا اللاتينية‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اوقيانوسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫اعتباطي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫الولايات المتحدة الأمريكية‬",
    "JOIST/projectorMode": "‫وضعية المسلاط‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫زيادة تباين الألوان لتوضيح الرؤية أفضل داخل القسم‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫انتقل إلى العنصر أو المجموعة الموالية‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫انتقل إلى العنصر أو المجموعة السابقة‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫التنقل بين عناصر المجموعة‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫اضغط‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫الخروج‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫ادخال القيم باستعمال لوحة المفاتيح‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تبديل مربعات الاختيار‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫الإجراءات الأساسية‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‫تحريك العناصر القابلة للسحب‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‫تحريك‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‫تحريك بطيء‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫اعدادات السكة‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫قم بالتعديل‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫السكة‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫الحد الأقصى‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫الحد الأدنى‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫القفز الى أعلى قيمة‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫القفز الى أصغر قيمة‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫تعديل السكة‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫التعديل بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫التعديل بخطوات أكبر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} بخطوات أكبر‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫القفز الى {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫القفز الى {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫أو‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫تشغيل أو ايقاف الحركة‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{units}} {{distance}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‫الصفحة الرئيسية‬",
    "SCENERY_PHET/key.end": "‫نهاية‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.tab": "‫Tab‬",
    "SCENERY_PHET/key.backspace": "‫مسافة للخلف‬",
    "SCENERY_PHET/key.delete": "‫يمسح‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‫اختيارات‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫تأكيد‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫الزر Esc‬",
    "SCENERY_PHET/key.fn": "‫الزر Fn‬",
    "SCENERY_PHET/key.pageDown": "‫اضغط هنا للنزول لأسفل الصفحة‬",
    "SCENERY_PHET/key.pageUp": "‫اضغط هنا للصعود لأعلى الصفحة‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‫أسرع‬",
    "SCENERY_PHET/speed.normal": "‫عادي‬",
    "SCENERY_PHET/speed.slow": "‫بطىء‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫من أجل <b> انتزع </ b> أو <b> قم بتحرير </b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ar_SA": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‫طاقة حديقة التزلج: أساسيات‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‫الاحتكاك‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‫مقدمة‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‫ملعب‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‫إعادة التزلّج‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‫السرعة‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‫{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‫m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‫نوع الطاقة‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‫الحركية‬",
    "ENERGY_SKATE_PARK/energies.potential": "‫الوضع‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‫الحرارية‬",
    "ENERGY_SKATE_PARK/energies.total": "‫المجموع‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‫الارتفاع = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‫0 متر‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‫{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‫مقدار الاحتكاك‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‫المسار‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‫مرجع الارتفاع‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‫شُبَيْكَة الإحداثيات‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‫ملازمة المسار‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‫الرسم البياني الدائري‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‫السرعة‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‫القمر‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‫الأرض‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‫المشتري‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‫{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‫مقدار الجاذبية‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‫منخفض‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‫الكتلة‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‫{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‫عالٍ‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‫صفر‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‫صغير‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‫كبير‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‫إختيارُ المسار‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫شكرللترجمة‬",
    "JOIST/thirdParty.credits.link": "‫اعتماد من طرف ثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫معاملات الاستفسار غير صالحة‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫تحتوي واحدة أو أكثر من معامِلات طلب البحث هذه على <br> قيم غير صالحة:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ستبدأ المحاكاة بالقيم الافتراضية <br> معامِلات طلب البحث هذه‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫موقع فيت الالكتروني‬",
    "JOIST/menuItem.reportAProblem": "‫الابلاغ عن مشكلة‬",
    "JOIST/menuItem.getUpdate": "‫البحث عن تحديث‬",
    "JOIST/menuItem.screenshot": "‫لقطة الشاشة‬",
    "JOIST/menuItem.fullscreen": "‫شاشة كاملة‬",
    "JOIST/menuItem.about": "‫حول‬",
    "JOIST/preferences.title": "‫التفضيلات‬",
    "JOIST/keyboardShortcuts.title": "‫اختصارات لوحة المفاتيح‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫للبدء‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‫version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‫الاعتمادات‬",
    "JOIST/credits.leadDesign": "‫Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫Software Development: {0}‬",
    "JOIST/credits.team": "‫الفريق: {0}‬",
    "JOIST/credits.contributors": "‫المشاركون: {0}‬",
    "JOIST/credits.qualityAssurance": "‫ضمان الجودة: {0}‬",
    "JOIST/credits.graphicArts": "‫Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‫Sound Design: {0}‬",
    "JOIST/credits.thanks": "‫شكرا‬",
    "JOIST/updates.checking": "‫يبحث عن تحديث‬",
    "JOIST/updates.upToDate": "‫هذة المحاكاة محدثة‬",
    "JOIST/updates.outOfDate": "‫يتوفر اصدار جديد‬",
    "JOIST/updates.newVersionAvailable": "‫There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‫Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‫احصل على التحديث‬",
    "JOIST/updates.noThanks": "‫لا شكرا‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‫تحديث‬",
    "JOIST/preferences.tabs.overview.title": "‫ملخص‬",
    "JOIST/preferences.tabs.simulation.title": "‫محاكاة‬",
    "JOIST/preferences.tabs.visual.title": "‫مرئي‬",
    "JOIST/preferences.tabs.audio.title": "‫صوت‬",
    "JOIST/preferences.tabs.input.title": "‫ادخال‬",
    "JOIST/preferences.tabs.localization.title": "‫التعريب‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫خصائص الصوت‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫الرجاء استخدام متصفح مختلف لتشغيل هذه المحاكاة.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫المنطقة والثقافة‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫حدد تصوير الأشخاص أو الأماكن أو الأشياء في بطاقة sim. ليس المقصود من الصور أن تمثل التنوع الكامل لمنطقة أو ثقافة ما.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫اللغات‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫غيّر اللغة لترجمة النص على الشاشة. الأوصاف الإضافية، إن وُجدت، تبقى باللغة الإنجليزية.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫نحن نضيف ميزات إلى نماذج المحاكاة لجعلها أكثر شمولاً. تدعم بعض هذه الميزات إمكانية الوصول للمتعلمين ذوي الاحتياجات المتنوعة وفي بيئات متنوعة. استكشف هذه القائمة لمراجعة إعدادات العرض التقديمي الافتراضية أو تغييرها.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫للعثور على عمليات محاكاة أخرى ذات ميزات شاملة ، ابحث عن Access and Inclusion في صفحة مرشح المحاكاة وقم بالتصفية حسب الميزة الشاملة‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫يسلط الضوء على التفاعلية‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫أضف تمييزات مرئية للماوس والمس أثناء التفاعل.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫أصوات‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫أصوات اضافية‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫قم بتشغيل صوت إضافي هذا قد يكون مفيدًا لبعض المتعلمين.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫الأصوات (الإنجليزية فقط)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫قم بالصوت وإبراز المحتوى أثناء تفاعلك.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫أفريقيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫أفريقيا (متواضعة)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫أمريكا اللاتينية‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫أوقيانوسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫عشوائي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫الولايات المتحدة الأمريكية‬",
    "JOIST/projectorMode": "‫وضع جهاز الاسقاط الضوئي‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫زيادة تباين الألوان لرؤية أفضل في الفصول الدراسية.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫انتقل إلى العنصر أو المجموعة التالية‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫انتقل إلى العنصر أو المجموعة السابقة‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫تحرّك بين العناصر داخل المجموعة‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫اضغط على المفاتيح‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫الخروج من المحادثة‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫قم بتعيين القيم داخل لوحة المفاتيح‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تبديل مربعات الاختيار‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫الاجراءات الرئيسية‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‫نقل العناصر القابلة للسحب‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‫يتحرك‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‫يتحرك بشكل أبطأ‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫ضوابط المنزلق‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫ضبط‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫المنزلق‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫أقصى‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫الحد الأدنى‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫القفز إلى الحد الأقصى‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫القفز إلى الحد الأدنى‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫ضبط شريط التمرير‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫اضبطه بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫اضبط بخطوات أكبر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} بخطوات أكبر‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫انتقل إلى {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫انتقل إلى {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‫shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫أو‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫توقف مؤقتًا أو لعب الحركة‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫إعادة ضبط الجميع‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‫الشاشة الرئيسية‬",
    "SCENERY_PHET/key.end": "‫النهاية‬",
    "SCENERY_PHET/key.space": "‫فراغ‬",
    "SCENERY_PHET/key.tab": "‫انقر‬",
    "SCENERY_PHET/key.backspace": "‫مسافة للخلف‬",
    "SCENERY_PHET/key.delete": "‫يمسح‬",
    "SCENERY_PHET/key.a": "‫أ‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫ج‬",
    "SCENERY_PHET/key.d": "‫د‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫ك‬",
    "SCENERY_PHET/key.l": "‫ل‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫ر‬",
    "SCENERY_PHET/key.s": "‫س‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‫خيار‬",
    "SCENERY_PHET/key.alt": "‫زر Alt فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫ادخل‬",
    "SCENERY_PHET/key.capsLock": "‫زر Caps Lock فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.esc": "‫زر Esc فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.fn": "‫زر Fn فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.pageDown": "‫للأعلى‬",
    "SCENERY_PHET/key.pageUp": "‫للأسفل‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‫سريع‬",
    "SCENERY_PHET/speed.normal": "‫عادي‬",
    "SCENERY_PHET/speed.slow": "‫بطيء‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫من أجل <b>امساك</b> أو <b>اطلاق</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ar": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‫طاقة حديقة التزلج: أساسيات‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‫الاحتكاك‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‫مقدمة‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‫ملعب‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‫إعادة التزلّج‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‫السرعة‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‫نوع الطاقة‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‫الحركية‬",
    "ENERGY_SKATE_PARK/energies.potential": "‫الوضع‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‫الحرارية‬",
    "ENERGY_SKATE_PARK/energies.total": "‫المجموع‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‫الارتفاع = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‫مقدار الاحتكاك‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‫المسار‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‫مرجع الارتفاع‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‫شُبَيْكَة الإحداثيات‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‫ملازمة المسار‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‫الرسم البياني الدائري‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‫السرعة‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‫القمر‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‫الأرض‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‫المشتري‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‫مقدار الجاذبية‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‫منخفض‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‫الكتلة‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‫عالٍ‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‫صفر‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‫صغير‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‫كبير‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‫إختيارُ المسار‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫اعتمادات الترجمة‬",
    "JOIST/thirdParty.credits.link": "‫ائتمانات الطرف الثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫معاملات الاستفسار غير صالحة‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫تحتوي واحدة أو أكثر من معامِلات طلب البحث هذه على <br> قيم غير صالحة:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ستبدأ المحاكاة بالقيم الافتراضية <br> معامِلات طلب البحث هذه‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫موقع PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫الإبلاغ عن مشكلة…‬",
    "JOIST/menuItem.getUpdate": "‫تحقق من وجود تحديثات ...‬",
    "JOIST/menuItem.screenshot": "‫لقطة شاشة‬",
    "JOIST/menuItem.fullscreen": "‫تكبير الشاشة‬",
    "JOIST/menuItem.about": "‫حول ...‬",
    "JOIST/preferences.title": "‫التفضيلات‬",
    "JOIST/keyboardShortcuts.title": "‫اختصارات لوحة المفاتيح‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫للبدء‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‫الإصدار {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‫الاعتمادات‬",
    "JOIST/credits.leadDesign": "‫تصميم العميل المحتمل: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫تطوير البرمجيات: {0}‬",
    "JOIST/credits.team": "‫الفريق: {0}‬",
    "JOIST/credits.contributors": "‫المساهمون: {0}‬",
    "JOIST/credits.qualityAssurance": "‫ضمان الجودة: {0}‬",
    "JOIST/credits.graphicArts": "‫فنون الرسومية: {0}‬",
    "JOIST/credits.soundDesign": "‫تصميم الصوت: {0}‬",
    "JOIST/credits.thanks": "‫شكرا‬",
    "JOIST/updates.checking": "‫البحث عن تحديثات …‬",
    "JOIST/updates.upToDate": "‫هذه المحاكاة محدثة.‬",
    "JOIST/updates.outOfDate": "‫نسخة جديدة متاحة‬",
    "JOIST/updates.newVersionAvailable": "‫هناك إصدار جديد متاح: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‫نسختك الحالية هي: {0}.‬",
    "JOIST/updates.getUpdate": "‫احصل على التحديث ...‬",
    "JOIST/updates.noThanks": "‫لا شكرا‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‫غير قادر على التحقق من وجود تحديثات.‬",
    "JOIST/preferences.tabs.overview.title": "‫ملخص‬",
    "JOIST/preferences.tabs.simulation.title": "‫محاكاة‬",
    "JOIST/preferences.tabs.visual.title": "‫مرئي‬",
    "JOIST/preferences.tabs.audio.title": "‫صوتي‬",
    "JOIST/preferences.tabs.input.title": "‫مدخل‬",
    "JOIST/preferences.tabs.localization.title": "‫التعريب‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫ميزات الصوت‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫تشغيل الصوتنة والمؤثرات الصوتية أثناء التفاعل.والمؤثرات الصوتية أثناء تفاعلك‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫المنطقة والثقافة‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫حدد تصوير الأشخاص أو الأماكن أو الأشياء في بطاقة sim. ليس المقصود من الصور أن تمثل التنوع الكامل لمنطقة أو ثقافة ما.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫اللغات‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫غيّر اللغة لترجمة النص على الشاشة. الأوصاف الإضافية، إن وُجدت، تبقى باللغة الإنجليزية.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫نحن نضيف ميزات إلى عمليات المحاكاة الخاصة بنا لجعلها أكثر شمولاً. تدعم بعض هذه الميزات إمكانية الوصول للمتعلمين ذوي الاحتياجات المتنوعة وفي بيئات متنوعة. استكشف هذه القائمة لمراجعة إعدادات العرض التقديمي الافتراضية أو تغييرها‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫للعثور على عمليات محاكاة أخرى ذات ميزات شاملة ، ابحث عن Access and Inclusion في صفحة مرشح المحاكاة وقم بالتصفية حسب الميزة الشاملة‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫يسلط الضوء على التفاعلية‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫اضف تمييزات مرئية للماوس وألمس أثناء التفاعل‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫أصوات‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫أصوات إضافية‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫قم بتشغيل صوت إضافي قد يكون مفيدًا لبعض المتعلمين.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫الأصوات (الإنجليزية فقط)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫قم بالصوت وإبراز المحتوى أثناء تفاعلك.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫أفريقيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫أفريقيا (متواضعة)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫أمريكا اللاتينية‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫أوقيانوسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫عشوائي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫الولايات المتحدة الأمريكية‬",
    "JOIST/projectorMode": "‫وضع جهاز الاسقاط الضوئي‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫زيادة تباين الألوان لرؤية أفضل في الفصول الدراسية.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫انتقل إلى العنصر أو المجموعة التالية‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫انتقل إلى العنصر أو المجموعة السابقة‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫تحرّك بين العناصر داخل المجموعة‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫اضغط على الأزرار‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫الخروج من مربع الحوار‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫قم بتعيين القيم داخل لوحة المفاتيح‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تبديل مربعات الاختيار‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫الإجراءات الأساسية‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‫نقل العناصر القابلة للسحب‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‫يتحرك‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‫يتحرك بشكل أبطأ‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫ضوابط المنزلق‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫ضبط‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫المنزلق‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫أقصى‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫الحد الأدنى‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫القفز إلى الحد الأقصى‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫القفز إلى الحد الأدنى‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫ضبط شريط التمرير‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫اضبطه بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫اضبط بخطوات أكبر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} بخطوات أكبر‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫انتقل إلى {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫انتقل إلى {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‫زرShift في لوحة المفاتيح‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫أو‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫توقف مؤقتًا أو لعب الحركة‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫إعادة ضبط الجميع‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‫الشاشة الرئيسية‬",
    "SCENERY_PHET/key.end": "‫النهاية‬",
    "SCENERY_PHET/key.space": "‫مساحة‬",
    "SCENERY_PHET/key.tab": "‫زرTab في لوحة المفاتيح‬",
    "SCENERY_PHET/key.backspace": "‫مسافة للخلف‬",
    "SCENERY_PHET/key.delete": "‫يمسح‬",
    "SCENERY_PHET/key.a": "‫أ‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫ج‬",
    "SCENERY_PHET/key.d": "‫د‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫ك‬",
    "SCENERY_PHET/key.l": "‫ل‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫ر‬",
    "SCENERY_PHET/key.s": "‫س‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‫خيار‬",
    "SCENERY_PHET/key.alt": "‫زر Alt فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫ادخال‬",
    "SCENERY_PHET/key.capsLock": "‫زر Caps Lock فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.esc": "‫زر Esc فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.fn": "‫زر Fn فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.pageDown": "‫أسفل الصفحة‬",
    "SCENERY_PHET/key.pageUp": "‫اعلى الصفحة‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‫سريع‬",
    "SCENERY_PHET/speed.normal": "‫طبيعي‬",
    "SCENERY_PHET/speed.slow": "‫بطئ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫من أجل <b>امساك</b> أو <b>اطلاق</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "az": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Enerji Skeyt Parkı: Əsasları‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Sürtünmə‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Giriş‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Oyun meydançası‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Skeytbordçunu yenidən başlat‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Sürət‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/san‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Enerji‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetik‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potensial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪İstilik‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Ümumi‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Hündürlük = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kq‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Sürtünmə‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪İz‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪İstinad hündürlüyü‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Tor‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Yolu izləyin‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie diaqramı‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Sürət‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Ay‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Yer‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Yupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/san<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Qravitasiya‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Kiçik‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Kütlə‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kq‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Çox‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Heç‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Kiçik‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Böyük‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Ənənəvi‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tərcümə Yardımçıları‬",
    "JOIST/thirdParty.credits.link": "‪Üçüncü-tərəf yardımçılar‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Yanlış sorğu parametrləri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Bu sorğu parametrlərindən birində və ya bir neçəsində<br>yanlış dəyərlər var:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulyasiya həmin sorğu parametrləri üçün<br>cari dəyərlərlə başlayacaq.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Veb Səhifəsi‬",
    "JOIST/menuItem.reportAProblem": "‪Problemi Bildirin...‬",
    "JOIST/menuItem.getUpdate": "‪Güncəlləmələri yoxla...‬",
    "JOIST/menuItem.screenshot": "‪Ekran görüntüsü‬",
    "JOIST/menuItem.fullscreen": "‪Tam ekran‬",
    "JOIST/menuItem.about": "‪Haqqında...‬",
    "JOIST/preferences.title": "‪Üstünlüklər‬",
    "JOIST/keyboardShortcuts.title": "‪Klaviatura qısa yolları‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪başlamaq üçün‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versiya {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Tanıtım - Yardımçılar‬",
    "JOIST/credits.leadDesign": "‪Baş Dizayner: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Proqram tərtibatçıları: {0}‬",
    "JOIST/credits.team": "‪Komanda: {0}‬",
    "JOIST/credits.contributors": "‪İştirak edənlər: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Keyfiyyətin təminatı: {0}‬",
    "JOIST/credits.graphicArts": "‪Qrafik sənətlər tərtibatçısı: {0}‬",
    "JOIST/credits.soundDesign": "‪Səs dizaynı: {0}‬",
    "JOIST/credits.thanks": "‪Təşəkkürlər‬",
    "JOIST/updates.checking": "‪Yeniləmələr yoxlanılır...‬",
    "JOIST/updates.upToDate": "‪Bu simulyasiya yenilənmişdir.‬",
    "JOIST/updates.outOfDate": "‪Yeni versiya mövcuddur‬",
    "JOIST/updates.newVersionAvailable": "‪Yeni versiya mövcuddur: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Cari versiyanız: {0}‬",
    "JOIST/updates.getUpdate": "‪Yeniləmələri əldə edin...‬",
    "JOIST/updates.noThanks": "‪Xeyr, təşəkkürlər‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Güncəlləmələri yoxlamaq mümkün olmadı.‬",
    "JOIST/preferences.tabs.overview.title": "‪Ümumi baxış‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulyasiya‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Daxil edilən‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizasiya‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio xüsusiyyətlər‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Qarşılıqlı əlaqə zamanı sonifikasiyaları və səs effektlərini səsləndirin.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region və Mədəniyyət‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪SİM-də insanların, yerlərin və ya obyektlərin təsvirini seçin. Şəkillər regionun və ya mədəniyyətin bütün müxtəlifliyini təmsil etmək üçün nəzərdə tutulmayıb.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simulyasiyalarımızı daha əhatəli etmək üçün onlara yeni funksiyalar əlavə edirik. Bu xüsusiyyətlərdən bəziləri xüsusi ehtiyacları olan və müxtəlif mühitlərdə olan öyrənənlər üçün əlçatanlığı dəstəkləməkdir. Ənənəvi təqdimat parametrlərini nəzərdən keçirmək və ya dəyişmək üçün bu menyunu araşdırın.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Əhatəli xüsusiyyətlərə malik digər simulyasiyaları tapmaq üçün simulyasiya filtri səhifəsində \"Giriş və Daxiletmə\"ni axtarın və əhatəli xüsusiyyətə görə filtrləyin.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪İnteraktiv vurğular‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Siçan üçün vizual vurğu əlavə edin və əlaqə qurduqca toxunun.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Səslər‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Əlavə səslər‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Bəzi öyrənənlər üçün faydalı ola biləcək əlavə səs səsləndirin.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Səsləndirmə (Yalnız İngilis dili)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Qarşılıqlı əlaqə qurarkən səs verin və məzmunu vurğulayın.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (örtülü)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asiya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeaniya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Təsadüfən‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Birləşmiş Ştatları‬",
    "JOIST/projectorMode": "‪Proyektor rejimi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Sinif otaqlarında daha yaxşı görünmə üçün rəng kontrastını artırın.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Növbəti maddəyə yaxud qrupa keçin‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Əvvəlki maddəyə yaxud qrupa keçin‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Qrupdakı növbəti maddəyə keçin‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Düymələrə basın‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Pəncərəni bağlayın‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Klaviatura daxilində qiymətlər təyin edin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Seçim qutusunu dəyişdirin‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Əsas fəaliyyətlər‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Çəkilə bilən elementləri hərəkət etdirin.‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Hərəkət edin‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Daha yavaş hərəkət edin‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Sürgüyə nəzarət‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪tənzimləyin‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Sürgü‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Maksimuma get‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Minimuma get‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Slayderi tənzimlə‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Kiçik addımlarla sürüşdür‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Böyük addımlarla sürüşdür‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{slider}}nü {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪Kiçik addımlarla {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪Böyük addımlarla {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}a keçid edin‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}a keçid edin‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Yerdəyişmə‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ya‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Fəaliyyəti dayandırın və ya oynayın‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hamısını Sıfırla‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪Son‬",
    "SCENERY_PHET/key.space": "‪Boşluq (Space)‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Seçim‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Sürətli‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Yavaş‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Tut</b> yaxud <b>Burax</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "be": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Энергетычны скейт-парк: Асновы‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Трэнне‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Уводзіны‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Дзіцячая пляцоўка‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Перазапусціць‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Скорасць‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} м/с‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪м‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Энергія‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Кінетычная‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Патэнцыяльная‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Цяплавая‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Поўная‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Вышыня = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 м‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} Н/кг‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Трэнне‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Траекторыя‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Нулявы ўзровень‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Сетка‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Прытрымвайцеся трэка‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Кругавая дыяграма‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Скорасць‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Месяц‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Зямля‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Юпітар‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} м/с<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Гравітацыя‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Нізкая‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Маса‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} кг‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Шмат‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Няма‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Маленькі‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Вялікі‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Карыстальнік‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Над перакладам працавалі‬",
    "JOIST/thirdParty.credits.link": "‪Іншыя распрацоўшчыкі‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Няправільныя параметры запыту‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Адзін або некалькі з гэтых параметраў запыту маюць<br>памылковыя значэнні:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Мадэляванне пачнецца са значэнняў па ўмаўчанні для<br>гэтых параметраў запыту.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Сайт PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Паведаміць аб памылцы ...‬",
    "JOIST/menuItem.getUpdate": "‪Праверыць наяўнасць абнаўленняў ...‬",
    "JOIST/menuItem.screenshot": "‪Здымак экрана‬",
    "JOIST/menuItem.fullscreen": "‪На ўвесь экран‬",
    "JOIST/menuItem.about": "‪Аб...‬",
    "JOIST/preferences.title": "‪Лайкі‬",
    "JOIST/keyboardShortcuts.title": "‪Гарачыя клавішы‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪каб пачаць‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪версія {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Над праграмай працавалі‬",
    "JOIST/credits.leadDesign": "‪Дызайн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Распрацоўка ПЗ: {0}‬",
    "JOIST/credits.team": "‪Каманда: {0}‬",
    "JOIST/credits.contributors": "‪Аўтары: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Тэсціраванне: {0}‬",
    "JOIST/credits.graphicArts": "‪Графіка: {0}‬",
    "JOIST/credits.soundDesign": "‪Гукавы дызайн: {0}‬",
    "JOIST/credits.thanks": "‪Падзякі‬",
    "JOIST/updates.checking": "‪Праверка абнаўленняў ...‬",
    "JOIST/updates.upToDate": "‪Абнаўленне не патрабуецца‬",
    "JOIST/updates.outOfDate": "‪Даступна новая версія‬",
    "JOIST/updates.newVersionAvailable": "‪Даступна новая версія: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ваша бягучая версія: {0}.‬",
    "JOIST/updates.getUpdate": "‪Атрымаць абнаўленне ...‬",
    "JOIST/updates.noThanks": "‪Не, дзякуй‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Немагчыма праверыць наяўнасць абнаўленняў.‬",
    "JOIST/preferences.tabs.overview.title": "‪Агляд‬",
    "JOIST/preferences.tabs.simulation.title": "‪Сімуляцыя‬",
    "JOIST/preferences.tabs.visual.title": "‪Візуальны‬",
    "JOIST/preferences.tabs.audio.title": "‪Аўдыё‬",
    "JOIST/preferences.tabs.input.title": "‪Увод‬",
    "JOIST/preferences.tabs.localization.title": "‪Лакалізацыя‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Функцыі аўдыё‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Гуляйце агучванне і гукавыя эфекты падчас узаемадзеяння.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Рэгіён і культура‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Выберыце выяву людзей, месцаў або прадметаў у сімулятары. Выявы не прызначаны для адлюстравання ўсёй разнастайнасці рэгіёна або культуры.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Мовы‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Змяніце мову для перакладу тэксту на экране. Дадатковыя апісанні, калі яны ёсць, застаюцца на англійскай мове.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Мы дадаем функцыі ў нашы сімуляцыі, каб зрабіць іх больш інклюзіўнымі. Некаторыя з гэтых функцый падтрымліваюць даступнасць для навучэнцаў з рознымі патрэбамі і ў розных умовах. Даследуйце ўкладкі ў гэтым меню, каб праглядзець або змяніць налады прэзентацыі па змаўчанні.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Каб знайсці іншыя сімуляцыі з інклюзіўнымі функцыямі, шукайце‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Інтэрактыўныя асноўныя моманты‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Дадавайце візуальныя моманты для мышы і дотыку падчас узаемадзеяння.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Гукі‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Дадатковыя гукі‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Прайграйце дадатковы гук, які можа быць карысны некаторым навучэнцам.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Агучванне (толькі на англійскай мове)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Агучвайце і вылучайце змесціва падчас узаемадзеяння.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Афрыка‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Афрыка (сціплы)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Азія‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Лацінская Амерыка‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Акіянія‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Выпадковы‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Злучаныя штаты Амерыкі‬",
    "JOIST/projectorMode": "‪Рэжым праектара‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Павялічце каляровы кантраст для лепшай бачнасці ў класах.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Пераход да наступнага элемента або групы‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Перайсці да папярэдняга элемента або групы‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Перамяшчайцеся паміж элементамі ў групе‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Націскаць кнопкі‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Выйсці з дыялогу‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Задайце значэнні з дапамогай клавіятуры‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Пераключыце сцяжкі‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Асноўныя дзеянні‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Перамяшчайце элементы, якія можна перацягваць‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Рухайцеся‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Рухайцеся павольней‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Элементы кіравання паўзункамі‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Адрэгулюйце‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪паўзунок‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максімум‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪мінімум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Перайсці да максімуму‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Перайсці да мінімуму‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Адрэгулюйце паўзунок‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Рэгулюйце меншымі крокамі‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Адрэгулюйце больш буйнымі крокамі‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} меншымі крокамі‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} большымі крокамі‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Перайсці да {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Перайсці да {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪або‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Прыпыніце або прайграйце дзеянне‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Скінуць усе‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Дадому‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Прастора‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Варыянт‬",
    "SCENERY_PHET/key.alt": "‪Усё‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Верхні рэгістр‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Хутка‬",
    "SCENERY_PHET/speed.normal": "‪Нармальна‬",
    "SCENERY_PHET/speed.slow": "‪Павольна‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪каб <b>Захапіць</b> або <b>Адпусціць</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "bg": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energy Skate Park: Basics‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Триене‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Въведение‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Спортна площадка‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Пусни отново‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Скорост‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Енергия‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Кинетична‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Потенциална‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Термична‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Общо‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Височина = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Триене‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Траектория‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Еталонна височина‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Мрежа‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Придържайте се към пистата‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Кръгова диаграма‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Скорост‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Луна‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Земя‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Юпитер‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Гравитация‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Малка‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Тегло‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Голяма‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Без‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Малко‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Голямо‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪По избор‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Превод‬",
    "JOIST/thirdParty.credits.link": "‪Използвани авторски права‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Невалидни параметри‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Един или повече от тези параметри са невалидни:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Симулацията ще започне със стандартните стойности за тези параметри.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Сайтът на PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Съобщи за проблем‬",
    "JOIST/menuItem.getUpdate": "‪Провери за обновления‬",
    "JOIST/menuItem.screenshot": "‪Снимка на екрана‬",
    "JOIST/menuItem.fullscreen": "‪Цял екран‬",
    "JOIST/menuItem.about": "‪Относно‬",
    "JOIST/preferences.title": "‪Настройки‬",
    "JOIST/keyboardShortcuts.title": "‪Клавишни комбинации‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪начало‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪версия {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Автори‬",
    "JOIST/credits.leadDesign": "‪Водещи дизайнери: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Разработил софтуера: {0}‬",
    "JOIST/credits.team": "‪Екип: {0}‬",
    "JOIST/credits.contributors": "‪Сътрудници:  {0}‬",
    "JOIST/credits.qualityAssurance": "‪Качествен контрол: {0}‬",
    "JOIST/credits.graphicArts": "‪Графични дизайнери: {0}‬",
    "JOIST/credits.soundDesign": "‪Аудио режисьор: {0}‬",
    "JOIST/credits.thanks": "‪Благодарности‬",
    "JOIST/updates.checking": "‪Проверява за обновления‬",
    "JOIST/updates.upToDate": "‪Симулацията е актуална‬",
    "JOIST/updates.outOfDate": "‪Има нова версия‬",
    "JOIST/updates.newVersionAvailable": "‪Има нова версия: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Настоящата версия: {0}‬",
    "JOIST/updates.getUpdate": "‪Вземи обновление‬",
    "JOIST/updates.noThanks": "‪Не, благодаря‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Неуспешна проверка за обновления.\n\nНе може да се обнови‬",
    "JOIST/preferences.tabs.overview.title": "‪Преглед‬",
    "JOIST/preferences.tabs.simulation.title": "‪Симулация‬",
    "JOIST/preferences.tabs.visual.title": "‪Визуални‬",
    "JOIST/preferences.tabs.audio.title": "‪Аудио‬",
    "JOIST/preferences.tabs.input.title": "‪Въвеждане‬",
    "JOIST/preferences.tabs.localization.title": "‪Локализиране‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Звукови ефекти‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Възпроизвеждай звукови ефекти при взаимодействие.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Регион и Култура‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Добавяме функции към нашите симулации, за да ги направим по-приобщаващи. Някои от тези функции поддържат достъпност за учащи с различни нужди и в различни среди. Разгледайте това меню, за да прегледате или промените настройките за представяне по подразбиране.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪За да намерите други симулации с включени функции, потърсете Достъп и включване на страницата с филтър за симулация и филтрирайте по включена функция.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивни маркери‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Добавете визуални очертания за мишката и обектите, с които взаимодействате.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звуци‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Допълнителни звуци‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Възпроизвеждай допълнителни звуци, които могат да бъдат полезни на някои ученици.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Озвучение (само на аглийски)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Озвучение и акценти докато взаимодействате.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Проекторен режим‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Увеличете цветния контраст за по-добра видимост в класната стая.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Отиди на следващ обект‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Отиди на предходен обект‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Движи се между обектите‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Натисни бутона‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Затвори прозореца‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Въведи стойности от клавиатурата‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Маркирай квадратчето‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Основни действия‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Премести вачещи се обекти‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Премести‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Премести бавно‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Настройки на плъзгачите‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Коригирай‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪плъзгач‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максимално‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪минимално‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} на малки стъпки‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} на големи стъпки‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Отиди на {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Отиди на {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Спри или пусни действие‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Нулирай всичко‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Бързо‬",
    "SCENERY_PHET/speed.normal": "‪Средно‬",
    "SCENERY_PHET/speed.slow": "‪Бавно‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪за <b>Хващане</b> или <b>Освобождаване</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "bn": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪স্কেটারের  ক্ষেত্রে শক্তি পার্ক সম্পর্কে বেসিক ধারনা সমূহ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪ঘর্ষণ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪শুরু/আরম্ভ/প্রারম্ভ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪প্লেগ্রাউন্ড‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪স্কেটার পুনরায় শুরু করো‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪দ্রুতি‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪মিটার‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪শক্তি‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪গতি‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪বিভব‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪তাপীয়‬",
    "ENERGY_SKATE_PARK/energies.total": "‪মোট‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪উচ্চতা = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ঘর্ষণ‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪পথ‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪প্রসঙ্গ উচ্চতা‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪গ্রিড (Grid)‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪পাই চার্ট‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪দ্রুতি‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪চন্দ্র‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪পৃথিবী‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪বৃহস্পতি গ্রহ (Jupiter)‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪মহাকর্ষ‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪হালকা‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪ভর‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪বেশী ঘর্ষণ‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪ঘর্ষণহীন‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪ছোট‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪বড়‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪কাস্টম (Custom)‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪(Debasis Halder,HCC, B.Sc ,M.S in Physics, M.S in RET, PG.Dip in ICT, PG.Dip in Capital Market )‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪পদার্থবিজ্ঞান শিক্ষা প্রযুক্তি  ওয়েবসাইট...‬",
    "JOIST/menuItem.reportAProblem": "‪(সমস্যার জন্য রিপোর্ট  করো... )‬",
    "JOIST/menuItem.getUpdate": "‪আপডেটের জন্য চেক কর(Check for Updates…)‬",
    "JOIST/menuItem.screenshot": "‪স্ক্রিনশট‬",
    "JOIST/menuItem.fullscreen": "‪ফুল স্ক্রীন‬",
    "JOIST/menuItem.about": "‪সম্পর্কে‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪ভার্সন {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ক্রেডিট‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪ধন্যবাদ‬",
    "JOIST/updates.checking": "‪আপডেট চেক করা  হচ্ছে (Checking for updates…)‬",
    "JOIST/updates.upToDate": "‪এই সিমুলেশন আপ-টু-ডেট‬",
    "JOIST/updates.outOfDate": "‪New version available‬",
    "JOIST/updates.newVersionAvailable": "‪{0}‬",
    "JOIST/updates.yourCurrentVersion": "‪তোমার বর্তমান ভার্সন হয়: {0}.‬",
    "JOIST/updates.getUpdate": "‪(আপডেট  পাও ) Get Update…‬",
    "JOIST/updates.noThanks": "‪না, ধন্যবাদ‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪আপডেট  খুঁজতে  অসমর্থ‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪সিমুলেশন‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪অডিও‬",
    "JOIST/preferences.tabs.input.title": "‪ইনপুট [Input]‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪মানুষ, স্থান বা বস্তুর চিত্রায়ন নির্বাচন করুন। চিত্রগুলি একটি অঞ্চল বা সংস্কৃতির সমগ্র বৈচিত্র্যের প্রতিনিধিত্ব করার উদ্দেশ্যে নয়।‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪আমরা আমাদের সিমুলেশনগুলিতে বৈশিষ্ট্যগুলি যুক্ত করছি যাতে সেগুলিকে আরও অন্তর্ভুক্ত করা যায়৷ এই বৈশিষ্ট্যগুলির মধ্যে কয়েকটি বৈচিত্র্যময় প্রয়োজন এবং বিভিন্ন পরিবেশের মধ্যে শিক্ষার্থীদের জন্য অ্যাক্সেসযোগ্যতা সমর্থন করে। ডিফল্ট উপস্থাপনা সেটিংস পর্যালোচনা বা পরিবর্তন করতে এই মেনুটি অন্বেষণ করুন৷ (We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.)‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪অন্তর্ভুক্ত বৈশিষ্ট্য সহ অন্যান্য সিমুলেশনগুলি খুঁজে পেতে, সিমুলেশন ফিল্টার পৃষ্ঠায় অ্যাক্সেস এবং অন্তর্ভুক্তির সন্ধান করুন এবং অন্তর্ভুক্ত বৈশিষ্ট্য দ্বারা ফিল্টার করুন (To find other simulations with inclusive features, look for Access and Inclusion on the simulation filter page and filter by inclusive feature.)‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪শব্দ [Sounds]‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪অতিরিক্ত শব্দাবলী‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪আফ্রিকা‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪আফ্রিকা (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪এশিয়া‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ল্যাটিন আমেরিকা‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ওশেনিয়া‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random (এলোমেলো)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪যুক্তরাষ্ট্র‬",
    "JOIST/projectorMode": "‪প্রজেক্টর মুড‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪শ্রেণীকক্ষে আরও ভালো দৃশ্যমানতার জন্য রং(color) এর  বৈসাদৃশ্য বাড়ান‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪বাটনটি চাপো (Press buttons)‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪চলো‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪ধীরে চলো‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪সর্বাধিক‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪সর্বনিম্ন‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪জাম্প টু মাক্সিমাম‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪জাম্প টু মিনিমাম‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪অ্যাডজাস্ট  স্লাইডার‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪ছোট  ধাপে অ্যাডজাস্ট করো‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪বড় ধাপে অ্যাডজাস্ট করো‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪শিফট‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪অথবা‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪বিরতি অথবা শুরু বাটন‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪হোম‬",
    "SCENERY_PHET/key.end": "‪শেষ‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪ট্যাব‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪প্রবেশ‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪নিচের  পৃষ্ঠা‬",
    "SCENERY_PHET/key.pageUp": "‪উপরের পৃষ্ঠা‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪নরমাল‬",
    "SCENERY_PHET/speed.slow": "‪ধীরে  ধীরে‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "bo": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪འཁྱགས་ཤུད་ནུས་པའི་སྐྱེད་ཚལ། རྨང་གཞི།‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪རྡར་ཤུད།‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪ངོ་སྤྲོད‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪རྩེ་ཐང།‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ཡིག་སྒྱུར་བྱེད་པོའི་ཐོ་གཞུང་།‬",
    "JOIST/thirdParty.credits.link": "‪སྡེ་བ་གསུམ་པའི་ཐོ་གཞུང་།‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Phet དྲ་ཚིགས།‬",
    "JOIST/menuItem.reportAProblem": "‪དཀའ་རྙོག་ཞུ་ཐོ།‬",
    "JOIST/menuItem.getUpdate": "‪ཐོན་གསར་པ་འདུག་གམ།‬",
    "JOIST/menuItem.screenshot": "‪བརྙན་ཡོལ་པར་ལེན།‬",
    "JOIST/menuItem.fullscreen": "‪བརྙན་ཡོལ་ཆ་ཚང་གཏོང་།‬",
    "JOIST/menuItem.about": "‪ངོ་སྤོད།‬",
    "JOIST/preferences.title": "‪སྔོན་འདེམས།‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪གོ་བཙུགས་པར།‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪ཐོན་ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ལེགས་གསོལ་ཐོ་གཞུང་།‬",
    "JOIST/credits.leadDesign": "‪བཟོ་བཀོད་གཙོ་བོ། {0}‬",
    "JOIST/credits.softwareDevelopment": "‪མཉེན་ཆས་བཟོ་བསྐྲུན། {0}‬",
    "JOIST/credits.team": "‪ཚོགས་མི། {0}‬",
    "JOIST/credits.contributors": "‪མཐུན་འགྱུར་བྱེད་མེ། {0}‬",
    "JOIST/credits.qualityAssurance": "‪སྤུས་ཚད་དག་བཤེར། {0}‬",
    "JOIST/credits.graphicArts": "‪བརྐོས་རིས། {0}‬",
    "JOIST/credits.soundDesign": "‪སྒྲ་སྒྲིགས་བཀོད {0}‬",
    "JOIST/credits.thanks": "‪ཐུགས་རྗེ་ཆེ།‬",
    "JOIST/updates.checking": "‪ཐོན་གསར་པ་བལྟ་བཞིན་པ།‬",
    "JOIST/updates.upToDate": "‪མཚུངས་བཅོས་དེ་གསར་ཤོས་རེད་འདུག‬",
    "JOIST/updates.outOfDate": "‪ཐོན་གསར་པ་འདུག‬",
    "JOIST/updates.newVersionAvailable": "‪ཐོན་གསར་པ་སླེབས་འདུག {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪ད་ལྟའི་ཐོན་ནི་ {0}‬",
    "JOIST/updates.getUpdate": "‪ཐོན་གསར་པ།‬",
    "JOIST/updates.noThanks": "‪མིན། ཐུགས་རྗེ་ཆེ།‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪ཐོན་གསར་པ་བལྟ་མ་ཐུབ།‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪ཐད་མཐོང་།‬",
    "JOIST/preferences.tabs.audio.title": "‪སྒྲ།‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪སྒྲའི་ཁྱད་ཆཽས།‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪ཊི་ཊེ་ནི་ཡམ།‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪སྒྲ།‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪སྒྲ་ཁ་སྣོན།‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ཡང་ན།‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪གཙོ་ལྡེབ།‬",
    "SCENERY_PHET/key.end": "‪མཇུག‬",
    "SCENERY_PHET/key.space": "‪སྟོང་ཆ།‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "bs": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energija u skejt-parku: Osnovna \nverzija‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Trenje‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Uvod‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Napravi stazu‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Vrati skejtera‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Brzina‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energija‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetička‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencijalna‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Toplotna‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Ukupna‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Visina = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Trenje‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Putanja‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referentna visina‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Mreža‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Pričvrsti za stazu‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Kružni grafik‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Brzina‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mjesec‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Zemlja‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitacija‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Slaba‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Mnogo‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Bez‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Mala‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Velika‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Podesi‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Prijevod: Dino M. Ćorović‬",
    "JOIST/thirdParty.credits.link": "‪Doprinosi treće strane‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Nevažeći parametri upita‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jedan ili više ulaznih parametara ima nevažeće vrijednosti‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulacija će početi sa zadanim vrijednostima za ove <br> parametre upita‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET sajt‬",
    "JOIST/menuItem.reportAProblem": "‪Prijavi problem ...‬",
    "JOIST/menuItem.getUpdate": "‪Provjeriti ažuriranja ...‬",
    "JOIST/menuItem.screenshot": "‪Slika ekrana‬",
    "JOIST/menuItem.fullscreen": "‪Cijeli ekran‬",
    "JOIST/menuItem.about": "‪O ...‬",
    "JOIST/preferences.title": "‪Podešavanja‬",
    "JOIST/keyboardShortcuts.title": "‪Prečice sa tastature‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪započni‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪verzija {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Zasluge‬",
    "JOIST/credits.leadDesign": "‪Glavni dizajn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Razvoj softvera: {0}‬",
    "JOIST/credits.team": "‪Tim: {0}‬",
    "JOIST/credits.contributors": "‪Saradnici: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Osiguranje kvaliteta: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Zahvalnost‬",
    "JOIST/updates.checking": "‪Provjera ažuriranja ...‬",
    "JOIST/updates.upToDate": "‪Ova simulacija je aktuelna.‬",
    "JOIST/updates.outOfDate": "‪Dostupna je nova verzija‬",
    "JOIST/updates.newVersionAvailable": "‪Postoji nova verzija: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša trenutna verzija je: {0}‬",
    "JOIST/updates.getUpdate": "‪Dobiti ažuriranja ...‬",
    "JOIST/updates.noThanks": "‪Ne hvala!‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nije moguće provjeriti ažuriranja.‬",
    "JOIST/preferences.tabs.overview.title": "‪Pregled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuelno‬",
    "JOIST/preferences.tabs.audio.title": "‪Zvuk‬",
    "JOIST/preferences.tabs.input.title": "‪Ulaz‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacija‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Postavke zvuka‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reprodukujte zvučne efekte i zvučne efekte dok ste u interakciji.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Izaberite prikaz ljudi, mjesta ili objekata u simulaciji. Slike nisu namijenjene da predstavljaju cjelokupnu raznolikost regiona ili kulture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jezici‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Promijenite jezik da biste preveli tekst na ekranu. Dodatni opisi, kada su prisutni, ostaju na engleskom.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Našim simulacijama dodajemo funkcije kako bismo ih učinili obuhvatnijim. Neke od ovih funkcija podržavaju pristupačnost za učenike sa različitim potrebama i u različitim okruženjima. Istražite kartice u ovom meniju da biste pregledali ili promijenili podrazumijevana podešavanja prezentacije.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Da biste pronašli druge simulacije sa inkluzivnim funkcijama, potražite Pristup (Access) i uključivanje na stranici filtera za simulaciju i filtrirajte po inkluzivnoj funkciji.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivni detalji‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodajte vizuelno isticanja za miša i dodir tokom interakcije.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvukovi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatni zvuk‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Pustite dodatni zvuk koji bi mogao biti od pomoći nekim učenicima‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Glasajte i istaknite sadržaj dok ste u interakciji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projektor mod‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Povećajte kontrast boja za bolju vidljivost u učionicama‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pređite na sljedeću stavku ili grupu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Vratite se na prethodnu stavku ili grupu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Prelazite između stavki u grupi‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pritisni tastere‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Izađite iz dijaloga‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Podesite vrijednosti preko tastature‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Promijenite čekiranja‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Osnovne radnje‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Pomjerite stavke koje se mogu prevući‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Kreni‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Krećite se sporije‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Klizač kontrole‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Podesi‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪klizač‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Idi na maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Idi na minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Podesite klizač‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Podešavaj polahko‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Podešavaj brže‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mali koraci‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} veliki koraci‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skoči na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skoči na {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ili‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauzirajte ili akcija‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Sve na početak‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Početak‬",
    "SCENERY_PHET/key.end": "‪Kraj‬",
    "SCENERY_PHET/key.space": "‪Razmak‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Opcija‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Unos‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Izađi‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Brzo‬",
    "SCENERY_PHET/speed.normal": "‪Normalno‬",
    "SCENERY_PHET/speed.slow": "‪Sporo‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Uhvati</b> ili <b>Pusti</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ca": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energia a la Pista de Patinatge: Fonaments‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Fricció‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introducció‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Pati de Jocs‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Reinicia el patinador‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Velocitat‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinètica‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Tèrmica‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altura = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Fricció‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trajectòria‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referència d'altura‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Quadrícula‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Enganxar-se a la pista‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Diagrama circular‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Velocitat‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪la Lluna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪la Terra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravetat‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Poca‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Molta‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Cap‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Petita‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Gran‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalitza‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Reconeixements de la traducció‬",
    "JOIST/thirdParty.credits.link": "‪Reconeixements de terceres parts‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Els paràmetres de consulta no són vàlids.‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Algun paràmetre de la consulta <br>té valors que no són vàlids:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulació començarà amb els valors per defecte <br>per aquests paràmetres consultats.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Lloc web del PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Avisa’ns d’un problema...‬",
    "JOIST/menuItem.getUpdate": "‪Comprova les actualitzacions...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Pel que fa a...‬",
    "JOIST/preferences.title": "‪Preferències‬",
    "JOIST/keyboardShortcuts.title": "‪Dreceres de teclat‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪per començar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versió {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Reconeixements‬",
    "JOIST/credits.leadDesign": "‪Director de disseny: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolupament del programari: {0}‬",
    "JOIST/credits.team": "‪Equip: {0}‬",
    "JOIST/credits.contributors": "‪Hi han contribuït: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Control de qualitat: {0}‬",
    "JOIST/credits.graphicArts": "‪Disseny gràfic: {0}‬",
    "JOIST/credits.soundDesign": "‪Disseny de so: {0}‬",
    "JOIST/credits.thanks": "‪Gràcies‬",
    "JOIST/updates.checking": "‪Comprovant les actualitzacions...‬",
    "JOIST/updates.upToDate": "‪La simulació està actualitzada.‬",
    "JOIST/updates.outOfDate": "‪Hi ha una nova versió de la simulació‬",
    "JOIST/updates.newVersionAvailable": "‪Hi ha una versió nova disponible: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪La versió actual és: {0}.‬",
    "JOIST/updates.getUpdate": "‪Actualitza...‬",
    "JOIST/updates.noThanks": "‪No, gràcies‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪No podem comprovar les actualitzacions.‬",
    "JOIST/preferences.tabs.overview.title": "‪Descripció general‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulació‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuals‬",
    "JOIST/preferences.tabs.audio.title": "‪So‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localització‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Opcions de so‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reprodueix sons i efectes sonors durant la interacció.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regió i cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representació de persones, llocs o objectes a la simulació. Les imatges no pretenen representar tota la diversitat d'una regió o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Llengües‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Canvia la llengua per a traduir el text en pantalla. Les descripcions addicionals, quan n’hi hagi, es mantenen en anglès.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estem afegint funcions a les nostres simulacions per fer-les més inclusives. Algunes d'aquestes funcions són compatibles per a l'accessibilitat d'estudiants amb necessitats diverses i en entorns diversos. Exploreu les pestanyes d'aquest menú per revisar o canviar la configuració per defecte de la presentació.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Per trobar altres simulacions amb funcions inclusives, cerqueu Accés i Inclusió a la pàgina del filtre de simulació i filtreu la funció inclusiva.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Elements interactius destacats‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Afegeix elements visuals destacats a la simulació per al ratolí i el toc durant la interacció.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons extra‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproduir un so addicional pot ser útil per alguns estudiants.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Veu (només en anglès)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Posa veu i ressalta el contingut durant la interacció.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Àfrica‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Àfrica (simple)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Àsia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amèrica Llatina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatori‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estats Units d'Amèrica‬",
    "JOIST/projectorMode": "‪Mode de projector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Augmenta el contrast de color per millorar la visibilitat a les aules.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mou-te a l’element o el grup següent‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mou-te a l’element o el grup anterior‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mou-te entre els elements d'un grup‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Prem els botons‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Surt d’un diàleg‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Introdueix valors al teclat‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Activa o desactiva la casella‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Accions bàsiques‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mou els elements arrossegables‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mou‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mou més lentament‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Control del lliscador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajusta‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪lliscador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪màxim‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínim‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Incrementa al màxim‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Redueix al mínim‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajusta control lliscant‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajusta en intervals més petits‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajusta en intervals més grans‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} en etapes curtes‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} en etapes més llargues‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Salta a {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Salta a {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Majúscules‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Atura o reprodueix l'acció‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reinicia-ho tot‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Inici‬",
    "SCENERY_PHET/key.end": "‪Fi‬",
    "SCENERY_PHET/key.space": "‪Espai‬",
    "SCENERY_PHET/key.tab": "‪Tab.‬",
    "SCENERY_PHET/key.backspace": "‪Tecla suprimir enrere‬",
    "SCENERY_PHET/key.delete": "‪Esborra‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Opcions‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Retorn‬",
    "SCENERY_PHET/key.enter": "‪Accepta‬",
    "SCENERY_PHET/key.capsLock": "‪Majúscules activades‬",
    "SCENERY_PHET/key.esc": "‪Esc.‬",
    "SCENERY_PHET/key.fn": "‪Funció multimèdia‬",
    "SCENERY_PHET/key.pageDown": "‪Pàgina enrere‬",
    "SCENERY_PHET/key.pageUp": "‪Pàgina endavant‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Ràpid‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lent‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪per <b>agafar</b> o <b>deixar anar</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "cs": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Skatepark energie: základy‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Tření‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Úvod‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Hřiště‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restartovat skejťačku‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪rychlost‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energie‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪kinetická‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪potenciální‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪tepelná‬",
    "ENERGY_SKATE_PARK/energies.total": "‪celková‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Výška = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Tření‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Dráha‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referenční výška‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Mřížka‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Držet stopu‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Koláčový graf‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Rychlost‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Měsíc‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Země‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitace‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪malá‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Hmotnost‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪velké‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪žádné‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪malá‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪velká‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪nastavitelná‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Zásluhy o překlad‬",
    "JOIST/thirdParty.credits.link": "‪Zásluhy třetích stran‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Chybné parametry dotazu‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jeden nebo více těchto parametrů dotazu má<br>neplatné hodnoty:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulace začne s výchozími hodnotami pro tyto <br> parametry dotazu.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET web…‬",
    "JOIST/menuItem.reportAProblem": "‪Oznámit problém...‬",
    "JOIST/menuItem.getUpdate": "‪Zkontrolovat aktualizace…‬",
    "JOIST/menuItem.screenshot": "‪Náhled obrazovky‬",
    "JOIST/menuItem.fullscreen": "‪Celá obrazovka‬",
    "JOIST/menuItem.about": "‪O...‬",
    "JOIST/preferences.title": "‪Předvolby‬",
    "JOIST/keyboardShortcuts.title": "‪Klávesové zkratky‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪pro spuštění‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪verze {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Zásluhy‬",
    "JOIST/credits.leadDesign": "‪Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Vývoj software: {0}‬",
    "JOIST/credits.team": "‪Tým: {0}‬",
    "JOIST/credits.contributors": "‪Přispěvatelé: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Zajištění kvality: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Návrh zvuku: {0}‬",
    "JOIST/credits.thanks": "‪Děkuji‬",
    "JOIST/updates.checking": "‪Kontroluji aktualizace…‬",
    "JOIST/updates.upToDate": "‪Simulace je aktuální.‬",
    "JOIST/updates.outOfDate": "‪Je dostupná nová verze‬",
    "JOIST/updates.newVersionAvailable": "‪Je dostupná nová verze: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaše současná verze je: {0}.‬",
    "JOIST/updates.getUpdate": "‪Získat aktualizaci…‬",
    "JOIST/updates.noThanks": "‪Ne děkuji‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nemohu zkontrolovat aktualizace.‬",
    "JOIST/preferences.tabs.overview.title": "‪Přehled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulace‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuál‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Vstup‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizace‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Zvukové funkce‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Při interakci přehrávejte zvuky a zvukové efekty.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region a kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Vyberte zobrazení osob, míst nebo objektů v simulaci. Obrázky nemají představovat celou rozmanitost regionu nebo kultury.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jazyky‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Změna jazyka pro překlad textu na obrazovce. Další popisy, pokud jsou k dispozici, zůstávají v angličtině.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Do našich simulací přidáváme funkce, aby byly inkluzivnější. Některé z těchto funkcí podporují dostupnost pro studenty s různými potřebami a v různých prostředích. Prozkoumejte karty v této nabídce a zkontrolujte nebo změňte výchozí nastavení prezentace.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Chcete-li najít další simulace s inkluzivními prvky, použijte na stránce simulací filtování podle Přístupu a Použitelnosti.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivní zvýraznění‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Přidat vizuální zvýraznění myši a dotyku při interakci.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Další zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Přehrajte další zvuk, který může být pro některé studenty užitečný.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Převyprávění (pouze anglicky)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Převyprávění a zvýraznění obsahu při interakci.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (skromnost)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinská Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceánie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Náhodné‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Spojené státy americké‬",
    "JOIST/projectorMode": "‪Mód projektoru‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Zvýšení barevného kontrastu pro lepší viditelnost v učebnách.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Posunout na další položku nebo skupinu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Posunout na předchozí položku nebo skupinu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Posunout mezi položkami ve skupině‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Stisknout tlačítko‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Ukončit akce‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nastavit hodnoty na klávesnici‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Přepnout zaškrtávací políčka‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Základní akce‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Přesunout přesunutelné položky‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Přesunout‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Přesunout pomaleji‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Ovládání posuvníku‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Upravit‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪posuvník‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Skočit na maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Skočit na minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Upravit posuvník‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Upravit po malých krocích‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Upravit po velkých krocích‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} po menších krocích‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} po větších krocích‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skočit na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skočit na {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪nebo‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pozastavit nebo přehrát akci‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Obnovit vše‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Domů‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Mezerník‬",
    "SCENERY_PHET/key.tab": "‪Tabulátor‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Možnosti‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Zrychleně‬",
    "SCENERY_PHET/speed.normal": "‪Normálně‬",
    "SCENERY_PHET/speed.slow": "‪Zpomaleně‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Chytit</b> nebo <b>Pustit</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "cy": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Maes Sglefrio Egni: Sylfaenol‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Ffrithiant‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Cyflwyniad‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Maes Chwarae‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Ail-gychwyn y sgrialwr‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Buanedd‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Egni‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinetig‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potensial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermol‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Cyfanswm‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Uchder = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Ffrithiant‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Llwybr‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Uchder cyfeirio‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Gludo i'r Trac‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Siart Cylch‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Buanedd‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Lleuad‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Y Ddaear‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Iau‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Disgyrchiant‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Bychan‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mas‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Llawer‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Dim‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Bach‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Mawr‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Addasu‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Clodrestr Cyfieithiad‬",
    "JOIST/thirdParty.credits.link": "‪Clodrestr Trydydd parti‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Gwefan PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Rhoi gwybod am Broblem...‬",
    "JOIST/menuItem.getUpdate": "‪Gwirio am ddiweddariadau...‬",
    "JOIST/menuItem.screenshot": "‪Ciplun‬",
    "JOIST/menuItem.fullscreen": "‪Maint sgrin lawn‬",
    "JOIST/menuItem.about": "‪Mwy Am...‬",
    "JOIST/preferences.title": "‪Gosodiadau‬",
    "JOIST/keyboardShortcuts.title": "‪Llwybrau Byr Allweddfwrdd‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪i ddechrau‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪fersiwn {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Clodrestr‬",
    "JOIST/credits.leadDesign": "‪Prif Dyluniad: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Datblygiad Meddalwedd: {0}‬",
    "JOIST/credits.team": "‪Tîm: {0}‬",
    "JOIST/credits.contributors": "‪Cyfranwyr: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Sicrhau Ansawdd: {0}‬",
    "JOIST/credits.graphicArts": "‪Celfyddydau Graffeg:{0}‬",
    "JOIST/credits.soundDesign": "‪Dyluniad Sain: {0}‬",
    "JOIST/credits.thanks": "‪Diolch‬",
    "JOIST/updates.checking": "‪Wrthi'n gwirio am ddiweddariadau...‬",
    "JOIST/updates.upToDate": "‪Mae'r efelychiad yma yn gyfoes.‬",
    "JOIST/updates.outOfDate": "‪Fersiwn Newydd ar gael‬",
    "JOIST/updates.newVersionAvailable": "‪Mae fersiwn newydd ar gael: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Eich fersiwn cyfredol yw: {0}‬",
    "JOIST/updates.getUpdate": "‪Estyn diweddariad...‬",
    "JOIST/updates.noThanks": "‪Dim Diolch‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ddim yn gallu gwirio am ddiweddariadau.‬",
    "JOIST/preferences.tabs.overview.title": "‪Trosolwg‬",
    "JOIST/preferences.tabs.simulation.title": "‪Efelychiad‬",
    "JOIST/preferences.tabs.visual.title": "‪Gweledol‬",
    "JOIST/preferences.tabs.audio.title": "‪Sain‬",
    "JOIST/preferences.tabs.input.title": "‪Mewnbwn‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Nodweddion Sain‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Uchelbwyntiau Rhyngweithiol‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ychwanegu uchelbwyntiau gweledol ar gyfer y llygoden a pwyso tra eich bod yn rhyngweithio.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sain Ychwanegol‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Symud i'r item nesaf neu grŵp‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Symud i'r item neu grŵp blaenorol‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Symud rhwng eitemau yn y grŵp‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pwyso botymau‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Gadael y deialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toglo blychau gwirio‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Gweithrediadau sylfaenol‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Rheolyddion llithrydd‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Neidio i'r uchafswm‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Neidio i'r isafswm‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Addasu'r llithrydd‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Addasu: camau bach‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Addasu: camau mawr‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪neu‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Cyflym‬",
    "SCENERY_PHET/speed.normal": "‪Arferol‬",
    "SCENERY_PHET/speed.slow": "‪Araf‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "da": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energi-skatepark: Basis‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Friktion‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introduktion‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Legeplads‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Genstart skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Hastighed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energi‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetisk‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potentiel‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termisk‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Højde = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m.‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friktion‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Sti‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Højde-reference‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Tern‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Bliv på sporet‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Lagkage‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Hastighed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Månen‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Jorden‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}}m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Tyngdekraft‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Lille‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Vægt‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Stor‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ingen‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Lille‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Stor‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Tilfældig‬",
    "JOIST/privacyPolicy": "‪Privatlivspolitik‬",
    "JOIST/translation.credits.link": "‪Tak for oversættelse‬",
    "JOIST/thirdParty.credits.link": "‪Tredjeparts tak‬",
    "JOIST/donateToPhet": "‪Donér til PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} -- {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ugyldige spørgeparametre‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪En eller flere af disse spørgeparametre har<br>ulovlige værdier:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleringen vil starte med forhånds-indstillede værdier for <br>disse undersøgelsesparametre.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET hjemmeside...‬",
    "JOIST/menuItem.reportAProblem": "‪Rapporter et problem...‬",
    "JOIST/menuItem.getUpdate": "‪Søg efter opdateringer...‬",
    "JOIST/menuItem.screenshot": "‪Skærmbillede‬",
    "JOIST/menuItem.fullscreen": "‪Hel skærm‬",
    "JOIST/menuItem.about": "‪Om....‬",
    "JOIST/preferences.title": "‪Præferencer‬",
    "JOIST/keyboardShortcuts.title": "‪Genvejstaster‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪for at komme igang‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪Licens‬",
    "JOIST/credits.title": "‪Kreditering‬",
    "JOIST/credits.leadDesign": "‪Hoveddesign: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software udvikling: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Bidragsydere: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitetssikring: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafisk udformning: {0}‬",
    "JOIST/credits.soundDesign": "‪Lyddesign: {0}‬",
    "JOIST/credits.thanks": "‪Tak‬",
    "JOIST/updates.checking": "‪Søger efter opdateringer...‬",
    "JOIST/updates.upToDate": "‪Denne simulering er nyeste version.‬",
    "JOIST/updates.outOfDate": "‪Ny version tilgængelig‬",
    "JOIST/updates.newVersionAvailable": "‪Der er en ny version tilgængelig: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Din nuværende version er: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hent opdatering...‬",
    "JOIST/updates.noThanks": "‪Nej tak‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Kunne ikke søge efter opdateringer.‬",
    "JOIST/preferences.tabs.overview.title": "‪Oversigt‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Synlig‬",
    "JOIST/preferences.tabs.audio.title": "‪Lyd‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalisering‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Lyd muligheder‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Afspil baggrundslyde og lydeffekter når du benytter.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region og kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Vælg skildringen af ​​mennesker, steder eller genstande i simuleringen. Billeder er ikke beregnet til at repræsentere hele mangfoldigheden af ​​en region eller kultur.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Sprog‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Skift sprog for at oversætte tekst på skærmen. Yderligere beskrivelser, når de findes, forbliver på engelsk.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Vi tilføjer funktioner til vores simuleringer, for at gøre dem mere inkluderende. Nogle af disse funktioner understøtter tilgængeligheden for elever med forskellige behov og inden for forskellige områder. Udforsk fanerne i denne menu, for at gennemgå eller ændre default præsentations-indstillinger.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Hvis du vil finde andre simuleringer med tilgængelighedsfunktioner, skal du gå til siden med simuleringsfiltre på PhET -webstedet og filtrere efter tilgængelighed.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktive highlight‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tilføj synlige highlight ved mus og berøring, mens du benytter.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Lyde‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Ekstra lyde‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Afspil yderligere lyd, der kan være nyttig for nogle elever.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Stemmestyring (kun engelsk)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Indtal og fremhæv indhold, mens du bruger.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Moderne)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Tilfældig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Projektorvisning‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Øg farvekontrast for bedre synlighed i  klasselokalet.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Flyt til næste emne eller gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Flyt til tidligere emne eller gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Flyt mellem emner i en gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tryk knapper‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Slut en dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Indstil værdier i tastaturet‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Skift afkrydsningsfelter‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basale handlinger‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Flyt bevægelige emner‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Flyt‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Flyt langsommere‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Skydeknapper‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Juster‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪skyder‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Hop til maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Hop til minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Juster skydeknap‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Juster i mindre trin‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Juster i større trin‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} i mindre trin‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} i større trin‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Hop til {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Hop til {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Skift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eller‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause eller afspil handling‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Nulstil alt‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}}{{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Tilbage‬",
    "SCENERY_PHET/key.end": "‪Slut‬",
    "SCENERY_PHET/key.space": "‪Mellemrum‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Tilbage‬",
    "SCENERY_PHET/key.delete": "‪Slet‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Mulighed‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Tilbage‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪fn‬",
    "SCENERY_PHET/key.pageDown": "‪Side ned‬",
    "SCENERY_PHET/key.pageUp": "‪Side op‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}}{{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Hurtig‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Langsom‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪for at <b>gribe</b> eller <b>løsne</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "de": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energieskatepark (Einstieg)‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Reibung‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Einführung‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪eigene Bahn‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Skater neu starten‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Geschwindigkeit‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energie‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪kinetisch‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪potentiell‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪thermisch‬",
    "ENERGY_SKATE_PARK/energies.total": "‪gesamt‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Höhe = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Reibung‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Spur anzeigen‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referenzhöhe‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Gitternetz‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪an Boden heften‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Kreisdiagramm‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Geschwindigkeit‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mond‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Erde‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitation‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪winzig‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masse‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪viel‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪keine‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪klein‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪gross‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪anpassen‬",
    "JOIST/privacyPolicy": "‪Datenschutzpolitik‬",
    "JOIST/translation.credits.link": "‪Übersetzt von‬",
    "JOIST/thirdParty.credits.link": "‪Dank an Dritte‬",
    "JOIST/donateToPhet": "‪An PhET spenden‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Unzulässige Eingabewerte‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ein oder mehrere Eingabewerte sind nicht zulässig:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Die Simulation startet mit Grundeinstellungen für<br>die Eingabewerte.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webseite...‬",
    "JOIST/menuItem.reportAProblem": "‪Problem melden...‬",
    "JOIST/menuItem.getUpdate": "‪Updates suchen...‬",
    "JOIST/menuItem.screenshot": "‪Bildschirmfoto‬",
    "JOIST/menuItem.fullscreen": "‪Ganzer Bildschirm‬",
    "JOIST/menuItem.about": "‪Über...‬",
    "JOIST/preferences.title": "‪Einstellungen‬",
    "JOIST/keyboardShortcuts.title": "‪Tastaturkürzel‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪um Auswahl zu starten‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Version {0}‬",
    "JOIST/license.title": "‪Lizenz‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/credits.leadDesign": "‪Idee & Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Entwicklung: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Beiträge von: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Qualitätssicherung: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafik: {0}‬",
    "JOIST/credits.soundDesign": "‪Ton Design: {0}‬",
    "JOIST/credits.thanks": "‪Dank‬",
    "JOIST/updates.checking": "‪Suche nach Updates...‬",
    "JOIST/updates.upToDate": "‪Diese Simulation ist aktuell.‬",
    "JOIST/updates.outOfDate": "‪Neue Version verfügbar‬",
    "JOIST/updates.newVersionAvailable": "‪Es existiert eine neue Version: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Deine aktuelle Version ist: {0}.‬",
    "JOIST/updates.getUpdate": "‪Update herunterladen...‬",
    "JOIST/updates.noThanks": "‪Nein, danke‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Prüfen nach Aktualisierung nicht möglich.‬",
    "JOIST/preferences.tabs.overview.title": "‪Überblick‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuell‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Eingabe‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalisierung‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Eigenschaften‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Verwende Soundeffekte, wenn du interagierst.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region und Kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Wähle die Darstellung von Personen, Orten oder Objekten in der Simulation aus. Die Darstellungen erheben nicht den Anspruch, Bilder die gesamte Vielfalt einer Region oder Kultur darzustellen.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Sprachen‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ändere die Sprache, um Text auf dem Bildschirm zu übersetzen. Zusätzliche Beschreibungen, wenn vorhanden, bleiben auf Englisch.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Wir fügen unseren Simulationen Funktionen hinzu, um sie inklusiver zu machen. Einige dieser Funktionen unterstützen die Zugänglichkeit für Lernende mit unterschiedlichen Bedürfnissen und in unterschiedlichen Umgebungen. Erkunde das Menü um die Standard Präsentationseinstellung zu prüfen oder zu wechseln.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Um andere Simulationen mit inklusiven Merkmalen zu finden, suchen Sie auf der Übersichtsseite der Simulationen nach Barrierefreiheit und filtern Sie nach inklusiven Merkmalen.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Füge visuelle Highlights für Maus und Touch hinzu.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Geräusche‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Zusätzlicher Ton‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Verwende zusätzliche Töne, die für einige Lerner hilfreich sein könnte.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Sprechen und hervorheben während des Benutzens‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (bescheiden)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Lateinamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Ozeanien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Zufällig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Vereinigte Staaten von Amerika‬",
    "JOIST/projectorMode": "‪Projektions-Modus‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Erhöhen sie den Farbkontrast für eine bessere Sichtbarkeit im Klassenzimmer.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Zum nächsten Element oder nächster Gruppe wechseln‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Zum letzten Element oder letzter Gruppe wechseln‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Zwischen Elementen einer Gruppe wechseln‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Knopf drücken‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Dialog verlassen‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Werte mit der Tastatur einstellen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Checkboxen umschalten‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Grundoperationen‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Greifbares Element bewegen‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Bewegen‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Langsamer bewegen‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Einstellungen des Schiebereglers‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Einstellen‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Schieberegler‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Zum Maximum springen‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Zum Minimum springen‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Regler einstellen‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪In kleinen Schritten ändern‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪In großen Schritten ändern‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in kleineren Schritten‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in größeren Schritten‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Springe zum {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Springe zum {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪oder‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause oder Wiedergabe‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Alle zurücksetzen‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Zurück‬",
    "SCENERY_PHET/key.end": "‪Ende‬",
    "SCENERY_PHET/key.space": "‪Leertaste‬",
    "SCENERY_PHET/key.tab": "‪Tabulator‬",
    "SCENERY_PHET/key.backspace": "‪Rücktaste‬",
    "SCENERY_PHET/key.delete": "‪Löschen‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Eingabe‬",
    "SCENERY_PHET/key.capsLock": "‪Sperre‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Schnell‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Langsam‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>fassen</b> oder <b>loslassen</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "el": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Ενεργειακό πάρκο πατινάζ: Τα βασικά‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Τριβή‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Εισαγωγή‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Επιλογές τροχιών‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Επανεκκίνηση πατινέρ‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Ταχύτητα‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} μ./δ.‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪μ.‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Ενέργεια‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Κινητική‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Δυναμική‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Θερμική‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Συνολική‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Ύψος = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 μ.‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/κ.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Τριβή‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Διαδρομή‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Ύψος αναφοράς‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Πλέγμα‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Παραμονή στην τροχιά‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Υπόμνημα‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Ταχύτητα‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Σελήνη‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Γη‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Δίας‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} μ./δ.<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Βαρύτητα‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Μικρή‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Μάζα‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} κ.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Μεγάλη‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Καμία‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Μικρό‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Μεγάλο‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Προσαρμοσμένο‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Εύσημα μετάφρασης‬",
    "JOIST/thirdParty.credits.link": "‪Εύσημα τρίτων κατασκευαστών‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Λανθασμένες παράμετροι ερωτήματος‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Μία ή περισσότερες παράμετροι του ερωτήματος<br>έχουν λανθασμένες τιμές:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Η προσομοίωση θα ξεκινήσει με τις προκαθορισμένες<br>τιμές για αυτές τις παραμέτρους του ερωτήματος.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Ιστότοπος PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Αναφορά προβλήματος...‬",
    "JOIST/menuItem.getUpdate": "‪Έλεγχος για ενημερώσεις...‬",
    "JOIST/menuItem.screenshot": "‪Στιγμιότυπο οθόνης‬",
    "JOIST/menuItem.fullscreen": "‪Πλήρης οθόνη‬",
    "JOIST/menuItem.about": "‪Σχετικά...‬",
    "JOIST/preferences.title": "‪Προτιμήσεις‬",
    "JOIST/keyboardShortcuts.title": "‪Συντομεύσεις πληκτρολογίου‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪για να ξεκινήσετε‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪έκδοση {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Εύσημα‬",
    "JOIST/credits.leadDesign": "‪Επικεφαλής σχεδιασμού: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ανάπτυξη λογισμικού: {0}‬",
    "JOIST/credits.team": "‪Ομάδα: {0}‬",
    "JOIST/credits.contributors": "‪Συνεισφέροντες: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Εγγύηση ποιότητας: {0}‬",
    "JOIST/credits.graphicArts": "‪Γραφικά: {0}‬",
    "JOIST/credits.soundDesign": "‪Σχεδιασμός ήχου: {0}‬",
    "JOIST/credits.thanks": "‪Ευχαριστίες‬",
    "JOIST/updates.checking": "‪Γίνεται έλεγχος για ενημερώσεις...‬",
    "JOIST/updates.upToDate": "‪Αυτή η προσομοίωση είναι ενημερωμένη‬",
    "JOIST/updates.outOfDate": "‪Νέα έκδοση διαθέσιμη‬",
    "JOIST/updates.newVersionAvailable": "‪Υπάρχει μια νέα έκδοση διαθέσιμη: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Η τρέχουσα έκδοση είναι: {0}‬",
    "JOIST/updates.getUpdate": "‪Λήψη ενημέρωσης...‬",
    "JOIST/updates.noThanks": "‪Όχι ευχαριστώ‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Αδυναμία ελέγχου για ενημερώσεις‬",
    "JOIST/preferences.tabs.overview.title": "‪Επισκόπηση‬",
    "JOIST/preferences.tabs.simulation.title": "‪Προσομοίωση‬",
    "JOIST/preferences.tabs.visual.title": "‪Οπτικό‬",
    "JOIST/preferences.tabs.audio.title": "‪Ήχος‬",
    "JOIST/preferences.tabs.input.title": "‪Εισαγωγή‬",
    "JOIST/preferences.tabs.localization.title": "‪Μετάφραση‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Χαρακτηριστικά ήχου‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Αναπαραγωγή υπέρηχων και εφέ ήχου κατά την αλληλεπίδραση‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Περιοχή και Κουλτούρα‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Επιλέξτε την απεικόνιση ανθρώπων, τοποθεσιών ή αντικειμένων στην προσομοίωση. Οι απεικονίσεις δεν αντιπροσωπεύουν ολόκληρη την ποικιλομορφία μιας περιοχής ή ενός πολιτισμού.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Γλώσσες‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Αλλάξτε τη γλώσσα για να μεταφράσετε κείμενο στην οθόνη. Οι πρόσθετες περιγραφές, όταν υπάρχουν, παραμένουν στα αγγλικά.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Προσθέτουμε δυνατότητες στις προσομοιώσεις μας για να τις κάνουμε περισσότερο συμπεριληπτικές. Ορισμένες από αυτές τις δυνατότητες υποστηρίζουν την προσβασιμότητα για μαθητές με διαφορετικές ανάγκες και σε διαφορετικά περιβάλλοντα. Εξερευνήστε τις καρτέλες σε αυτό το  μενού για επισκόπηση ή αλλαγή των προκαθορισμένων ρυθμίσεων παρουσίασης.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Για να βρείτε άλλες προσομοιώσεις με λειτουργίες συμπερίληψης, κάντε αναζήτηση με τις λέξεις 'Πρόσβαση' και 'Συμπερίληψη' στη σελίδα των φίλτρων της προσομοίωσης.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Διαδραστικές επισημάνσεις‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Προσθήκη οπτικών επισημάνσεων κατά την αλληλεπίδραση με το ποντίκι ή την αφή.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ήχοι‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Περισσότεροι ήχοι‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Αναπαραγωγή επιπρόσθετων ήχων που ενδέχεται να είναι χρήσιμοι για κάποιους μαθητευόμενους.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Φωνή (μόνο στα αγγλικά)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Φωνή και επισήμανση περιεχομένου καθώς αλληλεπιδράτε.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Αφρική‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Αφρική (απλή)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ασία‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Λατινική Αμερική‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Ωκεανία‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Τυχαία‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Η.Π.Α.‬",
    "JOIST/projectorMode": "‪Λειτουργία προβολής‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ενίσχυση αντίθεσης φωτός για καλύτερη ορατότητα στην αίθουσα‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Μετακίνηση στο επόμενο αντικείμενο ή ομάδα‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Μετακίνηση στο προηγούμενο αντικείμενο ή ομάδα‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Μετακίνηση μεταξύ των αντικειμένων μιας ομάδας‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Πάτημα πλήκτρων‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Κλείσιμο παραθύρου‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ορίστε τιμές στο πληκτρολόγιο‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Εναλλαγή πλαισίων ελέγχου‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Βασικές ενέργειες‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Μετακίνηση αντικειμένων με δυνατότητα μεταφοράς‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Μετακίνηση‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Αργή μετακίνηση‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Χειριστήρια δρομέα‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ρύθμιση‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪δρομέας‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪μέγιστο‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ελάχιστο‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Μετάβαση στο μέγιστο‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Μετάβαση στο ελάχιστο‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Προσαρμογή ρυθμιστικού‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Προσαρμογή σε μικρότερα βήματα‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Προσαρμογή σε μεγαλύτερα βήματα‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} σε μικρότερα βήματα‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} σε μεγαλύτερα βήματα‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Μετακίνηση στο {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Μετακίνηση στο {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ή‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Παύση ή αναπαραγωγή δράσης‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Επαναφορά όλων‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Αρχική‬",
    "SCENERY_PHET/key.end": "‪Τέλος‬",
    "SCENERY_PHET/key.space": "‪Διάστημα‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪Α‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪Κ‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Επιλογή‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Επιστροφή‬",
    "SCENERY_PHET/key.enter": "‪Καταχώριση‬",
    "SCENERY_PHET/key.capsLock": "‪Κεφαλαία‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪μ.‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} μ.‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Γρήγορα‬",
    "SCENERY_PHET/speed.normal": "‪Κανονικά‬",
    "SCENERY_PHET/speed.slow": "‪Αργά‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪για τo <b>Πιάσιμο</b> ή την  <b>Απελευθέρωση</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "es_CO": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energía en la pista de patinaje: Intro‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Fricción‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introducción‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Patio‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Reiniciar patinador‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Rapidez‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energía‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinética‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Térmica‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altura = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Fricción‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trayectoria‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Altura de Referencia‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Cuadrícula‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Mantener en la pista‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Gráfica circular‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Rapidez‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Luna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Tierra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravedad‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Poca‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ninguna‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Pequeño‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalizado‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos de traducción‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametros de consulta no válidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o más parámetros de consulta tienen valores no válidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con los valores predeterminados para esos <br> parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Sitio web PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Informe un problema‬",
    "JOIST/menuItem.getUpdate": "‪Buscar actualizaciones...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/keyboardShortcuts.title": "‪Atajos del teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Elaboración de diseño:  {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo de software {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Colaboradores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Seguro de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes gráficas:  {0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de Sonido: {0}‬",
    "JOIST/credits.thanks": "‪Gracias‬",
    "JOIST/updates.checking": "‪Buscando actualizaciones...‬",
    "JOIST/updates.upToDate": "‪La simulación está realizada al día ...‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Hay una nueva versión disponible {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Su versión actual es: {0}.‬",
    "JOIST/updates.getUpdate": "‪Actualizar...‬",
    "JOIST/updates.noThanks": "‪No, gracias‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪No se pueden buscar actualizaciones‬",
    "JOIST/preferences.tabs.overview.title": "‪Visión General‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funciones de Audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en la simulación. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando funciones a nuestras simulaciones para hacerlas más inclusivas. Algunas de estas funciones son compatibles con la accesibilidad para estudiantes con necesidades diversas y en entornos diversos. Explora las pestañas de este menú para revisar o cambiar la configuración de presentación predeterminada.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones de accesibilidad, dirígete a la página de filtro de simulación en el sitio web de PhET y filtra por función de accesibilidad.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destacar Interactivos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregar aspectos visuales destacados para el mouse y el tacto mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos Extras‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproducir sonido adicional que pueda ser útil para algunos alumnos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Usa la activación de voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo de proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumenta el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪mover al siguiente elemento o grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪mover al elemento o grupo anterior‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪mover entre los elementos del grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Presionar botones‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salir‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores con el teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar casillas de verificación‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mover Elementos Arrastrables‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mover‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mover más lento‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controles del Deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Saltar al máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Saltar al mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajustar en pasos más pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajustar en pasos más grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} en pasos pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} en pasos grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ir hasta {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ir hasta {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar o reproducir la acción‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetear Todo‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.space": "‪Espacio‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Regresar‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Bloquear Mayúsculas‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg abajo‬",
    "SCENERY_PHET/key.pageUp": "‪Pg arriba‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b> Agarrar </b> o <b> Soltar </b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "es_ES": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energía de la pista de patinaje‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Rozamiento‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introducción‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Tu pista‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Reiniciar patinador‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Rapidez‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energía‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinética‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Térmica‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altura = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Fricción‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trayectoria‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Altura de Referencia‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Cuadrícula‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Mantener en la pista‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Gráfica circular‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Rapidez‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Luna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Tierra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravedad‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Poca‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ninguna‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Pequeño‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalizado‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Reconocimientos de la traducción‬",
    "JOIST/thirdParty.credits.link": "‪Reconocimientos terceras partes‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parámetros de búsqueda inválidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o algunos de los paràmetros de búsqueda tienen<br>valores inválidos‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con valores predeterminados para<br>esos parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Visitar PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Informar de un problema...‬",
    "JOIST/menuItem.getUpdate": "‪Actualizaciones...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/keyboardShortcuts.title": "‪Atajos de teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Para comenzar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Diseño: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo de software: {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪colaboradores {0}‬",
    "JOIST/credits.qualityAssurance": "‪Control de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes gráficas: {0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de sonido {0}‬",
    "JOIST/credits.thanks": "‪Gracias‬",
    "JOIST/updates.checking": "‪Comprobando actualizaciones...‬",
    "JOIST/updates.upToDate": "‪Esta simulación está actualizada‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Hay una nueva versión disponible: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Tu versión actual és: {0}‬",
    "JOIST/updates.getUpdate": "‪Actualizar...‬",
    "JOIST/updates.noThanks": "‪No, gracias‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪No se pueden comprobar actualizaciones‬",
    "JOIST/preferences.tabs.overview.title": "‪Visión General‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Características de audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en la simulación. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando características a nuestras simulaciones para hacerlas más inclusivas. Algunas de estas características respaldan la accesibilidad para estudiantes con necesidades diversas y en entornos diversos. Explore este menú para revisar o cambiar la configuración de presentación predeterminada.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones inclusivas, busque Acceso e inclusión en la página de filtros de simulación y filtre por función inclusiva.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Aspectos destacados de la interacción‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregue puntos destacados visuales para el mouse y toque mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos adicionales‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Poner un sonido adicional puede ser de ayuda para los estudiantes‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Usa la activación de voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumenta el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pasar al siguiente ítem o grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Pasar al ítem o grupo anterior‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Moverse entre los ítems de un mismo grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Apretar botones‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salid del diálogo‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores con el teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar casillas de verificación‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mover Elementos Arrastrables‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mover‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mover más lento‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controles del Deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Saltar al máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Saltar al mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajustar en pasos más pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajustar en pasos más grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} en pasos pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} en pasos grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ir hasta {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ir hasta {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar o reproducir la acción‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetear Todo‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪_‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.space": "‪Barra espaciadora‬",
    "SCENERY_PHET/key.tab": "‪Tabulador‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Regresar‬",
    "SCENERY_PHET/key.enter": "‪Intro‬",
    "SCENERY_PHET/key.capsLock": "‪Bloqueo de mayúsculas‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪fn‬",
    "SCENERY_PHET/key.pageDown": "‪página adelante‬",
    "SCENERY_PHET/key.pageUp": "‪página atrás‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b> Agarrar </b> o <b> Soltar </b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "es_MX": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energía en la pista de patinaje: Intro‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Fricción‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introducción‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Patio‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Reiniciar patinador‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Rapidez‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energía‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinética‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Térmica‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altura = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Fricción‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trayectoria‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Altura de Referencia‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Cuadrícula‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Mantener en la pista‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Gráfica circular‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Rapidez‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Luna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Tierra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravedad‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Poca‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ninguna‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Pequeño‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalizado‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos de traducción‬",
    "JOIST/thirdParty.credits.link": "‪Créditos a terceros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametro de Consulta Inválido‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o mas parámetros de consulta tienen valores inválidos‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con los valores predeterminados <br> para esos parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Sitio web de PhET ...‬",
    "JOIST/menuItem.reportAProblem": "‪Reportar un problema...‬",
    "JOIST/menuItem.getUpdate": "‪Revisar actualizaciones‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/keyboardShortcuts.title": "‪Uso del Teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Líder de Diseño: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo de Software: {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Contribuciones: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Seguro de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes gráficas:{0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de Sonido: {0}‬",
    "JOIST/credits.thanks": "‪Gracias‬",
    "JOIST/updates.checking": "‪Revisando Actualizaciones‬",
    "JOIST/updates.upToDate": "‪Simulación actualizada‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Nueva versión disponible: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Versión actual: {0}‬",
    "JOIST/updates.getUpdate": "‪Obtener actualización‬",
    "JOIST/updates.noThanks": "‪No gracias‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪No se puede comprobar si hay actualizaciones.‬",
    "JOIST/preferences.tabs.overview.title": "‪Visión General‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funciones de Audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en la simulación. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando funciones a nuestras simulaciones para hacerlas más \r\n\ninclusivas. Algunas de estas funciones son compatibles con la \r\n\naccesibilidad para estudiantes con necesidades diversas y en entornos \r\n\ndiversos. Explore las pestañas de este menú para revisar o cambiar los ajustes de presentación predeterminados.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones de accesibilidad, vaya a\r\n\n la página de filtro de simulación en el sitio web de PhET y filtre por \r\n\nfunción de accesibilidad.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destacar Interactivos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregar aspectos visuales destacados para el mouse y el tacto mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos Extras‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproducir sonido adicional que pueda ser útil para algunos alumnos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Usa la activación de voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo Proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumenta el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Moverse al siguiente elemento o grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Moverse al elemento o grupo anterior‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Moverse entre los elementos de un grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Presionar el botón‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salir‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores con el teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Activar/Desactivar casillas‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mover Elementos Arrastrables‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mover‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mover más lento‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controles del Deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Saltar al máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Saltar al mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajustar en pasos más pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajustar en pasos más grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} en pasos pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} en pasos grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ir a {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ir a {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar o reproducir la acción‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetear Todo‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.space": "‪Espacio‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Regresar‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Bloquear Mayús‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Av Pág‬",
    "SCENERY_PHET/key.pageUp": "‪Re Pág‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b>Agarrar</b> o <b>Soltar</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "es_PE": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energía en el Parque del Patinador:Fundamentos‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Fricción‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introducción‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Zona de Juegos de Pistas‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Reiniciar patinador‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Velocidad‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energía‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinética‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altura = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Fricción‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trayectoria‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Altura de referencia‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Cuadrícula‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Mantener la trayectoria‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Gráfico circular‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Velocidad‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪La Luna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪La Tierra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravedad‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Poco‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Mucho‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ninguno‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Pequeño‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalizado‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos de la Traducción‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parámetros de consulta no válidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o más de estos parámetros de consulta tienen <br> valores no válidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con los valores predeterminados para<br>esos parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Sitio Web PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Reporta un Problema‬",
    "JOIST/menuItem.getUpdate": "‪Buscar Actualizaciones‬",
    "JOIST/menuItem.screenshot": "‪Captura de imagen‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla Completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/keyboardShortcuts.title": "‪Atajos del Teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Diseño Principal: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo del Software: {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Colaboradores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Control de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes Gráficas: {0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de Sonido: {0}‬",
    "JOIST/credits.thanks": "‪Agradecimientos:‬",
    "JOIST/updates.checking": "‪Buscando actualizaciones‬",
    "JOIST/updates.upToDate": "‪Esta simulación está actualizada‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Hay una nueva versión disponible: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Su versión actual es: {0}‬",
    "JOIST/updates.getUpdate": "‪Obtener Actualización...‬",
    "JOIST/updates.noThanks": "‪No gracias‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪No es posible buscar actualizaciones.‬",
    "JOIST/preferences.tabs.overview.title": "‪Resumen‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Características del audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en el simulador. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando funciones a nuestras simulaciones para hacerlas más inclusivas. Algunas de estas funciones son compatibles con la accesibilidad para estudiantes con diversas necesidades y en diversos entornos. Explore las pestañas de este menú para revi‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones inclusivas, busque Acceso e inclusión en la página de filtro de simulación y filtre por función inclusiva.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Luces interactivas‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregue aspectos destacados visuales para el mouse y el toque mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos extra‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproduzca un sonido adicional que pueda ser útil para algunos alumnos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanía‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo Proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumente el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mover al siguiente elemento o grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mover al elemento anterior o grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mover entre elementos en un grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Presiones los botones‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salir de un diálogo‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores dentro del teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Activar casilla de verificación‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mover elementos arrastrables‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mover‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Muévete más lento‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controles deslizantes‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Salta al máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Salta al mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajustar en pasos más pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajustar en pasos más grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} en pasos más pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} en pasos más amplios‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Salta al {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Salta al {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Cambiar‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Acción de Pausar o reproducir‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reinicia todo‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.space": "‪Espacio‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Regresar‬",
    "SCENERY_PHET/key.enter": "‪Entrar‬",
    "SCENERY_PHET/key.capsLock": "‪Bloq Mayús‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Página abajo‬",
    "SCENERY_PHET/key.pageUp": "‪Página arriba‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b> agarrar </b> o <b> soltar </b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "es": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energía en la pista de patinaje: Intro‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Fricción‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introducción‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Patio‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Reiniciar patinador‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Rapidez‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energía‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinética‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Térmica‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altura = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Fricción‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trayectoria‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Altura de Referencia‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Cuadrícula‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Mantener en la pista‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Gráfica circular‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Rapidez‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Luna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Tierra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravedad‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Poca‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ninguna‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Pequeño‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalizado‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos de traducción‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametros de consulta no válidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o más parámetros de consulta tienen valores no válidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con los valores predeterminados para esos <br> parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Sitio web PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Informe un problema‬",
    "JOIST/menuItem.getUpdate": "‪Buscar actualizaciones...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/keyboardShortcuts.title": "‪Atajos del teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Elaboración de diseño:  {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo de software {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Colaboradores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Seguro de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes gráficas:  {0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de Sonido: {0}‬",
    "JOIST/credits.thanks": "‪Gracias‬",
    "JOIST/updates.checking": "‪Buscando actualizaciones...‬",
    "JOIST/updates.upToDate": "‪La simulación está realizada al día ...‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Hay una nueva versión disponible {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Su versión actual es: {0}.‬",
    "JOIST/updates.getUpdate": "‪Actualizar...‬",
    "JOIST/updates.noThanks": "‪No, gracias‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪No se pueden buscar actualizaciones‬",
    "JOIST/preferences.tabs.overview.title": "‪Visión General‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funciones de Audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en la simulación. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando funciones a nuestras simulaciones para hacerlas más inclusivas. Algunas de estas funciones son compatibles con la accesibilidad para estudiantes con necesidades diversas y en entornos diversos. Explora las pestañas de este menú para revisar o cambiar la configuración de presentación predeterminada.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones de accesibilidad, dirígete a la página de filtro de simulación en el sitio web de PhET y filtra por función de accesibilidad.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destacar Interactivos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregar aspectos visuales destacados para el mouse y el tacto mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos Extras‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproducir sonido adicional que pueda ser útil para algunos alumnos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Usa la activación de voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo de proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumenta el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪mover al siguiente elemento o grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪mover al elemento o grupo anterior‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪mover entre los elementos del grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Presionar botones‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salir‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores con el teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar casillas de verificación‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mover Elementos Arrastrables‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mover‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mover más lento‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controles del Deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Saltar al máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Saltar al mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajustar en pasos más pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajustar en pasos más grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} en pasos pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} en pasos grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ir hasta {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ir hasta {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar o reproducir la acción‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetear Todo‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.space": "‪Espacio‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Regresar‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Bloquear Mayúsculas‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg abajo‬",
    "SCENERY_PHET/key.pageUp": "‪Pg arriba‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b> Agarrar </b> o <b> Soltar </b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "et": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energia rulapark: algtõed‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Hõõrdejõud‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Tutvustus‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Mänguväljak‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tõlgete autorid‬",
    "JOIST/thirdParty.credits.link": "‪Kolmanda osapoole autorid‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET veebileht...‬",
    "JOIST/menuItem.reportAProblem": "‪Teata probleemist...‬",
    "JOIST/menuItem.getUpdate": "‪Kontrolli uuendusi...‬",
    "JOIST/menuItem.screenshot": "‪Ekraanitõmmis‬",
    "JOIST/menuItem.fullscreen": "‪Täisekraan‬",
    "JOIST/menuItem.about": "‪Teave...‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Klaviatuuri otseteed‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versioon {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Autorid‬",
    "JOIST/credits.leadDesign": "‪Kujundaja:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Tarkvara arendus:{0}‬",
    "JOIST/credits.team": "‪Meeskond: {0}‬",
    "JOIST/credits.contributors": "‪Kaasautorid: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvaliteedi tagamine: {0}‬",
    "JOIST/credits.graphicArts": "‪Graafika:{0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Tänusõnad‬",
    "JOIST/updates.checking": "‪Uuenduste kontrollimine...‬",
    "JOIST/updates.upToDate": "‪Uuendusi ei ole saadaval.‬",
    "JOIST/updates.outOfDate": "‪Uus versioon on saadaval‬",
    "JOIST/updates.newVersionAvailable": "‪Uus versioon on saadaval: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Sinu praegune tarkvara versioon: {0}.‬",
    "JOIST/updates.getUpdate": "‪Lae uuendus...‬",
    "JOIST/updates.noThanks": "‪Tänan ei‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ei ole võimalik uuendusi kontrollida.‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projektori režiim‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "eu": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energia irristailu-parkean: oinarrizko kontzeptuak‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Marruskadura‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Sarrera‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Jolastokia‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Berrabiarazi patinatzailea‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Abiadura‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Zinetikoa‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potentziala‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termikoa‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Guztira‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altuera = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Marruskadura‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Bidea‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Erreferentzia altuera‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Sareta‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Jarraitu bidea‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Tarta-diagrama‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Abiadura‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Ilargia‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Lurra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Grabitatea‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Txikia‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Asko‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Bat ere ez‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Txikia‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Handia‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Pertsonalizatua‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Itzulpen kreditoak‬",
    "JOIST/thirdParty.credits.link": "‪Hirugarrenen kreditoak‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Kontsulta-parametro baliogabeak‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Kontsulta-parametro hauetako batek edo gehiagok<br>balio baliogabeak dituzte:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Aurrez zehazturiko parametroekin hasiko da simulazioa kontsulta-parametro horietarako.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PHET Web gunea‬",
    "JOIST/menuItem.reportAProblem": "‪Arazoren berri eman...‬",
    "JOIST/menuItem.getUpdate": "‪Bilatu eguneraketak...‬",
    "JOIST/menuItem.screenshot": "‪Pantailaren kopia‬",
    "JOIST/menuItem.fullscreen": "‪Pantaila osoa‬",
    "JOIST/menuItem.about": "‪Honi buruz...‬",
    "JOIST/preferences.title": "‪Lehentasunak‬",
    "JOIST/keyboardShortcuts.title": "‪Teklatu-lasterbideak‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Hasteko‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Bertsioa {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Kreditoak‬",
    "JOIST/credits.leadDesign": "‪Diseinu nagusia: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software-garapena: {0}‬",
    "JOIST/credits.team": "‪Taldea: {0}‬",
    "JOIST/credits.contributors": "‪Laguntzaileak: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kalitate aseguroa: {0}‬",
    "JOIST/credits.graphicArts": "‪Arte grafikoak {0}‬",
    "JOIST/credits.soundDesign": "‪Soinu diseinua: {0}‬",
    "JOIST/credits.thanks": "‪Eskerrik asko‬",
    "JOIST/updates.checking": "‪Eguneraketak bilatzen...‬",
    "JOIST/updates.upToDate": "‪Simulazio hau eguneratuta dago.‬",
    "JOIST/updates.outOfDate": "‪Bertsio berria eskuragarri‬",
    "JOIST/updates.newVersionAvailable": "‪Bertsio berri bat \neskuragarri: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Zure bertsioa {0} duzu.‬",
    "JOIST/updates.getUpdate": "‪Eguneraketa lortu...‬",
    "JOIST/updates.noThanks": "‪Ez, eskerrik asko.‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ezin dira baieztatu eguneraketak.‬",
    "JOIST/preferences.tabs.overview.title": "‪ikuspegi orokorra‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulazioa‬",
    "JOIST/preferences.tabs.visual.title": "‪Ikusizkoa‬",
    "JOIST/preferences.tabs.audio.title": "‪Audioa‬",
    "JOIST/preferences.tabs.input.title": "‪Sarrera‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizazioa‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio ezaugarriak‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Erreproduzitu sonifikazioak eta soinu efektuak elkarreragiten duzun bitartean.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Eskualdea eta Kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Gure simulazioei funtzioak gehitzen ari gara inklusiboagoak izan daitezen. Ezaugarri hauetako batzuek askotariko beharrak dituzten eta ingurune desberdinetako ikasleentzako irisgarritasuna onartzen dute. Arakatu menu honetako fitxak aurkezpen ezarpen lehenetsiak berrikusteko edo aldatzeko.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ezaugarri inklusiboak dituzten beste simulazio batzuk aurkitzeko, bilatu Sarbidea eta inklusioa simulazio iragazkiaren orrian eta iragazi funtzio inklusiboaren arabera.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Keinu interaktiboak‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Gehitu saguaren eta ukituen markak elkarreragiten duzun bitartean.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Soinuak‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Soinu gehigarriak‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Jolastu ikasle batzuentzat lagungarria izan daitekeen soinu gehigarriarekin.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ahotsa (ingelesez soilik)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Ahotsa eta edukia nabarmenduak eragiten ari zaren bitartean.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Proiektore-modua‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Kolore-kontrastea handitu ikasgeletan ikusgarritasun hobea izateko.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mugitu hurrengo elementura edo taldera‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mugitu aurreko elementura edo taldera‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mugitu taldeko elementuen artean‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Sakatu botoiak‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Irten azalpen-lehiotik‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ezarri balioak teklatuaren barruan‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Aktibatu/desaktibatu laukitxoak‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Oinarrizko akzioak‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mugitu arrastatu daitezkeen elementuak‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mugitu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mugitu motelago‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Erreguladore-kontrolak‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Egokitu‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪graduatzailea‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximoa‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimoa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jauzi maximora‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jauzi minimora‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Doitu erreguladorea‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Doitu urrats txikiagoekin‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Doitu urrats handiagoekin‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} urrats txiakiagoetan‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} urrats handiagoetan‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Joan {{minimum}} era‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Joan {{maximum}} era‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪edo‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Eten edo erreproduzitu ekintza‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Berrezarri guztiak‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Hasiera‬",
    "SCENERY_PHET/key.end": "‪Amaiera‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Aukera‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Maiuskulen blokeoa‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Azkar‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Mantso‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>-rentzat heldu </b> edo <b> askatu </b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "fa_DA": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‫انرژی در پارک اسکیت: اساسات‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‫اصطکاک‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‫مقدمه‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‫میدان بازی‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‫اسکیت باز را برگردانید‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‫تیزی‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‫انرژی‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‫حرکی‬",
    "ENERGY_SKATE_PARK/energies.potential": "‫پوتانشیل‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‫حرارتی‬",
    "ENERGY_SKATE_PARK/energies.total": "‫مجموع‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‫ارتفاع = صفر متر‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‫اصطکاک‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‫مسیر‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‫ارتفاع مرجع‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‫درجه‌بندی شبکه‌ای‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‫چسپیدن به مسیر‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‫پای چارت‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‫تیزی‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‫مهتاب‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‫زمین‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‫مشتری‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‫تعجیل جاذبهٔ زمین‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‫بسیار کم‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‫کتله‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‫زیاد‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‫صفر‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‫کم‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‫زیاد‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‫اختیاری‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫نام اشتراک کنندگان در ترجمه‬",
    "JOIST/thirdParty.credits.link": "‫اشتراک کنندگان شخص سوم‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫پارامترهای درخواست نامعتبر است‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫یک یا تعداد بیشتری از این پارامترهای درخواست مقدارهای نامعتبر دارند:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫شبیه سازی با مقدارهای پیش فرض برای پارامترهای درخواستی شروع خواهد شد.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫سایت انترنتی PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫گزارش مشکل…‬",
    "JOIST/menuItem.getUpdate": "‫بررسی به‌ روزرسانی‌ها…‬",
    "JOIST/menuItem.screenshot": "‫عکس از صفحه‬",
    "JOIST/menuItem.fullscreen": "‫تمام صفحه‬",
    "JOIST/menuItem.about": "‫دربارۀ...‬",
    "JOIST/preferences.title": "‫ترجیحات‬",
    "JOIST/keyboardShortcuts.title": "‫Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫برای شروع‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‫نسخۀ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‫فهرست نام اشتراک کنندگان‬",
    "JOIST/credits.leadDesign": "‫{0} :طراح ارشد‬",
    "JOIST/credits.softwareDevelopment": "‫{0} :توسعه نرم افزار‬",
    "JOIST/credits.team": "‫تیم: {0}‬",
    "JOIST/credits.contributors": "‫{0} :اشتراک کنندگان‬",
    "JOIST/credits.qualityAssurance": "‫تضمین کیفیت: {0}‬",
    "JOIST/credits.graphicArts": "‫{0} :هنرهای گرافیکی‬",
    "JOIST/credits.soundDesign": "‫{0} :طراحی صوت‬",
    "JOIST/credits.thanks": "‫با تشکر از‬",
    "JOIST/updates.checking": "‫در حال بررسی به‌ روزرسانی‌ها …‬",
    "JOIST/updates.upToDate": "‫این شبیه سازی به روز است.‬",
    "JOIST/updates.outOfDate": "‫نسخه جدید موجود است‬",
    "JOIST/updates.newVersionAvailable": "‫{0} :یک نسخۀ جدید موجود است.‬",
    "JOIST/updates.yourCurrentVersion": "‫نسخه فعلی شما: {0} است.‬",
    "JOIST/updates.getUpdate": "‫به روزرسانی را دریافت کنید...‬",
    "JOIST/updates.noThanks": "‫نخیر متشکرم‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‫بررسی به روزرسانی ها امکان پذیر نیست.‬",
    "JOIST/preferences.tabs.overview.title": "‫نگاه کلی‬",
    "JOIST/preferences.tabs.simulation.title": "‫شبیه سازی‬",
    "JOIST/preferences.tabs.visual.title": "‫تصویری‬",
    "JOIST/preferences.tabs.audio.title": "‫صدا‬",
    "JOIST/preferences.tabs.input.title": "‫ورودی‬",
    "JOIST/preferences.tabs.localization.title": "‫زبان‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫ویژگی‌های صوتی‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫پخش صداهای غیرگفتاری و ویژگی‌های صوتی در حین کار.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫منطقه و فرهنگ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫تصویر افراد، مکان ها یا اشیاء را در شبیه سازی انتخاب کنید. تصاویر برای نمایش تنوع یک منطقه جغرافیایی یا فرهنگ خاص انتخاب نشده اند.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫زبان‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫زبان را تغییر دهید تا متنِ روی صفحه ترجمه شود. توضیحات اضافی، در صورت موجود بودن، به زبان انگلیسی باقی می‌مانند.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫برای جامع تر کردن شبیه سازی‌های ما ویژگی‌های جدیدی به آن‌ها اضافه می‌کنیم. برخی از این خصوصیت‌ها برای یادگیرندگان با نیازهای متفاوت و در محیط‌های گوناگون دسترس‌پذیری بیشتری ارایه می‌دهد. برای ملاحظه یا تغییر تنظیمات پیش فرض گزینه‌های این منیو را بررسی کنید.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫برای دریافت سایر شبیه سازی‌ها با خصوصیت‌های جامع، در صفحه فلتر شبیه سازی به دنبال  Access and Inclusion بگردید و نتایج را بر حسب ویژگی مد نظر فلتر کنید.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫نکات تعاملی‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫اضافه کردن هایلایت برای نشانگر موس و لمس‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫صداها‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫صداهای اضافی‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫صوت های بیشتری که ممکن است برای یادگیرندگان مفید باشد را پخش کنید.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫صداگذاری‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫محتوای صوتی و هایلات در حین کار.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسیا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫امریکای لاتین‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اقیانوسیه‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫تصادفی‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ایالات متحده امریکا‬",
    "JOIST/projectorMode": "‫حالت پروجکتور‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫افزایش تضاد رنگ برای نمایش بهتر در صنف‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫رفتن به بخش یا گروه بعدی‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫رفتن به بخش یا گروه قبلی‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫رفتن به بخش‌های یک گروه‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫دکمه ها را فشار دهید‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫خروج از یک دیالوگ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫تنظیم مقدارهای صفحه کلید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫چک بکس‌ها را تغییر دهید‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫اقدامات اولیه‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‫حرکت بخش‌های حرکت‌پذیر‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‫حرکت‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‫حرکت آهسته‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫کنترول سلایدر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫سلایدر‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫تنظیم‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫اعظمی‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫اصغری‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫خیز به اعظمی‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫خیز به اصغری‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫تنظیم سلایدر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫تنظیم با قدم های کوچک‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫تنظیم با قدم های بزرگ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} در قدم های کوتاه تر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} در قدم های طولانی تر‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫خیزش به {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫خیزش به {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یا‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫عملیه را پخش یا متوقف کنید‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫همه را دوباره تنظیم کنید‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.tab": "‫دکمۀ Tab کیبورد‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‫گزینه‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‫برگشت‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‫حرکت سریع‬",
    "SCENERY_PHET/speed.normal": "‫حرکت عادی (نورمال)‬",
    "SCENERY_PHET/speed.slow": "‫حرکت آهسته‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫بگیرید یا رها کنید‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "fa": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‫انرژی در پیست اسکیت: مقدماتی‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‫اصطکاک‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‫مقدماتی‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‫زمین بازی‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‫اسکیت باز را برگردان‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‫سرعت‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‫{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‫m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‫انرژی‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‫جنبشی‬",
    "ENERGY_SKATE_PARK/energies.potential": "‫پتانسیل‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‫گرمایی‬",
    "ENERGY_SKATE_PARK/energies.total": "‫کل‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‫ارتفاع = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‫m 0‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‫N/kg {{value}}‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‫اصطکاک‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‫مسیر‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‫ارتفاع مرجع‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‫صفحه ی شطرنجی‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‫چسبیدن به مسیر‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‫نمودار دایره ای‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‫سرعت‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‫ماه‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‫زمین‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‫مشتری‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‫<sup>2</sup> m/s {{value}}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‫جاذبه‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‫خیلی کم‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‫جرم‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‫kg {{value}}‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‫خیلی زیاد‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‫هیچ‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‫کم‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‫زیاد‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‫اختیاری‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫نام مشارکت کنندگان در ترجمه‬",
    "JOIST/thirdParty.credits.link": "‫مشارکت کنندگان شخص ثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫پارامترهای درخواست نامعتبر است‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫یک یا تعداد بیشتری از این پارامترهای درخواست مقادیر نامعتبر دارند:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫شبیه سازی با مقادیر پیش فرض برای پارامترهای درخواستی شروع خواهد شد.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫سایت اینترنتی PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫گزارش مشکل…‬",
    "JOIST/menuItem.getUpdate": "‫بررسی  به‌ روزرسانی‌ها…‬",
    "JOIST/menuItem.screenshot": "‫عکس از صفحه‬",
    "JOIST/menuItem.fullscreen": "‫تمام صفحه‬",
    "JOIST/menuItem.about": "‫دربارۀ‬",
    "JOIST/preferences.title": "‫ترجیحات‬",
    "JOIST/keyboardShortcuts.title": "‫میانبرهای صفحه کلید‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫برای شروع‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‫نسخۀ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‫فهرست نام مشارکت کنندگان‬",
    "JOIST/credits.leadDesign": "‫{0} :طراح ارشد‬",
    "JOIST/credits.softwareDevelopment": "‫{0} :توسعه نرم افزار‬",
    "JOIST/credits.team": "‫تیم: {0}‬",
    "JOIST/credits.contributors": "‫{0} :مشارکت کنندگان‬",
    "JOIST/credits.qualityAssurance": "‫تضمین کیفیت: {0}‬",
    "JOIST/credits.graphicArts": "‫{0} :هنرهای گرافیکی‬",
    "JOIST/credits.soundDesign": "‫{0} :طراحی صوت‬",
    "JOIST/credits.thanks": "‫با تشکر از‬",
    "JOIST/updates.checking": "‫در حال بررسی به‌روزرسانی‌ها …‬",
    "JOIST/updates.upToDate": "‫این شبیه سازی بروز است.‬",
    "JOIST/updates.outOfDate": "‫نسخه جدید موجود است‬",
    "JOIST/updates.newVersionAvailable": "‫{0} :یک نسخۀ جدید وجود دارد.‬",
    "JOIST/updates.yourCurrentVersion": "‫نسخه فعلی شما: {0} است.‬",
    "JOIST/updates.getUpdate": "‫بروزرسانی را دریافت کن...‬",
    "JOIST/updates.noThanks": "‫نه متشکرم‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‫بررسی به روزرسانی ها امکان پذیر نیست.‬",
    "JOIST/preferences.tabs.overview.title": "‫نمای کلی‬",
    "JOIST/preferences.tabs.simulation.title": "‫شبیه سازی‬",
    "JOIST/preferences.tabs.visual.title": "‫تصویری‬",
    "JOIST/preferences.tabs.audio.title": "‫صدا‬",
    "JOIST/preferences.tabs.input.title": "‫ورودی‬",
    "JOIST/preferences.tabs.localization.title": "‫زبان‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫جلوه های صوتی‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫پخش اصوات غیرگفتاری و جلوه های صوتی در حین کار.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫منطقه و فرهنگ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫تصویر افراد، مکان ها یا اشیاء را در شبیه سازی انتخاب کنید. تصاویر برای نمایش تنوع یک منطقه جغرافیایی یا فرهنگ خاص انتخاب نشده اند.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫زبان ها‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫زبان را تغییر دهید تا متن‌های روی صفحه ترجمه شوند. توضیحات اضافی، در صورت وجود، به زبان انگلیسی باقی می‌مانند.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫برای جامع تر کردن شبیه سازی هایمان ویژگی های جدیدی به آنها اضافه میکنیم. برخی از این خصوصیت ها برای فراگیرانی با نیازهای متفاوت و در محیط های گوناگون دسترسپذیری بیشتری ارائه میدهد. برای ملاحظه یا تغییر تنظیمات پیشفرض گزینه های این منو را بررسی کنید.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫برای یافتن سایر شبیه سازی ها با خصوصیت های جامع، در صفحه فیلتر شبیه سازی به دنبال  Access and Inclusion بگردید و نتایج را بر حسب ویژگی مد نظر فیلتر کنید.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫نکات تعاملی‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫اضافه کردن هایلایت برای نشانگر موس و لمس‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫صداها‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫صداهای ویژه‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫صوت های بیشتری که ممکن است برای فراگیران مفید باشد را پخش کنید.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫صداگذاری‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫محتوای صوتی و هایلات هنگام تعامل.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫آفریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫آفریقا (پوشیده)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسیا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫آمریکای لاتین‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اقیانوسیه‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫تصادفی‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ایالات متحده آمریکا‬",
    "JOIST/projectorMode": "‫حالت پروژکتور‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫افزایش تضاد رنگ برای نمایش بهتر در کلاس‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫جابجا شدن به آیتم یا گروه بعدی‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫جابجا شدن به آیتم یا گروه قبلی‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫جابجا شدن بین آیتم های یک گروه‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫دکمه ها را فشار دهید‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫خروج از یک دیالوگ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫تنظیم مقادیر صفحه کلید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تغییر کادرهای انتخاب‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫اقدامات مقدماتی‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‫حرکت آیتم های جابجاپذیر‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‫حرکت‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‫حرکت آهسته‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫کنترل ورق زن‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫تنظیم‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫ورق زن‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫بیشینه‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫کمینه‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫پرش به بیشینه‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫پرش به کمیینه‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫تنظیم اسلایدر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫تنظیم با گام های کوچک‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫تنظیم با گام های بزرگ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} در قدم های کوتاه تر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} در قدم های طولانی تر‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫پرش به {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫پرش به {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یا‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫عمل پخش یا توقف‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫بازنشانی همه‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{units}} {{distance}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.tab": "‫دکمۀ Tab کیبورد‬",
    "SCENERY_PHET/key.backspace": "‫Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫۱‬",
    "SCENERY_PHET/key.two": "‫۲‬",
    "SCENERY_PHET/key.three": "‫۳‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‫گزینه‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‫سریع‬",
    "SCENERY_PHET/speed.normal": "‫سرعت نرمال‬",
    "SCENERY_PHET/speed.slow": "‫سرعت آهسته‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫بگیر و رها کن‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "fi": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energiaskeittipuisto: Perusteet‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Kitka‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Johdanto‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Leikkikenttä‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Alusta‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Vauhti‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Liike-energia‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potentiaalienergia‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Lämpöenergia‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Yhteensä‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Korkeus = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Kitka‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ratakäyrä‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Nollataso‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Ruudukko‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Pysy radalla‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Sektoridiagrammi‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Vauhti‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Kuu‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Maa‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Painovoima‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Hyvin pieni‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Paljon‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ei yhtään‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Pieni‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Suuri‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Oma‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Kääntäjät‬",
    "JOIST/thirdParty.credits.link": "‪Kolmannen osapuolen tunnustukset‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Virheelliset parametrit‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Yksi tai useampi muuttujien arvoista on<br>virheellinen:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulaatio käynnistyy oletusarvoilla‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET-sivusto...‬",
    "JOIST/menuItem.reportAProblem": "‪Ilmoita ongelmasta...‬",
    "JOIST/menuItem.getUpdate": "‪Tarkista päivitykset...‬",
    "JOIST/menuItem.screenshot": "‪Kuvankaappaus‬",
    "JOIST/menuItem.fullscreen": "‪Koko näyttö‬",
    "JOIST/menuItem.about": "‪Tietoja...‬",
    "JOIST/preferences.title": "‪Valinnat‬",
    "JOIST/keyboardShortcuts.title": "‪Pikanäppäimet‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Näin pääset alkuun‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versio {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Tunnustukset‬",
    "JOIST/credits.leadDesign": "‪Suunnittelu: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ohjelmistokehitys: {0}‬",
    "JOIST/credits.team": "‪Tiimi: {0}‬",
    "JOIST/credits.contributors": "‪Tekijät: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Laadunvarmistus: {0}‬",
    "JOIST/credits.graphicArts": "‪Graafinen toteutus: {0}‬",
    "JOIST/credits.soundDesign": "‪Äänisuunnittelu: {0}‬",
    "JOIST/credits.thanks": "‪Kiitokset‬",
    "JOIST/updates.checking": "‪Tarkistetaan päivityksiä...‬",
    "JOIST/updates.upToDate": "‪Tämä simulaatio on ajan tasalla.‬",
    "JOIST/updates.outOfDate": "‪Uusi versio saatavilla‬",
    "JOIST/updates.newVersionAvailable": "‪Uusi versio on saatavilla: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Nykyinen versio on: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hae päivitys...‬",
    "JOIST/updates.noThanks": "‪Ei kiitos‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Päivitysten tarkistaminen epäonnistui.‬",
    "JOIST/preferences.tabs.overview.title": "‪Yleiskatsaus‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulaatio‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuaalinen‬",
    "JOIST/preferences.tabs.audio.title": "‪Ääni‬",
    "JOIST/preferences.tabs.input.title": "‪Syöte‬",
    "JOIST/preferences.tabs.localization.title": "‪Kielivalinnat‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ääniominaisuudet‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Soita äänet valintojen aikana.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Alue ja kulttuuri‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Valitse simulaatiossa ihmisten, paikkojen tai esineiden esitystapa. Kuvien ei ole tarkoitus edustaa koko alueen tai kulttuurin monimuotoisuutta.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Kielivalinta‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Vaihda kieltä näytöllä näkyvän tekstin kääntämiseen. Mahdolliset lisäkuvaukset säilyvät englanniksi.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Lisäämme simulaatioihimme inkluusiivisia ominaisuuksia, jotka tukevat erilaisten oppijoiden tarpeita eri oppimisympäristöissä. Voit tarkastella ja muuttaa tämän simulaation ominaisuuksia tästä valikossa.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Voit etsiä lisää käyttöaputoimintoja sisältäviä simulaatioita Etsi-sivun suodattimilla.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Vuorovaikutustehosteet‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Lisää vuorovaikutuksellisia visuaalisia tehosteita‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Äänet‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Lisää ääniä‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Soita lisä-ääni kuulemisen helpottamiseksi.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kuuntelu (vain englanniksi)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Kuuntele ja korosta sisältöä vuorovaikutuksen aikana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrikka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrikka (perus)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Aasia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latino Amerikka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oseania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Satunnainen‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Yhdysvallat‬",
    "JOIST/projectorMode": "‪Projektoritila‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Lisää värikontrastia paremman näkyvyyden saavuttamiseksi luokkahuoneissa.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Seuraava‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Edellinen‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Liiku ryhmän valintojen välillä‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Paina nappuloita‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Poistu‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Aseta arvot näppäimistöllä‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Liiku valintojen välillä‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Perustoiminnot‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Siirrä liikutettavia kohteita‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Liiku‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Liiku hitaammin‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Liukusäädöt‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Säädä‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪liukusäädin‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimi‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Siirry maksimiin‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Siirry minimiin‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Säädä liukusäädintä‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Säädä pienemmissä askelissa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Säädä suuremmissa askelissa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} pienemmin askelin‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} suuremmin askelin‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Siirry {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Siirry {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Vaihto‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪tai‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pysäytä tai aloita toiminta‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Nollaa kaikki‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪Loppu‬",
    "SCENERY_PHET/key.space": "‪Välilyönti‬",
    "SCENERY_PHET/key.tab": "‪Sarkain‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Nopea‬",
    "SCENERY_PHET/speed.normal": "‪Normaali‬",
    "SCENERY_PHET/speed.slow": "‪Hidas‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "fr": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Énergie au Skate Park : Les bases‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Frottement‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introduction‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Arrière plan de la piste‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Redémarrer le patineur‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Vitesse‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Énergie‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinétique‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potentielle‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermique‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Totale‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altitude = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Frottements‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trajectoire‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Altitude de référence‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grille‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Rester sur la piste‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Diagramme circulaire‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Vitesse‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Lune‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Terre‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Pesanteur‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Faible‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masse‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Beaucoup‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Aucun‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Petit‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Grand‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personnaliser‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Droits de traduction‬",
    "JOIST/thirdParty.credits.link": "‪Licences des tierces personnes‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Paramètres de requête non valides‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Un ou plusieurs paramètres de requête ont <br> des valeurs invalides:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulation commencera avec les valeurs par défaut pour <br> ces paramètres de requête.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Site internet de PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Signaler un problème…‬",
    "JOIST/menuItem.getUpdate": "‪Vérifier les mises à jour...‬",
    "JOIST/menuItem.screenshot": "‪Capture d'écran‬",
    "JOIST/menuItem.fullscreen": "‪Plein écran‬",
    "JOIST/menuItem.about": "‪À propos ...‬",
    "JOIST/preferences.title": "‪Préférences‬",
    "JOIST/keyboardShortcuts.title": "‪Raccourcis clavier‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Pour commencer‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Licences‬",
    "JOIST/credits.leadDesign": "‪Conception principale: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Développement de logiciel: {0}‬",
    "JOIST/credits.team": "‪Équipe: {0}‬",
    "JOIST/credits.contributors": "‪Contributeurs: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Assurance qualité: {0}‬",
    "JOIST/credits.graphicArts": "‪Arts visuels: {0}‬",
    "JOIST/credits.soundDesign": "‪Conception sonore: {0}‬",
    "JOIST/credits.thanks": "‪Merci‬",
    "JOIST/updates.checking": "‪Vérification des mises à jour...‬",
    "JOIST/updates.upToDate": "‪Cette simulation est à jour.‬",
    "JOIST/updates.outOfDate": "‪Nouvelle version disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Il y a une nouvelle version disponible: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Votre version actuelle est: {0}.‬",
    "JOIST/updates.getUpdate": "‪Obtenir la mise à jour…‬",
    "JOIST/updates.noThanks": "‪Non Merci‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Impossible de vérifier les mises à jour.‬",
    "JOIST/preferences.tabs.overview.title": "‪Aperçu‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuel‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrée‬",
    "JOIST/preferences.tabs.localization.title": "‪Localisation‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Caractéristiques audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Produisez des sonorités et des effets sonores pendant que vous interagissez.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Région et culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Sélectionnez la représentation des personnes, des lieux ou des objets dans la simulation. Les images ne sont pas destinées à représenter toute la diversité d'une région ou d'une culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Langues‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Changer la langue pour traduire le texte à l'écran. Les descriptions supplémentaires, lorsqu'elles sont présentes, restent en anglais.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Nous ajoutons des fonctionnalités à nos simulations pour les rendre plus accessibles. Certaines de ces fonctionnalités favorisent l'accessibilité pour les apprenants ayant des besoins divers et dans des environnements variés. Explorez ce menu pour revoir‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Pour trouver d'autres simulations avec des caractéristiques intégrées, recherchez Accès et intégration sur la page de filtrage des simulations et filtrez par caractéristique intégrée.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Exposition interactive‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ajoutez des reflets visuels pour la souris et le toucher lorsque vous interagissez.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons additionnels‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Produisez des sons supplémentaires qui peuvent être utiles à certains apprenants.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Sonorisation (Anglais)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Vocalise et surligne le contenu pendant que tu interagis.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrique‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrique (modeste)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amérique Latine‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Océanie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aléatoire‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Etats unis d'Amérique‬",
    "JOIST/projectorMode": "‪Mode projecteur‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Augmentez le contraste des couleurs pour une meilleure visibilité dans les salles de classe.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Aller à l'élément suivant ou au groupe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Aller à l'élément précédent ou au groupe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Déplacement entre élément dans un groupe‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Appuie sur le bouton‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Quitter la boîte de dialogue‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Configurer les valeurs dans le pavé numérique‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Cocher les cases‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Actions de base‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Déplacer les objets mobiles‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Se déplacer‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Se déplacer plus lentement‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Commandes du curseur‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Régler‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪curseur‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Aller au maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Aller au minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajuster le curseur‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajuster avec de plus grands incréments‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajuster avec de plus petits incréments‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} avec des pas plus petits‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} avec des pas plus grands‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Aller au {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Aller au {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Maj‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Arrêter ou relancer‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Réinitialiser tout‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Accueil‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.space": "‪Espace‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Retour arrière‬",
    "SCENERY_PHET/key.delete": "‪Supprimer‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Entrer‬",
    "SCENERY_PHET/key.capsLock": "‪Verrouillage des majuscules‬",
    "SCENERY_PHET/key.esc": "‪Echap‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Bas‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Haut‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Rapide‬",
    "SCENERY_PHET/speed.normal": "‪Standard‬",
    "SCENERY_PHET/speed.slow": "‪Lent‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪pour <b> saisir </b> ou <b> relacher </b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ga": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Páirc Scátála Fuinnimh: Buneolas‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Frithchuimilt‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Intreoir‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Clós súgartha‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Atosaigh Scátálaí‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Luas‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Fuinneamh‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinéiteach‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Poitéinseal‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Teirmeach‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Iomlán‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Airde = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Frithchuimilt‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Conair‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Airde Tagairt‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Greille‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Fan ar raon‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Píchairt‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Luas‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Gealach‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Domhan‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Iúpatar‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Imtharraingt‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Bídeach‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mais‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Neart‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Tada‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Beag‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Mór‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Creidiúintí Aistriúcháin‬",
    "JOIST/thirdParty.credits.link": "‪Creidiúintí tríú páirtí‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Suíomh Gréasáin PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Tuairiscigh Fadhb…‬",
    "JOIST/menuItem.getUpdate": "‪Seiceáil le haghaidh nuashonrúchán…‬",
    "JOIST/menuItem.screenshot": "‪Seat scáileáin‬",
    "JOIST/menuItem.fullscreen": "‪Lánscáileán‬",
    "JOIST/menuItem.about": "‪Maidir le…‬",
    "JOIST/preferences.title": "‪Sainroghanna‬",
    "JOIST/keyboardShortcuts.title": "‪Aicearraí Méarchláir‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Chun tosú‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪leagan {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Creidiúintí‬",
    "JOIST/credits.leadDesign": "‪Príomhdhearthóir: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Forbairt Bogearraí: {0}‬",
    "JOIST/credits.team": "‪Foireann: {0}‬",
    "JOIST/credits.contributors": "‪Rannpháirtithe: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Dearbhú Cáilíochta: {0}‬",
    "JOIST/credits.graphicArts": "‪Ealaín Ghrafach: {0}‬",
    "JOIST/credits.soundDesign": "‪Dearadh Fuaime: {0}‬",
    "JOIST/credits.thanks": "‪Go raibh maith agat‬",
    "JOIST/updates.checking": "‪Ag seiceáil le haghaidh nuashonrúchán…‬",
    "JOIST/updates.upToDate": "‪Tá an t-ionsamhlú suas chun dáta.‬",
    "JOIST/updates.outOfDate": "‪Leagan nua ar fáil‬",
    "JOIST/updates.newVersionAvailable": "‪Tá leagan nua ar fáil: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪An leagan atá agat faoi láthair: {0}‬",
    "JOIST/updates.getUpdate": "‪Faigh nuashonrúchán...‬",
    "JOIST/updates.noThanks": "‪Ní anois‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ní féidir seiceáil le haghaidh nuashonrúchán.‬",
    "JOIST/preferences.tabs.overview.title": "‪Forléargas‬",
    "JOIST/preferences.tabs.simulation.title": "‪Ionsamhlú‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Fuaim‬",
    "JOIST/preferences.tabs.input.title": "‪Ionchur‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Gnéithe Fuaime‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Fuaimeanna‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Modh Teilgin‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Bog go chéad mhír nó ghrúpa eile‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Bog go mír nó grúpa deireadh‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Bog idir míreanna i ngrúpa‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Brú cnaipí‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Scoránaigh ticbhosca‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Rialtáin Sleamhnóra‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Coigeartaigh‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪sleamhnóir‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Imlaoid‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪nó‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Athshocraigh gach rud‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Abhaile‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Spás‬",
    "SCENERY_PHET/key.tab": "‪Táb‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Iontráil‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Lth anuas‬",
    "SCENERY_PHET/key.pageUp": "‪Lth aníos‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Tapa‬",
    "SCENERY_PHET/speed.normal": "‪Gnáth‬",
    "SCENERY_PHET/speed.slow": "‪Moilligh‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "gl": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Enerxía Parque Patinaxe: inicio‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Rozamento‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introdución‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Juegos de pista‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos da tradución‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceiras partes‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parámetros de consulta inválidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Un ou máis destes parámetros de consulta teñen<br>valores inválidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Esta simulación comezará con valores por defecto para<br>estes parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Web de PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Avisar dun problema...‬",
    "JOIST/menuItem.getUpdate": "‪Buscar actualizacións...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Acerca desta simulación...‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/keyboardShortcuts.title": "‪Atallos de teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para comezar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Responsables de deseño: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolvemento de software: {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Contribucións: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Control de calidade: {0}‬",
    "JOIST/credits.graphicArts": "‪Gráficos e Arte: {0}‬",
    "JOIST/credits.soundDesign": "‪Deseño de son: {0}‬",
    "JOIST/credits.thanks": "‪Agradecementos‬",
    "JOIST/updates.checking": "‪Buscando actualizacións...‬",
    "JOIST/updates.upToDate": "‪Esta simulación está actualizada.‬",
    "JOIST/updates.outOfDate": "‪Hai unha versión nova dispoñible‬",
    "JOIST/updates.newVersionAvailable": "‪Hai unha nova versión dispoñible: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪A versión actual é: {0}‬",
    "JOIST/updates.getUpdate": "‪Actualizar...‬",
    "JOIST/updates.noThanks": "‪Non, grazas‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Non se puideron buscar actualizacións.‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Características de audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproducir efectos de son cando interactúas.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos engadindo opcións ás nosas simulacións para facelas máis inclusivas. Algunhas destas opcións ofrecen accesibilidade para persoas con necesidades diversas e en contornas diversas. Explora este menú para revisar ou cambiar as opcións de presentación por defecto.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para atopar outras simulacións con opcións inclusivas, busca a sección Accesibilidade e Inclusión na páxina de filtrado de simulacións e filtra pola característica inclusiva que queiras.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destacar elementos interactivos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Engadir resaltes visuais para o punteiro e os toques cando interactúas.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons extra‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproducir sons adicionais que poden ser útiles para algunhas persoas.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Moverse o elemento ou grupo seguinte‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Moverse o elemento ou grupo anterior‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Moverse entre elementos dun grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pulsar botóns‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Saír dunha xanela de diálogo‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Marcar ou desmarcar casas de verificación‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Accións básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.space": "‪Espazo‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Bloq Mayús‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Re Pág‬",
    "SCENERY_PHET/key.pageUp": "‪Av Pág‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "gu": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪ઉર્જા સ્કેટ પાર્ક: બેઝિક્સ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪ઘર્ષણ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪પ્રસ્તાવના‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪મેદાન‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪ફરીથી ચાલુ કરો‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪ઝડપ‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪ઉર્જા‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪ગતિઉર્જા‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪સ્થીતીઉર્જા‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪ઉષ્માઉર્જા‬",
    "ENERGY_SKATE_PARK/energies.total": "‪કૂલઉર્જા‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪ઊંચાઈ = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ઘર્ષણ‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪રસ્તો‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪સંદર્ભ ઊંચાઈ‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪જાળી‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪ટ્રેક ચાલુ રાખો‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪પાઈ ચાર્ટ‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪ઝડપ‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪ચંદ્ર‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪પૃથ્વી‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪ગુરૂ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪ગુરુત્વાકર્ષણ‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪નાનું‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪દળ‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪વધારે‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪નહીવત‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪નાનું‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪મોટું‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪અન્ય‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ભાષાંતર કરનાર‬",
    "JOIST/thirdParty.credits.link": "‪થર્ડ પાર્ટી ક્રેડિટ્સ‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪માગેલ માહિતી યોગ્ય નથી.‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪એક અથવા વધુ પરિમાણોની <br>કિંમત યોગ્ય નથી.‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪આ સિમ્યુલેશન પ્રશ્નોના પરિમાણોની<br>મૂળભૂત કિંમતો સાથે ચાલુ થશે.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET  વેબસાઈટ‬",
    "JOIST/menuItem.reportAProblem": "‪સમસ્યા જણાવો...‬",
    "JOIST/menuItem.getUpdate": "‪અપડેટ ચેક કરો...‬",
    "JOIST/menuItem.screenshot": "‪સ્ક્રીનશોટ‬",
    "JOIST/menuItem.fullscreen": "‪ફૂલ સ્ક્રીન‬",
    "JOIST/menuItem.about": "‪ના વિષે...‬",
    "JOIST/preferences.title": "‪પ્રાથમિકતા‬",
    "JOIST/keyboardShortcuts.title": "‪કીબોર્ડનાં શોર્ટકટ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪પ્રારંભ કરવા માટે‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪સંસ્કરણ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪શ્રેય‬",
    "JOIST/credits.leadDesign": "‪મુખ્ય ડીઝાઈન: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪સોફ્ટવેર ડેવલપમેન્ટ: {0}‬",
    "JOIST/credits.team": "‪ટીમ: {0}‬",
    "JOIST/credits.contributors": "‪સહયોગી :{0}‬",
    "JOIST/credits.qualityAssurance": "‪ગુણવત્તાની ખાતરી: {0}‬",
    "JOIST/credits.graphicArts": "‪ચિત્રણ : {0}‬",
    "JOIST/credits.soundDesign": "‪ધ્વનિ ડિઝાઇન: {0}‬",
    "JOIST/credits.thanks": "‪આભાર‬",
    "JOIST/updates.checking": "‪અપડેટ ચેક થઇ રહ્યુ છે...‬",
    "JOIST/updates.upToDate": "‪આ સિમ્યુલેશન અદ્યતન છે.‬",
    "JOIST/updates.outOfDate": "‪નવું સંસ્કરણ ઉપલબ્ધ છે‬",
    "JOIST/updates.newVersionAvailable": "‪નવું સંસ્કરણ ઉપલબ્ધ છે: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪આપનું હાલનું સંસ્કરણ : {0} છે.‬",
    "JOIST/updates.getUpdate": "‪અપડેટ કરો...‬",
    "JOIST/updates.noThanks": "‪ના, આભાર.‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪અપડેટ ચેક કરી શકતા નથી‬",
    "JOIST/preferences.tabs.overview.title": "‪વિહંગાલોકન‬",
    "JOIST/preferences.tabs.simulation.title": "‪સિમ્યુલેશન‬",
    "JOIST/preferences.tabs.visual.title": "‪દ્રશ્ય‬",
    "JOIST/preferences.tabs.audio.title": "‪ધ્વની‬",
    "JOIST/preferences.tabs.input.title": "‪દાખલ કરો‬",
    "JOIST/preferences.tabs.localization.title": "‪લોકલાઈઝેશન‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ધ્વની ફીચર્સ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪જ્યારે તમે ક્રિયાપ્રતિક્રિયા કરો છો ત્યારે સોનિફિકેશન અને સાઉન્ડ ઇફેક્ટ્સ વગાડો.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ક્ષેત્ર અને સંસ્કૃતિ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪સિમમાં લોકો, સ્થાનો અથવા ઑબ્જેક્ટનું ચિત્રણ પસંદ કરો. છબીઓનો હેતુ પ્રદેશ અથવા સંસ્કૃતિની સમગ્ર વિવિધતાને રજૂ કરવાનો નથી.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ભાષાઓ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪લખાણ અને  વર્ણન  તમારી ભાષામાં જોવા માટે - ભાષા બદલો‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪અમે અમારા સિમ્યુલેશનમાં વિશેષતાઓ ઉમેરી રહ્યા છીએ જેથી કરીને તેને વધુ સમાવિષ્ટ બનાવી શકાય. આમાંની કેટલીક વિશેષતાઓ વિવિધ જરૂરિયાતો ધરાવતા અને વિવિધ વાતાવરણમાં શીખનારાઓ માટે સુલભતાને સમર્થન આપે છે. ડિફૉલ્ટ પ્રસ્તુતિ સેટિંગ્સની સમીક્ષા કરવા અથવા બદલવા માટે આ‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪સમાવિષ્ટ સુવિધાઓ સાથે અન્ય સિમ્યુલેશન શોધવા માટે, સિમ્યુલેશન ફિલ્ટર પૃષ્ઠ પર ઍક્સેસ અને સમાવેશ માટે જુઓ અને સમાવિષ્ટ સુવિધા દ્વારા ફિલ્ટર કરો.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ઇન્ટરેક્ટીવ હાઈલાઈટ્સ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪આપના માઉસ અને ટચની પ્રતિક્રિયા હાઈલાઈટ કરો‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ધ્વની‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪વધારાનો અવાજ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪વધારાના અવાજ ચાલુ કરો  જે કેટલાક શીખનારાઓ માટે મદદરૂપ થઈ શકે.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪વોઈસિંગ (માત્ર અંગ્રેજીમાં)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪તમે ઇન્ટરેક્ટ કરો તે મુજબ અવાજ અને કન્ટેન્ટનું હાઈલાઇટ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪આફ્રિકા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪આફ્રિકા (મોડેસ્ટ)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪એશિયા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪લેટિન અમેરિકા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ઓશેનિયા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪યાદચ્છીક‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪યુનિટેડ સ્ટેટ્સ ઓફ અમેરિકા‬",
    "JOIST/projectorMode": "‪પ્રોજેક્ટર મોડ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪વર્ગખંડમાં વધુ સારી રીતે જોવા કલર કોન્ટ્રાસ્ટ વધારો‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪પછીની વસ્તુ અથવા જૂથ પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪પહેલાની વસ્તુ અથવા જૂથ પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ગ્રુપની અન્ય વસ્તુઓ પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪બટનો દબાવો‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ડાયલોગ બોક્સ બંધ કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪કી પેડ ની અંદર કિમતો સેટ કરો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪ચેક બોક્ષ અદલ બદલ કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪મૂળભૂત ક્રિયાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪વધુ ડ્રેગ કરી શકાય એવી વસ્તુઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪ખસેડો‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪વધુ ધીમે‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪સ્લાઇડર કંટ્રોલ્સ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪ગોઠવો‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪સ્લાઇડર‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪વધુ માં વધુ‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ઓછા માં ઓછું‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪મહત્તમ પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪લઘુતમ પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪સ્લાઇડરથી યોગ્ય ફેરફાર કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪નાનો ફેરફાર કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪મોટો ફેરફાર કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} નાના પગલામાં‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} મોટા પગલામાં‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}} પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}} પર જાઓ‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪અથવા‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪પ્લે અને પોઝ એક્શન‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪બધુ રીસેટ કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪શરૂઆત‬",
    "SCENERY_PHET/key.end": "‪અંત‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪ઓપ્શન‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪કેપ્સ લોક‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪ઝડપી‬",
    "SCENERY_PHET/speed.normal": "‪સામાન્ય ઝડપે‬",
    "SCENERY_PHET/speed.slow": "‪ધીમે‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ને <b>પકડો</b> અથવા <b>છોડો</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ha": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Siketa a mashaƙata:Abinda ya kamata a fara Sani‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Gogawa ko zoza‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Gabatarwa‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Gurin wasa‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Sake kunna siketar‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Gudu‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Attakka/Kuzari‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Attakkar da kega abinda ke Tafiya‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Attakkar abinda ke Sama‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Na zafi‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Jimla‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Tsawo = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Gogawa ko Zoza Abubuwa biyu‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Hanya‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Layi na din-din-din‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Layukka masu gida-gida‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Tsaya kan hanya‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Taswira mai da’ira‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Gudu‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Wata‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Duniyar ƙasa‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Duniyar Jopita‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}}m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Nauyin iska‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Ɗan ƙarami‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Nauyi‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Da yawa‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ba ko ɗaya ba‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Ƙarami‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Babba‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Na al’ada‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Godiya ga masu fassara‬",
    "JOIST/thirdParty.credits.link": "‪Godiya ga waɗanda suka taimaka‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ɓatattar tambaya‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Daya ko mafi yawan sigan tambaya mai neman bayanai nada<br>marar daraja (nakasu):‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Wannan kwaikwayon zai fara ta yadda aka saita shi.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Adireshin PhET na yanar gizo...‬",
    "JOIST/menuItem.reportAProblem": "‪Sanar da wata matsala...‬",
    "JOIST/menuItem.getUpdate": "‪Bincika sababbin bayanai...‬",
    "JOIST/menuItem.screenshot": "‪Hoton allo‬",
    "JOIST/menuItem.fullscreen": "‪Hoton ya fito gaba ɗaya‬",
    "JOIST/menuItem.about": "‪Kusa ga...‬",
    "JOIST/preferences.title": "‪Abin zaɓe‬",
    "JOIST/keyboardShortcuts.title": "‪Ƴar kusar kibod‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Domin asamu a fara‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Siga {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Lada‬",
    "JOIST/credits.leadDesign": "‪Zanen da ke jagoranci: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ci gaba da samarda manhaja: {0}‬",
    "JOIST/credits.team": "‪Tawaga: {0}‬",
    "JOIST/credits.contributors": "‪Waɗanda suka bada gudummuwa: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Tabbatarda inganci: {0}‬",
    "JOIST/credits.graphicArts": "‪Hoton da aka zana: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Godiya‬",
    "JOIST/updates.checking": "‪Bincikar sababbabin bayanai...‬",
    "JOIST/updates.upToDate": "‪Wannan ƙwaiƙwayon na zamani ne.‬",
    "JOIST/updates.outOfDate": "‪Akwai sabuwar siga‬",
    "JOIST/updates.newVersionAvailable": "‪Ana samun sabuwar siga: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Sigar dake hannunka a yanzu: {0}.‬",
    "JOIST/updates.getUpdate": "‪Samo sabon bayani...‬",
    "JOIST/updates.noThanks": "‪A'a an gode‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪An kasa samun bayanan zamani.‬",
    "JOIST/preferences.tabs.overview.title": "‪Dubawa‬",
    "JOIST/preferences.tabs.simulation.title": "‪Kama da wane‬",
    "JOIST/preferences.tabs.visual.title": "‪Gani (da ido)‬",
    "JOIST/preferences.tabs.audio.title": "‪Na saurare‬",
    "JOIST/preferences.tabs.input.title": "‪Abin saka baya I‬",
    "JOIST/preferences.tabs.localization.title": "‪Mayar da abu kan al’ada‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Siffar abin saurare‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Kunna sonifications da sauti na asali yayin da kuke yin hulɗa.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Yanki da al'ada‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Zaɓi hoton mutane, wurare, ko abubuwa a cikin sim ɗin. Ba a yi nufin hotuna don wakiltar bambance-bambancen yanki ko al'ada ba.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Harsuna‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Canja harshe don fassara rubutu akan allo. idan akwai Ƙarin bayani, ya zauna cikin Turanci.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Muna kara shigar da fasali zuwa cikin simuwarmu don yin su mafi haɗari. Wasu daga cikin wadannan fasali sun taimaka wa samar da damar yin amfani da su ga masu koyon da ke bukatar taushi daban-daban da kuma a cikin yanayi daban-daban. Duba wannan menu don bincika ko canza saitunan shirin bayyana na default.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪domin samun sauran kwaikwayon da sauran fasalta, duba hanyar da ya hadu a kwaikwayon a shafin ku cire.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪hulda mai mahimmanci‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ƙara haske mai haskewa ga maus ƙwai da kuma touch yayin da kuke yin hulɗa‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sautuka‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Karin saututuka‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Kara wasu sautuka zai iya taimakawa wasu masu koyo‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Saka murya ( a ingilishi kawai)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afirka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afirka(modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asiya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amurka ta latin‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Bazuwar‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amurka ta Amurka‬",
    "JOIST/projectorMode": "‪Yanayin na'urar majigi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ƙara hasken launi don inganta gani a cikin azuzuwa‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Matsa zuwa ga abu na gaba ko zuma ga gungu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Matsa zuwa inda ka baro gungu inda ka baro‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Matsa zuwa a cikin gungun‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Danna madannai‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Fita daga zance‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Sanya ƙima ta hanyar amfani da kibod‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Juyawar wuraren cikawa na kan manhaja‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Matakan da aka san dasu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Yi motsi da abubuwan da ake iya motsarwa‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Yi motsi‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Yi motsi da sannu‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Abin sarrafa abin darjewa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Daidaita‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪abin darjewa‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪mafi yawa‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mafi zama ƙarami‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Tuma zuwa mafi yawa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Tuma zuwa mafi ƙaranta‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Dadaita abin darjewa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Dadaita a tazara mai gajera‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Dadaita a tazara doguwa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}}{{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} a ƙaramar tazara‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} a Tamara mai yawa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Tuma zuwa {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Tuma zuwa {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Madannin shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ko kuma‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Tsayar ko kaci gaba da nuna aikin‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪sake saitawa gaba daya‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}}{{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Gida‬",
    "SCENERY_PHET/key.end": "‪Ƙarshe‬",
    "SCENERY_PHET/key.space": "‪Sarari‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪zabi‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Shiga‬",
    "SCENERY_PHET/key.capsLock": "‪Makullin alƙalumma‬",
    "SCENERY_PHET/key.esc": "‪Fita‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Zuwa Ƙasan shafi‬",
    "SCENERY_PHET/key.pageUp": "‪Zuwa saman shafi‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}}{{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Da sauri‬",
    "SCENERY_PHET/speed.normal": "‪Na al'ada‬",
    "SCENERY_PHET/speed.slow": "‪Sannu-sannu‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪zuwa <b>Riƙe</b> or <b>saki</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "hi": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪स्केट पार्क ऊर्जा: मूल बातें‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪घर्षण‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪प्रस्तावना‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪खेल का मैदान‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪स्केटिंग करनेवाला पुनर्प्रारंभ करें‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪गति‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪ऊर्जा‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪गतिज‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪स्थितिज‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪ऊष्मीय‬",
    "ENERGY_SKATE_PARK/energies.total": "‪कुल‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪ऊंचाई = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪घर्षण‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪पथ‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪संदर्भ ऊंचाई‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪ग्रिड‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪छड़ी से ट्रैक (पगडंडी)‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪पाई चार्ट (आरेख,)‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪गति‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪चन्द्रमा‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪धरती‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪बृहस्पति‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪गुरुत्वाकर्षण‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪बहुत छोटा, बारीक‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪द्रव्यमान‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪बहुत‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪बिल्कुल नहीं‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪छोटा‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪विशाल‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪प्रथा, प्रचलन‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪अनुवाद श्रेय‬",
    "JOIST/thirdParty.credits.link": "‪तृतीय-पक्ष श्रेय‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪अमान्य अनुरोध पैरामीटर‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪इनमें से एक या अधिक अनुरोध पैरामीटर के मान अमान्य हैं:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪सिमुलेशन उन क्वेरी पैरामीटर के लिए डिफ़ॉल्ट मानों के साथ शुरू होगा।‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET वेबसाइट…‬",
    "JOIST/menuItem.reportAProblem": "‪समस्या रिपोर्ट करें…‬",
    "JOIST/menuItem.getUpdate": "‪अपडेट जांचें…‬",
    "JOIST/menuItem.screenshot": "‪स्क्रीनशॉट‬",
    "JOIST/menuItem.fullscreen": "‪पूर्ण स्क्रीन‬",
    "JOIST/menuItem.about": "‪संबंध में…‬",
    "JOIST/preferences.title": "‪प्राथमिकताएँ‬",
    "JOIST/keyboardShortcuts.title": "‪कीबोर्ड शॉर्टकट‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪शुरू करने के लिए‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪संस्करण {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪श्रेय‬",
    "JOIST/credits.leadDesign": "‪मुख्य डिज़ाइन: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪सॉफ्टवेयर विकास :{0}‬",
    "JOIST/credits.team": "‪दल : {0}‬",
    "JOIST/credits.contributors": "‪योगदानकर्ता: {0}‬",
    "JOIST/credits.qualityAssurance": "‪गुणवत्ता आश्वासन : {0}‬",
    "JOIST/credits.graphicArts": "‪ग्राफिक कला: {0}‬",
    "JOIST/credits.soundDesign": "‪ध्वनि रचना :{0}‬",
    "JOIST/credits.thanks": "‪धन्यवाद‬",
    "JOIST/updates.checking": "‪अपडेट की जांच की जा रही है…‬",
    "JOIST/updates.upToDate": "‪यह सिमुलेशन अद्यतन (अप-टू-डेट) है।‬",
    "JOIST/updates.outOfDate": "‪नया संस्करण उपलब्ध है‬",
    "JOIST/updates.newVersionAvailable": "‪नया संस्करण उपलब्ध है: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪आपका वर्तमान संस्करण है: {0}.‬",
    "JOIST/updates.getUpdate": "‪अपडेट प्राप्त करें…‬",
    "JOIST/updates.noThanks": "‪नहीं, धन्यवाद‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪अपडेट्स के लिए चेक नहीं कर पा रहे हैं।‬",
    "JOIST/preferences.tabs.overview.title": "‪सिंहावलोकन‬",
    "JOIST/preferences.tabs.simulation.title": "‪सिमुलेशन‬",
    "JOIST/preferences.tabs.visual.title": "‪दृश्य‬",
    "JOIST/preferences.tabs.audio.title": "‪ऑडियो‬",
    "JOIST/preferences.tabs.input.title": "‪इनपुट‬",
    "JOIST/preferences.tabs.localization.title": "‪स्थानीयकरण‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ध्वनि विशेषताएँ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪इंटरैक्शन के दौरान ध्वनि प्रभाव और ध्वनिकरण (सोनिफिकेशन) चलाएँ।‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪क्षेत्र व संस्कृति‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Simulation में दिए गए विकल्पों में से व्यक्ति, स्थान और वस्तुएँ चुनें। इन चित्रों का उद्देश्य सिमुलेशन में लोगों, स्थानों या वस्तुओं की प्रस्तुति चुनें। चित्र किसी क्षेत्र या संस्कृति की पूरी विविधता का प्रतिनिधित्व करने के लिए नहीं बनाए गए हैं।‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪भाषाएँ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪ऑन-स्क्रीन टेक्स्ट का अनुवाद करने के लिए भाषा बदलें। अतिरिक्त विवरण, यदि मौजूद हों, तो अंग्रेज़ी में ही रहेंगे।‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪हम अपने सिमुलेशनों में ऐसे फीचर्स जोड़ रहे हैं जो इन्हें और अधिक समावेशी बनाते हैं। इनमें से कुछ फीचर्स विभिन्न जरूरतों और वातावरण में सीखने वाले शिक्षार्थियों के लिए पहुँच-सक्षम (Accessibility) हैं। इस मेनू का अन्वेषण करें ताकि आप डिफ़ॉल्ट प्रस्तुति सेटिंग्स की समीक्षा कर सकें या उन्हें बदल सकें।‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪अन्य सिमुलेशन जो समावेशी फीचर्स के साथ हैं, उन्हें खोजने के लिए सिमुलेशन फ़िल्टर पेज पर “Access and Inclusion” देखें और समावेशी फीचर द्वारा फ़िल्टर करें।‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪मुख्य आकर्षक पारस्परिक क्रियाएँ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪पारस्परिक क्रिया (interaction) के लिए माउस और स्पर्श (touch) के स्थान विशेष पहचान के साथ जोड़ो‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ध्वनि‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪अतिरिक्त ध्वनि‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪अतिरिक्त ध्वनि चलाएँ, जो कुछ शिक्षार्थियों के लिए सहायक हो सकती है।‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪आवाज (केवल अंग्रेजी)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪इंटरैक्शन के दौरान सामग्री को आवाज़ में पढ़ें और हाइलाइट करें।‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪अफ़्रीका‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪अफ्रीका (मॉडेस्ट)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪एशिया‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪लैटिन अमेरिका‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ओशिनिया‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪यादृच्छिक (Random)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪संयुक्त राज्य अमेरिका‬",
    "JOIST/projectorMode": "‪प्रोजेक्टर मोड‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪कक्षा में बेहतर दृश्यता के लिए रंगों का कॉन्ट्रास्ट बढ़ाएँ।‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪अगली वस्तु या समूह पर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪पिछली वस्तु या समूह पर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪समूह में वस्तुओं के बीच हिलाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪कुंजी दबाएं‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪संवाद से बाहर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪कीपैड में मान सेट करें‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪चेकबॉक्स चयन / रद्द करें‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪मूल क्रियाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪चलाए जा सकने वाली वस्तुओं को चलाए‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪चलाए‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪धीमे चलाए‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪स्लाइडर नियंत्रण‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪समायोजित करें‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪स्लाइडर‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪अधिकतम‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪न्यूनतम‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪अधिकतम पर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪न्यूनतम पर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪स्लाइडर समायोजित करें‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪छोटे पदों में समायोजित करें‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪बड़े पदों में समायोजित करें‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{slider}} {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪छोटे पदों में {{verb}} करें‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪बड़े पदों में {{verb}} करें‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}} पर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}} पर जाएँ‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪शिफ्ट‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪या‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪क्रिया रोकें या चलाएँ‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪सभी को रीसेट करें‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪होम‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪स्पेस‬",
    "SCENERY_PHET/key.tab": "‪टैब‬",
    "SCENERY_PHET/key.backspace": "‪बैकस्पेस‬",
    "SCENERY_PHET/key.delete": "‪डिलीट‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪विकल्प‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪एंटर‬",
    "SCENERY_PHET/key.capsLock": "‪कैप्स लॉक‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪पेज  नीचे‬",
    "SCENERY_PHET/key.pageUp": "‪पेज  ऊपर‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪तेज़‬",
    "SCENERY_PHET/speed.normal": "‪सामान्य‬",
    "SCENERY_PHET/speed.slow": "‪धीमा‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>पकड़ने के लिए</b> या <b>छोड़ने के लिए</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "hr": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energija u skejt parku: osnove‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Trenje‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Uvod‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Napravi stazu‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart skatera‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Brzina‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energija‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetička‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencijalna‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Toplinska‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Ukupna‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Visina = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Trenje‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Put‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referentna visina‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Mreža‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Pričvrsti na stazu‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pi-graf‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Brzina‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mjesec‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Zemlja‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitacija‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Mala‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Puno‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ništa‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Mala‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Velika‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Prilagođeno‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Prevoditeljske zasluge‬",
    "JOIST/thirdParty.credits.link": "‪Zasluge trećih strana‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Pogrešni parametri upita‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jedan ili više parametara iz upita imaju pogrešne vrijednostu‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Početak simulacije je sa početnim postavkama za te <br> parametre upita.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET web stranica‬",
    "JOIST/menuItem.reportAProblem": "‪Prijavi problem...‬",
    "JOIST/menuItem.getUpdate": "‪Provjeri nadogradnju...‬",
    "JOIST/menuItem.screenshot": "‪Snimka zaslona‬",
    "JOIST/menuItem.fullscreen": "‪Puni zaslon‬",
    "JOIST/menuItem.about": "‪O programu...‬",
    "JOIST/preferences.title": "‪Postavke‬",
    "JOIST/keyboardShortcuts.title": "‪Tipkovnički prečaci‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪za početak‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪verzija {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Zasluge‬",
    "JOIST/credits.leadDesign": "‪Glavni dizajn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Razvoj softvera: {0}‬",
    "JOIST/credits.team": "‪Tim: {0}‬",
    "JOIST/credits.contributors": "‪Suradnici: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Garancija kvalitete: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Dizajn zvuka: {0}‬",
    "JOIST/credits.thanks": "‪Zahvale‬",
    "JOIST/updates.checking": "‪Provjeravam nadogradnju...‬",
    "JOIST/updates.upToDate": "‪Simulacija je nadograđena‬",
    "JOIST/updates.outOfDate": "‪Dostupna je nova verzija‬",
    "JOIST/updates.newVersionAvailable": "‪Dostupna je nova verzija:{0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša trenutna verzija je: {0}‬",
    "JOIST/updates.getUpdate": "‪Nadogradi...‬",
    "JOIST/updates.noThanks": "‪Ne, hvala‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nadogradnju nije moguće provjeriti.‬",
    "JOIST/preferences.tabs.overview.title": "‪Pregled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vidni‬",
    "JOIST/preferences.tabs.audio.title": "‪Zvuk‬",
    "JOIST/preferences.tabs.input.title": "‪Ulazni‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacija‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Zvučne značajke‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproducirajte sonifikacije i zvučne efekte dok ste u interakciji.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regija i kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Odaberite prikaz ljudi, mjesta ili predmeta na simulaciji. Slike nisu namijenjene predstavljanju cjelokupne raznolikosti regije ili kulture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jezici‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Promijenite jezik da bi ste preveli tekst prikazan na zaslonu. Dodatna objašnjenja, kada postoje, bit će na engleskom jeziku.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Svojim simulacijama dodajemo značajke kako bismo ih učinili uključivijima. Neke od ovih značajki podržavaju pristupačnost za učenike s različitim potrebama i u različitim okruženjima. Istražite kartice u ovom izborniku kako biste pregledali ili promijenil‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Da biste pronašli druge simulacije s uključivim značajkama, potražite Pristup i uključivanje na stranici filtra simulacije i filtrirajte po značajki uključivanja.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivni naglasci‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodajte vizualne naglaske za miša i za dodir tijekom interakcije.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvukovi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatni zvuci‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Pustite dodatni zvuk koji bi nekim učenicima mogao biti od pomoći.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Glas(samo engleski)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Zvučno ističite sadržaj tijekom interakcije.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinska Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪nasumično‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪SAD‬",
    "JOIST/projectorMode": "‪Prilagodi za projektor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Povećajte kontrast boja za bolju vidljivost u učionicama.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Premještanje na slijedeću stavku u grupi‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Premještanje na prethodnu stavku u grupi‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Premještanje između stavki u grupi‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Stisni  gumb‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪napustite dijaloški okvir‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Postavite vrijednosti pomoću tipkovnice‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Uključite potvrdne okvire‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Osnovne akcije‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Premjestite stavke koje se mogu povlačiti‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Pomiči‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Pomiči sporije‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kontrola klizača‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Prilagodi‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪klizač‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimalno‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimalno‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Maksimiziraj‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Minimaliziraj‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Podesi klizač‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Prilagodi na manje korake‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Prilagodi na veće korake‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} u manjim razmacima‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} u većim razmacima‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Postavi na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Postavi na {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Tipka Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ili‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauziraj ili pusti radnju‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetiraj sve‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Tipka Home‬",
    "SCENERY_PHET/key.end": "‪Tipka End‬",
    "SCENERY_PHET/key.space": "‪Razmaknica‬",
    "SCENERY_PHET/key.tab": "‪Pošaljite zapisnik unosa‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Opcije‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Tipka Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Tipka Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Tipka Page Down‬",
    "SCENERY_PHET/key.pageUp": "‪Tipka Page Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Brzo‬",
    "SCENERY_PHET/speed.normal": "‪Uobičajeno‬",
    "SCENERY_PHET/speed.slow": "‪Sporo‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪Za <b>Uhvati</b> ili <b>Pusti</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ht": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Enèji Paten sou Pis :\r\nPrensip Fondamantal‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Frotman‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Komansman‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Pis pou jwe‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Redemare Patinè‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Vitès‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Enèji‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Sinetik‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potansyèl‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Tèmik‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Otè = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friksyon‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trajektwa‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Wotè Referans‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Griy‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Rete sou Pis‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Dyagram Sikilè‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Vitès‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Lalin‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Latè‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jipitè‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravite‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tou piti‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mas‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Anpil‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Okenn‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Piti‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Laj‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Pèsonalize‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Kredi Tradiksyon yo‬",
    "JOIST/thirdParty.credits.link": "‪Kredi Twazyèm-pati‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Paramèt Rechèch Envalid‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Youn oswa plis nan paramèt rechèch sa yo genyen <br> valè envalid:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Similasyon an ap kòmanse ak valè defo pou <br> paramèt rechèch sa yo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Sitwèb PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Rapòte yon Pwoblèm...‬",
    "JOIST/menuItem.getUpdate": "‪Tcheke pou Mizajou yo...‬",
    "JOIST/menuItem.screenshot": "‪Kapti ekran‬",
    "JOIST/menuItem.fullscreen": "‪Gran ekran‬",
    "JOIST/menuItem.about": "‪Apwopo...‬",
    "JOIST/preferences.title": "‪Preferans‬",
    "JOIST/keyboardShortcuts.title": "‪Rakousi klavye‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪pou kòmanse‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪vèsyon {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Kredi‬",
    "JOIST/credits.leadDesign": "‪Konsepsyon pwensipal: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Devlopman Lojisyèl: {0}‬",
    "JOIST/credits.team": "‪Ekip: {0}‬",
    "JOIST/credits.contributors": "‪Kontribitè: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Asirans Kalite: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafik Atizay: {0}‬",
    "JOIST/credits.soundDesign": "‪Konsepsyon Sonò: {0}‬",
    "JOIST/credits.thanks": "‪Mési‬",
    "JOIST/updates.checking": "‪Tcheke mizajou...‬",
    "JOIST/updates.upToDate": "‪Similasyon sa ajou.‬",
    "JOIST/updates.outOfDate": "‪Nouvo vèsyon disponib‬",
    "JOIST/updates.newVersionAvailable": "‪Genyen yon nouvo vèsyon ki disponib: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Vèsyon kounye a se: {0}.‬",
    "JOIST/updates.getUpdate": "‪Jwenn Mizajou...‬",
    "JOIST/updates.noThanks": "‪Non Mèsi‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Pa kapab tcheke mizajou yo.‬",
    "JOIST/preferences.tabs.overview.title": "‪Apèsi‬",
    "JOIST/preferences.tabs.simulation.title": "‪Similasyon‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizyèl‬",
    "JOIST/preferences.tabs.audio.title": "‪Odyo‬",
    "JOIST/preferences.tabs.input.title": "‪Antre‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizasyon‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Fonksyonalite Odyo‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Jwe sonifikasyon ak efè sonò pandan w ap entèraji.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Rejyon ak Kilti‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Chwazi deskripsyon moun, kote, oswa objè nan sim la. Imaj yo pa gen entansyon reprezante tout divèsite nan yon rejyon oswa yon kilti.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lang‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Chanje lang pou tradui tèks sou ekran an. Lòt deskripsyon yo, lè yo prezan, rete nan lang Anglè.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Nou ap ajoute fonksyonalite nan similasyon nou yo pou fè yo plis enklizif. Kèk nan fonksyonalite sa yo sipòte aksè pou elèv k ap aprann ki gen divès bezwen ak nan divès anviwònman. Eksplore meni sa a pou revize oswa chanje paramèt prezantasyon pa defo yo.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Pou jwenn lòt similasyon ak fonksyonalite enklisif, chèche aksè ak enklizyon sou  paj filtè similasyon an epi filtre pa fonksyonalite enklisif.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Pwen Esansyèl Entèraktif‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ajoute pwen fò visyèl pou souri a ak  touche a pandan w'ap entèraji.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Son‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Lòt Son‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Jwe yon son anplis ki ka itil kèk aprenan.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Vokal (Angle Sèlman)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Mete vwa ak mete aksan sou kontni pandan w ap entèraji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrik‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrik (Modès)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azi‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerik Latin‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oseyani‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪O aza‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Etazini‬",
    "JOIST/projectorMode": "‪Mod Pwojektè‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ogmante kontras koulè pou pi bon viziblite nan klas yo.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Ale nan pwochen eleman oubyen gwoup‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Ale nan eleman anvan oubyen gwoup‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Deplase ant eleman nan yon gwoup‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Peze bouton‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Soti nan yon bwat dyalòg‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Met valè nan klavye‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Aktive kaz yo‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Aksyon Debaz‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Deplase Elemen ki deplasab yo‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Deplase‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Deplase pi dousman‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kontwol Kisè‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajiste‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪kisè‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimòm‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimòm‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Ale nan maksimòm‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Ale nan minimòm‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajiste kisè‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajiste nan pi piti etap‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajiste nan pi gwo etap‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} nan etap ki pi piti‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} nan pi gwo etap‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ale nan {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ale nan {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Deplase‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪oswa‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Mete sou poz oswa jwe aksyon an‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reyinisyalize tout‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Paj Akèy‬",
    "SCENERY_PHET/key.end": "‪Fen‬",
    "SCENERY_PHET/key.space": "‪Espas‬",
    "SCENERY_PHET/key.tab": "‪Onglè‬",
    "SCENERY_PHET/key.backspace": "‪Retounen‬",
    "SCENERY_PHET/key.delete": "‪Efase‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Opsyon‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Retounen‬",
    "SCENERY_PHET/key.enter": "‪Antre‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pj Anba‬",
    "SCENERY_PHET/key.pageUp": "‪Pj Anwo‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Rapid‬",
    "SCENERY_PHET/speed.normal": "‪Nòmal‬",
    "SCENERY_PHET/speed.slow": "‪Ralenti‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪pou <b>Kenbe</b> oswa <b>Lache</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "hu": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energia Gördeszkapark - alapok‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Súrlódással‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Kezdőknek‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Szabad a pálya!‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Deszkázót vissza!‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Sebesség‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetikus‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potenciális‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Hő‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Összes‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Magasság = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Súrlódás‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Pálya‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Vonatkoztatási szint‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Rács‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Pályához tapad‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Lepénydiagram‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Sebesség‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Hold‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Föld‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitáció‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Kicsi‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Tömeg‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Nagy‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪0‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Kicsi‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Nagy‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Egyéni‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Fordítóink‬",
    "JOIST/thirdParty.credits.link": "‪Harmadik fél‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Érvénytelen paraméterek‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Egy vagy több paraméter értéke érvénytelen:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪A szimuláció alapértékekkel indul<br>a következő paraméterekre.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪A PhET oldalára‬",
    "JOIST/menuItem.reportAProblem": "‪Problémabejelentés‬",
    "JOIST/menuItem.getUpdate": "‪Frissítés ellenőrzése‬",
    "JOIST/menuItem.screenshot": "‪Képernyőfelvétel‬",
    "JOIST/menuItem.fullscreen": "‪Teljes képernyő‬",
    "JOIST/menuItem.about": "‪Névjegy‬",
    "JOIST/preferences.title": "‪Preferenciák‬",
    "JOIST/keyboardShortcuts.title": "‪Billentyűparancsok‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Indítás‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Verzió: {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Közreműködők‬",
    "JOIST/credits.leadDesign": "‪Vezető tervező: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Szoftverfejlesztés: {0}‬",
    "JOIST/credits.team": "‪Munkatársak: {0}‬",
    "JOIST/credits.contributors": "‪Munkatársak: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Minőségbiztosítás: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Hangtervező: {0}‬",
    "JOIST/credits.thanks": "‪Köszönetnyilvánítás‬",
    "JOIST/updates.checking": "‪Frissítés keresése...‬",
    "JOIST/updates.upToDate": "‪Ez a szimuláció naprakész.‬",
    "JOIST/updates.outOfDate": "‪Új változat érhető el‬",
    "JOIST/updates.newVersionAvailable": "‪Új változat érhető el: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Az ön jelenlegi verziója: {0}.‬",
    "JOIST/updates.getUpdate": "‪Frissítés betöltése‬",
    "JOIST/updates.noThanks": "‪Nem kérem‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nem sikerült a frissítés keresése.‬",
    "JOIST/preferences.tabs.overview.title": "‪Áttekintés‬",
    "JOIST/preferences.tabs.simulation.title": "‪Szimuláció‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuális‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Nyelv‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio jellemzők‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Hangeffektusok lejátszása interakció közben‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Régió és kultúra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Válaszd ki az emberek, helyek vagy tárgyak ábrázolását a szimulációban. A képeknek nem céljuk egy régió vagy kultúra teljes sokszínűségének bemutatása.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Nyelvek‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Váltson nyelvet a képernyőn megjelenő szöveg lefordításához. A további leírások, ha vannak, angolul maradnak.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Szimulációinkat\r\n\nkülönböző befogadó funkciókkal egészítjük ki a jobb hozzáférhetőség végett. E funkciók a\r\n\nspeciális szükségletű tanulókat segítik különböző környezetekben. Ebben a\r\n\nmenüben áttekintheti és módosíthatja az alapértelmezett prezentációs\r\n\nbeállításokat.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪További, befogadó funkciókkal rendelkező szimulációkért keresse meg a Hozzáférés & befogadás elemet a szimulációs szűrő oldalon, és\r\n\nszűrjön befogadó funkció szerint.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktív szövegkiemelések‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Vizuális kiemelések rendelése az egérhez és az érintéshez interakció közben.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Hangok‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra hangok‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Még egy hang lejátszása, hátha segít valakinek‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Beszéd (csak angol)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Tartalmak  kiemelése interakciónál beszéddel és vizuálisan‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrikai (divat)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ázsia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin-Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Óceánia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Véletlenszerű‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Vetítő mód‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Tanteremben növelje a színkontrasztot a jobb láthatóság végett.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mozgás a következő tételre vagy csoportra‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mozgás az előző tételre vagy csoportra‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mozgás a csoporton belül‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Nyomd a gombokat‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Kilépés a párbeszédből‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Értékek beállítása a billentyűzeten belül‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Jelölőnégyzet ki/be‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Alaplehetőségek‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mozgasd a vonszolható elemeket‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mozgasd‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mozgasd lassabban‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Csúszkabeállítás‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Beálítás‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪csúszka‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Ugrás a maximumra‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Ugrás a minimumra‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Állítsd be a csúszkát‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Beállítás kisebb lépésekben‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Beállítás nagyobb lépésekben‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} kisebb lépésekben‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} nagyobb lépésekben‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ugrás a {{minimum}}ra‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ugrás a {{maximum}}ra‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪vagy‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Állj/tovább működés‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Az összes visszaállítása‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Szóköz‬",
    "SCENERY_PHET/key.tab": "‪Tabulátor‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Gyors‬",
    "SCENERY_PHET/speed.normal": "‪Normális‬",
    "SCENERY_PHET/speed.slow": "‪Lassú‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Megragad</b> vagy <b>Elenged</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "hy": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Էներգիայի ուսումնասիրման խաղադաշտ: Հիմունքներ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Շփում‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Ներածություն‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Խաղահրապարակ‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Նորից սկսել‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Արագություն‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} մ/վ‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪մ‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Էներգիա‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Կինետիկ‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Պոտենցիալ‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Ջերմային‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Ընդհանուր‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Բարձրություն= 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 մ‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} Ն/կգ‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Շփում‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ճանապարհ‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪0-ական մակարդակ‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Ցանցավանդակ‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Շարժվել շարժուղով‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Դիագրամ‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Արագություն‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Լուսին‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Երկիր‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Յուպիտեր‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} մ/վ<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Գրավիտացիա‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Բարակ‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Զանգված‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} կգ‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Մեծ‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Առանց շփման‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Փոքր‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Մեծ‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Տնտրովի‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Թարգմանությունների հեղինակներ‬",
    "JOIST/thirdParty.credits.link": "‪Այլ հեղինակներ‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Հարցման անվավեր պարամետրեր‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Այս պարամետրերից մեկը կամ մի քանիսը ունեն<br>անիրական արժեք(ներ)‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Նմանակումը կգործարկվի  այս հարցման պարամետրերի լռելայն արժեքներով‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Phet-ի կայքը‬",
    "JOIST/menuItem.reportAProblem": "‪Հաղորդել խնդրի վերաբերյալ…‬",
    "JOIST/menuItem.getUpdate": "‪Ստուգել թարմացումները…‬",
    "JOIST/menuItem.screenshot": "‪Սքրինշոթ‬",
    "JOIST/menuItem.fullscreen": "‪Ամբողջ էկրանով‬",
    "JOIST/menuItem.about": "‪Համակարգչային նմանեցման վերաբերյալ‬",
    "JOIST/preferences.title": "‪Նախապատվություններ‬",
    "JOIST/keyboardShortcuts.title": "‪Ստեղնաշարային կոմբինացիա‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪սկզբի համար‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪տարբերակ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Հեղինակներ‬",
    "JOIST/credits.leadDesign": "‪Ոճավորումը՝ {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ծրագրաշարի մշակումը` {0}‬",
    "JOIST/credits.team": "‪Թիմը՝ {0}‬",
    "JOIST/credits.contributors": "‪Նախագծի մասնակիցներ {0}‬",
    "JOIST/credits.qualityAssurance": "‪Թեստավորումը՝ {0}‬",
    "JOIST/credits.graphicArts": "‪Գրաֆիկան՝ {0}‬",
    "JOIST/credits.soundDesign": "‪Ձայնի ձևավորում {0}‬",
    "JOIST/credits.thanks": "‪Շնորհակալություն‬",
    "JOIST/updates.checking": "‪Թարմացումների ստուգում…‬",
    "JOIST/updates.upToDate": "‪Թարմացում չի պահանջվում:‬",
    "JOIST/updates.outOfDate": "‪Նոր տարբերակը հասանելի է‬",
    "JOIST/updates.newVersionAvailable": "‪Հասանելի է նոր տարբերակը՝ {0}:‬",
    "JOIST/updates.yourCurrentVersion": "‪Ձեր ընթացիկ տարբերակն է՝ {0}:‬",
    "JOIST/updates.getUpdate": "‪Թարմացնել‬",
    "JOIST/updates.noThanks": "‪Ոչ, շնորհակալություն‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Հնարավոր չէ ստուգել թարմացումները:‬",
    "JOIST/preferences.tabs.overview.title": "‪Ակնարկ‬",
    "JOIST/preferences.tabs.simulation.title": "‪Մոդելավորում‬",
    "JOIST/preferences.tabs.visual.title": "‪Տեսողական‬",
    "JOIST/preferences.tabs.audio.title": "‪Ձայն‬",
    "JOIST/preferences.tabs.input.title": "‪Մուտքագրում‬",
    "JOIST/preferences.tabs.localization.title": "‪Տեղայնացում‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ձայնի առանձնահատկություններ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Նվագարկեք հնչյունները և ձայնային էֆեկտները:‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Լեզուներ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Մենք մեր նմանակումներին նոր հնարավորություններ ենք ավելացնում՝ դրանք ավելի ներառական դարձնելու համար: Այս հնարավորություններից մի քանիսն ապահովում են մատչելիությունը՝ տարբեր կարիքներ ունեցող սովորողների համար և տարբեր միջավայրերում: Ուսումնասիրեք այս ընտրացանկը՝ դիտելու կամ փոխելու կանխադրված կարգավորումները:‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ներառական գործառույթներով այլ նմանակուներ գտնելու համար նմանակուների զտման էջում փնտրեք Access and Inclusion և զտեք ըստ ներառական հատկանիշի‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Ինտերակտիվ իրադարձություններ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ավելացրեք տեսողական ընդգծումները մկնիկի համար և հպեք:‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Հնչյուններ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Լրացուցիչ հնչյուններ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Նվագարկեք լրացուցիչ ձայնը, որը կարող է օգտակար լինել որոշ սովորողների համար:‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ձայնավորում (միայն անգլերեն)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Պրոյեկտորի ռեժիմ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Տեղափոխել հաջորդ տարր կամ խումբ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Տեղափոխել նախորդ տարր կամ խումբ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Տեղափոխել խմբի տարրերի միջև‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Սեղմեք կոճակները‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Դուրս գալ երկխոսությունից‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Սահմանեք արժեքներ ստեղնաշարով‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Փոխարկելի վանդակներ‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Հիմնական գործողություններ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Սահիչի կառավարում‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Կարգավորել‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Սահիչ‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Մաքսիմում‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Մինիմում‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Անցնել առավելագույնի‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Անցնել նվազագույնի‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Կարգավորել ավելի փոքր քայլերով‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Կարգավորել ավելի մեծ քայլերով‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} ավելի փոքր քայլերով‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} ավելի մեծ քայլերով‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Անցում {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Անցում {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪կամ‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Դադարեցնել կամ գործարկել‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Վերականգնել բոլորը‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Ջնջել‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Տարբերակ‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Արագ‬",
    "SCENERY_PHET/speed.normal": "‪Նորմալ‬",
    "SCENERY_PHET/speed.slow": "‪Դանդաղ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ig": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Ogige  Egwuregwu Ike: Elementrị‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Na-ete Ihe‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Mmeghe‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Ebe Egwuregwu‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Malitegharịa‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Ọsọ‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪ụdị ume‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Yme maka ngagharị‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪ike ndọda‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Ume uzuoku‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Mkpokọta‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Ogologo = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪adịghị ire ụtọ‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Uzo‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Ntụaka mbụ-ije‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪obe site n'obe‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪gaa n'ihu‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪okirikiri chaati‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Ọsọ‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Ọnwa‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Ụwa‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupita‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Ike Ndọda‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Ntakiri‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪ukwuego‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Otutu‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ọ dịghị‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Obere‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Nnukwu‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪na-elekọta‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Ntụgharị Uru‬",
    "JOIST/thirdParty.credits.link": "‪Onye Nke Atọ Onyinye‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Enwere Ajụjụ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Nọmba ezighi ezi‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Ihe ngosi ga-amalite na ụkpụrụ ndabara maka<br>paramita ajụjụ ndị ahụ.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webụsaịtị...‬",
    "JOIST/menuItem.reportAProblem": "‪Kọọ Ahụhụ‬",
    "JOIST/menuItem.getUpdate": "‪Mmelite...‬",
    "JOIST/menuItem.screenshot": "‪Nseta Ihuenyo‬",
    "JOIST/menuItem.fullscreen": "‪Ihuenyo zuru oke‬",
    "JOIST/menuItem.about": "‪Banyere...‬",
    "JOIST/preferences.title": "‪Mmasị‬",
    "JOIST/keyboardShortcuts.title": "‪Azịza Ahụigodo‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ọhụrụ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪ụdị {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Onyinye‬",
    "JOIST/credits.leadDesign": "‪Ibu Uzo Imewe:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Mmepe Ngwanrọ: {0}‬",
    "JOIST/credits.team": "‪Ụlọ Ọrụ:{0}‬",
    "JOIST/credits.contributors": "‪Onye Ntinye Aka: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Ntụkwasị Obi Ịdị Mma: {0}‬",
    "JOIST/credits.graphicArts": "‪Eserese:{0}‬",
    "JOIST/credits.soundDesign": "‪Ebe Olu: {0}‬",
    "JOIST/credits.thanks": "‪Daalụ‬",
    "JOIST/updates.checking": "‪Mmelite...‬",
    "JOIST/updates.upToDate": "‪Ịme anwansị bụ ihe ọhụrụ.‬",
    "JOIST/updates.outOfDate": "‪Ụdị ọhụrụ dị‬",
    "JOIST/updates.newVersionAvailable": "‪Enwere ụdị ọhụrụ dị: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Mbipute ugbua nke gi bu: {0}.‬",
    "JOIST/updates.getUpdate": "‪Nweta Mmelite…‬",
    "JOIST/updates.noThanks": "‪Mba Daalụ‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Enweghị mmelite‬",
    "JOIST/preferences.tabs.overview.title": "‪Nchịkọta‬",
    "JOIST/preferences.tabs.simulation.title": "‪ịme anwansị‬",
    "JOIST/preferences.tabs.visual.title": "‪Anya‬",
    "JOIST/preferences.tabs.audio.title": "‪Ọdịyo‬",
    "JOIST/preferences.tabs.input.title": "‪Ntinye‬",
    "JOIST/preferences.tabs.localization.title": "‪edozi na ebe‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Njirimara Ọdịyo‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Kpọọ na-ada ụda na mmetụta ụda ka ị na-emekọrịta ihe.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Mpaghara na Omenala‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Anyị na-agbakwunye atụmatụ na ịme anwansị anyị iji mee ka ha na-esonye. Ụfọdụ n'ime atụmatụ ndị a na-akwado ohere maka ndị mmụta nwere mkpa dị iche iche na n'ime gburugburu ebe dị iche iche. Chọgharịa menu a ka ịlele ma ọ bụ gbanwee ntọala ngosi ndabara‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ka ịchọta ịme anwansị ndị ọzọ nwere njirimara nsonye, chọọ Access na nsonye na ibe nzacha ịme anwansị wee nzacha site na njirimara nsonye.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Isi Ihe Mmekọrịta‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tinye ihe ngosi anya maka òké na aka ka ị na-emekọrịta ihe.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Na-Ada Ụda‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Nnukwu Ụda‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Kpọọ ụda agbakwunyere nke nwere ike ịbara ụfọdụ ndị mmụta aka.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ịkpọ ụda (Bekee naanị)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Olu ma gosi ọdịnaya ka ị na-emekọrịta ihe‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪lee ntụziaka‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Mụbaa ọdịiche agba maka nhụsianya ka mma na klaasị‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Gaa na ihe ma ọ bụ otu na-esote‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Gaa na ihe gara aga ma ọ bụ otu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Bugharịa n'etiti ihe dị n'otu‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pịa bọtịnụ‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Pụọ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tọọ ụkpụrụ n'ime ahụ igodo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Tụgharịa akpa‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ọrụ Mbụ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Bugharịa ihe nwere ike ịdọrọ‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Bugharịa‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Gaa nwayọọ nwayọọ‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Njikwa ihe mmịfe‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Dozie‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪ihe mmịfe‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪kacha‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪kacha nta‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪gaa na nke kachasi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪gaa na nke kacha nta‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪hazie ihe mmịfe‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪dozie n'ime obere nzọụkwụ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪dozie na ibu nzọụkwụ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} n'obere nzọụkwụ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} n'ụzọ buru ibu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Gaa na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Gaa na {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Segharia‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ma ọ bụ‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tọgharịa Ha niile‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Ebe Obibi‬",
    "SCENERY_PHET/key.end": "‪Ngwucha‬",
    "SCENERY_PHET/key.space": "‪Oghere‬",
    "SCENERY_PHET/key.tab": "‪Imetụ Aka‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Nhọrọ‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Imetụ Aka‬",
    "SCENERY_PHET/key.capsLock": "‪Nnukwu Mkpụrụedemede‬",
    "SCENERY_PHET/key.esc": "‪Mgbapụ‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Gaa N'okpuru‬",
    "SCENERY_PHET/key.pageUp": "‪Gaa N'elu‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Ngwa Ngwa‬",
    "SCENERY_PHET/speed.normal": "‪Nkịtị‬",
    "SCENERY_PHET/speed.slow": "‪Nwayọọ Nwayọọ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ka <b>Jidere</b> ma ọ bụ <b>Hapụ</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "in": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energi Skate: Dasar‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Gesekan‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Permulaan‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Jalur Taman‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Hak Cipta Terjemahan‬",
    "JOIST/thirdParty.credits.link": "‪Hak Cipta Pihak Ketiga‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Kriteria tidak sesuai‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Satu atau lebih patokan memiliki nilai tidak sesuai‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulasi dimulai dengan nilai dasar untuk setiap kriteria‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Laman PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Laporkan Masalah...‬",
    "JOIST/menuItem.getUpdate": "‪Perbarui‬",
    "JOIST/menuItem.screenshot": "‪Tangkapan Layar‬",
    "JOIST/menuItem.fullscreen": "‪Layar Penuh‬",
    "JOIST/menuItem.about": "‪Tentang‬",
    "JOIST/preferences.title": "‪Preferensi‬",
    "JOIST/keyboardShortcuts.title": "‪Tombol Pintas‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Untuk memulai‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Versi {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Hak Cipta‬",
    "JOIST/credits.leadDesign": "‪Perancang Desain: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Pengembangan Software: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Kontributor: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Jaminan Kualitas: {0}‬",
    "JOIST/credits.graphicArts": "‪Tampilan Grafis: {0}‬",
    "JOIST/credits.soundDesign": "‪Pengaturan Suara: {0}‬",
    "JOIST/credits.thanks": "‪Terimakasih‬",
    "JOIST/updates.checking": "‪Memeriksa Pembaharuan‬",
    "JOIST/updates.upToDate": "‪Simulasi ini yang Terbaru‬",
    "JOIST/updates.outOfDate": "‪Tersedia Versi Terbaru‬",
    "JOIST/updates.newVersionAvailable": "‪Kini Tersedia Versi Terbaru: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Versi yang kamu punya saat ini adalah : {0}‬",
    "JOIST/updates.getUpdate": "‪Dapatkan Pembaharuan‬",
    "JOIST/updates.noThanks": "‪Tidak Terimakasih‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪kukanTidak dapat memeriksa pembaharuan‬",
    "JOIST/preferences.tabs.overview.title": "‪Gambaran singkat‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulasi‬",
    "JOIST/preferences.tabs.visual.title": "‪Tampilan‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Masukan‬",
    "JOIST/preferences.tabs.localization.title": "‪Penyesuaian Bahasa Lokal‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Fitur Audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Mainkan sonifikasi dan efek suara ketika menggunakan‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Kami sedang menambahkan fitur-fitur baru pada simulasi kami untuk membuatnya lebih lengkap. Beberapa fitur ini mendukung aksesibilitas bagi pelajar dengan berbagai kebutuhan dan di berbagai lingkungan. Jelajahi menu ini untuk melihat atau mengubah pengaturan tampilan default.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Untuk menemukan simulasi lain dengan fitur lebih lengkap, cari 'Akses dan 'Inclusive Features' di halaman filter simulasi dan filter berdasarkan fitur inklusif.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Sorotan Interaksi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tambahkan tampilan visual untuk mouse dan sentuhan begitu diarahkan‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Suara‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Suara Tambahan‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pindah ke pilihan berikut dalam grup‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Pindah ke pilihan sebelumnya dalam grup‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Pindah diantara pilihan di dalam grup‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tekan Tombol‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Keluar dari percakapan‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Tindakan dasar‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Pengatur slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Atur ke yang paling besar‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Atur ke yang paling kecil‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Atur slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Atur slider sedikit demi sedikit‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Atur slider sekaligus banyak‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪atau‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Spasi‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Cepat‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lambat‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "is": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Orka í hjólabrettagarði: Grunnatriði‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Núningur‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Inngangur‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Leikvöllur‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Þýðendur‬",
    "JOIST/thirdParty.credits.link": "‪Þriðja aðila höfundar‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ógildar færibreytur í fyrirspurn‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ein eða fleiri af færibreytum<br>hafa ekki leyfð gildi:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Sýndartilraunin fer í gang með sjálfgefnum gildum<br>fyrir þessar fyrirspurnarbreytur.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Heimasíða PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Tilkynna vandamál…‬",
    "JOIST/menuItem.getUpdate": "‪Kanna með uppfærslur…‬",
    "JOIST/menuItem.screenshot": "‪Skjámynd‬",
    "JOIST/menuItem.fullscreen": "‪Fylla skjá‬",
    "JOIST/menuItem.about": "‪Um…‬",
    "JOIST/preferences.title": "‪Valkostir‬",
    "JOIST/keyboardShortcuts.title": "‪Flýtivísar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪til að byrja‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪útgáfa {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Höfundar‬",
    "JOIST/credits.leadDesign": "‪Hönnunarstjórn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Hugbúnaðarþróun: {0}‬",
    "JOIST/credits.team": "‪Teymið: {0}‬",
    "JOIST/credits.contributors": "‪Meðhöfundar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Gæðaeftirlit: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafík: {0}‬",
    "JOIST/credits.soundDesign": "‪Hljóðgerð: {0}‬",
    "JOIST/credits.thanks": "‪Þakkir‬",
    "JOIST/updates.checking": "‪Kanna með uppfærslur…‬",
    "JOIST/updates.upToDate": "‪Nýjasta útgáfa sýndartilraunar.‬",
    "JOIST/updates.outOfDate": "‪Ný útgáfa fáanleg‬",
    "JOIST/updates.newVersionAvailable": "‪Ný útgáfa er fáanleg: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Þetta er útgáfa: {0}‬",
    "JOIST/updates.getUpdate": "‪Sækja uppfærslu…‬",
    "JOIST/updates.noThanks": "‪Nei, takk‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Get ekki leitað að uppfærslu.‬",
    "JOIST/preferences.tabs.overview.title": "‪Yfirlit‬",
    "JOIST/preferences.tabs.simulation.title": "‪Hermun‬",
    "JOIST/preferences.tabs.visual.title": "‪Sýnilegt‬",
    "JOIST/preferences.tabs.audio.title": "‪Hljóð‬",
    "JOIST/preferences.tabs.input.title": "‪Inntak‬",
    "JOIST/preferences.tabs.localization.title": "‪Staðsetning‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Eiginleikar hljóðs‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Spila hljóð og hljóðbrellur‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Svæði og menning‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Veldu framsetningu fólks, staða, eða hluta í sýndartilrauninni. Myndum er ekki ætlað að lýsa allri fjölbreytni svæðis eða menningar.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Tungumál‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Breyta tungumáli til að þýða texta á skjánum. Aukalegar lýsingar, þegar þær eru til staðar, verða áfram á ensku.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Verið er að bæta við eiginleikum við frumgerðina. Sumir þessara eiginleika styðja aðgengi fyrir nemendur með fjölbreyttar þarfir og í fjölbreyttu umhverfi. Skoðaðu þessa valmynd til að skoða eða breyta sjálfgefnum stillingum.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Til að finna aðrar hermanir með  svipuðuðum eiginleikum skaltu leita að Aðgangur og innifalinn á hermunasíusíðunni og sía eftir eiginleikum innifalinn.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Skerpa á gagnvirkni‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Bæta við sjónrænum merkjum fyrir mús og snertingu þegar unnið er með sýndartilraunina.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Hljóð‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Aukahljóð‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Spila auka hljóð sem gætu verið sumum nemendum hjálpleg.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Hljóð (aðeins enska)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Hljóð og lýsingar þegar þú velur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afríka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afríka (hógvær)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asía‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Rómanska Ameríka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Eyjaálfa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Slembið‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Bandaríki Norður-Ameríku‬",
    "JOIST/projectorMode": "‪Skjávarpahamur‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Auka skerpu fyrir bætt útlit‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Færa yfir á næsta hlut eða hóp‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Færa yfir á fyrri hlut eða hóp‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Færa á milli hluta í hóp‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Þrýsta á takka‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Loka glugga‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Setja gildi á lyklaborði‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Breyta vali‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Grunnaðgerðir‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Hreyfa færanlega hluti‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Hreyfa‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Hreyfa hægar‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Stjórnun rennistiku‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Stilla‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪rennistika‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪hámark‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪lágmark‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Fara í hæsta‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Fara í minnsta‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Aðlaga rennistiku‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Aðlaga í smærri skrefum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Aðlaga í stærri skrefum‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} í smærri skrefum‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} í stærri skrefum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Stökkva í {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Stökkva í {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Skiptihnappur‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eða‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Keyra eða gera hlé á hermun‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Endurstilla allt‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Heim‬",
    "SCENERY_PHET/key.end": "‪End lykill‬",
    "SCENERY_PHET/key.space": "‪Bilslá‬",
    "SCENERY_PHET/key.tab": "‪Dálklykill‬",
    "SCENERY_PHET/key.backspace": "‪Hoplykill (eyða)‬",
    "SCENERY_PHET/key.delete": "‪Eyðingarlykill‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K takki‬",
    "SCENERY_PHET/key.l": "‪L takki‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Valkostur‬",
    "SCENERY_PHET/key.alt": "‪Alt lykill‬",
    "SCENERY_PHET/key.return": "‪Vendilykill‬",
    "SCENERY_PHET/key.enter": "‪Vendihnappur‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock lykill‬",
    "SCENERY_PHET/key.esc": "‪Esc lykill‬",
    "SCENERY_PHET/key.fn": "‪Fn lykill‬",
    "SCENERY_PHET/key.pageDown": "‪Síða niður‬",
    "SCENERY_PHET/key.pageUp": "‪Síða upp‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Hratt‬",
    "SCENERY_PHET/speed.normal": "‪Venjulegur hraði‬",
    "SCENERY_PHET/speed.slow": "‪Hægar‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪til að <b> grípa </b> eða <b> sleppa </b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "it": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energia con lo Skateboard: concetti base‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Attrito‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introduzione‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Condizioni della pista‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Riavvia lo Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Velocità‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinetica‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potenziale‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termica‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Totale‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altezza = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Attrito‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Percorso‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Altezza di riferimento‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Griglia‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Mantieni il tracciato‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Areogramma‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Velocità‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Luna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Terra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Giove‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravità‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Minima‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Massima‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Nessuno‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Piccolo‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalizza‬",
    "JOIST/privacyPolicy": "‪Politica sulla riservatezza‬",
    "JOIST/translation.credits.link": "‪Riconoscimenti di traduzione‬",
    "JOIST/thirdParty.credits.link": "‪Riconoscimenti di terze parti‬",
    "JOIST/donateToPhet": "‪Dona a PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametri richiesti non validi‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o più parametri della richiesta hanno prodotto un risultato <br>non valido:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulazione partirà con valori standard per i seguenti<br>parametri richiesti‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Il sito di PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Segnala un problema...‬",
    "JOIST/menuItem.getUpdate": "‪Controlla gli aggiornamenti...‬",
    "JOIST/menuItem.screenshot": "‪Cattura schermo‬",
    "JOIST/menuItem.fullscreen": "‪Schermo intero‬",
    "JOIST/menuItem.about": "‪A proposito di...‬",
    "JOIST/preferences.title": "‪Preferenze‬",
    "JOIST/keyboardShortcuts.title": "‪Scorciatoie da tastiera‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪per iniziare‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versione {0}‬",
    "JOIST/license.title": "‪Licenza‬",
    "JOIST/credits.title": "‪Riconoscimenti‬",
    "JOIST/credits.leadDesign": "‪Direttore del progetto: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Sviluppo del software {0}‬",
    "JOIST/credits.team": "‪Il Team: {0}‬",
    "JOIST/credits.contributors": "‪Collaboratori: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Garanzia di Qualità: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafica: {0}‬",
    "JOIST/credits.soundDesign": "‪Progettazione sonora: {0}‬",
    "JOIST/credits.thanks": "‪Ringraziamenti‬",
    "JOIST/updates.checking": "‪Controllo degli aggiornamenti...‬",
    "JOIST/updates.upToDate": "‪Questa simulazione è aggiornata.‬",
    "JOIST/updates.outOfDate": "‪Nuova versione disponibile‬",
    "JOIST/updates.newVersionAvailable": "‪C'è una nuova versione disponibile {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪La tua versione attuale è: {0}‬",
    "JOIST/updates.getUpdate": "‪Resta aggiornato...‬",
    "JOIST/updates.noThanks": "‪Nessun ringraziamento‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Impossibile controllare gli aggiornamenti.‬",
    "JOIST/preferences.tabs.overview.title": "‪Panoramica‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulazione‬",
    "JOIST/preferences.tabs.visual.title": "‪Visivo‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localizzazione‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Caratteristiche audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Riproduci sonorizzazioni ed effetti sonori mentre interagisci.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regione e Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Seleziona la rappresentazione di persone, luoghi o oggetti nella simulazione. Le immagini non intendono rappresentare l'intera diversità in una regione o di una cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lingue‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia lingua per tradurre il testo delle schermate. Descrizioni aggiuntive, quando presenti, rimangono in Inglese.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Stiamo aggiungendo funzionalità alle nostre simulazioni per renderle più inclusive. Alcune di queste funzionalità supportano l'accessibilità per gli studenti con esigenze diverse e all'interno di ambienti diversi. Esplora le schede in questo menu per rivedere o cambiare le impostazioni di presentazione prefigurate‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Per trovare altre simulazioni con funzionalità inclusive, cerca Accesso e Inclusione nella pagina del filtro di simulazione e filtra per funzionalità inclusive.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Effetti Visivi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Aggiungi effetti visivi per mouse e tocco mentre interagisci.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Suoni‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Suoni extra‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Riproduci suoni aggiuntivi che potrebbero essere utili per alcuni studenti.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (solo in inglese)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dai voce ed evidenzia i contenuti mentre interagisci.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (umile per condizioni sociali)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪America Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Casuale‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Modalità proiezione‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Incremento del contrasto cromatico per migliorare la visibilità in classe‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Passa al prossimo elemento o gruppo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Passa al precedente elemento o gruppo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Muovi tra gli elementi del gruppo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Premi i pulsanti‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Chiudi la finestra di dialogo‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Imposta i valori col tastierino‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Attiva/disattiva le caselle di controllo‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Azioni base‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Sposta gli elementi trascinabili‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Muovi‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Muovi lentamente‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controlli del cursore‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Regola‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪cursore‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪massimo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Vai al massimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Vai al minimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Regolazione cursore‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Regola lentamente‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Regola rapidamente‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} a piccoli passi‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} a grandi passi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Salta al {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Salta al {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Maiuscolo‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Attiva pausa o riprendi‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Azzera tutto‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪Fine‬",
    "SCENERY_PHET/key.space": "‪Spazio‬",
    "SCENERY_PHET/key.tab": "‪Tabulazione‬",
    "SCENERY_PHET/key.backspace": "‪cancella a sinistra‬",
    "SCENERY_PHET/key.delete": "‪Canc‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Opzione‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Invio‬",
    "SCENERY_PHET/key.enter": "‪Invio‬",
    "SCENERY_PHET/key.capsLock": "‪Blocco maiuscole‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pag giù‬",
    "SCENERY_PHET/key.pageUp": "‪Pag su‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Veloce‬",
    "SCENERY_PHET/speed.normal": "‪Normale‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Prendere</b> o <b>Lasciare</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "iw": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‫פארק אנרגית גלישה: בסיסי‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‫חיכוך‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‫ראשי‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‫עריכת מסלול‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‫איפוס גולש‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‫מהירות‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‫{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‫מטר‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‫אנרגיה‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‫תנועה‬",
    "ENERGY_SKATE_PARK/energies.potential": "‫גובה‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‫חום‬",
    "ENERGY_SKATE_PARK/energies.total": "‫סך הכל‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‫גובה = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‫0 מטרים‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‫{{value}} ניוטון\\ק\"ג‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‫חיכוך‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‫מסלול‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‫גובה יחסי‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‫רשת‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‫הצמדה למסלול‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‫גרף עוגה‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‫מהירות‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‫ירח‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‫כדור הארץ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‫צדק‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‫{{value}} מטר\\שנייה<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‫כבידה‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‫מעט‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‫מסה‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‫{{value}} ק\"ג‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‫הרבה‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‫ללא‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‫קטן‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‫גדול‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‫מותאם‬",
    "JOIST/privacyPolicy": "‫מדיניות פרטיות‬",
    "JOIST/translation.credits.link": "‫קרדיטי תרגום‬",
    "JOIST/thirdParty.credits.link": "‫קרדיטים לצד ג‬",
    "JOIST/donateToPhet": "‫תרמו ל-Phet‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫ערכי חיפוש לא חוקיים‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫אחד או יותר מערכי החיפוש לא חוקיים:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ההדמיה תתחיל עם ערכי ברירת מחדל עבור<br>ערכי החיפוש.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫אתר PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫דווח על בעיה...‬",
    "JOIST/menuItem.getUpdate": "‫חיפוש עדכונים...‬",
    "JOIST/menuItem.screenshot": "‫צילום מסך‬",
    "JOIST/menuItem.fullscreen": "‫מסך מלא‬",
    "JOIST/menuItem.about": "‫אודות...‬",
    "JOIST/preferences.title": "‫העדפות‬",
    "JOIST/keyboardShortcuts.title": "‫קיצורי מקשים‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫להתחלה‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‫גרסה {0}‬",
    "JOIST/license.title": "‫רישיון‬",
    "JOIST/credits.title": "‫קרדיטים‬",
    "JOIST/credits.leadDesign": "‫עיצוב ראשי: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫פיתוח תכנה: {0}‬",
    "JOIST/credits.team": "‫צוות: {0}‬",
    "JOIST/credits.contributors": "‫תורמים: {0}‬",
    "JOIST/credits.qualityAssurance": "‫אבטחת איכות: {0}‬",
    "JOIST/credits.graphicArts": "‫עיצוב אומנותי: {0}‬",
    "JOIST/credits.soundDesign": "‫עיצוב צליל: {0}‬",
    "JOIST/credits.thanks": "‫תודות‬",
    "JOIST/updates.checking": "‫מחפש עדכונים...‬",
    "JOIST/updates.upToDate": "‫ההדמיה מעודכנת.‬",
    "JOIST/updates.outOfDate": "‫גרסה חדשה זמינה‬",
    "JOIST/updates.newVersionAvailable": "‫קיימת גרסה חדשה זמינה: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‫הגרסה הנוכחית שלך היא: {0}‬",
    "JOIST/updates.getUpdate": "‫לעדכון...‬",
    "JOIST/updates.noThanks": "‫לא, תודה‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‫בדיקת עדכונים נכשלה.‬",
    "JOIST/preferences.tabs.overview.title": "‫סקירה‬",
    "JOIST/preferences.tabs.simulation.title": "‫הדמיה‬",
    "JOIST/preferences.tabs.visual.title": "‫נראות‬",
    "JOIST/preferences.tabs.audio.title": "‫שמע‬",
    "JOIST/preferences.tabs.input.title": "‫קלט‬",
    "JOIST/preferences.tabs.localization.title": "‫התאמה מקומית‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫מאפייני שמע‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫השמע התראות קוליות ואפקטים קוליים בעת אינטראקציה.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫אזור ותרבות‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫בחר את התיאור של אנשים, מקומות או חפצים בסים. תמונות אינן מיועדות לייצג את כל המגוון של אזור או תרבות.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫שפות‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫שנה שפה כדי לתרגם טקסט על המסך. תיאורים נוספים, כשיש, יישארו באנגלית.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫אנו מוסיפים תכונות לסימולציות שלנו כדי להפוך אותן מותאמות יותר. חלק מהתכונות הללו תומכות בנגישות ללומדים עם צרכים מגוונים ובגוון סביבות. סקרו את התפריט כדי לבדוק או לשנות את הגדרות תצוגת ברירות המחדל.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫למצוא הדמיות אחרות עם תכונות נגישות, יש להיכנס לעמוד המסננים של ההדמיות באתר PhET ולסנן באמצעות רכיבי נגישות.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫דגשים אינטראקטיביים‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫הוספת הדגשה חזותית עבור העכבר ומגע באינטראקציה.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫צלילים‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫הגברת קול‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫נגן צלילים נוספים על-מנת לסייעו לחלק מהלומדים.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫הקראה (אנגלית בלבד)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫קול והדגשת תוכן בעת אינטראקציה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫אפריקה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫אפריקה (צנוע)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫אסיה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫אמריקה לטינית‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫אוקיאניה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫אקראי‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ארצות הברית‬",
    "JOIST/projectorMode": "‫מצב מקרן‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫הגדלת ניגודיות צבע לשיפור הנראות בכיתה‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫עבור לעצם או לקבוצה הבאים‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫עבור לעצם הקודם או לקבוצה הקודמת‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫עבור בין עצמים בקבוצה‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫מקשי הפעלה‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫יציאה מתיבת השיח‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫הגדר ערכים בלוח המקשים‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫בחירה בתיבות סימון‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫פעולות בסיסיות‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‫הזז גופים הניתנים לשינו מקום‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‫הזז‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‫הזז לאט יותר‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫בקרים‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫התאמה‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫שקופית‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫מקסימום‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫מינימום‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫קפוץ למקסימום‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫קפוץ למינימום‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫כיוונון עצמים‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫התאם בצעדים קטנים יותר‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫התאם בצעדים גדולים יותר‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} בצעדים קטנים יותר‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} בצעדים גדולים יותר‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫קפיצה ל{{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫קפיצה ל{{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫או‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫עצור או נגן‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫אפס הכל‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{units}} {{distance}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.space": "‫רווח‬",
    "SCENERY_PHET/key.tab": "‫Tab‬",
    "SCENERY_PHET/key.backspace": "‫Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‫B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‫E‬",
    "SCENERY_PHET/key.f": "‫F‬",
    "SCENERY_PHET/key.g": "‫G‬",
    "SCENERY_PHET/key.h": "‫H‬",
    "SCENERY_PHET/key.i": "‫I‬",
    "SCENERY_PHET/key.j": "‫J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‫M‬",
    "SCENERY_PHET/key.n": "‫N‬",
    "SCENERY_PHET/key.o": "‫O‬",
    "SCENERY_PHET/key.p": "‫P‬",
    "SCENERY_PHET/key.q": "‫Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‫T‬",
    "SCENERY_PHET/key.u": "‫U‬",
    "SCENERY_PHET/key.v": "‫V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‫X‬",
    "SCENERY_PHET/key.y": "‫Y‬",
    "SCENERY_PHET/key.z": "‫Z‬",
    "SCENERY_PHET/key.zero": "‫0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.four": "‫4‬",
    "SCENERY_PHET/key.five": "‫5‬",
    "SCENERY_PHET/key.six": "‫6‬",
    "SCENERY_PHET/key.seven": "‫7‬",
    "SCENERY_PHET/key.eight": "‫8‬",
    "SCENERY_PHET/key.nine": "‫9‬",
    "SCENERY_PHET/key.option": "‫אפשרויות‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‫חזור‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‫m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‫{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‫מהר‬",
    "SCENERY_PHET/speed.normal": "‫רגיל‬",
    "SCENERY_PHET/speed.slow": "‫איטי‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫<b>לתפוס</b> או <b>לשחרר</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ja": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪力学的エネルギーの保存: ベーシック‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪摩擦あり‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪摩擦なし‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪プレーモード‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪スケーターを戻す‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪速さ‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪エネルギー‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪運動‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪位置‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪熱‬",
    "ENERGY_SKATE_PARK/energies.total": "‪全‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪高さ = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪摩擦‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪軌道‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪基準の高さ‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪グリッド‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪コースに固定‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪円グラフ‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪速さ‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪月‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪地球‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪木星‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪重力‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪小‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪質量‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪大‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪なし‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪小‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪大‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪カスタム‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪翻訳について‬",
    "JOIST/thirdParty.credits.link": "‪第三者団体について‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhETのホームページ‬",
    "JOIST/menuItem.reportAProblem": "‪問題を報告‬",
    "JOIST/menuItem.getUpdate": "‪アップデートの確認‬",
    "JOIST/menuItem.screenshot": "‪スクリーンショット‬",
    "JOIST/menuItem.fullscreen": "‪全画面表示‬",
    "JOIST/menuItem.about": "‪メニュー項目‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪キーボード操作方法‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪で始める‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪バージョン {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪関係者‬",
    "JOIST/credits.leadDesign": "‪デザイン責任者: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪ソフトウェア開発: {0}‬",
    "JOIST/credits.team": "‪チーム: {0}‬",
    "JOIST/credits.contributors": "‪貢献者: {0}‬",
    "JOIST/credits.qualityAssurance": "‪品質保証者 :{0}‬",
    "JOIST/credits.graphicArts": "‪グラフィックアーティスト: {0}‬",
    "JOIST/credits.soundDesign": "‪サウンドデザイン：{0}‬",
    "JOIST/credits.thanks": "‪謝辞‬",
    "JOIST/updates.checking": "‪アップデートを確認しています‬",
    "JOIST/updates.upToDate": "‪このシミュレーションは最新版です‬",
    "JOIST/updates.outOfDate": "‪新しいバージョンが利用できます‬",
    "JOIST/updates.newVersionAvailable": "‪新しいバージョンが入手できます: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪現在のバージョン: {0}‬",
    "JOIST/updates.getUpdate": "‪アップデートを入手‬",
    "JOIST/updates.noThanks": "‪不要‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪アップデートをチェックできません‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪プロジェクターモード‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪次のアイテム（グループ）‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪前のアイテム（グループ）‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪グループ内で選択‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ボタンを押す‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ダイアログを終了‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪チェックボックスを切り替える‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪基本操作‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪スライダーのコントロール‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪調節する‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪スライダー‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪最大値‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪最小値‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪最大値‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪最小値‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪つまみを動かす‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪少しずつ動かす‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪大きく動かす‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪より細かく{{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪より大まかに{{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}へジャンプ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}へジャンプ‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪か‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪再生‬",
    "SCENERY_PHET/speed.slow": "‪スロー再生‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ka": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪ენერგია სკეიტების პარკში‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪ხახუნი‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪გაცნობა‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪სპორტული მოედანი‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪სკეიტერის დაბრუნება‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪სიჩქარე‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} მ/წმ‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪მ‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪ენერგია‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪კინეტიკიკური‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪პოტენციური‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪სითბური‬",
    "ENERGY_SKATE_PARK/energies.total": "‪სრული‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪სიმაღლე=0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 მ‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} ნ/კგ‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ხახუნი‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪ტრაექტორია‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪ათვლის სიმაღლე‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪უჯრები‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪ბილიკზე მიმაგრება‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪წრიული დიაგრამა‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪სიჩქარე‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪მთვარე‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪დედამიწა‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪იუპიტერი‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} მ/წმ<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪გრავიტავია‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪მცირე‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪მასა‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} კგ‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪დიდი‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪0‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪მცირე‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪დიდი‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪შერჩევა‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪თარგმანი‬",
    "JOIST/thirdParty.credits.link": "‪მესამე მხარის რესურსები‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪მოთხოვნის არასწორი პარამეტრები‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ერთ ან მეტ მოთხოვნის პარამეტრს აქვს<br>არასწორი მნიშვნელობები:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪სიმულაცია დაიწყება ნაგულისხმევი მნიშვნელობებით<br>ამ მოთხოვნის პარამეტრებისთვის.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET ვებ-გვერდი...‬",
    "JOIST/menuItem.reportAProblem": "‪პრობლემის შეტყობინება...‬",
    "JOIST/menuItem.getUpdate": "‪განახლება‬",
    "JOIST/menuItem.screenshot": "‪ეკრანის სურათი‬",
    "JOIST/menuItem.fullscreen": "‪გადიდება‬",
    "JOIST/menuItem.about": "‪პროგრამის შესახებ‬",
    "JOIST/preferences.title": "‪არჩევა‬",
    "JOIST/keyboardShortcuts.title": "‪კლავიატურის მოკლე ბრძანებები‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪დასაწყებად‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪ვერსია {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪პროექტზე მუშაობდნენ‬",
    "JOIST/credits.leadDesign": "‪მთავარი დიზაინი: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪პროგრამული უზრუნველყოფა: {0}‬",
    "JOIST/credits.team": "‪გუნდი: {0}‬",
    "JOIST/credits.contributors": "‪კონტრიბუტორები: {0}‬",
    "JOIST/credits.qualityAssurance": "‪ხარისხის უზრუნველყოფა: {0}‬",
    "JOIST/credits.graphicArts": "‪გრაფიკა: {0}‬",
    "JOIST/credits.soundDesign": "‪ხმის დიზაინი: {0}‬",
    "JOIST/credits.thanks": "‪მადლობა‬",
    "JOIST/updates.checking": "‪განახლება მოწმდება‬",
    "JOIST/updates.upToDate": "‪მოცემულია სიმულაციის ბოლო განახლება.‬",
    "JOIST/updates.outOfDate": "‪ხელმისაწვდომია ახალი ვერსია‬",
    "JOIST/updates.newVersionAvailable": "‪ხელმისაწვდომია ახალი ვერსია: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪თქვენი ამჟამიდენლი ვერსია: {0}.‬",
    "JOIST/updates.getUpdate": "‪განახლების მიღება...‬",
    "JOIST/updates.noThanks": "‪არა, მადლობა‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪განახლების შემოწმება შეუძლებელია.‬",
    "JOIST/preferences.tabs.overview.title": "‪მიმოხილვა‬",
    "JOIST/preferences.tabs.simulation.title": "‪სიმულაცია‬",
    "JOIST/preferences.tabs.visual.title": "‪ვიზუალი‬",
    "JOIST/preferences.tabs.audio.title": "‪ხმა‬",
    "JOIST/preferences.tabs.input.title": "‪შეყვანა‬",
    "JOIST/preferences.tabs.localization.title": "‪ლოკალიზაცია‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ხმის პარამეტრები‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪ხმოვანი ეფექტების ჩართვა ინტერაქციის დროს.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪რეგიონი და კულტურა‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪აირჩიეთ სიმულაციაში ადამიანების, ადგილების ან ობიექტების ასახვა. სურათები არ არის განკუთვნილი რეგიონის ან კულტურის სრული მრავალფეროვნების წარმოსადგენად.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ენები‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪ეკრანზე ტექსტის სათარგმნად შეცვალეთ ენა. დამატებითი აღწერები, მათი არსებობის შემთხვევაში, რჩება ინგლისურ ენაზე.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪ჩვენ ვამატებთ ფუნქციებს ჩვენს სიმულაციებში, რათა ისინი უფრო ინკლუზიური გახდეს. ზოგიერთი ეს ფუნქცია მხარს უჭერს ხელმისაწვდომობას განსხვავებული საჭიროებების მქონე მოსწავლეებისთვის და სხვადასხვა გარემოში. შეისწავლეთ ეს მენიუ ნაგულისხმევი პარამეტრების სანახავად ან შესაცვლელად.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪ხელმისაწვდომი ფუნქციების მქონე ყველა სიმულაციის სანახავად მოძებნეთ „ინკლუზიური ფუნქციები“ PhET ვებსაიტის სიმულაციების ფილტრის გვერდზე.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ინტერაქტიული მონიშვნები‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ხმები‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪დამატებითი ხმა‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪დამატებითი ხმების ჩართვა, რაც შეიძლება სასარგებლო იყოს ზოგიერთი მოსწავლისთვის.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪გახმოვანება (მხოლოდ ინგლისურად)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪შინაარსის გახმოვანება და მონიშვნა ინტერაქციის დროს.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪აფრიკა‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪აზია‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ლათინური ამერიკა‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ოკეანეთი‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪შემთხვევითი‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪ამერიკის შეერთებული შტატები‬",
    "JOIST/projectorMode": "‪პროექტორის რეჟიმი‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪გაზარდეთ ფერთა კონტრასტი საკლასო ოთახებში უკეთესი ხილვადობისთვის.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ჯგუფის შემდეგ სხეულზე გადასვლა‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ჯგუფის წინა სხეულზე გადასვლა‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ჯგუფის სხეულებს შორის გადასვლა‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ღილაკზე დაჭერა‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪დიალოგის დახურვა‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪შეიყვანეთ მნიშვნელობა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪მონიშვნის შეცვლა‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ძირითადი მოქმედებები‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪სლაიდერის მართვა‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪მორგება‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪სლაიდერი‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪მაქსიმუმი‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪მინიმუმი‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪მაქსიმუმზე გადახტომა‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪მინიმუმზე გადახტომა‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪სლაიდერის მორგება‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪მცირე ბიჯით მორგება‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪დიდი ბიჯით მორგება‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} მცირე ბიჯით‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} დიდი ბიჯით‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪გადახტომა {{minimum}}-ზე‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪გადახტომა {{maximum}}-ზე‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ან‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪მოქმედების შეჩერება ან გაშვება‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪გადატვირთვა‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪დასრულება‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪შეყვანა‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪გამოსვლა‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪სწრაფი‬",
    "SCENERY_PHET/speed.normal": "‪ჩვეულებრივი‬",
    "SCENERY_PHET/speed.slow": "‪ნელი‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>დასაჭერად</b> ან <b>გასაშვებად</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ki": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Kúiga Na kúhitúkira hinya: kawaida‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Mútara‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Kianjararia‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Kíharo‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Kwanjia ringí kw kúrugia‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Gúthie Na ihenya‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Hinya‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Hinya úratúmika‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Hinya úria múige‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Gúcenjia úrugarí‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Ciothe hamwe‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Úraihú = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Mútara‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Njííra‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Kúonia úraihú‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Mikúruro‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Kúnyitithia gwí mútambo‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Gúthie Na ihenya‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mwerí‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Thíí‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Mathaa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Úritú‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Nyingí‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Hatiri‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Nini‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Nene‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Njíra ya kawaida‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Ĩnĩkĩrĩrwo ya kũhũga‬",
    "JOIST/thirdParty.credits.link": "‪Ĩnĩkĩrĩrwo ya mũtigũ wa gatatu‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ndumiriri cia Kĩũria Itirĩ cia Kĩene‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ũmwe kana o maingĩ ma maciĩũria cia mũtaratara iri <br>gĩtiagĩrĩire:indo cia bata‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪simulation nĩ kuambĩrĩria na indo ca bata cia default <br>icio ciĩũria cia mũtaratara‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET mahiga makwa‬",
    "JOIST/menuItem.reportAProblem": "‪Riboti  Thĩna‬",
    "JOIST/menuItem.getUpdate": "‪Rora macokio merũ‬",
    "JOIST/menuItem.screenshot": "‪mbica ya mbica‬",
    "JOIST/menuItem.fullscreen": "‪gicicio giothe‬",
    "JOIST/menuItem.about": "‪Kũhũraga...‬",
    "JOIST/preferences.title": "‪maũndũ ma bata‬",
    "JOIST/keyboardShortcuts.title": "‪Njìra ngùhì ya keyboard‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Kwĩrira kũhenda‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Mùthemba {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Ĩnĩkĩrĩrwo‬",
    "JOIST/credits.leadDesign": "‪Design ndongoria: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Gììkùndi: {0}‬",
    "JOIST/credits.contributors": "‪Nyongereri: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kũmenyeria Ngumo: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Design ya thaùti: {0}‬",
    "JOIST/credits.thanks": "‪Thengiu‬",
    "JOIST/updates.checking": "‪Kũjũria mũrũhi...‬",
    "JOIST/updates.upToDate": "‪Ũgĩkũhi ũcio ũrĩ kwa nyakũrũ‬",
    "JOIST/updates.outOfDate": "‪Kũrĩ ũgĩkũhi ũrĩ mũcikũrũ‬",
    "JOIST/updates.newVersionAvailable": "‪Hena mùthemba ùngì mwerù n nì ùranyìtìkana: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪muthemba uria wikwo riuu: {0}.‬",
    "JOIST/updates.getUpdate": "‪Ĩngĩra Mũrũhi…‬",
    "JOIST/updates.noThanks": "‪Aca thengìo‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Hagatwi kũjũria mũrũhi‬",
    "JOIST/preferences.tabs.overview.title": "‪Muonekano‬",
    "JOIST/preferences.tabs.simulation.title": "‪kũgerekania‬",
    "JOIST/preferences.tabs.visual.title": "‪Cioneki‬",
    "JOIST/preferences.tabs.audio.title": "‪Mũgambo‬",
    "JOIST/preferences.tabs.input.title": "‪Gũikira‬",
    "JOIST/preferences.tabs.localization.title": "‪Kũgũrũ‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Miikarire ya Mũtarĩri‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Rĩrũ ũcikũĩru na nyũmbu-inĩ ĩrĩ kũnene wakũĩri ũngerĩreria na kuonera.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Enjimĩ na Mĩhĩrĩga‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Thirikari tĩrĩ mĩkarire-inĩ cia maturi gia kũhurĩria ũcio wa nene wa maturi-inĩ. Kĩundũ cia mĩkarire hĩrĩrĩria ũguo kũrĩrĩria-inĩ rĩa maturi-inĩ na matoro makuuru-inĩ aina mĩtego ya kũhurĩria wari ũndũ wa maturi na ũcio wa ng'etanĩ-inĩ. Tũrĩka menu ĩhĩrĩa kuona kũrĩrĩria aho ciothe kĩthĩĩrio-inĩ cia maturi-inĩ tĩragũo ciĩme-inĩ rĩa mbere‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kwĩhona njira cia kũtũgũkũra mathũngũthi-inĩ macio akeno, ũgũka gũko cia 'Access na Inclusion' kuwarĩ wa kũgũkũra rũũrũ ciothe rũmwe na kũgũkũra nĩngĩria-inĩ ũkũo cia kũtũgũkũra.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Mĩitĩrwo Mũrũ-Inĩ-ini‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Thumia kĩng'otho na ndiganĩ mũrũ-inĩ na mũthũku-inĩ ũngĩyĩreria.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Mĩtarĩri‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Maingĩ mĩtarĩri‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Rũme rwa mũnyene ya ũtarĩrĩ wa mũtũ wakuongerera gutũmaga‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kũtũka (English Kagati)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Kũrĩa mĩciĩra na kũhĩrĩra kĩarĩrĩ na ũtũkũ wa ndungatacokio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Thimu ya kũgũtha‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Kurutia kũrũra cia rangĩ ũgĩte ũrĩa wambere wĩciĩ wa mũbara-inĩ‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Tora kũgũrũ ya rũhĩgũ rwa iria cia gĩkũgũa‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Tora kũrũ ya rũhĩgũ rwa iria cia muoyo cia gĩthũmba‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Tora kũrũrũ ndũng'u cia iria cia muoyo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tora miringo‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Kurutwo matigari‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ũthoũrwo Maundũko Inĩũ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Miringo itiganwa‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Indo Iria Irĩ na Ũhoti wa Gũtambũrũkia‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Gũthiĩ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Thiĩ na mbere na kũhiũha‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Ũteithio wa Gũtongoria‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Kũgarũrĩra‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪gĩthũri‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Nene‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Nini‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Hũũka nginya harĩa hangĩhoteka‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Gũthiĩ na mbere o ũrĩa kwahoteka‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Kũgarũra kĩbarĩ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Gũthondeka na ikinya nini‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Gũthondeka na njĩra nene‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} na makinya manini‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}}  na makinya manene‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Hũũka  {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Hũũka {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Kũrĩkĩrĩ-inĩ‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪kana‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Gũtithia kana gũthaka‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Ũhoragia Gĩtũko‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪kwambĩrĩria‬",
    "SCENERY_PHET/key.end": "‪Mùico‬",
    "SCENERY_PHET/key.space": "‪Mwanya/Kiharo‬",
    "SCENERY_PHET/key.tab": "‪Tabu‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪Imwe‬",
    "SCENERY_PHET/key.two": "‪Irĩ‬",
    "SCENERY_PHET/key.three": "‪ithato‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Kũhagiria‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Gutonyia‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Honoka‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Ikurukia thi‬",
    "SCENERY_PHET/key.pageUp": "‪Ikurukia iguru‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Thi Narua‬",
    "SCENERY_PHET/speed.normal": "‪Mũciĩ-ini‬",
    "SCENERY_PHET/speed.slow": "‪Kahura‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "kk": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Энергетикалық скейт саябағы: негіздер‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Үйкеліс‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Кіріспе‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Ойын алаңы‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Аударма жасағандар‬",
    "JOIST/thirdParty.credits.link": "‪Үшінші тарап әзірлеушілері‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET сайты...‬",
    "JOIST/menuItem.reportAProblem": "‪Қате туралы хабарлау...‬",
    "JOIST/menuItem.getUpdate": "‪Жаңартуларды тексеру…‬",
    "JOIST/menuItem.screenshot": "‪Экранды суретке түсіру‬",
    "JOIST/menuItem.fullscreen": "‪Толық экран‬",
    "JOIST/menuItem.about": "‪Біз туралы‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Жедел батырмалар‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪бастау үшін‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪{0}-нұсқа‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Бағдарламаны жасағандар‬",
    "JOIST/credits.leadDesign": "‪Бас дизайнер: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Бағдарламалыны құрастырушылар: {0}‬",
    "JOIST/credits.team": "‪Топ мүшелері: {0}‬",
    "JOIST/credits.contributors": "‪Жобаға ат салысқандар: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Сапаны бақылау: {0}‬",
    "JOIST/credits.graphicArts": "‪Графикалық дизайн: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Алғыс айтамыз‬",
    "JOIST/updates.checking": "‪Жаңа нұсқаны тексеру…‬",
    "JOIST/updates.upToDate": "‪Бұл ең соңғы нұсқасы‬",
    "JOIST/updates.outOfDate": "‪Жаңа нұсқасы шықты‬",
    "JOIST/updates.newVersionAvailable": "‪{0}-жаңа нұсқасы бар‬",
    "JOIST/updates.yourCurrentVersion": "‪{0}-қазіргі нұсқа‬",
    "JOIST/updates.getUpdate": "‪Жаңарту...‬",
    "JOIST/updates.noThanks": "‪Жоқ, рақмет‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Жаңа нұсқаны тексеру мүмкін емес‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Проектр режимі‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Келесі элементке немесе топқа өту‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Алдыңғы элементке немесе топқа өту‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Топтағы элементтер арасында ауысу‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Батырманы басу‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Диалог терезесінен шығу‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Белгіні таңдау/алып тастау‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Базалық әрекеттер‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Реттеу‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪немесе‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Қайта қалпына келтіру‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Қалыпты‬",
    "SCENERY_PHET/speed.slow": "‪Баяу‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "km": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪ជិះស្គីបង្ហាញក្រាបថាមពល‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪កកិត‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪ចាប់ផ្ដើម‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Playground‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Translation Credits‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪Report a Problem…‬",
    "JOIST/menuItem.getUpdate": "‪Check for Updates…‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Full Screen‬",
    "JOIST/menuItem.about": "‪About…‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Thanks‬",
    "JOIST/updates.checking": "‪Checking for updates…‬",
    "JOIST/updates.upToDate": "‪This simulation is up to date.‬",
    "JOIST/updates.outOfDate": "‪New version available‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Get Update…‬",
    "JOIST/updates.noThanks": "‪No Thanks‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Unable to check for updates.‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪លឿន‬",
    "SCENERY_PHET/speed.normal": "‪ធម្មតា‬",
    "SCENERY_PHET/speed.slow": "‪យឺត‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "kn": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪ಶಕ್ತಿ ಜಾರು ಪಾರ್ಕ್ :ಮೂಲಭೂತ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪ಘರ್ಷಣೆ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪ಪರಿಚಯ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪ಮೈದಾನ‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ಭಾಷಾಂತರ ಋಣ‬",
    "JOIST/thirdParty.credits.link": "‪ತೃತೀಯ-ಪಕ್ಷ  ಋಣಗಳು‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪ಅನಧಿಕೃತ ವಿಚಾರಣಾ ಅಂಶಗಳು‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ಒಂದು ಅಥವಾ ಹೆಚ್ಚಿನ ಕೋರಿಕೆ ಅಂಶಗಳು <br> ಅಸಿಂಧು ಮೌಲ್ಯಗಳಾಗಿವೆ‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ಈ ಕೋರಿಕೆ ಅಂಶಗಳಿಗೆ ಸಿಮ್ಯುಲೇಶನ್ ಮೂಲ ಮೌಲ್ಯಗಳೊಂದಿಗೆ ಆರಂಭಿಸಲಾಗುವುದು.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET ವೆಬ್ಸೈಟ್ ...‬",
    "JOIST/menuItem.reportAProblem": "‪ಸಮಸ್ಯೆ ವರದಿಮಾಡಿ ...‬",
    "JOIST/menuItem.getUpdate": "‪ನವೀಕರಣಗಳಿಗಾಗಿ ಪರಿಶೀಲಿಸಿ ...‬",
    "JOIST/menuItem.screenshot": "‪ತೆರೆಚಿತ್ರ‬",
    "JOIST/menuItem.fullscreen": "‪ಪೂರ್ಣ ಪರದೆ‬",
    "JOIST/menuItem.about": "‪ಬಗ್ಗೆ ...‬",
    "JOIST/preferences.title": "‪ಆದ್ಯತೆಗಳು‬",
    "JOIST/keyboardShortcuts.title": "‪ಕೀಲಿಮಣೆ ಕಿರುಹಾದಿಗಳು‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ಪ್ರಾರಂಭಿಸಲು‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪ಆವೃತ್ತಿ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ಕ್ರೆಡಿಟ್‌ಗಳು‬",
    "JOIST/credits.leadDesign": "‪ಲೀಡ್ ವಿನ್ಯಾಸ: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪ತಂತ್ರಾಂಶ ಅಭಿವೃದ್ಧಿ: {0}‬",
    "JOIST/credits.team": "‪ತಂಡ: {0}‬",
    "JOIST/credits.contributors": "‪ಕೊಡುಗೆದಾರರು: {0}‬",
    "JOIST/credits.qualityAssurance": "‪ಗುಣಮಟ್ಟದ ಭರವಸೆ: {0}‬",
    "JOIST/credits.graphicArts": "‪ಗ್ರಾಫಿಕ್ ಕಲೆ: {0}‬",
    "JOIST/credits.soundDesign": "‪ಶಬ್ದ ವಿನ್ಯಾಸ: {0}‬",
    "JOIST/credits.thanks": "‪ಧನ್ಯವಾದಗಳು‬",
    "JOIST/updates.checking": "‪ನವೀಕರಣಗಳನ್ನು ಪರಿಶೀಲಿಸುತ್ತಿದೆ...‬",
    "JOIST/updates.upToDate": "‪ಈ ಸಿಮ್ಯುಲೇಶನ್ ಅನ್ನು ನವೀಕರಿಸಿದೆ .‬",
    "JOIST/updates.outOfDate": "‪ಹೊಸ ಆವೃತ್ತಿ ಲಭ್ಯವಿದೆ‬",
    "JOIST/updates.newVersionAvailable": "‪ಹೊಸ ಆವೃತ್ತಿ ಲಭ್ಯವಿದೆ: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪ನಿಮ್ಮ ಪ್ರಸ್ತುತ ಆವೃತ್ತಿ: {0} .‬",
    "JOIST/updates.getUpdate": "‪ನವೀಕರಣ ಪಡೆಯಿರಿ...‬",
    "JOIST/updates.noThanks": "‪ಬೇಡ, ಧನ್ಯವಾದಗಳು‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪ನವೀಕರಣಗಳ ಪರಿಶೀಲಿಸಲು ಸಾಧ್ಯವಿಲ್ಲ.‬",
    "JOIST/preferences.tabs.overview.title": "‪ಮೇಲ್ನೋಟ‬",
    "JOIST/preferences.tabs.simulation.title": "‪ಸಿಮ್ಯುಲೇಶನ್‬",
    "JOIST/preferences.tabs.visual.title": "‪ದೃಶ್ಯಾತ್ಮಕ‬",
    "JOIST/preferences.tabs.audio.title": "‪ಧ್ವನಿ‬",
    "JOIST/preferences.tabs.input.title": "‪Input ಇನ್ಪುಟ್‬",
    "JOIST/preferences.tabs.localization.title": "‪ಭಾಷೆ‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ಧ್ವನಿ ಲಕ್ಷಣಗಳು‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪ನೀನು ಅಂತರ್ವರ್ತಿಸುವಾಗ ಶಬ್ಧ ಮತ್ತು ಧ್ವನಿಗಳನ್ನು ನುಡಿಸು.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ಪ್ರದೇಶ ಮತ್ತು ಸಂಸ್ಕೃತಿ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ಭಾಷೆಗಳು‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪ನಮ್ಮ ಸಿಮ್ಯುಲೇಶನ್‌ಗಳನ್ನು ಇನ್ನಷ್ಟು ಒಳಗೊಳ್ಳುವಂತೆ ಮಾಡಲು ನಾವು ಗುಣವಿಶೇಷಗಳನ್ನು ಸೇರಿಸುತ್ತಿದ್ದೇವೆ. ಈ ಕೆಲವು ಗುಣವಿಶೇಷಗಳು ವೈವಿಧ್ಯಮಯ ಅಗತ್ಯಗಳನ್ನು ಹೊಂದಿರುವ ಮತ್ತು ವೈವಿಧ್ಯಮಯ ಪರಿಸರದಲ್ಲಿ ಕಲಿಯುವವರಿಗೆ ಅನುಕೂಲಾವಸ್ಥೆಯನ್ನು ಬೆಂಬಲಿಸುತ್ತವೆ. ಡೀಫಾಲ್ಟ್ ಪ್ರಸ್ತುತಿ ಸೆಟ್ಟಿಂಗ್‌ಗಳನ್ನು ಪರಿಶೀಲಿಸಲು ಅಥವಾ ಬದಲಾಯಿಸಲು ಈ ಮೆನುವನ್ನು ಎಕ್ಸ್‌ಪ್ಲೋರ್ ಮಾಡಿ.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪ಅಂತರ್ಗತ ವೈಶಿಷ್ಟ್ಯಗಳೊಂದಿಗೆ ಬೇರೆ ಸಿಮ್ಯುಲೇಶನ್‌ಗಳನ್ನು ಹುಡುಕಲು, ಸಿಮ್ಯುಲೇಶನ್ ಫಿಲ್ಟರ್ ಪುಟದಲ್ಲಿ ಪ್ರವೇಶ ಮತ್ತು ಸೇರ್ಪಡೆಗಾಗಿ ನೋಡಿ ಮತ್ತು ಅಂತರ್ಗತ ವೈಶಿಷ್ಟ್ಯದ ಮೂಲಕ ಫಿಲ್ಟರ್ ಮಾಡಿ.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ಅಂತರ್ವರ್ತನಾ ಪ್ರಮುಖಾಂಶಗಳು‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪ಮೌಸ್ ಗೆ ದೃಶ್ಯಾವಳಿಯನ್ನು ಹೈಲೈಟ್ ಮಾಡು ಮತ್ತು ನೀನು ಪ್ರತಿಸ್ಪಂದಿಸುತ್ತಿರುವಾಗ ಸ್ಪರ್ಷಿಸು.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ಶಬ್ದಗಳು‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪ಹೆಚ್ಚಿನ ಧ್ವನಿಗಳು‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪ಹೆಚ್ಚುವರಿ ಧ್ವನಿಗಳನ್ನು ನುಡಿಸು <br> ಇದು ಕೆಲವು ಕಲಿಕಾರ್ಥಿಗಳಿಗೆ ಸಹಾಯಕವಾಗಬಹುದು.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪ನೀನು ಅಂತರ್ವರ್ತಿಸುವಾಗ ಧ್ವನಿಗಳನ್ನು ನುಡಿಸು ಮತ್ತು ಹೈಲೈಟ್ ಮಾಡು.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ಆಫ್ರಿಕಾ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ಏಷಿಯಾ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ಲ್ಯಾಟಿನ್ ಅಮೇರಿಕಾ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪ಅಮೇರಿಕಾ ಸಂಯುಕ್ತ ರಾಜ್ಯಗಳು USA‬",
    "JOIST/projectorMode": "‪ಚಿತ್ರಪ್ರದರ್ಶಕ ಪ್ರಕಾರ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪ತರಗತಿಯಲ್ಲಿ ವೀಕ್ಷಿಸಲು ಅನುಕೂಲವಾಗುವಂತೆ ಕಲರ್ Contrastನ್ನು ಹೆಚ್ಚಿಸಿ.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ಮುಂದಿನ ಐಟಮ್ ಅಥವ ಗುಂಪಿಗೆ ಹೋಗಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ಹಿಂದಿನ ಐಟಮ್ ಅಥವ ಗುಂಪಿಗೆ ಹೋಗಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ಒಂದು ಗುಂಪಿನಲ್ಲಿ ಅಂಶಗಳನ್ನು ಬದಲಾಯಿಸಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ಬಟನ್ ಒತ್ತಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ಡೈಲಾಗ್‍ನಿಂದ ನಿರ್ಗಮಿಸು‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪ಚೆಕ್‍ಬಾಕ್ಸ್ ಬದಲಾಯಿಸಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ಮೂಲ ಚಟುವಟಿಕೆಗಳು‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪ಸ್ಲೈಡರ್ ನಿಯಂತ್ರಣ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪ಹೊಂದಿಸು‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪ಗರಿಷ್ಟ‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ಕನಿಷ್ಟ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪ಗರಿಷ್ಟ ಮಟ್ಟಕ್ಕೆ ಜಿಗಿಯಿರಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪ಕನಿಷ್ಟ ಮಟ್ಟಕ್ಕೆ ಜಿಗಿಯಿರಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪ಸ್ಲೈಡರನ್ನು ಹೊಂದಿಸಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪ಚಿಕ್ಕ ಹಂತದ ಹೆಜ್ಜೆಯನ್ನು ಹೊಂದಿಸಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪ದೊಡ್ಡ ಹಂತದ ಹೆಜ್ಜೆಯನ್ನು ಹೊಂದಿಸಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪ಶಿಫ್ಟ್  Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ಅಥವಾ‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪ಎಲ್ಲವನ್ನು ರಿಸೆಟ್ ಮಾಡಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪ಸ್ಪೇಸ್ Space‬",
    "SCENERY_PHET/key.tab": "‪ಟ್ಯಾಬ್ Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪ಆಯ್ಕೆ‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪ಪುಟವನ್ನು ಕೆಳಗೆ ಮಾಡಿ‬",
    "SCENERY_PHET/key.pageUp": "‪ಪುಟವನ್ನು ಮೇಲೆ ಮಾಡಿ‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪ವೇಗ‬",
    "SCENERY_PHET/speed.normal": "‪ಸಹಜ‬",
    "SCENERY_PHET/speed.slow": "‪ನಿಧಾನ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>ಹಿಡಿ</b> ಅಥವಾ <b>ಬಿಡು</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ko": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪에너지 스케이트 공원: 기초‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪마찰‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪소개‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪트랙 놀이터‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪스케이터를 다시 시작‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪속도‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪에너지‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪운동‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪위치‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪열‬",
    "ENERGY_SKATE_PARK/energies.total": "‪합계‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪높이 = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪마찰‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪경로‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪참조 높이‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪그리드‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪트랙에서 벗어나지 말 것‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪파이 차트‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪속도‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪달‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪지구‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪목성‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪중력‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪아주 작은‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪질량‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪많은‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪없음‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪작은‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪큰‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪관례‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪번역: 이화국 교수(whakuklee@gmail.com‬",
    "JOIST/thirdParty.credits.link": "‪제3자 크레디트‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪유효하지 않은 질문 변수‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪1개 이상의 질문 변수가 유효하지 않은 값을 가짐‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪시뮬레이션이 질문 변수가 <br> 디폴트인 상태로 시작됨‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET 웹사이트‬",
    "JOIST/menuItem.reportAProblem": "‪문제를 보고‬",
    "JOIST/menuItem.getUpdate": "‪업데이트 확인‬",
    "JOIST/menuItem.screenshot": "‪스크린 사진‬",
    "JOIST/menuItem.fullscreen": "‪전체 화면‬",
    "JOIST/menuItem.about": "‪개요‬",
    "JOIST/preferences.title": "‪선호도‬",
    "JOIST/keyboardShortcuts.title": "‪단축키‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪시작하기‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪버전 {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪크레디트‬",
    "JOIST/credits.leadDesign": "‪선임 디자인: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪소프트웨어 개발: {0}‬",
    "JOIST/credits.team": "‪팀: {0}‬",
    "JOIST/credits.contributors": "‪기여자: {0}‬",
    "JOIST/credits.qualityAssurance": "‪질 보장: {0}‬",
    "JOIST/credits.graphicArts": "‪그래픽 아트: {0}‬",
    "JOIST/credits.soundDesign": "‪소리 설계: {0}‬",
    "JOIST/credits.thanks": "‪감사‬",
    "JOIST/updates.checking": "‪업데이트 확인 중‬",
    "JOIST/updates.upToDate": "‪이 시물레이션은 최신판입니다.‬",
    "JOIST/updates.outOfDate": "‪새 버전 사용 가능‬",
    "JOIST/updates.newVersionAvailable": "‪새 버전 사용 가능: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪현재의 버전은 {0} 입니다.‬",
    "JOIST/updates.getUpdate": "‪업데이트 하기‬",
    "JOIST/updates.noThanks": "‪아니요‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪업데이트 확인 불가‬",
    "JOIST/preferences.tabs.overview.title": "‪개요‬",
    "JOIST/preferences.tabs.simulation.title": "‪시뮬레이션‬",
    "JOIST/preferences.tabs.visual.title": "‪시각적‬",
    "JOIST/preferences.tabs.audio.title": "‪오디오‬",
    "JOIST/preferences.tabs.input.title": "‪투입‬",
    "JOIST/preferences.tabs.localization.title": "‪지역화‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪오디오 특성‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪상호작용할 때 음향화와 음향 효과를 사용‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪지역과 문화‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪시뮬레이션에서 사람, 장소 또는 사물의 묘사를 선택하세요. 이미지는 지역이나 문화의 전체 다양성을 나타내기 위한 것이 아닙니다.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪언어‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪화면 텍스트를 번역하려면 언어를 변경하세요. 추가 설명이 있는 경우 영어로 유지됩니다.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪우리는 시뮬레이션을 더욱 포괄적으로 만들기 위해 기능을 추가하고 있습니다. 이러한 기능 중 일부는 다양한 요구 사항과 다양한 환경 내에서 학습자의 접근성을 지원합니다. 기본 프리젠테이션 설정을 검토하거나 변경하려면 이 메뉴를 탐색하세요.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪특성이 내포된 다른 시뮬레이션을 찾기 위해서 시뮬레이션 필터 페이지와 포함된 특성의 필터를 찾아볼 것‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪상호작용 하이라이트‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪마우스의 시각적 하이라이트를 추가하고 상호작용할 때 터치할 것‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪소리‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪추가 소리‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪일부 사용자를 위해 추가 음향을 사용‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪음성화(영어만 가능)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪상호작용시 음성과 하이라이트 내용‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪아프리카‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪아프리카 (점잖은)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪아시아‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪라틴 아메리카‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪오세아니아‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪무작위‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪미국‬",
    "JOIST/projectorMode": "‪프로젝터 모드‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪학급에서 더 잘 보이도록 색 대비를 증가시킬 것‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪다음 항목이나 그룹으로 이동‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪이전 항목이나 그룹으로 이동‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪그룹내 항목간 이동‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪버튼 누름‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪대화 종료‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪키패드로 값 설정‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪토글 체크상자‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪기본 동작‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪드래그 아이템 이동‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪이동‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪서서히 이동‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪슬라이더 조정‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪조정‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪슬라이더‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪최대‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪최소‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪최대로 점프‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪최소로 점프‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪슬라이더를 조정‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪더 적은 단계로 조정‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪더 큰 단계로 조정‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} 더 적은 단계로‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} 더 큰 단계로‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}으로 점프‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}으로 점프‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪시프트 키‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪또는‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪정지 또는 시작 활동‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪모두 재설정‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪홈‬",
    "SCENERY_PHET/key.end": "‪끝‬",
    "SCENERY_PHET/key.space": "‪스페이스 키‬",
    "SCENERY_PHET/key.tab": "‪탭 키‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪선택적‬",
    "SCENERY_PHET/key.alt": "‪Alt 키‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪입력‬",
    "SCENERY_PHET/key.capsLock": "‪캡 잠그기‬",
    "SCENERY_PHET/key.esc": "‪Esc 키‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪다음 페이지로‬",
    "SCENERY_PHET/key.pageUp": "‪앞 페이지로‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪고속‬",
    "SCENERY_PHET/speed.normal": "‪정규 속도‬",
    "SCENERY_PHET/speed.slow": "‪저속‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b> 잡기</b> 또는 <b> 놓기로 </b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "lg": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energy Skate Park : Ebisokerwaako‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Okuubagana‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Entandika‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Ekisaawe‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Ddamu otandike gogolo‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Emisinde‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Amaanyi‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Amaanyi g'emisinde‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Amaanyi g'ekifo‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Amaanyi g'ebbugumu‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Awamu‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Obuwaanvu = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪okukuubagana‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ekkubo we'kiyise‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Obuwanvu obwegezebwaako‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Akatimba‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Ttova mu kkubo‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Paayi kyaati‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Emisinde‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Omwezi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Ensi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupita‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gulavite‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Akatono‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪obuzito‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Kuungi‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Tewali‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Akatono‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Ekinene‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Ngabwokyagala‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Obubonero bwo' kukyusa‬",
    "JOIST/thirdParty.credits.link": "‪Okusiima abalala‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Byokozesa okunoonya bifu‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ekimu oba kubimu kubipimo byokubuuza bilina<br>omuwendo ogutaliyo‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Okusiiga kujja kutandika n'emiwendo egy'enjawulo egy'<br>ebipimo ebyo eby'okubuuza.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Omutimbagano gwa Phet‬",
    "JOIST/menuItem.reportAProblem": "‪Lonpa obuzibu‬",
    "JOIST/menuItem.getUpdate": "‪Kebela ebipya‬",
    "JOIST/menuItem.screenshot": "‪Kuba ekifananyi kya sikulini‬",
    "JOIST/menuItem.fullscreen": "‪Sikulini yonna‬",
    "JOIST/menuItem.about": "‪Ku‬",
    "JOIST/preferences.title": "‪Byosimye‬",
    "JOIST/keyboardShortcuts.title": "‪Awokuyitira awangu ngokozesa amapeesa ga kompyuta‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Okutandika‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Ekika:{0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Okwebaza‬",
    "JOIST/credits.leadDesign": "‪Entegeka enkulu: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Okuzimba sofutiweeya:{0}‬",
    "JOIST/credits.team": "‪Tiimu{0}‬",
    "JOIST/credits.contributors": "‪Ebyetagisa:{0}‬",
    "JOIST/credits.qualityAssurance": "‪Okukakasa omutindo: {0}‬",
    "JOIST/credits.graphicArts": "‪Ebifaananyi by’emikono:{0}‬",
    "JOIST/credits.soundDesign": "‪Okukola eddobozi {0}‬",
    "JOIST/credits.thanks": "‪Webaale‬",
    "JOIST/updates.checking": "‪Tukebela epipya‬",
    "JOIST/updates.upToDate": "‪Simulesoni eno elikunkoola ebipya‬",
    "JOIST/updates.outOfDate": "‪Enkola empya eliwo‬",
    "JOIST/updates.newVersionAvailable": "‪Waliwo emkola empya eliwo: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ekika kyokozesa kati:{0}‬",
    "JOIST/updates.getUpdate": "‪Funa Ebipya‬",
    "JOIST/updates.noThanks": "‪Tewali kwebaza‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Elemeredwa okukebera ebipya‬",
    "JOIST/preferences.tabs.overview.title": "‪Okutwalira awamu‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulesoni‬",
    "JOIST/preferences.tabs.visual.title": "‪Ebilabwaa‬",
    "JOIST/preferences.tabs.audio.title": "‪Amaloboozi‬",
    "JOIST/preferences.tabs.input.title": "‪Ebyokuyingiza‬",
    "JOIST/preferences.tabs.localization.title": "‪Okuteekebwa mu kitundu‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Amaloboozi nebyago‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Kuba amaloboozi nebivugga nga‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Tuleeta ebipya okusobozesa nabo abalina obulemu obwabuli ngeli. Kebera mu biliwo bwoba ayagala okukyuusa ekiliwo.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Bwoba onoonya simulation ekozesebwa abaliko obulemu genda awali‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Ebisukulumye‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Okwongerako ebifaananyi ebikulu ebirabika ku mouse n’okukwata nga bw’okola.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Amaloboozi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Amaloboozi agasingawo‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Kuba eddoboozi eddala bweliba liyamba abayizi abamu‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Okukuba amaloboozi (Luzungu Yokka)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Eddoboozi era olage ebirimu nga bw’okolagana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Enkola ya Pulojekita‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Okwongera ku njawulo ya langi okusobola okulabika obulungi mu bibiina‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Genda kukintu ekidako oba ekibinja‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Genda kukintu oba ekibinja kyewavudeko‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Genda wakati w’ebintu ebiri mu kibinja‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Nyiga amapeesa‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Galawo okwogerezeganya‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Juzamu mububokisi bwebamakinga‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ebikolwa Ebisokelwaako‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Akafuga akaseleza‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Kyusa‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Akaseleza‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪ekisinga obunene‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ekitono ennyo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Genda ku wasinga‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Genda ku wasembayo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ekikyusa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Kyusa mumitendela emitono‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Kyusa mumitendela eminene‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mu mitendera emitonotono‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} mu mitendera eminene‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Buuka ku {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Buuka ku {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Epeesa lya Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪Oba‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Epeesa lya Home‬",
    "SCENERY_PHET/key.end": "‪Epeesa lya End‬",
    "SCENERY_PHET/key.space": "‪Epeesa lya space‬",
    "SCENERY_PHET/key.tab": "‪Epeesa lya tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Epeesa lya Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Epeesa lya Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Epeesa lya Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Epeesa lya Esc‬",
    "SCENERY_PHET/key.fn": "‪Epeesa lya Fn‬",
    "SCENERY_PHET/key.pageDown": "‪PG Dn‬",
    "SCENERY_PHET/key.pageUp": "‪PG Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Mangumaangu‬",
    "SCENERY_PHET/speed.normal": "‪Supidi yabulijo‬",
    "SCENERY_PHET/speed.slow": "‪Mpolampola‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "lt": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Riedlentininkų energijos parkas: pagrindai‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Trintis‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Įvadas‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Žaidimų aikštelė‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Vertėjai‬",
    "JOIST/thirdParty.credits.link": "‪Trečiųjų šalių kūrėjai‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Neteisingi užklausos parametrai‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Vieno ar daugiau šių parametrų <br>reikšmės netinkamos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuliacija prasidės su numatytomis<br>šių parametrų reikšmėmis.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET svetainė‬",
    "JOIST/menuItem.reportAProblem": "‪Pranešti apie problemą‬",
    "JOIST/menuItem.getUpdate": "‪Patikrinti naujinimus...‬",
    "JOIST/menuItem.screenshot": "‪Ekrano kopija‬",
    "JOIST/menuItem.fullscreen": "‪Pilnas ekranas‬",
    "JOIST/menuItem.about": "‪Apie...‬",
    "JOIST/preferences.title": "‪Nustatymai‬",
    "JOIST/keyboardShortcuts.title": "‪Klaviatūros trumpiniai‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Pradžiai‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Versija {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Kūrėjai‬",
    "JOIST/credits.leadDesign": "‪Pagr. projektuotojai: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programos kūrėjai: {0}‬",
    "JOIST/credits.team": "‪Komanda: {0}‬",
    "JOIST/credits.contributors": "‪Prisidėjo: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kokybės užtikrinimas: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Garso dizainas: {0}‬",
    "JOIST/credits.thanks": "‪Ačiū‬",
    "JOIST/updates.checking": "‪Tikrina naujinimus...‬",
    "JOIST/updates.upToDate": "‪Ši simuliacija yra atnaujinta.‬",
    "JOIST/updates.outOfDate": "‪Yra nauja versija‬",
    "JOIST/updates.newVersionAvailable": "‪Pasiekiama nauja versija: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Jūsų versija yra: {0}.‬",
    "JOIST/updates.getUpdate": "‪Gauti atnaujinimus...‬",
    "JOIST/updates.noThanks": "‪Ačiū ne‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Negalima patikrinti atnaujinimų.‬",
    "JOIST/preferences.tabs.overview.title": "‪Apžvalga‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simuliacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vaizdas‬",
    "JOIST/preferences.tabs.audio.title": "‪Garsas‬",
    "JOIST/preferences.tabs.input.title": "‪Įvestis‬",
    "JOIST/preferences.tabs.localization.title": "‪Regionas‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Garso nustatymai‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Groti garso efektus, kai sąveikaujate‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regionas ir kultūra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Pasirinkite simuliacijoje vaizduojamus žmones, vietas ar objektus. Vaizdai nėra skirti atspindėti visą regiono ar kultūros įvairovę.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Kalbos‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Pakeiskite kalbą, kad būtų išverstas ekrane rodomas tekstas. Papildomi aprašymai, jei yra, lieka anglų kalba.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Mes papildome simuliacijas įtraukiosiomis funkcijomis. Kai kurios jų padeda pritaikyti turinį besimokantiesiems su specialiaisiais poreikiais ir įvairiose aplinkose. Naršykite šį meniu ir keiskite numatytuosius simuliacijos pateikimo nustatymus.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Norėdami rasti kitas simuliacijas su įtraukiosiomis funkcijomis, ieškokite „Pritaikymas ir įtraukimas‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Sąveikos rodymas‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Pridėti elemento, kurį spaudžiate ar liečiate, paryškinimą.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Garsai‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Papildomi garsai‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Groti papildomą garsą, galintį padėti kai kuriems besimokantiesiems.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Įgarsinimas (tik anglų k.)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Įgarsinti ir pažymėti turinį, kai sąveikauji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (kuklus)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Lotynų Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeanija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Atsitiktinis‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Jungtinės Amerikos Valstijos‬",
    "JOIST/projectorMode": "‪Projektoriaus režimas‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Padidinkite spalvų kontrastą, kad klasėse būtų geriau matoma.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Eiti į kitą elementą ar grupę‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Grįžti į buvusį elementą ar grupę‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Eiti į grupės elementus‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Paspauskite mygtukus‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Uždaryti langą‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nustatyk vertes su klaviatūra‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Perjungti žymimuosius langelius‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Pagr. veiksmai‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Traukiami elementai‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Judinti‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Judėti lėčiau‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slankiklio valdymas‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Reguliuoti‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slankiklis‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪didžiausias‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mažiausias‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Šokti į didžiausią‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Šokti į mažiausią‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Reguliuoti slankiklį‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Keisti mažesniais žingsniais‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Keisti didesniais žingsniais‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mažesniais žingsniais‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} didesniais žingsniais‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Šokti į {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Šokti į {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪arba‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Sustabdyti ar paleisti veiksmą‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Atstatyti viską‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Tarpas‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Greitai‬",
    "SCENERY_PHET/speed.normal": "‪Normalus‬",
    "SCENERY_PHET/speed.slow": "‪Sulėtintas‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>sugriebti</b> arba <b>paleisti</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "lv": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Enerģijas skeitparks: Pamati‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Berze‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Ievads‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Spēļlaukums‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Sākt no jauna‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Ātrums‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Enerģija‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinētiskā‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potenciālā‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Siltuma‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Pilnā‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Augstums = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Berze‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ceļš‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Augstuma līmenis‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Koordinātu plakne‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Pieturēties pie trases‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Sektoru diagramma‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Ātrums‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mēness‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Zeme‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiters‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitācija‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Maza‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Liela‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Nav‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Maza‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Liela‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Pēc izvēles‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tulkojuma autori‬",
    "JOIST/thirdParty.credits.link": "‪Trešo pušu autori‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Nederīgi vaicājuma parametri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Viens vai vairāki vaicājuma parametri<br>satur nederīgas vērtības:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulācija tiks uzsākta ar noklusētajām vērtībām<br>šiem vaicājuma parametriem.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET mājas lapa...‬",
    "JOIST/menuItem.reportAProblem": "‪Ziņot par problēmu...‬",
    "JOIST/menuItem.getUpdate": "‪Meklēt atjauninājumus...‬",
    "JOIST/menuItem.screenshot": "‪Ekrānuzņēmums‬",
    "JOIST/menuItem.fullscreen": "‪Pilnekrāns‬",
    "JOIST/menuItem.about": "‪Par...‬",
    "JOIST/preferences.title": "‪Iestatījumi‬",
    "JOIST/keyboardShortcuts.title": "‪Tastatūras īsinājumtaustiņi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪lai sāktu‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versija {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Autori‬",
    "JOIST/credits.leadDesign": "‪Ideja/risinājums: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programmatūras izstrāde: {0}‬",
    "JOIST/credits.team": "‪Komanda: {0}‬",
    "JOIST/credits.contributors": "‪Līdzautori: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitātes nodrošinājums: {0}‬",
    "JOIST/credits.graphicArts": "‪Ilustrācijas: {0}‬",
    "JOIST/credits.soundDesign": "‪Skaņa: {0}‬",
    "JOIST/credits.thanks": "‪Paldies‬",
    "JOIST/updates.checking": "‪Meklē atjauninājumus...‬",
    "JOIST/updates.upToDate": "‪Tiek lietota simulācijas jaunākā versija.‬",
    "JOIST/updates.outOfDate": "‪Pieejama jauna versija‬",
    "JOIST/updates.newVersionAvailable": "‪Pieejama jauna versija: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Pašreizējā versija: {0}.‬",
    "JOIST/updates.getUpdate": "‪Iegūt atjauninājumu...‬",
    "JOIST/updates.noThanks": "‪Nē, paldies‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Neizdevās atrast atjauninājumus.‬",
    "JOIST/preferences.tabs.overview.title": "‪Pārskats‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulācija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuāļi‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Ievade‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizācija‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio funkcijas‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Atskaņot sonifikācijas un skaņas efektus, mijiedarbojoties.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Reģions un kultūra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Atlasi cilvēku, vietu vai objektu attēlojumu simulācijā. Sniegtie attēli nav paredzēti, lai atspoguļotu visu reģiona vai kultūras daudzveidību.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Valodas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Maini valodu, lai tulkotu ekrānā redzamos tekstus. Papildu apraksti, ja tādi ir, paliek angļu valodā.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Mēs pievienojam simulācijām papildu funkcijas, lai padarītu tās iekļaujošākas. Dažas no šīm funkcijām nodrošina piekļūstamību izglītojamajiem ar dažādām vajadzībām, dažādās vidēs. Izpēti šo izvēlni, lai pārskatītu vai mainītu noklusējuma prezentācijas iestatījumus.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Lai atrastu citas simulācijas ar iekļaujošām funkcijām, simulāciju filtra lapā atrodi iekļaujošo funkciju (Inclusive Features) filtru un veic atlasi.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Darbību izcelšana‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Vizuāli izcelt peles un pieskārienu mijiedarbības.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Skaņas‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Papildu skaņas‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Atskaņot papildu skaņas, kas varētu būt noderīgas dažiem izglītojamajiem.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Izruna (tikai anļu val.)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Izrunā un izceļ saturu mijiedarbības laikā.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Āfrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Āfrika (pieticīga)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Āzija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latīņamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeānija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Nejauša‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪ASV‬",
    "JOIST/projectorMode": "‪Projektēšanas režīms‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Palielināt krāsu kontrastu, lai nodrošinātu labāku redzamību klases telpās.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pārvietoties uz nākamo elementu vai grupu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Pārvietoties uz iepriekšējo elementu vai grupu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Pārvietoties starp elementiem grupā‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Nospiest pogas‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Aizvērt dialogu‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Iestatīt vērtības ar ciparu tastatūru‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Pārslēgt izvēles rūtiņu stāvokli‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Pamata darbības‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Pārvietot velkamos elementus‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Pārvietot‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Pārvietot lēnāk‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slīdošā regulatora vadība‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Pielāgot‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slīdošais regulators‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimums‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimums‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Pārvietoties uz lielāko vērtību‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Pārvietoties uz mazāko vērtību‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Izmainīt slīdošo regulatoru‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Izmainīt ar mazākiem soļiem‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Izmainīt ar lielākiem soļiem‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mazākiem soļiem‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} lielākiem soļiem‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Pārvietot uz {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Pārvietot uz {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪vai‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Apturēt vai turpināt darbību‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Atiestatīt visu‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Ātrs‬",
    "SCENERY_PHET/speed.normal": "‪Normāls režīms‬",
    "SCENERY_PHET/speed.slow": "‪Palēnināts režīms‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪lai <b>Satvertu</b> vai <b>Atlaistu</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "mi": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Te Papa Retireti Pūngao: Hei Tīmatanga‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Waku‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Whakataki‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Papa tākaro‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Whakahou Kairetireti‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Tere‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Pūngao‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Neke‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Moe‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Pōkākā‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Tapeke‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Teitei = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Waku‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ara‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Tautuhinga Teitei‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Tukutuku‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Piri ki te Ara‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Kauwhata Porowhita‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Tere‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Marama‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Papatūānuku‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Pareārau‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Tō-ā-papa‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Iti rawa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Papatipu‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Maha‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Kore‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Iti‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Nui‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Whakawaiaro‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Whakamihi mō te whakamāoritanga‬",
    "JOIST/thirdParty.credits.link": "‪Whakamihi ki tangata kē‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪He Tawhā Muhu‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Tētahi, ētahi rānei o ēnei tawhā uiuitanga kua<br>muhu ngā uara:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Ka tīmata te whaihanga ki ngā uara taunoa mō<br>ēnā tawhā uiuitanga.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Paetukutuku PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Whakamōhio mai he take...‬",
    "JOIST/menuItem.getUpdate": "‪Kimi Whakahoutanga...‬",
    "JOIST/menuItem.screenshot": "‪Kapomata‬",
    "JOIST/menuItem.fullscreen": "‪Mata katoa‬",
    "JOIST/menuItem.about": "‪Mō...‬",
    "JOIST/preferences.title": "‪Kōwhiringa‬",
    "JOIST/keyboardShortcuts.title": "‪Pātuhi Pokatata‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪hei tīmatanga‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪putanga {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Waetohu‬",
    "JOIST/credits.leadDesign": "‪Kaiārahi Hoahoa: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Hanga Pūmanawa: {0}‬",
    "JOIST/credits.team": "‪Tīma: {0}‬",
    "JOIST/credits.contributors": "‪Kaiāwhina: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kaititiro i te painga: {0}‬",
    "JOIST/credits.graphicArts": "‪Toi whakanikoniko: {0}‬",
    "JOIST/credits.soundDesign": "‪Hoahoa pūoro: {0}‬",
    "JOIST/credits.thanks": "‪Kei te mihi‬",
    "JOIST/updates.checking": "‪Kei te kimi i ngā whakahoutanga‬",
    "JOIST/updates.upToDate": "‪Kua whakahoua tēnei pūmanawa whakarite‬",
    "JOIST/updates.outOfDate": "‪Kua Rite Te Putanga Hou‬",
    "JOIST/updates.newVersionAvailable": "‪Kua Rite Te Putanga Hou: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Tō putanga: {0}‬",
    "JOIST/updates.getUpdate": "‪Tiki Whakahoutanga‬",
    "JOIST/updates.noThanks": "‪Kāo‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Kāore i taea te kimi whakahoutanga‬",
    "JOIST/preferences.tabs.overview.title": "‪Tirohanga Whānui‬",
    "JOIST/preferences.tabs.simulation.title": "‪Whaihanga‬",
    "JOIST/preferences.tabs.visual.title": "‪Ataata‬",
    "JOIST/preferences.tabs.audio.title": "‪Oro‬",
    "JOIST/preferences.tabs.input.title": "‪Tāuru‬",
    "JOIST/preferences.tabs.localization.title": "‪Whakatehaukāinga‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Āhuatanga Oro‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Whakatangihia he oro i a koe e pāhekoheko.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Rohe, Ahurea hoki‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Kōwhiria te whakaahuahanga mō ngā tāngata, wāhi, ahanoa i tēnei whakaaturanga. Kāore he whakaahuahanga mō te whānuitanga katoa mō tētahi wāhi, ahurea rānei.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Ngā reo‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Panonitia ate reo mō ngā tuhinga ā-mata. Ka noho tonu ētahi atu whakamārama tāpiri i te reo Ingarihi.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Kei te tāpiri tonu mātou i ngā āheinga ki ā mātou whaihanga, kia piki te kauawhi. Ka āwhina ētahi o ēnei āheinga mō ngā ākonga he kanorau ngā matea, ka noho ki ngā ao kanorau rānei. Tūhuratia ngā ripa o tēnei tahua, ki te pānui, panoni rānei i ngā ritenga‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ki te kimi i ērā o ngā whaihanga kua urua he āhuatanga kauawhi, kimihia‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪He Tīpako Pāhekoheko‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tāpirihia he whakaaturanga tīpako, mō āu mahi kiore, pānga rānei.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ngā Oro‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪He Oro Anō‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Tāpirihia he oro anō tērā pea ka āwhina i ētahi o ngā ākonga.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Whakaputa reo (Ingarihi noa)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Whakaputa reo, tīpako ihirangi i a koe e mahi ana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Āwherika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Āwherika (Whakamōwai)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Āhia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika ki te Tonga‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Te Moana-nui-a-Kiwa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Matapōkere‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Ngā Whenua Tōpū o Amerika‬",
    "JOIST/projectorMode": "‪Pūrere Tukuata‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Whakapiki i te wana o te tae, kia ariari ti tirohanga i ngā akomanga.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Neke ki te tūemi ki te rōpū rānei e whai ake nei‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Neke ki te tūemi ki te rōpū rānei o mua‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Neke ki tētahi atu tūemi o te rōpū‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pēhi pātene‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Puta atu i te pouaka kōrero‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tautuhi ngā uara‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Hohoko ngā pouaka taki‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪He Hohenga Māmā‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Nekehia Tūemi Tō‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Nekehia‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Kia pōturi anō‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Pā Tāneke‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Rāwekehia‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Tāneke‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪mōrahi‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mōkito‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Peke ki te mōrahi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Peke ki te mōkito‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Whakamahi tāneke‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Kia iti iho ia takahanga‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Kia nui ake ia takahanga‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{slider}} {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} kia rahi ngā neke‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} kia paku ngā neke‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Peke ku {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Peke ki {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Pāhiki‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪rānei‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pupuri, tuku rānei te mahinga‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tautuhi anō te Katoa‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Kāinga‬",
    "SCENERY_PHET/key.end": "‪Pāmutu‬",
    "SCENERY_PHET/key.space": "‪Āputa‬",
    "SCENERY_PHET/key.tab": "‪Ripa‬",
    "SCENERY_PHET/key.backspace": "‪Pāmuri‬",
    "SCENERY_PHET/key.delete": "‪Pāmuku‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Kōwhiringa‬",
    "SCENERY_PHET/key.alt": "‪Pākē‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Pāuru‬",
    "SCENERY_PHET/key.capsLock": "‪Pāpūmatua‬",
    "SCENERY_PHET/key.esc": "‪Pāputa‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pāheke‬",
    "SCENERY_PHET/key.pageUp": "‪Pāhiki‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Tere‬",
    "SCENERY_PHET/speed.normal": "‪Taunoa‬",
    "SCENERY_PHET/speed.slow": "‪Pōturi‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ki te <b>Hopu</b>, <b>Tuku</b> rānei‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "mk": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Енергија во скејт-паркот: Основна верзија‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Триење‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Вовед‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Направи патека‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Заслуги за превод‬",
    "JOIST/thirdParty.credits.link": "‪Заслуги на трети лица‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET веб-страница…‬",
    "JOIST/menuItem.reportAProblem": "‪Пријави проблем...‬",
    "JOIST/menuItem.getUpdate": "‪Провери за ажурирања...‬",
    "JOIST/menuItem.screenshot": "‪Слика од екранот‬",
    "JOIST/menuItem.fullscreen": "‪Цел екран‬",
    "JOIST/menuItem.about": "‪За нас…‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Кратенки на тастатура‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪верзија {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Заслуги‬",
    "JOIST/credits.leadDesign": "‪Водечки дизајн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Развој на софтвер: {0}‬",
    "JOIST/credits.team": "‪Тим: {0}‬",
    "JOIST/credits.contributors": "‪Допринесувачи: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Квалитетно остварување: {0}‬",
    "JOIST/credits.graphicArts": "‪Графички уметности: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Благодарам‬",
    "JOIST/updates.checking": "‪Проверка на ажурирања...‬",
    "JOIST/updates.upToDate": "‪Оваа симулација е најнова.‬",
    "JOIST/updates.outOfDate": "‪Достапна е нова верзија‬",
    "JOIST/updates.newVersionAvailable": "‪Има достапна нова верзија: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Вашата тековна верзија е: {0}.‬",
    "JOIST/updates.getUpdate": "‪Преземи го ажурирањето...‬",
    "JOIST/updates.noThanks": "‪Не благодарам‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Не може да се провери дали има ажурирања.‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Таб‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "mn": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Дугуйт тэшүүрийн талбай‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Үрэлттэй‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Удиртгал‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Тоглоомын талбай‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Дахин эхлэх‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Хурд‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} м/с‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪м‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Энерги‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Кинетик‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Потенциал‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Дулаан‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Нийт‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Өндөр = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 м‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} Н/кг‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Үрэлт‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Зам‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Тэг түвшин‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Координат‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Дагах Зам‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Дугуй График‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Хурд‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Сар‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Дэлхий‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Бархасбаадь‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} м/с<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Таталцал‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Бага‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Масс‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} кг‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Их‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Үгүй‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Жижиг‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Том‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Тохируул‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Орчуулагчид‬",
    "JOIST/thirdParty.credits.link": "‪Гуравдагч талын хамтрагч‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Тохирохгүй асуулга‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Эдгээр асуулгаас нэг буюу хэд хэдэн утга<br>буруу байна:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Симуляци нь эдгээр асуулгын өгөгдмөл <br>утгуудаас эхэлнэ.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Веб сайт‬",
    "JOIST/menuItem.reportAProblem": "‪Асуудлыг мэдээлэх...‬",
    "JOIST/menuItem.getUpdate": "‪Шинэчлэлтийг шалгах...‬",
    "JOIST/menuItem.screenshot": "‪Дэлгэцийн зураг‬",
    "JOIST/menuItem.fullscreen": "‪Бүтэн дэлгэц‬",
    "JOIST/menuItem.about": "‪Тухай...‬",
    "JOIST/preferences.title": "‪Сонголтууд‬",
    "JOIST/keyboardShortcuts.title": "‪Гарын товчилбор‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Эхэлсэн‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪хувилбар {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Нэрс‬",
    "JOIST/credits.leadDesign": "‪Дизайны удирдагч: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Программ хангамж хөгжүүлэгчид: {0}‬",
    "JOIST/credits.team": "‪Багийн гишүүд: {0}‬",
    "JOIST/credits.contributors": "‪Дэмжиж ажилласан: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Чанарын баталгаа: {0}‬",
    "JOIST/credits.graphicArts": "‪График дизайн: {0}‬",
    "JOIST/credits.soundDesign": "‪Ая эгшиг: {0}‬",
    "JOIST/credits.thanks": "‪Баярлалаа‬",
    "JOIST/updates.checking": "‪Шинэчлэлтийг шалгаж байна...‬",
    "JOIST/updates.upToDate": "‪Энэ симуляци шинэ хувилбар‬",
    "JOIST/updates.outOfDate": "‪Шинэ хувилбар ашиглах‬",
    "JOIST/updates.newVersionAvailable": "‪Шинэ хувилбар ашиглах боломжтой: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Таны ашиглаж буй хувилбар бол: {0}.‬",
    "JOIST/updates.getUpdate": "‪Шинэчлэх...‬",
    "JOIST/updates.noThanks": "‪Үгүй, баярлалаа‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Шинэчлэлтийг шалгах боломжгүй‬",
    "JOIST/preferences.tabs.overview.title": "‪Давхар харах‬",
    "JOIST/preferences.tabs.simulation.title": "‪Загварчлал‬",
    "JOIST/preferences.tabs.visual.title": "‪Үзүүлэх‬",
    "JOIST/preferences.tabs.audio.title": "‪Дуу‬",
    "JOIST/preferences.tabs.input.title": "‪Оролт‬",
    "JOIST/preferences.tabs.localization.title": "‪Хэсэгчлэх‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Дууны тохиргоо‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Харьцаж байхдаа sonifications болон дууны эффектүүдийг тоглуулаарай.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Бүс ба Соёл‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Загварт хүн, газар эсвэл объектын дүрслэлийг сонгоно уу. Зургууд нь нутгийн болон соёлын ялгаатай байдлыг бүхэлд нь төлөөлөх зорилготой биш юм.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Хэл‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Дэлгэц дахь бичвэрийг орчуулахын тулд хэлээ сонго. Нэмэлт тайлбар унших бол англи хэл дээр үзнэ үү.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Бид загварчлалуудаа илүү ойлгомжтой болгохын тулд үйлдлүүдийг хөгжүүлж байна. Тэдгээр нь янз бүрийн хэрэгцээтэй, ялгаатай нөхцөлд суралцахад ойлгомжтой болгохыг хичээнэ. Үзүүлэнгийн өгөгдмөл тохиргоог харах эсвэл өөрчлөхийн тулд энэ цэсийн тайлбарыг уншаарай.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Сонирхсон загварчлалаа олохын тулд \"Загварчлалууд\" цэснээс сонголт хийнэ үү.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивийн онцлог‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Онцолсон хэсэгт хулганы заагчаар товшино уу.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Дуу‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Нэмэлт дуу‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Зарим суралцагчдад туслахын тулд нэмэлт дууг тоглуулаарай.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Яриа нь зөвхөн Англи‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Яриагаар тодруулах боломжтой‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Африк‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Африк (Жирийн)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ази‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Латин Амерк‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Далайн‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Санамсаргүй‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Америкийн Нэгдсэн Улсас‬",
    "JOIST/projectorMode": "‪Проекторын горим‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Танхимд тод харагдуулахын тулд өнгөний ялгааг нэмэгдүүлээрэй.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Дараагийн дүрс эсвэл бүлэгт шилжих‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Өмнөх дүрс эсвэл бүлэгт шилжих‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Бүлэг доторх дүрс хооронд шилжих‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Товч дар‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Диалогоос гарах‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Товч дахь утга тохируул‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Сонголт хийх‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Үндсэн үйлдлүүд‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Чирэх боломжтой зүйлс‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Хөдлөх‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Удаан хөдлөх‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Гулсагчийн хяналтын самбар‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Тохируулах‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪гулсагч‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪хамгийн их‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪хамгийн бага‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Их рүү үсрэх‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Бага руу үсрэх‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Хуудсын тохируулга‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Жижигсгэх алхамын тохируулга‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Томсгох алхамын тохируулга‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} жижиг алхам‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} том алхам‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}} руу үсрэх‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}} руу үсрэх‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪эсвэл‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Түр зогс эсвэл тоглуул‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Дахин Эхэл‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Сонголт‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Дэлгэц доош‬",
    "SCENERY_PHET/key.pageUp": "‪Дэлгэц дээш‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Түргэн‬",
    "SCENERY_PHET/speed.normal": "‪Хэвийн‬",
    "SCENERY_PHET/speed.slow": "‪Удаан‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Авах</b> эсвэл <b>Суллах</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "mr": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪एनर्जी स्केट पार्क (प्राथमिक)‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪घर्षण‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪प्रस्तावना‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪क्रिडांगण‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪खेळाडू मूळ जागी आणा‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪वेग‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} मि/से‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪मि‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪ऊर्जा‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪गतीज‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪स्थितीज‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪औष्णिक‬",
    "ENERGY_SKATE_PARK/energies.total": "‪एकूण‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪ऊंची  = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪घर्षण‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪मार्ग‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪संदर्भ ऊंची‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪आलेख जाळी‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪ट्रॅक ला चिकटून‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪वर्तुळालेख‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪वेग‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪चंद्र‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪पृथ्वी‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪गुरु‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪गुरुत्वाकर्षण‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪कमी‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪वस्तूमान‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪खूप जास्त‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪खूप कमी‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪लहान‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪मोठा‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪भाषांतर ऋणनिर्देश‬",
    "JOIST/thirdParty.credits.link": "‪तृतियपक्षी ऋणनिर्देश‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪शंकेचे परिमाण चुकले आहे‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪एक किंवा एकापेक्षा जास्त शंकेची किंमत चुकली आहे <br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪हे सादृश्य त्याच्या मुळ किमती ने सुरु होइल<br>‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET संस्थळ…‬",
    "JOIST/menuItem.reportAProblem": "‪अडचण नोंदवा.‬",
    "JOIST/menuItem.getUpdate": "‪अपडेट आहे की नाही हे तपासा‬",
    "JOIST/menuItem.screenshot": "‪स्क्रिन शॉट‬",
    "JOIST/menuItem.fullscreen": "‪पुर्ण स्क्रिन‬",
    "JOIST/menuItem.about": "‪याविषयी‬",
    "JOIST/preferences.title": "‪प्राधान्यक्रम‬",
    "JOIST/keyboardShortcuts.title": "‪किबोर्ड शॉर्टकटस‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪सुरू करण्यासाठी‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪आवृत्ती {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ऋणनिर्देश‬",
    "JOIST/credits.leadDesign": "‪मुख्य रचना: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪आज्ञावली विकसन : {0}‬",
    "JOIST/credits.team": "‪संघ: {0}‬",
    "JOIST/credits.contributors": "‪सहभागी: {0}‬",
    "JOIST/credits.qualityAssurance": "‪गुणवत्ता अभिवचन: {0}‬",
    "JOIST/credits.graphicArts": "‪आरेखन कला: {0}‬",
    "JOIST/credits.soundDesign": "‪आवाज रचना : {0}‬",
    "JOIST/credits.thanks": "‪धन्यवाद‬",
    "JOIST/updates.checking": "‪अपडेट आहे की नाही हे तपासले जात आहे . . .‬",
    "JOIST/updates.upToDate": "‪हे सादृशीकरण  अद्ययावत आहे.‬",
    "JOIST/updates.outOfDate": "‪नविन संस्करण उपलब्ध आहे‬",
    "JOIST/updates.newVersionAvailable": "‪{0} हे नविन संस्करण उपलब्ध आहे‬",
    "JOIST/updates.yourCurrentVersion": "‪तुमची सध्याची आवृत्ती : {0} ही आहे.‬",
    "JOIST/updates.getUpdate": "‪अपडेट मिळवा‬",
    "JOIST/updates.noThanks": "‪नको, आभार‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪अद्ययावत करण्यात अडचणी येत आहेत.‬",
    "JOIST/preferences.tabs.overview.title": "‪आढावा‬",
    "JOIST/preferences.tabs.simulation.title": "‪सादृश‬",
    "JOIST/preferences.tabs.visual.title": "‪दृश्य‬",
    "JOIST/preferences.tabs.audio.title": "‪आवाज‬",
    "JOIST/preferences.tabs.input.title": "‪पुरवलेली माहिती‬",
    "JOIST/preferences.tabs.localization.title": "‪स्थानिकीकरण‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪आवाज वैशिष्ट्ये‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪तुम्ही संवाद साधाल तेव्हा त्याचा आवाज आणि त्या आवाजाचा परिणाम सुरु करा.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪प्रांत आणि संस्कृती‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪सादृश्या मध्ये लोक, जागा आणि वस्तू निवडा. आकृत्या या त्या प्रांतातील सर्व संस्कृती दर्शवत नाहीत. त्या नमुन्यादाखल आहेत‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪भाषा‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪आम्ही आमच्या सिम्युलेशनमध्ये त्यांना अधिक समावेशक बनवण्यासाठी वैशिष्ट्ये जोडत आहोत. यातील काही वैशिष्‍ट्ये वैविध्यपूर्ण गरजा असलेल्या आणि वैविध्यपूर्ण वातावरणात शिकणाऱ्यांसाठी प्रवेशयोग्यतेचे समर्थन करतात. डीफॉल्ट सादरीकरण सेटिंग्जचे पुनरावलोकन करण्यासाठी किंवा बदलण्यासाठी हा मेनू वापरा.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪सर्वसमावेशक वैशिष्ट्यांसह इतर सिम्युलेशन शोधण्यासाठी, सिम्युलेशन फिल्टर पृष्ठावर प्रवेश करा. समावेश शोधा आणि सर्वसमावेशक वैशिष्ट्याद्वारे गाळून घ्या.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪परस्परसंवादी हायलाइट्स‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪माउससाठी व्हिज्युअल हायलाइट्स जोडा आणि तुम्ही संवाद साधता तेव्हा स्पर्श करा.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪आवाज‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪जास्तीचे आवाज‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪शिकणाऱ्यांसाठी उपयुक्त ठरू शकेल असा अतिरिक्त आवाज वाजवा.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪आवाज ( फक्त इंग्रजी)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪खेळतांना आवाज व शब्द ठळक करा‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪प्रोजेक्टर मोड‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪वर्गात सुस्पष्ट दिसण्यासाठी कलरचा कॉन्ट्रास वाढवा.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ग्रुप मधील पुढील पर्यायावर जा‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ग्रुप मधील मागील पर्यायावर जा‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ग्रूपमधील पर्याय निवडता येतील‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪बटण दाबा‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪संवादिकेतून बाहेर पडा‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪की पॅड मधील किमती भरा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪चेकबॉक्स मधील माहिती क्लिक करून निवडा/रद्द करा‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪मूळ कृती‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪हलणाऱ्या वस्तू सरकवा‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪सरकवा‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪हळू सरकवा‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪सरकत्या पट्टीचे नियंत्रण‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪जुळवून घ्या‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪सरकपट्टी‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪कमाल‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪किमान‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪कमाल ला थेट‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪किमान ला थेट‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪सरकपट्टी जुळवून घ्या‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪लहान टप्प्याने बदला‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪मोठ्या टप्प्याने बदला‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} लहान टप्प्याने‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} मोठ्या टप्प्याने‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}ला थेट जा‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}ला थेट जा‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪बदला‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪किंवा‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪थांबवा किंवा पुन्हा सुरु करा‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪मूळ स्थितीत आणा‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪होम‬",
    "SCENERY_PHET/key.end": "‪समाप्त‬",
    "SCENERY_PHET/key.space": "‪स्पेस बार‬",
    "SCENERY_PHET/key.tab": "‪टॅब‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪पर्याय‬",
    "SCENERY_PHET/key.alt": "‪Alt की‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪एन्टर‬",
    "SCENERY_PHET/key.capsLock": "‪कॅप्स लॉक‬",
    "SCENERY_PHET/key.esc": "‪बाहेर पडा‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪खालचे पान‬",
    "SCENERY_PHET/key.pageUp": "‪वरचे पान‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪जलद‬",
    "SCENERY_PHET/speed.normal": "‪सामान्य‬",
    "SCENERY_PHET/speed.slow": "‪संथ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ms": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Tenaga Taman Luncur: Asas‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Geseran‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Pengenalan‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Taman Permainan‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Mulakan semula pemain luncur‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Kelajuan‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Tenaga‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetik‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Keupayaan‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Terma‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Jumlah‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Ketinggian = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Geseran‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Laluan‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Rujukan Ketinggian‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Kekal di Litar‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Carta Pai‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Kelajuan‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Bulan‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Bumi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Musytari‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Graviti‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Kecil‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Jisim‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Besar‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Tiada‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Kecil‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Besar‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Penyesuaian‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Hak Cipta Terjemahan‬",
    "JOIST/thirdParty.credits.link": "‪Hak Cipta Pihak Ketiga‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parameter Pertanyaan Tidak Sah‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Satu atau lebih parameter mempunyai <br> nilai yang tidak sah:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulasi akan dimulakan dengan nilai tetap bagi<br>parameter yang diberi.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Laman Web PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Laporkan Masalah...‬",
    "JOIST/menuItem.getUpdate": "‪Semak kemas kini...‬",
    "JOIST/menuItem.screenshot": "‪Tangkap Layar‬",
    "JOIST/menuItem.fullscreen": "‪Layar Penuh‬",
    "JOIST/menuItem.about": "‪Tentang...‬",
    "JOIST/preferences.title": "‪Keutamaan‬",
    "JOIST/keyboardShortcuts.title": "‪Pintasan Papan Kekunci‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪untuk mula‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versi {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Penghargaan‬",
    "JOIST/credits.leadDesign": "‪Reka Bentuk Utama: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Pembangunan Aplikasi: {0}‬",
    "JOIST/credits.team": "‪Kumpulan: {0}‬",
    "JOIST/credits.contributors": "‪Penyumbang: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Jaminan Kualiti: {0}‬",
    "JOIST/credits.graphicArts": "‪Seni Grafik: {0}‬",
    "JOIST/credits.soundDesign": "‪Rekabentuk bunyi: {0}‬",
    "JOIST/credits.thanks": "‪Terima Kasih‬",
    "JOIST/updates.checking": "‪Sedang menyemak kemas kini...‬",
    "JOIST/updates.upToDate": "‪Simulasi ini sudah dikemas kini.‬",
    "JOIST/updates.outOfDate": "‪Versi baharu tersedia‬",
    "JOIST/updates.newVersionAvailable": "‪Terdapat versi baru tersedia: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Versi terkini anda ialah: {0}.‬",
    "JOIST/updates.getUpdate": "‪Dapatkan kemas kini...‬",
    "JOIST/updates.noThanks": "‪Tidak, Terima Kasih‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Tidak boleh menyemak kemas kini.‬",
    "JOIST/preferences.tabs.overview.title": "‪Tinjauan meluas‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulasi‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Penyetempatan‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ciri-ciri Audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Mainkan sonifikasi dan kesan bunyi semasa anda berinteraksi.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Kawasan dan Budaya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Pilih gambaran orang, tempat atau objek dalam sim. Imej tidak bertujuan untuk mewakili keseluruhan kepelbagaian wilayah atau budaya.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Bahasa‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Tukar bahasa untuk menterjemah teks pada skrin. Penerangan tambahan, apabila ada, kekal dalam bahasa Inggeris.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Kami sedang menambah ciri-ciri pada simulasi kami untuk menjadikannya lebih inklusif. Beberapa ciri ini menyokong kebolehcapaian untuk pelajar dengan pelbagai keperluan dan dalam persekitaran yang pelbagai. Kaji menu ini untuk semak semula atau ubah tetapan.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Untuk mencari simulasi lain termasuk ciri - cirinya, cari Akses dan Kemasukan pada halaman penapis simulasi dan tapis mengikut ciri-cirinya.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Sorotan Interaktif‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tambah visual untuk tetikus dan sentuh semasa anda berinteraksi.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Bunyi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Bunyi Dipertingkat‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Mainkan bunyi tambahan yang mungkin berguna untuk sesetengah pelajar.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Suara (Bahasa Inggeris Sahaja)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Suarakan dan serlahkan kandungan semasa anda berinteraksi.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Sederhana)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika Latin‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Rawak‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Syarikat‬",
    "JOIST/projectorMode": "‪Mod Projektor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Tingkatkan kontras warna untuk kebolehlihatan yang lebih baik di dalam bilik darjah.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Bergerak ke item atau kumpulan selepasnya‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Bergerak ke item atau kumpulan sebelumnya‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Bergerak antara item-item di dalam kumpulan‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tekan butang‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Keluar dari paparan‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tetapkan nilai antara pad kekunci‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Buka/Tutup Kotak semak‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Tindakan Asas‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Alih Item yang boleh Bergerak‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Gerak‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Gerak perlahan‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kawalan Peluncur‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ubah‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪peluncur‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Terus ke nilai maksimum.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Terus ke nilai minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Laraskan gelangsar‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Laraskan dalam langkah yang lebih kecil‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Laraskan dalam langkah yang lebih besar‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} dalam langkah yang lebih kecil‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} dalam langkah yang lebih besar‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Lompat ke {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Lompat ke {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪atau‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Jeda atau mainkan tindakan‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Set Semula Semua‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Laju‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Perlahan‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Ambil</b> or <b>Lepas</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "mt": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energija fl-iSkate Park: Baziku‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Frizzjoni‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introduzzjoni‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Il-bandli‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Erga' ibda bl-iSkater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energija‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetika‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Shana‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Totali‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Tul = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Moghdija‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Tul Referenza‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Wahhal mat-Trakka‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Qamar‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Id-Dinja‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Gupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravita‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Zghir ferm‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪({{value}} kg)‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Hafna‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Xejn‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Zghir‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Kbir‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Kif Trid‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Krediti għat-Traduzzjoni‬",
    "JOIST/thirdParty.credits.link": "‪Krediti Third-party‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} - {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Il-Parametri ta' dak li staqsejt invalidi‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Wieħed jew iktar minn dawn il-parametri <br> b'valuri invalidu/ invalidi‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Is-simulazzjoni tibda bil-valuri 'default ' għal <br> fir-parametri maghzula.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Websajt ta' Phet‬",
    "JOIST/menuItem.reportAProblem": "‪Irrapporta d-diffikulta...‬",
    "JOIST/menuItem.getUpdate": "‪Iċċekkja għal aggornamenti‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Uża l-iskrijn kollu‬",
    "JOIST/menuItem.about": "‪Tagħrif...‬",
    "JOIST/preferences.title": "‪Preferenzi‬",
    "JOIST/keyboardShortcuts.title": "‪Shortcuts għat-Tastiera‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪biex tibda‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪verżjoni {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Krediti‬",
    "JOIST/credits.leadDesign": "‪Qofol:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Żvilupp ta' Softwer:{0}‬",
    "JOIST/credits.team": "‪Tim:{0}‬",
    "JOIST/credits.contributors": "‪Kontributuri:{0}‬",
    "JOIST/credits.qualityAssurance": "‪Assikurazzjoni tal-Kwalita:{0}‬",
    "JOIST/credits.graphicArts": "‪Arti Grafika:{0}‬",
    "JOIST/credits.soundDesign": "‪'Sound Design': {0}‬",
    "JOIST/credits.thanks": "‪Grazzi‬",
    "JOIST/updates.checking": "‪Qed niċċekkjaw ghall-ahhar aggornamenti...‬",
    "JOIST/updates.upToDate": "‪Is-simulazzjoni hi aġġornata.‬",
    "JOIST/updates.outOfDate": "‪Verżjoni ġdida disponibbli‬",
    "JOIST/updates.newVersionAvailable": "‪Hemm verżjoni iġded disponibbli:{0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Il-verżjoni kurrenti tiegħek hi:{0}‬",
    "JOIST/updates.getUpdate": "‪Ġib l-aħħar aġġornament...‬",
    "JOIST/updates.noThanks": "‪Le Grazzi‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ma nistgħux niċċekkjaw għall- aġġornamenti.‬",
    "JOIST/preferences.tabs.overview.title": "‪Daqqa t'għajn‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulazzjoni‬",
    "JOIST/preferences.tabs.visual.title": "‪Viżwal‬",
    "JOIST/preferences.tabs.audio.title": "‪Awdjo‬",
    "JOIST/preferences.tabs.input.title": "‪Imla‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizzar‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Karatteristici tal-awdjo‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Żid l-effetti bil-ħoss u sonifikazzjonijiet int u tinteraġixxi.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Reġjun u Kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Agħżel in-nies, postijiet u oggetti fis-sim.\nL-istampi mhux maħsuba biex jirrappreżentaw id-diversita tar-reġjun jew kultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lingwi‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ibdel il-lingwa biex tbiddel it-test fuq l-iskrijn.  Deskrizzjonijiet addizjonali, fejn hemm, jibqgħu bl-Ingliż.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Qed inżidu aktar fatturi fis-simulazzjonijiet biex isiru aktar inklusivi.  Uhud jissapportjaw aktar accessibbilita ghal studenti bi bzonnijiet varjati u ambjenti differenti. Esplora dan il-menu biex tirrevedi jew tbiddel is-settings lesti tal-prezentazzjoni.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Jekk trid simulazzjonijiet b'karatteristici inkussivi, fittex Access u Inkluzjoni fil-pagna filter tas-simulazzjoni u uzaha.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Punti importanti interattivi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Uża l-mouse biex tinteragixxi‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ħsejjes‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Żid dak li tisma'‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Żid iktar il-ħoss biex ighin lil xi studenti.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (bl-Ingliz biss)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Vuċi u highlight tal-kontenut inti u taġixxi‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asja‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oċeanja‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Bix-xorti‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪L-Istati Uniti tal-Amerika‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Żid il-kuntrast tal-kulur għall-viżibbilita aħjar fil-klassi.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Imxi għall-item jew grupp li jmiss‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Imxi għall-item jew grupp ta' qabel‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mexxi bejn oġġetti fil-grupp‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Agħfas il-buttuni‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Oħroġ barra‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Issettja valuri bil-keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Għamel l-għażla tieghek billi tittikkja l-kaxxa‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Azzjonijiet Bażiċi‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mexxi Oggetti li jiccaqalqu‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Imxi‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Imxi aktar bil-mod‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Aġġusta‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪massimu‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Aqbez ghall-massimu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Aqbez ghall-minimu‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Aġġusta l-islider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Aġġusta b'ammonti izghar‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Aġġusta b'ammonti ikbar‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} f'ammonti izghar‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} f'ammonti akbar‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Aqbeż ghal {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Aqbeż għall- {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Xift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪jew‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Waqqaf jew uri l-azzjoni‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset  Kollox‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Bidu‬",
    "SCENERY_PHET/key.end": "‪Tmiem‬",
    "SCENERY_PHET/key.space": "‪Spazju‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Għażla‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Daħħal‬",
    "SCENERY_PHET/key.capsLock": "‪Ittri Kapitali‬",
    "SCENERY_PHET/key.esc": "‪Oħroġ‬",
    "SCENERY_PHET/key.fn": "‪Funzjoni‬",
    "SCENERY_PHET/key.pageDown": "‪Paġna Isfel‬",
    "SCENERY_PHET/key.pageUp": "‪Paġna Fuq‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Mgħaġġel‬",
    "SCENERY_PHET/speed.normal": "‪Normali‬",
    "SCENERY_PHET/speed.slow": "‪Bil-mod‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪biex <b> Taqbad </b> jew biex <b> TItlaq</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "my": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪စွမ်းအင်သရုပ်ပြ စကိတ်ကွင်း (အခြေခံ)‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪ပွတ်မှုအား‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪မိတ်ဆက်‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪ကစားကွင်း‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪ပြန်လည်စတင်ပါ‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪အလျင်‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪စွမ်းအင်‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪အရွေ့‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪အတည်‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪အပူ‬",
    "ENERGY_SKATE_PARK/energies.total": "‪စုစုပေါင်း‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪အမြင့် = ၀‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪၀ မီတာ‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ပွတ်မှုအား‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪လမ်းကြောင်း‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪ရည်ညွှန်းအမြင့်‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪အကွက်‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪လမ်းကြောင်းပေါ်သို့တင်ပါ‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪အလျင်‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪လ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪ကမ္ဘာ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪ဂျူပီတာ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪ဒြပ်ဆွဲအား‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪အလွန်သေးငယ်သော‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪ဒြပ်ထု‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪အများအပြား‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪တစ်ခုမျှမရှိ‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪သေးငယ်သော‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪ကြီးမားသော‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Translation Credits‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪သတ်မှတ်ထားသောမေးခွန်းဘောင်အတွင်း မရနိုင်သေးပါ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪ပြဿနာများကိုတင်ပြရန်‬",
    "JOIST/menuItem.getUpdate": "‪အသစ်သစ်သောအကြောင်းအရာများအတွက် အဆင့်မြှင့်တင်ရန် စစ်ဆေးပါ‬",
    "JOIST/menuItem.screenshot": "‪screenshot‬",
    "JOIST/menuItem.fullscreen": "‪ဖန်သားမျက်နှာပြင် အပြည့်‬",
    "JOIST/menuItem.about": "‪အကြောင်းအရာ‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪စတင်ရန်‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪အသိအမှတ်ပြုမှု‬",
    "JOIST/credits.leadDesign": "‪ခဲ ဒီဇိုင်း {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪အဖွဲ့ {0}‬",
    "JOIST/credits.contributors": "‪ပါဝင်သူများ {0}‬",
    "JOIST/credits.qualityAssurance": "‪အရည်အသွေး အာမခံချက် {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪ကျေးဇူးတင်ပါသည်‬",
    "JOIST/updates.checking": "‪အဆင့်မြှင့်တင်ရန် စစ်ဆေးခြင်း‬",
    "JOIST/updates.upToDate": "‪ဤ simulationသည် အဆင့်မြှင့်တင်ပြီးသားဖြစ်ပါသည်‬",
    "JOIST/updates.outOfDate": "‪အသစ်အသစ်သော သတင်းအချက်အလက်များ ရယူနိုင်ပါပြီ‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪အသစ်အသစ်သော အချက်အလက်များရယူရန်‬",
    "JOIST/updates.noThanks": "‪No Thanks‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪အသစ်အသစ်သောအကြောင်းအရာအတွက် အဆင့်မြှင့်တင်၍မရနိုင်သေးပါ‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪နောက်ထပ် အုပ်စုတစ်ခု (သို့) နောက် items သို့ရွှေ့ပါ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪မူလအုပ်စုသို့ ပြန်ရွှေ့ပါ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪အုပ်စုတစ်ခုအတွင်း items များကိုရွှေ့ပြောင်းပါ‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪အောက်ခလုတ်ကို နှိပ်ပါ‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ထွက်ပါ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪အခြေခံ လုပ်ဆောင်ချက်များ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪ညှိပါ‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪အနည်းဆုံး‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪အများဆုံး‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪သို့မဟုတ်‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪မူလစာမျက်နှာ‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪လျင်မြန်သော‬",
    "SCENERY_PHET/speed.normal": "‪ပုံမှန်‬",
    "SCENERY_PHET/speed.slow": "‪နှေးသော‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "nb": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energi i skateparken - Grunnleggende‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Friksjon‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introduksjon‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Lekeplass‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Kreditering for oversettelse‬",
    "JOIST/thirdParty.credits.link": "‪Tredjehånds kreditering‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Feil i spørsmålet‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪En eller flere feil i spørsmålet‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleringen vil starte med standardverdier<br>for parameterne i spørsmålet.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Nettsted‬",
    "JOIST/menuItem.reportAProblem": "‪Rapporter problem...‬",
    "JOIST/menuItem.getUpdate": "‪Se etter oppdateringer‬",
    "JOIST/menuItem.screenshot": "‪Skjermbilde‬",
    "JOIST/menuItem.fullscreen": "‪Fullskjerm‬",
    "JOIST/menuItem.about": "‪Om...‬",
    "JOIST/preferences.title": "‪Preferanser‬",
    "JOIST/keyboardShortcuts.title": "‪Tastatursnarveier‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪for å starte‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versjon {0}.‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Krediteringer‬",
    "JOIST/credits.leadDesign": "‪Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Utvikler: {0}‬",
    "JOIST/credits.team": "‪Gruppe: {0}.‬",
    "JOIST/credits.contributors": "‪Bidragsytere: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitetssikret: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafikk: {0}‬",
    "JOIST/credits.soundDesign": "‪Lyddesign: {0}‬",
    "JOIST/credits.thanks": "‪Takk‬",
    "JOIST/updates.checking": "‪Leter etter oppdateringer...‬",
    "JOIST/updates.upToDate": "‪Simuleringen er oppdatert‬",
    "JOIST/updates.outOfDate": "‪Ny versjon tilgjengelig‬",
    "JOIST/updates.newVersionAvailable": "‪Ny versjon er tilgjengelig: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Din nåværende versjon er: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hent oppdatering‬",
    "JOIST/updates.noThanks": "‪Nei takk‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Greier ikke å se etter oppdateringer.‬",
    "JOIST/preferences.tabs.overview.title": "‪Oversikt‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulering‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuelt‬",
    "JOIST/preferences.tabs.audio.title": "‪Lyd‬",
    "JOIST/preferences.tabs.input.title": "‪Inndata‬",
    "JOIST/preferences.tabs.localization.title": "‪Språk‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Lydinnstillinger‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Spill lyder og lydeffekter mens du samhandler.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region og kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Velg hvordan personer, steder eller objekter skal fremstilles i simuleringen. Bildene er ikke ment å representere hele mangfoldet i en region eller kultur.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Språk‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Endre språk for å oversette teksten på skjermen. Eventuelle tilleggsbeskrivelser forblir på engelsk.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Vi legger til funksjoner i simuleringene våre for å gjøre dem mer inkluderende. Noen av disse funksjonene støtter tilgjengelighet for elever med ulike behov og innenfor ulike miljøer. Utforsk denne menyen for å se eller endre standard presentasjonsinnstillinger.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪For å finne andre simuleringer med inkluderende funksjoner, se etter tilgang og inkludering på simuleringsfiltersiden og filtrer etter inkluderende funksjon.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Utheving av interaktivitet‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Legg til visuell utheving for mus og berøring ved interaktivitet‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Lyder‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Tilleggslyder‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Spill av tilleggslyd som kan være nyttig.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Tale (Kun engelsk)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Opplesing og utheving av innhold ved aktivitet.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (nøytral framstilling)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin-Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oseania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Tilfeldig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Projektormodus‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Øk fargekontrasten for bedre synlighet i klasserom.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Flytt til neste oppgave eller gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Flytt til forrige oppgave eller gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Flytt mellom temaer i en gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Trykk på knappen‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Gå ut av dialogen‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Sett verdier innenfor nummertastaturet‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Veksle mellom avkrysningsbokser‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Grunnleggende‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Flytt‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Flytt‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Flytt saktere‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Glidekontroller‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Juster‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪glider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} i mindre step‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} i større step‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Hopp til {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Hopp til  {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Skift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eller‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause og kjør‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tilbakestill alt‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Hjem‬",
    "SCENERY_PHET/key.end": "‪Slutt‬",
    "SCENERY_PHET/key.space": "‪Mellomrom‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Slett bakover‬",
    "SCENERY_PHET/key.delete": "‪Slett‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Alternativ‬",
    "SCENERY_PHET/key.alt": "‪Alle‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Kjør‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪fn‬",
    "SCENERY_PHET/key.pageDown": "‪Ned en side‬",
    "SCENERY_PHET/key.pageUp": "‪Opp en side‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Rask‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Langsom‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪for <b> å ta</b> eller <b>løse ut</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "nl": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energie in het schaatspark: eenvoudig‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Wrijving‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Inleiding‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Speelplein‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Herstart schaatser‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Snelheid‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energie‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetisch‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potentieel‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermisch‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Totaal‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Hoogte = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Wrijving‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Baan‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referentie hoogte‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Rooster‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Kleef aan baan‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Taart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Snelheid‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Maan‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Aarde‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Graviteit‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Klein‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Veel‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Geen‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Klein‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Groot‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Gewoon‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Credits vertaling‬",
    "JOIST/thirdParty.credits.link": "‪Credits van derden‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ongeldige Keuze Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Een of meer van de gekozen parameters hebben<br>ongeldige waarden:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪De simulatie zal starten met bepaalde waarden voor<br>deze te kiezen parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET website...‬",
    "JOIST/menuItem.reportAProblem": "‪Meld een probleem ...‬",
    "JOIST/menuItem.getUpdate": "‪Controleer of er updates zijn ...‬",
    "JOIST/menuItem.screenshot": "‪Schermafbeelding‬",
    "JOIST/menuItem.fullscreen": "‪Volledig scherm‬",
    "JOIST/menuItem.about": "‪Over ...‬",
    "JOIST/preferences.title": "‪Voorkeuren‬",
    "JOIST/keyboardShortcuts.title": "‪Sneltoetsen‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪om te starten‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versie {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/credits.leadDesign": "‪Hoofd ontwerp: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software ontwikkeling: {0}‬",
    "JOIST/credits.team": "‪Groep: {0}‬",
    "JOIST/credits.contributors": "‪Bijdrage van: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kwaliteitsborging: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafisch werk: {0}‬",
    "JOIST/credits.soundDesign": "‪Ontwerp geluid: {0}‬",
    "JOIST/credits.thanks": "‪Dank u‬",
    "JOIST/updates.checking": "‪Aan het controleren of er updates zijn ...‬",
    "JOIST/updates.upToDate": "‪Deze simulatie is bijgewerkt.‬",
    "JOIST/updates.outOfDate": "‪Nieuwe versie beschikbaar‬",
    "JOIST/updates.newVersionAvailable": "‪Er is een nieuwe versie beschikbaar:  {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Je huidige versie is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Haal update op ...‬",
    "JOIST/updates.noThanks": "‪Nee, dank u‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Niet in staat updates op te halen.‬",
    "JOIST/preferences.tabs.overview.title": "‪Overzicht‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulatie‬",
    "JOIST/preferences.tabs.visual.title": "‪Visueel‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Invoer‬",
    "JOIST/preferences.tabs.localization.title": "‪Vertaling‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio mogelijkheden‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Speel geluidseffecten af als je bezig bent‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regio en cultuur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Kies de weergave van mensen, plaatsen of voorwerpen in de sim. De beelden zijn niet bedoeld om de complete diversiteit van een regio of cultuur weer te geven.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Talen‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Verander de taal om een op het scherm weergegeven tekst te vertalen. Additionele beschrijvingen, indien aanwezig, blijven in het Engels.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We voegen mogelijkheden toe om ze inclusiever te maken. Sommige van deze mogelijkheden ondersteunen toegankelijkheid voor leerlingen met diverse behoeften en binnen diverse omgevingen. Onderzoek dit menu om de standaard weergave instellingen te bekijken of te wijzigen.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kijk in Toegang en inclusie op de simulatie filter pagina om andere simulaties te vinden die inclusieve mogelijkheden hebben en filter op de inclusieve mogelijkheid.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactieve highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Voeg visuele highlights voor de muis toe en klik terwijl je bezig bent.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Geluiden‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Verbeterde geluiden‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Speel een additioneel geluid af dat sommige leerlingen kan helpen.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Uitspreken (alleen in het Engels)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Spreek en highlight de inhoud terwijl je bezig bent.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (bescheiden)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azië‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latijns Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanië‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Willekeurig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Verenigde staten van Amerika‬",
    "JOIST/projectorMode": "‪Projectie mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Verhoog het kleurencontrast voor betere zichtbaarheid in klaslokalen.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Ga naar volgend voorwerp of groep‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Ga naar vorig voorwerp of groep‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Kies een voorwerp in een groep‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Druk op knoppen‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Verlaat dialoog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Zet waarden in het toetsenbord‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Verwissel checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Eenvoudige acties‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Verplaats versleepbare items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Verplaats‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Verplaats langzamer‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Schuifregelaars‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Verander‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪schuifregelaar‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Zet op het maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Zet op het minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Pas waarde aan‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Pas in kleinere stappen aan‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Pas in grotere stappen aan‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in kleinere stappen‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in grotere stappen‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Spring naar {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Spring naar {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪of‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauze of speel actie‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset alles‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Spatie‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Snel‬",
    "SCENERY_PHET/speed.normal": "‪Normaal‬",
    "SCENERY_PHET/speed.slow": "‪Traag‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "nn": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energi i skateparken‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Friksjon‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introduksjon‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Skatepark‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Start på ny‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Fart‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energi‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetisk‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potensiell‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termisk‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Totalt‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Høgd = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 meter‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friksjon‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Bane‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referansehøgd‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Rutenett‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Fest til bane‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Sektordiagram‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Fart‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Månen‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Jorda‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitasjon‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Liten‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masse‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Mykje‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ingen‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Liten‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Stor‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Eigendefinert‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Omsetjarar‬",
    "JOIST/thirdParty.credits.link": "‪Tredjepartskrediteringar‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Feil i spørsmålet‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ein eller flere feil i spørsmålet‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleringen vil starte med standardverdier for <br>parameterne i spørsmålet.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Nettstaden til PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Meld frå om eit problem…‬",
    "JOIST/menuItem.getUpdate": "‪Hent oppdateringar…‬",
    "JOIST/menuItem.screenshot": "‪Skjermbilete‬",
    "JOIST/menuItem.fullscreen": "‪Fullskjerm‬",
    "JOIST/menuItem.about": "‪Om…‬",
    "JOIST/preferences.title": "‪Preferanser‬",
    "JOIST/keyboardShortcuts.title": "‪Snarvegar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪for å starta‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versjon {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Krediteringar‬",
    "JOIST/credits.leadDesign": "‪Sjefsdesignar: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programvareutvikling: {0}‬",
    "JOIST/credits.team": "‪Gruppe: {0}‬",
    "JOIST/credits.contributors": "‪Bidragsytarar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitetssikring: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafikk: {0}‬",
    "JOIST/credits.soundDesign": "‪Lyddesign: {0}‬",
    "JOIST/credits.thanks": "‪Takk til‬",
    "JOIST/updates.checking": "‪Leiter etter oppdateringar…‬",
    "JOIST/updates.upToDate": "‪Simuleringa er oppdatert‬",
    "JOIST/updates.outOfDate": "‪Ny versjon tilgjengeleg‬",
    "JOIST/updates.newVersionAvailable": "‪Det finst ein ny versjon: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Din versjon: {0}‬",
    "JOIST/updates.getUpdate": "‪Hent oppdatering…‬",
    "JOIST/updates.noThanks": "‪Nei takk!‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Sjå etter oppdateringar.‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Synleg‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Inndata‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Spill lyder og lydeffekter mens du samhandler.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪For å finne andre simuleringer med inkluderende funksjoner, se etter tilgang og inkludering på simuleringsfiltersiden og filtrer etter inkluderende funksjon.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktive høgdepunkt‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Lyder‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Spill av ekstra lyd som kan være nyttig.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Prosjektormodus‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Flytt til neste oppgåve eller gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Flytt til førre oppgåve eller gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Flytt mellom tema i ei gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Trykk på knappen‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Veksle mellom sjekkboksar‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Handlingar‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Glidebrytarar‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Juster glidebrytar‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Juster i mindre trinn‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Juster i større trinn‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eller‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Heim‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Mellomrom‬",
    "SCENERY_PHET/key.tab": "‪Tabulator‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Rask‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Sakte‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪for <b> å ta</b> eller <b>løse ut</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ny": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energy Skate Park: Zoyambira‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Chiyambi‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Bwalo lamasewera‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Yambitsaninso Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Liwiro‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Mphamvu‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Kutentha‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Zonse‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Kutalika = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Njira‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Utali wolozera‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Gridi‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪kumatira ku njira‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Liwiro‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mwezi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Mphamvu yokoka‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Kang'ono‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Zambiri‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Palibe‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Ching'ono‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Chikulu‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Chilolezo chakumasulira‬",
    "JOIST/thirdParty.credits.link": "‪Gulu lina lachilolezo‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ma Parameter ofunsira Osalondola‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Chimodzi kapena zingapo zafunsozi zili ndi<br>zosavomerezeka:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Chifanifani chidzayamba ndi makonda a<br>mafunso awo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webusayiti…‬",
    "JOIST/menuItem.reportAProblem": "‪Nenani Vuto...‬",
    "JOIST/menuItem.getUpdate": "‪Onani zinthu zamakono...‬",
    "JOIST/menuItem.screenshot": "‪Chithunzi cha pa sikilini‬",
    "JOIST/menuItem.fullscreen": "‪Kudzaza sikirini yonse‬",
    "JOIST/menuItem.about": "‪Za...‬",
    "JOIST/preferences.title": "‪Zokonda‬",
    "JOIST/keyboardShortcuts.title": "‪Njira zazifupi za Kiyibodi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Kuti muyambe‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Chilolezo‬",
    "JOIST/credits.leadDesign": "‪Dizaini yotsogolera: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Kupanga Software: {0}‬",
    "JOIST/credits.team": "‪Gulu: {0}‬",
    "JOIST/credits.contributors": "‪Wothandizira: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Chitsimikizo chadongosolo: {0}‬",
    "JOIST/credits.graphicArts": "‪Zojambulajambula: {0}‬",
    "JOIST/credits.soundDesign": "‪Kupanga dizaini liwu: {0}‬",
    "JOIST/credits.thanks": "‪Zikomo‬",
    "JOIST/updates.checking": "‪Kuyang'ana zinthu zamakono...‬",
    "JOIST/updates.upToDate": "‪Chifanifani ichi ndi chamakono.‬",
    "JOIST/updates.outOfDate": "‪Version yatsopano ilipo‬",
    "JOIST/updates.newVersionAvailable": "‪Pali mtundu watsopano womwe ulipo: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪version wanu wamakono ndi: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pezani zinthu zamakono...‬",
    "JOIST/updates.noThanks": "‪Ayi zikomo‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Sitinathe kuwona zosintha zamakono.‬",
    "JOIST/preferences.tabs.overview.title": "‪Mwachidule‬",
    "JOIST/preferences.tabs.simulation.title": "‪Kuyerekezera‬",
    "JOIST/preferences.tabs.visual.title": "‪Zowoneka‬",
    "JOIST/preferences.tabs.audio.title": "‪Zomvera‬",
    "JOIST/preferences.tabs.input.title": "‪Zolowa‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Zinthu Zomvera‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Sewerani ma sonification ndi zomveka mukamalumikizana.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Tikuwonjezera zina paziyerekezo zathu kuti zikhale zophatikiza kwambiri. Zina mwazinthuzi zimathandizira kupezeka kwa ophunzira omwe ali ndi zosowa zosiyanasiyana komanso m'malo osiyanasiyana. Onani ma tab omwe ali patsambali kuti muwunikenso kapena kusintha zokonda zowonetsera.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kuti mupeze ziyerekezo zina zokhala ndi zophatikizika, yang'anani Kufikira ndi Kuphatikizika pa tsamba lofananira la filter ndikusefera ndi mawonekedwe ophatikiza.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Zowonetsa Zokambirana‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Onjezani fundo zazikulu zowoneka za mouse ndipo dinani pamene muchitira limodzi‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Liwu‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Maliwu wowonjezera‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Sewerani mawu owonjezera omwe angakhale othandiza kwa ophunzira ena.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kulankhula (Chingerezi Chokha)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Mawu ndi kuwunikira zomwe zili mukamalumikizana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Purojekitala Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Onjezani kusiyanitsa kwamitundu kuti muwonekere bwino m'makalasi.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pitani ku chinthu china kapena gulu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Pitani ku chinthu chotsatirakapena gulu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Sunthani pakati pa zinthu pagulu‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Dinani Mabatani‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Tulukani pazokambirana‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Sinthani mabokosi owonera‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Zochita zofunikira‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Zolamulira Chosunthira‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Sinthani‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Chosunthira‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Zochuluka‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Zochepa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Lumphani mpaka pamlingo waukulu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Lumphani mpaka pamlingo ochepera‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Sinthani chosunthira‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Sinthani mumasitepe ang'onoang'ono‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Sinthani mumasitepe akuluakulu‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} m'masitepi ang'onoang'ono‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} m'masitepi okulirapo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Lumphani ku {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Lumphani ku {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪kapena‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Yambitsanso‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Nyumba‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Mpata‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Mofulumira‬",
    "SCENERY_PHET/speed.normal": "‪Mlingo wovomerezeka‬",
    "SCENERY_PHET/speed.slow": "‪Pang'onopang'ono‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ku <b>Kugwira</b> kapena <b>Kutaya</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "om": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Paarkii Iskeetii Annisaa: Bu’uuraalee‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Rigata‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Seensa‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Dirree tapha‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Sigigaachistu Irradeebisii Kaasi‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪safissa‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Anniisaa‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Sochii‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Kuufamaa‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Ho'aa‬",
    "ENERGY_SKATE_PARK/energies.total": "‪waliigalaa‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Hojjaa=0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Rigata‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪daadii‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Birqaba Dheerinaa‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Qoqoodduu‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Faanati  Qabate‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Gabatee Paayi‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Safissa‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Adeessa‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Lafa‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Juupiterii‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Guula Harkisa dachee‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Haphii xixiqqoo‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Hanga‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪({{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Baay'ee‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Homaa‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Xiqqoo‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Guddaa‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Aadaa‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Beekamtii Hiikkaa‬",
    "JOIST/thirdParty.credits.link": "‪Beekamtii qaama sadaffaa‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ulaagaaleewwan gaaffii sirrii hin taane‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ulaagaaleewwan gaaffii kana keessaa tokko ykn isaa ol ta'an<br>gatiiwwan sirrii hin taane qabu:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Siimuleeshinii gatiiwwan durtii<br>ulaagaaleewwan gaaffii sanaan ni jalqaba.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Marsariitii PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Rakkoo jiru gabaasi...‬",
    "JOIST/menuItem.getUpdate": "‪Fooyya’insa jiru argachuuf ilaali...‬",
    "JOIST/menuItem.screenshot": "‪Argii garagalchi‬",
    "JOIST/menuItem.fullscreen": "‪Argii Guutuu‬",
    "JOIST/menuItem.about": "‪Waa’ee...‬",
    "JOIST/preferences.title": "‪Filannoowwan‬",
    "JOIST/keyboardShortcuts.title": "‪Qaxxamuraalee Gabatee Cuqoo‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪jalqabuuf‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Beekamtii‬",
    "JOIST/credits.leadDesign": "‪Bocca Dursaa: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Misooma Mosajjii: {0}‬",
    "JOIST/credits.team": "‪Garee: {0}‬",
    "JOIST/credits.contributors": "‪Gumaachitoota: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Wabii Qulqullinaa: {0}‬",
    "JOIST/credits.graphicArts": "‪Aartii Giraafiksii: {0}‬",
    "JOIST/credits.soundDesign": "‪Wixinee Sagalee: {0}‬",
    "JOIST/credits.thanks": "‪Galatoomi‬",
    "JOIST/updates.checking": "‪Fooyya’insa jiru argachuuf ilaalaa jira...‬",
    "JOIST/updates.upToDate": "‪Simuleeshiniin kun harawaadha.‬",
    "JOIST/updates.outOfDate": "‪Maxxansi haaraan ni argama‬",
    "JOIST/updates.newVersionAvailable": "‪Maxxansa haaraan tokko jira: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Maxxansi kee ammaa kan ta'e:{0}.‬",
    "JOIST/updates.getUpdate": "‪Fooyya’insa Argadhu...‬",
    "JOIST/updates.noThanks": "‪Lakkii Galatoomaa‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Fooyya'iinsa ilaaluu hin dandeenye.‬",
    "JOIST/preferences.tabs.overview.title": "‪Haala Waliigalaa‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simuleeshinii‬",
    "JOIST/preferences.tabs.visual.title": "‪Argaa‬",
    "JOIST/preferences.tabs.audio.title": "‪Sagalee‬",
    "JOIST/preferences.tabs.input.title": "‪Galtee‬",
    "JOIST/preferences.tabs.localization.title": "‪naannootti jijjiiruu‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Amaloota Sagalee‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Yeroo wal qunamtu sagalee uumtuu fi galtee sagalee waliin taphachiisi.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Naannoo fi Aadaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Fakkii namoota, iddoowwan, ykn wantoota sim keessa jiran filadhu. Fakkiiwwan garaagarummaa naannoo ykn aadaa tokkoo guutuu bakka bu’uuf kan yaadaman miti.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Afaanota‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Barruu iskiriinii irratti argamu hiikuuf afaan jijjiiri. Ibsi dabalataa, yeroo argamu, Afaan Ingiliffaatiin hafa.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simuleeshinoota  keenya irratti amaloota dabalaa jirra, akka isaan caalaatti hammataman taasisaa jirra. Amaloonni kun tokko tokko barattoota fedhii adda addaa qabaniifi naannoo adda addaa keessatti dhaqqabummaa ni deeggaru. Sajoo dhiheessi durtii ilaaluuf‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Simuleeshinii biroo amaloota hammataa qaban argachuuf, fuula filataa simuleeshinii irratti argachuu fi hammatamuu barbaadi fi amala hammataatiin calaqqisi.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Ijoo dubbii Wal-qunnamtii‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Hantuutee fi wantoota  ijoo mul’atan  dababalii yeroo walqunnamtu itti tuqqii.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sagaleewwan‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sagaleewwan Dabalataa‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Sagalee dabalataa barattoota tokko tokkoof gargaaruu danda’u taphachiisi.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Sagaleessa (Afaan Ingiliffaa Qofa) .‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Yeroo walqunnamtan qabiyyee sagalee dhageessisaa fi calaqqisiisi.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrikaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrikaa (Ammayyaa)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Eeshiyaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Laatiin Ameerikaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oshiniyaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Akka carraa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Yunaayitid Isteetis Ameerikaa‬",
    "JOIST/projectorMode": "‪Haala Pirojektaraa‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Daree keessatti mul’achuu fooyya’aa ta’eef walfaallaa halluu guddisuu.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Gara wanta ykn garee itti aanutti ce'i‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Gara wanta ykn garee duraatti ce'i‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Wantoota garee keessa jiran gidduutti sochoosi‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Qabdoota  dhiibaa‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Qaaqa tokko keessaa ba'i‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Gatii qindeessi  cuqoo lakkafsaa kessaatti‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Sanduuqawwan filannoo jijjiiri‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Tarkaanfiiwwan Bu’uuraa‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Wantoota Harkifamuu Danda'an Sochoosi‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Sochoosi‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Suuta sochoosi‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪To'annoo Islaayidaraa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Sirreessi‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪islaayidarii‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪ol’aanaa‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪xiqqaa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Gara ol'aanaatti utaali‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Gara xiqqaatti utaali‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Islaayidara sirreessi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Tarkaanfiiwwan xixiqqoodhaan sirreessaa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Tarkaanfiiwwan gurguddoon sirreessaa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} tarkaanfii xixiqqoodhaan‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} tarkaanfiiwwan gurguddoon‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Gara {{minimum}} utaali‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Gara {{maximum}} utaali‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Jijjiirraa‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ykn‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Tarkaanfii dhaabi ykn taphachisii‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hundaa Irra Deebi'ii Saagi‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Ka'umsa‬",
    "SCENERY_PHET/key.end": "‪Xummura‬",
    "SCENERY_PHET/key.space": "‪Iddoo‬",
    "SCENERY_PHET/key.tab": "‪Caancala‬",
    "SCENERY_PHET/key.backspace": "‪Duubxooftu‬",
    "SCENERY_PHET/key.delete": "‪Haquu‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Filannoo‬",
    "SCENERY_PHET/key.alt": "‪Jijjiirtuu (Alt)‬",
    "SCENERY_PHET/key.return": "‪Deebisuu‬",
    "SCENERY_PHET/key.enter": "‪Seeni‬",
    "SCENERY_PHET/key.capsLock": "‪Furtuu Qubguddaa‬",
    "SCENERY_PHET/key.esc": "‪Darbi‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Fuulgadee‬",
    "SCENERY_PHET/key.pageUp": "‪Fuulolee‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Ariifataa‬",
    "SCENERY_PHET/speed.normal": "‪Idilee‬",
    "SCENERY_PHET/speed.slow": "‪Suuta‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪gara <b>Qabi</b> ykn <b>Gadhiisi</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "pl": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energia w skateparku: podstawy‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Tarcie‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Wstęp‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Plac zabaw‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Przywróć skejta‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Szybkość‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetyczna‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencjalna‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termiczna‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Całkowita‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Wysokość = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Tarcie‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ślad‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Linia odniesienia‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Pokaż siatkę‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Trzymaj się toru‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Wykres kołowy‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Szybkość‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Księżyc‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Ziemia‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jowisz‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Ciążenie‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪słabe‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪duże‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪brak‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪małe‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪duże‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪wybrane‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tłumacze‬",
    "JOIST/thirdParty.credits.link": "‪Firmy zewnętrzne‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Błędne parametry query‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Co najmniej jeden z tych parametrów query ma<br>nieprawidłowe wartości:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Symulacja rozpocznie się z wartościami domyślnymi<br>tych parametrów query.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Witryna PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Zgłoś problem...‬",
    "JOIST/menuItem.getUpdate": "‪Sprawdź aktualizacje…‬",
    "JOIST/menuItem.screenshot": "‪Zrzut ekranu‬",
    "JOIST/menuItem.fullscreen": "‪Pełny ekran‬",
    "JOIST/menuItem.about": "‪O aplikacji...‬",
    "JOIST/preferences.title": "‪Preferencje‬",
    "JOIST/keyboardShortcuts.title": "‪Skróty klawiaturowe‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪aby rozpocząć‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪wersja {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Zespół autorski‬",
    "JOIST/credits.leadDesign": "‪Główny projektant: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Rozwój oprogramowania: {0}‬",
    "JOIST/credits.team": "‪Zespół: {0}‬",
    "JOIST/credits.contributors": "‪Współtwórcy: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kontrola jakości: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Projektowanie dźwięku: {0}‬",
    "JOIST/credits.thanks": "‪Podziękowania‬",
    "JOIST/updates.checking": "‪Sprawdzanie aktualizacji…‬",
    "JOIST/updates.upToDate": "‪Ta symulacja jest aktualna.‬",
    "JOIST/updates.outOfDate": "‪Nowa wersja dostępna‬",
    "JOIST/updates.newVersionAvailable": "‪Dostępna jest nowa wersja: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Twoja aktualna wersja to: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pobierz aktualizację...‬",
    "JOIST/updates.noThanks": "‪Nie, dziękuję‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nie można sprawdzić aktualizacji.‬",
    "JOIST/preferences.tabs.overview.title": "‪Przegląd‬",
    "JOIST/preferences.tabs.simulation.title": "‪Symulacja‬",
    "JOIST/preferences.tabs.visual.title": "‪Wizualne‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Wejście‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacja‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funkcje audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Odtwarzaj sonifikacje i efekty dźwiękowe podczas interakcji.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region i kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Wybierz sposób przedstawiania ludzi, miejsc lub obiektów w symulacji. Obrazy nie mają na celu przedstawiania całej różnorodności regionu lub kultury.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Języki‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Zmień język, aby przetłumaczyć tekst na ekranie. Dodatkowe opisy, jeśli są obecne, pozostają w języku angielskim.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Dodajemy funkcjonalności do naszych symulacji, aby uczynić je bardziej inkluzywnymi. Niektóre z tych funkcji wspierają dostępność dla uczniów o zróżnicowanych potrzebach i w różnych środowiskach. Skorzystaj z tego menu, aby przejrzeć lub zmienić domyślne ustawienia wyświetlania.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Aby znaleźć inne symulacje z funkcjami ułatwień dostępu, poszukaj opcji Dostęp i integracja na stronie filtrowania symulacji i filtruj według funkcji ułatwień dostępu.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktywne wyróżnienia‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodaj wizualne wyróżnienia dla myszy i dotyku podczas interakcji.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Dźwięki‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatkowe dźwięki‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Odtwórz dodatkowy dźwięk, który może być pomocny dla niektórych uczniów.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Udźwiękowienie (tylko w angielskim)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dźwięki i wyróżnienie treści podczas interakcji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afryka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afryka (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azja‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Ameryka Łacińska‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Losowo‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Stany Zjednoczone Ameryki‬",
    "JOIST/projectorMode": "‪Tryb projektora‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Zwiększ kontrast kolorów dla lepszej widoczności w salach lekcyjnych.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Przejdź do następnej pozycji lub grupy‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Przejdź do poprzedniej pozycji lub grupy‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Przechodź między pozycjami w grupie‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Naciśnij przycisk‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Wyjdź z okna dialogowego‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ustaw wartości za pomocą klawiatury‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Przełącz pola wyboru‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Podstawowe działania‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Przesuwanie elementów przeciągalnych‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Przesuń‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Przesuń wolniej‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Sterowanie suwakiem‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ustaw‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪suwak‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Skocz do maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Skocz do minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Przesuń suwak‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Przesuń w mniejszych krokach‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Przesuń w większych krokach‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mniejszymi krokami‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} większymi krokami‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skocz do: {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skocz do: {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪lub‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauza lub odtwarzanie akcji‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetuj wszystko‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Spacja‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Opcja‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Wróć‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Szybko‬",
    "SCENERY_PHET/speed.normal": "‪Normalnie‬",
    "SCENERY_PHET/speed.slow": "‪Wolno‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪aby <b>chwycić</b> lub <b>uwolnić</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ps": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‫د انرژۍ سکیټ پارک: بنسټونه‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‫اصطکاک‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‫سریزه‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‫لوبغالی‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‫سکیټر بیا پیل کړئ‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‫چټکتیا‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‫انرژي‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‫حرکي‬",
    "ENERGY_SKATE_PARK/energies.potential": "‫ذخیروي‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‫حرارتي‬",
    "ENERGY_SKATE_PARK/energies.total": "‫مجموعه‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‫لوړوالی = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‫اصطکاک‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‫لاره‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‫د مرجع څخه لوړوالی‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‫جدول‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‫په مسیر پورې نښلیدل‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‫پای چارټ‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‫چټکتیا‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‫سپوږمۍ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‫ځمکه‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‫مشتري‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‫جاذبه‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‫ډیره کوچنۍ‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‫کتله‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‫زیات‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‫صفر‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‫کوچنۍ‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‫لوی‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‫اختیاري‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫د ژباړې امتیازونه‬",
    "JOIST/thirdParty.credits.link": "‫درېیم ګډون کوونکې امتیازونه‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫د غوښتنې ناسم پارامترونه‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫د غوښتنې له دغو پارامترونو څخه یو یا څو یی ناسمې اندازې لري:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫د غوښتنې د دغو پارامترونو لپاره به سېمولېشن د مخکنیو اندازو سره شروع کیږي.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫د PhET ویب پاڼه...‬",
    "JOIST/menuItem.reportAProblem": "‫د یوې ستونزې راپور ورکول...‬",
    "JOIST/menuItem.getUpdate": "‫د نویو معلوماتو لټون...‬",
    "JOIST/menuItem.screenshot": "‫Screenshot‬",
    "JOIST/menuItem.fullscreen": "‫ټوله صفحه‬",
    "JOIST/menuItem.about": "‫په اړه...‬",
    "JOIST/preferences.title": "‫لومړیتوبونه‬",
    "JOIST/keyboardShortcuts.title": "‫د کیبورډ لنډیزونه‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫د پیل کېدو په حال کې‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‫بڼه {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‫امتیازونه‬",
    "JOIST/credits.leadDesign": "‫مشر ډيزاینر : {0}‬",
    "JOIST/credits.softwareDevelopment": "‫د سافټ ویرونو پراختیا: {0}‬",
    "JOIST/credits.team": "‫ټیم: {0}‬",
    "JOIST/credits.contributors": "‫مرسته کوونکي: {0}‬",
    "JOIST/credits.qualityAssurance": "‫تضمین کیفیت: {0}‬",
    "JOIST/credits.graphicArts": "‫ګرافیکي هنرونه: {0}‬",
    "JOIST/credits.soundDesign": "‫غږیزه طرحه : {0}‬",
    "JOIST/credits.thanks": "‫مننه‬",
    "JOIST/updates.checking": "‫د نویو معلوماتو د لټون په حال کې...‬",
    "JOIST/updates.upToDate": "‫دغه سېمولېشن آپډیټ دی.‬",
    "JOIST/updates.outOfDate": "‫نوی بڼه شتون لري‬",
    "JOIST/updates.newVersionAvailable": "‫یو نوی بڼه شتون لري: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‫ستاسو موجوده بڼه: {0}‬",
    "JOIST/updates.getUpdate": "‫نوي معلومات تر لاسه کړئ...‬",
    "JOIST/updates.noThanks": "‫نه، مننه‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‫د نویو معلوماتو پلټنه نشئ کولی.‬",
    "JOIST/preferences.tabs.overview.title": "‫عمومي کتنه‬",
    "JOIST/preferences.tabs.simulation.title": "‫سېمولېشن‬",
    "JOIST/preferences.tabs.visual.title": "‫انځوریز‬",
    "JOIST/preferences.tabs.audio.title": "‫آواز‬",
    "JOIST/preferences.tabs.input.title": "‫داخلیدل‬",
    "JOIST/preferences.tabs.localization.title": "‫محلي کول‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫غږیزې ځانګړتیاوې‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫کله چې تاسو متقابل عمل وکړئ سونیفیکیشن او غږیز اثر چالان کړئ.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫سیمه او کلتور‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫په سېمولېشن کې د خلکو، ځای یا څیز انځور غوره کړئ. د انځورونو موخه دا نه ده چې د یوې سیمې یا کلتور ټول استازیتوب وکړي.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫ژبې‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫د صفحې پر مخ د متن د ترجمې لپاره، ژبه بدله کړئ. د اضافي توضیحاتو د موجودیت په صورت کې به هغه په انګلیسي ژبه پاتې شي.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫د سېمولېشن د جامع کولو لپاره مونږ ځینې ځاننګړتیاوې اضافه کوو، له دې اضافه کولو څخه یې ځینې يې په مختلفو محیطونو او شرایطو کې د زده کوونکو مختلفې اړتیاوې  په ښه ډول پوره کوي. دغه مینیو وپلتئ او یا هم تنظیمات اولني حالت ته راوړئ.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫د نورو سېمولېشنونو او د جامع ځانګړتیاوو ته د لاس رسې لپاره د سېمولېشن د فلټر په صفحه کې   Access and Inclusion وګورئ، او نتایج یې د جامعو ځانګړتیاوي په نظر کې نیولو سره  فلتر یا تصفیه کړئ.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫په زړه پورې لنډيزونه‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫د موس لپاره د لیدنې وړ نښې اضافه کړئ او کار کولو په وخت کې یی استعمال کړئ‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫غږونه‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫اضافي غږونه‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫نور غږونه چې شاید د ځینو زده کوونکو لپاره ګټور وي چالان کړئ.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫غږیز (یواځې په انګلیسي)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫کله چې تاسې کار کوئ، غږ وکړئ او په نښه یی کړئ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫اسیا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫لاتینه امریکا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اقیانوسیه‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫تصادفي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫د امریکا متحده ایالاتونه‬",
    "JOIST/projectorMode": "‫د پروجکټور موډ (حالت)‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫په ټولګیو کې د ښه لید لپاره د رنګ تفاوت زیات کړئ.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫یو بلې ډلې جنسونو ته ورتلل‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫مخکنۍ ډلې جنسونو ته ورتلل‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫یو ډله جنسونو ته ورتلل‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫بټن کیکاږئ‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫د دیالوګ څخه وتل‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫د کیلیو په صفحې کې د مقدارونو تنظیم‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫چک باکس وتاکئ‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫لومړنۍ کړنې‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‫راکښل کېدونکی توکي وخوځوئ‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‫حرکت وکړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‫ورو حرکت وکړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫د خوځونکې کنترول‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫تنظیم کول‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫خوځیدونکی‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫اعظمي‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫اصغري‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫اعظمي ته ټو پ وکړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫اصغري ته ټو پ وکړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫خوځونکی تنظیم کړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫په کوچنیو مرحلو کې يې تنظیم کړئ.‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫په لویو مرحلو کې يې تنظیم کړئ.‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} په کوچنیو مرحلو کې‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} په لویو مرحلو کې‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫{{minimum}} ته ټوپ وکړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫{{maximum}} ته ټوپ وکړئ‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یا‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫د خپرېدو او ودرولو عملیه‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫ټول اولني خالت ته راولئ‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.tab": "‫Tab‬",
    "SCENERY_PHET/key.backspace": "‫Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‫ټاکنه‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‫چټک حرکت‬",
    "SCENERY_PHET/speed.normal": "‫عادي حرکت‬",
    "SCENERY_PHET/speed.slow": "‫ورو حرکت‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "pt_BR": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energia na Pista de Skate: Básico‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Atrito‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Intro‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Parque‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Repor Atleta‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Velocidade‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinética‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Térmica‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altura = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Atrito‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trilha‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Altura Referencial‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grade‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Manter na pista‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Gráfico de setores‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Velocidade‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Lua‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Terra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravidade‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Pequena‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Nenhum‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Pequeno‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Largo‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalizado‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Traduzido por‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de Terceiros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parâmetros de Consulta Inválidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Um ou mais parâmetros de consulta têm<br>valores inválidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪A simulação iniciará com valores padrão para esses<br>parâmetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Portal PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Informar problema...‬",
    "JOIST/menuItem.getUpdate": "‪Conferir atualizações...‬",
    "JOIST/menuItem.screenshot": "‪Captura de tela‬",
    "JOIST/menuItem.fullscreen": "‪Tela Cheia‬",
    "JOIST/menuItem.about": "‪Sobre...‬",
    "JOIST/preferences.title": "‪Preferências‬",
    "JOIST/keyboardShortcuts.title": "‪Teclas de Atalho‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versão {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Líder do Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolvimento de Software: {0}‬",
    "JOIST/credits.team": "‪Equipe: {0}‬",
    "JOIST/credits.contributors": "‪Colaboradores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Garantia de Qualidade: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes Gráficas: {0}‬",
    "JOIST/credits.soundDesign": "‪Design de Som: {0}‬",
    "JOIST/credits.thanks": "‪Agradecimentos‬",
    "JOIST/updates.checking": "‪Procurando atualizações...‬",
    "JOIST/updates.upToDate": "‪Esta simulação está atualizada.‬",
    "JOIST/updates.outOfDate": "‪Nova versão disponível‬",
    "JOIST/updates.newVersionAvailable": "‪Há uma nova versão disponível: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Sua versão atual é: {0}.‬",
    "JOIST/updates.getUpdate": "‪Atualizar...‬",
    "JOIST/updates.noThanks": "‪Não, obrigado‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Não foi possível verificar atualizações.‬",
    "JOIST/preferences.tabs.overview.title": "‪Visão Geral‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulação‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Áudio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localização‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Recursos de Áudio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Habilitar efeitos sonoros enquanto você interage.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Região e Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecione a representação de pessoas, lugares ou objetos na Sim. As imagens não pretendem representar toda a diversidade de uma região ou cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Alterar idioma para traduzir o texto na tela. Descrições adicionais, quando presentes, permanecem em inglês.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos adicionando recursos às nossas simulações para torná-las mais inclusivas. Alguns deles oferecem acessibilidade para estudantes com diversas necessidades e em diversos ambientes. Explore as guias neste menu para revisar ou alterar as configurações.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Procure outras simulações com acessibilidade! Na página das simulações no Portal do PhET, olhe em Acessibilidade & Inclusão e filtre por Recursos Inclusivos.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destaques Interativos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Adicione destaques visuais para mouse e toque conforme você interage.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons Extras‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Tocar sons adicionais que podem ser úteis para alguns alunos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (apenas em inglês)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dê voz e destaque ao conteúdo enquanto você interage.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ásia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatória‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪EUA‬",
    "JOIST/projectorMode": "‪Modo Projetor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumente o contraste de cores para melhor visibilidade em sala de aula.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mover para o próximo item ou grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mover para item ou grupo anterior‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mover entre itens de um grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pressione os botões‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Sair do diálogo‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Definir valores no teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar caixas de seleção‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ações Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mover itens arrastáveis‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mover‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mover devagar‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controle Deslizante‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizante‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Pular para o máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Pular para o mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar controle deslizante‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajuste em etapas menores‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajuste em etapas maiores‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} aos poucos‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} bastante‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Saltar até {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Saltar até {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausa ou continua‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reiniciar Tudo‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Espaço‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Opção‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Voltar‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn/Descer página‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up/Subir página‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b>Pegar</b> ou <b>Soltar</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "pt": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energia do Parque de Skate: Básico‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Atrito‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introdução‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Brincar com Caminhos‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Reiniciar Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Velocidade‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinética‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Térmica‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altura = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Atrito‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trajetória‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referência da Altura‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grelha‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Ajustar à Pista‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Gráfico Circular‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Velocidade‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Lua‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Terra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravidade‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Pequena‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Muita‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Nenhuma‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Pequena‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalizada‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos da tradução‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceiros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parâmetros de Consulta não Válidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Um ou mais parâmetros da consulta têm<br>valores inválidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪A simulação começará com valores padrão<br>para estes parâmetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Website PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Reportar um problema...‬",
    "JOIST/menuItem.getUpdate": "‪Procurar atualizações...‬",
    "JOIST/menuItem.screenshot": "‪Captura de ecrã‬",
    "JOIST/menuItem.fullscreen": "‪Ecrã inteiro‬",
    "JOIST/menuItem.about": "‪Sobre...‬",
    "JOIST/preferences.title": "‪Preferências‬",
    "JOIST/keyboardShortcuts.title": "‪Atalhos do teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para começar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versão {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Direção de Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolvimento de Software: {0}‬",
    "JOIST/credits.team": "‪Equipa: {0}‬",
    "JOIST/credits.contributors": "‪Contribuidores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Controlo de Qualidade: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafismo: {0}‬",
    "JOIST/credits.soundDesign": "‪Design de som: {0}‬",
    "JOIST/credits.thanks": "‪Agradecimento‬",
    "JOIST/updates.checking": "‪A procurar atualizações...‬",
    "JOIST/updates.upToDate": "‪Esta simulação está atualizada.‬",
    "JOIST/updates.outOfDate": "‪Nova versão disponível‬",
    "JOIST/updates.newVersionAvailable": "‪Está disponível uma nova versão: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪A sua versão atual é: {0}.‬",
    "JOIST/updates.getUpdate": "‪Obter atualização...‬",
    "JOIST/updates.noThanks": "‪Não, obrigado‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Não é possível procurar atualizações.‬",
    "JOIST/preferences.tabs.overview.title": "‪Visão geral‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulação‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Áudio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localização‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Recursos de áudio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduzir sonorizações e efeitos de som de acordo com a interação.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Região e Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecione a representação de pessoas, lugares ou objetos na simulação. As imagens não pretendem representar toda a diversidade de uma região ou cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Linguagens‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Altere o idioma para traduzir o texto no ecrã. As descrições adicionais, quando presentes, permanecem em inglês.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos a adicionar recursos às nossas simulações para as tornar mais inclusivas. Alguns destes recursos são acessíveis a alunos com necessidades diversas e em ambientes diversos. Explore este menu para rever ou alterar as configurações padrão de apresenntação.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar outras simulações com recursos inclusivos, procure por Acessível e Inclusão na página de filtros de simulação e filtre por recurso inclusivo.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destaques Interativos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Adicionar destaques visuais para o rato e toque de acordo com a sua interação.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons Extra‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproduzir sons adicionais que podem ser úteis para alguns alunos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (somente em inglês)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dê voz e destaque o conteúdo enquanto interage.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (Modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ásia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceânia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatória‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos da América‬",
    "JOIST/projectorMode": "‪Modo de Projector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumente o contraste das cores para melhor visibilidade nas salas de aula.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mover para o item ou grupo seguinte‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mover para o item ou grupo anterior‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mover entre itens num grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pressionar botões‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Sair do diálogo‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Definir valores no teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar caixas de seleção‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ações Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mover Itens Arrastáveis‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mover‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mover lentamente‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controlos do Deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Saltar para o máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Saltar para o mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar controle deslizante‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajuste em etapas menores‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajuste em etapas maiores‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} em passos menores‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} em passos maiores‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ir para {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ir para {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar ou reproduzir ação‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reiniciar Tudo‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Iniciar‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Espaço‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Opção‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Voltar‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b>Agarrar</b> ou <b>Largar</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ro": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energia în skatepark: Baze teoretice‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Frecare‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Introducere‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Teren de joacă‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Reia scena!‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Viteza‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energie‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinetică‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potențială‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Căldură‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Totală‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Nivel de referință = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Frecare‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Puncte pe traiectorie‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Nivel de referință‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Fundal grilă‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪În contact cu pista‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Diagramă circulară‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Viteza‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Lună‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Pământ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitație‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Mică‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masă‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Mare‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Zero‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Mică‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Mare‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Alege g‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Traducere‬",
    "JOIST/thirdParty.credits.link": "‪Terți‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametri de interogare greșiți‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Unul sau mai mulți parametri de interogare listați au <br> valori greșite:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simularea va începe cu valori implicite pentru <br> acei parametri de interogare.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Pagina web PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Raportează o problemă...‬",
    "JOIST/menuItem.getUpdate": "‪Caută actualizări...‬",
    "JOIST/menuItem.screenshot": "‪Captură de ecran‬",
    "JOIST/menuItem.fullscreen": "‪Afișare pe tot ecranul‬",
    "JOIST/menuItem.about": "‪Despre...‬",
    "JOIST/preferences.title": "‪Preferințe‬",
    "JOIST/keyboardShortcuts.title": "‪Scurtături tastatură‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪pentru a începe‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versiunea {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Credite‬",
    "JOIST/credits.leadDesign": "‪Design principal: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Dezvoltare software: {0}‬",
    "JOIST/credits.team": "‪Echipa: {0}‬",
    "JOIST/credits.contributors": "‪Colaboratori: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Asigurarea calității: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafică: {0}‬",
    "JOIST/credits.soundDesign": "‪Sunet: {0}‬",
    "JOIST/credits.thanks": "‪Mulțumiri‬",
    "JOIST/updates.checking": "‪Se caută actualizări...‬",
    "JOIST/updates.upToDate": "‪Această simulare este la zi.‬",
    "JOIST/updates.outOfDate": "‪Versiune nouă disponibilă‬",
    "JOIST/updates.newVersionAvailable": "‪Nouă versiune disponibilă: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Versiunea curentă este: {0}‬",
    "JOIST/updates.getUpdate": "‪Descarcă actualizare...‬",
    "JOIST/updates.noThanks": "‪Nu, mulțumesc!‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nu se pot căuta actualizări.‬",
    "JOIST/preferences.tabs.overview.title": "‪Prezentare generală‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulare‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Intrare‬",
    "JOIST/preferences.tabs.localization.title": "‪Localizare‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Opțiuni audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Redă reprezentări și efecte sonore în timpul interacțiunii.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regiune și cultură‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selectați reprezentarea persoanelor, a locurilor sau a obiectelor din simulare. Imaginile nu sunt concepute pentru a reprezenta întreaga diversitate a unei regiuni sau culturi.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Limbi‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Schimbați limba pentru a traduce textul de pe ecran. Descrierile suplimentare, atunci când sunt prezente, rămân în limba engleză‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Adăugăm caracteristici simulărilor noastre pentru a le face mai incluzive. Unele dintre aceste caracteristici sprijină accesibilitatea pentru cursanții cu nevoi diverse și în medii diverse. Explorați acest meniu pentru a revizui sau schimba setările implicite ale prezentării.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Pentru a găsi alte simulatoare cu caracteristici incluzive, caută Acces și Incluziune în pagina de filtrare a simulatoarelor și filtrează după caracteristicile incluzive.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Evidențiatori interactivi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Evidențiază cursorul în timpul interacțiunii cu mouse sau ecran tactil.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sunete‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sunete suplimentare‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Redă sunet suplimentar care poate fi de ajutor unora.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voce (doar în engleză)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voce și conținut evidențiat la interacțiune‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪America Latină‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatoriu‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Statele Unite ale Americii‬",
    "JOIST/projectorMode": "‪Mod videoproiector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Creșteți contrastul culorilor pentru o mai bună vizibilitate în sala de clasă.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mergi la următorul element sau grup‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mergi la elementul sau grupul anterior‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Deplasare între elementele unui grup‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Apasă butoanele‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Ieși din fereastră‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Setați valorile din tastatură‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Comutare casete de selectare‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acțiuni de bază‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mută elementele mobile‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mută‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mută mai lent‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controale cursor‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Reglaje‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪glisor‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maxim‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minim‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Sari la maxim‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Sari la minim‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Reglaj cursor‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Reglaj în pași mici‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Reglaj în pași mari‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} în pași mai mici‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} în pași mai mari‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Sari la {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Sari la {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪sau‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauză sau redare acțiune‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetare‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Acasă‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Șterge‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Opțiuni‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Înapoi‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Rapid‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lent‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Prinde</b> sau <b>eliberează</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ru": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Энергетический скейт-парк: основы‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Трение‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Введение‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Игровая площадка‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Перезапустить скейтера‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Скорость‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} м/с‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪м‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Энергия‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Кинетическая‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Потенциальная‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Тепловая‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Полная‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Высота = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 м‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} Н/кг‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Трение‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Траектория‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Нулевой уровень‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Сетка‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Придерживаясь трека‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Круговая диаграмма‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Скорость‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Луна‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Земля‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Юпитер‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} м/с<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪гравитация‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Низкая‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Масса‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} кг‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Много‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Нет‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Маленький‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Большой‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Пользователь‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Над переводом работали‬",
    "JOIST/thirdParty.credits.link": "‪Сторонние разработчики‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Неверные параметры запроса‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Один или несколько параметров запроса имеют недопустимые значения:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Моделирование начнется со значений по умолчанию<br>для этих параметров запроса.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Сайт PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Сообщить об ошибке...‬",
    "JOIST/menuItem.getUpdate": "‪Проверить на наличие обновлений...‬",
    "JOIST/menuItem.screenshot": "‪Фотография экрана‬",
    "JOIST/menuItem.fullscreen": "‪Во весь экран‬",
    "JOIST/menuItem.about": "‪Справка‬",
    "JOIST/preferences.title": "‪Предпочтения‬",
    "JOIST/keyboardShortcuts.title": "‪Горячие клавиши‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪чтобы начать‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪версия {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Над программой работали‬",
    "JOIST/credits.leadDesign": "‪Дизайн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Разработка ПО: {0}‬",
    "JOIST/credits.team": "‪Команда: {0}‬",
    "JOIST/credits.contributors": "‪В проекте участвовали: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Тестирование: {0}‬",
    "JOIST/credits.graphicArts": "‪Графика: {0}‬",
    "JOIST/credits.soundDesign": "‪Звуковое оформление: {0}‬",
    "JOIST/credits.thanks": "‪Благодарности‬",
    "JOIST/updates.checking": "‪Проверка обновлений...‬",
    "JOIST/updates.upToDate": "‪Обновление не требуется‬",
    "JOIST/updates.outOfDate": "‪Доступна новая версия‬",
    "JOIST/updates.newVersionAvailable": "‪Доступна новая версия: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Текущая версия: {0}‬",
    "JOIST/updates.getUpdate": "‪Обновить...‬",
    "JOIST/updates.noThanks": "‪Нет, спасибо‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Невозможно проверить наличие обновлений.‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Визуальный‬",
    "JOIST/preferences.tabs.audio.title": "‪Аудио‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Аудио функции‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Озвучивание и воспроизведение звуковых эффектов во время работы.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Мы добавляем функции в наши интерактивные модели, чтобы сделать их более содержательными. Некоторые из этих функций поддерживают доступность для обучающихся с различными потребностями и в различных средах. Изучите вкладки в этом меню, чтобы просмотреть ил‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Чтобы найти другие интерактивные модели с инклюзивными функциями, найдите «Доступ и включение» на странице фильтра симуляций и отфильтруйте по функции содержания.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивные базовые моменты‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Добавьте визуальную подсветку для мыши и сенсорного экрана во время работы.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звук‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Дополнительные звуки‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Воспроизведите больше звуков, которые может быть полезны для некоторых обучающихся‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Режим проектора‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Перейти к следующему<br>пункту или группе‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Перейти к предыдущему<br>пункту или группе‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Переход между пунктами в группе‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Нажать графическую кнопку‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Выйти из диалогового окна‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Установить/снять галочку‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Базовые действия‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Ползунок управления‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Регулировать‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Ползунок‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максимум‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪минимум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Установить максимальное значение‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Установить минимальное значение‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Регулировка ползунка‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Регулировка мелкими шагами‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Регулировка крупными шагами‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} малыми шагами‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} большими шагами‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Перейти к {{minimum}}у‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Перейти к {{maximum}}у‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Пробел‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪быстрый‬",
    "SCENERY_PHET/speed.normal": "‪Стандартная скорость‬",
    "SCENERY_PHET/speed.slow": "‪Медленно‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪чтобы <b>захватить</b> или <b>отпустить</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "rw": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Ingufu za sikata:Iby'ibanze‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Gukubana‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Intangiriro‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Aho gukinira‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Gutangiza sikata‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Umuvuduko‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Ingufu‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Ingufu mvamuvuduko‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Ingufu mvabutumburuke‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Ingufu mvabushyuhe‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Igiteranyo‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Uburebure = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Imbaraga zo kwikubeta‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Inzira‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Uburebure fatizo‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Utuzu‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Gukomerezaho‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Igishushanyo ruziga‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Umuvuduko‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Ukwezi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Isi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiteri‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Rukuruzi y'umubumbe‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Gito‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Uburemere‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Byinshi‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Nta na kimwe‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Gito‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Kinini‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Cyagenewe‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Gushimira abasemuzi‬",
    "JOIST/thirdParty.credits.link": "‪Abadafite aho babogamiye mu itangazwa ry'iki gikorwa‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ibisabwa ntibihura‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Kimwe cyangwa byinshi muri ibi bipimo by'ibibazo bifite agaciro <br>  ntizemewe:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Igereranya rizatangirana n'agaciro gasanzwe kuri <br> ibyo bipimo by'ibibazo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Urubuga rwa Phet...‬",
    "JOIST/menuItem.reportAProblem": "‪Vuga niba hari ikibazo...‬",
    "JOIST/menuItem.getUpdate": "‪Kureba ibigezweho...‬",
    "JOIST/menuItem.screenshot": "‪Ifoto ya ekara‬",
    "JOIST/menuItem.fullscreen": "‪Ekara yuzuye‬",
    "JOIST/menuItem.about": "‪Kuri...‬",
    "JOIST/preferences.title": "‪Amahitamo‬",
    "JOIST/keyboardShortcuts.title": "‪Inzira ya bugufi kuri karaviye‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪gutangira‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪ingeri {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Gushimira‬",
    "JOIST/credits.leadDesign": "‪Uwabihimbye bwa mbere: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Inonosora rya porogaramu:{0}‬",
    "JOIST/credits.team": "‪Itsinda:{0}‬",
    "JOIST/credits.contributors": "‪Abagize uruhare: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Ubwishingizi bufite ireme:{0}‬",
    "JOIST/credits.graphicArts": "‪Ubugeni:{0}‬",
    "JOIST/credits.soundDesign": "‪Ijwi ryongerewe:{0}‬",
    "JOIST/credits.thanks": "‪Murakoze‬",
    "JOIST/updates.checking": "‪Kureba niba ibigezweho byakozwe...‬",
    "JOIST/updates.upToDate": "‪Uku kwigana gukoresheje ikoranabuhanga kujyanye n'igihe.‬",
    "JOIST/updates.outOfDate": "‪Ingeri nshya ihari ubu‬",
    "JOIST/updates.newVersionAvailable": "‪Hari indi verisiyo nshyashya:{0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ubu ingeri yawe ni:{0}.‬",
    "JOIST/updates.getUpdate": "‪Guhuza n'igihe...‬",
    "JOIST/updates.noThanks": "‪Oya  Murakoze‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ntushobora kugenzura ibijyanye n'igihe.‬",
    "JOIST/preferences.tabs.overview.title": "‪Incamake‬",
    "JOIST/preferences.tabs.simulation.title": "‪Iyigana‬",
    "JOIST/preferences.tabs.visual.title": "‪Bigaragara‬",
    "JOIST/preferences.tabs.audio.title": "‪Amajwi‬",
    "JOIST/preferences.tabs.input.title": "‪Ibishyirwamo‬",
    "JOIST/preferences.tabs.localization.title": "‪Ahantu‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ibiranga amajwi‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Curanga za nyiramubande nk'uko musabana.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Idini n'umuco‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Turimo kongeramo ibiranga mu mayigana byacu kugirango turusheho gufasha abantu bose. Bimwe muri ibi biranga gushyigikira abiga bafite ibyo bakeneye bitandukanye kandi mu buryo butandukanye. Shakisha ibisobanuro biri muri iyi menu kugirango usubiremo .‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kugirango ubone andi mayigana hamwe n'ibintu birimo, reba uburyo bwo Kwinjira no Kwinjiza ku rupapuro rwigana rwa filteri na filteri ukoresheje ibintu byose.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Iby'ingenzi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ongeraho ibintu byi'ngenzi byerekana suri no gukoraho igihe uri gukora .‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Amajwi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Amajwi y'inyongera‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Gucuranga amajwi y'inyongera ashobora gufasha bamwe mu biga.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Amajwi(Icyongereza gusa)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Ijwi kandi ugaragaze ibirimo nkuko musabana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Uburyo bwa porojegiteri‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Kongera uburyo ishusho rigaragara‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Imura ku kintu cyangwa itsinda rikurikira‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Imura ku bintu byabanjirije cyangwa itsinda‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Imura hagati y'ibintu mu matsinda‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Kanda izi buto‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Kurekeraho ikiganiro‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Kuzuza utudirishya‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ibikorwa by'ibanze‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kugenzura paji‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Kujyanisha‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪paji‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Kinini cyane‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Gito cyane‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Simbukira ku kinini‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Simbukira ku gito‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Hindura paji‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Hindura ukoresheje inzira ngufi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Hindura ukoresheje inzira ndende‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mu ntera nto‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} mu ntera nini‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jya kuri  {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jya kuri {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪cyangwa‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tangira bushyashya‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Ahabanza‬",
    "SCENERY_PHET/key.end": "‪Iherezo‬",
    "SCENERY_PHET/key.space": "‪Umwanya‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Amahitamo‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Injira‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Paji yo hasi‬",
    "SCENERY_PHET/key.pageUp": "‪Paji yo hejuru‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Byihuta‬",
    "SCENERY_PHET/speed.normal": "‪Bisanzwe‬",
    "SCENERY_PHET/speed.slow": "‪Buhoro‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪Kuri <b> Gufata </b> cyangwa <b> Kurekura </b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "si": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪ලිස්සා යාමේදී ඇතිවන ශක්ති වෙනස් වීම: මූලික කරුණු‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪ඝර්ෂණය‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪හැඳින්වීම‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪ක්‍රීඩා පිටිය‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪පරිවර්තන ගෞරවය‬",
    "JOIST/thirdParty.credits.link": "‪තෙවන පාර්ශ්වීය ගෞරවය‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET වෙබ් අඩවිය ...‬",
    "JOIST/menuItem.reportAProblem": "‪ගැටලුවක් වාර්තා කරන්න ...‬",
    "JOIST/menuItem.getUpdate": "‪යාවත්කාලීන කිරීම් සඳහා පරීක්ෂා කරන්න ...‬",
    "JOIST/menuItem.screenshot": "‪තිරයේ පිටපත‬",
    "JOIST/menuItem.fullscreen": "‪සම්පූර්ණ තිරය‬",
    "JOIST/menuItem.about": "‪පිළිබඳ…‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪යතුරුපුවරු කෙටිමං‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ආරම්භ කිරීමට‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪අනුවාදය  {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ගෞරව කිරීම්‬",
    "JOIST/credits.leadDesign": "‪මග පෙන්වන නිර්මාණ: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪මෘදුකාංග සංවර්ධනය: {0}‬",
    "JOIST/credits.team": "‪කණ්ඩායම: {0}‬",
    "JOIST/credits.contributors": "‪දායකයින්: {0}‬",
    "JOIST/credits.qualityAssurance": "‪තත්ත්ව සහතිකය: {0}‬",
    "JOIST/credits.graphicArts": "‪ප්‍රස්තාරික චිත්‍ර : {0}‬",
    "JOIST/credits.soundDesign": "‪ශබ්ද නිර්මාණය: {0}‬",
    "JOIST/credits.thanks": "‪ස්තූතියි‬",
    "JOIST/updates.checking": "‪යාවත්කාලීන කිරීම් සඳහා පරීක්ෂා කෙරේ....‬",
    "JOIST/updates.upToDate": "‪මෙම අනුරූපනය යාවත්කාලීනය.‬",
    "JOIST/updates.outOfDate": "‪නව සංස්කරණය ලබා ගත හැකිය‬",
    "JOIST/updates.newVersionAvailable": "‪ලබා ගත හැකි නව අනුවාදයක් තිබේ : {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪ඔබගේ නව අනුවාදය වනුයේ : {0}‬",
    "JOIST/updates.getUpdate": "‪යාවත්කාලීන ලබා ගන්න ...‬",
    "JOIST/updates.noThanks": "‪ස්තුතියි, අවශ්‍ය නැත‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪යාවත්කාලීන තිබේදැයි පරීක්ෂා කළ නොහැකිය.‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪ප්‍රක්ෂේපන ආකාරය‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ඊළඟ අයිතමයට හෝ කණ්ඩායමට යන්න‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪පෙර අයිතමයට හෝ කණ්ඩායමකට ගෙන යන්න‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪කණ්ඩායමක අයිතම අතර ගෙන යන්න‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪සංවාදයෙන් ඉවත් වන්න‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪මාරුවීමේ යතුර‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪හෝ‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪අවකාශය‬",
    "SCENERY_PHET/key.tab": "‪ටැබ් යතුර‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪ඇතුලත් කරන්න‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪පිටුව පහළට‬",
    "SCENERY_PHET/key.pageUp": "‪පිටුව ඉහළට‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "sk": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energia v skejt parku: základy‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Trenie‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Úvod‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Ihrisko‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Vrátiť skejtbordistu‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Rýchlosť‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Pohybová‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Polohová‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Tepelná‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Celková‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Výška = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Trenie‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Dráha‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Nulová hladina‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Mriežka‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Držať sa trasy‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Koláčový graf‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Rýchlosť‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mesiac‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Zem‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} ms<sup>-2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitácia‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪malá‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Hmotnosť‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪veľké‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪žiadne‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪malá‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪veľká‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Vlastná‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Zásluhy za preklad‬",
    "JOIST/thirdParty.credits.link": "‪Zásluhy tretích strán‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Neplatné zadané parametre‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jeden alebo viacero z týchto parametrov má<br>neplatné hodnoty:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulácia sa spustí s predvolenými hodnotami<br>pre tieto parametre nastavenia.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Stránka PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Nahlás problém‬",
    "JOIST/menuItem.getUpdate": "‪Skontroluj aktualizácie...‬",
    "JOIST/menuItem.screenshot": "‪Odfoť obrazovku‬",
    "JOIST/menuItem.fullscreen": "‪Celá obrazovka‬",
    "JOIST/menuItem.about": "‪O simulácii‬",
    "JOIST/preferences.title": "‪Predvoľby‬",
    "JOIST/keyboardShortcuts.title": "‪Klávesové skratky‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪začať‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪verzia {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Zásluhy‬",
    "JOIST/credits.leadDesign": "‪Vedúci dizajnu: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Vývoj softvéru: {0}‬",
    "JOIST/credits.team": "‪Tím: {0}‬",
    "JOIST/credits.contributors": "‪Prispievatelia: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Potvrdenie kvality: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Dizajn zvuku: {0}‬",
    "JOIST/credits.thanks": "‪Vďaka‬",
    "JOIST/updates.checking": "‪Kontrolujú sa aktualizácie‬",
    "JOIST/updates.upToDate": "‪Táto simulácia je aktuálna‬",
    "JOIST/updates.outOfDate": "‪Je dostupná nová verzia‬",
    "JOIST/updates.newVersionAvailable": "‪Je dostupná nová verzia: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša súčasná verzia je: {0}‬",
    "JOIST/updates.getUpdate": "‪Aktualizuj...‬",
    "JOIST/updates.noThanks": "‪Nie, ďakujem‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nie je možné skontrolovať aktualizácie‬",
    "JOIST/preferences.tabs.overview.title": "‪Prehľad‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulácia‬",
    "JOIST/preferences.tabs.visual.title": "‪Zobrazenie‬",
    "JOIST/preferences.tabs.audio.title": "‪Zvuk‬",
    "JOIST/preferences.tabs.input.title": "‪Vstup‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizácia‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funkcie zvuku‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Pri interakcii prehrávať zvuky  a zvukové efekty.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región a kultúra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Vyberte zobrazenie ľudí, miest alebo predmetov v sim. Obrázky nie sú určené na zobrazenie celej rozmanitosti regiónu alebo kultúry.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jazyky‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Zmeňte jazyk na preklad textu na obrazovke. Ďalšie popisy, ak sú k dispozícii, zostávajú v angličtine.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Do našich simulácií pridávame funkcie, aby boli široko využiteľné. Niektoré z týchto funkcií podporujú dostupnosť pre študentov s rôznymi potrebami a v rôznych prostrediach. Preskúmajte túto ponuku a skontrolujte alebo zmeň‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ak chcete nájsť ďalšie simulácie s inkluzívnymi funkciami, tak na stránke vyberte položku „Prístupnosť“ a zadajte podmienky filtrovania podľa požadovaných funkcií.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktívne zvýraznenia‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Zvýrazniť oblasť reagujúcu na stlačenie tlačidla myši.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Prehrať dodatočný zvuk, ktorý môže byť pre niektorých študentov užitočný.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Komentovanie (len anglicky)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Komentuje a vysvetľuje obsah počas interakcie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ázia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinská Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceánia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Náhodný‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Spojené štáty americké‬",
    "JOIST/projectorMode": "‪Režim projektora‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Zvýšený farebný kontrast pre lepšiu viditeľnosť v triede.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Posun na ďalšiu položku alebo skupinu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Posun na predchádzajúcu položku alebo skupinu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Posun medzi položkami v skupine‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Stlačenie tlačidla‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Koniec dialógu‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nastavte hodnoty‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Prepnutie začiarkavacieho políčka‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Základné akcie‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Posun presúvateľných položiek‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Posun‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Pomalý posun‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Ovládanie posúvača‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Upraviť‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪posuvník‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Posun na maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Posun na minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Zmena posúvača‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Posun po menších krokoch‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Posun po väčších krokoch‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} po malých krokoch‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} po veľkých krokoch‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skok na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skok na {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪alebo‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pozastaviť alebo prehrať akciu‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Obnoviť všetko‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Medzera‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Možnosť‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Rýchlo‬",
    "SCENERY_PHET/speed.normal": "‪Normálne‬",
    "SCENERY_PHET/speed.slow": "‪Spomalene‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>chytiť</b> alebo <b>pustiť</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "sl": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energija v skate parku: Osnove‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Trenje‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Uvod‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Igrišče‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Ponastavi rolkarja‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Hitrost‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energija‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetična‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencialna‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Notranja‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Skupaj‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Višina = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Trenje‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Pot‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referenčna višina‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Mreža‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Pritrjen na tračnice‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Tortni diagram‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Hitrost‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Luna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Zemlja‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitacija‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Malo‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Veliko‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Nič‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Majhen‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Velik‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Poljubna‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Zahvala prevajalcu‬",
    "JOIST/thirdParty.credits.link": "‪Zahvala tretji osebi.‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Napačni iskalni parametri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Eden ali več od naštetih iskalnih<br>parametrov ima napačne vrednosti:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulacija se bo začela s privzetimi<br>vrednostmi za te iskalne parametre.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET spletna stran…‬",
    "JOIST/menuItem.reportAProblem": "‪Prijavi težavo‬",
    "JOIST/menuItem.getUpdate": "‪Preveri posodobitve...‬",
    "JOIST/menuItem.screenshot": "‪Zaslonska slika‬",
    "JOIST/menuItem.fullscreen": "‪Celozaslonska slika‬",
    "JOIST/menuItem.about": "‪O tem‬",
    "JOIST/preferences.title": "‪Preference‬",
    "JOIST/keyboardShortcuts.title": "‪Bližnjice na tipkovnici‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪za začetek‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Verzija{0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Zahvala‬",
    "JOIST/credits.leadDesign": "‪Vodja oblikovanja: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programiranje: {0}‬",
    "JOIST/credits.team": "‪Skupina: {0}‬",
    "JOIST/credits.contributors": "‪Sodelavci: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kontrola kvalitete: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Zvok: {0}‬",
    "JOIST/credits.thanks": "‪Hvala‬",
    "JOIST/updates.checking": "‪Preverjanje za novimi posodobitvami...‬",
    "JOIST/updates.upToDate": "‪Ta simulacija je posodobljena.‬",
    "JOIST/updates.outOfDate": "‪Na voljo je nova verzija‬",
    "JOIST/updates.newVersionAvailable": "‪Na voljo je nova verzija: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša verzija je: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pridobi posodobitev...‬",
    "JOIST/updates.noThanks": "‪Ne hvala‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ni mogoče preveriti, če so na voljo nove posodobitve.‬",
    "JOIST/preferences.tabs.overview.title": "‪Pregled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizualno‬",
    "JOIST/preferences.tabs.audio.title": "‪Avdio‬",
    "JOIST/preferences.tabs.input.title": "‪Vnos‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacija‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Avdio nastavitve‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Predvajaj zvoke in zvočne učinke ob interakciji.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regija in kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Izberi sliko oseb, krajev in okolice v simulaciji. Slike niso namenjene predstavitvi celotne raznolikosti okolja ali kulture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jeziki‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Izberi jezik za prevajanje besedila. Dodatni opisi, če obstajajo, bodo ostali v angleščini.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simulacijam dodajamo lastnosti, da postajajo bolj inkluzivne. Nekatere od lastnosti podpirajo dostop za osebe z različnimi potrebami znotraj različnih okolij. S pomočjo tega menuja preglejte ali spremenite privzete nastavitve za prikaz.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Če želite poiskati druge simulacije z inkluzivnimi lastnostmi, poglejte pod Dostop in Inkluzija na strani s simulacijami in filtrirajte po parametru inkluzija.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivni napisi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodaj napise za miško in dotik‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvoki‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatni zvoki‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Predvajaj dodatni zvok, ki bi lahko bil v pomoč nekaterim učečim.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Izgovarjanje (le v angleščini)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Glas in označevanje vsebine ob interakciji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (M)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinska Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Naključno‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Združene države Amerike‬",
    "JOIST/projectorMode": "‪Način projekcije‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Povečaj barvni kontrast za boljšo vidnost v učilnici.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Premakni se na naslednji predmet ali skupino‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Premakni se na prejšnji predmet ali skupino‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Premik med predmeti v skupini‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pritisni na gumb‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Zapri okno‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nastavi vrednosti s številčno tipkovnico‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Označi kvadratke‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Osnovne akcije‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Povleči premične predmete‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Premakni‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Počasneje‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kontrolniki drsnika‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Prilagodi‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪drsnik‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Skoči na maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Skoči na minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Prilagodi drsnik‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Povečaj v manjših korakih‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Povečaj v večjih korakih‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} v manjših korakih‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} v večjih korakih‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skoči na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skoči na {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Dvigalka‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ali‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Ustavi ali predvajaj‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetiraj vse‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Domov‬",
    "SCENERY_PHET/key.end": "‪Konec‬",
    "SCENERY_PHET/key.space": "‪Preslednica‬",
    "SCENERY_PHET/key.tab": "‪Tab(tabulatorska tipka)‬",
    "SCENERY_PHET/key.backspace": "‪Vračalka‬",
    "SCENERY_PHET/key.delete": "‪Izbriši‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Možnost‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Vnašalka‬",
    "SCENERY_PHET/key.capsLock": "‪Velike črke‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn (funkcijska tipka)‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Hitro‬",
    "SCENERY_PHET/speed.normal": "‪Realno‬",
    "SCENERY_PHET/speed.slow": "‪Počasneje‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪za <b>držanje</> ali <b>sprostitev</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "sp": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energy Skate Park: Dilo tša motheo‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪kgohlano‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Matseno‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Lepatlelo la go bapala‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Dikrediti tša Phetolelo‬",
    "JOIST/thirdParty.credits.link": "‪Dikrediti tša motho wa boraro‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪E tee goba tše ntši tša ditekanyetšo tše tša potšišo di na le<br>dikelo tše di sa šomego:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪E tee goba tše ntši tša ditekanyetšo tše tša potšišo di na le<br>dikelo tše di sa šomego:‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Webosaete ya PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Bega Bothata...‬",
    "JOIST/menuItem.getUpdate": "‪..Lekola Dimpshafatšo...‬",
    "JOIST/menuItem.screenshot": "‪Seswantšho sa skrine‬",
    "JOIST/menuItem.fullscreen": "‪Skrine se Feletseng‬",
    "JOIST/menuItem.about": "‪Mabapi le…‬",
    "JOIST/preferences.title": "‪Dikgetho‬",
    "JOIST/keyboardShortcuts.title": "‪Dikgaoletšo tša Keyboard‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪go thoma‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Dikrediti‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪ke a leboga‬",
    "JOIST/updates.checking": "‪Go Lekola dimpshafatšo...‬",
    "JOIST/updates.upToDate": "‪Etsisa ye e nakong ya moragorago.‬",
    "JOIST/updates.outOfDate": "‪Phetolelo e mpsha e hwetšagala‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hwetša  Dimpshafatšo.....‬",
    "JOIST/updates.noThanks": "‪Aowa Ke a leboga‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ga a kgone go lekola dimpshafatšo...‬",
    "JOIST/preferences.tabs.overview.title": "‪kakaretšo‬",
    "JOIST/preferences.tabs.simulation.title": "‪Go ekiša‬",
    "JOIST/preferences.tabs.visual.title": "‪Bonegago‬",
    "JOIST/preferences.tabs.audio.title": "‪Mamelwang‬",
    "JOIST/preferences.tabs.input.title": "‪Tsenyo ya go tsenya‬",
    "JOIST/preferences.tabs.localization.title": "‪Go beakanya ga selegae‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Dikarolo tša Mamelwang‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Bapala di-sonification le ditlamorago tša modumo ge o dutše o dirišana.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Selete le Setšo‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Kgetha tshwantšhišo ya batho, mafelo, goba dilo ka gare ga sim. Diswantšho ga se tša rerelwa go emela go fapafapana ka moka ga selete goba setšo.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Maleme‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Fetoša polelo go fetolela sengwalwa sa skrineng. Ditlhalošo tša tlaleletšo, ge di le gona, di dula di le ka Seisemane.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Re oketša dikarolo go ditshepedišo tša rena tša go ekiša go di dira gore di akaretše bohle. Tše dingwe tša diponagalo tše di thekga phihlelelo go baithuti bao ba nago le dinyakwa tše di fapanego le ka gare ga ditikologo tše di fapanego. Hlahloba thepo ye go sekaseka goba go fetoa dipeakanyo ta tlhagiso ta maitirelo.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Go hwetša ditshepedišo tše dingwe tša go ekiša tše di nago le dikarolo tše di akaretšago, lebelela Phihlelelo le Go akaretšwa letlakaleng la sefa ya go ekiša gomme o sefe ka tšobotsi ye e akaretšago.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Dintlhakgolo tša Tšhomišano‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Oketša dintlhakgolo tša go bonwa tša toeba gomme o kgwathe ge o dirišana.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Medumo‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Medumo e Eketsegilego‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Bapala modumo wa tlaleletšo wo o ka thušago go barutwana ba bangwe.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (Sepedi Feela) .‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Lentšu le go hlagiša diteng ge o dutše o dirišana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Mokgwa wa Porojeketara‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Oketša phapano ya mebala bakeng sa go bonagala gakaone ka diphapošing tša borutelo.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Sutlela go selo se se latelago goba sehlopha‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Sutlela go selo goba sehlopha sa peleng‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Suthiša magareng ga dilo ka sehlopheng‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tobetsa dikonopo‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Tšwa ka gare ga poledišano‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Beakanya dikelo ka gare ga keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Fetola mapokisi a go hlahloba‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ditiro tša Motheo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Suthiša Dilo tše di Gogwago‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Sepela‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Sepela ka go nanya‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Ditaolo tša Slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Beakanya‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪selaete‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪palo e kahodimodimo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪bonyane‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Šuthiša‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪goba‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Seta gape Tsohle‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Gae‬",
    "SCENERY_PHET/key.end": "‪Mafelelo‬",
    "SCENERY_PHET/key.space": "‪Sekgoba‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Kgetho‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Tsena‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Potlako‬",
    "SCENERY_PHET/speed.normal": "‪Tlwaelo‬",
    "SCENERY_PHET/speed.slow": "‪Nanya‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "sq": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energjia në parkun rrëshqitës: Bazat‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Fërkimi‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Hyrje‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Këndi i eksperimentimit‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Ristarto pistën‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Shpejtësia‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energjia‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetike‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potenciale‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termale‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Totale‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Lartësia=0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Fërkimi‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Shtegu‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Lartësia referenciale‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Rrjeti‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Qëndro në pistë‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Diagram rrethor‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Shpejtësia‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Hëna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Toka‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiteri‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Graviteti‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪I vogël‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪({{value}} kg)‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪I lartë‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Aspak‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪E vogël‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪E madhe‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Përcakto‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Kreditet e Përkthimit‬",
    "JOIST/thirdParty.credits.link": "‪Kreditë për palët e treta‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} - {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametra Hyrës të Papranueshëm‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Një ose disa parametra hyrëse kanë vlera të papranueshme:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulimi do të fillojë me vlerat e paracaktuara për<br>këto parametra hyrës.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Uebfaqja PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Raportoni një Problem...‬",
    "JOIST/menuItem.getUpdate": "‪Kontrolloni për Përditësime...‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Ekran i Plotë‬",
    "JOIST/menuItem.about": "‪Për...‬",
    "JOIST/preferences.title": "‪Preferencat‬",
    "JOIST/keyboardShortcuts.title": "‪Shkurtesat e Tastierës‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪për të filluar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versioni {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Kreditë:‬",
    "JOIST/credits.leadDesign": "‪Dizajni udhëheqës: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Zhvillimi i Softuerit: {0}‬",
    "JOIST/credits.team": "‪Ekipi: {0}‬",
    "JOIST/credits.contributors": "‪Kontribues: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Sigurimi i Cilësisë: {0}‬",
    "JOIST/credits.graphicArts": "‪Arte Grafike: {0}‬",
    "JOIST/credits.soundDesign": "‪Rregullimi i Zërit: {0}‬",
    "JOIST/credits.thanks": "‪Faleminderit‬",
    "JOIST/updates.checking": "‪Duke kontrolluar për përditësime...‬",
    "JOIST/updates.upToDate": "‪Ky simulim është i përditësuar.‬",
    "JOIST/updates.outOfDate": "‪Version i ri në dispozicion‬",
    "JOIST/updates.newVersionAvailable": "‪Ekziston një version i ri: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Versioni i juaj është: {0}.‬",
    "JOIST/updates.getUpdate": "‪Merr Përditësime...‬",
    "JOIST/updates.noThanks": "‪Jo Faleminderit‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nuk mund të gjejmë përditësimet.‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪E dukshme‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Të dhëna hyrëse‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Veçoritë e Audios‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Luani njoftime tingujsh dhe efekte zanore ndërsa ndërveproni.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Ne po shtojmë veçori në simulimet tona për t'i bërë ato më gjithëpërfshirëse. Disa nga këto veçori mbështesin aksesin për nxënësit me nevoja të ndryshme dhe brenda mjediseve të ndryshme. Eksploroni këtë menu për të rishikuar ose ndryshuar cilësimet e para‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Për të gjetur simulime të tjera me veçori gjithëpërfshirëse, kërkoni për Leje dhe Përfshirje (Access and Inclusion) në faqen e filtrit të simulimit dhe filtrojeni sipas veçorisë përfshirëse.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Pika kryesore Interaktive‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Shtoni pikat kryesore vizuale për miun (mouse) dhe prekjen ndërsa ndërveproni.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Tingujt‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Tinguj Shtesë‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Luani një tingull shtesë që mund të jetë i dobishëm për disa nxënës.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Formati i projektorit‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Rritni kontrastin e ngjyrave për shikueshmëri më të mirë në klasa.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Lëvizni në objektin ose grupin e ardhshëm‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Lëvizni në objektin ose grupin paraardhës‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Lëvizni ndërmjet objekteve në grup‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Shtypni butonat‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Dilni nga dialogu‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Ndryshoni kutitë e kontrollit‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Veprimet Bazë‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kontrolli i Rregulluesit‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Rregulloni‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪rrëshqitës‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimumi‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimumi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Kërce në maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Kërce në minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Rregullo drejtimin‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Rregullo me hapa më të vegjël‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Rregullo me hapa më të mëdhenj‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} në hapa më të vegjël‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} në hapa më të mëdhenj‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Shkoni në {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Shkoni në {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ose‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Shpejt‬",
    "SCENERY_PHET/speed.normal": "‪Normale‬",
    "SCENERY_PHET/speed.slow": "‪Ngadalë‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ë <b>kapësh</b> ose të <b>lëshosh</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "sr": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Енергија у скејт-парку: Основна верзија‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Трење‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Увод‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Направи стазу‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Врати скејтера‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Брзина‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Енергија‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Кинетичка‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Потенцијална‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Топлотна‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Укупно‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Висина = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Трење‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Путања‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Референтна висина‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Мрежа‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Причврсти за стазу‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Пита-график‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Брзина‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Месец‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Земља‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Јупитер‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪гравитација‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Слаба‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪маса‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Много‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Без‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Мала‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Велика‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Подеси‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Владан Ал. Младеновић‬",
    "JOIST/thirdParty.credits.link": "‪Доприноси треће стране‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Неважећи параметри упита‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Један или више улазних параметара има неважеће вредности‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Симулација ће почети са заданим вредностима за ове <br> параметре упита‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET вебсајт...‬",
    "JOIST/menuItem.reportAProblem": "‪Пријави проблем...‬",
    "JOIST/menuItem.getUpdate": "‪Провери ажурирања‬",
    "JOIST/menuItem.screenshot": "‪Слика екрана (скриншот)‬",
    "JOIST/menuItem.fullscreen": "‪Цео екран‬",
    "JOIST/menuItem.about": "‪Детаљи...‬",
    "JOIST/preferences.title": "‪Подешавања‬",
    "JOIST/keyboardShortcuts.title": "‪Пречице са тастатуре‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪започни‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Верзија {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Заслуге‬",
    "JOIST/credits.leadDesign": "‪Дизајн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Развој софтвера: {0}‬",
    "JOIST/credits.team": "‪Тим: {0}‬",
    "JOIST/credits.contributors": "‪Сарадници: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Гаранција квалитета: {0}‬",
    "JOIST/credits.graphicArts": "‪Графика: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Хвала‬",
    "JOIST/updates.checking": "‪Провера ажурирања‬",
    "JOIST/updates.upToDate": "‪Ова симулација је ажурирана.‬",
    "JOIST/updates.outOfDate": "‪Доступна нова верзија‬",
    "JOIST/updates.newVersionAvailable": "‪Доступна нова верзија: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ваша тренутна верзија је: {0}.‬",
    "JOIST/updates.getUpdate": "‪Ажурирај...‬",
    "JOIST/updates.noThanks": "‪Не хвала!‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Не могу да проверим ажурирања.‬",
    "JOIST/preferences.tabs.overview.title": "‪Преглед‬",
    "JOIST/preferences.tabs.simulation.title": "‪Симулација‬",
    "JOIST/preferences.tabs.visual.title": "‪Визуелно‬",
    "JOIST/preferences.tabs.audio.title": "‪Звук‬",
    "JOIST/preferences.tabs.input.title": "‪Улаз‬",
    "JOIST/preferences.tabs.localization.title": "‪Локализација‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Поставке звука‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Репродукујте звучне ефекте и звучне ефекте док сте у интеракцији.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Изаберите приказ људи, места или објеката у симулацији. Слике нису намењене да представљају целокупну разноликост региона или културе.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Језици‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Промените језик да бисте превели текст на екрану. Додатни описи, када су присутни, остају на енглеском.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Нашим симулацијама додајемо функције како бисмо их учинили обухватнијим. Неке од ових функција подржавају приступачност за ученике са различитим потребама и у различитим окружењима. Истражите картице у овом менију да бисте прегледали или променили подразумевана подешавања презентације.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Да бисте пронашли друге симулације са инклузивним функцијама, потражите Приступ (Access) и укључивање на страници филтера за симулацију и филтрирајте по инклузивној функцији.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивни детаљи‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Додајте визуелно истицања за миша и додир током интеракције.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звукови‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Додатни звук‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Пустите додатни звук који би могао бити од помоћи неким ученицима‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Гласајте и истакните садржај док сте у интеракцији.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Пројектор мод‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Повећајте контраст боја за бољу видљивост у учионицама‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Пређите на следећу ставку или  групу‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Вратите се на претходну ставку или групу‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Прелазите између ставки у групи‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Притисни тастере‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Изађите из дијалога‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Подесите вредности преко тастатуре‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Промените чекирања‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Основне радње‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Померите ставке које се могу превући‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Крени‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Крећите се спорије‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Клизач контроле‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Подеси‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪клизач‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максимум‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪минимум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Иди на максимум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Иди на минимум‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Подесите клизач‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Подешавај полако‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Подешавај брже‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} мали кораци‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} велики кораци‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Скочи на {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Скочи на {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Паузирајте или акција‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Све на почетак‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Почетак‬",
    "SCENERY_PHET/key.end": "‪Крај‬",
    "SCENERY_PHET/key.space": "‪Размак‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Опција‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Унос‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Изађи‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Брзо‬",
    "SCENERY_PHET/speed.normal": "‪Нормално‬",
    "SCENERY_PHET/speed.slow": "‪Споро‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Ухвати</b> или <b>Пусти</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "st": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Matla skate park: motheo‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪khohlano‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪selelekela‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪lebala la ho bapala‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪qala sekeiti‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪lebelo‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪matla‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪kakaretso‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪bophahamo = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪khohlano‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪tsela‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪bophahamo ba sesupo‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪kerit‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪tsepama mophuleng‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪pie chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪lebelo‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪khoeli‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪lefaat'se‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪khuleho‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪'nyane haholo‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪boima‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪ngata‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪letho‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪'nyane‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪kholo‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪tloaelehileng‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Litlotlo mabapi le mosebetsi oa phetolelo‬",
    "JOIST/thirdParty.credits.link": "‪Litlotlo tsa motho oa boraro‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Mekhahlelo e Fokotseng ea Potso‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪E 'ngoe kapa tse ngata tsa lipotso tsena li na le<br>litheko tse fosahetseng:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Ketsiso e tla qala ka boleng ba kamehla bakeng sa<br>litlhophiso tseo tsa potso.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Website ea PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Tlaleha bothata‬",
    "JOIST/menuItem.getUpdate": "‪Sheba liphethoho‬",
    "JOIST/menuItem.screenshot": "‪Senepe‬",
    "JOIST/menuItem.fullscreen": "‪Sekerine  se felletseng‬",
    "JOIST/menuItem.about": "‪Mabapi...‬",
    "JOIST/preferences.title": "‪likhetho‬",
    "JOIST/keyboardShortcuts.title": "‪Likhaoletso tsa Keyboard‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ho qala‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Phetolelo e nngoe: {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Litlotlo‬",
    "JOIST/credits.leadDesign": "‪Boqapi  ba pele: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Khaho ea Software : {0}‬",
    "JOIST/credits.team": "‪Sehlopha: {0}‬",
    "JOIST/credits.contributors": "‪bat'sehetsi{0}‬",
    "JOIST/credits.qualityAssurance": "‪Netefatso ea boleng (quality): {0}‬",
    "JOIST/credits.graphicArts": "‪Lits'oants'o (Botaki): {0}‬",
    "JOIST/credits.soundDesign": "‪molumo o iketselitsoeng {0}‬",
    "JOIST/credits.thanks": "‪Kea leboha‬",
    "JOIST/updates.checking": "‪Hlahloba liphethoho‬",
    "JOIST/updates.upToDate": "‪Simulation ena e ntse ele nakong‬",
    "JOIST/updates.outOfDate": "‪Sehlahisoa sa morao sea fumaneha‬",
    "JOIST/updates.newVersionAvailable": "‪Phethoho e ncha e ea fumaneha: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Phetolelo e teng hona joale: {0}‬",
    "JOIST/updates.getUpdate": "‪Fumana Phethoho‬",
    "JOIST/updates.noThanks": "‪Che kea leboha‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ho se khone ho sheba liphethoho‬",
    "JOIST/preferences.tabs.overview.title": "‪kakaretso‬",
    "JOIST/preferences.tabs.simulation.title": "‪seka-papali‬",
    "JOIST/preferences.tabs.visual.title": "‪pono‬",
    "JOIST/preferences.tabs.audio.title": "‪molumo‬",
    "JOIST/preferences.tabs.input.title": "‪kenya letsoho‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Likarolo tsa melumo‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪bapala sonification le molumo ha u sebetsa.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪re eketsa likaroloana ho etsa liketsiso tsa rona li kenyeletse motho e mong le e mong, hore baithuti bohle ba ithute ka nako ea bona le ho latela litlhoko tsa bona.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ho fumana mekhoa e meng e kenyelelitsoeng ka simulation, batlana le Tokollo le ho Kenyelletsa holuma leqephe le sefang la simulation ebe u sefa ka mokhoa o kenyeletsang.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪lintlha-kholo tse rutang‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Kenya khanya Tsa pono bakeng sa toeba ebe u t'soara u ntse u sebetsa‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪melumo‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪moimo o ekelitsoeng‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪bapala molumo o ka thusang moithuti haholo‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪lentsoe(senyesemane feela)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪lentsoe le totobatsa litaba ha u ntse u sebetsa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪khuliso ka porojektor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪eketsa khanya ea 'mala ho bonahala hantle  ka lihlopheng‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪E-ea ho ntho kapa sehlopha se latelang‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Suthela nthong kapa sehlopha se fetileng‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Tsamaisa pakeng tsa dintho ka sehlopha‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tobetsa likonopo‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪tsoa puisano‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Fetolela li-checkbox‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Liketso tsa Motheo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪laola sethellisa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪eketsa‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪sethellisa‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪e felletseng‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪e sa fellang‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪ho qhoma ho felletseng‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪ho qhoma ho sa fellang‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪fetola sethellisa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪fetola mehato e khut'soanyane‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪fetola mehato e meholoanyane‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mehato e menyane‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} mehato e meholo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪qhomela ho {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪qhomela ho  {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Chechisa‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪kapa‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Ketso ea ho Emisa ha nakoana kapa ho bapala‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Hae‬",
    "SCENERY_PHET/key.end": "‪Qetello‬",
    "SCENERY_PHET/key.space": "‪Sebaka‬",
    "SCENERY_PHET/key.tab": "‪Tlanya‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Likhetho‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Kenya‬",
    "SCENERY_PHET/key.capsLock": "‪Senotlolo sa litlhaku tse kholo‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Leqephe Tlase‬",
    "SCENERY_PHET/key.pageUp": "‪Leqephe Holimo‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪kapele‬",
    "SCENERY_PHET/speed.normal": "‪tloaelo‬",
    "SCENERY_PHET/speed.slow": "‪butle‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ho <b>Ho tshwara</b> kapa <b>ho lokolla</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "sv": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energiomvandling : Grunder‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Friktion‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Intro‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Bygg en bana!‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Hämta åkare‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Fart‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energi‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetisk‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potentiell‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Värme‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Höjd = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friktion‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Nollnivå‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Rutnät‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stanna på banan‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Cirkeldiagram‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Hastighet‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Månen‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Jorden‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitation‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Pytteliten‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Väldigt stor‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ingen‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Liten‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Stor‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Anpassad‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Översättning‬",
    "JOIST/thirdParty.credits.link": "‪Tredjepart‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ogiltiga parametrar‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪En eller flera av dessa variabler har<br>ogiltiga värden:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleringen börjar med standardvärden för<br>dessa variabler.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webbsida…‬",
    "JOIST/menuItem.reportAProblem": "‪Rapportera ett problem...‬",
    "JOIST/menuItem.getUpdate": "‪Kontrollera uppdateringar...‬",
    "JOIST/menuItem.screenshot": "‪Skärmdump‬",
    "JOIST/menuItem.fullscreen": "‪Helskärm‬",
    "JOIST/menuItem.about": "‪Om...‬",
    "JOIST/preferences.title": "‪Inställningar‬",
    "JOIST/keyboardShortcuts.title": "‪Kortkommandon för tangentbordet‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪för att komma igång‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Medverkande‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Mjukvaruutveckling: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Bidragsgivare: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitetskontroll: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafik: {0}‬",
    "JOIST/credits.soundDesign": "‪Ljudskapare: {0}‬",
    "JOIST/credits.thanks": "‪Tack‬",
    "JOIST/updates.checking": "‪Kontrollerar uppdateringar...‬",
    "JOIST/updates.upToDate": "‪Denna simulering är uppdaterad‬",
    "JOIST/updates.outOfDate": "‪Ny version tillgänglig‬",
    "JOIST/updates.newVersionAvailable": "‪Det finns en ny version att använda: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Din nuvarande version är: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hämta uppdatering...‬",
    "JOIST/updates.noThanks": "‪Nej tack‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Det går inte att kontrollera uppdateringar.‬",
    "JOIST/preferences.tabs.overview.title": "‪Översikt‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulering‬",
    "JOIST/preferences.tabs.visual.title": "‪Synligt‬",
    "JOIST/preferences.tabs.audio.title": "‪Ljud‬",
    "JOIST/preferences.tabs.input.title": "‪Inmatning‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalisering‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ljudfunktioner‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Spela upp ljud och ljudeffekter‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region och kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Välj skildring av människor, platser eller föremål i simuleringen. Bilder är inte avsedda att representera hela mångfalden av en region eller kultur.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Språk‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Välj språk för att översätta skärmtext. Ytterligare text, när den finns, förblir på engelska.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Vi lägger till funktioner i våra simuleringar för att göra dem mer inkluderande. Vissa av dessa funktioner stödjer tillgänglighet för elever med olika behov och inom olika miljöer. Utforska flikarna i den här menyn för att granska eller ändra standardinstä‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪För att hitta andra simuleringar med inkluderande funktioner, leta efter Access och Inclusion på simuleringsfiltersidan och filtrera efter inkluderande funktion.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktiva höjdpunkter‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Visa markering när du använder mus eller pekfunktion.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ljud‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra ljud‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Spela upp ytterligare ljud som kan vara till hjälp för vissa elever.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Röststöd(Endast engelska)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Röststöd och markera innehåll medan du använder simuleringen.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika(Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Slumpmässig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Projektorläge‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Öka färgkontrasten för bättre bild i klassrum.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Flytta till nästa objekt eller grupp‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Flytta till föregående objekt eller grupp‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Flytta mellan objekt i en grupp‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tryck på knapparna‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Lämna ett dialogfönster‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ställ in värden med knappsatsen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Markera i bockrutorna‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Grundläggande åtgärder‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Flytta dragbara objekt‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Flytta‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Flytta långsammare‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Skjutreglage‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Anpassa‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪reglage‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Justera reglaget‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Justera med mindre steg‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Justera med större steg‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} med mindre steg‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} med större steg‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Hoppa till {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Hoppa till {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eller‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausa eller spela förlopp‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Återställ allt‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Hem‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Mellanslag‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Alternativ‬",
    "SCENERY_PHET/key.alt": "‪alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Snabb‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Långsam‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "sw": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Hifadhi ya Skate ya Nishati: Misingi‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Msuguano‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Utangulizi‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Uwanja wa michezo‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Anzisha tena Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Kasi‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Nishati‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetiki‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪'Potential'‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Joto‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Jumla‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Urefu = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Msuguano‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Njia‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Urefu wa Marejeleo‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Gridi‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Shikilia kwa njia‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Jedwali la mdwara‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Kasi‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mwezi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Dunia‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupita‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Mvuto‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Kidogo‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Wingi‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Mengi‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Hakuna‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Ndogo‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Kubwa‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Desturi‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Shukurani kwa Waliotafsiri‬",
    "JOIST/thirdParty.credits.link": "‪Shukurani kwa watu wa nje‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Vigezo Batili vya Maulizo‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Moja au zaidi ya vigezo ulivyoweka vina<br>thamani batili:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Mwigo utaanza na taarifa msingi za <br> maulizo yaliyowekwa‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Tovuti ya PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Wasilisha Itilafu...‬",
    "JOIST/menuItem.getUpdate": "‪Angalia toleo jipya...‬",
    "JOIST/menuItem.screenshot": "‪Picha ya Skrini‬",
    "JOIST/menuItem.fullscreen": "‪Skrini Nzima‬",
    "JOIST/menuItem.about": "‪Kuhusu...‬",
    "JOIST/preferences.title": "‪Mapendeleo‬",
    "JOIST/keyboardShortcuts.title": "‪Njiamkato za Kiibodi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Kuanza‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Toleo {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Shukurani‬",
    "JOIST/credits.leadDesign": "‪Muundo mama: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Uundaji wa maunzilaini: {0}‬",
    "JOIST/credits.team": "‪Timu: {0}‬",
    "JOIST/credits.contributors": "‪Walio Changia: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Udhibiti Ubora: {0}‬",
    "JOIST/credits.graphicArts": "‪Sanaa na Michoro: {0}‬",
    "JOIST/credits.soundDesign": "‪Muundo wa sauti {0}‬",
    "JOIST/credits.thanks": "‪Shukrani‬",
    "JOIST/updates.checking": "‪Inaangalia uwepo wa toleo jipya...‬",
    "JOIST/updates.upToDate": "‪Mwigo huu ni toleo jipya‬",
    "JOIST/updates.outOfDate": "‪Toleo jipya linapatikana‬",
    "JOIST/updates.newVersionAvailable": "‪Kuna Toleo jipya linapatikana: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Toleo lako la sasa ni {0}.‬",
    "JOIST/updates.getUpdate": "‪Pata toleo jipya...‬",
    "JOIST/updates.noThanks": "‪Ghairi‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Imeshindwa kuangalia toleo jipya.‬",
    "JOIST/preferences.tabs.overview.title": "‪Maoni‬",
    "JOIST/preferences.tabs.simulation.title": "‪Mwigo‬",
    "JOIST/preferences.tabs.visual.title": "‪Kuona‬",
    "JOIST/preferences.tabs.audio.title": "‪Sauti‬",
    "JOIST/preferences.tabs.input.title": "‪Ingiza‬",
    "JOIST/preferences.tabs.localization.title": "‪Ujanibishaji‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Vipengele vya Sauti‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Cheza uimbaji na athari za sauti unapowasiliana.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Eneo na Utamaduni‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Chagua picha ya watu, maeneo, au vitu kwenye sim. Picha hazikusudiwa kuwakilisha utofauti wote wa eneo au utamaduni.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lugha‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Badili Lunga kutafsiri kwenyemaandishi ya  kiwambo. maelezo ya ziada ikiwa yanapatikana, yanabaki kwa Kiingereza‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Tunaongeza vipengele kwenye simulesheni yetu ili kuzifanya ziwe jumuishi zaidi. Baadhi ya vipengele hivi vinawezesha wanafunzi wenye mahitaji tofauti na mazingira tofauti kuweza kuzitumia. Chunguza menyu hii ili uboreshe au ubadili mipangilio ya muonekano msingi.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ili kupata  simulesheni nyingine zilizojitosheleza, tafuta ufikiaji na utoshelevu kwenye kichujio cha simulesheni na uchuje kwa kipengele cha utoshelevu.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Mambo Muhimu Yanayoingiliana‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ruhusu mwanga kwa ajili ya kipanya na kigusio wakati unapovitumia‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sauti‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sauti za ziada‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Cheza sauti ya ziada inayoweza kuwasaidia baadhi ya wanafunzi‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kutoa sauti (Kiingereza Pekee)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Sauti na onyesha yaliyomo unapoingiliana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika ya latini‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Ohenia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Bila kuzingatia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Umoja wa mataifa ya marekani‬",
    "JOIST/projectorMode": "‪Projekta hali-tumizi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ongeza Utofauti wa rangi kwaajili ya kuonekana vizuri darasani‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Nenda kwenye bidha au kundi  linalofuata‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Rudi kwenye bidhaa au kundi lililopita‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Pita kati ya vitu katika kundi‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Bonyeza vitufe‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Funga ujumbe‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Weka thamani ndani ya vitufe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Badili vitufe vya kuteua‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪matendo za Msingi‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Sogeza Vipengee Vinavyoweza Kuburutwa‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Songeza‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Songeza polepole‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Vidhibiti vya Kitelezi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Rekebisha‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪kitelezi‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Juu kabisa‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Chini kabisa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Nenda Hadi mwisho‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Nenda Hadi chini‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Rekebisha katika hatua ndogo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Maelezo madogo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Rekebisha katika hatua kubwa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} kwa hatua ndogo‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} kwa hatua kubwa zaidi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ruka hadi {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ruka hadi {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪hamisha‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪Au‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Sitisha au cheza kitendo‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪weka upya zote‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Mwanzo‬",
    "SCENERY_PHET/key.end": "‪Mwisho‬",
    "SCENERY_PHET/key.space": "‪Nafasi‬",
    "SCENERY_PHET/key.tab": "‪kichupo‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Chaguo‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Ingiza‬",
    "SCENERY_PHET/key.capsLock": "‪Kitufe cha herufi kubwa‬",
    "SCENERY_PHET/key.esc": "‪Ondoka‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪shusha kurasa‬",
    "SCENERY_PHET/key.pageUp": "‪pandisha kurasa‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Haraka‬",
    "SCENERY_PHET/speed.normal": "‪Kawaida‬",
    "SCENERY_PHET/speed.slow": "‪polepole‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ili <b>Kunyakua</b> au <b>Kuachilia</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ta": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪சக்தி சறுகல் பூங்கா‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪உராய்வு‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪அறிமுகம்‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪விளையாட்டு மைதானம்‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪சறுக்குபவர் மறுதொடக்கம்‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪வேகம்‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪ஆற்றல்‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪இயக்கம் சார்ந்த‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪நிலை‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪வெப்ப‬",
    "ENERGY_SKATE_PARK/energies.total": "‪மொத்தம்‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪உயரம் = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪உராய்வு‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪பாதை‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪உயர குறிப்பு‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪கட்டம்‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪தடமில் ஒட்டி கொள்ளவும்‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪பை அட்டவனை‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪வேகம்‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪நிலா‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪பூமி‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪வியாழன்‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪ஈர்ப்புப்புலம்‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪குறைவு‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪நிறை‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪அதிகம்‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪இல்லை‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪சிறிய‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪பெரிய‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪விருப்பம்‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪மொழிபெயர்ப்பு உதவிகள்‬",
    "JOIST/thirdParty.credits.link": "‪மூன்றாம் தரப்பு நன்றிகள்‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET வலைத்தளம்‬",
    "JOIST/menuItem.reportAProblem": "‪பிரச்சினையை அறிவி...‬",
    "JOIST/menuItem.getUpdate": "‪இற்றைப்படுத்தலை சரிபார்‬",
    "JOIST/menuItem.screenshot": "‪திரைக்காட்சி‬",
    "JOIST/menuItem.fullscreen": "‪முழுத் திரை‬",
    "JOIST/menuItem.about": "‪பற்றி...‬",
    "JOIST/preferences.title": "‪விருப்பத்தெரிவுகள்‬",
    "JOIST/keyboardShortcuts.title": "‪விசைப்பலகைக் குறுக்கு வழி‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪தொடங்க‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪பதிப்பு {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪நன்றிகள்‬",
    "JOIST/credits.leadDesign": "‪தலைமை வடிவமைப்பு: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪மென்பொருள் விருத்தி: {0}‬",
    "JOIST/credits.team": "‪குழு: {0}‬",
    "JOIST/credits.contributors": "‪பங்களிப்பாளர்கள்: {0}‬",
    "JOIST/credits.qualityAssurance": "‪தர உறுதி: {0}‬",
    "JOIST/credits.graphicArts": "‪வரைபடக் கலைகள்: {0}‬",
    "JOIST/credits.soundDesign": "‪ஒலி வடிவமைப்பு: {0}‬",
    "JOIST/credits.thanks": "‪நன்றிகள்‬",
    "JOIST/updates.checking": "‪இற்றைப்படுத்தல் சரிபார்க்கப் படுகிறது‬",
    "JOIST/updates.upToDate": "‪இந்த உருவகப்படுத்துதல் இற்றைப் படுத்தப்பட்டுள்ளது.‬",
    "JOIST/updates.outOfDate": "‪புதிய பதிப்பு கிடைக்கும்‬",
    "JOIST/updates.newVersionAvailable": "‪புதிய பதிப்பு பெற்றுக் கொள்ளலாம்: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪உமது தற்போதைய பதிப்பு: {0}.‬",
    "JOIST/updates.getUpdate": "‪இற்றைப்படுத்தலை பெறு‬",
    "JOIST/updates.noThanks": "‪வேண்டாம் நன்றி‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪இற்றைப் படுத்தலைச் சரிபார்க்க முடியாது‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪காட்சி‬",
    "JOIST/preferences.tabs.audio.title": "‪ஒலி‬",
    "JOIST/preferences.tabs.input.title": "‪உள்ளீடு‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ஒலி அமைப்புக்கள்‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪மொழிகள்‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪To find other simulations with inclusive features, look for Access and Inclusion on the simulation filter page and filter by inclusive feature.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ஒலிகள்‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪மேலதிக ஒலி‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ஆப்பிரிக்கா‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪ஆப்பிரிக்கா (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ஆசியா‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪இலத்தீன் அமெரிக்கா‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪அமெரிக்க ஐக்கிய நாடுகள்‬",
    "JOIST/projectorMode": "‪ப்ரொஜெக்டர் வழி‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪அடுத்து செல்ல‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪முன் செல்ல‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪வெளியேற‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪அடிப்படைச் செயற்பாடு‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪சீராக்க‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪பெருமம்‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪சிறுமம்‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪விசைப்பலகையின் PageDown‬",
    "SCENERY_PHET/key.pageUp": "‪விசைப்பலகையின் PageUp‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪வேகம்‬",
    "SCENERY_PHET/speed.normal": "‪இயல்பாக‬",
    "SCENERY_PHET/speed.slow": "‪மெதுவாக‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b> பிடிக்க </b> or <b> விட</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "te": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪శక్తి స్కేట్ పార్క్: ప్రాథమికాంశాలు‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪ఘర్షణ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪పరిచయం‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪ఆట మైదానం‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪స్కేటర్‌ ను తిరిగి ఆరంభించండి‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪వడి‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪శక్తి‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪గతిజ‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪స్థితిజ‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪ఉష్ణీయ‬",
    "ENERGY_SKATE_PARK/energies.total": "‪మొత్తం శక్తి‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪ఎత్తు = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ఘర్షణ‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪పథం‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪నిర్దేశక ఎత్తు‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪గ్రిడ్‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪ఆ ట్రాక్ కే అంటిపెట్టుకొని ఉండు‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪వలయ పట్టిక‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪వడి‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪చంద్రుడు‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪భూమి‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪గురుడు‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪గురుత్వాకర్షణ‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪స్వల్పం‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪ద్రవ్యరాశి‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪అధికం‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪సున్నా‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪చిన్న‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪పెద్ద‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪ఇష్టానుసారం‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪అనువాద క్రెడిట్స్‬",
    "JOIST/thirdParty.credits.link": "‪థర్డ్ పార్టీ క్రెడిట్స్‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪చెల్లని ప్రశ్న పారామీటర్లు‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ఒకటి లేదా మరెన్నోల్లో ప్రశ్న పారామీటర్లలో   <br> చెల్లని విలువలు ఉన్నాయి:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ఆ క్వెరీ పరామితుల కోసం డిఫాల్ట్ విలువలతో సిమ్యులేషన్ ప్రారంభమవుతుంది.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET వెబ్సైట్ ...‬",
    "JOIST/menuItem.reportAProblem": "‪సమస్యను నివేదించండి ...‬",
    "JOIST/menuItem.getUpdate": "‪అప్డేట్ల కోసం తనిఖీ చేయండి ...‬",
    "JOIST/menuItem.screenshot": "‪స్క్రీన్ షాట్‬",
    "JOIST/menuItem.fullscreen": "‪పూర్తి స్క్రీన్‬",
    "JOIST/menuItem.about": "‪గురించి ...‬",
    "JOIST/preferences.title": "‪ప్రాధాన్యతలు‬",
    "JOIST/keyboardShortcuts.title": "‪కీబోర్డ్ చిట్కాలు‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪మొదలుపెట్టండి‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪వెర్షన్ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪క్రెడిట్స్‬",
    "JOIST/credits.leadDesign": "‪లీడ్ డిజైన్: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪సాఫ్ట్వేర్ డెవలప్మెంట్: {0}‬",
    "JOIST/credits.team": "‪జట్టు: {0}‬",
    "JOIST/credits.contributors": "‪సహకారులు: {0}‬",
    "JOIST/credits.qualityAssurance": "‪క్వాలిటీ అస్యూరెన్స్ : {0}‬",
    "JOIST/credits.graphicArts": "‪గ్రాఫిక్ ఆర్ట్స్ : {0}‬",
    "JOIST/credits.soundDesign": "‪సౌండ్ డిజైన్: {0}‬",
    "JOIST/credits.thanks": "‪ధన్యవాదాలు‬",
    "JOIST/updates.checking": "‪అప్డేట్ల కోసం తనిఖీ చేస్తోంది ...‬",
    "JOIST/updates.upToDate": "‪ఈ సిమ్యులేషన్  తాజాగా ఉంది.‬",
    "JOIST/updates.outOfDate": "‪అందుబాటులో న్యూ వెర్షన్‬",
    "JOIST/updates.newVersionAvailable": "‪అందుబాటులో కొత్త వెర్షన్ ఉంది :{0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪మీ ప్రస్తుత వెర్షన్:{0}‬",
    "JOIST/updates.getUpdate": "‪అప్డేట్ల ను పొందండి ...‬",
    "JOIST/updates.noThanks": "‪వద్దండీ, ధన్యవాదాలు!‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪అప్డేట్ల  కోసం తనిఖీ చెయ్యలేకపోయాము.‬",
    "JOIST/preferences.tabs.overview.title": "‪విహంగ వీక్షణం‬",
    "JOIST/preferences.tabs.simulation.title": "‪సిమ్యులేషన్‬",
    "JOIST/preferences.tabs.visual.title": "‪దృశ్యం‬",
    "JOIST/preferences.tabs.audio.title": "‪శ్రవణం‬",
    "JOIST/preferences.tabs.input.title": "‪ఇన్‌పుట్‬",
    "JOIST/preferences.tabs.localization.title": "‪స్థానికీకరణ‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪శ్రవణ విశిష్టతలు‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪మీరు ఇంటరాక్ట్ చేస్తున్నప్పుడు సోనిఫికేషన్స్ మరియు సౌండ్ ఎఫెక్ట్స్‌ను ప్లే చేయండి.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ప్రాంతమూ, సంస్కతి‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪సిమ్‌లో వ్యక్తులు, ప్రదేశాలు లేదా వస్తువుల ప్రతిరూపాన్ని ఎంచుకోండి. చిత్రాలు ఒక ప్రాంతం లేదా సంస్కృతిలోని మొత్తం వైవిధ్యాన్ని ప్రతిబింబించడానికి ఉద్దేశించబడలేదు.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪భాషలు‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪స్క్రీన్‌పై ఉన్న పాఠ్యాన్ని అనువదించడానికి భాషను మార్చండి. అదనపు వివరణలు ఉన్నట్లయితే అవి ఇంగ్లీష్‌లోనే ఉంటాయి. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪మా సిమ్యులేషన్లను మరింత సమగ్రంగా చేయడానికి కొత్త ఫీచర్లను జోడిస్తున్నాము. ఈ ఫీచర్లలో కొన్ని వివిధ అవసరాలు కలిగిన అభ్యాసకులకు మరియు భిన్నమైన పరిసరాల్లో యాక్సెసిబిలిటీని మెరుగుపరచడానికి సహాయపడతాయి. డిఫాల్ట్ ప్రెజెంటేషన్ సెట్టింగ్స్‌ను సమీక్షించడానికి లేదా మార్చడానికి ఈ మెనూను అన్వేషించండి.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪అందుబాటులో ఉన్న అన్ని ఫీచర్లతో కూడిన సిమ్యులేషన్లను కనుగొనడానికి PhET వెబ్‌సైట్‌లోని Simulations Filter పేజీలో Inclusive Features కోసం చూడండి.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ఇంటరాక్టివ్ హైలైట్స్‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪మీరు ఇంటరాక్ట్ చేస్తున్నప్పుడు మౌస్ మరియు టచ్ కోసం విజువల్ హైలైట్స్‌ను జోడించండి.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ధ్వనులు‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪అదనపు ధ్వనులు‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪కొంతమంది అభ్యాసకులకు ఉపయోగకరంగా ఉండే అదనపు శబ్దాలను ప్లే చేయండి.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪వాయిసింగ్ (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪మీరు ఇంటరాక్ట్ చేస్తున్నప్పుడు కంటెంట్‌ను వాయిస్ ద్వారా చదివి హైలైట్ చేయండి.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ఆఫ్రికా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪ఆఫ్రికా(మోడెస్ట్)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ఆసియా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪లాటిన్ అమెరికా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ఓషేనియా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪యాదృచ్ఛిక‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪అమెరికా సంయుక్త రాష్ట్రాలు‬",
    "JOIST/projectorMode": "‪ప్రొజెక్టర్ వీక్షణం‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪తరగతి గదిలో మెరుగైన దృశ్య స్పష్టత కోసం రంగుల గాఢతను పెంచండి.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪తర్వాతి అంశం లేదా సమూహం వైపు కదులు‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪మునుపటి అంశం లేదా సమూహం వైపు కదులు‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ఒక సమూహంలోని వివిధ అంశాల మధ్య కదులు‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪బటన్లను నొక్కండి‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪పరిశీలనాంశం నుండి బయటకు రండి‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪కీప్యాడ్‌లో విలువలను సెట్ చేయండి‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪చెక్ బాక్స్‌లను మార్చు‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ప్రాథమిక క్రియలు‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪కదిలించు‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪నెమ్మదిగా కదిలించు‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪స్లైడర్ నియంత్రణలు‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪స్లైడర్‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪గరిష్ట‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪కనిష్ట‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪గరిష్ఠ స్థానానికి దుంకు‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪కనిష్ఠ స్థానానికి దుంకు‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪స్లైడర్ ను సర్దుబాటు చేయండి‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪చిన్న చిన్న అంచెలలో మార్చండి‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪పెద్ద పెద్ద అంచెలలో మార్చండి‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}}చిన్న దశల్లో‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} పెద్ద దశల్లో‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪లేదా‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪అన్నింటిని పునఃసాధన చేయు‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪త్వరితం‬",
    "SCENERY_PHET/speed.normal": "‪సాధారణం‬",
    "SCENERY_PHET/speed.slow": "‪నిదానం‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "th": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪พลังงานจากการเล่นสเก็ต: พื้นฐาน‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪ความเสียดทาน‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪บทนำ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪ออกแบบเอง‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪เริ่มสเก็ตใหม่‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪อัตราเร็ว‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪พลังงาน‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪พลังงานจลน์‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪พลังงานศักย์‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪พลังงานความร้อน‬",
    "ENERGY_SKATE_PARK/energies.total": "‪พลังงานรวม‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪ความสูง = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ความเสียดทาน‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪เส้นทาง‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪ความสูงอ้างอิง‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪ตาราง‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪ติดกับราง‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪แผนภูมิวงกลม‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪อัตราเร็ว‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪ดวงจันทร์‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪โลก‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪ดาวพฤหัสบดี‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪ความโน้มถ่วง‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪เล็ก ๆ‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪มวล‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪มาก ๆ‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪ไม่กำหนด‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪เล็ก‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪ใหญ่‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪ปรับค่าเอง‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ข้อมูลผู้แปลภาษา‬",
    "JOIST/thirdParty.credits.link": "‪ผู้พัฒนาภายนอก‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪พารามิเตอร์ผิดพลาด‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪พารามิเตอร์ที่เลือกใช้<br>ตั้งค่าผิดพลาด‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪แบบจำลองจะเริ่มต้นด้วยค่าปริยายสำหรับ<br>พารามิเตอร์ที่ต้องใช้‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪เว็บไซต์ของ PhET‬",
    "JOIST/menuItem.reportAProblem": "‪แจ้งปัญหาการใช้งาน‬",
    "JOIST/menuItem.getUpdate": "‪ตรวจสอบการพัฒนาล่าสุด‬",
    "JOIST/menuItem.screenshot": "‪ภาพหน้าจอ‬",
    "JOIST/menuItem.fullscreen": "‪แสดงผลแบบเต็มจอ‬",
    "JOIST/menuItem.about": "‪ข้อมูลสถานการณ์จำลอง‬",
    "JOIST/preferences.title": "‪ปรับแต่งค่าการเล่น‬",
    "JOIST/keyboardShortcuts.title": "‪ทางลัด‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪เพื่อเริ่มต้นใช้งาน‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪เวอร์ชันที่ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ผู้พัฒนา‬",
    "JOIST/credits.leadDesign": "‪ผู้ออกแบบหลัก: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪ผู้พัฒนาซอฟแวร์: {0}‬",
    "JOIST/credits.team": "‪ทีมผู้ร่วมพัฒนา: {0}‬",
    "JOIST/credits.contributors": "‪ตัวช่วย: {0}‬",
    "JOIST/credits.qualityAssurance": "‪ผู้ควบคุมคุณภาพการผลิต: {0}‬",
    "JOIST/credits.graphicArts": "‪ผู้ออกแบบกราฟิก: {0}‬",
    "JOIST/credits.soundDesign": "‪ออกแบบเสียง {0}‬",
    "JOIST/credits.thanks": "‪ขอบคุณ‬",
    "JOIST/updates.checking": "‪กำลังตรวจสอบการพัฒนาล่าสุด‬",
    "JOIST/updates.upToDate": "‪สถานการณ์จำลองนี้เป็นเวอร์ชันล่าสุด‬",
    "JOIST/updates.outOfDate": "‪เวอร์ชันใหม่พร้อมแล้ว‬",
    "JOIST/updates.newVersionAvailable": "‪มีสถานการณ์จำลองเวอร์ชันใหม่มาแล้ว: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪สถานการณ์จำลองนี้เป็นเวอร์ชัน: {0}‬",
    "JOIST/updates.getUpdate": "‪รับสารสนเทศล่าสุด‬",
    "JOIST/updates.noThanks": "‪ไม่เป็นไร ขอบคุณ‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪ตรวจสอบแล้วไม่พบการปรับปรุงใหม่กว่านี้‬",
    "JOIST/preferences.tabs.overview.title": "‪ภาพรวม‬",
    "JOIST/preferences.tabs.simulation.title": "‪สถานการณ์จำลอง‬",
    "JOIST/preferences.tabs.visual.title": "‪แสดงภาพ‬",
    "JOIST/preferences.tabs.audio.title": "‪เสียง‬",
    "JOIST/preferences.tabs.input.title": "‪ตัวรับเข้า‬",
    "JOIST/preferences.tabs.localization.title": "‪การรองรับหลายภาษา‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ปรับการแสดงเสียง‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪เล่นเสียงเตือนและเสียงเอฟเฟกต์เมื่อมีการลงมือทำ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ภูมิภาคและวัฒนธรรม‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪เลือกการแสดงภาพบุคคล สถานที่ หรือวัตถุในแบบจำลอง ภาพต่าง ๆ ไม่ได้มีจุดประสงค์ในการนำเสนอถึงความหลากหลายทั้งหมดของภูมิภาคหรือวัฒนธรรม‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ภาษา‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪เปลี่ยนภาษาเพื่อแสดงผลลัพธ์ของการแปลภาษา แต่หากมีคำอธิบายเพิ่มเติมในการนำเสนอนั้นจะยังคงเป็นภาษาอังกฤษเป็นหลัก‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪เราจะเพิ่มส่วนประกอบยังการจำลองแบบเพื่อให้สอดคล้องที่สุด โดยส่วนประกอบนี้จะช่วยตอบสนองความต้องการของผู้เรียนที่แตกต่างกันได้ โดยสามารถปรับแต่งจากค่าตั้งต้นได้‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪หาสถานการณ์จำลองอื่น ๆ ที่มีส่วนประกอบเพิ่มเติม กรุณาเลือกใช้ตัวกรองที่หน้าการจำลองแบบ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ไฮไลท์การมีปฏิสัมพันธ์‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪แสดงตำแหน่งให้เห็นได้ของเมาส์และการทัชตามการใช้งาน‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪เสียง‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪เสียงพิเศษ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪เล่นเสียงเพิ่มเติมเพื่อช่วยเหลือผู้เรียนบางกลุ่ม‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪เล่นเสียง (ภาษาอังกฤษเท่านั้น)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪เสียงและเนื้อหาสำคัญที่ถูกใช้งาน‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪แอฟริกา‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪แอฟริกา (สมัยใหม่)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪เอเชีย‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ละตินอเมริกา‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪โอเชียเนีย‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪สุ่ม‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪สหรัฐอเทริกา‬",
    "JOIST/projectorMode": "‪โหมดฉายภาพ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪เพิ่มความแตกต่างสีเพื่อให้สังเกตง่ายขึ้นในชั้นเรียน‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ไปยังตัวเลือกหรือกลุ่มถัดไป‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ไปยังตัวเลือกหรือกลุ่มที่แล้ว‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ย้ายระหว่างตัวเลือกในกลุ่ม‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪กดปุ่ม‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ออกจากกล่องข้อความ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪ตั้งค่าด้วยปุ่มตัวเลข‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪เลือกกล่องข้อความ‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪การใช้งานโดยพื้นฐาน‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪ลากเคลื่อนวัตถุ‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪เคลื่อน‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪เคลื่อนช้าลง‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪ควบคุมตัวสไลด์‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪ปรับค่า‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪ตัวเลื่อน‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪มากที่สุด‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪น้อยที่สุด‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪ไปยังค่ามากที่สุด‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪ไปยังค่าน้อยที่สุด‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪ปรับตัวสไลด์‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪ปรับการเพิ่มลดลง‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪ปรับการเพิ่มมากขึ้น‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} การเพิ่มค่าแคบลง‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} การเพิ่มค่ากว้างขึ้น‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪ไปที่ {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪ไปที่ {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪กดแป้น Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪หรือ‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪หยุดชั่วคราวหรือให้แสดงผล‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪เริ่มใหม่ทั้งหมด‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪กดแป้น Home‬",
    "SCENERY_PHET/key.end": "‪สิ้นสุด‬",
    "SCENERY_PHET/key.space": "‪กดแป้น Space‬",
    "SCENERY_PHET/key.tab": "‪กดแป้น Tab‬",
    "SCENERY_PHET/key.backspace": "‪กดแป้น Backspace‬",
    "SCENERY_PHET/key.delete": "‪กดแป้น Delete‬",
    "SCENERY_PHET/key.a": "‪กดแป้น A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪กดแป้น C‬",
    "SCENERY_PHET/key.d": "‪กดแป้น D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪กดแป้น K‬",
    "SCENERY_PHET/key.l": "‪กดแป้น L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪กดแป้น R‬",
    "SCENERY_PHET/key.s": "‪กดแป้น S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪กดแป้น W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪กดแป้น 1‬",
    "SCENERY_PHET/key.two": "‪กดแป้น 2‬",
    "SCENERY_PHET/key.three": "‪กดแป้น 3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪กดแป้น Option‬",
    "SCENERY_PHET/key.alt": "‪กดแป้น Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪เข้าใช้งาน‬",
    "SCENERY_PHET/key.capsLock": "‪กดแป้น Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪กดแป้น Esc‬",
    "SCENERY_PHET/key.fn": "‪กดแป้น Fn‬",
    "SCENERY_PHET/key.pageDown": "‪เลื่อนหน้าลง‬",
    "SCENERY_PHET/key.pageUp": "‪เลื่อนหน้าขึ้น‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪เร็ว‬",
    "SCENERY_PHET/speed.normal": "‪ปกติ‬",
    "SCENERY_PHET/speed.slow": "‪ช้า‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪เพื่อ <b>จับ</b> หรือ <b>ปล่อย</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "tk": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energiýa skeýt seýilgähi: Başlangyç‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Sürtülme‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Giriş‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Oýun meýdançasy‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Skeýtbordisti täzeden başlat‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Tizlik‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energiýa‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetiki‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potensial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Jemi‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Beýiklik = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Sürtülme‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ýol‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Salgylanma beýikligi‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Çyzyklar‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Ýodada dur‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Tegelek çyzgy‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Tizlik‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Aý‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Ýer‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Ýupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Grawitasiýa‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Kiçijik‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Köp‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Hiç‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Kiçi‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Uly‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Ýörite‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Terjime edenler‬",
    "JOIST/thirdParty.credits.link": "‪Üçünji taraplaryň ýerine ýetiren işleri‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Sorag parametrleri nädogry‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Şu sorag parametrleriniň biriniň ýa-da birnäçesiniň<br> bahasy nädogry:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Şol sorag parametrleri üçin bu simulýasiýa<br> öňden bellenen bahalar bilen başlar.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET websaýty…‬",
    "JOIST/menuItem.reportAProblem": "‪Meseläni habar ber…‬",
    "JOIST/menuItem.getUpdate": "‪Täzelenmeleri barla…‬",
    "JOIST/menuItem.screenshot": "‪Ekran suraty‬",
    "JOIST/menuItem.fullscreen": "‪Doly ekran‬",
    "JOIST/menuItem.about": "‪Hakynda…‬",
    "JOIST/preferences.title": "‪Saýlamalar‬",
    "JOIST/keyboardShortcuts.title": "‪Düwme gysga ýollary‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪başlamak üçin‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪wersiýa {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Ýerine ýetirijiler barada maglumat‬",
    "JOIST/credits.leadDesign": "‪Baş dizaýner: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programma üpjünçiligini düzenler: {0}.‬",
    "JOIST/credits.team": "‪Topar: {0}‬",
    "JOIST/credits.contributors": "‪Goşant goşanlar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Hil barlagy: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika işleri: {0}‬",
    "JOIST/credits.soundDesign": "‪Ses bezegi: {0}‬",
    "JOIST/credits.thanks": "‪Minnetdarlyk‬",
    "JOIST/updates.checking": "‪Täzelenmeleri barlaýar…‬",
    "JOIST/updates.upToDate": "‪Bu simulýasiýa täzelenen.‬",
    "JOIST/updates.outOfDate": "‪Täze wersiýa elýeterli‬",
    "JOIST/updates.newVersionAvailable": "‪Täze elýeterli wersiýa bar: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Siziň häzirki wersiýaňyz: {0}.‬",
    "JOIST/updates.getUpdate": "‪Täzelenme al…‬",
    "JOIST/updates.noThanks": "‪Ýok, sag boluň‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Täzelenmeleri barlap bilmeýär.‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Wizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Ses‬",
    "JOIST/preferences.tabs.input.title": "‪Giriz‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ses aýratynlyklary‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Täsirleşeniňizde sonifikaiýalary we ses effektlerini aýtdyr.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simulýasiýalarymyzy inklýuziw etmek üçin olara aýratynlyklary goşýarys. Bu aýratynlyklaryň käbirleri dürli zerurlyklary bolan we dürli gurşawdaky öwrenijilere elýeterliligi goldaýar. Öňden bellenen görkeziş sazlamalaryny gözden geçirmek ýa-da üýtgetmek üçin bu menýuny görüň.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Inklýuziw aýratynlyklary bolan başga simulýasiýalary tapmak üçin, simulýasiýa süzgüji sahypasynda Elýeterlilik we Inklýuziýa gözläň we inklýuziýa aýratynlygy boýunça süzüň.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktiw tapawutlanmalar‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Täsirleşip syçanjyk we basmak üçin wizual effektleri goş‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sesler‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Baýlaşdyrylan sesler‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Käbir öwrenijiler üçin peýdaly bolup biljek goşmaça sesi aýtdyr.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Proýektor tertibi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Synplarda gowy görünmegi üçin reňk kontrastyny ýokarlandyr.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Indiki elemente ýa-da topara geç‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Öňki elemente ýa-da topara geç‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Toparyň içindäki elementleriň arasynda geç‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Düwmelere bas‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Gepleşik penjiresinden çyk‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Barlag gutularyny belle-aýyr‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Esasy hereketler‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slaýder dolandyryşlary‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Sazla‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slaýder‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Maksimuma bök‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Minimuma bök‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Slaýderi sazla‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Kiçiräk ädimlerde sazla‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ulurak ädimlerde sazla‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪Kiçiräk ädimlerde {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪Ulurak ädimlerde {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}-a bök‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}-a bök‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ýa-da‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Boşluk‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Sahypa aşak‬",
    "SCENERY_PHET/key.pageUp": "‪Sahypa ýokaryk‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Tiz‬",
    "SCENERY_PHET/speed.normal": "‪Kadaly‬",
    "SCENERY_PHET/speed.slow": "‪Haýal‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Tut</b> ýa-da <b>goýber</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "tr": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Enerji Kaykay Parkı: Temel‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Sürtünme‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Giriş‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Oyun Alanı‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Tekrar Başlat‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Hız‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Enerji‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetik‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potansiyel‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Isı‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Toplam‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Yükseklik = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Sürtünme‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Yol‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referans Yükseklik‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Izgara‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Takip Et‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pasta Grafiği‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Hız‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Ay‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Dünya‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jüpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Yerçekimi‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Az‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Kütle‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Çok‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Az‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Küçük‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Büyük‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Özel‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Çeviri tanıtımı‬",
    "JOIST/thirdParty.credits.link": "‪Üçüncü taraf tanıtımı‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Geçersiz Sorgu Parametreleri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Bir ya da daha fazla sorgu parametresi <br>geçersiz değerlere sahip:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Bu Simülasyon mevcut sorgu parametreleri için <br>varsayılan değerlerle başlayacak.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Anasayfa‬",
    "JOIST/menuItem.reportAProblem": "‪Problem Bildir‬",
    "JOIST/menuItem.getUpdate": "‪Güncellemeler için tıklayınız‬",
    "JOIST/menuItem.screenshot": "‪Ekran görüntüsü‬",
    "JOIST/menuItem.fullscreen": "‪Tam Ekran‬",
    "JOIST/menuItem.about": "‪Hakkında...‬",
    "JOIST/preferences.title": "‪Seçenekler‬",
    "JOIST/keyboardShortcuts.title": "‪Klavye Kısayolları‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪başlamak için‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Versiyon {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Tanıtım‬",
    "JOIST/credits.leadDesign": "‪Ana dizayn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Yazılım Geliştirme: {0}‬",
    "JOIST/credits.team": "‪Takım: {0}‬",
    "JOIST/credits.contributors": "‪Katkıda bulunanlar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kalite Garantisi: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafikler: {0}‬",
    "JOIST/credits.soundDesign": "‪Ses Tasarımı: {0}‬",
    "JOIST/credits.thanks": "‪Teşekkürler‬",
    "JOIST/updates.checking": "‪Güncellemeler kontrol ediliyor‬",
    "JOIST/updates.upToDate": "‪Simülasyon güncel‬",
    "JOIST/updates.outOfDate": "‪Yeni versiyonu mevcut‬",
    "JOIST/updates.newVersionAvailable": "‪Yeni sürüm mevcut: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Kullandığınız versiyon: {0}‬",
    "JOIST/updates.getUpdate": "‪Güncelle..‬",
    "JOIST/updates.noThanks": "‪Hayır, teşekkürler‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Güncellemeler kontrol edilemiyor.‬",
    "JOIST/preferences.tabs.overview.title": "‪Genel Bakış‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simülasyon‬",
    "JOIST/preferences.tabs.visual.title": "‪Görsel‬",
    "JOIST/preferences.tabs.audio.title": "‪Ses‬",
    "JOIST/preferences.tabs.input.title": "‪Girdi‬",
    "JOIST/preferences.tabs.localization.title": "‪Yerelleştirme‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ses Özellikleri‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Etkileşim kurarken sonifikasyonları ve ses efektlerini çalın.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Bölge ve Kültür‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Simülasyondaki insanların, yerlerin veya nesnelerin tasvirini seçin. Görseller bir bölgenin veya kültürün tüm çeşitliliğini temsil etmeyi amaçlamaz.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Diller‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ekrandaki metni çevirmek için dili değiştirin. Mevcut olduğunda ek açıklamalar İngilizce olarak kalır.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simülasyonlarımızı daha kapsayıcı hale getirmek için özellikler ekliyoruz. Bu özelliklerden bazıları, farklı ihtiyaçları olan ve farklı ortamlarda bulunan öğrenciler için erişilebilirliği destekler. Varsayılan sunum ayarlarını gözden geçirmek veya değiştirmek için bu menüyü inceleyin.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kapsayıcı özelliklere sahip diğer simülasyonları bulmak için, simülasyon filtresi sayfasında Erişim ve Dahil Etme'yi arayın ve kapsayıcı özelliğe göre filtreleyin.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Simülasyonda Öne Çıkanlar‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Etkileşim sırasında fare ve dokunma için görsel vurgular ekleyin.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sesler‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Ek Sesler‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Bazı öğrenciler için yararlı olabilecek ek sesi çalın.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Seslendirme (Yalnızca İngilizce)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Etkileşim kurarken içeriği seslendirin ve vurgulayın.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okyanusya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Rastgele‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Birleşik Devletleri‬",
    "JOIST/projectorMode": "‪Projektör Modu‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Sınıflarda daha iyi görünüm için renk kontrastını arttır.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Sonraki maddeye ya da gruba geç‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Önceki maddeye ya da gruba geç‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Grup içindeki maddeler arasında geçiş yap‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Düğmelere basın‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Diyaloğu kapat‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tuş takımı içinde değerleri ayarlayın‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Onay kutularını aç/kapat‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Temel Eylemler‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Sürüklenebilir Öğeleri Taşı‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Taşı‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Daha yavaş hareket et‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Sürgü Ayarları‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Hizala‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪sürgü‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Maksimuma atla‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Minimuma atla‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Kaydırıcıyı ayarl‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Daha küçük adımlarla ayarla‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Daha büyük adımlarla ayarla‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} küçük adımlarla‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} büyük adımlarla‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Şuna atla {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Şuna atla {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Değiştir‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪veya‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Duraklatma veya oynatma eylemi‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hepsini sıfırla‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Anasayfa‬",
    "SCENERY_PHET/key.end": "‪Son‬",
    "SCENERY_PHET/key.space": "‪Boşluk‬",
    "SCENERY_PHET/key.tab": "‪Sekme‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Seçenek‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Giriş‬",
    "SCENERY_PHET/key.capsLock": "‪Büyük Harf Tuşu‬",
    "SCENERY_PHET/key.esc": "‪Çıkış‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Aşağı‬",
    "SCENERY_PHET/key.pageUp": "‪Yukarı‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Hızlı‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Yavaş‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "tw": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Enegyi Skete Paak: ahyeaseɛ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Ntwitwiho‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Nnianim‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Ago di bea‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪San hyɛ Skata no ase‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Ahoɔhare‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Ahoɔden‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kanɛtik‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potɛnhyial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Tɛɛmal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Ne Nyinaa‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Tenten = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Frekhyen‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Kwan‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Ne tenten Nhwɛsoɔ‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Kɔso fa so‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pai Kyat‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Mirika‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Bosome‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Asase‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupita‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Ketekete‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Maas‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪({{value}} kg)‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Pii‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪ɛnyɛ mu bia‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Ketewa‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Keseɛ‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Amaneɛ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Nkyerɛaseɛ Abasobɔ Nsɛm‬",
    "JOIST/thirdParty.credits.link": "‪Deɛ wabɛka ho no abasobɔ nsɛm‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Nkwankyerɛ a eni ngyinasoↄ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Baako anaa Dodoɔ a ɛwɔ adeyɔ yi mu<br> ne no mfa:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Dwumadie yi bɛhyɛ aseɛ wɔ ɔno ara tumi so<br>ɛwɔ adeyɔ yi mu.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Ntentanfidie...‬",
    "JOIST/menuItem.reportAProblem": "‪Ka ɔhaw a aba...‬",
    "JOIST/menuItem.getUpdate": "‪Hwɛ deɛ Akɔsi...‬",
    "JOIST/menuItem.screenshot": "‪Twa ani‬",
    "JOIST/menuItem.fullscreen": "‪Ma Anii Nyɛ Kɛse‬",
    "JOIST/menuItem.about": "‪ɛfa ho...‬",
    "JOIST/preferences.title": "‪Nkyɛnsodeɛ‬",
    "JOIST/keyboardShortcuts.title": "‪Kwan tiawa a yɛfa so Timtim‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ansa na wo b3 hyease no‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Ade pɔtee {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Mfasoɔ‬",
    "JOIST/credits.leadDesign": "‪Adeyɛ Asehyɛ: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Nniema foforɔ adeyɛ: {0}‬",
    "JOIST/credits.team": "‪ɛkou: {0}‬",
    "JOIST/credits.contributors": "‪Aboafoɔ: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Mfomsoɔ kwansie: {0}‬",
    "JOIST/credits.graphicArts": "‪Mfonini Adeyɛ: {0}‬",
    "JOIST/credits.soundDesign": "‪Ngyegee adeyɛ: {0}‬",
    "JOIST/credits.thanks": "‪Mada wo ase‬",
    "JOIST/updates.checking": "‪Hwehwɛ deɛ Akɔsi...‬",
    "JOIST/updates.upToDate": "‪Dwumadie yi yɛ foforɔ koraa.‬",
    "JOIST/updates.outOfDate": "‪Ade foforɔ aba‬",
    "JOIST/updates.newVersionAvailable": "‪Ade foforɔ aba: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Wo mprenpren foforɔyɛ no yɛ: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pɛ deɛ Akɔsi...‬",
    "JOIST/updates.noThanks": "‪Daabi Meda wo ase‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Antumi anhwɛ deɛ Akɔsi.‬",
    "JOIST/preferences.tabs.overview.title": "‪Tofa‬",
    "JOIST/preferences.tabs.simulation.title": "‪Nfatohɔ nfonii‬",
    "JOIST/preferences.tabs.visual.title": "‪Ahwihwɛdeɛ‬",
    "JOIST/preferences.tabs.audio.title": "‪Otie‬",
    "JOIST/preferences.tabs.input.title": "‪Nea wo de ahyɛ mu (Input)‬",
    "JOIST/preferences.tabs.localization.title": "‪Nfibea‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Otie ahyɛnsode‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Bɔ ngyegyeɛ no nsunsoansoɔ abre a wo redi nkitahodie.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Biai a wɔfri‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Yɛ de dwumadie yi su bi ɛɛka ho sɛ nia ɛbɛ yɛ a, ɛbɛ si pi. Saa ɛsu yi boa ma asuafoɔ a wowɔ miamia bebire bɛ di ho mfasoɔ. Hwiwhɛ ɛsu yi mu na sesa nhyɛasedie a wo de ayɛ ayɛ dwuma yi.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Sɛ wo rehwihwɛ dwumadie yi su a biribiara wom a, hwɛ dwumadie yi mu kratafa a wa hyɛ biribiara no.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Nkomↄdie napↄso‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Fa nhwɛe ngyinasoɔ no be ka ho, nɛ som abre a wo redi nkitahodie no.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ngygee dodoɔ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Ngyegye3 nkeka ho‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Bɔ ngygeɛ a ɛbɛ ba mfasoɔ ama adesuafoɔ.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kasa (Brɔfo Pɛ)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projekta Nsususo‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪bue hann no yie sedeɛ yɛbɛhunu sukuu dan no mu yie‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Kɔ ade foforɔ so Anaa ekuo foforɔ mu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪San kɔ deɛ atwam no so Anaa ekuo foforɔ nu mu bio‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Kyinkyini akuo no mu‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Mia so‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Fa nkitahodie no bra awieeɛ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Sɔ anaa ɛensɔ wɔ adaka yi mu‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Mfiase ndeyɛe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Watiri di so‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Siesie‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Watiri‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪deɛ ɛso‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ketewa, deɛ ɛsua‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Hure kɔ kɛseɛ mu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Hure kɔ nketewa mu‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Sesa slaida‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Sesa wɔ anamɔn nketewam‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Sesa wɔ anamɔn nketewam‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} nketewa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} akɛseɛ tia‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Huri kɔ {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Huri kɔ {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Twe kɔ‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪anaa‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hyɛ biri biaasi bio‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Efie‬",
    "SCENERY_PHET/key.end": "‪Awiei‬",
    "SCENERY_PHET/key.space": "‪Gya kwan tum‬",
    "SCENERY_PHET/key.tab": "‪Kɔ foforɔ so‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Wuramu‬",
    "SCENERY_PHET/key.capsLock": "‪Deɛ ɛbɔ Ntwerɛdeɛ Akɛseɛ‬",
    "SCENERY_PHET/key.esc": "‪Firi mu‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pia ko fom koraa‬",
    "SCENERY_PHET/key.pageUp": "‪Pia ko soro koraa‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Nt3m‬",
    "SCENERY_PHET/speed.normal": "‪Nɔɔmal‬",
    "SCENERY_PHET/speed.slow": "‪Bɔkɔɔ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪kɔ <b>Sɔ mu</b> or <b>Gyae mu</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "uk": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Парк для скейтів: Основи‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Тертя‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Вступ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Скейтодром‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪На початок руху‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Швидкість‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} м/с‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪м‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Енергія‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Кінетична‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Потенц.‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Теплова‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Повна‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Висота = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 м‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} Н/кг‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Тертя‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Трек‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Відносна висота‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Сітка‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪\"Приклеєний\" до треку‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Кругова діаграма ен.‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Швидкість‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Місяць‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Земля‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Юпітер‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} м/с<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Гравітація‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Дуже мал.‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Маса‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} кг‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Велик.‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Немає‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Мала‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Велика‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Невідом.‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Кредити перекладу‬",
    "JOIST/thirdParty.credits.link": "‪Кредити сторонніх осіб‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Недійсні параметри‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Один або кілька параметрів запиту мають недійсні значення:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Моделювання розпочнеться із значень за замовчуванням для таких <br>параметрів.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Вебсайт PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Повідомте про проблему...‬",
    "JOIST/menuItem.getUpdate": "‪Перевір оновлення‬",
    "JOIST/menuItem.screenshot": "‪Скріншот‬",
    "JOIST/menuItem.fullscreen": "‪Повний екран‬",
    "JOIST/menuItem.about": "‪Інформ.‬",
    "JOIST/preferences.title": "‪Вподобання‬",
    "JOIST/keyboardShortcuts.title": "‪Гарячі клавіші‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪розпочати‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪версія {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Кредити‬",
    "JOIST/credits.leadDesign": "‪Провідний дизайн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Розробка програмного забезпечення: {0}‬",
    "JOIST/credits.team": "‪Команда: {0}‬",
    "JOIST/credits.contributors": "‪Автори: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Забезпечення якості: {0}‬",
    "JOIST/credits.graphicArts": "‪Графіка: {0}‬",
    "JOIST/credits.soundDesign": "‪Дизайн звуку: {0}‬",
    "JOIST/credits.thanks": "‪Дякуємо‬",
    "JOIST/updates.checking": "‪Перевірка оновлення‬",
    "JOIST/updates.upToDate": "‪Це моделювання оновлено.‬",
    "JOIST/updates.outOfDate": "‪Нова версія‬",
    "JOIST/updates.newVersionAvailable": "‪Доступна нова версія: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ваша поточна версія: {0}.‬",
    "JOIST/updates.getUpdate": "‪Отримати оновлення..‬",
    "JOIST/updates.noThanks": "‪Ні, дякуємо‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Не вдається перевірити наявність оновлень.‬",
    "JOIST/preferences.tabs.overview.title": "‪Огляд‬",
    "JOIST/preferences.tabs.simulation.title": "‪Симуляція‬",
    "JOIST/preferences.tabs.visual.title": "‪Візуальн.‬",
    "JOIST/preferences.tabs.audio.title": "‪Аудіо‬",
    "JOIST/preferences.tabs.input.title": "‪Введення даних‬",
    "JOIST/preferences.tabs.localization.title": "‪Переклад‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Функції аудіо‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Використовуйте озвучування та звукові ефекти під час взаємодії.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Ми додаємо функції до наших симуляцій, щоб зробити їх більш інклюзивними. Деякі з цих функцій підтримують доступність для учнів з різними потребами та в різних середовищах. Перегляньте вкладки в цьому меню, щоб переглянути або змінити налаштування предста‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Щоб знайти інші моделювання з інклюзивними функціями, знайдіть‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Інтерактивні моменти‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Додайте візуальні виділення для миші та дотику під час взаємодії.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звуки‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Додаткові звуки‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Відтворюйте додатковий звук, який може бути корисним для деяких учнів.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Режим проектора‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Підвищити контраст для того, щоб було краще видно в класі‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Переміщення до наступного елементу чи групи‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Перейти до попередньої позиції чи групи‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Переміщення між елементами в групі‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Натисніть на кнопку‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Вийти з діалогового вікна‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Перемкнути прапорці‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Основні дії‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Переміщення елементів‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Перемістити‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Перемістити повільніше‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Управління повзунками‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Налаштуйте‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪повзунок‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максимум‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪мінімум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Перейти до максимуму‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Перейти до мінімуму‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Налаштуйте повзунок‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Налаштуйте менші кроки‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Налаштуйте більші кроки‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} меншими кроками‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} більшими кроками‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Перейти до {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Перейти до {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪або‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Скинути налаштування‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Ввести‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Швидко‬",
    "SCENERY_PHET/speed.normal": "‪Нормально‬",
    "SCENERY_PHET/speed.slow": "‪Повільно‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪до <b> Схопити </b> або <b> Відпустити </b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "uz": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Skeyt parkda energiya: Asosiy tushunchalar‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Ishqalanish‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Kirish‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪O‘yingoh‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Qayta uchish‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Tezlik‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energiya‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetik‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potensial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Issiqlik‬",
    "ENERGY_SKATE_PARK/energies.total": "‪To‘la‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Balandlik = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Ishqalanish‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trayektoriya‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Koordianata boshi (h = 0)‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Setka‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Rels - trayektoriya‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Doiraviy diagramma‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Tezlik‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Oy‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Yer‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Yupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitatsiya‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Juda kichik‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Ko‘p‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Yo‘q‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Kichik‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Katta‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Ixtiyoriy‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tarjima uchun minnatdorchilik‬",
    "JOIST/thirdParty.credits.link": "‪Uchinchi tomon qatnashchilar‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Yaroqsiz so‘rov parametrlari‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Bir yoki ko‘proq ushbu so‘rov paramentrlarida<br>yaroqsiz qiymat mavjud:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulyatsiya ushbu<br>so‘rov parametrlari uchun avvaldan belgilangan qiymatlar bilan boshlanadi.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET vebsayti...‬",
    "JOIST/menuItem.reportAProblem": "‪Muammo haqida xabar berish...‬",
    "JOIST/menuItem.getUpdate": "‪Yangilanishlarni tekshirish…‬",
    "JOIST/menuItem.screenshot": "‪Ekranni rasmga olish‬",
    "JOIST/menuItem.fullscreen": "‪To‘liq ekran‬",
    "JOIST/menuItem.about": "‪Simulyatsiya haqida…‬",
    "JOIST/preferences.title": "‪Afzalliklar‬",
    "JOIST/keyboardShortcuts.title": "‪Tezkor tugmalar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪boshlash‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪{0} versiya‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Kreditlar‬",
    "JOIST/credits.leadDesign": "‪Loyiha yetakchisi:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Dasturiy ta'minot ishlab chiqarish: {0}‬",
    "JOIST/credits.team": "‪Jamoa: {0}‬",
    "JOIST/credits.contributors": "‪Hissa qo‘shganlar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Sifat nazoratchilari: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika muharrirlari: {0}‬",
    "JOIST/credits.soundDesign": "‪Ovoz dizayni: {0}‬",
    "JOIST/credits.thanks": "‪Minnatdorchilik bildiramiz‬",
    "JOIST/updates.checking": "‪Yangilanishlar tekshirilmoqda…‬",
    "JOIST/updates.upToDate": "‪Ushbu simulyatsiya eng so`nggi talqingacha yangilangan‬",
    "JOIST/updates.outOfDate": "‪Yangi versiyasi mavjud‬",
    "JOIST/updates.newVersionAvailable": "‪Yangi versiyasi mavjud: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Sizdagi hozirgi versiya: {0}‬",
    "JOIST/updates.getUpdate": "‪Yangilanishlarni olish…‬",
    "JOIST/updates.noThanks": "‪Yo‘q, rahmat‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Yangilanishlarni tekshirib bo‘lmadi‬",
    "JOIST/preferences.tabs.overview.title": "‪Umumiy koʻrinish‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulyatsiya‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Kiritish‬",
    "JOIST/preferences.tabs.localization.title": "‪Tillar‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio xususiyatlari‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪O‘zaro aloqada bo'lganingizda sonifikatsiyalar va ovoz effektlarini chaling.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Mintaqa va madaniyat‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Simulyatsiyadagi odamlar, joylar yoki narsalarning ko'rinishini belgilang. Rasmlar biror bir hudud yoki madaniyatning to'liq xilma-xilligini ifodalash uchun mo'ljallanmagan.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Tillar‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ekrandagi matnni tarjima qilish uchun tilni oʻzgartiring. Qo'shimcha tavsiflar, agar mavjud bo'lsa, ingliz tilida qoladi.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Biz simulyatsiyalarimizni yanada qamrab olish uchun xususiyatlarni qo'shmoqdamiz. Ushbu xususiyatlardan ba'zilari turli xil ehtiyojlarga ega va turli muhitlarda o'quvchilar uchun foydalanish imkoniyatini qo'llab-quvvatlaydi. Standart taqdimot sozlamalarini ko‘rib chiqish yoki o‘zgartirish uchun ushbu menyuni o‘rganing.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Inklyuziv xususiyatlarga ega boshqa simulyatsiyalarni topish uchun simulyatsiya filtri sahifasida Kirish va Inklyuzionni qidiring va inklyuziv xususiyat bo'yicha filtrlang.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktiv diqqatga sazovor joylar‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪O'zaro aloqada sichqoncha va teginish uchun alohida vizual o‘rinlarni qo'shing.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Tovushlar‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Qo‘shimcha tovushlar‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Ba'zi o‘quvchilar uchun foydali bo'lishi mumkin bo'lgan qo'shimcha tovushni ijro eting.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ovoz berish (Faqat Ingliz tilida)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Aloqada bo‘lganingizda ovoz chiqaring va kontentni ta'kidlang.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (kichik)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Osiyo‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Lotin Amerikasi‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeaniya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Tasodifiy‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Qo'shma Shtatlari‬",
    "JOIST/projectorMode": "‪Proyektor rejimi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Sinflarda yaxshiroq ko'rinish uchun ranglar kontrastini oshiring.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Keyingi element yoki elementlar guruhiga o‘tish‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Avvalgi element yoki elementlar guruhiga qaytish‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Guruh elementlari orasida harakatlantirish‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tugmachalarni bosing‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Dialog oynani tark etish‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Klaviaturada qiymatlarni o'rnating‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪O‘tish qutilari‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Asosiy  harakatlar‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Tortib olinadigan elementlarni ko‘chirish‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Ko‘chirish‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Sekinroq ko‘chirish‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Dastak boshqaruvi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Sozlash‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪tutqich‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimal‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimal‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Eng yuqorisiga chiqarish‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Eng pastgisiga tushirish‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Slayderni sozlash‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Kichikroq oraliqda sozlash‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Kattaroq oraliqda sozlash‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪kichikroq qadamlarda {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪kattaroq qadamlarda {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}} ga oʻtish‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}} ga oʻtish‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪yoki‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪To‘xtatib turish yoki o‘ynatish‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hammasini tiklash‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪l‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Variant‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Tez‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Sekin‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Tanlash</b>yoki<b>Bekor qilish</b>uchun‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "vi": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Công viên ván trượt: Phần cơ bản‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Ma sát‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Giới thiệu‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Giải trí‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Khởi động ván trượt‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Tốc độ‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Năng lượng‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Động năng‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Thế năng‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Nhiệt năng‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Toàn phần‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Độ cao = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Ma sát‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Đường đi‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Độ cao gốc‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Lưới‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Dính vào đường trượt‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Biểu đồ tròn‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Tốc độ‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mặt trăng‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Trái đất‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Mộc tinh‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gia tốc trọng lực‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Nhỏ‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Khối lượng‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lớn‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Không có‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Ít‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Lớn‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Tuỳ chỉnh‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Công trạng phần biên dịch‬",
    "JOIST/thirdParty.credits.link": "‪Công trạng bên thứ ba‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Tham số không đúng‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Một hay nhiều tham số không đúng‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Mô phỏng sẽ bắt đầu với giá trị mặc định đối với<br> tham số được yêu cầu‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪Thông báo sự cố...‬",
    "JOIST/menuItem.getUpdate": "‪Kiểm tra phiên bản...‬",
    "JOIST/menuItem.screenshot": "‪Ảnh chụp màn hình‬",
    "JOIST/menuItem.fullscreen": "‪Toàn màn hình‬",
    "JOIST/menuItem.about": "‪Thông tin...‬",
    "JOIST/preferences.title": "‪Điều chỉnh‬",
    "JOIST/keyboardShortcuts.title": "‪Phím tắt‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪để bắt đầu‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪phiên bản {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Công trạng‬",
    "JOIST/credits.leadDesign": "‪Thiết kế chính: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Phát triển phần mềm: {0}‬",
    "JOIST/credits.team": "‪Nhóm thiết kế: {0}‬",
    "JOIST/credits.contributors": "‪Những người đóng góp:{0}‬",
    "JOIST/credits.qualityAssurance": "‪Kiểm định chất lượng: {0}‬",
    "JOIST/credits.graphicArts": "‪Đồ hoạ: {0}‬",
    "JOIST/credits.soundDesign": "‪Thiết kế âm thanh: {0}‬",
    "JOIST/credits.thanks": "‪Tri ân‬",
    "JOIST/updates.checking": "‪Kiểm tra phiên bản...‬",
    "JOIST/updates.upToDate": "‪Phiên bản đã cập nhật‬",
    "JOIST/updates.outOfDate": "‪Đã có phiên bản mới‬",
    "JOIST/updates.newVersionAvailable": "‪Đã có phiên bản mới: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Phiên bản hiện tại: {0}‬",
    "JOIST/updates.getUpdate": "‪Tải cập nhật...‬",
    "JOIST/updates.noThanks": "‪Không, cám ơn‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Không thể kiểm tra phiên bản‬",
    "JOIST/preferences.tabs.overview.title": "‪Tổng quan‬",
    "JOIST/preferences.tabs.simulation.title": "‪Mô phỏng‬",
    "JOIST/preferences.tabs.visual.title": "‪Hình ảnh‬",
    "JOIST/preferences.tabs.audio.title": "‪Âm thanh‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Địa phương hoá‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Ngôn ngữ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Đổi ngôn ngữ để dịch văn bản trên màn hình‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. \n\nSome of these features support accessibility for learners with diverse \n\nneeds and within diverse environments. Explore the tabs in this menu to \n\nreview or change the default‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪To find other simulations with inclusive features, look for Access and \n\nInclusion on the simulation filter page and filter by inclusive feature.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Âm thanh‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Thêm âm thanh‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Tiếng (tiếng Anh)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Chế độ đèn chiếu‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Tăng độ tương phản‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Chuyển tới đối tượng/nhóm kế tiếp‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Chuyển tới đối tượng/nhóm trước đó‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Di chuyển giữa các đối tượng‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Bấm phím‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Thoát khỏi dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Thay đổi dấu chọn‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Thao tác cơ bản‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Kéo thả vật‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Di chuyển‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Di chuyển chậm‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Điều khiển con chạy‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Điều chỉnh‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪con chạy‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪cực đại‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪cực tiểu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Nhảy tới trị cực đại‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Nhảy tới trị cực tiểu‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Điều chỉnh con chạy‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Điều chỉnh từng phần nhỏ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Điều chỉnh từng phần lớn‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}}  {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} nhiều bước nhỏ hơn‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} nhiều bước lớn hơn‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Chuyển tới {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Chuyển tới {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪hay‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Ngừng hay chạy tiếp‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset all‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Tuỳ chọn‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪Nhanh‬",
    "SCENERY_PHET/speed.normal": "‪Bình thường‬",
    "SCENERY_PHET/speed.slow": "‪Chậm‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Giữ</b>hay<b>Thả</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "yo": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Sikèti Agbára: ipilẹ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Idena láàárín ọhun‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Kàbọ‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Isèrè‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Sàtúnbẹ̀rẹ̀ onì sìkètì‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Iyára‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Agbára‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinẹtiki‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potẹ̀nsia‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Gbonà‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Lápapọ̀‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Gíga= 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Idena láàárín ohun‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ọ̀nà‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪ìtọ́kasí ibi gíga‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Gírìdì‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Duro si  Ọna‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Atẹ ónì pie‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Iyára‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Òsùpá‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Ayé‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpítérì‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Oòfà‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Kékeré‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Àkójọ‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Ọpọlọpọ‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Kò sí‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Kéré‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Nińlá‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Asà‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Awọn Kirẹditi Itumọ‬",
    "JOIST/thirdParty.credits.link": "‪Awọn kirediti ẹni-kẹta‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Awọn paramita ibeere ti ko tọ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ọkan tabi diẹ ẹ sii ti awọn paramita ibeere wọnyi ni<br>aiṣedeede esi:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulation yoo bẹrẹ pẹlu aiyipada iye fun<br>awon paramita ibeere‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Itakun ayelujara PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Jabọ isoro kan…‬",
    "JOIST/menuItem.getUpdate": "‪Ṣayẹwo fun awọn imudojuiwọn…‬",
    "JOIST/menuItem.screenshot": "‪Asareya‬",
    "JOIST/menuItem.fullscreen": "‪Kun oju aworan‬",
    "JOIST/menuItem.about": "‪Nipa‬",
    "JOIST/preferences.title": "‪Awọn ayanfẹ‬",
    "JOIST/keyboardShortcuts.title": "‪Awọn ọna abuja Keyboard‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪lati bẹrẹ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Eda{0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Awọn kirediti‬",
    "JOIST/credits.leadDesign": "‪Siwaju batani: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Idagbasoke Software: {0}‬",
    "JOIST/credits.team": "‪Egbe: {0}‬",
    "JOIST/credits.contributors": "‪Àwọn olùkópa: {0}‬",
    "JOIST/credits.qualityAssurance": "‪: {0}‬",
    "JOIST/credits.graphicArts": "‪Aworan: {0}‬",
    "JOIST/credits.soundDesign": "‪Apẹrẹ ohun: {0}‬",
    "JOIST/credits.thanks": "‪E se‬",
    "JOIST/updates.checking": "‪Ṣiṣayẹwo fun awọn imudojuiwọn…‬",
    "JOIST/updates.upToDate": "‪Yi kikopa jẹ imudojuiwọn‬",
    "JOIST/updates.outOfDate": "‪Eda titun ti wa‬",
    "JOIST/updates.newVersionAvailable": "‪Ẹya tuntun wa: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Eda titun: {0}.‬",
    "JOIST/updates.getUpdate": "‪Dide...‬",
    "JOIST/updates.noThanks": "‪Rara Ese‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ko le ṣayẹwo fun awọn imudojuiwọn.‬",
    "JOIST/preferences.tabs.overview.title": "‪Akopọ‬",
    "JOIST/preferences.tabs.simulation.title": "‪Afọwọṣe‬",
    "JOIST/preferences.tabs.visual.title": "‪Awoju‬",
    "JOIST/preferences.tabs.audio.title": "‪ohun‬",
    "JOIST/preferences.tabs.input.title": "‪Tewole‬",
    "JOIST/preferences.tabs.localization.title": "‪Isọdibilẹ‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Awọn ẹya ara ẹrọ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Mu sonifications ati awọn ipa didun ohun bi o ṣe nlo‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Ekun ati Asa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Yan aworan eniyan, awọn aaye, tabi awọn nkan ninu SIM yi. Awọn aworan ko ni ipinnu lati ṣe aṣoju gbogbo oniruuru agbegbe tabi aṣa.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Awon ede‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Yi ede pada lati tumọ lori ọrọ aworan.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪A n ṣafikun awọn ẹya si awọn iṣeṣiro wa lati jẹ ki wọn ni itọsi diẹ sii. Diẹ ninu awọn ẹya wọnyi ṣe atilẹyin iraye si fun awọn akẹẹkọ pẹlu awọn iwulo oniruuru ati laarin awọn agbegbe oniruuru. Ṣawari akojọ aṣayan yii lati ṣe atunyẹwo tabi yi awọn eto igbe‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Lati wa awọn iṣeṣiro miiran pẹlu awọn ẹya ifisi, wa Wiwọle ati Ifisi lori oju-iwe àlẹmọ kikopa ati àlẹmọ nipasẹ ẹya ara ẹrọ.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Banisọrọ Ifojusi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ṣafikun awọn ifojusi wiwo fun Asin ati ifọwọkan bi o ṣe n ṣe ajọṣepọ‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ohun‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Awọn ohun afikun‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Mu ohun afikun ṣiṣẹ ti o le ṣe iranlọwọ fun diẹ ninu awọn akẹẹkọ‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ngbohun (Gẹẹsi nikan)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Ohùn ati ṣe afihan akoonu bi o ṣe n ṣe ajọṣepọ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ile Afirika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪ile Afirika (onírẹ̀lẹ̀)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ile Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ile Latin Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ile Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪laileto‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Ilu Amẹrika‬",
    "JOIST/projectorMode": "‪Pirojekito Ipo‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Mu iyatọ awọ pọ si fun hihan to dara julọ ni awọn yara ikawe‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Gbe lọ si nkan ti o tẹle tabi ẹgbẹ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Gbe lọ si nkan iṣaaju tabi ẹgbẹ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Gbe laarin awọn ohun kan ninu ẹgbẹ kan‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tẹ awọn bọtini‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Jade ajọṣọ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ṣeto awọn iye laarin oriṣi bọtini‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Yipada awọn apoti ayẹwo‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Awọn iṣe ipilẹ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Gbe Awọn nkan Fa Fa‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Gbe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Gbe lọra‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Awọn iṣakoso Slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ṣatunṣe‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪esun‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪to pọju‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪to kere ju‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Lọ si iwọn ti o pọju‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Lọ si iwon ti o kere julọ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ṣatunṣe esun‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ṣatunṣe ni awọn igbesẹ kekere‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ṣatunṣe ni awọn igbesẹ nla‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} awọn igbesẹ kekere‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} o tobi awọn igbesẹ ti‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Yi lọ yi bọ‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪tabi‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Sinmi tabi mu igbese‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tun Gbogbo‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Ile‬",
    "SCENERY_PHET/key.end": "‪Ipari‬",
    "SCENERY_PHET/key.space": "‪Alàfo‬",
    "SCENERY_PHET/key.tab": "‪táàbù‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Aṣayan‬",
    "SCENERY_PHET/key.alt": "‪yiyan‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Sàtẹ̀wọlé‬",
    "SCENERY_PHET/key.capsLock": "‪Botini ise leta nla‬",
    "SCENERY_PHET/key.esc": "‪ona abayo‬",
    "SCENERY_PHET/key.fn": "‪bọtini iṣẹ‬",
    "SCENERY_PHET/key.pageDown": "‪oju-iwe si isalẹ‬",
    "SCENERY_PHET/key.pageUp": "‪oju-iwe soke‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪kíákíá‬",
    "SCENERY_PHET/speed.normal": "‪Deedee‬",
    "SCENERY_PHET/speed.slow": "‪Lọ̀rà‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "zh_CN": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪能量滑板竞技场: 基础‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪摩擦力‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪入门‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪跟踪运动场‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪重新开始滑‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪速度‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}}米/秒(m/s)‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪米(m)‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪能量‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪动能‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪势能‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪热能‬",
    "ENERGY_SKATE_PARK/energies.total": "‪总能量‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪高度 = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 米‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}}牛顿/千克(N/kg)‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪摩擦力‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪路径‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪参考高度‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪栅格‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪粘附在轨道上‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪饼图‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪速度‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪月亮‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪地球‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪木星‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}}米/秒<sup>2</sup>(m/s<sup>2</sup>)‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪重力‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪小‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪质量‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}}千克(kg)‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪大‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪零‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪轻‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪重‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪自定义‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪翻译组‬",
    "JOIST/thirdParty.credits.link": "‪第三方协助‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪无效的查询值‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪一个或多个参数有<br>无效值：‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪模拟应用将会从<br>这些询问值的默认值开始‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET 网站…‬",
    "JOIST/menuItem.reportAProblem": "‪报告问题……‬",
    "JOIST/menuItem.getUpdate": "‪检查更新……‬",
    "JOIST/menuItem.screenshot": "‪屏幕截图‬",
    "JOIST/menuItem.fullscreen": "‪全屏‬",
    "JOIST/menuItem.about": "‪关于……‬",
    "JOIST/preferences.title": "‪参数设定‬",
    "JOIST/keyboardShortcuts.title": "‪快捷键‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪开始‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪版本 {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪制作者‬",
    "JOIST/credits.leadDesign": "‪首席设计: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪软件开发: {0}‬",
    "JOIST/credits.team": "‪团队: {0}‬",
    "JOIST/credits.contributors": "‪投稿者:{0}‬",
    "JOIST/credits.qualityAssurance": "‪品质保证: {0}‬",
    "JOIST/credits.graphicArts": "‪美工设计: {0}‬",
    "JOIST/credits.soundDesign": "‪声音设计：{0}‬",
    "JOIST/credits.thanks": "‪致谢‬",
    "JOIST/updates.checking": "‪正在检查更新……‬",
    "JOIST/updates.upToDate": "‪已经是最新版本‬",
    "JOIST/updates.outOfDate": "‪新版本可用‬",
    "JOIST/updates.newVersionAvailable": "‪有一个新的版本可用: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪当前版本: {0}‬",
    "JOIST/updates.getUpdate": "‪获取更新…‬",
    "JOIST/updates.noThanks": "‪不了谢谢‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪无法检查更新‬",
    "JOIST/preferences.tabs.overview.title": "‪综述‬",
    "JOIST/preferences.tabs.simulation.title": "‪仿真‬",
    "JOIST/preferences.tabs.visual.title": "‪视觉‬",
    "JOIST/preferences.tabs.audio.title": "‪音频‬",
    "JOIST/preferences.tabs.input.title": "‪输入‬",
    "JOIST/preferences.tabs.localization.title": "‪本地化‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪声音特性‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪互动时播放音频和音效‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪地域与文化‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪选择模拟程序中的人物、地点或物体的描绘。这些图像并非展现某一地区或文化的全貌。‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪语言‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪更改语言可实现屏幕上显示特定语言。若有其他说明，仍以英文呈现。‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪我们正在为模拟程序添加一些功能，使其更具包容性。其中一些功能能够满足不同需求的学习者以及不同环境下的学习者。请浏览此菜单，以查看或更改默认的展示设置。‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪若要查找具有包容性的其他模拟程序，请在筛选页面中找到“访问”和“包容性”，然后根据包容性特征进行筛选。‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪互动两点‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪在您进行互动时，为鼠标或触摸操作增加视觉效果‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪声音‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪额外声音‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪播放可能对部分学习者有帮助的额外音频。‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪发声（仅限英语）‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪与他人交流时，播报并突显相关内容。‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪非洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪中非‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪亚洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪拉丁美洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪大洋洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪随机‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪美国‬",
    "JOIST/projectorMode": "‪投影模式‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪增强颜色对比度，使得在教室环境下有更好的视觉效果。‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪下一个物体或组合‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪上一个物体或组合‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪移到组内物体‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪按下按钮‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪退出对话‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪用键盘设置数值‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪勾选框‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪基本操作‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪移动可拖动的项目‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪移动‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪放慢速度‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪滑块控件‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪调整‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪滑块‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪最大值‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪最小值‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪调到最大值‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪调到最小值‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪调整滑块‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪小跨度调整‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪大跨度调整‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} 小幅度‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} 大幅度‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪调到{{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪调到{{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪或者‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪暂停或执行动作‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪重置‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪主页‬",
    "SCENERY_PHET/key.end": "‪结束‬",
    "SCENERY_PHET/key.space": "‪空格‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪返回‬",
    "SCENERY_PHET/key.delete": "‪删除‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C\nC‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪选择‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪输入‬",
    "SCENERY_PHET/key.capsLock": "‪锁定大写‬",
    "SCENERY_PHET/key.esc": "‪退出‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪下翻‬",
    "SCENERY_PHET/key.pageUp": "‪上翻‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪快‬",
    "SCENERY_PHET/speed.normal": "‪正常‬",
    "SCENERY_PHET/speed.slow": "‪慢速‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "zh_TW": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪Energy Skate Park: Basics_能量滑板競技場：基礎‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪摩擦力‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪入門‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪軌道遊樂場‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪送回滑板玩家‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪速率‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} 公尺/秒‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪公尺‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪能量‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪動能‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪位能‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪熱能‬",
    "ENERGY_SKATE_PARK/energies.total": "‪總計‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪高度 = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 公尺‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} 牛頓/公斤‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪摩擦力‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪路徑‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪參考高度‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪格線‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪貼著軌道‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪圓餅圖‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪速率‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪月球‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪地球‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪木星‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} 公尺/秒<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪重力‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪微‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪質量‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} 公斤‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪多‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪無‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪小‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪大‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪自訂‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪翻譯貢獻者‬",
    "JOIST/thirdParty.credits.link": "‪感謝第三方團體的協助‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪查詢參數不正確‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪查詢參數中有不正確的值：‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪此模擬教材會以這些參數當預設值。‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET 網站...‬",
    "JOIST/menuItem.reportAProblem": "‪回報問題...‬",
    "JOIST/menuItem.getUpdate": "‪檢查更新...‬",
    "JOIST/menuItem.screenshot": "‪螢幕快照‬",
    "JOIST/menuItem.fullscreen": "‪全螢幕‬",
    "JOIST/menuItem.about": "‪關於...‬",
    "JOIST/preferences.title": "‪喜好設定‬",
    "JOIST/keyboardShortcuts.title": "‪快捷鍵‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪開始‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪版本 {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪謝誌‬",
    "JOIST/credits.leadDesign": "‪首席設計：{0}‬",
    "JOIST/credits.softwareDevelopment": "‪軟體開發：{0}‬",
    "JOIST/credits.team": "‪團隊：{0}‬",
    "JOIST/credits.contributors": "‪貢獻者：{0}‬",
    "JOIST/credits.qualityAssurance": "‪品管：{0}‬",
    "JOIST/credits.graphicArts": "‪美術設計：{0}‬",
    "JOIST/credits.soundDesign": "‪音效設計：{0}‬",
    "JOIST/credits.thanks": "‪感謝‬",
    "JOIST/updates.checking": "‪正在檢查更新...‬",
    "JOIST/updates.upToDate": "‪此模擬已是最新版本‬",
    "JOIST/updates.outOfDate": "‪有新版本可使用‬",
    "JOIST/updates.newVersionAvailable": "‪已經有新版本：{0}。‬",
    "JOIST/updates.yourCurrentVersion": "‪您目前的版本為 {0}。‬",
    "JOIST/updates.getUpdate": "‪取得更新...‬",
    "JOIST/updates.noThanks": "‪不用了，謝謝‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪無法檢查更新。‬",
    "JOIST/preferences.tabs.overview.title": "‪概觀‬",
    "JOIST/preferences.tabs.simulation.title": "‪模擬‬",
    "JOIST/preferences.tabs.visual.title": "‪視覺‬",
    "JOIST/preferences.tabs.audio.title": "‪音效‬",
    "JOIST/preferences.tabs.input.title": "‪輸入‬",
    "JOIST/preferences.tabs.localization.title": "‪在地化‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪音效功能‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪在您玩模擬教材時播放聲音與音效。‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪區域與文化‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪選擇模擬遊戲中人物、地點或物件的圖像。圖像並未意圖代表一個地區或文化的整體多樣性。‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪語言‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪改變螢幕上顯示的語言。若有額外的描述則會仍保持在英文。‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪我們正嘗試在模擬教材中加入更多功能。這些功能中有些是為了支援各種無障礙需求的學習者與環境。在此選單的分頁中查看與變更預設的設定。‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪要查詢其他有無障礙功能的模擬教材，請到教材清單的過濾器選擇。‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪互動突顯‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪用滑鼠游標或觸控互動時加上視覺突顯。‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪音效‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪額外音效‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪播放額外的音效可能對一些學習者有幫助。‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪語音（只有英文）‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪互動時發出語音與突顯內容。‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪非洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪非洲（小型區域）‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪亞洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪拉丁美洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪大洋洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪隨機‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪美國‬",
    "JOIST/projectorMode": "‪投射模式‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪增加色彩對比，以便在教室內能看得更清楚。‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪移動到下一個項目或群組‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪移動到前一個項目或群組‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪在一個群組裡的項目間移動‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪按下按鍵‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪離開對話框‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪用數字鍵設定值‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪切換勾選盒‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪基本動作‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪移動可拖曳物件‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪移動‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪緩慢移動‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪滑動器控制‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪調整‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪滑動器‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪最大值‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪最小值‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪跳到最大值‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪跳到最小值‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪調整滑動器‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪以較小幅度調整‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪以較大幅度調整‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪以較小幅度{{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪以較大幅度{{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪跳到 {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪跳到 {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift 鍵‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪或‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪暫停或播放‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪全部重置‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home 鍵‬",
    "SCENERY_PHET/key.end": "‪End 鍵‬",
    "SCENERY_PHET/key.space": "‪空白鍵‬",
    "SCENERY_PHET/key.tab": "‪Tab 鍵‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪選項‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter 鍵‬",
    "SCENERY_PHET/key.capsLock": "‪大寫鎖定‬",
    "SCENERY_PHET/key.esc": "‪ESC 鍵‬",
    "SCENERY_PHET/key.fn": "‪Fn 鍵‬",
    "SCENERY_PHET/key.pageDown": "‪Page Down 鍵‬",
    "SCENERY_PHET/key.pageUp": "‪Page Up 鍵‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪快‬",
    "SCENERY_PHET/speed.normal": "‪正常‬",
    "SCENERY_PHET/speed.slow": "‪慢‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>抓</b>或<b>放</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "zu": {
    "ENERGY_SKATE_PARK_BASICS/energy-skate-park-basics.title": "‪I-Energy Skate Park:Izisekelo‬",
    "ENERGY_SKATE_PARK_BASICS/screen.friction": "‪Ukungqubuzana‬",
    "ENERGY_SKATE_PARK_BASICS/screen.introduction": "‪Isingeniso‬",
    "ENERGY_SKATE_PARK_BASICS/screen.trackPlayground": "‪Inkundla yokudlala‬",
    "ENERGY_SKATE_PARK_BASICS/a11y.screenButtons.friction.accessibleHelpText": "‪Experiment with adding friction to the tracks.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/preferences.patterns": "‪Patterns‬",
    "ENERGY_SKATE_PARK/preferences.patternsDescription": "‪Adds patterns to the bar graph and pie chart to increase contrast between energy types.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪1. Show options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.showOptions": "‪Show options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪2. Move through options‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.moveThroughOptions": "‪Move through options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪3. Select option‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.selectOption": "‪Select option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪qala kabusha i-skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪isivinini‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/a11y.stopwatchNode.accessibleHeading": "‪Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.measuringTapeNode.accessibleHeading": "‪Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press J key plus T key to attach skater to nearest track. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleHelpTextExpanded": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪amandla‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪amandla kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪amandla potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪amandla ashisayo‬",
    "ENERGY_SKATE_PARK/energies.total": "‪inani‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHelpText": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪ubude=0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at { $xCoordinate } { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{$value} meters per second squared‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ukungqubuzana‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪indlela‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪ukuphakama kwereferensi‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪igridi‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Unamathele Ukulandelela‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Ishadi Likaphayi‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪isivinini‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪inyanga‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪umhlaba‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪I-Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Amandla adonsela phansi‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪mncane‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Ubuningi‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪inkatho‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪akukho‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪encane‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪enkulu‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪ngokwezifiso‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Amakhredithi okuhumosha‬",
    "JOIST/thirdParty.credits.link": "‪Amakhredithi ezinkampani zangaphandle‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Amapharamitha Wombuzo Angavumemelekile‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪eyodwa noma ngaphezulu yale pharamitha yombuzo inamanani <br>angavumelekile:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ukulingisa kuzoqala ngamavelu azenzakalelayo<br> alawo mapharamitha wombuzo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Iwebhusayathi ye-PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Bika inkinga...‬",
    "JOIST/menuItem.getUpdate": "‪Hlola izibuyekezo...‬",
    "JOIST/menuItem.screenshot": "‪Sithombe-skrini‬",
    "JOIST/menuItem.fullscreen": "‪Sikrini esigcwele‬",
    "JOIST/menuItem.about": "‪Mayelana...‬",
    "JOIST/preferences.title": "‪izintandokazi‬",
    "JOIST/keyboardShortcuts.title": "‪izinqamuleli sekhibhodi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ukuze uqalise‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Amakhredithi‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Ngiyabonga‬",
    "JOIST/updates.checking": "‪Ibheka izibuyekezo‬",
    "JOIST/updates.upToDate": "‪Lokhu sekulingisa. kusesikhathini samanje‬",
    "JOIST/updates.outOfDate": "‪Inguqulo entsha etholakalayo‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Thola isibuyekezo...‬",
    "JOIST/updates.noThanks": "‪Cha \n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\ncha ngiyabonga‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ayikwazi ukuhlola izibuyekezo‬",
    "JOIST/preferences.tabs.overview.title": "‪ukubuka konke‬",
    "JOIST/preferences.tabs.simulation.title": "‪ukulingiswa‬",
    "JOIST/preferences.tabs.visual.title": "‪ezibonakalayo‬",
    "JOIST/preferences.tabs.audio.title": "‪umsindo‬",
    "JOIST/preferences.tabs.input.title": "‪okokufaka‬",
    "JOIST/preferences.tabs.localization.title": "‪ukwenziwa kwasendaweni‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪izici zomsindo‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Dlala i-sonification nemisindo njengoba uhlanganyela.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Isifunda Namasiko‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Sengeza izici emifanekisweni yethu ukuze siyenze ibandakanye kakhudlwana. Ezinye zalezi zic zisekela ukufinyeleleka abafundi anezidingo ezihlukahlukene futhi ngaphakathi kwendawo ehlukahlukene,Hlola le menyu ukuze ubuyekeze noma uguqule izilungiselelo zephrezentheshini ezizenzakalelayo.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ukuze uthole okunye ukulingisa okunezici ezikhethekile, bheka okuthi Ukufinyelela nokufakwa ekhasini.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪amaphuzu avelele asebenzisanayo‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪engeza okuvelele okubukwayo kwegundane bese uthinta njengoba‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪umsindo‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪umsindo owengeziwe‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪dlala umsindo owengeziwe ongaba usizo kwabanye abafundi.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪ukuphimisa(isiNgisi kuphela)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪izwi futhi ugqamise okuqukethwe njengoba uhlanganyela.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Imodi Yeprojektha‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪khulisa ukugqama kombala ukuze kubonakale kangcono emakilasini.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪hambisa entweni elandelayo noma eqenjini‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪hambisa entweni yangaphambilini noma eqenjini‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪hamba phaka kwezinto ngeqembu‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪cindezela izinkinobho‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪phuma engxoxweni‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪setha amanani ngaphakathi kwekhiphedi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪guqula amabhokisi okuhlola‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Izenzo Eziyisisekelo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪hambisaizinto ezihuduleka‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪hambisa‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪hamba kancane‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪izilawuli zesilayidi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪lungisa‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪isilayidi‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪esiphezulu‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ubuncane‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪gxumela phezulu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪gxuma ube ubuncane‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪lungisa isilayidi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪lungisa ngezinyathelo ezincane‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪lungisa ngezinyathelo ezinkulu‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪noma‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪phumula noma udlale isenzo‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪setha ka busha konke‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪ekhaya‬",
    "SCENERY_PHET/key.end": "‪qeda‬",
    "SCENERY_PHET/key.space": "‪isikhala‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪inketho‬",
    "SCENERY_PHET/key.alt": "‪okunye‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪ngena‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪ehla ngekhasi‬",
    "SCENERY_PHET/key.pageUp": "‪ikhasi phezulu‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/speed.fast": "‪ngokushesha‬",
    "SCENERY_PHET/speed.normal": "‪okuvamile‬",
    "SCENERY_PHET/speed.slow": "‪kancane‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ku<b>bamba</b>noma<b>khulula</b>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  }
}