{
  "en": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Game‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Symbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protons‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutrons‬",
    "BUILD_AN_ATOM/electrons": "‪Electrons‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Choose Your Level!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Shells‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪What is the<br>total charge?<br>‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪What is the<br>mass number?<br>‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protons: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrons: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Find the element:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neutral Atom‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protons:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutrons:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Electrons:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Build an Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Terms, Privacy & Licensing‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Translation Credits‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪Report a Problem…‬",
    "JOIST/menuItem.getUpdate": "‪Check for Updates…‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Full Screen‬",
    "JOIST/menuItem.about": "‪About…‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Checking for updates…‬",
    "JOIST/updates.upToDate": "‪This simulation is up to date.‬",
    "JOIST/updates.outOfDate": "‪New version available‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Get Update…‬",
    "JOIST/updates.noThanks": "‪No Thanks‬",
    "JOIST/updates.offline": "‪Unable to check for updates.‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Thanks‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxygen‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminum‬",
    "SHRED/silicon": "‪Silicon‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪Sulfur‬",
    "SHRED/chlorine": "‪Chlorine‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protons:‬",
    "SHRED/neutronsColon": "‪Neutrons:‬",
    "SHRED/electronsColon": "‪Electrons:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Negative Ion‬",
    "SHRED/neutralAtom": "‪Neutral Atom‬",
    "SHRED/positiveSignIon": "‪Positive Ion‬",
    "SHRED/stable": "‪Stable‬",
    "SHRED/unstable": "‪Unstable‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Start Over‬",
    "VEGAS/label.level": "‪Level: {0}‬",
    "VEGAS/keepTrying": "‪Keep Trying‬",
    "VEGAS/excellent": "‪Excellent!‬",
    "VEGAS/great": "‪Great!‬",
    "VEGAS/good": "‪Good!‬",
    "VEGAS/label.score.max": "‪Score: {0} out of {1}‬",
    "VEGAS/label.time": "‪Time: {0}‬",
    "VEGAS/yourNewBest": "‪(Your New Best!)‬",
    "VEGAS/pattern.0yourBest": "‪(Your Best: {0})‬",
    "VEGAS/continue": "‪Continue‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Challenge {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Check‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Next‬",
    "VEGAS/showAnswer": "‪Show Answer‬",
    "VEGAS/tryAgain": "‪Try Again‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "af": {
    "BUILD_AN_ATOM/atom": "‪Atoom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Spel‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Simbool‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protone‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutrone‬",
    "BUILD_AN_ATOM/electrons": "‪Elektrone‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Netto lading‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Massa-getal‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Spel {{levelNumber}}:</b> Identifiseer elemente gebaseer op subatomiese deeltjies <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Spel {{levelNumber}}:</b> Bereken massa of lading <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Spel {{levelNumber}}:</b> Vul ontbrekende atoomsimboolinligting in <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Spel {{levelNumber}}:</b> Vul ontbrekende atoomsimboolinligting in <br>‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodieke Tabel‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Kies jou spel!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Spele‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Naam van Element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutrale Atoom of Ioon‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Kernstabiliteit‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Shells‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Wolk‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Wat is die<br>totale lading?<br>‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Wat is die<br>massagetal?<br>‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protone: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrone: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektrone: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Vind die element:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neutrale Atoom‬",
    "BUILD_AN_ATOM/ion": "‪Ioon‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protone:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutrone:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektrone:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Bou 'n Atoom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Bepalings, Privaatheid en Lisensiëring‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Vertalingserkenning‬",
    "JOIST/thirdParty.credits.link": "‪Derdeparty Erkenning‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} —{{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ongeldige navraagparameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Een of meer van hierdie navraagparameters het<br>ongeldige waardes:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Die simulasie sal begin met verstekwaardes vir<br>daardie navraagparameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webwerf...‬",
    "JOIST/menuItem.reportAProblem": "‪Rapporteer 'n probleem‬",
    "JOIST/menuItem.getUpdate": "‪Soek na opdaterings‬",
    "JOIST/menuItem.screenshot": "‪Skermgreep‬",
    "JOIST/menuItem.fullscreen": "‪Volskerm‬",
    "JOIST/menuItem.about": "‪Omtrent...‬",
    "JOIST/preferences.title": "‪Voorkeure‬",
    "JOIST/keyboardShortcuts.title": "‪Sleutelbordkortpaaie‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪om te begin‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪weergawe {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Soek na opgraderings...‬",
    "JOIST/updates.upToDate": "‪Hierdie simulasie is opgedateer.‬",
    "JOIST/updates.outOfDate": "‪Nuwer weergawe is beskikbaar‬",
    "JOIST/updates.newVersionAvailable": "‪Daar is 'n nuwer weergwe beskikbaar: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Jou huidige weergawe is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Kry opdatering‬",
    "JOIST/updates.noThanks": "‪Nee dankie‬",
    "JOIST/updates.offline": "‪Kan nie opdaterings opspoor nie.‬",
    "JOIST/credits.title": "‪Erkenning‬",
    "JOIST/credits.leadDesign": "‪Hoofontwerp: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Sagtewareontwikkeling: {0}‬",
    "JOIST/credits.team": "‪Span: {0}‬",
    "JOIST/credits.contributors": "‪Bydraers: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kwaliteitsbeheer: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafiese Kunste: {0}‬",
    "JOIST/credits.soundDesign": "‪Klankontwerp: {0}‬",
    "JOIST/credits.thanks": "‪Dankie‬",
    "JOIST/preferences.tabs.overview.title": "‪Oorsig‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulasie‬",
    "JOIST/preferences.tabs.visual.title": "‪Visueel‬",
    "JOIST/preferences.tabs.audio.title": "‪Oudio‬",
    "JOIST/preferences.tabs.input.title": "‪Invoer‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalisering‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Oudio-kenmerke‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Streek en Kultuur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Kies die uitbeelding van mense, plekke of voorwerpe in die sim. Beelde is nie bedoel om die hele diversiteit van 'n streek of kultuur voor te stel nie.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Tale‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Verander taal om teks op die skerm te vertaal. Bykomende beskrywings, indien teenwoordig, bly in Engels.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Ons voeg funksies by ons simulasies om dit meer inklusief te maak. Sommige van hierdie funksies ondersteun toeganklikheid vir leerders met uiteenlopende behoeftes en binne uiteenlopende omgewings. Verken hierdie kieslys om die verstekaanbiedinginstellings te hersien of te verander.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Om ander simulasies met inklusiewe kenmerke te vind, soek Toegang en Insluiting op die simulasiefilterbladsy en filter volgens inklusiewe funksies.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktiewe hoogtepunte‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Voeg visuele hoogtepunte by vir muis en raakfunksie terwyl jy interaksie het.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Klanke‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Ekstra klanke‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Speel sonifikasies en klankeffekte terwyl jy interaksie het.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Speel bykomende klank wat vir sommige leerders nuttig kan wees.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Stem (slegs Engels)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Stem en beklemtoon inhoud terwyl jy interaksie het.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asië‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latyns-Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oseanië‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Lukraak‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Verenigde State van Amerika‬",
    "JOIST/projectorMode": "‪Projektormodus‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Verhoog kleurkontras vir beter sigbaarheid in klaskamers.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Beweeg na volgende item of groep‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Skuif na vorige item of groep‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Beweeg tussen items in 'n groep‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Druk knoppies‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Verlaat 'n dialoog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Stel waardes binne sleutelbord‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Wissel merkblokkies‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basiese aksies‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪of‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Stel alles terug‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Opsie‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pouse of speel aksie‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪om te <b>Gryp</b> of <b>Vrylaat</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Waterstof‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Berillium‬",
    "SHRED/boron": "‪Boor‬",
    "SHRED/carbon": "‪Koolstof‬",
    "SHRED/nitrogen": "‪Stikstof‬",
    "SHRED/oxygen": "‪Suurstof‬",
    "SHRED/fluorine": "‪Fluoor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminum‬",
    "SHRED/silicon": "‪Silicon‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Swael‬",
    "SHRED/chlorine": "‪Chloor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Kalsium‬",
    "SHRED/scandium": "‪Skandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chroom‬",
    "SHRED/manganese": "‪Mangaan‬",
    "SHRED/iron": "‪Yster‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikkel‬",
    "SHRED/copper": "‪Koper‬",
    "SHRED/zinc": "‪Sink‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arseen‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Broom‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Sirkonium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molibdeen‬",
    "SHRED/technetium": "‪Tegnetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silwer‬",
    "SHRED/cadmium": "‪Kadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimoon‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Jodium‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Sesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Serium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Disprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Tulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Goud‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Tallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismut‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astaat‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Aktinium‬",
    "SHRED/thorium": "‪Torium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moskovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protone:‬",
    "SHRED/neutronsColon": "‪Neutrone:‬",
    "SHRED/electronsColon": "‪Electrone:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Negatiewe ioon‬",
    "SHRED/neutralAtom": "‪Neutrale Atoom‬",
    "SHRED/positiveSignIon": "‪Positiewe Ioon‬",
    "SHRED/stable": "‪Stabiel‬",
    "SHRED/unstable": "‪Onstabiel‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Begin weer‬",
    "VEGAS/label.level": "‪Vlak: {0}‬",
    "VEGAS/keepTrying": "‪Hou aan!‬",
    "VEGAS/excellent": "‪Uitstekend!‬",
    "VEGAS/great": "‪Mooi!‬",
    "VEGAS/good": "‪Oulik!‬",
    "VEGAS/label.score.max": "‪Telling: {0} uit {1}‬",
    "VEGAS/label.time": "‪Tyd: {0}‬",
    "VEGAS/yourNewBest": "‪(Jou nuwe beste!)‬",
    "VEGAS/pattern.0yourBest": "‪(Jou Beste: {0})‬",
    "VEGAS/continue": "‪Volgende‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Uitdaging {0} van {1}‬",
    "VEGAS/pattern.score.number": "‪Telling: {{score}}‬",
    "VEGAS/check": "‪Toets‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Volgende‬",
    "VEGAS/showAnswer": "‪Wys antwoord‬",
    "VEGAS/tryAgain": "‪Probeer weer!‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "am": {
    "BUILD_AN_ATOM/atom": "‪አተም‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪ጨዋታ‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪ምልክት‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪ፕሩቶኖች‬",
    "BUILD_AN_ATOM/neutrons": "‪ኒውትሮኖች‬",
    "BUILD_AN_ATOM/electrons": "‪ኤሌክትሮኖች‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪የተጣራ ቻርጅ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪የመጠነ-ቁስ ቁጥር‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪ጨዋታዎትን ይምረጡ!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪ንጥረ ቁስ‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪ገለልተኛ/አየን‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪የተረጋጋ/ያልተረጋጋ‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪ምህዋሮች‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪ዳመና‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪ማሳያ፡‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪አጠቃላይ ቻርጅ ስንት ነው?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪መጠነ-ቁስ ቁጥሩ ስንት ነው?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪ፕሩቶኖች: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪ኒውትሮኖች: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪ኤሌክትሮኖች፡  {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪ንጥረ ቁሱን ያግኙ፡‬",
    "BUILD_AN_ATOM/neutralAtom": "‪ገለልተኛ አተም‬",
    "BUILD_AN_ATOM/ion": "‪አየን‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪ፕሩቶኖች:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪ኒውትሮኖች:‬",
    "BUILD_AN_ATOM/electronsColon": "‪ኤሌክትሮኖች፡‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪አተም ይስሩ‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪ህጋዊ ጉዳዮች‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ለትርጉሙ ተመስጋኝ‬",
    "JOIST/thirdParty.credits.link": "‪ሶስተኛ ወገን ምስጋና‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪የማያገለግሉ የጥያቄ መለኪያዎች‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ከእነዚህ መጠይቅ መለኪያዎች ውስጥ አንድ ወይም  ከዚያ በላይ <br>ልክ ያልሆኑ እሴቶች አሏቸው፡‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ሲሙሌሽኑ  ለተጠየቁት መለኪያዎች <br> በነባሪ ዋጋዎች ይጀምራል።‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪ፌት ድረ-ገጽ...‬",
    "JOIST/menuItem.reportAProblem": "‪ችግሩን አመልክት/ች...‬",
    "JOIST/menuItem.getUpdate": "‪ማሻሻያዎች ካለ አረጋግጥ/ጭ...‬",
    "JOIST/menuItem.screenshot": "‪ሰሌዳ ማንሻ‬",
    "JOIST/menuItem.fullscreen": "‪ሙሉ ሰሌዳ‬",
    "JOIST/menuItem.about": "‪ስለ...‬",
    "JOIST/preferences.title": "‪ምርጫዎች‬",
    "JOIST/keyboardShortcuts.title": "‪የቁልፍ ሰሌዳ አቋራጮች‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ለመጀመር‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ቅጂ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪ማሻሻያ መኖሩን እያረጋገጥኩ ነው...‬",
    "JOIST/updates.upToDate": "‪ይህ ሲሙሌሽን የተዘመነ ነው።‬",
    "JOIST/updates.outOfDate": "‪አዲስ ቅጂ አለ‬",
    "JOIST/updates.newVersionAvailable": "‪አዲስ ቅጂ ይገኛል፡ {0}።‬",
    "JOIST/updates.yourCurrentVersion": "‪የተሻሻለው ቅጂ ፡{0}።‬",
    "JOIST/updates.getUpdate": "‪ማሻሻያውን አግኝ/ኚ...‬",
    "JOIST/updates.noThanks": "‪አልፈልግም አመሰግናለሁ‬",
    "JOIST/updates.offline": "‪ማሻሻያ መኖሩን ማረጋገጥ አልቻልኩም።‬",
    "JOIST/credits.title": "‪ምስጋና‬",
    "JOIST/credits.leadDesign": "‪መሪ ቀራፂ፡{0}‬",
    "JOIST/credits.softwareDevelopment": "‪የሶፍትዌር ልማት፡{0}‬",
    "JOIST/credits.team": "‪ቡድን፡{0}‬",
    "JOIST/credits.contributors": "‪አስተዋጽዖ አበርካቾች: {0}‬",
    "JOIST/credits.qualityAssurance": "‪የጥራት ማረጋገጫ፡{0}‬",
    "JOIST/credits.graphicArts": "‪ግራፊክ ጥበባት፡{0}‬",
    "JOIST/credits.soundDesign": "‪የድምፅ አቀናባሪ፡ {0}‬",
    "JOIST/credits.thanks": "‪አመሰግናለሁ‬",
    "JOIST/preferences.tabs.overview.title": "‪እይታ‬",
    "JOIST/preferences.tabs.simulation.title": "‪ሲሙሌሽን(ምስያ)‬",
    "JOIST/preferences.tabs.visual.title": "‪እይታ‬",
    "JOIST/preferences.tabs.audio.title": "‪ድምጽ‬",
    "JOIST/preferences.tabs.input.title": "‪ግብአት‬",
    "JOIST/preferences.tabs.localization.title": "‪አካባቢያዊነት‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪የድምጽ ባህሪያት‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ክልልና ባህል‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ቋንቋዎች‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪ሲሙሌሽኖቻችንን  የበለጠ አካታች ለማድረግ ባህሪያትን እየጨመርን እንገኛለን። ከእነዚህ ባህሪያት መካከል አንዳንዶቹ የተለያየ ፍላጎት ላላቸው እና በተለያዩ አካባቢዎች ውስጥ ላሉ ተማሪዎች ተደራሽነትን ይደግፋሉ። ነባሪውን የአቀራረብ ቅንጅቶችን ለመገምገም ወይም ለመቀየር በዚህ ምናሌ ውስጥ ያሉትን ትሮችን ያስሱ።‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪ሌሎች አካታች ባህሪያትን ያካተቱ ሲሙሌሽኖችን ለማግኘት በሲሙሌሽን ማጣሪያ ገጽ ላይ መዳረሻ እና ማካተትን ይፈልጉ እና በአካታች ባህሪ ያጣሩ።‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪መስተጋብራዊ ድምቀቶች‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪ማውዙን በመንካት መስተጋብር በሚፈጥሩበት ወቅት ምስላዊ ድምቀቶችን ያክሉ።‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ድምጾች‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪ተጨማሪ ድምጾች‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪መስተጋብር በሚፈጥሩበት ጊዜ ሶኒፊኬሽን እና የድምጽ ተፅእኖዎችን ያጫውቱ።‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪ለአንዳንድ ተማሪዎች ጠቃሚ ሊሆን የሚችል ተጨማሪ ድምጽ ያጫውቱ።‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪ድምጽ መስጠት (እንግሊዝኛ ብቻ)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪በሚገናኙበት ጊዜ ድምጽ እና ይዘትን አድምቅ/ቂ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪አፍሪካ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪አፍሪካ(ልከኛ)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪እስያ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ላቲን አሜሪካ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ኦሼኒያ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪በዘፈቀደ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪አሜሪካ‬",
    "JOIST/projectorMode": "‪የፕሮጀክተር ሁኔታ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪በክፍሎች ውስጥ ለተሻለ ታይነት የቀለም ንፅፅርን ይጨምሩ።‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ወደሚቀጥለው ምር1ጫ ወይም ቡድን ሂድ/ጅ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ወደቅድሙ ምርጫ ወይም ቡድን ሂድ/ጅ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪በቡድን ውስጥ ባሉ ምርጫዎች መካከል ሂድ/ጅ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ቁልፎቹን ተጫን/ኝ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ከውይይት ውጣ/ጭ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪በቁልፍ ሰሌዳ ውስጥ ዋጋዎቹን ያስቀምጡ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪አመልካች ሳጥኖችን ቀይር‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ዋና ተግባራት‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ወይም‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪ሁሉንም ዳግም አስጀምር‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪ምርጫ‬",
    "SCENERY_PHET/key.alt": "‪የቁልፍ ሰሌዳ.Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪ግባ/ቢ‬",
    "SCENERY_PHET/key.capsLock": "‪የቁልፍ ሰሌዳ.Caps Lock (ካፕስ ሎክ ፊደልን ወደ ትልቆቹ ወይም ወደ ትንሾቹ መቀያየሪያ)‬",
    "SCENERY_PHET/key.esc": "‪እየተካሄድ ካለዉ ሁነት የሚያስወጣ የቁልፍ ሰሌዳ(ዝለል)‬",
    "SCENERY_PHET/key.end": "‪መጨረሻ‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪አገልግሎት ሰጭ የቁልፍ ሰሌዳ‬",
    "SCENERY_PHET/key.home": "‪ቤት‬",
    "SCENERY_PHET/key.pageDown": "‪የቁልፍ ሰሌዳን በመጠቀም አንድ ገፅ ወደ ታች ማንሸራተትበመጠቀም አንድ ገፅ ወደላይ ማንሸራተት)‬",
    "SCENERY_PHET/key.pageUp": "‪የቁልፍ ሰሌዳን በመጠቀም አንድ ገፅ ወደላይ ማንሸራተት‬",
    "SCENERY_PHET/key.space": "‪የቁልፍ ሰሌዳ በመጠቀም ቦታ መስጠት‬",
    "SCENERY_PHET/key.shift": "‪ቀይር‬",
    "SCENERY_PHET/key.tab": "‪የቁልፍ ሰሌዳ በመጠቀም ወደ ጎን በተወሰነ ልዩነት መሄድ‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪አ‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪ቸ‬",
    "SCENERY_PHET/key.d": "‪ደ‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪ኬ‬",
    "SCENERY_PHET/key.l": "‪ለ‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪ረ‬",
    "SCENERY_PHET/key.s": "‪ሰ‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪ወ‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ወደ <b>ያዝ/ዥ</b>ወይም <b>ልቀቅ/ቂ</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪ሃይድሮጅን‬",
    "SHRED/helium": "‪ሂልየም‬",
    "SHRED/lithium": "‪ሊትየም‬",
    "SHRED/beryllium": "‪ቤሪልየም‬",
    "SHRED/boron": "‪ቦሮን‬",
    "SHRED/carbon": "‪ካርበን‬",
    "SHRED/nitrogen": "‪ናይትሮጅን‬",
    "SHRED/oxygen": "‪ኦክስጅን‬",
    "SHRED/fluorine": "‪ፍሎሪን‬",
    "SHRED/neon": "‪ኒየን‬",
    "SHRED/sodium": "‪ሶድየም‬",
    "SHRED/magnesium": "‪ማግኒዝየም‬",
    "SHRED/aluminum": "‪አልሙንየም‬",
    "SHRED/silicon": "‪ሲሊኮን‬",
    "SHRED/phosphorus": "‪ፎስፈረስ‬",
    "SHRED/sulfur": "‪ሰልፈር‬",
    "SHRED/chlorine": "‪ክሎሪን‬",
    "SHRED/argon": "‪አርገን‬",
    "SHRED/potassium": "‪ፖታሽየም‬",
    "SHRED/calcium": "‪ካልሲየም‬",
    "SHRED/scandium": "‪ስካንድየም‬",
    "SHRED/titanium": "‪ቲታንየም‬",
    "SHRED/vanadium": "‪ቫናዲየም‬",
    "SHRED/chromium": "‪ክሮምየም‬",
    "SHRED/manganese": "‪ማንጋኔዝ‬",
    "SHRED/iron": "‪አይረን‬",
    "SHRED/cobalt": "‪ኮባልት‬",
    "SHRED/nickel": "‪ኒኬል‬",
    "SHRED/copper": "‪መዳብ‬",
    "SHRED/zinc": "‪ዚንክ‬",
    "SHRED/gallium": "‪ጋሊየም‬",
    "SHRED/germanium": "‪ጀርማኒየም‬",
    "SHRED/arsenic": "‪አርሰኒክ‬",
    "SHRED/selenium": "‪ሴሌንየም‬",
    "SHRED/bromine": "‪ብሮሚን‬",
    "SHRED/krypton": "‪ክሪፕቶን‬",
    "SHRED/rubidium": "‪ሩቢድየም‬",
    "SHRED/strontium": "‪ስትሮንትየም‬",
    "SHRED/yttrium": "‪ይትርየም‬",
    "SHRED/zirconium": "‪ዚርኮንየም‬",
    "SHRED/niobium": "‪ኒዮብየም‬",
    "SHRED/molybdenum": "‪ሞሊብደንየም‬",
    "SHRED/technetium": "‪ቴክነትየም‬",
    "SHRED/ruthenium": "‪ሩትኒየም‬",
    "SHRED/rhodium": "‪ሮድየም‬",
    "SHRED/palladium": "‪ፓላድየም‬",
    "SHRED/silver": "‪ሲልቨር‬",
    "SHRED/cadmium": "‪ካድሚየም‬",
    "SHRED/indium": "‪ኢንድየም‬",
    "SHRED/tin": "‪ቲን‬",
    "SHRED/antimony": "‪አንቲሞኒ‬",
    "SHRED/tellurium": "‪ቴለርየም‬",
    "SHRED/iodine": "‪አዮዲን‬",
    "SHRED/xenon": "‪ዚነን‬",
    "SHRED/cesium": "‪ሴስየም‬",
    "SHRED/barium": "‪ባርየም‬",
    "SHRED/lanthanum": "‪ላንታንየም‬",
    "SHRED/cerium": "‪ሴርየም‬",
    "SHRED/praseodymium": "‪ፕራሲዮዲሚየም‬",
    "SHRED/neodymium": "‪ኒውዲምየም‬",
    "SHRED/promethium": "‪ፕሮሜቲየም‬",
    "SHRED/samarium": "‪ሳማርየም‬",
    "SHRED/europium": "‪ዩሮፕየም‬",
    "SHRED/gadolinium": "‪ጋዶሊንየም‬",
    "SHRED/terbium": "‪ተርብየም‬",
    "SHRED/dysprosium": "‪ዲስፕሮስየም‬",
    "SHRED/holmium": "‪ሆልሚየም‬",
    "SHRED/erbium": "‪ኧርብየም‬",
    "SHRED/thulium": "‪ተልየም‬",
    "SHRED/ytterbium": "‪ይተርብየም‬",
    "SHRED/lutetium": "‪ሉቴቲየም‬",
    "SHRED/hafnium": "‪ሃፍኒየም‬",
    "SHRED/tantalum": "‪ታንታለም‬",
    "SHRED/tungsten": "‪ተንግስተን‬",
    "SHRED/rhenium": "‪ሬንየም‬",
    "SHRED/osmium": "‪ኦስምየም‬",
    "SHRED/iridium": "‪ኢርድየም‬",
    "SHRED/platinum": "‪ፕላቲኒየም‬",
    "SHRED/gold": "‪ወርቅ‬",
    "SHRED/mercury": "‪ሜርኩሪ‬",
    "SHRED/thallium": "‪ታልየም‬",
    "SHRED/lead": "‪እርሳስ‬",
    "SHRED/bismuth": "‪ቢስመት‬",
    "SHRED/polonium": "‪ፖሎንየም‬",
    "SHRED/astatine": "‪አስታቲን‬",
    "SHRED/radon": "‪ራዶን‬",
    "SHRED/francium": "‪ፍራንሲየም‬",
    "SHRED/radium": "‪ራድየም‬",
    "SHRED/actinium": "‪አክቲንየም‬",
    "SHRED/thorium": "‪ቶርየም‬",
    "SHRED/protactinium": "‪ፕሮታክቲንየም‬",
    "SHRED/uranium": "‪ዩራንየም‬",
    "SHRED/neptunium": "‪ኔፕቱንየም‬",
    "SHRED/plutonium": "‪ፕሉቶንየም‬",
    "SHRED/americium": "‪አሜሪክየም‬",
    "SHRED/curium": "‪ከርየም‬",
    "SHRED/berkelium": "‪በርከልየም‬",
    "SHRED/californium": "‪ካሊፎርኒየም‬",
    "SHRED/einsteinium": "‪አንስቴይንየም‬",
    "SHRED/fermium": "‪ፈርምየም‬",
    "SHRED/mendelevium": "‪ሜንዴሌቭየም‬",
    "SHRED/nobelium": "‪ኖቤልየም‬",
    "SHRED/lawrencium": "‪ሎውረንሲየም‬",
    "SHRED/rutherfordium": "‪ሩተርፎርድየም‬",
    "SHRED/dubnium": "‪ደብኒየም‬",
    "SHRED/seaborgium": "‪ሲቦርግየም‬",
    "SHRED/bohrium": "‪ቦህሪየም‬",
    "SHRED/hassium": "‪ሃስየም‬",
    "SHRED/meitnerium": "‪ሜይትኔርየም‬",
    "SHRED/darmstadtium": "‪ዳርምስታድትየም‬",
    "SHRED/roentgenium": "‪ሮንትገንየም‬",
    "SHRED/copernicium": "‪ኮፐርኒሺየም‬",
    "SHRED/nihonium": "‪ኒሆኒየም‬",
    "SHRED/flerovium": "‪ፍለሮቭየም‬",
    "SHRED/moscovium": "‪ሞስኮቪየም‬",
    "SHRED/livermorium": "‪ሊቨርሞሪየም‬",
    "SHRED/tennessine": "‪ቴኒስቲን‬",
    "SHRED/oganesson": "‪ኦጋንሰን‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪ፕሩቶኖች፡‬",
    "SHRED/neutronsColon": "‪ኒውትሮኖች፡‬",
    "SHRED/electronsColon": "‪ኤሌክትሮኖች፡‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- አየን‬",
    "SHRED/neutralAtom": "‪ገለልተኛ አተም‬",
    "SHRED/positiveSignIon": "‪+ አየን‬",
    "SHRED/stable": "‪የተረጋጋ‬",
    "SHRED/unstable": "‪ያልተረጋጋ‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪እንደገና ጀምር‬",
    "VEGAS/label.level": "‪ደረጃ {0}‬",
    "VEGAS/keepTrying": "‪ደጋግማችሁ ሞክሩ‬",
    "VEGAS/excellent": "‪እጅግ በጣም ጥሩ ነው።‬",
    "VEGAS/great": "‪ጎበዝ!‬",
    "VEGAS/good": "‪ጥሩ!‬",
    "VEGAS/label.score.max": "‪ነጥብ {0} ከ {1}‬",
    "VEGAS/label.time": "‪ሰአት፡ {0}‬",
    "VEGAS/yourNewBest": "‪(የአንተ/ቺ አዲሱ ምርጥ!)‬",
    "VEGAS/pattern.0yourBest": "‪(የአንተ/ቺ ምርጥ፡ {0})‬",
    "VEGAS/continue": "‪ቀጥል/ይ‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪{0} of {1}‬",
    "VEGAS/pattern.score.number": "‪ነጥብ፡ {{score}}‬",
    "VEGAS/check": "‪አረጋግጥ/ጭ‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪ቀጣይ‬",
    "VEGAS/showAnswer": "‪መልሱን አሳይ‬",
    "VEGAS/tryAgain": "‪ሞክር/ሪ‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ar_MA": {
    "BUILD_AN_ATOM/atom": "‫الذرة‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‫لعبة الذرات‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‫رمز الذرة‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‫بروتونات‬",
    "BUILD_AN_ATOM/neutrons": "‫نوترونات‬",
    "BUILD_AN_ATOM/electrons": "‫الكترونات‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‫الشحنة الاجمالية‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‫عدد الكتلة‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‫<b>لعبة {{levelNumber}}:</b> تحديد العناصر بناءً على الجسيمات دون الذرية <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‫<b>اللعبة {{levelNumber}}:</b> احسب الكتلة أو الشحنة <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‫<b>اللعبة {{levelNumber}}:</b> املأ معلومات الرمز الذري المفقودة <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‫<b>اللعبة {{levelNumber}}:</b> مراجعة مختلطة‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‫الجدول الدوري‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‫اختر لعبتك!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‫ألعاب‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‫العنصر الكيميائي‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‫محايد/أيون‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‫مستقر/غير مستقر‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‫مدارات‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‫سحابة‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‫النموذج:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‫ما هي \n الشحنة الاجمالية‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‫ما هو \n عدد الكتلة ؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‫البروتونات: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‫النوترونات: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‫الالكترونات: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‫أوجد العنصر :‬",
    "BUILD_AN_ATOM/neutralAtom": "‫ذرة محايدة‬",
    "BUILD_AN_ATOM/ion": "‫أيون‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‫البروتونات :‬",
    "BUILD_AN_ATOM/neutronsColon": "‫النوترونات :‬",
    "BUILD_AN_ATOM/electronsColon": "‫الالكترونات :‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‫مكونات الذرة‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‫الشروط، الخصوصية، والترخيص‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫رصيد الترجمة‬",
    "JOIST/thirdParty.credits.link": "‫أرصدة الطرف الثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫معطيات بحث غير صالحة‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫واحدة أو أكثر من معامِلات البحث تحتوي على <br> قيم غير صالحة:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ستبدأ المحاكاة بالقيم الافتراضية <br> معامِلات طلب البحث هذه.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫موقع PhET‬",
    "JOIST/menuItem.reportAProblem": "‫التبليغ عن مشكلة‬",
    "JOIST/menuItem.getUpdate": "‫تحقق من التحديثات ...‬",
    "JOIST/menuItem.screenshot": "‫تصوير شاشة الحاسوب‬",
    "JOIST/menuItem.fullscreen": "‫تكبير الشاشة‬",
    "JOIST/menuItem.about": "‫معلومات حول الاصدار‬",
    "JOIST/preferences.title": "‫تفضيلات‬",
    "JOIST/keyboardShortcuts.title": "‫أزرار مختصرة‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫اضغط للبدء‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫نسخة {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‫جاري التحقق من الحديثات ...‬",
    "JOIST/updates.upToDate": "‫تم تحديث هذه المحاكاة‬",
    "JOIST/updates.outOfDate": "‫اصدار جديد متوفر‬",
    "JOIST/updates.newVersionAvailable": "‫النسخة الجديدة المتوفرة:{0}‬",
    "JOIST/updates.yourCurrentVersion": "‫نسختك الحالية هي: {0}‬",
    "JOIST/updates.getUpdate": "‫احصل على تحديث‬",
    "JOIST/updates.noThanks": "‫لا، شكرا‬",
    "JOIST/updates.offline": "‫لا يمكن الحصول على تحديثات‬",
    "JOIST/credits.title": "‫اعتمادات‬",
    "JOIST/credits.leadDesign": "‫انجاز التصميم: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫مطور التطبيق: {0}‬",
    "JOIST/credits.team": "‫فريق العمل: {0}‬",
    "JOIST/credits.contributors": "‫المساهمون: {0}‬",
    "JOIST/credits.qualityAssurance": "‫ضمان الجودة:{0}‬",
    "JOIST/credits.graphicArts": "‫انجاز فنون الجرافيك: {0}‬",
    "JOIST/credits.soundDesign": "‫تصميم الصوت: {0}‬",
    "JOIST/credits.thanks": "‫شكرا‬",
    "JOIST/preferences.tabs.overview.title": "‫نظرة شاملة‬",
    "JOIST/preferences.tabs.simulation.title": "‫محاكاة‬",
    "JOIST/preferences.tabs.visual.title": "‫مرئي‬",
    "JOIST/preferences.tabs.audio.title": "‫الصوت‬",
    "JOIST/preferences.tabs.input.title": "‫مدخلات (معطيات)‬",
    "JOIST/preferences.tabs.localization.title": "‫الموقع الجغرافي‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫ضبط الصوت‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫المنطقة و الثقافة‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫اختر تصوير الأشخاص أو الأماكن أو الأشياء في المحاكاة. الصور لا تهدف إلى تمثيل التنوع الكامل لمنطقة أو ثقافة معينة.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫اللغات‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫قم بتغيير اللغة لترجمة النص المعروض على الشاشة. ستبقى الأوصاف الإضافية، إن وجدت، باللغة الإنجليزية.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫نحن نضيف ميزات إلى عمليات المحاكاة لجعلها أكثر شمولاً. تدعم بعض هذه الميزات إمكانية الوصول للتلاميذ ذوي الاحتياجات المتنوعة وفي بيئات متنوعة. استكشف علامات التبويب في هذه القائمة لمراجعة أو تغيير إعدادات العرض التقديمي الافتراضية.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫للعثور على عمليات محاكاة أخرى ذات ميزات شاملة ، ابحث في صفحة مرشح المحاكاة وقم بالضبط حسب الميزة الشاملة.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫إضاءات تفاعلية‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫أضف تمييزات مرئية للماوس ولوحة المفاتيح أثناء التفاعل‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫أصوات‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫صوت مرتفع‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫تشغيل الصوت والمؤثرات الصوتية أثناء تفاعلك.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫تشغيل صوت إضافي قد يكون مفيدًا لبعض المتعلمين.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫تشغيل الصوت (خاص باللغة الانجليزية)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫قم بتشغيل الصوت وإبراز المحتوى أثناء تفاعلك‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫افريقيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫افريقيا (المتواضعة)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫أمريكا اللاتينية‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اوقيانوسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫اعتباطي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫الولايات المتحدة الأمريكية‬",
    "JOIST/projectorMode": "‫وضعية المسلاط‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫زيادة تباين الألوان لتوضيح الرؤية أفضل داخل القسم‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫انتقل إلى العنصر أو المجموعة الموالية‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫انتقل إلى العنصر أو المجموعة السابقة‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫التنقل بين عناصر المجموعة‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫اضغط‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫الخروج‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫ادخال القيم باستعمال لوحة المفاتيح‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تبديل مربعات الاختيار‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫الإجراءات الأساسية‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{units}} {{distance}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫أو‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‫اختيارات‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫تأكيد‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫الزر Esc‬",
    "SCENERY_PHET/key.end": "‫نهاية‬",
    "SCENERY_PHET/key.backspace": "‫مسافة للخلف‬",
    "SCENERY_PHET/key.delete": "‫يمسح‬",
    "SCENERY_PHET/key.fn": "‫الزر Fn‬",
    "SCENERY_PHET/key.home": "‫الصفحة الرئيسية‬",
    "SCENERY_PHET/key.pageDown": "‫اضغط هنا للنزول لأسفل الصفحة‬",
    "SCENERY_PHET/key.pageUp": "‫اضغط هنا للصعود لأعلى الصفحة‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/key.tab": "‫Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫تشغيل أو ايقاف الحركة‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫من أجل <b> انتزع </ b> أو <b> قم بتحرير </b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‫الهيدروجين‬",
    "SHRED/helium": "‫الهيليوم‬",
    "SHRED/lithium": "‫الليثيوم‬",
    "SHRED/beryllium": "‫البيريليوم‬",
    "SHRED/boron": "‫البورون‬",
    "SHRED/carbon": "‫الكربون‬",
    "SHRED/nitrogen": "‫الأزوت‬",
    "SHRED/oxygen": "‫الأوكسجين‬",
    "SHRED/fluorine": "‫الفلور‬",
    "SHRED/neon": "‫النيون‬",
    "SHRED/sodium": "‫الصوديوم‬",
    "SHRED/magnesium": "‫الماغنيزيوم‬",
    "SHRED/aluminum": "‫الألومنيوم‬",
    "SHRED/silicon": "‫السيليكون‬",
    "SHRED/phosphorus": "‫الفوسفور‬",
    "SHRED/sulfur": "‫الكبريت‬",
    "SHRED/chlorine": "‫الكلور‬",
    "SHRED/argon": "‫الأرغون‬",
    "SHRED/potassium": "‫البوتاسيوم‬",
    "SHRED/calcium": "‫الكالسيوم‬",
    "SHRED/scandium": "‫السكانديوم‬",
    "SHRED/titanium": "‫التيتانيوم‬",
    "SHRED/vanadium": "‫الفاناديوم‬",
    "SHRED/chromium": "‫الكروميوم‬",
    "SHRED/manganese": "‫المنغنيز‬",
    "SHRED/iron": "‫الايرون‬",
    "SHRED/cobalt": "‫الكوبالت‬",
    "SHRED/nickel": "‫النيكل‬",
    "SHRED/copper": "‫النحاس‬",
    "SHRED/zinc": "‫الزنك‬",
    "SHRED/gallium": "‫الغاليوم‬",
    "SHRED/germanium": "‫الجيرمانيوم‬",
    "SHRED/arsenic": "‫الزرنيخ‬",
    "SHRED/selenium": "‫السيلينيوم‬",
    "SHRED/bromine": "‫البرومين‬",
    "SHRED/krypton": "‫الكريبتون‬",
    "SHRED/rubidium": "‫الروبيديوم‬",
    "SHRED/strontium": "‫السترونيوم‬",
    "SHRED/yttrium": "‫الاتريوم‬",
    "SHRED/zirconium": "‫الزركونيوم‬",
    "SHRED/niobium": "‫النيوبيوم‬",
    "SHRED/molybdenum": "‫الموليبدينوم‬",
    "SHRED/technetium": "‫التكنيسيوم‬",
    "SHRED/ruthenium": "‫الروثينيوم‬",
    "SHRED/rhodium": "‫الروديوم‬",
    "SHRED/palladium": "‫البالاديوم‬",
    "SHRED/silver": "‫الفضة‬",
    "SHRED/cadmium": "‫الكاديوم‬",
    "SHRED/indium": "‫الانديوم‬",
    "SHRED/tin": "‫القصدير‬",
    "SHRED/antimony": "‫الاثمد‬",
    "SHRED/tellurium": "‫التيلوريوم‬",
    "SHRED/iodine": "‫اليود‬",
    "SHRED/xenon": "‫الكزينون‬",
    "SHRED/cesium": "‫السيزيوم‬",
    "SHRED/barium": "‫الباريوم‬",
    "SHRED/lanthanum": "‫اللانثالوم‬",
    "SHRED/cerium": "‫السيريوم‬",
    "SHRED/praseodymium": "‫البراسيوديميوم‬",
    "SHRED/neodymium": "‫النيوبيديوم‬",
    "SHRED/promethium": "‫البروميثيوم‬",
    "SHRED/samarium": "‫الساماريوم‬",
    "SHRED/europium": "‫الاوروبيوم‬",
    "SHRED/gadolinium": "‫الغادولينيوم‬",
    "SHRED/terbium": "‫التربيوم‬",
    "SHRED/dysprosium": "‫الديسبروزيوم‬",
    "SHRED/holmium": "‫الهولميوم‬",
    "SHRED/erbium": "‫الاربيوم‬",
    "SHRED/thulium": "‫الثوليوم‬",
    "SHRED/ytterbium": "‫الاتربيوم‬",
    "SHRED/lutetium": "‫اللوتيتيوم‬",
    "SHRED/hafnium": "‫الهافنيوم‬",
    "SHRED/tantalum": "‫التانتاليوم‬",
    "SHRED/tungsten": "‫التنغستين‬",
    "SHRED/rhenium": "‫الرينيوم‬",
    "SHRED/osmium": "‫الأوسميوم‬",
    "SHRED/iridium": "‫الايريديوم‬",
    "SHRED/platinum": "‫البلاتينوم‬",
    "SHRED/gold": "‫الذهب‬",
    "SHRED/mercury": "‫الزئبق‬",
    "SHRED/thallium": "‫التاليوم‬",
    "SHRED/lead": "‫يؤدي‬",
    "SHRED/bismuth": "‫البيزموث‬",
    "SHRED/polonium": "‫البولونيوم‬",
    "SHRED/astatine": "‫الأستاتين‬",
    "SHRED/radon": "‫الرادون‬",
    "SHRED/francium": "‫الفرانكيوم‬",
    "SHRED/radium": "‫الراديوم‬",
    "SHRED/actinium": "‫الأكتينيوم‬",
    "SHRED/thorium": "‫الثوريوم‬",
    "SHRED/protactinium": "‫البروتاكتينيوم‬",
    "SHRED/uranium": "‫اليورانيوم‬",
    "SHRED/neptunium": "‫النبتونيوم‬",
    "SHRED/plutonium": "‫البلوتونيوم‬",
    "SHRED/americium": "‫الأميريسيوم‬",
    "SHRED/curium": "‫الكوريوم‬",
    "SHRED/berkelium": "‫البيركيليوم‬",
    "SHRED/californium": "‫الكاليفورنيوم‬",
    "SHRED/einsteinium": "‫الاينشتينيوم‬",
    "SHRED/fermium": "‫الفيرميوم‬",
    "SHRED/mendelevium": "‫الماندليفيوم‬",
    "SHRED/nobelium": "‫النوبيليوم‬",
    "SHRED/lawrencium": "‫اللورنسيوم‬",
    "SHRED/rutherfordium": "‫الراذرفورديوم‬",
    "SHRED/dubnium": "‫الدوبنيوم‬",
    "SHRED/seaborgium": "‫السيبورغيوم‬",
    "SHRED/bohrium": "‫البوريوم‬",
    "SHRED/hassium": "‫الهاسيوم‬",
    "SHRED/meitnerium": "‫الميتنيريوم‬",
    "SHRED/darmstadtium": "‫الدارمستاديوم‬",
    "SHRED/roentgenium": "‫الروتنغيوم‬",
    "SHRED/copernicium": "‫الكوبرنسيوم‬",
    "SHRED/nihonium": "‫النيهونيوم‬",
    "SHRED/flerovium": "‫الفليفوريوم‬",
    "SHRED/moscovium": "‫الموسكوفيوم‬",
    "SHRED/livermorium": "‫الليفرموريوم‬",
    "SHRED/tennessine": "‫تينسين‬",
    "SHRED/oganesson": "‫أوغانيسون‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‫البروتونات :‬",
    "SHRED/neutronsColon": "‫النوترونات :‬",
    "SHRED/electronsColon": "‫الالكترونات :‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‫أيون -‬",
    "SHRED/neutralAtom": "‫ذرة محايدة‬",
    "SHRED/positiveSignIon": "‫أيون +‬",
    "SHRED/stable": "‫مستقر‬",
    "SHRED/unstable": "‫غير مستقر‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‫{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‫{0}:{1}‬",
    "VEGAS/startOver": "‫ابدأ من جديد‬",
    "VEGAS/label.level": "‫المستوى: {0}‬",
    "VEGAS/keepTrying": "‫استمر في المحاولة‬",
    "VEGAS/excellent": "‫ممتاز !‬",
    "VEGAS/great": "‫جيد !‬",
    "VEGAS/good": "‫جيد !‬",
    "VEGAS/label.score.max": "‫الرضيد: {0} من {1}‬",
    "VEGAS/label.time": "‫الزمن : {0}‬",
    "VEGAS/yourNewBest": "‫الأفضل بالنسبة لك‬",
    "VEGAS/pattern.0yourBest": "‫(الأفضل بالنسبة لك: {0})‬",
    "VEGAS/continue": "‫تابع‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‫السؤال {0} من {1}‬",
    "VEGAS/pattern.score.number": "‫الرصيد: {{score}}‬",
    "VEGAS/check": "‫تحقق‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‫التالي‬",
    "VEGAS/showAnswer": "‫اظهار الجواب‬",
    "VEGAS/tryAgain": "‫حاول مرة اخرى !‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ar_SA": {
    "BUILD_AN_ATOM/atom": "‫الذرة‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‫اللعبة‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‫رمز‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‫بروتونات‬",
    "BUILD_AN_ATOM/neutrons": "‫نيوترونات‬",
    "BUILD_AN_ATOM/electrons": "‫الكترونات‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‫الشحنة الكلية‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‫العدد الكتلي‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‫<b>لعبة {{levelNumber}}:</b> تحديد العناصر بناءً على الجسيمات دون الذرية <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‫<b>اللعبة {{levelNumber}}:</b> احسب الكتلة أو الشحنة <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‫<b>اللعبة {{levelNumber}}:</b> املأ معلومات الرمز الذري المفقودة <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‫<b>اللعبة {{levelNumber}}:</b> مراجعة مختلطة‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‫الجدول الدوري‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‫اختار لعبتك‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‫ألعاب‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‫عنصر‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‫متعادل / أيون‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‫مستقر/ غير مستقر‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‫مدارات‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‫سحابة‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‫نموذج‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‫ما هي \n الشحنة الاجمالية ؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‫ما هو \nعدد الكتلة ؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‫{0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‫{0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‫{0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‫أوجد العنصر‬",
    "BUILD_AN_ATOM/neutralAtom": "‫ذرة متعادلة‬",
    "BUILD_AN_ATOM/ion": "‫ايون‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‫بروتونات‬",
    "BUILD_AN_ATOM/neutronsColon": "‫نيوترونات‬",
    "BUILD_AN_ATOM/electronsColon": "‫الكترونات‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‫بناء ذرة‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‫الشروط ، الترخيص ، الترخيص‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫شكرللترجمة‬",
    "JOIST/thirdParty.credits.link": "‫اعتماد من طرف ثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫معاملات الاستفسار غير صالحة‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫تحتوي واحدة أو أكثر من معامِلات طلب البحث هذه على <br> قيم غير صالحة:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ستبدأ المحاكاة بالقيم الافتراضية <br> معامِلات طلب البحث هذه‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫موقع فيت الالكتروني‬",
    "JOIST/menuItem.reportAProblem": "‫الابلاغ عن مشكلة‬",
    "JOIST/menuItem.getUpdate": "‫البحث عن تحديث‬",
    "JOIST/menuItem.screenshot": "‫لقطة الشاشة‬",
    "JOIST/menuItem.fullscreen": "‫شاشة كاملة‬",
    "JOIST/menuItem.about": "‫حول‬",
    "JOIST/preferences.title": "‫التفضيلات‬",
    "JOIST/keyboardShortcuts.title": "‫اختصارات لوحة المفاتيح‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫للبدء‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‫يبحث عن تحديث‬",
    "JOIST/updates.upToDate": "‫هذة المحاكاة محدثة‬",
    "JOIST/updates.outOfDate": "‫يتوفر اصدار جديد‬",
    "JOIST/updates.newVersionAvailable": "‫There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‫Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‫احصل على التحديث‬",
    "JOIST/updates.noThanks": "‫لا شكرا‬",
    "JOIST/updates.offline": "‫تحديث‬",
    "JOIST/credits.title": "‫الاعتمادات‬",
    "JOIST/credits.leadDesign": "‫Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫Software Development: {0}‬",
    "JOIST/credits.team": "‫الفريق: {0}‬",
    "JOIST/credits.contributors": "‫المشاركون: {0}‬",
    "JOIST/credits.qualityAssurance": "‫ضمان الجودة: {0}‬",
    "JOIST/credits.graphicArts": "‫Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‫Sound Design: {0}‬",
    "JOIST/credits.thanks": "‫شكرا‬",
    "JOIST/preferences.tabs.overview.title": "‫ملخص‬",
    "JOIST/preferences.tabs.simulation.title": "‫محاكاة‬",
    "JOIST/preferences.tabs.visual.title": "‫مرئي‬",
    "JOIST/preferences.tabs.audio.title": "‫صوت‬",
    "JOIST/preferences.tabs.input.title": "‫ادخال‬",
    "JOIST/preferences.tabs.localization.title": "‫التعريب‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫خصائص الصوت‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫المنطقة والثقافة‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫حدد تصوير الأشخاص أو الأماكن أو الأشياء في بطاقة sim. ليس المقصود من الصور أن تمثل التنوع الكامل لمنطقة أو ثقافة ما.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫اللغات‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫غيّر اللغة لترجمة النص على الشاشة. الأوصاف الإضافية، إن وُجدت، تبقى باللغة الإنجليزية.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫نحن نضيف ميزات إلى نماذج المحاكاة لجعلها أكثر شمولاً. تدعم بعض هذه الميزات إمكانية الوصول للمتعلمين ذوي الاحتياجات المتنوعة وفي بيئات متنوعة. استكشف هذه القائمة لمراجعة إعدادات العرض التقديمي الافتراضية أو تغييرها.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫للعثور على عمليات محاكاة أخرى ذات ميزات شاملة ، ابحث عن Access and Inclusion في صفحة مرشح المحاكاة وقم بالتصفية حسب الميزة الشاملة‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫يسلط الضوء على التفاعلية‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫أضف تمييزات مرئية للماوس والمس أثناء التفاعل.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫أصوات‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫أصوات اضافية‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫الرجاء استخدام متصفح مختلف لتشغيل هذه المحاكاة.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫قم بتشغيل صوت إضافي هذا قد يكون مفيدًا لبعض المتعلمين.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫الأصوات (الإنجليزية فقط)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫قم بالصوت وإبراز المحتوى أثناء تفاعلك.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫أفريقيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫أفريقيا (متواضعة)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫أمريكا اللاتينية‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫أوقيانوسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫عشوائي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫الولايات المتحدة الأمريكية‬",
    "JOIST/projectorMode": "‫وضع جهاز الاسقاط الضوئي‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫زيادة تباين الألوان لرؤية أفضل في الفصول الدراسية.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫انتقل إلى العنصر أو المجموعة التالية‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫انتقل إلى العنصر أو المجموعة السابقة‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫تحرّك بين العناصر داخل المجموعة‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫اضغط على المفاتيح‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫الخروج من المحادثة‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫قم بتعيين القيم داخل لوحة المفاتيح‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تبديل مربعات الاختيار‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫الاجراءات الرئيسية‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫أو‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫إعادة ضبط الجميع‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‫خيار‬",
    "SCENERY_PHET/key.alt": "‫زر Alt فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫ادخل‬",
    "SCENERY_PHET/key.capsLock": "‫زر Caps Lock فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.esc": "‫زر Esc فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.end": "‫النهاية‬",
    "SCENERY_PHET/key.backspace": "‫مسافة للخلف‬",
    "SCENERY_PHET/key.delete": "‫يمسح‬",
    "SCENERY_PHET/key.fn": "‫زر Fn فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.home": "‫الشاشة الرئيسية‬",
    "SCENERY_PHET/key.pageDown": "‫للأعلى‬",
    "SCENERY_PHET/key.pageUp": "‫للأسفل‬",
    "SCENERY_PHET/key.space": "‫فراغ‬",
    "SCENERY_PHET/key.shift": "‫shift‬",
    "SCENERY_PHET/key.tab": "‫انقر‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‫أ‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫ج‬",
    "SCENERY_PHET/key.d": "‫د‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫ك‬",
    "SCENERY_PHET/key.l": "‫ل‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫ر‬",
    "SCENERY_PHET/key.s": "‫س‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫توقف مؤقتًا أو لعب الحركة‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫من أجل <b>امساك</b> أو <b>اطلاق</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‫هيدروجين‬",
    "SHRED/helium": "‫هيليوم‬",
    "SHRED/lithium": "‫ليثيوم‬",
    "SHRED/beryllium": "‫بريليوم‬",
    "SHRED/boron": "‫بورن‬",
    "SHRED/carbon": "‫كربون‬",
    "SHRED/nitrogen": "‫نيتروجين‬",
    "SHRED/oxygen": "‫أكسجين‬",
    "SHRED/fluorine": "‫فلور‬",
    "SHRED/neon": "‫نيون‬",
    "SHRED/sodium": "‫صوديوم‬",
    "SHRED/magnesium": "‫ماغنسيوم‬",
    "SHRED/aluminum": "‫الومنيوم‬",
    "SHRED/silicon": "‫سيلكون‬",
    "SHRED/phosphorus": "‫فوسفور‬",
    "SHRED/sulfur": "‫كبريت‬",
    "SHRED/chlorine": "‫كلور‬",
    "SHRED/argon": "‫ارجون‬",
    "SHRED/potassium": "‫بوتاسيوم‬",
    "SHRED/calcium": "‫كالسيوم‬",
    "SHRED/scandium": "‫سكانديوم‬",
    "SHRED/titanium": "‫تيتانيوم‬",
    "SHRED/vanadium": "‫فاناديوم‬",
    "SHRED/chromium": "‫كروم‬",
    "SHRED/manganese": "‫ماغنيسيوم‬",
    "SHRED/iron": "‫حديد‬",
    "SHRED/cobalt": "‫كوبالت‬",
    "SHRED/nickel": "‫نيكل‬",
    "SHRED/copper": "‫نحاس‬",
    "SHRED/zinc": "‫زنك‬",
    "SHRED/gallium": "‫الجاليوم‬",
    "SHRED/germanium": "‫جرمانيوم‬",
    "SHRED/arsenic": "‫زرنيخ‬",
    "SHRED/selenium": "‫سيلينيوم‬",
    "SHRED/bromine": "‫بروماين‬",
    "SHRED/krypton": "‫كريبتون‬",
    "SHRED/rubidium": "‫روبيديوم‬",
    "SHRED/strontium": "‫سترونتيوم‬",
    "SHRED/yttrium": "‫إيتريوم‬",
    "SHRED/zirconium": "‫زكرونيم‬",
    "SHRED/niobium": "‫نيوبيوم‬",
    "SHRED/molybdenum": "‫موليبدينوم‬",
    "SHRED/technetium": "‫تكنيتيوم‬",
    "SHRED/ruthenium": "‫روثينيوم‬",
    "SHRED/rhodium": "‫روديوم‬",
    "SHRED/palladium": "‫بالاديوم‬",
    "SHRED/silver": "‫فضة‬",
    "SHRED/cadmium": "‫كادميوم‬",
    "SHRED/indium": "‫انديوم‬",
    "SHRED/tin": "‫قصدير‬",
    "SHRED/antimony": "‫أنتموني‬",
    "SHRED/tellurium": "‫تيلوريوم‬",
    "SHRED/iodine": "‫يود‬",
    "SHRED/xenon": "‫زينون‬",
    "SHRED/cesium": "‫سيزيوم‬",
    "SHRED/barium": "‫باريوم‬",
    "SHRED/lanthanum": "‫لانثيوم‬",
    "SHRED/cerium": "‫سيريوم‬",
    "SHRED/praseodymium": "‫براسيوديميوم‬",
    "SHRED/neodymium": "‫نيوديميوم‬",
    "SHRED/promethium": "‫بروميثيوم‬",
    "SHRED/samarium": "‫سماريوم‬",
    "SHRED/europium": "‫يوروبيوم‬",
    "SHRED/gadolinium": "‫جادولينيوم‬",
    "SHRED/terbium": "‫تيربيوم‬",
    "SHRED/dysprosium": "‫دسبروزيوم‬",
    "SHRED/holmium": "‫هولميوم‬",
    "SHRED/erbium": "‫اربيوم‬",
    "SHRED/thulium": "‫ثوليوم‬",
    "SHRED/ytterbium": "‫إيتربيوم‬",
    "SHRED/lutetium": "‫لوتيتيوم‬",
    "SHRED/hafnium": "‫هافنيوم‬",
    "SHRED/tantalum": "‫تيتانيوم‬",
    "SHRED/tungsten": "‫تنجاستين‬",
    "SHRED/rhenium": "‫رينيوم‬",
    "SHRED/osmium": "‫أوزميوم‬",
    "SHRED/iridium": "‫اريديوم‬",
    "SHRED/platinum": "‫بلاتينيوم‬",
    "SHRED/gold": "‫الذهب‬",
    "SHRED/mercury": "‫زئبق‬",
    "SHRED/thallium": "‫ثاليوم‬",
    "SHRED/lead": "‫رصاص‬",
    "SHRED/bismuth": "‫بزموت‬",
    "SHRED/polonium": "‫بولونيوم‬",
    "SHRED/astatine": "‫أستاتين‬",
    "SHRED/radon": "‫رادون‬",
    "SHRED/francium": "‫فرانشيسيوم‬",
    "SHRED/radium": "‫راديوم‬",
    "SHRED/actinium": "‫أكتينيوم‬",
    "SHRED/thorium": "‫ثوريوم‬",
    "SHRED/protactinium": "‫بروتكتينيوم‬",
    "SHRED/uranium": "‫يورانيوم‬",
    "SHRED/neptunium": "‫نبتونيوم‬",
    "SHRED/plutonium": "‫بلوتونيوم‬",
    "SHRED/americium": "‫اميرسيوم‬",
    "SHRED/curium": "‫كوريوم‬",
    "SHRED/berkelium": "‫بيركليوم‬",
    "SHRED/californium": "‫كاليفورنيوم‬",
    "SHRED/einsteinium": "‫اينشتينوم‬",
    "SHRED/fermium": "‫اوروبيوم‬",
    "SHRED/mendelevium": "‫مندليفيوم‬",
    "SHRED/nobelium": "‫نوبليوم‬",
    "SHRED/lawrencium": "‫لورنسيوم‬",
    "SHRED/rutherfordium": "‫رذرفورديوم‬",
    "SHRED/dubnium": "‫دوبنيوم‬",
    "SHRED/seaborgium": "‫سيبورجيوم‬",
    "SHRED/bohrium": "‫بوهوريوم‬",
    "SHRED/hassium": "‫هاسيوم‬",
    "SHRED/meitnerium": "‫ميتنريوم‬",
    "SHRED/darmstadtium": "‫دارمشتاتيوم‬",
    "SHRED/roentgenium": "‫الرونتجينيوم‬",
    "SHRED/copernicium": "‫كوبرنيسيوم‬",
    "SHRED/nihonium": "‫النيهونيوم‬",
    "SHRED/flerovium": "‫فلرفيوم‬",
    "SHRED/moscovium": "‫موسكوفيوم‬",
    "SHRED/livermorium": "‫ليفرموريوم‬",
    "SHRED/tennessine": "‫تينيسي‬",
    "SHRED/oganesson": "‫أوغانيسون‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‫بروتونات :‬",
    "SHRED/neutronsColon": "‫نيوترونات :‬",
    "SHRED/electronsColon": "‫الكترونات :‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‫ايون -‬",
    "SHRED/neutralAtom": "‫ذرة متعادلة‬",
    "SHRED/positiveSignIon": "‫ايون +‬",
    "SHRED/stable": "‫مستقر‬",
    "SHRED/unstable": "‫غير مستقر‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‫{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‫{0}:{1}‬",
    "VEGAS/startOver": "‫البدء من جديد‬",
    "VEGAS/label.level": "‫المستوي:\n{0}‬",
    "VEGAS/keepTrying": "‫استمر بالكتابة‬",
    "VEGAS/excellent": "‫ممتاز‬",
    "VEGAS/great": "‫عظيم !‬",
    "VEGAS/good": "‫جيد !‬",
    "VEGAS/label.score.max": "‫النتيجة\n: {0} out of {1}‬",
    "VEGAS/label.time": "‫الزمن\n: {0}‬",
    "VEGAS/yourNewBest": "‫الأفضل الجديد‬",
    "VEGAS/pattern.0yourBest": "‫(الأفضل : {0})‬",
    "VEGAS/continue": "‫استمرار‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‫التحدي من {0} الى {1}‬",
    "VEGAS/pattern.score.number": "‫النتيجة {{score}}‬",
    "VEGAS/check": "‫التأكد‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‫التالي‬",
    "VEGAS/showAnswer": "‫اظهار الاجابة‬",
    "VEGAS/tryAgain": "‫المحاولة مرة اخرى‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ar": {
    "BUILD_AN_ATOM/atom": "‫ذرة‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‫لعبة‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‫الرمز‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‫بروتونات‬",
    "BUILD_AN_ATOM/neutrons": "‫نيوترونات‬",
    "BUILD_AN_ATOM/electrons": "‫إلكترونات‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‫الشحنة الإجمالية‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‫العدد الكتلي‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‫<b>لعبة {{levelNumber}}:</b> تحديد العناصر بناءً على الجسيمات دون الذرية <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‫<b>اللعبة {{levelNumber}}:</b> احسب الكتلة أو الشحنة <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‫<b>اللعبة {{levelNumber}}:</b> املأ معلومات الرمز الذري المفقودة <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‫<b>اللعبة {{levelNumber}}:</b> مراجعة مختلطة‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‫الجدول الدوري‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‫اختر لعبتك!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‫ألعاب‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‫العنصر‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‫أظهر محايد/أيون‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‫أظهر مستقر/غير مستقر‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‫مدارات‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‫سحابة‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‫نموذج:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‫ما هي الشحنة الكلية؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‫ما هو العدد الكتلي؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‫بروتونات: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‫نيترونات: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‫إلكترونات: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‫:أوجد العنصر‬",
    "BUILD_AN_ATOM/neutralAtom": "‫ذرة محايدة‬",
    "BUILD_AN_ATOM/ion": "‫أيون‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‫بروتونات:‬",
    "BUILD_AN_ATOM/neutronsColon": "‫نيوترونات:‬",
    "BUILD_AN_ATOM/electronsColon": "‫إلكترونات:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‫بناء الذرة‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‫شروط الخصوصية والترخيص‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫اعتمادات الترجمة‬",
    "JOIST/thirdParty.credits.link": "‫ائتمانات الطرف الثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫معاملات الاستفسار غير صالحة‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫تحتوي واحدة أو أكثر من معامِلات طلب البحث هذه على <br> قيم غير صالحة:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ستبدأ المحاكاة بالقيم الافتراضية <br> معامِلات طلب البحث هذه‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫موقع PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫الإبلاغ عن مشكلة…‬",
    "JOIST/menuItem.getUpdate": "‫تحقق من وجود تحديثات ...‬",
    "JOIST/menuItem.screenshot": "‫لقطة شاشة‬",
    "JOIST/menuItem.fullscreen": "‫تكبير الشاشة‬",
    "JOIST/menuItem.about": "‫حول ...‬",
    "JOIST/preferences.title": "‫التفضيلات‬",
    "JOIST/keyboardShortcuts.title": "‫اختصارات لوحة المفاتيح‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫للبدء‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫الإصدار {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‫البحث عن تحديثات …‬",
    "JOIST/updates.upToDate": "‫هذه المحاكاة محدثة.‬",
    "JOIST/updates.outOfDate": "‫نسخة جديدة متاحة‬",
    "JOIST/updates.newVersionAvailable": "‫هناك إصدار جديد متاح: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‫نسختك الحالية هي: {0}.‬",
    "JOIST/updates.getUpdate": "‫احصل على التحديث ...‬",
    "JOIST/updates.noThanks": "‫لا شكرا‬",
    "JOIST/updates.offline": "‫غير قادر على التحقق من وجود تحديثات.‬",
    "JOIST/credits.title": "‫الاعتمادات‬",
    "JOIST/credits.leadDesign": "‫تصميم العميل المحتمل: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫تطوير البرمجيات: {0}‬",
    "JOIST/credits.team": "‫الفريق: {0}‬",
    "JOIST/credits.contributors": "‫المساهمون: {0}‬",
    "JOIST/credits.qualityAssurance": "‫ضمان الجودة: {0}‬",
    "JOIST/credits.graphicArts": "‫فنون الرسومية: {0}‬",
    "JOIST/credits.soundDesign": "‫تصميم الصوت: {0}‬",
    "JOIST/credits.thanks": "‫شكرا‬",
    "JOIST/preferences.tabs.overview.title": "‫ملخص‬",
    "JOIST/preferences.tabs.simulation.title": "‫محاكاة‬",
    "JOIST/preferences.tabs.visual.title": "‫مرئي‬",
    "JOIST/preferences.tabs.audio.title": "‫صوتي‬",
    "JOIST/preferences.tabs.input.title": "‫مدخل‬",
    "JOIST/preferences.tabs.localization.title": "‫التعريب‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫ميزات الصوت‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫المنطقة والثقافة‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫حدد تصوير الأشخاص أو الأماكن أو الأشياء في بطاقة sim. ليس المقصود من الصور أن تمثل التنوع الكامل لمنطقة أو ثقافة ما.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫اللغات‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫غيّر اللغة لترجمة النص على الشاشة. الأوصاف الإضافية، إن وُجدت، تبقى باللغة الإنجليزية.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫نحن نضيف ميزات إلى عمليات المحاكاة الخاصة بنا لجعلها أكثر شمولاً. تدعم بعض هذه الميزات إمكانية الوصول للمتعلمين ذوي الاحتياجات المتنوعة وفي بيئات متنوعة. استكشف هذه القائمة لمراجعة إعدادات العرض التقديمي الافتراضية أو تغييرها‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫للعثور على عمليات محاكاة أخرى ذات ميزات شاملة ، ابحث عن Access and Inclusion في صفحة مرشح المحاكاة وقم بالتصفية حسب الميزة الشاملة‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫يسلط الضوء على التفاعلية‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫اضف تمييزات مرئية للماوس وألمس أثناء التفاعل‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫أصوات‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫أصوات إضافية‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫تشغيل الصوتنة والمؤثرات الصوتية أثناء التفاعل.والمؤثرات الصوتية أثناء تفاعلك‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫قم بتشغيل صوت إضافي قد يكون مفيدًا لبعض المتعلمين.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫الأصوات (الإنجليزية فقط)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫قم بالصوت وإبراز المحتوى أثناء تفاعلك.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫أفريقيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫أفريقيا (متواضعة)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫أمريكا اللاتينية‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫أوقيانوسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫عشوائي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫الولايات المتحدة الأمريكية‬",
    "JOIST/projectorMode": "‫وضع جهاز الاسقاط الضوئي‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫زيادة تباين الألوان لرؤية أفضل في الفصول الدراسية.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫انتقل إلى العنصر أو المجموعة التالية‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫انتقل إلى العنصر أو المجموعة السابقة‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫تحرّك بين العناصر داخل المجموعة‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫اضغط على الأزرار‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫الخروج من مربع الحوار‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫قم بتعيين القيم داخل لوحة المفاتيح‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تبديل مربعات الاختيار‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫الإجراءات الأساسية‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫أو‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫إعادة ضبط الجميع‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‫خيار‬",
    "SCENERY_PHET/key.alt": "‫زر Alt فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫ادخال‬",
    "SCENERY_PHET/key.capsLock": "‫زر Caps Lock فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.esc": "‫زر Esc فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.end": "‫النهاية‬",
    "SCENERY_PHET/key.backspace": "‫مسافة للخلف‬",
    "SCENERY_PHET/key.delete": "‫يمسح‬",
    "SCENERY_PHET/key.fn": "‫زر Fn فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.home": "‫الشاشة الرئيسية‬",
    "SCENERY_PHET/key.pageDown": "‫أسفل الصفحة‬",
    "SCENERY_PHET/key.pageUp": "‫اعلى الصفحة‬",
    "SCENERY_PHET/key.space": "‫مساحة‬",
    "SCENERY_PHET/key.shift": "‫زرShift في لوحة المفاتيح‬",
    "SCENERY_PHET/key.tab": "‫زرTab في لوحة المفاتيح‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‫أ‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫ج‬",
    "SCENERY_PHET/key.d": "‫د‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫ك‬",
    "SCENERY_PHET/key.l": "‫ل‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫ر‬",
    "SCENERY_PHET/key.s": "‫س‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫توقف مؤقتًا أو لعب الحركة‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫من أجل <b>امساك</b> أو <b>اطلاق</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‫هيدروجين‬",
    "SHRED/helium": "‫هيليوم‬",
    "SHRED/lithium": "‫ليثيوم‬",
    "SHRED/beryllium": "‫بيريليوم‬",
    "SHRED/boron": "‫بورون‬",
    "SHRED/carbon": "‫كربون‬",
    "SHRED/nitrogen": "‫نيتروجين‬",
    "SHRED/oxygen": "‫أكسجين‬",
    "SHRED/fluorine": "‫فلورين‬",
    "SHRED/neon": "‫نيون‬",
    "SHRED/sodium": "‫صوديوم‬",
    "SHRED/magnesium": "‫مغنيسيوم‬",
    "SHRED/aluminum": "‫ألومنيوم‬",
    "SHRED/silicon": "‫سيليكون‬",
    "SHRED/phosphorus": "‫فوسفور‬",
    "SHRED/sulfur": "‫كبريت‬",
    "SHRED/chlorine": "‫كلورين‬",
    "SHRED/argon": "‫أرجون‬",
    "SHRED/potassium": "‫بوتاسيوم‬",
    "SHRED/calcium": "‫كالسيوم‬",
    "SHRED/scandium": "‫سكانديوم‬",
    "SHRED/titanium": "‫تيتانيوم‬",
    "SHRED/vanadium": "‫فاناديوم‬",
    "SHRED/chromium": "‫كورميوم‬",
    "SHRED/manganese": "‫ماغنيسيوم‬",
    "SHRED/iron": "‫حديد‬",
    "SHRED/cobalt": "‫كوبلت‬",
    "SHRED/nickel": "‫نيكل‬",
    "SHRED/copper": "‫نحاس‬",
    "SHRED/zinc": "‫زنك‬",
    "SHRED/gallium": "‫جاليوم‬",
    "SHRED/germanium": "‫جرمانيوم‬",
    "SHRED/arsenic": "‫زرنيخ‬",
    "SHRED/selenium": "‫سيلينيوم‬",
    "SHRED/bromine": "‫بروميوم‬",
    "SHRED/krypton": "‫كريبتون‬",
    "SHRED/rubidium": "‫روبيديوم‬",
    "SHRED/strontium": "‫سترونتيوم‬",
    "SHRED/yttrium": "‫إيتريوم‬",
    "SHRED/zirconium": "‫زيركونيوم‬",
    "SHRED/niobium": "‫نيوبيوم‬",
    "SHRED/molybdenum": "‫موليبدينوم‬",
    "SHRED/technetium": "‫تكنيتيوم‬",
    "SHRED/ruthenium": "‫روثينيوم‬",
    "SHRED/rhodium": "‫روديوم‬",
    "SHRED/palladium": "‫بلاديوم‬",
    "SHRED/silver": "‫فضة‬",
    "SHRED/cadmium": "‫كادميوم‬",
    "SHRED/indium": "‫إنديوم‬",
    "SHRED/tin": "‫قصدير‬",
    "SHRED/antimony": "‫أنتيمون‬",
    "SHRED/tellurium": "‫تيلوريوم‬",
    "SHRED/iodine": "‫يود‬",
    "SHRED/xenon": "‫زينون‬",
    "SHRED/cesium": "‫سيزيوم‬",
    "SHRED/barium": "‫باريوم‬",
    "SHRED/lanthanum": "‫لانثانيوم‬",
    "SHRED/cerium": "‫سيريوم‬",
    "SHRED/praseodymium": "‫براسيوديميوم‬",
    "SHRED/neodymium": "‫نيوديميوم‬",
    "SHRED/promethium": "‫بروميثيوم‬",
    "SHRED/samarium": "‫سماريوم‬",
    "SHRED/europium": "‫يوروبيوم‬",
    "SHRED/gadolinium": "‫جادولينيوم‬",
    "SHRED/terbium": "‫تيربيوم‬",
    "SHRED/dysprosium": "‫ديسبروسيوم‬",
    "SHRED/holmium": "‫هولميوم‬",
    "SHRED/erbium": "‫إربيوم‬",
    "SHRED/thulium": "‫ثوليوم‬",
    "SHRED/ytterbium": "‫إيتربيوم‬",
    "SHRED/lutetium": "‫لوتيتيوم‬",
    "SHRED/hafnium": "‫هافنيوم‬",
    "SHRED/tantalum": "‫تنتالوم‬",
    "SHRED/tungsten": "‫تنجستن‬",
    "SHRED/rhenium": "‫رينيوم‬",
    "SHRED/osmium": "‫أوزميوم‬",
    "SHRED/iridium": "‫إيريديوم‬",
    "SHRED/platinum": "‫بلاتين‬",
    "SHRED/gold": "‫ذهب‬",
    "SHRED/mercury": "‫زئبق‬",
    "SHRED/thallium": "‫ثاليوم‬",
    "SHRED/lead": "‫رصاص‬",
    "SHRED/bismuth": "‫بزموت‬",
    "SHRED/polonium": "‫بولونيوم‬",
    "SHRED/astatine": "‫استاتين‬",
    "SHRED/radon": "‫رادون‬",
    "SHRED/francium": "‫فرانسيوم‬",
    "SHRED/radium": "‫راديوم‬",
    "SHRED/actinium": "‫لاكتينيوم‬",
    "SHRED/thorium": "‫ثوريوم‬",
    "SHRED/protactinium": "‫بروتكتينيوم‬",
    "SHRED/uranium": "‫يورانيوم‬",
    "SHRED/neptunium": "‫نبتونيوم‬",
    "SHRED/plutonium": "‫بلوتونيوم‬",
    "SHRED/americium": "‫أمريسيوم‬",
    "SHRED/curium": "‫كوريوم‬",
    "SHRED/berkelium": "‫بركيليوم‬",
    "SHRED/californium": "‫كاليفورنيوم‬",
    "SHRED/einsteinium": "‫اينشتاينيوم‬",
    "SHRED/fermium": "‫فيرميوم‬",
    "SHRED/mendelevium": "‫مندليفيوم‬",
    "SHRED/nobelium": "‫نوبليوم‬",
    "SHRED/lawrencium": "‫لورنسيوم‬",
    "SHRED/rutherfordium": "‫رذرفورديوم‬",
    "SHRED/dubnium": "‫دبنيوم‬",
    "SHRED/seaborgium": "‫سيبورجيوم‬",
    "SHRED/bohrium": "‫بوريوم‬",
    "SHRED/hassium": "‫هاسيوم‬",
    "SHRED/meitnerium": "‫ميتنريوم‬",
    "SHRED/darmstadtium": "‫دارمشتاتيوم‬",
    "SHRED/roentgenium": "‫الرونتجينيوم‬",
    "SHRED/copernicium": "‫كوبرنيسيوم‬",
    "SHRED/nihonium": "‫النيهونيوم‬",
    "SHRED/flerovium": "‫فليروفيوم‬",
    "SHRED/moscovium": "‫موسكوفيوم‬",
    "SHRED/livermorium": "‫ليفرموريوم‬",
    "SHRED/tennessine": "‫تينيسي‬",
    "SHRED/oganesson": "‫أوغانيسون‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‫بروتونات:‬",
    "SHRED/neutronsColon": "‫نيوترونات:‬",
    "SHRED/electronsColon": "‫إلكترونات:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‫ايون -‬",
    "SHRED/neutralAtom": "‫ذرة متعادلة‬",
    "SHRED/positiveSignIon": "‫ايون +‬",
    "SHRED/stable": "‫ثابت/مستقر‬",
    "SHRED/unstable": "‫غير مستقر‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‫{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‫{0}:{1}‬",
    "VEGAS/startOver": "‫ابدأ من جديد‬",
    "VEGAS/label.level": "‫المستوي:{0}‬",
    "VEGAS/keepTrying": "‫حاول مرة أخرى‬",
    "VEGAS/excellent": "‫ممتاز!‬",
    "VEGAS/great": "‫رائع!‬",
    "VEGAS/good": "‫جيد!‬",
    "VEGAS/label.score.max": "‫الدرجة: {0} من {1}‬",
    "VEGAS/label.time": "‫الزمن: {0}‬",
    "VEGAS/yourNewBest": "‫الأفضل الجديد‬",
    "VEGAS/pattern.0yourBest": "‫(الأفضل : {0})‬",
    "VEGAS/continue": "‫تابع‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‫التحدي {0} من {1}‬",
    "VEGAS/pattern.score.number": "‫النتيجة: {{score}}‬",
    "VEGAS/check": "‫تحقق‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‫التالي‬",
    "VEGAS/showAnswer": "‫أظهر الإجابة‬",
    "VEGAS/tryAgain": "‫حاول مرة أخرى‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "az": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Oyun‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Simvol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protonlar‬",
    "BUILD_AN_ATOM/neutrons": "‪Neytronlar‬",
    "BUILD_AN_ATOM/electrons": "‪Elektronlar‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Toplam Yük‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Kütlə sayı‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Oyunu seç!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neytral/İon‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Sabit/Qeyri-sabit‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbitlər‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Bulud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Ümumi yük nə qədərdir?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Kütlə ədədi neçədir?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protonlar: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neytronlar: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektronlar: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Elementi tap:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neytral Atom‬",
    "BUILD_AN_ATOM/ion": "‪İon‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protonlar:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neytronlar:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektronlar:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Atom Qur‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Şərtlər, Gizlilik və Lisenziyalaşdırma‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tərcümə Yardımçıları‬",
    "JOIST/thirdParty.credits.link": "‪Üçüncü-tərəf yardımçılar‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Yanlış sorğu parametrləri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Bu sorğu parametrlərindən birində və ya bir neçəsində<br>yanlış dəyərlər var:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulyasiya həmin sorğu parametrləri üçün<br>cari dəyərlərlə başlayacaq.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Veb Səhifəsi‬",
    "JOIST/menuItem.reportAProblem": "‪Problemi Bildirin...‬",
    "JOIST/menuItem.getUpdate": "‪Güncəlləmələri yoxla...‬",
    "JOIST/menuItem.screenshot": "‪Ekran görüntüsü‬",
    "JOIST/menuItem.fullscreen": "‪Tam ekran‬",
    "JOIST/menuItem.about": "‪Haqqında...‬",
    "JOIST/preferences.title": "‪Üstünlüklər‬",
    "JOIST/keyboardShortcuts.title": "‪Klaviatura qısa yolları‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪başlamaq üçün‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versiya {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Yeniləmələr yoxlanılır...‬",
    "JOIST/updates.upToDate": "‪Bu simulyasiya yenilənmişdir.‬",
    "JOIST/updates.outOfDate": "‪Yeni versiya mövcuddur‬",
    "JOIST/updates.newVersionAvailable": "‪Yeni versiya mövcuddur: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Cari versiyanız: {0}‬",
    "JOIST/updates.getUpdate": "‪Yeniləmələri əldə edin...‬",
    "JOIST/updates.noThanks": "‪Xeyr, təşəkkürlər‬",
    "JOIST/updates.offline": "‪Güncəlləmələri yoxlamaq mümkün olmadı.‬",
    "JOIST/credits.title": "‪Tanıtım - Yardımçılar‬",
    "JOIST/credits.leadDesign": "‪Baş Dizayner: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Proqram tərtibatçıları: {0}‬",
    "JOIST/credits.team": "‪Komanda: {0}‬",
    "JOIST/credits.contributors": "‪İştirak edənlər: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Keyfiyyətin təminatı: {0}‬",
    "JOIST/credits.graphicArts": "‪Qrafik sənətlər tərtibatçısı: {0}‬",
    "JOIST/credits.soundDesign": "‪Səs dizaynı: {0}‬",
    "JOIST/credits.thanks": "‪Təşəkkürlər‬",
    "JOIST/preferences.tabs.overview.title": "‪Ümumi baxış‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulyasiya‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Daxil edilən‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizasiya‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio xüsusiyyətlər‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region və Mədəniyyət‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪SİM-də insanların, yerlərin və ya obyektlərin təsvirini seçin. Şəkillər regionun və ya mədəniyyətin bütün müxtəlifliyini təmsil etmək üçün nəzərdə tutulmayıb.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simulyasiyalarımızı daha əhatəli etmək üçün onlara yeni funksiyalar əlavə edirik. Bu xüsusiyyətlərdən bəziləri xüsusi ehtiyacları olan və müxtəlif mühitlərdə olan öyrənənlər üçün əlçatanlığı dəstəkləməkdir. Ənənəvi təqdimat parametrlərini nəzərdən keçirmək və ya dəyişmək üçün bu menyunu araşdırın.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Əhatəli xüsusiyyətlərə malik digər simulyasiyaları tapmaq üçün simulyasiya filtri səhifəsində \"Giriş və Daxiletmə\"ni axtarın və əhatəli xüsusiyyətə görə filtrləyin.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪İnteraktiv vurğular‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Siçan üçün vizual vurğu əlavə edin və əlaqə qurduqca toxunun.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Səslər‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Əlavə səslər‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Qarşılıqlı əlaqə zamanı sonifikasiyaları və səs effektlərini səsləndirin.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Bəzi öyrənənlər üçün faydalı ola biləcək əlavə səs səsləndirin.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Səsləndirmə (Yalnız İngilis dili)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Qarşılıqlı əlaqə qurarkən səs verin və məzmunu vurğulayın.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (örtülü)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asiya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeaniya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Təsadüfən‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Birləşmiş Ştatları‬",
    "JOIST/projectorMode": "‪Proyektor rejimi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Sinif otaqlarında daha yaxşı görünmə üçün rəng kontrastını artırın.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Növbəti maddəyə yaxud qrupa keçin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Əvvəlki maddəyə yaxud qrupa keçin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Qrupdakı növbəti maddəyə keçin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Düymələrə basın‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Pəncərəni bağlayın‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Klaviatura daxilində qiymətlər təyin edin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Seçim qutusunu dəyişdirin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Əsas fəaliyyətlər‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ya‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hamısını Sıfırla‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Seçim‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Son‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Boşluq (Space)‬",
    "SCENERY_PHET/key.shift": "‪Yerdəyişmə‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Fəaliyyəti dayandırın və ya oynayın‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Tut</b> yaxud <b>Burax</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Litium‬",
    "SHRED/beryllium": "‪Berillium‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Karbon‬",
    "SHRED/nitrogen": "‪Azot‬",
    "SHRED/oxygen": "‪Oksigen‬",
    "SHRED/fluorine": "‪Flüor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natrium‬",
    "SHRED/magnesium": "‪Maqnezium‬",
    "SHRED/aluminum": "‪Alüminium‬",
    "SHRED/silicon": "‪Silisium‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Kükürd‬",
    "SHRED/chlorine": "‪Xlor‬",
    "SHRED/argon": "‪Arqon‬",
    "SHRED/potassium": "‪Kalium‬",
    "SHRED/calcium": "‪Kalsium‬",
    "SHRED/scandium": "‪Skandium‬",
    "SHRED/titanium": "‪Titan‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Xrom‬",
    "SHRED/manganese": "‪Manqan‬",
    "SHRED/iron": "‪Dəmir‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikel‬",
    "SHRED/copper": "‪Mis‬",
    "SHRED/zinc": "‪Sink‬",
    "SHRED/gallium": "‪Qallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsen‬",
    "SHRED/selenium": "‪Selen‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Kripton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Stronsium‬",
    "SHRED/yttrium": "‪İttrium‬",
    "SHRED/zirconium": "‪Sirkonium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molibden‬",
    "SHRED/technetium": "‪Texnesium‬",
    "SHRED/ruthenium": "‪Rutenium‬",
    "SHRED/rhodium": "‪Rodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Gümüş‬",
    "SHRED/cadmium": "‪Kadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Qalay‬",
    "SHRED/antimony": "‪Stibium‬",
    "SHRED/tellurium": "‪Tellur‬",
    "SHRED/iodine": "‪Yod‬",
    "SHRED/xenon": "‪Ksenon‬",
    "SHRED/cesium": "‪Sezium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lantan‬",
    "SHRED/cerium": "‪Serium‬",
    "SHRED/praseodymium": "‪Prazeodim‬",
    "SHRED/neodymium": "‪Neodim‬",
    "SHRED/promethium": "‪Prometium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Evropium‬",
    "SHRED/gadolinium": "‪Qadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Disprozium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Tulium‬",
    "SHRED/ytterbium": "‪İtterbium‬",
    "SHRED/lutetium": "‪Lütesium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Volfram‬",
    "SHRED/rhenium": "‪Renium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platin‬",
    "SHRED/gold": "‪Qızıl‬",
    "SHRED/mercury": "‪Civə‬",
    "SHRED/thallium": "‪Tallium‬",
    "SHRED/lead": "‪Qurğuşun‬",
    "SHRED/bismuth": "‪Bismut‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astat‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Fransium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Aktinium‬",
    "SHRED/thorium": "‪Torium‬",
    "SHRED/protactinium": "‪Protaktinium‬",
    "SHRED/uranium": "‪Uran‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Amerisium‬",
    "SHRED/curium": "‪Kürium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Kalifornium‬",
    "SHRED/einsteinium": "‪Eynşteynium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevum‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Laurensium‬",
    "SHRED/rutherfordium": "‪Rezerfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Siborgium‬",
    "SHRED/bohrium": "‪Borium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Rentgenium‬",
    "SHRED/copernicium": "‪Kopernikium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moskovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennesin‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protonlar:‬",
    "SHRED/neutronsColon": "‪Neytronlar:‬",
    "SHRED/electronsColon": "‪Elektronlar:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- İon‬",
    "SHRED/neutralAtom": "‪Neytral Atom‬",
    "SHRED/positiveSignIon": "‪+ İon‬",
    "SHRED/stable": "‪Sabit‬",
    "SHRED/unstable": "‪Qeyri-sabit‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Yenidən başlat‬",
    "VEGAS/label.level": "‪Səviyyə: {0}‬",
    "VEGAS/keepTrying": "‪Yenidən Sına‬",
    "VEGAS/excellent": "‪Möhtəşəm!‬",
    "VEGAS/great": "‪Əla!‬",
    "VEGAS/good": "‪Yaxşı!‬",
    "VEGAS/label.score.max": "‪Xalınız:  {0} / {1}‬",
    "VEGAS/label.time": "‪Vaxt: {0}‬",
    "VEGAS/yourNewBest": "‪(Yeni ən yaxşı nəticənizt!)‬",
    "VEGAS/pattern.0yourBest": "‪(Ən yaxşı nəticəniz: {0})‬",
    "VEGAS/continue": "‪Davam et‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Yarış  {0} / {1}‬",
    "VEGAS/pattern.score.number": "‪Xalınız: {{score}}‬",
    "VEGAS/check": "‪Yoxla‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Sonrakı‬",
    "VEGAS/showAnswer": "‪Cavabı göstər‬",
    "VEGAS/tryAgain": "‪Yenidən Sına‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "be": {
    "BUILD_AN_ATOM/atom": "‪Атам‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Гульня‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Сімвал‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Пратоны‬",
    "BUILD_AN_ATOM/neutrons": "‪Нейтроны‬",
    "BUILD_AN_ATOM/electrons": "‪Электроны‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Выніковы зарад‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Масавы лік‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Выберыце сваю гульню!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Элемент‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Нейтральны/Іон‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Cтабільны/Нестабільны‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Арбіты‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Воблака‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Мадэль:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Чаму роўны\nсумарны зарад?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Чаму роўны\nмасавы лік?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Пратоны: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Нейтроны: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Электроны: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Знайсці элемент‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Нейтральны атам‬",
    "BUILD_AN_ATOM/ion": "‪Іон‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Пратоны:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Нейтроны:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Электроны:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Стварыце атам‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Умовы ліцэнзавання прыватнасці‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Над перакладам працавалі‬",
    "JOIST/thirdParty.credits.link": "‪Іншыя распрацоўшчыкі‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Няправільныя параметры запыту‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Адзін або некалькі з гэтых параметраў запыту маюць<br>памылковыя значэнні:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Мадэляванне пачнецца са значэнняў па ўмаўчанні для<br>гэтых параметраў запыту.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Сайт PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Паведаміць аб памылцы ...‬",
    "JOIST/menuItem.getUpdate": "‪Праверыць наяўнасць абнаўленняў ...‬",
    "JOIST/menuItem.screenshot": "‪Здымак экрана‬",
    "JOIST/menuItem.fullscreen": "‪На ўвесь экран‬",
    "JOIST/menuItem.about": "‪Аб...‬",
    "JOIST/preferences.title": "‪Лайкі‬",
    "JOIST/keyboardShortcuts.title": "‪Гарачыя клавішы‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪каб пачаць‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪версія {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Праверка абнаўленняў ...‬",
    "JOIST/updates.upToDate": "‪Абнаўленне не патрабуецца‬",
    "JOIST/updates.outOfDate": "‪Даступна новая версія‬",
    "JOIST/updates.newVersionAvailable": "‪Даступна новая версія: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ваша бягучая версія: {0}.‬",
    "JOIST/updates.getUpdate": "‪Атрымаць абнаўленне ...‬",
    "JOIST/updates.noThanks": "‪Не, дзякуй‬",
    "JOIST/updates.offline": "‪Немагчыма праверыць наяўнасць абнаўленняў.‬",
    "JOIST/credits.title": "‪Над праграмай працавалі‬",
    "JOIST/credits.leadDesign": "‪Дызайн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Распрацоўка ПЗ: {0}‬",
    "JOIST/credits.team": "‪Каманда: {0}‬",
    "JOIST/credits.contributors": "‪Аўтары: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Тэсціраванне: {0}‬",
    "JOIST/credits.graphicArts": "‪Графіка: {0}‬",
    "JOIST/credits.soundDesign": "‪Гукавы дызайн: {0}‬",
    "JOIST/credits.thanks": "‪Падзякі‬",
    "JOIST/preferences.tabs.overview.title": "‪Агляд‬",
    "JOIST/preferences.tabs.simulation.title": "‪Сімуляцыя‬",
    "JOIST/preferences.tabs.visual.title": "‪Візуальны‬",
    "JOIST/preferences.tabs.audio.title": "‪Аўдыё‬",
    "JOIST/preferences.tabs.input.title": "‪Увод‬",
    "JOIST/preferences.tabs.localization.title": "‪Лакалізацыя‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Функцыі аўдыё‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Рэгіён і культура‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Выберыце выяву людзей, месцаў або прадметаў у сімулятары. Выявы не прызначаны для адлюстравання ўсёй разнастайнасці рэгіёна або культуры.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Мовы‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Змяніце мову для перакладу тэксту на экране. Дадатковыя апісанні, калі яны ёсць, застаюцца на англійскай мове.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Мы дадаем функцыі ў нашы сімуляцыі, каб зрабіць іх больш інклюзіўнымі. Некаторыя з гэтых функцый падтрымліваюць даступнасць для навучэнцаў з рознымі патрэбамі і ў розных умовах. Даследуйце ўкладкі ў гэтым меню, каб праглядзець або змяніць налады прэзентацыі па змаўчанні.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Каб знайсці іншыя сімуляцыі з інклюзіўнымі функцыямі, шукайце‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Інтэрактыўныя асноўныя моманты‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Дадавайце візуальныя моманты для мышы і дотыку падчас узаемадзеяння.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Гукі‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Дадатковыя гукі‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Гуляйце агучванне і гукавыя эфекты падчас узаемадзеяння.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Прайграйце дадатковы гук, які можа быць карысны некаторым навучэнцам.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Агучванне (толькі на англійскай мове)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Агучвайце і вылучайце змесціва падчас узаемадзеяння.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Афрыка‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Афрыка (сціплы)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Азія‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Лацінская Амерыка‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Акіянія‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Выпадковы‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Злучаныя штаты Амерыкі‬",
    "JOIST/projectorMode": "‪Рэжым праектара‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Павялічце каляровы кантраст для лепшай бачнасці ў класах.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Пераход да наступнага элемента або групы‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Перайсці да папярэдняга элемента або групы‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Перамяшчайцеся паміж элементамі ў групе‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Націскаць кнопкі‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Выйсці з дыялогу‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Задайце значэнні з дапамогай клавіятуры‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Пераключыце сцяжкі‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Асноўныя дзеянні‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪або‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Скінуць усе‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Варыянт‬",
    "SCENERY_PHET/key.alt": "‪Усё‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Верхні рэгістр‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Дадому‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Прастора‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Прыпыніце або прайграйце дзеянне‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪каб <b>Захапіць</b> або <b>Адпусціць</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Вадарод‬",
    "SHRED/helium": "‪Гелій‬",
    "SHRED/lithium": "‪Літый‬",
    "SHRED/beryllium": "‪Берылій‬",
    "SHRED/boron": "‪Бор‬",
    "SHRED/carbon": "‪Вуглярод‬",
    "SHRED/nitrogen": "‪Азот‬",
    "SHRED/oxygen": "‪Кісларод‬",
    "SHRED/fluorine": "‪Фтор‬",
    "SHRED/neon": "‪Неон‬",
    "SHRED/sodium": "‪Натрый‬",
    "SHRED/magnesium": "‪Магніевы‬",
    "SHRED/aluminum": "‪Алюміній‬",
    "SHRED/silicon": "‪Крэмній‬",
    "SHRED/phosphorus": "‪Фосфар‬",
    "SHRED/sulfur": "‪Сера‬",
    "SHRED/chlorine": "‪Хлор‬",
    "SHRED/argon": "‪Аргон‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Пратоны:‬",
    "SHRED/neutronsColon": "‪Нейтроны:‬",
    "SHRED/electronsColon": "‪Электроны:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Іон‬",
    "SHRED/neutralAtom": "‪Нейтральны атам‬",
    "SHRED/positiveSignIon": "‪+ Іон‬",
    "SHRED/stable": "‪Стабільны‬",
    "SHRED/unstable": "‪Нестабільны‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Перазапусціць‬",
    "VEGAS/label.level": "‪Узровень: {0}‬",
    "VEGAS/keepTrying": "‪Працягвайце спрабаваць‬",
    "VEGAS/excellent": "‪Выдатна!‬",
    "VEGAS/great": "‪Выдатна!‬",
    "VEGAS/good": "‪Добра!‬",
    "VEGAS/label.score.max": "‪Рахунак: {0} з {1}‬",
    "VEGAS/label.time": "‪Час: {0}‬",
    "VEGAS/yourNewBest": "‪(Ваш новы лепшы!)‬",
    "VEGAS/pattern.0yourBest": "‪(Ваш лепшы: {0})‬",
    "VEGAS/continue": "‪Працягваць‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Заданне {0} з {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Праверыць‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Наступнае‬",
    "VEGAS/showAnswer": "‪Паказаць адказ‬",
    "VEGAS/tryAgain": "‪Паспрабуй яшчэ‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "bg": {
    "BUILD_AN_ATOM/atom": "‪Атом‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Игра‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Означение‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Протони‬",
    "BUILD_AN_ATOM/neutrons": "‪Неутрони‬",
    "BUILD_AN_ATOM/electrons": "‪Електрони‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Нетен заряд‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Масово число‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Избери игра!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Елемент‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Неутрален/Йон‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Стабилна/Нестабилна‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Орбити‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Електронен облак‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Модел:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Колко е общия заряд?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Какво е масовото число?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Протони: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Неутрони: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Електрони: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Намиране на елемент:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Неутрален атом‬",
    "BUILD_AN_ATOM/ion": "‪Йон‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Протони:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Неутрони:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Електрони:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Изгради атом‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Условия, поверителност и лиценз‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Превод‬",
    "JOIST/thirdParty.credits.link": "‪Използвани авторски права‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Невалидни параметри‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Един или повече от тези параметри са невалидни:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Симулацията ще започне със стандартните стойности за тези параметри.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Сайтът на PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Съобщи за проблем‬",
    "JOIST/menuItem.getUpdate": "‪Провери за обновления‬",
    "JOIST/menuItem.screenshot": "‪Снимка на екрана‬",
    "JOIST/menuItem.fullscreen": "‪Цял екран‬",
    "JOIST/menuItem.about": "‪Относно‬",
    "JOIST/preferences.title": "‪Настройки‬",
    "JOIST/keyboardShortcuts.title": "‪Клавишни комбинации‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪начало‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪версия {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Проверява за обновления‬",
    "JOIST/updates.upToDate": "‪Симулацията е актуална‬",
    "JOIST/updates.outOfDate": "‪Има нова версия‬",
    "JOIST/updates.newVersionAvailable": "‪Има нова версия: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Настоящата версия: {0}‬",
    "JOIST/updates.getUpdate": "‪Вземи обновление‬",
    "JOIST/updates.noThanks": "‪Не, благодаря‬",
    "JOIST/updates.offline": "‪Неуспешна проверка за обновления.\n\nНе може да се обнови‬",
    "JOIST/credits.title": "‪Автори‬",
    "JOIST/credits.leadDesign": "‪Водещи дизайнери: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Разработил софтуера: {0}‬",
    "JOIST/credits.team": "‪Екип: {0}‬",
    "JOIST/credits.contributors": "‪Сътрудници:  {0}‬",
    "JOIST/credits.qualityAssurance": "‪Качествен контрол: {0}‬",
    "JOIST/credits.graphicArts": "‪Графични дизайнери: {0}‬",
    "JOIST/credits.soundDesign": "‪Аудио режисьор: {0}‬",
    "JOIST/credits.thanks": "‪Благодарности‬",
    "JOIST/preferences.tabs.overview.title": "‪Преглед‬",
    "JOIST/preferences.tabs.simulation.title": "‪Симулация‬",
    "JOIST/preferences.tabs.visual.title": "‪Визуални‬",
    "JOIST/preferences.tabs.audio.title": "‪Аудио‬",
    "JOIST/preferences.tabs.input.title": "‪Въвеждане‬",
    "JOIST/preferences.tabs.localization.title": "‪Локализиране‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Звукови ефекти‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Регион и Култура‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Добавяме функции към нашите симулации, за да ги направим по-приобщаващи. Някои от тези функции поддържат достъпност за учащи с различни нужди и в различни среди. Разгледайте това меню, за да прегледате или промените настройките за представяне по подразбиране.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪За да намерите други симулации с включени функции, потърсете Достъп и включване на страницата с филтър за симулация и филтрирайте по включена функция.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивни маркери‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Добавете визуални очертания за мишката и обектите, с които взаимодействате.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звуци‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Допълнителни звуци‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Възпроизвеждай звукови ефекти при взаимодействие.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Възпроизвеждай допълнителни звуци, които могат да бъдат полезни на някои ученици.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Озвучение (само на аглийски)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Озвучение и акценти докато взаимодействате.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Проекторен режим‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Увеличете цветния контраст за по-добра видимост в класната стая.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Отиди на следващ обект‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Отиди на предходен обект‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Движи се между обектите‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Натисни бутона‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Затвори прозореца‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Въведи стойности от клавиатурата‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Маркирай квадратчето‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Основни действия‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Нулирай всичко‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Спри или пусни действие‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪за <b>Хващане</b> или <b>Освобождаване</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Водород‬",
    "SHRED/helium": "‪Хелий‬",
    "SHRED/lithium": "‪Литий‬",
    "SHRED/beryllium": "‪Берилий‬",
    "SHRED/boron": "‪Бор‬",
    "SHRED/carbon": "‪Въглерод‬",
    "SHRED/nitrogen": "‪Азот‬",
    "SHRED/oxygen": "‪Кислород‬",
    "SHRED/fluorine": "‪Флуор‬",
    "SHRED/neon": "‪Неон‬",
    "SHRED/sodium": "‪Натрий‬",
    "SHRED/magnesium": "‪Магнезий‬",
    "SHRED/aluminum": "‪Алуминий‬",
    "SHRED/silicon": "‪Силиций‬",
    "SHRED/phosphorus": "‪Фосфор‬",
    "SHRED/sulfur": "‪Сяра‬",
    "SHRED/chlorine": "‪Хлор‬",
    "SHRED/argon": "‪Аргон‬",
    "SHRED/potassium": "‪Калий‬",
    "SHRED/calcium": "‪Калций‬",
    "SHRED/scandium": "‪Скандий‬",
    "SHRED/titanium": "‪Титан‬",
    "SHRED/vanadium": "‪Ванадий‬",
    "SHRED/chromium": "‪Хром‬",
    "SHRED/manganese": "‪Манган‬",
    "SHRED/iron": "‪Желязо‬",
    "SHRED/cobalt": "‪Кобалт‬",
    "SHRED/nickel": "‪Никел‬",
    "SHRED/copper": "‪Мед‬",
    "SHRED/zinc": "‪Цинк‬",
    "SHRED/gallium": "‪Галий‬",
    "SHRED/germanium": "‪Германий‬",
    "SHRED/arsenic": "‪Арсен‬",
    "SHRED/selenium": "‪Селен‬",
    "SHRED/bromine": "‪Бром‬",
    "SHRED/krypton": "‪Криптон‬",
    "SHRED/rubidium": "‪Рубидий‬",
    "SHRED/strontium": "‪Стронций‬",
    "SHRED/yttrium": "‪Итрий‬",
    "SHRED/zirconium": "‪Цирконий‬",
    "SHRED/niobium": "‪Ниобий‬",
    "SHRED/molybdenum": "‪Молибден‬",
    "SHRED/technetium": "‪Технеций‬",
    "SHRED/ruthenium": "‪Рутений‬",
    "SHRED/rhodium": "‪Родий‬",
    "SHRED/palladium": "‪Паладий‬",
    "SHRED/silver": "‪Сребро‬",
    "SHRED/cadmium": "‪Кадмий‬",
    "SHRED/indium": "‪Индий‬",
    "SHRED/tin": "‪Калай‬",
    "SHRED/antimony": "‪Антимон‬",
    "SHRED/tellurium": "‪Телур‬",
    "SHRED/iodine": "‪Йод‬",
    "SHRED/xenon": "‪Ксенон‬",
    "SHRED/cesium": "‪Цезий‬",
    "SHRED/barium": "‪Барий‬",
    "SHRED/lanthanum": "‪Лантан‬",
    "SHRED/cerium": "‪Церий‬",
    "SHRED/praseodymium": "‪Празеодим‬",
    "SHRED/neodymium": "‪Неодим‬",
    "SHRED/promethium": "‪Прометий‬",
    "SHRED/samarium": "‪Самарий‬",
    "SHRED/europium": "‪Европий‬",
    "SHRED/gadolinium": "‪Гадолиний‬",
    "SHRED/terbium": "‪Тербий‬",
    "SHRED/dysprosium": "‪Диспрозий‬",
    "SHRED/holmium": "‪Холмий‬",
    "SHRED/erbium": "‪Ербий‬",
    "SHRED/thulium": "‪Тулий‬",
    "SHRED/ytterbium": "‪Итербий‬",
    "SHRED/lutetium": "‪Лутеций‬",
    "SHRED/hafnium": "‪Хафний‬",
    "SHRED/tantalum": "‪Тантал‬",
    "SHRED/tungsten": "‪Волфрам‬",
    "SHRED/rhenium": "‪Рений‬",
    "SHRED/osmium": "‪Осмий‬",
    "SHRED/iridium": "‪Иридий‬",
    "SHRED/platinum": "‪Платина‬",
    "SHRED/gold": "‪Злато‬",
    "SHRED/mercury": "‪Живак‬",
    "SHRED/thallium": "‪Талий‬",
    "SHRED/lead": "‪Олово‬",
    "SHRED/bismuth": "‪Бисмут‬",
    "SHRED/polonium": "‪Полоний‬",
    "SHRED/astatine": "‪Астатин‬",
    "SHRED/radon": "‪Радон‬",
    "SHRED/francium": "‪Франций‬",
    "SHRED/radium": "‪Радий‬",
    "SHRED/actinium": "‪Актиний‬",
    "SHRED/thorium": "‪Торий‬",
    "SHRED/protactinium": "‪Протактиний‬",
    "SHRED/uranium": "‪Уран‬",
    "SHRED/neptunium": "‪Нептуний‬",
    "SHRED/plutonium": "‪Плутоний‬",
    "SHRED/americium": "‪Америций‬",
    "SHRED/curium": "‪Кюрий‬",
    "SHRED/berkelium": "‪Берклий‬",
    "SHRED/californium": "‪Калифорний‬",
    "SHRED/einsteinium": "‪Айнщайний‬",
    "SHRED/fermium": "‪Фермий‬",
    "SHRED/mendelevium": "‪Менделевий‬",
    "SHRED/nobelium": "‪Нобелий‬",
    "SHRED/lawrencium": "‪Лоуренсий‬",
    "SHRED/rutherfordium": "‪Ръдърфордий‬",
    "SHRED/dubnium": "‪Дубний‬",
    "SHRED/seaborgium": "‪Сиборгий‬",
    "SHRED/bohrium": "‪Борий‬",
    "SHRED/hassium": "‪Хасий‬",
    "SHRED/meitnerium": "‪Майтнерий‬",
    "SHRED/darmstadtium": "‪Дармщатий‬",
    "SHRED/roentgenium": "‪Рьонтгений‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Флеровий‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Ливерморий‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Протон:‬",
    "SHRED/neutronsColon": "‪Неутрон:‬",
    "SHRED/electronsColon": "‪Електрони:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Йон‬",
    "SHRED/neutralAtom": "‪Неутрален атом‬",
    "SHRED/positiveSignIon": "‪+ Йон‬",
    "SHRED/stable": "‪Стабилен‬",
    "SHRED/unstable": "‪Нестабилен‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Започни отначало‬",
    "VEGAS/label.level": "‪Ниво: {0}‬",
    "VEGAS/keepTrying": "‪Опитай пак‬",
    "VEGAS/excellent": "‪Отлично‬",
    "VEGAS/great": "‪Браво‬",
    "VEGAS/good": "‪Добре‬",
    "VEGAS/label.score.max": "‪Резултат: {0} от {1}‬",
    "VEGAS/label.time": "‪Време: {0}‬",
    "VEGAS/yourNewBest": "‪(Твоят нов най-добър резултат!)‬",
    "VEGAS/pattern.0yourBest": "‪(Твоят най-добър резултат: {0})‬",
    "VEGAS/continue": "‪Продължи‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Задача {0} от {1}‬",
    "VEGAS/pattern.score.number": "‪Резултат: {{score}}‬",
    "VEGAS/check": "‪Провери‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Напред‬",
    "VEGAS/showAnswer": "‪Покажи отговор‬",
    "VEGAS/tryAgain": "‪Опитай отново‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "bn": {
    "BUILD_AN_ATOM/atom": "‪পরমাণু‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪খেলা‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪সিম্বল‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪প্রোটন‬",
    "BUILD_AN_ATOM/neutrons": "‪নিউট্রন‬",
    "BUILD_AN_ATOM/electrons": "‪ইলেকট্রন‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪মোট চার্জ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪ভর সংখ্যা‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪তোমার খেলাটি  পছন্দ কর‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪উপাদান‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutral/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stable/Unstable‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪কক্ষপথ‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪ক্লাউড‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪মডেল‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪What is the\ntotal charge?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪What is the\nmass number?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protons: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrons: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Find the element:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪নিরপক্ষ পরমাণু‬",
    "BUILD_AN_ATOM/ion": "‪আয়ন‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪প্রোটন‬",
    "BUILD_AN_ATOM/neutronsColon": "‪নিউট্রন‬",
    "BUILD_AN_ATOM/electronsColon": "‪ইলেকট্রন‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪একটি পরমাণু গঠন করো‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Terms, Privacy & Licensing‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪(Debasis Halder,HCC, B.Sc ,M.S in Physics, M.S in RET, PG.Dip in ICT, PG.Dip in Capital Market )‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪পদার্থবিজ্ঞান শিক্ষা প্রযুক্তি  ওয়েবসাইট...‬",
    "JOIST/menuItem.reportAProblem": "‪(সমস্যার জন্য রিপোর্ট  করো... )‬",
    "JOIST/menuItem.getUpdate": "‪আপডেটের জন্য চেক কর(Check for Updates…)‬",
    "JOIST/menuItem.screenshot": "‪স্ক্রিনশট‬",
    "JOIST/menuItem.fullscreen": "‪ফুল স্ক্রীন‬",
    "JOIST/menuItem.about": "‪সম্পর্কে‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ভার্সন {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪আপডেট চেক করা  হচ্ছে (Checking for updates…)‬",
    "JOIST/updates.upToDate": "‪এই সিমুলেশন আপ-টু-ডেট‬",
    "JOIST/updates.outOfDate": "‪New version available‬",
    "JOIST/updates.newVersionAvailable": "‪{0}‬",
    "JOIST/updates.yourCurrentVersion": "‪তোমার বর্তমান ভার্সন হয়: {0}.‬",
    "JOIST/updates.getUpdate": "‪(আপডেট  পাও ) Get Update…‬",
    "JOIST/updates.noThanks": "‪না, ধন্যবাদ‬",
    "JOIST/updates.offline": "‪আপডেট  খুঁজতে  অসমর্থ‬",
    "JOIST/credits.title": "‪ক্রেডিট‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪ধন্যবাদ‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪সিমুলেশন‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪অডিও‬",
    "JOIST/preferences.tabs.input.title": "‪ইনপুট [Input]‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪মানুষ, স্থান বা বস্তুর চিত্রায়ন নির্বাচন করুন। চিত্রগুলি একটি অঞ্চল বা সংস্কৃতির সমগ্র বৈচিত্র্যের প্রতিনিধিত্ব করার উদ্দেশ্যে নয়।‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪আমরা আমাদের সিমুলেশনগুলিতে বৈশিষ্ট্যগুলি যুক্ত করছি যাতে সেগুলিকে আরও অন্তর্ভুক্ত করা যায়৷ এই বৈশিষ্ট্যগুলির মধ্যে কয়েকটি বৈচিত্র্যময় প্রয়োজন এবং বিভিন্ন পরিবেশের মধ্যে শিক্ষার্থীদের জন্য অ্যাক্সেসযোগ্যতা সমর্থন করে। ডিফল্ট উপস্থাপনা সেটিংস পর্যালোচনা বা পরিবর্তন করতে এই মেনুটি অন্বেষণ করুন৷ (We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.)‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪অন্তর্ভুক্ত বৈশিষ্ট্য সহ অন্যান্য সিমুলেশনগুলি খুঁজে পেতে, সিমুলেশন ফিল্টার পৃষ্ঠায় অ্যাক্সেস এবং অন্তর্ভুক্তির সন্ধান করুন এবং অন্তর্ভুক্ত বৈশিষ্ট্য দ্বারা ফিল্টার করুন (To find other simulations with inclusive features, look for Access and Inclusion on the simulation filter page and filter by inclusive feature.)‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪শব্দ [Sounds]‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪অতিরিক্ত শব্দাবলী‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪আফ্রিকা‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪আফ্রিকা (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪এশিয়া‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ল্যাটিন আমেরিকা‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ওশেনিয়া‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random (এলোমেলো)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪যুক্তরাষ্ট্র‬",
    "JOIST/projectorMode": "‪প্রজেক্টর মুড‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪শ্রেণীকক্ষে আরও ভালো দৃশ্যমানতার জন্য রং(color) এর  বৈসাদৃশ্য বাড়ান‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪বাটনটি চাপো (Press buttons)‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪অথবা‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪প্রবেশ‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪শেষ‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪হোম‬",
    "SCENERY_PHET/key.pageDown": "‪নিচের  পৃষ্ঠা‬",
    "SCENERY_PHET/key.pageUp": "‪উপরের পৃষ্ঠা‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪শিফট‬",
    "SCENERY_PHET/key.tab": "‪ট্যাব‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪বিরতি অথবা শুরু বাটন‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪হাইড্রোজেন‬",
    "SHRED/helium": "‪হিলিয়াম‬",
    "SHRED/lithium": "‪লিথিয়াম‬",
    "SHRED/beryllium": "‪বেরিলিয়াম‬",
    "SHRED/boron": "‪বোরন‬",
    "SHRED/carbon": "‪কার্বন‬",
    "SHRED/nitrogen": "‪নাইট্রোজেন‬",
    "SHRED/oxygen": "‪অক্সিজেন‬",
    "SHRED/fluorine": "‪ফ্লোরিন‬",
    "SHRED/neon": "‪নিওন‬",
    "SHRED/sodium": "‪সোডিয়াম‬",
    "SHRED/magnesium": "‪ম্যাগনেসিয়াম‬",
    "SHRED/aluminum": "‪অ্যালুমিনিয়াম‬",
    "SHRED/silicon": "‪সিলিকন‬",
    "SHRED/phosphorus": "‪ফসফরাস‬",
    "SHRED/sulfur": "‪সালফার‬",
    "SHRED/chlorine": "‪ক্লোরিন‬",
    "SHRED/argon": "‪আর্গন‬",
    "SHRED/potassium": "‪পটাশিয়াম‬",
    "SHRED/calcium": "‪ক্যালসিয়াম‬",
    "SHRED/scandium": "‪স্ক্যান্ডিয়াম‬",
    "SHRED/titanium": "‪টাইটানিয়াম‬",
    "SHRED/vanadium": "‪ভ্যানাডিয়াম‬",
    "SHRED/chromium": "‪ক্রোমিয়াম‬",
    "SHRED/manganese": "‪ম্যাঙ্গানিজ‬",
    "SHRED/iron": "‪আয়রন‬",
    "SHRED/cobalt": "‪কোবাল্ট‬",
    "SHRED/nickel": "‪নিকেল‬",
    "SHRED/copper": "‪( তামা )Copper‬",
    "SHRED/zinc": "‪দস্তা‬",
    "SHRED/gallium": "‪গ্যালিয়াম‬",
    "SHRED/germanium": "‪জার্মেনিয়াম‬",
    "SHRED/arsenic": "‪আর্সেনিক‬",
    "SHRED/selenium": "‪সেলেনিয়াম‬",
    "SHRED/bromine": "‪ব্রোমিন‬",
    "SHRED/krypton": "‪ক্রিপ্টন‬",
    "SHRED/rubidium": "‪রুবিডিয়াম‬",
    "SHRED/strontium": "‪স্ট্রন্টিয়াম‬",
    "SHRED/yttrium": "‪ইট্রিয়াম‬",
    "SHRED/zirconium": "‪জিরকোনিয়াম‬",
    "SHRED/niobium": "‪নিওবিয়াম‬",
    "SHRED/molybdenum": "‪মলিবডেনাম‬",
    "SHRED/technetium": "‪টেকনেটিয়াম‬",
    "SHRED/ruthenium": "‪রুথেনিয়াম‬",
    "SHRED/rhodium": "‪রোডিয়াম‬",
    "SHRED/palladium": "‪প্যালাডিয়াম‬",
    "SHRED/silver": "‪রুপা‬",
    "SHRED/cadmium": "‪ক্যাডমিয়াম‬",
    "SHRED/indium": "‪ইন্ডিয়াম‬",
    "SHRED/tin": "‪টিন‬",
    "SHRED/antimony": "‪অ্যান্টিমনি‬",
    "SHRED/tellurium": "‪টেলুরিয়াম‬",
    "SHRED/iodine": "‪আয়োডিন‬",
    "SHRED/xenon": "‪জেনন‬",
    "SHRED/cesium": "‪সিজিয়াম‬",
    "SHRED/barium": "‪বেরিয়াম‬",
    "SHRED/lanthanum": "‪ল্যান্থানাম‬",
    "SHRED/cerium": "‪সেরিয়াম‬",
    "SHRED/praseodymium": "‪প্রাসিওডিয়ামিয়াম‬",
    "SHRED/neodymium": "‪নিওডিয়ামিয়াম‬",
    "SHRED/promethium": "‪প্রমিথিয়াম‬",
    "SHRED/samarium": "‪সামারিয়াম‬",
    "SHRED/europium": "‪ইউরোপিয়াম‬",
    "SHRED/gadolinium": "‪গ্যাডোলিনিয়াম‬",
    "SHRED/terbium": "‪টার্বিয়াম‬",
    "SHRED/dysprosium": "‪ডিসপ্রোসিয়াম‬",
    "SHRED/holmium": "‪হলমিয়াম‬",
    "SHRED/erbium": "‪এর্বিয়াম‬",
    "SHRED/thulium": "‪থুলিয়াম‬",
    "SHRED/ytterbium": "‪ইটারবিয়াম‬",
    "SHRED/lutetium": "‪লুটেটিয়াম‬",
    "SHRED/hafnium": "‪হাফনিয়াম‬",
    "SHRED/tantalum": "‪ট্যানটালাম‬",
    "SHRED/tungsten": "‪টংস্টেন‬",
    "SHRED/rhenium": "‪রেনিয়াম‬",
    "SHRED/osmium": "‪অসমিয়াম‬",
    "SHRED/iridium": "‪ইরিডিয়াম‬",
    "SHRED/platinum": "‪প্লাটিনাম‬",
    "SHRED/gold": "‪সোনা(Gold)‬",
    "SHRED/mercury": "‪পারদ (Mercury)‬",
    "SHRED/thallium": "‪থ্যালিয়াম‬",
    "SHRED/lead": "‪সীসা‬",
    "SHRED/bismuth": "‪বিসমাথ‬",
    "SHRED/polonium": "‪পোলোনিয়াম‬",
    "SHRED/astatine": "‪অ্যাস্টাটাইন‬",
    "SHRED/radon": "‪রেডন‬",
    "SHRED/francium": "‪ফ্রান্সিয়াম‬",
    "SHRED/radium": "‪রেডিয়াম‬",
    "SHRED/actinium": "‪অ্যাক্টিনিয়াম‬",
    "SHRED/thorium": "‪থোরিয়াম‬",
    "SHRED/protactinium": "‪প্রোট্যাক্টিনিয়াম‬",
    "SHRED/uranium": "‪ইউরেনিয়াম‬",
    "SHRED/neptunium": "‪নেপচুনিয়াম‬",
    "SHRED/plutonium": "‪প্লুটোনিয়াম‬",
    "SHRED/americium": "‪আমেরিকাম‬",
    "SHRED/curium": "‪কিউরিয়াম‬",
    "SHRED/berkelium": "‪বার্কেলিয়াম‬",
    "SHRED/californium": "‪ক্যালিফোর্নিয়াম‬",
    "SHRED/einsteinium": "‪আইনস্টাইনিয়াম‬",
    "SHRED/fermium": "‪ফার্মিয়াম‬",
    "SHRED/mendelevium": "‪মেন্ডেলভিয়াম‬",
    "SHRED/nobelium": "‪নোবেলিয়াম‬",
    "SHRED/lawrencium": "‪লরেন্সিয়াম‬",
    "SHRED/rutherfordium": "‪রাদারফোর্ডিয়াম‬",
    "SHRED/dubnium": "‪ডাবনিয়াম‬",
    "SHRED/seaborgium": "‪সিবোরজিয়াম‬",
    "SHRED/bohrium": "‪বোহরিয়াম‬",
    "SHRED/hassium": "‪হাসিয়াম‬",
    "SHRED/meitnerium": "‪মেইটনেরিয়াম‬",
    "SHRED/darmstadtium": "‪ডার্মস্ট্যাডটিয়াম‬",
    "SHRED/roentgenium": "‪রোন্টজেনিয়াম‬",
    "SHRED/copernicium": "‪কোপার্নিশিয়াম‬",
    "SHRED/nihonium": "‪নিহোনিয়াম‬",
    "SHRED/flerovium": "‪ফ্লেরভিয়াম‬",
    "SHRED/moscovium": "‪মস্কোভিয়াম‬",
    "SHRED/livermorium": "‪লিভারমোরিয়াম‬",
    "SHRED/tennessine": "‪টেনিসিন‬",
    "SHRED/oganesson": "‪ওগানেসন‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪প্রোটন‬",
    "SHRED/neutronsColon": "‪নিউট্রন‬",
    "SHRED/electronsColon": "‪ইলেকট্রন‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪ঋণাত্মক  আয়ন‬",
    "SHRED/neutralAtom": "‪নিরপক্ষ পরমাণু‬",
    "SHRED/positiveSignIon": "‪ধনাত্মক আয়ন‬",
    "SHRED/stable": "‪স্থায়ী (Stable)‬",
    "SHRED/unstable": "‪অস্থায়ী‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Start Over‬",
    "VEGAS/label.level": "‪Level: {0}‬",
    "VEGAS/keepTrying": "‪চেষ্টা চালিয়ে যাও‬",
    "VEGAS/excellent": "‪চমৎকার‬",
    "VEGAS/great": "‪আসাধারন‬",
    "VEGAS/good": "‪ভাল‬",
    "VEGAS/label.score.max": "‪Score: {0} out of {1}‬",
    "VEGAS/label.time": "‪Time: {0}‬",
    "VEGAS/yourNewBest": "‪(Your New Best!)‬",
    "VEGAS/pattern.0yourBest": "‪(Your Best: {0})‬",
    "VEGAS/continue": "‪চালিয়ে যাও‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Challenge {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪স্কোর: {{score}}‬",
    "VEGAS/check": "‪চেক‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪এরপর (Next)‬",
    "VEGAS/showAnswer": "‪উত্তর দেখাও‬",
    "VEGAS/tryAgain": "‪আবার চেষ্টা কর‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "bo": {
    "BUILD_AN_ATOM/atom": "‪རྡུལ་ཕྲན།‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪རྩེད་མོ།‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪མཚོན་རྟགས།‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪ཕོ་རྡུལ།‬",
    "BUILD_AN_ATOM/neutrons": "‪བར་རྡུལ།‬",
    "BUILD_AN_ATOM/electrons": "‪གློག་རྡུལ།‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪གཙང་ཁུར།‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪གདོས་གྲངས།‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪ཁྱོད་ཀྱིས་རྩེད་མོ་འདོམ།‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪ཁམས་རྫས།‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪བར་མ་དང་གྱེས་རྡུལ།‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪བརྟན་དང་མི་བརྟན།‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪འཁོར་ལམ།‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪གློག་སྤྲིན།‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪དཔེ་གཟུགས།‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪ཁྱོན་སྡོམས་ཀྱི་ཁུར་ག་ཚོད་རེད་དམ།‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪གདོས་གྲངས་ག་ཚོད་རེད་དམ།‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪ཕོ་རྡུལ།: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪བར་རྡུལ།: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪གློག་རྡུལ།: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪ཁམས་རྫས་འཚོལ།‬",
    "BUILD_AN_ATOM/neutralAtom": "‪བར་གནས་རྡུལ་ཕྲན།‬",
    "BUILD_AN_ATOM/ion": "‪གྱེས་རྡུལ།‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪ཕོ་རྡུལ།‬",
    "BUILD_AN_ATOM/neutronsColon": "‪བར་རྡུལ།‬",
    "BUILD_AN_ATOM/electronsColon": "‪གློག་རྡུལ།‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪རྡུལ་ཕྲན་ཞིག་བཟོས།‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪ཆ་རྐྱེན་དང་། གསང་རྒྱ། ཁྲོལ་འཛིན།‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ཡིག་སྒྱུར་བྱེད་པོའི་ཐོ་གཞུང་།‬",
    "JOIST/thirdParty.credits.link": "‪སྡེ་བ་གསུམ་པའི་ཐོ་གཞུང་།‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Phet དྲ་ཚིགས།‬",
    "JOIST/menuItem.reportAProblem": "‪དཀའ་རྙོག་ཞུ་ཐོ།‬",
    "JOIST/menuItem.getUpdate": "‪ཐོན་གསར་པ་འདུག་གམ།‬",
    "JOIST/menuItem.screenshot": "‪བརྙན་ཡོལ་པར་ལེན།‬",
    "JOIST/menuItem.fullscreen": "‪བརྙན་ཡོལ་ཆ་ཚང་གཏོང་།‬",
    "JOIST/menuItem.about": "‪ངོ་སྤོད།‬",
    "JOIST/preferences.title": "‪སྔོན་འདེམས།‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪གོ་བཙུགས་པར།‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ཐོན་ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪ཐོན་གསར་པ་བལྟ་བཞིན་པ།‬",
    "JOIST/updates.upToDate": "‪མཚུངས་བཅོས་དེ་གསར་ཤོས་རེད་འདུག‬",
    "JOIST/updates.outOfDate": "‪ཐོན་གསར་པ་འདུག‬",
    "JOIST/updates.newVersionAvailable": "‪ཐོན་གསར་པ་སླེབས་འདུག {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪ད་ལྟའི་ཐོན་ནི་ {0}‬",
    "JOIST/updates.getUpdate": "‪ཐོན་གསར་པ།‬",
    "JOIST/updates.noThanks": "‪མིན། ཐུགས་རྗེ་ཆེ།‬",
    "JOIST/updates.offline": "‪ཐོན་གསར་པ་བལྟ་མ་ཐུབ།‬",
    "JOIST/credits.title": "‪ལེགས་གསོལ་ཐོ་གཞུང་།‬",
    "JOIST/credits.leadDesign": "‪བཟོ་བཀོད་གཙོ་བོ། {0}‬",
    "JOIST/credits.softwareDevelopment": "‪མཉེན་ཆས་བཟོ་བསྐྲུན། {0}‬",
    "JOIST/credits.team": "‪ཚོགས་མི། {0}‬",
    "JOIST/credits.contributors": "‪མཐུན་འགྱུར་བྱེད་མེ། {0}‬",
    "JOIST/credits.qualityAssurance": "‪སྤུས་ཚད་དག་བཤེར། {0}‬",
    "JOIST/credits.graphicArts": "‪བརྐོས་རིས། {0}‬",
    "JOIST/credits.soundDesign": "‪སྒྲ་སྒྲིགས་བཀོད {0}‬",
    "JOIST/credits.thanks": "‪ཐུགས་རྗེ་ཆེ།‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪ཐད་མཐོང་།‬",
    "JOIST/preferences.tabs.audio.title": "‪སྒྲ།‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪སྒྲའི་ཁྱད་ཆཽས།‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪ཊི་ཊེ་ནི་ཡམ།‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪སྒྲ།‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪སྒྲ་ཁ་སྣོན།‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ཡང་ན།‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪མཇུག‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪གཙོ་ལྡེབ།‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪སྟོང་ཆ།‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪ཡང་རླུང་།‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxygen‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪ཧ་ཡང་།‬",
    "SHRED/silicon": "‪Silicon‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪Sulfur‬",
    "SHRED/chlorine": "‪Chlorine‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪ཕོ་རྡུལ།‬",
    "SHRED/neutronsColon": "‪བར་རྡུལ།‬",
    "SHRED/electronsColon": "‪གློག་རྡུལ།‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- གློག་ལྡན་རྡུལ་ཕྲན།‬",
    "SHRED/neutralAtom": "‪Neutral Atom‬",
    "SHRED/positiveSignIon": "‪+ གློག་ལྡན་རྡུལ་ཕྲན།‬",
    "SHRED/stable": "‪Stable‬",
    "SHRED/unstable": "‪Unstable‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Start Over‬",
    "VEGAS/label.level": "‪Level: {0}‬",
    "VEGAS/keepTrying": "‪མུ་མཐུད་ཚོད་བྱེད‬",
    "VEGAS/excellent": "‪ཤིན་ཏུ་ལེགས།‬",
    "VEGAS/great": "‪ཤིན་ཏུ་ལེགས།‬",
    "VEGAS/good": "‪ལེགས།‬",
    "VEGAS/label.score.max": "‪Score: {0} out of {1}‬",
    "VEGAS/label.time": "‪Time: {0}‬",
    "VEGAS/yourNewBest": "‪(Your New Best!)‬",
    "VEGAS/pattern.0yourBest": "‪(Your Best: {0})‬",
    "VEGAS/continue": "‪མུ་མཐུད‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Challenge {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Check‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Next‬",
    "VEGAS/showAnswer": "‪Show Answer‬",
    "VEGAS/tryAgain": "‪Try Again‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "bs": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Igra‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Simbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protoni‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutroni‬",
    "BUILD_AN_ATOM/electrons": "‪Elektroni‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Ukupno naelektrisanje‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Maseni broj‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Odaberite igru!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutralan/Jon‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabilan/Nestabilan‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbite‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Oblak‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Koliko je\nukupno naelektrisanje?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Koji je\nmaseni broj?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protoni: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutroni: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektroni: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Pronađi elemenat:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neutralan atom‬",
    "BUILD_AN_ATOM/ion": "‪Jon‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protoni:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutroni:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektroni:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Izgradi atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Uslovi, privatnost i licenciranje‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Prijevod: Dino M. Ćorović‬",
    "JOIST/thirdParty.credits.link": "‪Doprinosi treće strane‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Nevažeći parametri upita‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jedan ili više ulaznih parametara ima nevažeće vrijednosti‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulacija će početi sa zadanim vrijednostima za ove <br> parametre upita‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET sajt‬",
    "JOIST/menuItem.reportAProblem": "‪Prijavi problem ...‬",
    "JOIST/menuItem.getUpdate": "‪Provjeriti ažuriranja ...‬",
    "JOIST/menuItem.screenshot": "‪Slika ekrana‬",
    "JOIST/menuItem.fullscreen": "‪Cijeli ekran‬",
    "JOIST/menuItem.about": "‪O ...‬",
    "JOIST/preferences.title": "‪Podešavanja‬",
    "JOIST/keyboardShortcuts.title": "‪Prečice sa tastature‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪započni‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪verzija {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Provjera ažuriranja ...‬",
    "JOIST/updates.upToDate": "‪Ova simulacija je aktuelna.‬",
    "JOIST/updates.outOfDate": "‪Dostupna je nova verzija‬",
    "JOIST/updates.newVersionAvailable": "‪Postoji nova verzija: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša trenutna verzija je: {0}‬",
    "JOIST/updates.getUpdate": "‪Dobiti ažuriranja ...‬",
    "JOIST/updates.noThanks": "‪Ne hvala!‬",
    "JOIST/updates.offline": "‪Nije moguće provjeriti ažuriranja.‬",
    "JOIST/credits.title": "‪Zasluge‬",
    "JOIST/credits.leadDesign": "‪Glavni dizajn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Razvoj softvera: {0}‬",
    "JOIST/credits.team": "‪Tim: {0}‬",
    "JOIST/credits.contributors": "‪Saradnici: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Osiguranje kvaliteta: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Zahvalnost‬",
    "JOIST/preferences.tabs.overview.title": "‪Pregled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuelno‬",
    "JOIST/preferences.tabs.audio.title": "‪Zvuk‬",
    "JOIST/preferences.tabs.input.title": "‪Ulaz‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacija‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Postavke zvuka‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Izaberite prikaz ljudi, mjesta ili objekata u simulaciji. Slike nisu namijenjene da predstavljaju cjelokupnu raznolikost regiona ili kulture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jezici‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Promijenite jezik da biste preveli tekst na ekranu. Dodatni opisi, kada su prisutni, ostaju na engleskom.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Našim simulacijama dodajemo funkcije kako bismo ih učinili obuhvatnijim. Neke od ovih funkcija podržavaju pristupačnost za učenike sa različitim potrebama i u različitim okruženjima. Istražite kartice u ovom meniju da biste pregledali ili promijenili podrazumijevana podešavanja prezentacije.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Da biste pronašli druge simulacije sa inkluzivnim funkcijama, potražite Pristup (Access) i uključivanje na stranici filtera za simulaciju i filtrirajte po inkluzivnoj funkciji.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivni detalji‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodajte vizuelno isticanja za miša i dodir tokom interakcije.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvukovi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatni zvuk‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reprodukujte zvučne efekte i zvučne efekte dok ste u interakciji.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Pustite dodatni zvuk koji bi mogao biti od pomoći nekim učenicima‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Glasajte i istaknite sadržaj dok ste u interakciji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projektor mod‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Povećajte kontrast boja za bolju vidljivost u učionicama‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pređite na sljedeću stavku ili grupu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Vratite se na prethodnu stavku ili grupu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Prelazite između stavki u grupi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pritisni tastere‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Izađite iz dijaloga‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Podesite vrijednosti preko tastature‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Promijenite čekiranja‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Osnovne radnje‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ili‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Sve na početak‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Opcija‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Unos‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Izađi‬",
    "SCENERY_PHET/key.end": "‪Kraj‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Početak‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Razmak‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauzirajte ili akcija‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Uhvati</b> ili <b>Pusti</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Vodonik‬",
    "SHRED/helium": "‪Helijum‬",
    "SHRED/lithium": "‪Litijum‬",
    "SHRED/beryllium": "‪Berilijum‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Ugljenik‬",
    "SHRED/nitrogen": "‪Azot‬",
    "SHRED/oxygen": "‪Kiseonik‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natrijum‬",
    "SHRED/magnesium": "‪Magnezijum‬",
    "SHRED/aluminum": "‪Aluminijum‬",
    "SHRED/silicon": "‪Silicijum‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Sumpor‬",
    "SHRED/chlorine": "‪Hlor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kalijum‬",
    "SHRED/calcium": "‪Kalcijum‬",
    "SHRED/scandium": "‪Skandijum‬",
    "SHRED/titanium": "‪Titanijum‬",
    "SHRED/vanadium": "‪Vanadijum‬",
    "SHRED/chromium": "‪Hrom‬",
    "SHRED/manganese": "‪Mangan‬",
    "SHRED/iron": "‪Željezo‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikl‬",
    "SHRED/copper": "‪Bakar‬",
    "SHRED/zinc": "‪Cink‬",
    "SHRED/gallium": "‪Galijum‬",
    "SHRED/germanium": "‪Germanijum‬",
    "SHRED/arsenic": "‪Arsenik‬",
    "SHRED/selenium": "‪Selen‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Kripton‬",
    "SHRED/rubidium": "‪Rubidijum‬",
    "SHRED/strontium": "‪Stroncijum‬",
    "SHRED/yttrium": "‪Itrijum‬",
    "SHRED/zirconium": "‪Cirkonijum‬",
    "SHRED/niobium": "‪Niobijum‬",
    "SHRED/molybdenum": "‪Molibden‬",
    "SHRED/technetium": "‪Tehnicijum‬",
    "SHRED/ruthenium": "‪Rutenijum‬",
    "SHRED/rhodium": "‪Rodijum‬",
    "SHRED/palladium": "‪Paladijum‬",
    "SHRED/silver": "‪Srebro‬",
    "SHRED/cadmium": "‪Kadmijum‬",
    "SHRED/indium": "‪Indijum‬",
    "SHRED/tin": "‪Kalaj‬",
    "SHRED/antimony": "‪Antimon‬",
    "SHRED/tellurium": "‪Telur‬",
    "SHRED/iodine": "‪Jod‬",
    "SHRED/xenon": "‪Ksenon‬",
    "SHRED/cesium": "‪Cezijum‬",
    "SHRED/barium": "‪Barijum‬",
    "SHRED/lanthanum": "‪Lantanijum‬",
    "SHRED/cerium": "‪Cerijum‬",
    "SHRED/praseodymium": "‪Prazeodijum‬",
    "SHRED/neodymium": "‪Neodimijum‬",
    "SHRED/promethium": "‪Prometijum‬",
    "SHRED/samarium": "‪Samarijum‬",
    "SHRED/europium": "‪Europijum‬",
    "SHRED/gadolinium": "‪Gadolinijum‬",
    "SHRED/terbium": "‪Terbijum‬",
    "SHRED/dysprosium": "‪Disprozijum‬",
    "SHRED/holmium": "‪Holmijum‬",
    "SHRED/erbium": "‪Erbijum‬",
    "SHRED/thulium": "‪Tulijum‬",
    "SHRED/ytterbium": "‪Iterbijum‬",
    "SHRED/lutetium": "‪Lutecijum‬",
    "SHRED/hafnium": "‪Hafnijum‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Renijum‬",
    "SHRED/osmium": "‪Osmijum‬",
    "SHRED/iridium": "‪Iridijum‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Zlato‬",
    "SHRED/mercury": "‪Živa‬",
    "SHRED/thallium": "‪Talijum‬",
    "SHRED/lead": "‪Olovo‬",
    "SHRED/bismuth": "‪Bizmut‬",
    "SHRED/polonium": "‪Polonijum‬",
    "SHRED/astatine": "‪Astatin‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francijum‬",
    "SHRED/radium": "‪Radijum‬",
    "SHRED/actinium": "‪Aktinijum‬",
    "SHRED/thorium": "‪Torijum‬",
    "SHRED/protactinium": "‪Protaktinijum‬",
    "SHRED/uranium": "‪Uran‬",
    "SHRED/neptunium": "‪Neptunijum‬",
    "SHRED/plutonium": "‪Plutonijum‬",
    "SHRED/americium": "‪Americijum‬",
    "SHRED/curium": "‪Kirijum‬",
    "SHRED/berkelium": "‪Berklijum‬",
    "SHRED/californium": "‪Kalifornijum‬",
    "SHRED/einsteinium": "‪Ajnštajnijum‬",
    "SHRED/fermium": "‪Fermijum‬",
    "SHRED/mendelevium": "‪Mendeljevijum‬",
    "SHRED/nobelium": "‪Nobelijum‬",
    "SHRED/lawrencium": "‪Lorencijum‬",
    "SHRED/rutherfordium": "‪Raderfordijum‬",
    "SHRED/dubnium": "‪Dubnijum‬",
    "SHRED/seaborgium": "‪Siborgijum‬",
    "SHRED/bohrium": "‪Borijum‬",
    "SHRED/hassium": "‪Hasijum‬",
    "SHRED/meitnerium": "‪Majtnerijum‬",
    "SHRED/darmstadtium": "‪Darmštatijum‬",
    "SHRED/roentgenium": "‪Rentgenijum‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonijum‬",
    "SHRED/flerovium": "‪Flerovijum‬",
    "SHRED/moscovium": "‪Moskovijum‬",
    "SHRED/livermorium": "‪Livermorijum‬",
    "SHRED/tennessine": "‪Tenesin‬",
    "SHRED/oganesson": "‪Oganeson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protoni:‬",
    "SHRED/neutronsColon": "‪Neutroni:‬",
    "SHRED/electronsColon": "‪Elektroni:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- jon‬",
    "SHRED/neutralAtom": "‪Neutralan atom‬",
    "SHRED/positiveSignIon": "‪+ jon‬",
    "SHRED/stable": "‪Stabilan‬",
    "SHRED/unstable": "‪Nestabilan‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Početi ponovo‬",
    "VEGAS/label.level": "‪Nivo: {0}‬",
    "VEGAS/keepTrying": "‪Nastavi pokušavati‬",
    "VEGAS/excellent": "‪Odlično!‬",
    "VEGAS/great": "‪Genijalno!‬",
    "VEGAS/good": "‪Dobro!‬",
    "VEGAS/label.score.max": "‪Rezultat: {0} od {1}‬",
    "VEGAS/label.time": "‪Vrijeme: {0}‬",
    "VEGAS/yourNewBest": "‪(Tvoj novi najbolji rezultat!)‬",
    "VEGAS/pattern.0yourBest": "‪(Tvoj najbolji rezultat: {0})‬",
    "VEGAS/continue": "‪Nastavi‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Izazov {0} od {1}‬",
    "VEGAS/pattern.score.number": "‪Rezultat: {{score}}‬",
    "VEGAS/check": "‪Provjeri‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Sljedeći‬",
    "VEGAS/showAnswer": "‪Pokaži odgovor‬",
    "VEGAS/tryAgain": "‪Pokušaj ponovo‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ca": {
    "BUILD_AN_ATOM/atom": "‪Àtom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Joc‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Símbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protons‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutrons‬",
    "BUILD_AN_ATOM/electrons": "‪Electrons‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Càrrega neta‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Nombre màssic‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Joc {{levelNumber}}:</b> Identifica elements a partir de les partícules subatòmiques <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Joc {{levelNumber}}: </b>Calcula la massa o la càrrega<br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Joc {{levelNumber}}: </b>Omple la informació que falta del símbol atòmic <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Joc {{levelNumber}}:</b> Repàs general‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Taula periòdica‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Tria el joc!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Jocs‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutre / Ió‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Estable / Inestable‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Òrbites‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Núvol‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Quina és la càrrega total?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Quin és el nombre màssic?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protons: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrons: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Cerca l'element:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Àtom neutre‬",
    "BUILD_AN_ATOM/ion": "‪Ió‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protons:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutrons:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Electrons:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Construeix un àtom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Termes, privadesa i llicències‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Reconeixements de la traducció‬",
    "JOIST/thirdParty.credits.link": "‪Reconeixements de terceres parts‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Els paràmetres de consulta no són vàlids.‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Algun paràmetre de la consulta <br>té valors que no són vàlids:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulació començarà amb els valors per defecte <br>per aquests paràmetres consultats.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Lloc web del PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Avisa’ns d’un problema...‬",
    "JOIST/menuItem.getUpdate": "‪Comprova les actualitzacions...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Pel que fa a...‬",
    "JOIST/preferences.title": "‪Preferències‬",
    "JOIST/keyboardShortcuts.title": "‪Dreceres de teclat‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪per començar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versió {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Comprovant les actualitzacions...‬",
    "JOIST/updates.upToDate": "‪La simulació està actualitzada.‬",
    "JOIST/updates.outOfDate": "‪Hi ha una nova versió de la simulació‬",
    "JOIST/updates.newVersionAvailable": "‪Hi ha una versió nova disponible: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪La versió actual és: {0}.‬",
    "JOIST/updates.getUpdate": "‪Actualitza...‬",
    "JOIST/updates.noThanks": "‪No, gràcies‬",
    "JOIST/updates.offline": "‪No podem comprovar les actualitzacions.‬",
    "JOIST/credits.title": "‪Reconeixements‬",
    "JOIST/credits.leadDesign": "‪Director de disseny: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolupament del programari: {0}‬",
    "JOIST/credits.team": "‪Equip: {0}‬",
    "JOIST/credits.contributors": "‪Hi han contribuït: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Control de qualitat: {0}‬",
    "JOIST/credits.graphicArts": "‪Disseny gràfic: {0}‬",
    "JOIST/credits.soundDesign": "‪Disseny de so: {0}‬",
    "JOIST/credits.thanks": "‪Gràcies‬",
    "JOIST/preferences.tabs.overview.title": "‪Descripció general‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulació‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuals‬",
    "JOIST/preferences.tabs.audio.title": "‪So‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localització‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Opcions de so‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regió i cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representació de persones, llocs o objectes a la simulació. Les imatges no pretenen representar tota la diversitat d'una regió o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Llengües‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Canvia la llengua per a traduir el text en pantalla. Les descripcions addicionals, quan n’hi hagi, es mantenen en anglès.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estem afegint funcions a les nostres simulacions per fer-les més inclusives. Algunes d'aquestes funcions són compatibles per a l'accessibilitat d'estudiants amb necessitats diverses i en entorns diversos. Exploreu les pestanyes d'aquest menú per revisar o canviar la configuració per defecte de la presentació.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Per trobar altres simulacions amb funcions inclusives, cerqueu Accés i Inclusió a la pàgina del filtre de simulació i filtreu la funció inclusiva.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Elements interactius destacats‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Afegeix elements visuals destacats a la simulació per al ratolí i el toc durant la interacció.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons extra‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reprodueix sons i efectes sonors durant la interacció.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproduir un so addicional pot ser útil per alguns estudiants.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Veu (només en anglès)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Posa veu i ressalta el contingut durant la interacció.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Àfrica‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Àfrica (simple)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Àsia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amèrica Llatina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatori‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estats Units d'Amèrica‬",
    "JOIST/projectorMode": "‪Mode de projector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Augmenta el contrast de color per millorar la visibilitat a les aules.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mou-te a l’element o el grup següent‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mou-te a l’element o el grup anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mou-te entre els elements d'un grup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Prem els botons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Surt d’un diàleg‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Introdueix valors al teclat‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Activa o desactiva la casella‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Accions bàsiques‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reinicia-ho tot‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Opcions‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Retorn‬",
    "SCENERY_PHET/key.enter": "‪Accepta‬",
    "SCENERY_PHET/key.capsLock": "‪Majúscules activades‬",
    "SCENERY_PHET/key.esc": "‪Esc.‬",
    "SCENERY_PHET/key.end": "‪Fi‬",
    "SCENERY_PHET/key.backspace": "‪Tecla suprimir enrere‬",
    "SCENERY_PHET/key.delete": "‪Esborra‬",
    "SCENERY_PHET/key.fn": "‪Funció multimèdia‬",
    "SCENERY_PHET/key.home": "‪Inici‬",
    "SCENERY_PHET/key.pageDown": "‪Pàgina enrere‬",
    "SCENERY_PHET/key.pageUp": "‪Pàgina endavant‬",
    "SCENERY_PHET/key.space": "‪Espai‬",
    "SCENERY_PHET/key.shift": "‪Majúscules‬",
    "SCENERY_PHET/key.tab": "‪Tab.‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Atura o reprodueix l'acció‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪per <b>agafar</b> o <b>deixar anar</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrogen‬",
    "SHRED/helium": "‪Heli‬",
    "SHRED/lithium": "‪Liti‬",
    "SHRED/beryllium": "‪Beril·li‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Carboni‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxigen‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Neó‬",
    "SHRED/sodium": "‪Sodi‬",
    "SHRED/magnesium": "‪Magnesi‬",
    "SHRED/aluminum": "‪Alumini‬",
    "SHRED/silicon": "‪Silici‬",
    "SHRED/phosphorus": "‪Fòsfor‬",
    "SHRED/sulfur": "‪Sofre‬",
    "SHRED/chlorine": "‪Clor‬",
    "SHRED/argon": "‪Argó‬",
    "SHRED/potassium": "‪Potassi‬",
    "SHRED/calcium": "‪Calci‬",
    "SHRED/scandium": "‪Escandi‬",
    "SHRED/titanium": "‪Titani‬",
    "SHRED/vanadium": "‪Vanadi‬",
    "SHRED/chromium": "‪Crom‬",
    "SHRED/manganese": "‪Manganès‬",
    "SHRED/iron": "‪Ferro‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Níquel‬",
    "SHRED/copper": "‪Coure‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gal·li‬",
    "SHRED/germanium": "‪Germani‬",
    "SHRED/arsenic": "‪Arsènic‬",
    "SHRED/selenium": "‪Seleni‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Criptó‬",
    "SHRED/rubidium": "‪Rubidi‬",
    "SHRED/strontium": "‪Estronci‬",
    "SHRED/yttrium": "‪Itri‬",
    "SHRED/zirconium": "‪Zirconi‬",
    "SHRED/niobium": "‪Niobi‬",
    "SHRED/molybdenum": "‪Molibdè‬",
    "SHRED/technetium": "‪Tecneci‬",
    "SHRED/ruthenium": "‪Ruteni‬",
    "SHRED/rhodium": "‪Rodi‬",
    "SHRED/palladium": "‪Pal·ladi‬",
    "SHRED/silver": "‪Plata‬",
    "SHRED/cadmium": "‪Cadmi‬",
    "SHRED/indium": "‪Indi‬",
    "SHRED/tin": "‪Estany‬",
    "SHRED/antimony": "‪Antimoni‬",
    "SHRED/tellurium": "‪Tel·luri‬",
    "SHRED/iodine": "‪Iode‬",
    "SHRED/xenon": "‪Xenó‬",
    "SHRED/cesium": "‪Cessi‬",
    "SHRED/barium": "‪Bari‬",
    "SHRED/lanthanum": "‪Lantani‬",
    "SHRED/cerium": "‪Ceri‬",
    "SHRED/praseodymium": "‪Praseodimi‬",
    "SHRED/neodymium": "‪Neodimi‬",
    "SHRED/promethium": "‪Prometi‬",
    "SHRED/samarium": "‪Samari‬",
    "SHRED/europium": "‪Europi‬",
    "SHRED/gadolinium": "‪Gadolini‬",
    "SHRED/terbium": "‪Terbi‬",
    "SHRED/dysprosium": "‪Disprosi‬",
    "SHRED/holmium": "‪Holmi‬",
    "SHRED/erbium": "‪Erbi‬",
    "SHRED/thulium": "‪Tuli‬",
    "SHRED/ytterbium": "‪Iterbi‬",
    "SHRED/lutetium": "‪Luteci‬",
    "SHRED/hafnium": "‪Hafni‬",
    "SHRED/tantalum": "‪Tàntal‬",
    "SHRED/tungsten": "‪Tungstè‬",
    "SHRED/rhenium": "‪Reni‬",
    "SHRED/osmium": "‪Osmi‬",
    "SHRED/iridium": "‪Iridi‬",
    "SHRED/platinum": "‪Platí‬",
    "SHRED/gold": "‪Or‬",
    "SHRED/mercury": "‪Mercuri‬",
    "SHRED/thallium": "‪Tal·li‬",
    "SHRED/lead": "‪Plom‬",
    "SHRED/bismuth": "‪Bismut‬",
    "SHRED/polonium": "‪Poloni‬",
    "SHRED/astatine": "‪Àstat‬",
    "SHRED/radon": "‪Radó‬",
    "SHRED/francium": "‪Franci‬",
    "SHRED/radium": "‪Radi‬",
    "SHRED/actinium": "‪Actini‬",
    "SHRED/thorium": "‪Tori‬",
    "SHRED/protactinium": "‪Protoactini‬",
    "SHRED/uranium": "‪Urani‬",
    "SHRED/neptunium": "‪Neptuni‬",
    "SHRED/plutonium": "‪Plutoni‬",
    "SHRED/americium": "‪Americi‬",
    "SHRED/curium": "‪Curi‬",
    "SHRED/berkelium": "‪Berkeli‬",
    "SHRED/californium": "‪Californi‬",
    "SHRED/einsteinium": "‪Einsteini‬",
    "SHRED/fermium": "‪Fermi‬",
    "SHRED/mendelevium": "‪Mendelevi‬",
    "SHRED/nobelium": "‪Nobeli‬",
    "SHRED/lawrencium": "‪Lawrenci‬",
    "SHRED/rutherfordium": "‪Rutherfordi‬",
    "SHRED/dubnium": "‪Dubni‬",
    "SHRED/seaborgium": "‪Seaborgi‬",
    "SHRED/bohrium": "‪Bohri‬",
    "SHRED/hassium": "‪Hassi‬",
    "SHRED/meitnerium": "‪Meitneri‬",
    "SHRED/darmstadtium": "‪Darmstadti‬",
    "SHRED/roentgenium": "‪Roentgeni‬",
    "SHRED/copernicium": "‪Copernici‬",
    "SHRED/nihonium": "‪Nihoni‬",
    "SHRED/flerovium": "‪Flerovi‬",
    "SHRED/moscovium": "‪Moscovi‬",
    "SHRED/livermorium": "‪Livermori‬",
    "SHRED/tennessine": "‪Tennés‬",
    "SHRED/oganesson": "‪Organessó‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protons:‬",
    "SHRED/neutronsColon": "‪Neutrons:‬",
    "SHRED/electronsColon": "‪Electrons:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Ió -‬",
    "SHRED/neutralAtom": "‪Àtom neutre‬",
    "SHRED/positiveSignIon": "‪Ió +‬",
    "SHRED/stable": "‪estable‬",
    "SHRED/unstable": "‪inestable‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Torna a començar‬",
    "VEGAS/label.level": "‪Nivell: {0}‬",
    "VEGAS/keepTrying": "‪Segueix intentant-ho‬",
    "VEGAS/excellent": "‪Excel·lent!‬",
    "VEGAS/great": "‪Molt bé!‬",
    "VEGAS/good": "‪Bé!‬",
    "VEGAS/label.score.max": "‪Puntuació: {0} encerts de {1}‬",
    "VEGAS/label.time": "‪Temps: {0}‬",
    "VEGAS/yourNewBest": "‪(El teu millor actual!)‬",
    "VEGAS/pattern.0yourBest": "‪(El teu millor: {0})‬",
    "VEGAS/continue": "‪Continua‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Resultats {0} de {1}‬",
    "VEGAS/pattern.score.number": "‪Puntuació {{score}}‬",
    "VEGAS/check": "‪Comprova-ho‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Següent‬",
    "VEGAS/showAnswer": "‪Mostra la resposta‬",
    "VEGAS/tryAgain": "‪Torna-ho a provar‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "cs": {
    "BUILD_AN_ATOM/atom": "‪Stavba atomu‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Hra‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Značka prvku‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protony‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutrony‬",
    "BUILD_AN_ATOM/electrons": "‪Elektrony‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Náboj‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Nukleonové číslo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Hra {{levelNumber}}:</b> Identifikuj prvky podle subatomárních částic <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Hra {{levelNumber}}:</b> Spočítej hmotnost nebo náboj <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Hra {{levelNumber}}:</b> Doplň informace  chybějící v symbolickém zápisu atomu <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Hra {{levelNumber}}:</b> Smíšené hodnocení‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodická tabulka‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Vyber si hru!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Hry‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Název prvku‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutrální nebo ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabilní nebo nestabilní‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪obal = orbitální model‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪obal = mrak elektronů‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Jaký je celkový náboj?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Jaké je nukleonové číslo?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protony: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrony: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektrony: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Najdi‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neutrální atom‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protonů:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutronů:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektronů:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Stavba atomu‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Podmínky, soukromí a licence‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Zásluhy o překlad‬",
    "JOIST/thirdParty.credits.link": "‪Zásluhy třetích stran‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Chybné parametry dotazu‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jeden nebo více těchto parametrů dotazu má<br>neplatné hodnoty:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulace začne s výchozími hodnotami pro tyto <br> parametry dotazu.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET web…‬",
    "JOIST/menuItem.reportAProblem": "‪Oznámit problém...‬",
    "JOIST/menuItem.getUpdate": "‪Zkontrolovat aktualizace…‬",
    "JOIST/menuItem.screenshot": "‪Náhled obrazovky‬",
    "JOIST/menuItem.fullscreen": "‪Celá obrazovka‬",
    "JOIST/menuItem.about": "‪O...‬",
    "JOIST/preferences.title": "‪Předvolby‬",
    "JOIST/keyboardShortcuts.title": "‪Klávesové zkratky‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪pro spuštění‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪verze {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Kontroluji aktualizace…‬",
    "JOIST/updates.upToDate": "‪Simulace je aktuální.‬",
    "JOIST/updates.outOfDate": "‪Je dostupná nová verze‬",
    "JOIST/updates.newVersionAvailable": "‪Je dostupná nová verze: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaše současná verze je: {0}.‬",
    "JOIST/updates.getUpdate": "‪Získat aktualizaci…‬",
    "JOIST/updates.noThanks": "‪Ne děkuji‬",
    "JOIST/updates.offline": "‪Nemohu zkontrolovat aktualizace.‬",
    "JOIST/credits.title": "‪Zásluhy‬",
    "JOIST/credits.leadDesign": "‪Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Vývoj software: {0}‬",
    "JOIST/credits.team": "‪Tým: {0}‬",
    "JOIST/credits.contributors": "‪Přispěvatelé: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Zajištění kvality: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Návrh zvuku: {0}‬",
    "JOIST/credits.thanks": "‪Děkuji‬",
    "JOIST/preferences.tabs.overview.title": "‪Přehled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulace‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuál‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Vstup‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizace‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Zvukové funkce‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region a kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Vyberte zobrazení osob, míst nebo objektů v simulaci. Obrázky nemají představovat celou rozmanitost regionu nebo kultury.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jazyky‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Změna jazyka pro překlad textu na obrazovce. Další popisy, pokud jsou k dispozici, zůstávají v angličtině.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Do našich simulací přidáváme funkce, aby byly inkluzivnější. Některé z těchto funkcí podporují dostupnost pro studenty s různými potřebami a v různých prostředích. Prozkoumejte karty v této nabídce a zkontrolujte nebo změňte výchozí nastavení prezentace.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Chcete-li najít další simulace s inkluzivními prvky, použijte na stránce simulací filtování podle Přístupu a Použitelnosti.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivní zvýraznění‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Přidat vizuální zvýraznění myši a dotyku při interakci.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Další zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Při interakci přehrávejte zvuky a zvukové efekty.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Přehrajte další zvuk, který může být pro některé studenty užitečný.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Převyprávění (pouze anglicky)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Převyprávění a zvýraznění obsahu při interakci.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (skromnost)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinská Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceánie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Náhodné‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Spojené státy americké‬",
    "JOIST/projectorMode": "‪Mód projektoru‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Zvýšení barevného kontrastu pro lepší viditelnost v učebnách.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Posunout na další položku nebo skupinu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Posunout na předchozí položku nebo skupinu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Posunout mezi položkami ve skupině‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Stisknout tlačítko‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Ukončit akce‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nastavit hodnoty na klávesnici‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Přepnout zaškrtávací políčka‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Základní akce‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪nebo‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Obnovit vše‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Možnosti‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Domů‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Mezerník‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tabulátor‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pozastavit nebo přehrát akci‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Chytit</b> nebo <b>Pustit</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Vodík‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Uhlík‬",
    "SHRED/nitrogen": "‪Dusík‬",
    "SHRED/oxygen": "‪Kyslík‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodík‬",
    "SHRED/magnesium": "‪Hořčík‬",
    "SHRED/aluminum": "‪Hliník‬",
    "SHRED/silicon": "‪Křemík‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Síra‬",
    "SHRED/chlorine": "‪Chlor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Draslík‬",
    "SHRED/calcium": "‪Vápník‬",
    "SHRED/scandium": "‪Skandium‬",
    "SHRED/titanium": "‪Titan‬",
    "SHRED/vanadium": "‪Vanad‬",
    "SHRED/chromium": "‪Chrom‬",
    "SHRED/manganese": "‪Mangan‬",
    "SHRED/iron": "‪Železo‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikl‬",
    "SHRED/copper": "‪Měď‬",
    "SHRED/zinc": "‪Zinek‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsen‬",
    "SHRED/selenium": "‪Selen‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Stroncium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirkonium‬",
    "SHRED/niobium": "‪Niob‬",
    "SHRED/molybdenum": "‪Molybden‬",
    "SHRED/technetium": "‪Technecium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Stříbro‬",
    "SHRED/cadmium": "‪Kadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Cín‬",
    "SHRED/antimony": "‪Antimon‬",
    "SHRED/tellurium": "‪Tellur‬",
    "SHRED/iodine": "‪Jod‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Baryum‬",
    "SHRED/lanthanum": "‪Lanthan‬",
    "SHRED/cerium": "‪Cer‬",
    "SHRED/praseodymium": "‪Praseodym‬",
    "SHRED/neodymium": "‪Neodym‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutecium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Wolfram‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Zlato‬",
    "SHRED/mercury": "‪Rtuť‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Olovo‬",
    "SHRED/bismuth": "‪Bismut‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astat‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Aktinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protaktinium‬",
    "SHRED/uranium": "‪Uran‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Kalifornium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Kopernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protony:‬",
    "SHRED/neutronsColon": "‪Neutrony:‬",
    "SHRED/electronsColon": "‪Elektrony:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ion‬",
    "SHRED/neutralAtom": "‪Neutrální atom‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪Stabilní‬",
    "SHRED/unstable": "‪Nestabilní‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Pokračovat od začátku‬",
    "VEGAS/label.level": "‪Kolo: {0}‬",
    "VEGAS/keepTrying": "‪Nevzdávejte se‬",
    "VEGAS/excellent": "‪Výborně!‬",
    "VEGAS/great": "‪Skvěle!‬",
    "VEGAS/good": "‪Dobře!‬",
    "VEGAS/label.score.max": "‪Skóre: {0} z {1}‬",
    "VEGAS/label.time": "‪Čas: {0}‬",
    "VEGAS/yourNewBest": "‪(Váš nový nejlepší!)‬",
    "VEGAS/pattern.0yourBest": "‪(Váš nejlepší: {0})‬",
    "VEGAS/continue": "‪Pokračovat‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Výzva {0} z {1}‬",
    "VEGAS/pattern.score.number": "‪Skóre: {{score}}‬",
    "VEGAS/check": "‪Zkontrolovat‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Další‬",
    "VEGAS/showAnswer": "‪Ukázat odpovědi‬",
    "VEGAS/tryAgain": "‪Zkusit znovu‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Zkratky ve hře‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Úrovně‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Zkontrolovat odpověď‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "cy": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Gêm‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Symbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protonau‬",
    "BUILD_AN_ATOM/neutrons": "‪Niwtronau‬",
    "BUILD_AN_ATOM/electrons": "‪Electronau‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Gwefr Net‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Rhif Más‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Dewis Y Gêm‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elfen‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Niwtral/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Sefydlog/Ansefydlog‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbitau‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Cwmwl‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Beth yw cyfanswm\ny gwedr?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Beth yw'r\nrhif mas?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protonau: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Niwtronau: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electronau: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Darganfyddwch yr elfen‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atom Niwtral‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protonau:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Niwtronau:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Electronau:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Adeiladu Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Telerau, Preifatrwydd & Trwyddedu‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Clodrestr Cyfieithiad‬",
    "JOIST/thirdParty.credits.link": "‪Clodrestr Trydydd parti‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Gwefan PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Rhoi gwybod am Broblem...‬",
    "JOIST/menuItem.getUpdate": "‪Gwirio am ddiweddariadau...‬",
    "JOIST/menuItem.screenshot": "‪Ciplun‬",
    "JOIST/menuItem.fullscreen": "‪Maint sgrin lawn‬",
    "JOIST/menuItem.about": "‪Mwy Am...‬",
    "JOIST/preferences.title": "‪Gosodiadau‬",
    "JOIST/keyboardShortcuts.title": "‪Llwybrau Byr Allweddfwrdd‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪i ddechrau‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪fersiwn {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Wrthi'n gwirio am ddiweddariadau...‬",
    "JOIST/updates.upToDate": "‪Mae'r efelychiad yma yn gyfoes.‬",
    "JOIST/updates.outOfDate": "‪Fersiwn Newydd ar gael‬",
    "JOIST/updates.newVersionAvailable": "‪Mae fersiwn newydd ar gael: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Eich fersiwn cyfredol yw: {0}‬",
    "JOIST/updates.getUpdate": "‪Estyn diweddariad...‬",
    "JOIST/updates.noThanks": "‪Dim Diolch‬",
    "JOIST/updates.offline": "‪Ddim yn gallu gwirio am ddiweddariadau.‬",
    "JOIST/credits.title": "‪Clodrestr‬",
    "JOIST/credits.leadDesign": "‪Prif Dyluniad: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Datblygiad Meddalwedd: {0}‬",
    "JOIST/credits.team": "‪Tîm: {0}‬",
    "JOIST/credits.contributors": "‪Cyfranwyr: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Sicrhau Ansawdd: {0}‬",
    "JOIST/credits.graphicArts": "‪Celfyddydau Graffeg:{0}‬",
    "JOIST/credits.soundDesign": "‪Dyluniad Sain: {0}‬",
    "JOIST/credits.thanks": "‪Diolch‬",
    "JOIST/preferences.tabs.overview.title": "‪Trosolwg‬",
    "JOIST/preferences.tabs.simulation.title": "‪Efelychiad‬",
    "JOIST/preferences.tabs.visual.title": "‪Gweledol‬",
    "JOIST/preferences.tabs.audio.title": "‪Sain‬",
    "JOIST/preferences.tabs.input.title": "‪Mewnbwn‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Nodweddion Sain‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Uchelbwyntiau Rhyngweithiol‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ychwanegu uchelbwyntiau gweledol ar gyfer y llygoden a pwyso tra eich bod yn rhyngweithio.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sain Ychwanegol‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Symud i'r item nesaf neu grŵp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Symud i'r item neu grŵp blaenorol‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Symud rhwng eitemau yn y grŵp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pwyso botymau‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Gadael y deialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toglo blychau gwirio‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Gweithrediadau sylfaenol‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪neu‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Heliwm‬",
    "SHRED/lithium": "‪Lithiwm‬",
    "SHRED/beryllium": "‪Beryliwm‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Ocsigen‬",
    "SHRED/fluorine": "‪Flworin‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodiwm‬",
    "SHRED/magnesium": "‪Magnesiwm‬",
    "SHRED/aluminum": "‪Alwminiwm‬",
    "SHRED/silicon": "‪Silicon‬",
    "SHRED/phosphorus": "‪Ffosfforws‬",
    "SHRED/sulfur": "‪Sylffwr‬",
    "SHRED/chlorine": "‪Clorin‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potasiwm‬",
    "SHRED/calcium": "‪Calsiwm‬",
    "SHRED/scandium": "‪Scandiwm‬",
    "SHRED/titanium": "‪Titaniwm‬",
    "SHRED/vanadium": "‪Fanadiwm‬",
    "SHRED/chromium": "‪Cromiwm‬",
    "SHRED/manganese": "‪Manganîs‬",
    "SHRED/iron": "‪Haearn‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nicel‬",
    "SHRED/copper": "‪Copr‬",
    "SHRED/zinc": "‪Sinc‬",
    "SHRED/gallium": "‪Galiwm‬",
    "SHRED/germanium": "‪Germaniwm‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Seleniwm‬",
    "SHRED/bromine": "‪Bromin‬",
    "SHRED/krypton": "‪Crypton‬",
    "SHRED/rubidium": "‪Rwbidiwm‬",
    "SHRED/strontium": "‪Strontiwm‬",
    "SHRED/yttrium": "‪Ytriwm‬",
    "SHRED/zirconium": "‪Sirconiwm‬",
    "SHRED/niobium": "‪Niobiwm‬",
    "SHRED/molybdenum": "‪Molybdenwm‬",
    "SHRED/technetium": "‪Technetiwm‬",
    "SHRED/ruthenium": "‪Rwtheniwm‬",
    "SHRED/rhodium": "‪Rhodiwm‬",
    "SHRED/palladium": "‪Paladiwm‬",
    "SHRED/silver": "‪Arian‬",
    "SHRED/cadmium": "‪Cadmiwm‬",
    "SHRED/indium": "‪Indiwm‬",
    "SHRED/tin": "‪Tun‬",
    "SHRED/antimony": "‪Antimoni‬",
    "SHRED/tellurium": "‪Telwriwm‬",
    "SHRED/iodine": "‪Iodin‬",
    "SHRED/xenon": "‪Senon‬",
    "SHRED/cesium": "‪Ceswim‬",
    "SHRED/barium": "‪Bariwm‬",
    "SHRED/lanthanum": "‪Lanthanwm‬",
    "SHRED/cerium": "‪Ceriwm‬",
    "SHRED/praseodymium": "‪Praseodymiwm‬",
    "SHRED/neodymium": "‪Neodymiwm‬",
    "SHRED/promethium": "‪Promethiwm‬",
    "SHRED/samarium": "‪Samriwm‬",
    "SHRED/europium": "‪Ewropiwm‬",
    "SHRED/gadolinium": "‪Gadoliniwm‬",
    "SHRED/terbium": "‪Terbiwm‬",
    "SHRED/dysprosium": "‪Dysprosiwm‬",
    "SHRED/holmium": "‪Holmiwm‬",
    "SHRED/erbium": "‪Erbiwm‬",
    "SHRED/thulium": "‪Thwliwm‬",
    "SHRED/ytterbium": "‪Yterbiwm‬",
    "SHRED/lutetium": "‪Lutetiwm‬",
    "SHRED/hafnium": "‪Hafniwm‬",
    "SHRED/tantalum": "‪Tantalwm‬",
    "SHRED/tungsten": "‪Twngsten‬",
    "SHRED/rhenium": "‪Rheniwm‬",
    "SHRED/osmium": "‪Osmiwm‬",
    "SHRED/iridium": "‪Iridiwm‬",
    "SHRED/platinum": "‪Platinwm‬",
    "SHRED/gold": "‪Aur‬",
    "SHRED/mercury": "‪Mercwri‬",
    "SHRED/thallium": "‪Thaliwm‬",
    "SHRED/lead": "‪Plwmb‬",
    "SHRED/bismuth": "‪Bismwth‬",
    "SHRED/polonium": "‪Poloniwm‬",
    "SHRED/astatine": "‪Astatin‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Ffranciwm‬",
    "SHRED/radium": "‪Radiwm‬",
    "SHRED/actinium": "‪Actiniwm‬",
    "SHRED/thorium": "‪Thoriwm‬",
    "SHRED/protactinium": "‪Protactiniwm‬",
    "SHRED/uranium": "‪Wraniwm‬",
    "SHRED/neptunium": "‪Neptwniwm‬",
    "SHRED/plutonium": "‪Plwtoniwm‬",
    "SHRED/americium": "‪Americiwm‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berceliwm‬",
    "SHRED/californium": "‪Califforniwm‬",
    "SHRED/einsteinium": "‪Einsteiniwm‬",
    "SHRED/fermium": "‪Ffermiwm‬",
    "SHRED/mendelevium": "‪Mendelefiwm‬",
    "SHRED/nobelium": "‪Nobeliwm‬",
    "SHRED/lawrencium": "‪Lawrenciwm‬",
    "SHRED/rutherfordium": "‪Rutherfordiwm‬",
    "SHRED/dubnium": "‪Dubniwm‬",
    "SHRED/seaborgium": "‪Seaborgiwm‬",
    "SHRED/bohrium": "‪Bohriwm‬",
    "SHRED/hassium": "‪Hassiwm‬",
    "SHRED/meitnerium": "‪Meitneriwm‬",
    "SHRED/darmstadtium": "‪Darmstadtiwm‬",
    "SHRED/roentgenium": "‪Roentgeniwm‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerofiwm‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermoriwm‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protonau:‬",
    "SHRED/neutronsColon": "‪Niwtronau:‬",
    "SHRED/electronsColon": "‪Electronau:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Negative Ion‬",
    "SHRED/neutralAtom": "‪Atom Niwtral‬",
    "SHRED/positiveSignIon": "‪Positive Ion‬",
    "SHRED/stable": "‪Sefydlog‬",
    "SHRED/unstable": "‪Ansefydlog‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Cychwyn Eto‬",
    "VEGAS/label.level": "‪Lefel: {0}‬",
    "VEGAS/keepTrying": "‪Daliwch i drio‬",
    "VEGAS/excellent": "‪Ardderchog!‬",
    "VEGAS/great": "‪Grêt!‬",
    "VEGAS/good": "‪Da!‬",
    "VEGAS/label.score.max": "‪Sgôr: {0} allan o {1}‬",
    "VEGAS/label.time": "‪Amser: {0}‬",
    "VEGAS/yourNewBest": "‪(Eich Gorau Newydd!)‬",
    "VEGAS/pattern.0yourBest": "‪Eich Gorau: {0}‬",
    "VEGAS/continue": "‪Parhau‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Her {0} o {1}‬",
    "VEGAS/pattern.score.number": "‪Sgôr: {{score}}‬",
    "VEGAS/check": "‪Gwirio‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Nesaf‬",
    "VEGAS/showAnswer": "‪Dangos Ateb‬",
    "VEGAS/tryAgain": "‪Ceisio Eto‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "da": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Spil‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Symbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protoner‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutroner‬",
    "BUILD_AN_ATOM/electrons": "‪Elektroner‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Nettoladning‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Nukleontal‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Spil {{levelNumber}}:</b> Identificer grundstoffer baseret på elementerpartikler <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Spil {{levelNumber}}:</b> Beregn masse eller ladning<br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Spil {{levelNumber}}:</b> Indsæt den manglende isotop-information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Spil {{levelNumber}}:</b> Miksede opgaver‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodisk system‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Vælg dit spil!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Spil‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Grundstof‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutral/ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabil/ustabil‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Baner‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Sky‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Hvad er den\ntotale ladning?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Hvad er\nnukleontallet A?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protoner: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutroner: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektroner: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Find grundstoffet:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neutralt atom‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Antal protoner:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Antal neutroner:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Antal elektroner:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Byg et atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Betingelser, privatliv & licenser‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tak for oversættelse‬",
    "JOIST/thirdParty.credits.link": "‪Tredjeparts tak‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} -- {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ugyldige spørgeparametre‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪En eller flere af disse spørgeparametre har<br>ulovlige værdier:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleringen vil starte med forhånds-indstillede værdier for <br>disse undersøgelsesparametre.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET hjemmeside...‬",
    "JOIST/menuItem.reportAProblem": "‪Rapporter et problem...‬",
    "JOIST/menuItem.getUpdate": "‪Søg efter opdateringer...‬",
    "JOIST/menuItem.screenshot": "‪Skærmbillede‬",
    "JOIST/menuItem.fullscreen": "‪Hel skærm‬",
    "JOIST/menuItem.about": "‪Om....‬",
    "JOIST/preferences.title": "‪Præferencer‬",
    "JOIST/keyboardShortcuts.title": "‪Genvejstaster‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪for at komme igang‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Søger efter opdateringer...‬",
    "JOIST/updates.upToDate": "‪Denne simulering er nyeste version.‬",
    "JOIST/updates.outOfDate": "‪Ny version tilgængelig‬",
    "JOIST/updates.newVersionAvailable": "‪Der er en ny version tilgængelig: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Din nuværende version er: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hent opdatering...‬",
    "JOIST/updates.noThanks": "‪Nej tak‬",
    "JOIST/updates.offline": "‪Kunne ikke søge efter opdateringer.‬",
    "JOIST/credits.title": "‪Kreditering‬",
    "JOIST/credits.leadDesign": "‪Hoveddesign: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software udvikling: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Bidragsydere: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitetssikring: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafisk udformning: {0}‬",
    "JOIST/credits.soundDesign": "‪Lyddesign: {0}‬",
    "JOIST/credits.thanks": "‪Tak‬",
    "JOIST/preferences.tabs.overview.title": "‪Oversigt‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Synlig‬",
    "JOIST/preferences.tabs.audio.title": "‪Lyd‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalisering‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Lyd muligheder‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region og kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Vælg skildringen af ​​mennesker, steder eller genstande i simuleringen. Billeder er ikke beregnet til at repræsentere hele mangfoldigheden af ​​en region eller kultur.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Sprog‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Skift sprog for at oversætte tekst på skærmen. Yderligere beskrivelser, når de findes, forbliver på engelsk.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Vi tilføjer funktioner til vores simuleringer, for at gøre dem mere inkluderende. Nogle af disse funktioner understøtter tilgængeligheden for elever med forskellige behov og inden for forskellige områder. Udforsk fanerne i denne menu, for at gennemgå eller ændre default præsentations-indstillinger.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Hvis du vil finde andre simuleringer med tilgængelighedsfunktioner, skal du gå til siden med simuleringsfiltre på PhET -webstedet og filtrere efter tilgængelighed.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktive highlight‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tilføj synlige highlight ved mus og berøring, mens du benytter.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Lyde‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Ekstra lyde‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Afspil baggrundslyde og lydeffekter når du benytter.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Afspil yderligere lyd, der kan være nyttig for nogle elever.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Stemmestyring (kun engelsk)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Indtal og fremhæv indhold, mens du bruger.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Moderne)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Tilfældig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Projektorvisning‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Øg farvekontrast for bedre synlighed i  klasselokalet.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Flyt til næste emne eller gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Flyt til tidligere emne eller gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Flyt mellem emner i en gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tryk knapper‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Slut en dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Indstil værdier i tastaturet‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Skift afkrydsningsfelter‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basale handlinger‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}}{{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eller‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Nulstil alt‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Mulighed‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Tilbage‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Slut‬",
    "SCENERY_PHET/key.backspace": "‪Tilbage‬",
    "SCENERY_PHET/key.delete": "‪Slet‬",
    "SCENERY_PHET/key.fn": "‪fn‬",
    "SCENERY_PHET/key.home": "‪Tilbage‬",
    "SCENERY_PHET/key.pageDown": "‪Side ned‬",
    "SCENERY_PHET/key.pageUp": "‪Side op‬",
    "SCENERY_PHET/key.space": "‪Mellemrum‬",
    "SCENERY_PHET/key.shift": "‪Skift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause eller afspil handling‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪for at <b>gribe</b> eller <b>løsne</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Brint / hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Berylium‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Kulstof / carbon‬",
    "SHRED/nitrogen": "‪Kvælstof / nitrogen‬",
    "SHRED/oxygen": "‪Ilt / oxygen‬",
    "SHRED/fluorine": "‪Flour‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natrium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminium‬",
    "SHRED/silicon": "‪Silicium‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Svovl‬",
    "SHRED/chlorine": "‪Klor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kalium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Krom‬",
    "SHRED/manganese": "‪Mangan‬",
    "SHRED/iron": "‪Jern‬",
    "SHRED/cobalt": "‪Kobolt‬",
    "SHRED/nickel": "‪Nikkel‬",
    "SHRED/copper": "‪Kobber‬",
    "SHRED/zinc": "‪Zink‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenik‬",
    "SHRED/selenium": "‪Selen‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdæn‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Sølv‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimon‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Jod‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cæsium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthan‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodym‬",
    "SHRED/neodymium": "‪Neodym‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Wolfram‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platin‬",
    "SHRED/gold": "‪Guld‬",
    "SHRED/mercury": "‪Kviksølv‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Bly‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatin‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uran‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Røntgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessin‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protoner:‬",
    "SHRED/neutronsColon": "‪Neutroner:‬",
    "SHRED/electronsColon": "‪Elektroner:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- ion‬",
    "SHRED/neutralAtom": "‪Neutralt atom‬",
    "SHRED/positiveSignIon": "‪+ ion‬",
    "SHRED/stable": "‪Stabil‬",
    "SHRED/unstable": "‪Ustabil‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Genstart‬",
    "VEGAS/label.level": "‪Niveau: {0}‬",
    "VEGAS/keepTrying": "‪Bliv ved‬",
    "VEGAS/excellent": "‪Fremragende!‬",
    "VEGAS/great": "‪Enestående!‬",
    "VEGAS/good": "‪Godt!‬",
    "VEGAS/label.score.max": "‪Score: {0} ud af {1}‬",
    "VEGAS/label.time": "‪Tid: {0}‬",
    "VEGAS/yourNewBest": "‪(Din nye bedste!)‬",
    "VEGAS/pattern.0yourBest": "‪(Din bedste: {0})‬",
    "VEGAS/continue": "‪Fortsæt‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Udfordring {0} af {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Tjek‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Næste‬",
    "VEGAS/showAnswer": "‪Vis svar‬",
    "VEGAS/tryAgain": "‪Prøv igen‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Spil-genveje‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Niveauer‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Tjek svar‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "de": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Spiel‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Symbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protonen‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutronen‬",
    "BUILD_AN_ATOM/electrons": "‪Elektronen‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Nettoladung‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Massezahl‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Spiel {{levelNumber}}:</b> Identifiziere Elemente aufgrund der subatomaren Teilchen <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Spiel {{levelNumber}}:</b> Berechne Masse und Ladung <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Spiel {{levelNumber}}:</b> Gib die fehlenden Atomsymbolinformationen ein <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Spiel {{levelNumber}}:</b> Gemischte Überprüfung‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodensystem‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Spiel auswählen!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Spiele‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutral/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabil/Instabil‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Bahnen‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Wolke‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modell:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Wie hoch ist die Ladung?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Wie lautet die Massezahl?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protonen: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutronen: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektronen: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Finde das Element:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪neutrales Atom‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protonen:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutronen:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektronen:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Baue ein Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Nutzungsbedingungen, Persönlichkeitsschutz & Lizenz‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Übersetzt von‬",
    "JOIST/thirdParty.credits.link": "‪Dank an Dritte‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Unzulässige Eingabewerte‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ein oder mehrere Eingabewerte sind nicht zulässig:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Die Simulation startet mit Grundeinstellungen für<br>die Eingabewerte.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webseite...‬",
    "JOIST/menuItem.reportAProblem": "‪Problem melden...‬",
    "JOIST/menuItem.getUpdate": "‪Updates suchen...‬",
    "JOIST/menuItem.screenshot": "‪Bildschirmfoto‬",
    "JOIST/menuItem.fullscreen": "‪Ganzer Bildschirm‬",
    "JOIST/menuItem.about": "‪Über...‬",
    "JOIST/preferences.title": "‪Einstellungen‬",
    "JOIST/keyboardShortcuts.title": "‪Tastaturkürzel‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪um Auswahl zu starten‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Suche nach Updates...‬",
    "JOIST/updates.upToDate": "‪Diese Simulation ist aktuell.‬",
    "JOIST/updates.outOfDate": "‪Neue Version verfügbar‬",
    "JOIST/updates.newVersionAvailable": "‪Es existiert eine neue Version: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Deine aktuelle Version ist: {0}.‬",
    "JOIST/updates.getUpdate": "‪Update herunterladen...‬",
    "JOIST/updates.noThanks": "‪Nein, danke‬",
    "JOIST/updates.offline": "‪Prüfen nach Aktualisierung nicht möglich.‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/credits.leadDesign": "‪Idee & Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Entwicklung: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Beiträge von: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Qualitätssicherung: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafik: {0}‬",
    "JOIST/credits.soundDesign": "‪Ton Design: {0}‬",
    "JOIST/credits.thanks": "‪Dank‬",
    "JOIST/preferences.tabs.overview.title": "‪Überblick‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuell‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Eingabe‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalisierung‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Eigenschaften‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region und Kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Wähle die Darstellung von Personen, Orten oder Objekten in der Simulation aus. Die Darstellungen erheben nicht den Anspruch, Bilder die gesamte Vielfalt einer Region oder Kultur darzustellen.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Sprachen‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ändere die Sprache, um Text auf dem Bildschirm zu übersetzen. Zusätzliche Beschreibungen, wenn vorhanden, bleiben auf Englisch.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Wir fügen unseren Simulationen Funktionen hinzu, um sie inklusiver zu machen. Einige dieser Funktionen unterstützen die Zugänglichkeit für Lernende mit unterschiedlichen Bedürfnissen und in unterschiedlichen Umgebungen. Erkunde das Menü um die Standard Präsentationseinstellung zu prüfen oder zu wechseln.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Um andere Simulationen mit inklusiven Merkmalen zu finden, suchen Sie auf der Übersichtsseite der Simulationen nach Barrierefreiheit und filtern Sie nach inklusiven Merkmalen.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Füge visuelle Highlights für Maus und Touch hinzu.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Geräusche‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Zusätzlicher Ton‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Verwende Soundeffekte, wenn du interagierst.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Verwende zusätzliche Töne, die für einige Lerner hilfreich sein könnte.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Sprechen und hervorheben während des Benutzens‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (bescheiden)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Lateinamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Ozeanien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Zufällig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Vereinigte Staaten von Amerika‬",
    "JOIST/projectorMode": "‪Projektions-Modus‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Erhöhen sie den Farbkontrast für eine bessere Sichtbarkeit im Klassenzimmer.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Zum nächsten Element oder nächster Gruppe wechseln‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Zum letzten Element oder letzter Gruppe wechseln‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Zwischen Elementen einer Gruppe wechseln‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Knopf drücken‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Dialog verlassen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Werte mit der Tastatur einstellen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Checkboxen umschalten‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Grundoperationen‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪oder‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Alle zurücksetzen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Eingabe‬",
    "SCENERY_PHET/key.capsLock": "‪Sperre‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Ende‬",
    "SCENERY_PHET/key.backspace": "‪Rücktaste‬",
    "SCENERY_PHET/key.delete": "‪Löschen‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Zurück‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Leertaste‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tabulator‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause oder Wiedergabe‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>fassen</b> oder <b>loslassen</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Wasserstoff‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Kohlenstoff‬",
    "SHRED/nitrogen": "‪Stickstoff‬",
    "SHRED/oxygen": "‪Sauerstoff‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natrium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminium‬",
    "SHRED/silicon": "‪Silizium‬",
    "SHRED/phosphorus": "‪Phosphor‬",
    "SHRED/sulfur": "‪Schwefel‬",
    "SHRED/chlorine": "‪Chlor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kalium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titan‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chrom‬",
    "SHRED/manganese": "‪Mangan‬",
    "SHRED/iron": "‪Eisen‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Kupfer‬",
    "SHRED/zinc": "‪Zink‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsen‬",
    "SHRED/selenium": "‪Selen‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirkon‬",
    "SHRED/niobium": "‪Niob‬",
    "SHRED/molybdenum": "‪Molybdän‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silber‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Zinn‬",
    "SHRED/antimony": "‪Antimon‬",
    "SHRED/tellurium": "‪Tellur‬",
    "SHRED/iodine": "‪Iod‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cäsium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthan‬",
    "SHRED/cerium": "‪Cer‬",
    "SHRED/praseodymium": "‪Praseodym‬",
    "SHRED/neodymium": "‪Neodym‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Wolfram‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Irdium‬",
    "SHRED/platinum": "‪Platin‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Quecksilber‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Blei‬",
    "SHRED/bismuth": "‪Bismut‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astat‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uran‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Röntgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protonen:‬",
    "SHRED/neutronsColon": "‪Neutronen:‬",
    "SHRED/electronsColon": "‪Elektronen:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ion‬",
    "SHRED/neutralAtom": "‪Neutrales Atom‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪Stabil‬",
    "SHRED/unstable": "‪Instabil‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Nochmal beginnen‬",
    "VEGAS/label.level": "‪Niveau: {0}‬",
    "VEGAS/keepTrying": "‪Weiter versuchen‬",
    "VEGAS/excellent": "‪Hervorragend!‬",
    "VEGAS/great": "‪Super!‬",
    "VEGAS/good": "‪Gut!‬",
    "VEGAS/label.score.max": "‪Resultat: {0} von {1}‬",
    "VEGAS/label.time": "‪Zeit {0}‬",
    "VEGAS/yourNewBest": "‪(Dein neuer Rekord!)‬",
    "VEGAS/pattern.0yourBest": "‪(Dein Rekord: {0})‬",
    "VEGAS/continue": "‪Weiter‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Herausforderung {0} von {1}‬",
    "VEGAS/pattern.score.number": "‪Resultat: {{score}}‬",
    "VEGAS/check": "‪Prüfen‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Weiter‬",
    "VEGAS/showAnswer": "‪Antwort zeigen‬",
    "VEGAS/tryAgain": "‪Nochmals‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Spiel-Kurzbefehle‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Prüfe die Antwort‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ee": {
    "BUILD_AN_ATOM/atom": "‪Atɔm‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪FeFe‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Dzesidenu‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protɔnwo‬",
    "BUILD_AN_ATOM/neutrons": "‪Niutrɔnwo‬",
    "BUILD_AN_ATOM/electrons": "‪Ilɛktrɔnwo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Dziɖegbe ŋusēawo ƒe ƒuƒoƒo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Nusueawo ƒe gbɔsɔsɔ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Tia wo fefe!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Ɛlɛmɛnt‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Atɔm blibo/Ayɔn‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Edze mo anyi/Medze mo anyi o,‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪ilɛktrɔn mɔwo‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪ilɛktrɔn lilikpo‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Kpɔɖeŋu‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Nukae nye dziɖegbe  ŋusēawo ƒe ƒuƒoƒo?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Nenie nye nusuewo ƒe gbɔsɔsɔ?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protɔnwo: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Niutrɔnwo: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Ilɛktrɔnwo: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Ɛlɛmɛnt kae nye sia?‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atɔm blibo‬",
    "BUILD_AN_ATOM/ion": "‪Ayɔn‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protɔnwo‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Niutrɔnwo‬",
    "BUILD_AN_ATOM/electronsColon": "‪Ilɛktrɔnwo‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Tu atɔm aɖe ɖo‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Ɖoɖowo,adzamenyawo, mɔɖegbale nana‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Gbegɔmeɖeɖe ƒe kafukafunyawo‬",
    "JOIST/thirdParty.credits.link": "‪Kafukafu na kpeɖe ame ŋu tɔwo.‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Nyatakaka dzraɖoƒea…‬",
    "JOIST/menuItem.reportAProblem": "‪Ka nya ta tso kuxi aɖe ŋu.......‬",
    "JOIST/menuItem.getUpdate": "‪Kpɔe ɖa be asitrɔtrɔ yeye ɖe va hã‬",
    "JOIST/menuItem.screenshot": "‪Ɖe foto screen‬",
    "JOIST/menuItem.fullscreen": "‪Screen bliboa dzi‬",
    "JOIST/menuItem.about": "‪Ku ɖe.......‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard ƒe mɔ kpuiwo‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Be nàdze egɔme‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪mɔdaŋua ƒe trɔtrɔ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Mele tɔtrɔ yeye wo dim‬",
    "JOIST/updates.upToDate": "‪Eya enye yeye tɔ la‬",
    "JOIST/updates.outOfDate": "‪Tɔtrɔ yeye aɖe va‬",
    "JOIST/updates.newVersionAvailable": "‪Tɔtrɔ yeye aɖe li: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Wo tɔtrɔ yeye si zam nele fifiae nye: {0}.‬",
    "JOIST/updates.getUpdate": "‪Na tɔtrɔ yeyea na su asiwo‬",
    "JOIST/updates.noThanks": "‪Ao Akpe‬",
    "JOIST/updates.offline": "‪Mete ŋu di tɔtrɔ yeyeawo o‬",
    "JOIST/credits.title": "‪kafukafunyawo‬",
    "JOIST/credits.leadDesign": "‪Aɖaŋu ŋgɔnɔla  : {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Kɔmpiutadziɖoɖowo wɔwɔ: {0}‬",
    "JOIST/credits.team": "‪Dɔwɔha: {0}‬",
    "JOIST/credits.contributors": "‪Nudzɔlawo: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Dɔ nyuie wɔwɔ ƒe kakaɖedzi : {0}‬",
    "JOIST/credits.graphicArts": "‪Nɔnɔmetatawo: {0}‬",
    "JOIST/credits.soundDesign": "‪Gbeɖiɖi ƒe Nɔnɔme: {0}‬",
    "JOIST/credits.thanks": "‪Akpedadawo‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪alo‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Zi dzi‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Yi anyime‬",
    "SCENERY_PHET/key.pageUp": "‪ge ɖe eme yi dzi‬",
    "SCENERY_PHET/key.space": "‪Memama‬",
    "SCENERY_PHET/key.shift": "‪Trɔtrɔ‬",
    "SCENERY_PHET/key.tab": "‪Kpɔɖeŋudzesi‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Haidrodzin‬",
    "SHRED/helium": "‪Hiliɔm‬",
    "SHRED/lithium": "‪Litiɔm‬",
    "SHRED/beryllium": "‪Bɛriliɔm‬",
    "SHRED/boron": "‪Borɔn‬",
    "SHRED/carbon": "‪Kaabɔn‬",
    "SHRED/nitrogen": "‪Naitrodzin‬",
    "SHRED/oxygen": "‪Ɔkzidzin‬",
    "SHRED/fluorine": "‪Flɔrin‬",
    "SHRED/neon": "‪Niɔn‬",
    "SHRED/sodium": "‪Sodiɔm‬",
    "SHRED/magnesium": "‪Magniziɔm‬",
    "SHRED/aluminum": "‪Aluminiɔm‬",
    "SHRED/silicon": "‪Silikɔn‬",
    "SHRED/phosphorus": "‪Fɔsfɔrɔs‬",
    "SHRED/sulfur": "‪Sɔlfa‬",
    "SHRED/chlorine": "‪Klɔrin‬",
    "SHRED/argon": "‪Aagɔn‬",
    "SHRED/potassium": "‪Potasiɔm‬",
    "SHRED/calcium": "‪Kalsiɔm‬",
    "SHRED/scandium": "‪skandiɔm‬",
    "SHRED/titanium": "‪Taiteniɔm/Titeniɔm‬",
    "SHRED/vanadium": "‪Veneidiɔm‬",
    "SHRED/chromium": "‪Kromiɔm‬",
    "SHRED/manganese": "‪Mangeniiz‬",
    "SHRED/iron": "‪Ayɛn/Ga‬",
    "SHRED/cobalt": "‪Kobɔlt‬",
    "SHRED/nickel": "‪Nikel‬",
    "SHRED/copper": "‪Kɔpa/Gadzē‬",
    "SHRED/zinc": "‪Zink‬",
    "SHRED/gallium": "‪Galiɔm‬",
    "SHRED/germanium": "‪Dzemeiniɔm‬",
    "SHRED/arsenic": "‪Aasnik‬",
    "SHRED/selenium": "‪Seliniɔm‬",
    "SHRED/bromine": "‪Bromin‬",
    "SHRED/krypton": "‪Kriptɔn‬",
    "SHRED/rubidium": "‪Rubidiɔm‬",
    "SHRED/strontium": "‪Strontiɔm‬",
    "SHRED/yttrium": "‪Itriɔm‬",
    "SHRED/zirconium": "‪Zekoniɔm‬",
    "SHRED/niobium": "‪Nayobiɔm‬",
    "SHRED/molybdenum": "‪Malibdenum‬",
    "SHRED/technetium": "‪Teknishiɔm‬",
    "SHRED/ruthenium": "‪Rutiniɔm‬",
    "SHRED/rhodium": "‪Rodiɔm‬",
    "SHRED/palladium": "‪Paleidiɔm‬",
    "SHRED/silver": "‪Silver/Klosalo‬",
    "SHRED/cadmium": "‪Kadmiɔm‬",
    "SHRED/indium": "‪Indiɔm‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimoni‬",
    "SHRED/tellurium": "‪Teluriɔm‬",
    "SHRED/iodine": "‪Ayodin‬",
    "SHRED/xenon": "‪Zenon‬",
    "SHRED/cesium": "‪Siziɔm‬",
    "SHRED/barium": "‪Beriɔm‬",
    "SHRED/lanthanum": "‪Lanfenum‬",
    "SHRED/cerium": "‪Siriɔm‬",
    "SHRED/praseodymium": "‪Preziodimiɔm‬",
    "SHRED/neodymium": "‪Niodimiɔm‬",
    "SHRED/promethium": "‪Promitiɔm‬",
    "SHRED/samarium": "‪Sumɛriɔm‬",
    "SHRED/europium": "‪Yuropiɔm‬",
    "SHRED/gadolinium": "‪Gaduliniɔm‬",
    "SHRED/terbium": "‪Tɛbiɔm‬",
    "SHRED/dysprosium": "‪Disproziɔm‬",
    "SHRED/holmium": "‪Holmiɔm‬",
    "SHRED/erbium": "‪Ɛbiɔm‬",
    "SHRED/thulium": "‪Tuliɔm‬",
    "SHRED/ytterbium": "‪Ɛtɛbiɔm‬",
    "SHRED/lutetium": "‪Lɛtishiɔm‬",
    "SHRED/hafnium": "‪Hafniɔm‬",
    "SHRED/tantalum": "‪Tantulɔm‬",
    "SHRED/tungsten": "‪Taŋstin‬",
    "SHRED/rhenium": "‪Riniɔm‬",
    "SHRED/osmium": "‪Ozmiɔm‬",
    "SHRED/iridium": "‪Ɛridiɔm‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Sika/GOLD‬",
    "SHRED/mercury": "‪Mɛkuri‬",
    "SHRED/thallium": "‪Taliɔm‬",
    "SHRED/lead": "‪Lɛɛd‬",
    "SHRED/bismuth": "‪Bismɛf‬",
    "SHRED/polonium": "‪Poloniɔm‬",
    "SHRED/astatine": "‪Astɛtin‬",
    "SHRED/radon": "‪Reidɔn‬",
    "SHRED/francium": "‪Fransiɔm‬",
    "SHRED/radium": "‪Reidiɔm‬",
    "SHRED/actinium": "‪Aktiniɔm‬",
    "SHRED/thorium": "‪Toriɔm‬",
    "SHRED/protactinium": "‪Protaktiniɔm‬",
    "SHRED/uranium": "‪Yureniɔm‬",
    "SHRED/neptunium": "‪Nɛptun/Nɛptsun‬",
    "SHRED/plutonium": "‪Plutoniɔm‬",
    "SHRED/americium": "‪Amɛrisiɔm‬",
    "SHRED/curium": "‪Kɔɔt‬",
    "SHRED/berkelium": "‪Bɛkiiliɔm‬",
    "SHRED/californium": "‪Kalifonia‬",
    "SHRED/einsteinium": "‪Ainstainiɔm‬",
    "SHRED/fermium": "‪Fɛmiɔm‬",
    "SHRED/mendelevium": "‪Mendeliiv‬",
    "SHRED/nobelium": "‪Nobɛliɔm‬",
    "SHRED/lawrencium": "‪Lɔrinsiɔm‬",
    "SHRED/rutherfordium": "‪Rutafɔdiɔm‬",
    "SHRED/dubnium": "‪Dabniɔm‬",
    "SHRED/seaborgium": "‪Sibɔgiɔm‬",
    "SHRED/bohrium": "‪Bɔɔriɔm‬",
    "SHRED/hassium": "‪Hasiɔm‬",
    "SHRED/meitnerium": "‪Maitniriɔm‬",
    "SHRED/darmstadtium": "‪Daamstatiɔm‬",
    "SHRED/roentgenium": "‪Rɛntgeniɔm‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flɛroviɔm‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livamɔriɔm‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protɔn gbɔsɔsɔme‬",
    "SHRED/neutronsColon": "‪Niutrɔn gbɔsɔsɔme‬",
    "SHRED/electronsColon": "‪Ilɛktrɔn gbɔsɔsɔme‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪-Ayɔn‬",
    "SHRED/neutralAtom": "‪Atɔm blibo‬",
    "SHRED/positiveSignIon": "‪+Ayɔn‬",
    "SHRED/stable": "‪édze mo anyi‬",
    "SHRED/unstable": "‪Médze mo anyi o‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Dze egɔme tso gɔmedzedzea ke‬",
    "VEGAS/label.level": "‪Ɖoƒe: {0}‬",
    "VEGAS/keepTrying": "‪Yi edzi nanɔ agbagba dzem‬",
    "VEGAS/excellent": "‪Nyuitɔ kekeake!‬",
    "VEGAS/great": "‪Enyo ŋutɔ!‬",
    "VEGAS/good": "‪Enyo!‬",
    "VEGAS/label.score.max": "‪Do age: {0} tso {1}‬",
    "VEGAS/label.time": "‪Ɣeyiɣi: {0}‬",
    "VEGAS/yourNewBest": "‪(Wò nyuitɔ kekeake yeyea!)‬",
    "VEGAS/pattern.0yourBest": "‪(Wò nyuitɔ kekeake: {0})‬",
    "VEGAS/continue": "‪Yi edzi‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Ho ʋliʋli {0} tso {1} me‬",
    "VEGAS/pattern.score.number": "‪Xexlẽdzesi: {{score}}‬",
    "VEGAS/check": "‪Tee kpɔ‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Esi kplɔe ɖo‬",
    "VEGAS/showAnswer": "‪Ɖe ŋuɖoɖoa fia‬",
    "VEGAS/tryAgain": "‪Gatee kpɔ‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "el": {
    "BUILD_AN_ATOM/atom": "‪\"Κατασκευή\" ατόμου‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Παιχνίδι‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Σύμβολο‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪πρωτόνια‬",
    "BUILD_AN_ATOM/neutrons": "‪νετρόνια‬",
    "BUILD_AN_ATOM/electrons": "‪ηλεκτρόνια‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Ολικό φορτίο‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Μαζικός αριθμός‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Παιχνίδι {{levelNumber}}:</b> Προσδιορίστε στοιχεία με βάση υποατομικά σωματίδια <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Παιχνίδι {{levelNumber}}:</b> Υπολογίστε μάζα ή φορτίο <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Παιχνίδι {{levelNumber}}:</b> Συμπληρώστε τις πληροφορίες που λείπουν για τα ατομικά σύμβολα <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Παιχνίδι {{levelNumber}}:</b> Μεικτή ανασκόπηση‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Περιοδικός πίνακας‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Επιλέξτε παιχνίδι!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Παιχνίδια‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Όνομα στοιχείου‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Ουδέτερο Άτομο/Ιόν‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Σταθερό/Ασταθές‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Τροχιακά‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Νέφος ηλεκτρονίων‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Μοντέλο:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Ποιο είναι το ολικό φορτίο;‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Ποιος είναι ο μαζικός αριθμός;‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Πρωτόνια: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Νετρόνια: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Ηλεκτρόνια: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Βρες το στοιχείο:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Oυδέτερο άτομο‬",
    "BUILD_AN_ATOM/ion": "‪Ιόν‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪πρωτόνια:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪νετρόνια:‬",
    "BUILD_AN_ATOM/electronsColon": "‪ηλεκτρόνια:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪\"Κτίσε\" ένα άτομο‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Όροι, ιδιωτικότητα & αδειοδότηση‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Εύσημα μετάφρασης‬",
    "JOIST/thirdParty.credits.link": "‪Εύσημα τρίτων κατασκευαστών‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Λανθασμένες παράμετροι ερωτήματος‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Μία ή περισσότερες παράμετροι του ερωτήματος<br>έχουν λανθασμένες τιμές:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Η προσομοίωση θα ξεκινήσει με τις προκαθορισμένες<br>τιμές για αυτές τις παραμέτρους του ερωτήματος.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Ιστότοπος PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Αναφορά προβλήματος...‬",
    "JOIST/menuItem.getUpdate": "‪Έλεγχος για ενημερώσεις...‬",
    "JOIST/menuItem.screenshot": "‪Στιγμιότυπο οθόνης‬",
    "JOIST/menuItem.fullscreen": "‪Πλήρης οθόνη‬",
    "JOIST/menuItem.about": "‪Σχετικά...‬",
    "JOIST/preferences.title": "‪Προτιμήσεις‬",
    "JOIST/keyboardShortcuts.title": "‪Συντομεύσεις πληκτρολογίου‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪για να ξεκινήσετε‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪έκδοση {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Γίνεται έλεγχος για ενημερώσεις...‬",
    "JOIST/updates.upToDate": "‪Αυτή η προσομοίωση είναι ενημερωμένη‬",
    "JOIST/updates.outOfDate": "‪Νέα έκδοση διαθέσιμη‬",
    "JOIST/updates.newVersionAvailable": "‪Υπάρχει μια νέα έκδοση διαθέσιμη: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Η τρέχουσα έκδοση είναι: {0}‬",
    "JOIST/updates.getUpdate": "‪Λήψη ενημέρωσης...‬",
    "JOIST/updates.noThanks": "‪Όχι ευχαριστώ‬",
    "JOIST/updates.offline": "‪Αδυναμία ελέγχου για ενημερώσεις‬",
    "JOIST/credits.title": "‪Εύσημα‬",
    "JOIST/credits.leadDesign": "‪Επικεφαλής σχεδιασμού: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ανάπτυξη λογισμικού: {0}‬",
    "JOIST/credits.team": "‪Ομάδα: {0}‬",
    "JOIST/credits.contributors": "‪Συνεισφέροντες: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Εγγύηση ποιότητας: {0}‬",
    "JOIST/credits.graphicArts": "‪Γραφικά: {0}‬",
    "JOIST/credits.soundDesign": "‪Σχεδιασμός ήχου: {0}‬",
    "JOIST/credits.thanks": "‪Ευχαριστίες‬",
    "JOIST/preferences.tabs.overview.title": "‪Επισκόπηση‬",
    "JOIST/preferences.tabs.simulation.title": "‪Προσομοίωση‬",
    "JOIST/preferences.tabs.visual.title": "‪Οπτικό‬",
    "JOIST/preferences.tabs.audio.title": "‪Ήχος‬",
    "JOIST/preferences.tabs.input.title": "‪Εισαγωγή‬",
    "JOIST/preferences.tabs.localization.title": "‪Μετάφραση‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Χαρακτηριστικά ήχου‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Περιοχή και Κουλτούρα‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Επιλέξτε την απεικόνιση ανθρώπων, τοποθεσιών ή αντικειμένων στην προσομοίωση. Οι απεικονίσεις δεν αντιπροσωπεύουν ολόκληρη την ποικιλομορφία μιας περιοχής ή ενός πολιτισμού.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Γλώσσες‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Αλλάξτε τη γλώσσα για να μεταφράσετε κείμενο στην οθόνη. Οι πρόσθετες περιγραφές, όταν υπάρχουν, παραμένουν στα αγγλικά.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Προσθέτουμε δυνατότητες στις προσομοιώσεις μας για να τις κάνουμε περισσότερο συμπεριληπτικές. Ορισμένες από αυτές τις δυνατότητες υποστηρίζουν την προσβασιμότητα για μαθητές με διαφορετικές ανάγκες και σε διαφορετικά περιβάλλοντα. Εξερευνήστε τις καρτέλες σε αυτό το  μενού για επισκόπηση ή αλλαγή των προκαθορισμένων ρυθμίσεων παρουσίασης.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Για να βρείτε άλλες προσομοιώσεις με λειτουργίες συμπερίληψης, κάντε αναζήτηση με τις λέξεις 'Πρόσβαση' και 'Συμπερίληψη' στη σελίδα των φίλτρων της προσομοίωσης.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Διαδραστικές επισημάνσεις‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Προσθήκη οπτικών επισημάνσεων κατά την αλληλεπίδραση με το ποντίκι ή την αφή.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ήχοι‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Περισσότεροι ήχοι‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Αναπαραγωγή υπέρηχων και εφέ ήχου κατά την αλληλεπίδραση‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Αναπαραγωγή επιπρόσθετων ήχων που ενδέχεται να είναι χρήσιμοι για κάποιους μαθητευόμενους.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Φωνή (μόνο στα αγγλικά)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Φωνή και επισήμανση περιεχομένου καθώς αλληλεπιδράτε.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Αφρική‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Αφρική (απλή)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ασία‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Λατινική Αμερική‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Ωκεανία‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Τυχαία‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Η.Π.Α.‬",
    "JOIST/projectorMode": "‪Λειτουργία προβολής‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ενίσχυση αντίθεσης φωτός για καλύτερη ορατότητα στην αίθουσα‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Μετακίνηση στο επόμενο αντικείμενο ή ομάδα‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Μετακίνηση στο προηγούμενο αντικείμενο ή ομάδα‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Μετακίνηση μεταξύ των αντικειμένων μιας ομάδας‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Πάτημα πλήκτρων‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Κλείσιμο παραθύρου‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ορίστε τιμές στο πληκτρολόγιο‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Εναλλαγή πλαισίων ελέγχου‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Βασικές ενέργειες‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ή‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Επαναφορά όλων‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Επιλογή‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Επιστροφή‬",
    "SCENERY_PHET/key.enter": "‪Καταχώριση‬",
    "SCENERY_PHET/key.capsLock": "‪Κεφαλαία‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Τέλος‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Αρχική‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Διάστημα‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪Α‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪Κ‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Παύση ή αναπαραγωγή δράσης‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪για τo <b>Πιάσιμο</b> ή την  <b>Απελευθέρωση</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Υδρογόνο‬",
    "SHRED/helium": "‪Ήλιο‬",
    "SHRED/lithium": "‪Λίθιο‬",
    "SHRED/beryllium": "‪Βηρύλλιο‬",
    "SHRED/boron": "‪Βόριο‬",
    "SHRED/carbon": "‪Άνθρακας‬",
    "SHRED/nitrogen": "‪Άζωτο‬",
    "SHRED/oxygen": "‪Οξυγόνο‬",
    "SHRED/fluorine": "‪Φθόριο‬",
    "SHRED/neon": "‪Νέον‬",
    "SHRED/sodium": "‪Νάτριο‬",
    "SHRED/magnesium": "‪Μαγνήσιο‬",
    "SHRED/aluminum": "‪Αργίλιο‬",
    "SHRED/silicon": "‪Πυρίτιο‬",
    "SHRED/phosphorus": "‪Φώσφορος‬",
    "SHRED/sulfur": "‪Θείο‬",
    "SHRED/chlorine": "‪Χλώριο‬",
    "SHRED/argon": "‪Αργό‬",
    "SHRED/potassium": "‪Κάλιο‬",
    "SHRED/calcium": "‪Ασβέστιο‬",
    "SHRED/scandium": "‪Σκάνδιο‬",
    "SHRED/titanium": "‪Τιτάνιο‬",
    "SHRED/vanadium": "‪Βανάδιο‬",
    "SHRED/chromium": "‪Χρώμιο‬",
    "SHRED/manganese": "‪Μαγγάνιο‬",
    "SHRED/iron": "‪Σίδηρος‬",
    "SHRED/cobalt": "‪Κοβάλτιο‬",
    "SHRED/nickel": "‪Νικέλιο‬",
    "SHRED/copper": "‪Χαλκός‬",
    "SHRED/zinc": "‪Ψευδάργυρος‬",
    "SHRED/gallium": "‪Γάλλιο‬",
    "SHRED/germanium": "‪Γερμάνιο‬",
    "SHRED/arsenic": "‪Αρσενικό‬",
    "SHRED/selenium": "‪Σελήνιο‬",
    "SHRED/bromine": "‪Βρώμιο‬",
    "SHRED/krypton": "‪Κρυπτό‬",
    "SHRED/rubidium": "‪Ρουβίδιο‬",
    "SHRED/strontium": "‪Στρόντιο‬",
    "SHRED/yttrium": "‪Ύττριο‬",
    "SHRED/zirconium": "‪Ζιρκόνιο‬",
    "SHRED/niobium": "‪Νιόβιο‬",
    "SHRED/molybdenum": "‪Μολυβδαίνιο‬",
    "SHRED/technetium": "‪Τεχνήτιο‬",
    "SHRED/ruthenium": "‪Ρουθήνιο‬",
    "SHRED/rhodium": "‪Ρόδιο‬",
    "SHRED/palladium": "‪Παλλάδιο‬",
    "SHRED/silver": "‪Άργυρος‬",
    "SHRED/cadmium": "‪Κάδμιο‬",
    "SHRED/indium": "‪Ίνδιο‬",
    "SHRED/tin": "‪Κασσίτερος‬",
    "SHRED/antimony": "‪Αντιμόνιο‬",
    "SHRED/tellurium": "‪Τελλούριο‬",
    "SHRED/iodine": "‪Ιώδιο‬",
    "SHRED/xenon": "‪Ξένο‬",
    "SHRED/cesium": "‪Καίσιο‬",
    "SHRED/barium": "‪Βάριο‬",
    "SHRED/lanthanum": "‪Λανθάνιο‬",
    "SHRED/cerium": "‪Δημήτριο‬",
    "SHRED/praseodymium": "‪Πρασεοδύμιο‬",
    "SHRED/neodymium": "‪Νεοδύμιο‬",
    "SHRED/promethium": "‪Προμήθειο‬",
    "SHRED/samarium": "‪Σαμάριο‬",
    "SHRED/europium": "‪Ευρώπιο‬",
    "SHRED/gadolinium": "‪Γαδολίνιο‬",
    "SHRED/terbium": "‪Τέρβιο‬",
    "SHRED/dysprosium": "‪Δυσπρόσιο‬",
    "SHRED/holmium": "‪Όλμιο‬",
    "SHRED/erbium": "‪Έρβιο‬",
    "SHRED/thulium": "‪Θούλιο‬",
    "SHRED/ytterbium": "‪Υττέρβιο‬",
    "SHRED/lutetium": "‪Λουτέτιο‬",
    "SHRED/hafnium": "‪Άφνιο‬",
    "SHRED/tantalum": "‪Ταντάλιο‬",
    "SHRED/tungsten": "‪Βολφράμιο‬",
    "SHRED/rhenium": "‪Ρήνιο‬",
    "SHRED/osmium": "‪Όσμιο‬",
    "SHRED/iridium": "‪Ιρίδιο‬",
    "SHRED/platinum": "‪Λευκόχρυσος‬",
    "SHRED/gold": "‪Χρυσός‬",
    "SHRED/mercury": "‪Υδράργυρος‬",
    "SHRED/thallium": "‪Θάλλιο‬",
    "SHRED/lead": "‪Μόλυβδος‬",
    "SHRED/bismuth": "‪Βισμούθιο‬",
    "SHRED/polonium": "‪Πολώνιο‬",
    "SHRED/astatine": "‪Αστάτιο‬",
    "SHRED/radon": "‪Ραδόνιο‬",
    "SHRED/francium": "‪Φράνκιο‬",
    "SHRED/radium": "‪Ράδιο‬",
    "SHRED/actinium": "‪Ακτίνιο‬",
    "SHRED/thorium": "‪Θόριο‬",
    "SHRED/protactinium": "‪Πρωτακτίνιο‬",
    "SHRED/uranium": "‪Ουράνιο‬",
    "SHRED/neptunium": "‪Ποσειδώνιο‬",
    "SHRED/plutonium": "‪Πλουτώνιο‬",
    "SHRED/americium": "‪Αμερίκιο‬",
    "SHRED/curium": "‪Κιούριο‬",
    "SHRED/berkelium": "‪Μπερκέλιο‬",
    "SHRED/californium": "‪Καλιφόρνιο‬",
    "SHRED/einsteinium": "‪Αϊνσταΐνιο‬",
    "SHRED/fermium": "‪Φέρμιο‬",
    "SHRED/mendelevium": "‪Μεντελέβιο‬",
    "SHRED/nobelium": "‪Νομπέλιο‬",
    "SHRED/lawrencium": "‪Λωρένσιο‬",
    "SHRED/rutherfordium": "‪Ραδερφόρντιο‬",
    "SHRED/dubnium": "‪Ντούμπνιο‬",
    "SHRED/seaborgium": "‪Σιμπόργκιο‬",
    "SHRED/bohrium": "‪Μπόριο‬",
    "SHRED/hassium": "‪Χάσιο‬",
    "SHRED/meitnerium": "‪Μαϊτνέριο‬",
    "SHRED/darmstadtium": "‪Νταρμστάντιο‬",
    "SHRED/roentgenium": "‪Ρεντγκένιο‬",
    "SHRED/copernicium": "‪Κοπερνίκιο‬",
    "SHRED/nihonium": "‪Νιχόνιο‬",
    "SHRED/flerovium": "‪Φλερόβιο‬",
    "SHRED/moscovium": "‪Μοσχόβιο‬",
    "SHRED/livermorium": "‪Λιβερμόριο‬",
    "SHRED/tennessine": "‪Τεννεσσίνιο‬",
    "SHRED/oganesson": "‪Ογκανέσσιο‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Πρωτόνια:‬",
    "SHRED/neutronsColon": "‪Νετρόνια:‬",
    "SHRED/electronsColon": "‪Ηλεκτρόνια:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ιόν‬",
    "SHRED/neutralAtom": "‪Ουδέτερο άτομο‬",
    "SHRED/positiveSignIon": "‪+ Ιόν‬",
    "SHRED/stable": "‪Σταθερό‬",
    "SHRED/unstable": "‪Ασταθές‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Επανεκκίνηση‬",
    "VEGAS/label.level": "‪Επίπεδο: {0}‬",
    "VEGAS/keepTrying": "‪Προσπάθησε πάλι‬",
    "VEGAS/excellent": "‪Εξαιρετικά!‬",
    "VEGAS/great": "‪Περίφημα!‬",
    "VEGAS/good": "‪Πολύ καλά!‬",
    "VEGAS/label.score.max": "‪Βαθμολογία: {0} από {1}‬",
    "VEGAS/label.time": "‪Χρόνος: {0}‬",
    "VEGAS/yourNewBest": "‪(Η καλύτερη νέα βαθμολογία σας!)‬",
    "VEGAS/pattern.0yourBest": "‪(Η καλύτερη βαθμολογία σας: {0})‬",
    "VEGAS/continue": "‪Συνέχεια‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Βήμα {0} από {1}‬",
    "VEGAS/pattern.score.number": "‪Βαθμολογία: {{score}}‬",
    "VEGAS/check": "‪Έλεγχος‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Επόμενο‬",
    "VEGAS/showAnswer": "‪Εμφάνιση απάντησης‬",
    "VEGAS/tryAgain": "‪Προσπάθησε πάλι‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Συντομεύσεις παιχνιδιού‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Επίπεδα‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Έλεγχος απάντησης‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "es_ES": {
    "BUILD_AN_ATOM/atom": "‪Átomo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Juego‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Símbolo‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protones‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutrones‬",
    "BUILD_AN_ATOM/electrons": "‪Electrones‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Carga neta‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Número másico‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪¡Elige un juego!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elemento‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutro/Ión‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Estable/Inestable‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Órbitas‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Nube‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modelo:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪¿Cuál es la carga total?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪¿Cuál es el número másico?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protones: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrones: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrones: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Encuentra el elemento‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Átomo neutro‬",
    "BUILD_AN_ATOM/ion": "‪Ión‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protones:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutrones:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Electrones:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Construye un átomo‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Términos, privacidad y licencia‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Reconocimientos de la traducción‬",
    "JOIST/thirdParty.credits.link": "‪Reconocimientos terceras partes‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parámetros de búsqueda inválidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o algunos de los paràmetros de búsqueda tienen<br>valores inválidos‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con valores predeterminados para<br>esos parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Visitar PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Informar de un problema...‬",
    "JOIST/menuItem.getUpdate": "‪Actualizaciones...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/keyboardShortcuts.title": "‪Atajos de teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Para comenzar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Comprobando actualizaciones...‬",
    "JOIST/updates.upToDate": "‪Esta simulación está actualizada‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Hay una nueva versión disponible: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Tu versión actual és: {0}‬",
    "JOIST/updates.getUpdate": "‪Actualizar...‬",
    "JOIST/updates.noThanks": "‪No, gracias‬",
    "JOIST/updates.offline": "‪No se pueden comprobar actualizaciones‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Diseño: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo de software: {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪colaboradores {0}‬",
    "JOIST/credits.qualityAssurance": "‪Control de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes gráficas: {0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de sonido {0}‬",
    "JOIST/credits.thanks": "‪Gracias‬",
    "JOIST/preferences.tabs.overview.title": "‪Visión General‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Características de audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en la simulación. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando características a nuestras simulaciones para hacerlas más inclusivas. Algunas de estas características respaldan la accesibilidad para estudiantes con necesidades diversas y en entornos diversos. Explore este menú para revisar o cambiar la configuración de presentación predeterminada.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones inclusivas, busque Acceso e inclusión en la página de filtros de simulación y filtre por función inclusiva.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Aspectos destacados de la interacción‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregue puntos destacados visuales para el mouse y toque mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos adicionales‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Poner un sonido adicional puede ser de ayuda para los estudiantes‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Usa la activación de voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumenta el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pasar al siguiente ítem o grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Pasar al ítem o grupo anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Moverse entre los ítems de un mismo grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Apretar botones‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salid del diálogo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores con el teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar casillas de verificación‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones básicas‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetear Todo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Regresar‬",
    "SCENERY_PHET/key.enter": "‪Intro‬",
    "SCENERY_PHET/key.capsLock": "‪Bloqueo de mayúsculas‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.fn": "‪fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪página adelante‬",
    "SCENERY_PHET/key.pageUp": "‪página atrás‬",
    "SCENERY_PHET/key.space": "‪Barra espaciadora‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tabulador‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪_‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar o reproducir la acción‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b> Agarrar </b> o <b> Soltar </b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrógeno‬",
    "SHRED/helium": "‪Helio‬",
    "SHRED/lithium": "‪Litio‬",
    "SHRED/beryllium": "‪Berilio‬",
    "SHRED/boron": "‪Boro‬",
    "SHRED/carbon": "‪Carbono‬",
    "SHRED/nitrogen": "‪Nitrógeno‬",
    "SHRED/oxygen": "‪Oxígeno‬",
    "SHRED/fluorine": "‪Flúor‬",
    "SHRED/neon": "‪Neón‬",
    "SHRED/sodium": "‪Sodio‬",
    "SHRED/magnesium": "‪Magnesio‬",
    "SHRED/aluminum": "‪Aluminio‬",
    "SHRED/silicon": "‪Silicio‬",
    "SHRED/phosphorus": "‪Fósforo‬",
    "SHRED/sulfur": "‪Azufre‬",
    "SHRED/chlorine": "‪Cloro‬",
    "SHRED/argon": "‪Argón‬",
    "SHRED/potassium": "‪Potasio‬",
    "SHRED/calcium": "‪Calcio‬",
    "SHRED/scandium": "‪Escandio‬",
    "SHRED/titanium": "‪Titanio‬",
    "SHRED/vanadium": "‪Vanadio‬",
    "SHRED/chromium": "‪Cromo‬",
    "SHRED/manganese": "‪Manganeso‬",
    "SHRED/iron": "‪Hierro‬",
    "SHRED/cobalt": "‪Cobalto‬",
    "SHRED/nickel": "‪Níquel‬",
    "SHRED/copper": "‪Cobre‬",
    "SHRED/zinc": "‪Cinc‬",
    "SHRED/gallium": "‪Galio‬",
    "SHRED/germanium": "‪Germanio‬",
    "SHRED/arsenic": "‪Arsénico‬",
    "SHRED/selenium": "‪Selenio‬",
    "SHRED/bromine": "‪Bromo‬",
    "SHRED/krypton": "‪Criptón‬",
    "SHRED/rubidium": "‪Rubidio‬",
    "SHRED/strontium": "‪Estroncio‬",
    "SHRED/yttrium": "‪Itrio‬",
    "SHRED/zirconium": "‪Circonio‬",
    "SHRED/niobium": "‪Niobio‬",
    "SHRED/molybdenum": "‪Molibdeno‬",
    "SHRED/technetium": "‪Tecnecio‬",
    "SHRED/ruthenium": "‪Rutenio‬",
    "SHRED/rhodium": "‪Rodio‬",
    "SHRED/palladium": "‪Paladio‬",
    "SHRED/silver": "‪Plata‬",
    "SHRED/cadmium": "‪Cadmio‬",
    "SHRED/indium": "‪Indio‬",
    "SHRED/tin": "‪Estaño‬",
    "SHRED/antimony": "‪Antimonio‬",
    "SHRED/tellurium": "‪Teluro‬",
    "SHRED/iodine": "‪Yodo‬",
    "SHRED/xenon": "‪Xenón‬",
    "SHRED/cesium": "‪Cesio‬",
    "SHRED/barium": "‪Bario‬",
    "SHRED/lanthanum": "‪Lantano‬",
    "SHRED/cerium": "‪Cerio‬",
    "SHRED/praseodymium": "‪Praseodimio‬",
    "SHRED/neodymium": "‪Neodimio‬",
    "SHRED/promethium": "‪Promecio‬",
    "SHRED/samarium": "‪Samario‬",
    "SHRED/europium": "‪Europio‬",
    "SHRED/gadolinium": "‪Gadolinio‬",
    "SHRED/terbium": "‪Terbio‬",
    "SHRED/dysprosium": "‪Disprosio‬",
    "SHRED/holmium": "‪Holmio‬",
    "SHRED/erbium": "‪Erbio‬",
    "SHRED/thulium": "‪Tulio‬",
    "SHRED/ytterbium": "‪Iterbio‬",
    "SHRED/lutetium": "‪Lutecio‬",
    "SHRED/hafnium": "‪Hafnio‬",
    "SHRED/tantalum": "‪Tantalio‬",
    "SHRED/tungsten": "‪Wolframio‬",
    "SHRED/rhenium": "‪Renio‬",
    "SHRED/osmium": "‪Osmio‬",
    "SHRED/iridium": "‪Iridio‬",
    "SHRED/platinum": "‪Platino‬",
    "SHRED/gold": "‪Oro‬",
    "SHRED/mercury": "‪Mercurio‬",
    "SHRED/thallium": "‪Talio‬",
    "SHRED/lead": "‪Plomo‬",
    "SHRED/bismuth": "‪Bismuto‬",
    "SHRED/polonium": "‪Polonio‬",
    "SHRED/astatine": "‪Astato‬",
    "SHRED/radon": "‪Radón‬",
    "SHRED/francium": "‪Francio‬",
    "SHRED/radium": "‪Radio‬",
    "SHRED/actinium": "‪Actinio‬",
    "SHRED/thorium": "‪Torio‬",
    "SHRED/protactinium": "‪Protactinio‬",
    "SHRED/uranium": "‪Uranio‬",
    "SHRED/neptunium": "‪Neptunio‬",
    "SHRED/plutonium": "‪Plutonio‬",
    "SHRED/americium": "‪Americio‬",
    "SHRED/curium": "‪Curio‬",
    "SHRED/berkelium": "‪Berquelio‬",
    "SHRED/californium": "‪Californio‬",
    "SHRED/einsteinium": "‪Einstenio‬",
    "SHRED/fermium": "‪Fermio‬",
    "SHRED/mendelevium": "‪Mendelevio‬",
    "SHRED/nobelium": "‪Nobelio‬",
    "SHRED/lawrencium": "‪Laurencio‬",
    "SHRED/rutherfordium": "‪Rutherfordio‬",
    "SHRED/dubnium": "‪Dubnio‬",
    "SHRED/seaborgium": "‪Seaborgio‬",
    "SHRED/bohrium": "‪Bohrio‬",
    "SHRED/hassium": "‪Hassio‬",
    "SHRED/meitnerium": "‪Meitnerio‬",
    "SHRED/darmstadtium": "‪Darmstadtio‬",
    "SHRED/roentgenium": "‪Roentgenio‬",
    "SHRED/copernicium": "‪Copernicio‬",
    "SHRED/nihonium": "‪Nihonio‬",
    "SHRED/flerovium": "‪Flerovio‬",
    "SHRED/moscovium": "‪Moscovio‬",
    "SHRED/livermorium": "‪Livermorio‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protones:‬",
    "SHRED/neutronsColon": "‪Neutrones:‬",
    "SHRED/electronsColon": "‪Electrones:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ión‬",
    "SHRED/neutralAtom": "‪Átomo neutro‬",
    "SHRED/positiveSignIon": "‪+ Ión‬",
    "SHRED/stable": "‪Estable‬",
    "SHRED/unstable": "‪Inestable‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Empezar de nuevo‬",
    "VEGAS/label.level": "‪Nivel: {0}‬",
    "VEGAS/keepTrying": "‪Sigue intentándolo‬",
    "VEGAS/excellent": "‪¡Excelente!‬",
    "VEGAS/great": "‪¡Genial!‬",
    "VEGAS/good": "‪¡Bien!‬",
    "VEGAS/label.score.max": "‪Puntuación: {0} sobre {1}‬",
    "VEGAS/label.time": "‪Tiempo: {0}‬",
    "VEGAS/yourNewBest": "‪(¡Tu nuevo récord!)‬",
    "VEGAS/pattern.0yourBest": "‪(Tu récord: {0})‬",
    "VEGAS/continue": "‪Continuar‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Desafío {0} de {1}‬",
    "VEGAS/pattern.score.number": "‪Puntuación: {{score}}‬",
    "VEGAS/check": "‪Comprobar‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Siguiente‬",
    "VEGAS/showAnswer": "‪Mostrar la respuesta‬",
    "VEGAS/tryAgain": "‪Vuelve a intentarlo‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "es_MX": {
    "BUILD_AN_ATOM/atom": "‪Átomo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Modo Juego‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Símbolo‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protones‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutrones‬",
    "BUILD_AN_ATOM/electrons": "‪Electrones‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Carga neta‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Número másico‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪¡Elige un juego!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elemento‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutro/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Estable/Inestable‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Órbitas‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Nube‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modelo:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪¿Cuál es la carga total?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪¿Cuál es el número másico?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protones: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrones: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrones: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Encuentra el elemento:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Átomo neutro‬",
    "BUILD_AN_ATOM/ion": "‪Ión‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protones:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutrones:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Electrones:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Construye un Átomo‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Términos, Privacidad y Licencias‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos de traducción‬",
    "JOIST/thirdParty.credits.link": "‪Créditos a terceros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametro de Consulta Inválido‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o mas parámetros de consulta tienen valores inválidos‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con los valores predeterminados <br> para esos parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Sitio web de PhET ...‬",
    "JOIST/menuItem.reportAProblem": "‪Reportar un problema...‬",
    "JOIST/menuItem.getUpdate": "‪Revisar actualizaciones‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/keyboardShortcuts.title": "‪Uso del Teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Revisando Actualizaciones‬",
    "JOIST/updates.upToDate": "‪Simulación actualizada‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Nueva versión disponible: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Versión actual: {0}‬",
    "JOIST/updates.getUpdate": "‪Obtener actualización‬",
    "JOIST/updates.noThanks": "‪No gracias‬",
    "JOIST/updates.offline": "‪No se puede comprobar si hay actualizaciones.‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Líder de Diseño: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo de Software: {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Contribuciones: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Seguro de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes gráficas:{0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de Sonido: {0}‬",
    "JOIST/credits.thanks": "‪Gracias‬",
    "JOIST/preferences.tabs.overview.title": "‪Visión General‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funciones de Audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en la simulación. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando funciones a nuestras simulaciones para hacerlas más \r\n\ninclusivas. Algunas de estas funciones son compatibles con la \r\n\naccesibilidad para estudiantes con necesidades diversas y en entornos \r\n\ndiversos. Explore las pestañas de este menú para revisar o cambiar los ajustes de presentación predeterminados.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones de accesibilidad, vaya a\r\n\n la página de filtro de simulación en el sitio web de PhET y filtre por \r\n\nfunción de accesibilidad.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destacar Interactivos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregar aspectos visuales destacados para el mouse y el tacto mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos Extras‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproducir sonido adicional que pueda ser útil para algunos alumnos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Usa la activación de voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo Proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumenta el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Moverse al siguiente elemento o grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Moverse al elemento o grupo anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Moverse entre los elementos de un grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Presionar el botón‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salir‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores con el teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Activar/Desactivar casillas‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones Básicas‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetear Todo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Regresar‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Bloquear Mayús‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.pageDown": "‪Av Pág‬",
    "SCENERY_PHET/key.pageUp": "‪Re Pág‬",
    "SCENERY_PHET/key.space": "‪Espacio‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar o reproducir la acción‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b>Agarrar</b> o <b>Soltar</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrógeno‬",
    "SHRED/helium": "‪Helio‬",
    "SHRED/lithium": "‪Litio‬",
    "SHRED/beryllium": "‪Berilio‬",
    "SHRED/boron": "‪Boro‬",
    "SHRED/carbon": "‪Carbono‬",
    "SHRED/nitrogen": "‪Nitrógeno‬",
    "SHRED/oxygen": "‪Oxígeno‬",
    "SHRED/fluorine": "‪Flúor‬",
    "SHRED/neon": "‪Neón‬",
    "SHRED/sodium": "‪Sodio‬",
    "SHRED/magnesium": "‪Magnesio‬",
    "SHRED/aluminum": "‪Aluminio‬",
    "SHRED/silicon": "‪Silicio‬",
    "SHRED/phosphorus": "‪Fósforo‬",
    "SHRED/sulfur": "‪Azufre‬",
    "SHRED/chlorine": "‪Cloro‬",
    "SHRED/argon": "‪Argón‬",
    "SHRED/potassium": "‪Potasio‬",
    "SHRED/calcium": "‪Calcio‬",
    "SHRED/scandium": "‪Escandio‬",
    "SHRED/titanium": "‪Titanio‬",
    "SHRED/vanadium": "‪Vanadio‬",
    "SHRED/chromium": "‪Cromo‬",
    "SHRED/manganese": "‪Manganeso‬",
    "SHRED/iron": "‪Hierro‬",
    "SHRED/cobalt": "‪Cobalto‬",
    "SHRED/nickel": "‪Niquel‬",
    "SHRED/copper": "‪Cobre‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Galio‬",
    "SHRED/germanium": "‪Germanio‬",
    "SHRED/arsenic": "‪Arsénico‬",
    "SHRED/selenium": "‪Selenio‬",
    "SHRED/bromine": "‪Bromo‬",
    "SHRED/krypton": "‪Kriptón‬",
    "SHRED/rubidium": "‪Rubidio‬",
    "SHRED/strontium": "‪Estroncio‬",
    "SHRED/yttrium": "‪Itrio‬",
    "SHRED/zirconium": "‪Circonio‬",
    "SHRED/niobium": "‪Niobio‬",
    "SHRED/molybdenum": "‪Molibdeno‬",
    "SHRED/technetium": "‪Tecnecio‬",
    "SHRED/ruthenium": "‪Rutenio‬",
    "SHRED/rhodium": "‪Rodio‬",
    "SHRED/palladium": "‪Paladio‬",
    "SHRED/silver": "‪Plata‬",
    "SHRED/cadmium": "‪Cadmio‬",
    "SHRED/indium": "‪Indio‬",
    "SHRED/tin": "‪Estaño‬",
    "SHRED/antimony": "‪Antimonio‬",
    "SHRED/tellurium": "‪Telurio‬",
    "SHRED/iodine": "‪Yodo‬",
    "SHRED/xenon": "‪Xenón‬",
    "SHRED/cesium": "‪Cesio‬",
    "SHRED/barium": "‪Bario‬",
    "SHRED/lanthanum": "‪Lantano‬",
    "SHRED/cerium": "‪Cerio‬",
    "SHRED/praseodymium": "‪Praseodimio‬",
    "SHRED/neodymium": "‪Neodimio‬",
    "SHRED/promethium": "‪Prometio‬",
    "SHRED/samarium": "‪Samario‬",
    "SHRED/europium": "‪Europio‬",
    "SHRED/gadolinium": "‪Gadolinio‬",
    "SHRED/terbium": "‪Terbio‬",
    "SHRED/dysprosium": "‪Disprosio‬",
    "SHRED/holmium": "‪Holmio‬",
    "SHRED/erbium": "‪Erbio‬",
    "SHRED/thulium": "‪Tulio‬",
    "SHRED/ytterbium": "‪Iterbio‬",
    "SHRED/lutetium": "‪Lutecio‬",
    "SHRED/hafnium": "‪Hafnio‬",
    "SHRED/tantalum": "‪Tántalo‬",
    "SHRED/tungsten": "‪Tungsteno‬",
    "SHRED/rhenium": "‪Renio‬",
    "SHRED/osmium": "‪Osmio‬",
    "SHRED/iridium": "‪Iridio‬",
    "SHRED/platinum": "‪Platino‬",
    "SHRED/gold": "‪Oro‬",
    "SHRED/mercury": "‪Mercurio‬",
    "SHRED/thallium": "‪Talio‬",
    "SHRED/lead": "‪Plomo‬",
    "SHRED/bismuth": "‪Bismuto‬",
    "SHRED/polonium": "‪Polonio‬",
    "SHRED/astatine": "‪Astato‬",
    "SHRED/radon": "‪Radón‬",
    "SHRED/francium": "‪Francio‬",
    "SHRED/radium": "‪Radio‬",
    "SHRED/actinium": "‪Actinio‬",
    "SHRED/thorium": "‪Torio‬",
    "SHRED/protactinium": "‪Protactinio‬",
    "SHRED/uranium": "‪Uranio‬",
    "SHRED/neptunium": "‪Neptunio‬",
    "SHRED/plutonium": "‪Plutonio‬",
    "SHRED/americium": "‪Americio‬",
    "SHRED/curium": "‪Curio‬",
    "SHRED/berkelium": "‪Berkelio‬",
    "SHRED/californium": "‪Californio‬",
    "SHRED/einsteinium": "‪Einsteinio‬",
    "SHRED/fermium": "‪Fermio‬",
    "SHRED/mendelevium": "‪Mendelevio‬",
    "SHRED/nobelium": "‪Nobelio‬",
    "SHRED/lawrencium": "‪Lawrencio‬",
    "SHRED/rutherfordium": "‪Rutherfordio‬",
    "SHRED/dubnium": "‪Dubnio‬",
    "SHRED/seaborgium": "‪Seaborgio‬",
    "SHRED/bohrium": "‪Bohrio‬",
    "SHRED/hassium": "‪Hassio‬",
    "SHRED/meitnerium": "‪Meitnerio‬",
    "SHRED/darmstadtium": "‪Darmstadtio‬",
    "SHRED/roentgenium": "‪Roentgenio‬",
    "SHRED/copernicium": "‪Copernicio‬",
    "SHRED/nihonium": "‪Nihonio‬",
    "SHRED/flerovium": "‪Flerovio‬",
    "SHRED/moscovium": "‪Moscovio‬",
    "SHRED/livermorium": "‪Livermorio‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protones‬",
    "SHRED/neutronsColon": "‪Neutrones‬",
    "SHRED/electronsColon": "‪Electrones:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ion‬",
    "SHRED/neutralAtom": "‪Átomo neutro‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪Estable‬",
    "SHRED/unstable": "‪Inestable‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Empezar de nuevo‬",
    "VEGAS/label.level": "‪Nivel: {0}‬",
    "VEGAS/keepTrying": "‪Sigue intentando‬",
    "VEGAS/excellent": "‪¡Excelente!‬",
    "VEGAS/great": "‪¡Muy bien!‬",
    "VEGAS/good": "‪¡Bien!‬",
    "VEGAS/label.score.max": "‪Puntuación: {0} de {1}‬",
    "VEGAS/label.time": "‪Tiempo: {0}‬",
    "VEGAS/yourNewBest": "‪(¡Tu nueva mejor puntuación!)‬",
    "VEGAS/pattern.0yourBest": "‪(Tu mejor puntuación: {0})‬",
    "VEGAS/continue": "‪Continuar‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Reto {0} de {1}‬",
    "VEGAS/pattern.score.number": "‪Puntuación: {{score}}‬",
    "VEGAS/check": "‪Revisar‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Siguiente‬",
    "VEGAS/showAnswer": "‪Mostrar la respuesta‬",
    "VEGAS/tryAgain": "‪Intenta de nuevo‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "es_PE": {
    "BUILD_AN_ATOM/atom": "‪Átomo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Juego‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Símbolo‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protones‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutrones‬",
    "BUILD_AN_ATOM/electrons": "‪Electrones‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Carga Neta‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Número de Masa‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Juego {{levelNumber}}:</b> Identifica elementos basados en partículas subatómicas <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Juego {{levelNumber}}:</b> Calcula la masa o la carga <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Juego {{levelNumber}}:</b> Completa la información del símbolo atómico que falta <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Juego {{levelNumber}}:</b> Reseña mixta‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Tabla Periódica‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪¡Escoge tu juego!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Juegos‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elemento‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Mostrar neutro/ión‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Mostrar estable/inestable‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Órbitas‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Nube‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modelo:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪¿Cuál es la carga total?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪¿Cuál es el número de masa?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protones: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrones: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrones: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Encuentra el elemento‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Átomo Neutro‬",
    "BUILD_AN_ATOM/ion": "‪Ión‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protones:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutrones:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Electrones:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Construye un Átomo‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Términos, Privacidad & Licencia‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos de la Traducción‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parámetros de consulta no válidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o más de estos parámetros de consulta tienen <br> valores no válidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con los valores predeterminados para<br>esos parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Sitio Web PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Reporta un Problema‬",
    "JOIST/menuItem.getUpdate": "‪Buscar Actualizaciones‬",
    "JOIST/menuItem.screenshot": "‪Captura de imagen‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla Completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/keyboardShortcuts.title": "‪Atajos del Teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Buscando actualizaciones‬",
    "JOIST/updates.upToDate": "‪Esta simulación está actualizada‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Hay una nueva versión disponible: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Su versión actual es: {0}‬",
    "JOIST/updates.getUpdate": "‪Obtener Actualización...‬",
    "JOIST/updates.noThanks": "‪No gracias‬",
    "JOIST/updates.offline": "‪No es posible buscar actualizaciones.‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Diseño Principal: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo del Software: {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Colaboradores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Control de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes Gráficas: {0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de Sonido: {0}‬",
    "JOIST/credits.thanks": "‪Agradecimientos:‬",
    "JOIST/preferences.tabs.overview.title": "‪Resumen‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Características del audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en el simulador. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando funciones a nuestras simulaciones para hacerlas más inclusivas. Algunas de estas funciones son compatibles con la accesibilidad para estudiantes con diversas necesidades y en diversos entornos. Explore las pestañas de este menú para revi‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones inclusivas, busque Acceso e inclusión en la página de filtro de simulación y filtre por función inclusiva.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Luces interactivas‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregue aspectos destacados visuales para el mouse y el toque mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos extra‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproduzca un sonido adicional que pueda ser útil para algunos alumnos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanía‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo Proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumente el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mover al siguiente elemento o grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mover al elemento anterior o grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mover entre elementos en un grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Presiones los botones‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salir de un diálogo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores dentro del teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Activar casilla de verificación‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones Básicas‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reinicia todo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Regresar‬",
    "SCENERY_PHET/key.enter": "‪Entrar‬",
    "SCENERY_PHET/key.capsLock": "‪Bloq Mayús‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.pageDown": "‪Página abajo‬",
    "SCENERY_PHET/key.pageUp": "‪Página arriba‬",
    "SCENERY_PHET/key.space": "‪Espacio‬",
    "SCENERY_PHET/key.shift": "‪Cambiar‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Acción de Pausar o reproducir‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b> agarrar </b> o <b> soltar </b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrógeno‬",
    "SHRED/helium": "‪Helio‬",
    "SHRED/lithium": "‪Litio‬",
    "SHRED/beryllium": "‪Berilio‬",
    "SHRED/boron": "‪Boro‬",
    "SHRED/carbon": "‪Carbono‬",
    "SHRED/nitrogen": "‪Nitrógeno‬",
    "SHRED/oxygen": "‪Oxígeno‬",
    "SHRED/fluorine": "‪Flúor‬",
    "SHRED/neon": "‪Neón‬",
    "SHRED/sodium": "‪Sodio‬",
    "SHRED/magnesium": "‪Magnesio‬",
    "SHRED/aluminum": "‪Aluminio‬",
    "SHRED/silicon": "‪Silicio‬",
    "SHRED/phosphorus": "‪Fósforo‬",
    "SHRED/sulfur": "‪Azufre‬",
    "SHRED/chlorine": "‪Cloro‬",
    "SHRED/argon": "‪Argón‬",
    "SHRED/potassium": "‪Potasio‬",
    "SHRED/calcium": "‪Calcio‬",
    "SHRED/scandium": "‪Escandio‬",
    "SHRED/titanium": "‪Titanio‬",
    "SHRED/vanadium": "‪Vanadio‬",
    "SHRED/chromium": "‪Cromo‬",
    "SHRED/manganese": "‪Manganeso‬",
    "SHRED/iron": "‪Hierro‬",
    "SHRED/cobalt": "‪Cobalto‬",
    "SHRED/nickel": "‪Níquel‬",
    "SHRED/copper": "‪Cobre‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Galio‬",
    "SHRED/germanium": "‪Germanio‬",
    "SHRED/arsenic": "‪Arsénico‬",
    "SHRED/selenium": "‪Selenio‬",
    "SHRED/bromine": "‪Bromo‬",
    "SHRED/krypton": "‪Kriptón‬",
    "SHRED/rubidium": "‪Rubidio‬",
    "SHRED/strontium": "‪Estroncio‬",
    "SHRED/yttrium": "‪Itrio‬",
    "SHRED/zirconium": "‪Circonio‬",
    "SHRED/niobium": "‪Niobio‬",
    "SHRED/molybdenum": "‪Molibdeno‬",
    "SHRED/technetium": "‪Tecnecio‬",
    "SHRED/ruthenium": "‪Rutenio‬",
    "SHRED/rhodium": "‪Rodio‬",
    "SHRED/palladium": "‪Paladio‬",
    "SHRED/silver": "‪Plata‬",
    "SHRED/cadmium": "‪Cadmio‬",
    "SHRED/indium": "‪Indio‬",
    "SHRED/tin": "‪Estaño‬",
    "SHRED/antimony": "‪Antimonio‬",
    "SHRED/tellurium": "‪Telurio‬",
    "SHRED/iodine": "‪Yodo‬",
    "SHRED/xenon": "‪Xenón‬",
    "SHRED/cesium": "‪Cesio‬",
    "SHRED/barium": "‪Bario‬",
    "SHRED/lanthanum": "‪Lantano‬",
    "SHRED/cerium": "‪Cerio‬",
    "SHRED/praseodymium": "‪Praseodimio‬",
    "SHRED/neodymium": "‪Neodimio‬",
    "SHRED/promethium": "‪Prometeo‬",
    "SHRED/samarium": "‪Samario‬",
    "SHRED/europium": "‪Europio‬",
    "SHRED/gadolinium": "‪Gadolinio‬",
    "SHRED/terbium": "‪Terbio‬",
    "SHRED/dysprosium": "‪Disprosio‬",
    "SHRED/holmium": "‪Holmio‬",
    "SHRED/erbium": "‪Erbio‬",
    "SHRED/thulium": "‪Tulio‬",
    "SHRED/ytterbium": "‪Iterbio‬",
    "SHRED/lutetium": "‪Lutecio‬",
    "SHRED/hafnium": "‪Hafnio‬",
    "SHRED/tantalum": "‪Tantalio‬",
    "SHRED/tungsten": "‪Tungsteno‬",
    "SHRED/rhenium": "‪Renio‬",
    "SHRED/osmium": "‪Osmio‬",
    "SHRED/iridium": "‪Iridio‬",
    "SHRED/platinum": "‪Platino‬",
    "SHRED/gold": "‪Oro‬",
    "SHRED/mercury": "‪Mercurio‬",
    "SHRED/thallium": "‪Talio‬",
    "SHRED/lead": "‪Plomo‬",
    "SHRED/bismuth": "‪Bismuto‬",
    "SHRED/polonium": "‪Polonio‬",
    "SHRED/astatine": "‪Astato‬",
    "SHRED/radon": "‪Radón‬",
    "SHRED/francium": "‪Francio‬",
    "SHRED/radium": "‪Radio‬",
    "SHRED/actinium": "‪Actinio‬",
    "SHRED/thorium": "‪Torio‬",
    "SHRED/protactinium": "‪Protactinio‬",
    "SHRED/uranium": "‪Uranio‬",
    "SHRED/neptunium": "‪Neptunio‬",
    "SHRED/plutonium": "‪Plutonio‬",
    "SHRED/americium": "‪Americio‬",
    "SHRED/curium": "‪Curio‬",
    "SHRED/berkelium": "‪Berkelio‬",
    "SHRED/californium": "‪Californio‬",
    "SHRED/einsteinium": "‪Einstenio‬",
    "SHRED/fermium": "‪Fermio‬",
    "SHRED/mendelevium": "‪Mendelevio‬",
    "SHRED/nobelium": "‪Nobelio‬",
    "SHRED/lawrencium": "‪Laurencio‬",
    "SHRED/rutherfordium": "‪Rutherfordio‬",
    "SHRED/dubnium": "‪Dubnio‬",
    "SHRED/seaborgium": "‪Seaborgio‬",
    "SHRED/bohrium": "‪Bohrio‬",
    "SHRED/hassium": "‪Hasio‬",
    "SHRED/meitnerium": "‪Meitnerio‬",
    "SHRED/darmstadtium": "‪Darmstatio‬",
    "SHRED/roentgenium": "‪Roentgenio‬",
    "SHRED/copernicium": "‪Copernicio‬",
    "SHRED/nihonium": "‪Nihonio‬",
    "SHRED/flerovium": "‪Flerovio‬",
    "SHRED/moscovium": "‪Moscovio‬",
    "SHRED/livermorium": "‪Livermorio‬",
    "SHRED/tennessine": "‪Tennessee‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protones:‬",
    "SHRED/neutronsColon": "‪Neutrones:‬",
    "SHRED/electronsColon": "‪Electrones:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Ión -‬",
    "SHRED/neutralAtom": "‪Átomo Neutro‬",
    "SHRED/positiveSignIon": "‪Ión +‬",
    "SHRED/stable": "‪Estable‬",
    "SHRED/unstable": "‪Inestable‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Comenzar de nuevo‬",
    "VEGAS/label.level": "‪Nivel: {0}‬",
    "VEGAS/keepTrying": "‪Sigue intentándolo‬",
    "VEGAS/excellent": "‪¡Excelente!‬",
    "VEGAS/great": "‪¡Magnífico!‬",
    "VEGAS/good": "‪¡Bien!‬",
    "VEGAS/label.score.max": "‪Puntuación: {0} falta {1}‬",
    "VEGAS/label.time": "‪Tiempo: {0}‬",
    "VEGAS/yourNewBest": "‪(¡Tu nuevo mejor puntaje!‬",
    "VEGAS/pattern.0yourBest": "‪(Tu mejor puntaje: {0})‬",
    "VEGAS/continue": "‪Continuar‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Desafío {0} de {1}‬",
    "VEGAS/pattern.score.number": "‪Puntaje: {{score}}‬",
    "VEGAS/check": "‪Verificar‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Siguiente‬",
    "VEGAS/showAnswer": "‪Mostrar Respuesta‬",
    "VEGAS/tryAgain": "‪Inténtalo otra vez‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Atajos del juego‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Niveles‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Comprobar respuesta‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "es": {
    "BUILD_AN_ATOM/atom": "‪Átomo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Modo Juego‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Símbolo‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protones‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutrones‬",
    "BUILD_AN_ATOM/electrons": "‪Electrones‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Carga neta‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Número másico‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪¡Elige un juego!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elemento‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutro/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Estable/Inestable‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Órbitas‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Nube‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modelo:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪¿Cuál es la carga total?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪¿Cuál es el número másico?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protones: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrones: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrones: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Encuentra el elemento:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Átomo neutro‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protones:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutrones:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Electrones:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Construye un Átomo‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Términos, privacidad y licencias‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos de traducción‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametros de consulta no válidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o más parámetros de consulta tienen valores no válidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con los valores predeterminados para esos <br> parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Sitio web PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Informe un problema‬",
    "JOIST/menuItem.getUpdate": "‪Buscar actualizaciones...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/keyboardShortcuts.title": "‪Atajos del teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Buscando actualizaciones...‬",
    "JOIST/updates.upToDate": "‪La simulación está realizada al día ...‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Hay una nueva versión disponible {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Su versión actual es: {0}.‬",
    "JOIST/updates.getUpdate": "‪Actualizar...‬",
    "JOIST/updates.noThanks": "‪No, gracias‬",
    "JOIST/updates.offline": "‪No se pueden buscar actualizaciones‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Elaboración de diseño:  {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo de software {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Colaboradores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Seguro de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes gráficas:  {0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de Sonido: {0}‬",
    "JOIST/credits.thanks": "‪Gracias‬",
    "JOIST/preferences.tabs.overview.title": "‪Visión General‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funciones de Audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en la simulación. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando funciones a nuestras simulaciones para hacerlas más inclusivas. Algunas de estas funciones son compatibles con la accesibilidad para estudiantes con necesidades diversas y en entornos diversos. Explora las pestañas de este menú para revisar o cambiar la configuración de presentación predeterminada.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones de accesibilidad, dirígete a la página de filtro de simulación en el sitio web de PhET y filtra por función de accesibilidad.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destacar Interactivos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregar aspectos visuales destacados para el mouse y el tacto mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos Extras‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproducir sonido adicional que pueda ser útil para algunos alumnos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Usa la activación de voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo de proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumenta el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪mover al siguiente elemento o grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪mover al elemento o grupo anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪mover entre los elementos del grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Presionar botones‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salir‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores con el teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar casillas de verificación‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones Básicas‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetear Todo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Regresar‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Bloquear Mayúsculas‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.pageDown": "‪Pg abajo‬",
    "SCENERY_PHET/key.pageUp": "‪Pg arriba‬",
    "SCENERY_PHET/key.space": "‪Espacio‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar o reproducir la acción‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b> Agarrar </b> o <b> Soltar </b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrógeno‬",
    "SHRED/helium": "‪Helio‬",
    "SHRED/lithium": "‪Litio‬",
    "SHRED/beryllium": "‪Berilio‬",
    "SHRED/boron": "‪Boro‬",
    "SHRED/carbon": "‪Carbono‬",
    "SHRED/nitrogen": "‪Nitrógeno‬",
    "SHRED/oxygen": "‪Oxígeno‬",
    "SHRED/fluorine": "‪Flúor‬",
    "SHRED/neon": "‪Neón‬",
    "SHRED/sodium": "‪Sodio‬",
    "SHRED/magnesium": "‪Magnesio‬",
    "SHRED/aluminum": "‪Aluminio‬",
    "SHRED/silicon": "‪Silicio‬",
    "SHRED/phosphorus": "‪Fósforo‬",
    "SHRED/sulfur": "‪Azufre‬",
    "SHRED/chlorine": "‪Cloro‬",
    "SHRED/argon": "‪Argón‬",
    "SHRED/potassium": "‪Potasio‬",
    "SHRED/calcium": "‪Calcio‬",
    "SHRED/scandium": "‪Escandio‬",
    "SHRED/titanium": "‪Titanio‬",
    "SHRED/vanadium": "‪Vanadio‬",
    "SHRED/chromium": "‪Cromo‬",
    "SHRED/manganese": "‪Manganeso‬",
    "SHRED/iron": "‪Hierro‬",
    "SHRED/cobalt": "‪Cobalto‬",
    "SHRED/nickel": "‪Niquel‬",
    "SHRED/copper": "‪Cobre‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Galio‬",
    "SHRED/germanium": "‪Germanio‬",
    "SHRED/arsenic": "‪Arsénico‬",
    "SHRED/selenium": "‪Selenio‬",
    "SHRED/bromine": "‪Bromo‬",
    "SHRED/krypton": "‪Kriptón‬",
    "SHRED/rubidium": "‪Rubidio‬",
    "SHRED/strontium": "‪Estroncio‬",
    "SHRED/yttrium": "‪Itrio‬",
    "SHRED/zirconium": "‪Circonio‬",
    "SHRED/niobium": "‪Niobio‬",
    "SHRED/molybdenum": "‪Molibdeno‬",
    "SHRED/technetium": "‪Tecnecio‬",
    "SHRED/ruthenium": "‪Rutenio‬",
    "SHRED/rhodium": "‪Rodio‬",
    "SHRED/palladium": "‪Paladio‬",
    "SHRED/silver": "‪Plata‬",
    "SHRED/cadmium": "‪Cadmio‬",
    "SHRED/indium": "‪Indio‬",
    "SHRED/tin": "‪Estaño‬",
    "SHRED/antimony": "‪Antimonio‬",
    "SHRED/tellurium": "‪Telurio‬",
    "SHRED/iodine": "‪Yodo‬",
    "SHRED/xenon": "‪Xenón‬",
    "SHRED/cesium": "‪Cesio‬",
    "SHRED/barium": "‪Bario‬",
    "SHRED/lanthanum": "‪Lantano‬",
    "SHRED/cerium": "‪Cerio‬",
    "SHRED/praseodymium": "‪Praseodimio‬",
    "SHRED/neodymium": "‪Neodimio‬",
    "SHRED/promethium": "‪Prometio‬",
    "SHRED/samarium": "‪Samario‬",
    "SHRED/europium": "‪Europio‬",
    "SHRED/gadolinium": "‪Gadolinio‬",
    "SHRED/terbium": "‪Terbio‬",
    "SHRED/dysprosium": "‪Disprosio‬",
    "SHRED/holmium": "‪Holmio‬",
    "SHRED/erbium": "‪Erbio‬",
    "SHRED/thulium": "‪Tulio‬",
    "SHRED/ytterbium": "‪Iterbio‬",
    "SHRED/lutetium": "‪Lutecio‬",
    "SHRED/hafnium": "‪Hafnio‬",
    "SHRED/tantalum": "‪Tántalo‬",
    "SHRED/tungsten": "‪Tungsteno‬",
    "SHRED/rhenium": "‪Renio‬",
    "SHRED/osmium": "‪Osmio‬",
    "SHRED/iridium": "‪Iridio‬",
    "SHRED/platinum": "‪Platino‬",
    "SHRED/gold": "‪Oro‬",
    "SHRED/mercury": "‪Mercurio‬",
    "SHRED/thallium": "‪Talio‬",
    "SHRED/lead": "‪Plomo‬",
    "SHRED/bismuth": "‪Bismuto‬",
    "SHRED/polonium": "‪Polonio‬",
    "SHRED/astatine": "‪Astato‬",
    "SHRED/radon": "‪Radón‬",
    "SHRED/francium": "‪Francio‬",
    "SHRED/radium": "‪Radio‬",
    "SHRED/actinium": "‪Actinio‬",
    "SHRED/thorium": "‪Torio‬",
    "SHRED/protactinium": "‪Protactinio‬",
    "SHRED/uranium": "‪Uranio‬",
    "SHRED/neptunium": "‪Neptunio‬",
    "SHRED/plutonium": "‪Plutonio‬",
    "SHRED/americium": "‪Americio‬",
    "SHRED/curium": "‪Curio‬",
    "SHRED/berkelium": "‪Berkelio‬",
    "SHRED/californium": "‪Californio‬",
    "SHRED/einsteinium": "‪Einsteinio‬",
    "SHRED/fermium": "‪Fermio‬",
    "SHRED/mendelevium": "‪Mendelevio‬",
    "SHRED/nobelium": "‪Nobelio‬",
    "SHRED/lawrencium": "‪Lawrencio‬",
    "SHRED/rutherfordium": "‪Rutherfordio‬",
    "SHRED/dubnium": "‪Dubnio‬",
    "SHRED/seaborgium": "‪Seaborgio‬",
    "SHRED/bohrium": "‪Bohrio‬",
    "SHRED/hassium": "‪Hassio‬",
    "SHRED/meitnerium": "‪Meitnerio‬",
    "SHRED/darmstadtium": "‪Darmstadtio‬",
    "SHRED/roentgenium": "‪Roentgenio‬",
    "SHRED/copernicium": "‪Copernicio‬",
    "SHRED/nihonium": "‪Nihonio‬",
    "SHRED/flerovium": "‪Flerovio‬",
    "SHRED/moscovium": "‪Moscovio‬",
    "SHRED/livermorium": "‪Livermorio‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protones:‬",
    "SHRED/neutronsColon": "‪Neutrones:‬",
    "SHRED/electronsColon": "‪Electrones:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ion‬",
    "SHRED/neutralAtom": "‪Átomo neutro‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪Estable‬",
    "SHRED/unstable": "‪Inestable‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Empezar de nuevo‬",
    "VEGAS/label.level": "‪Nivel: {0}‬",
    "VEGAS/keepTrying": "‪Sigue intentando‬",
    "VEGAS/excellent": "‪¡Excelente!‬",
    "VEGAS/great": "‪¡Muy Bien!‬",
    "VEGAS/good": "‪¡Bien!‬",
    "VEGAS/label.score.max": "‪Puntuación: {0} de {1}‬",
    "VEGAS/label.time": "‪Tiempo: {0}‬",
    "VEGAS/yourNewBest": "‪(¡Nueva mejor puntuación!)‬",
    "VEGAS/pattern.0yourBest": "‪(Mejor puntuación: {0})‬",
    "VEGAS/continue": "‪Continuar‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Reto {0} de {1}‬",
    "VEGAS/pattern.score.number": "‪Puntuación: {{score}}‬",
    "VEGAS/check": "‪Revisar‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Siguiente‬",
    "VEGAS/showAnswer": "‪Mostrar la respuesta‬",
    "VEGAS/tryAgain": "‪Intenta de nuevo‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "et": {
    "BUILD_AN_ATOM/atom": "‪Ehita aatom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Mäng‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Sümbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Prootonid‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutronid‬",
    "BUILD_AN_ATOM/electrons": "‪Elektronid‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Kogulaeng‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Massiarv‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Vali mäng!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Näita neutraalset/iooni‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Näita stabiilset/ebastabiilset‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbiidid‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Pilv‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Mudel:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Mis on kogulaeng?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Mis on massiarv?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Prootoneid: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutroneid: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektrone: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Leia element:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neutraalne aatom‬",
    "BUILD_AN_ATOM/ion": "‪Ioon‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Prootonid:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutronid:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektronid:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Ehita aatom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Teenusetingimused, privaatsuseeskirjad ja kasutusõigused‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tõlgete autorid‬",
    "JOIST/thirdParty.credits.link": "‪Kolmanda osapoole autorid‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET veebileht...‬",
    "JOIST/menuItem.reportAProblem": "‪Teata probleemist...‬",
    "JOIST/menuItem.getUpdate": "‪Kontrolli uuendusi...‬",
    "JOIST/menuItem.screenshot": "‪Ekraanitõmmis‬",
    "JOIST/menuItem.fullscreen": "‪Täisekraan‬",
    "JOIST/menuItem.about": "‪Teave...‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Klaviatuuri otseteed‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versioon {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Uuenduste kontrollimine...‬",
    "JOIST/updates.upToDate": "‪Uuendusi ei ole saadaval.‬",
    "JOIST/updates.outOfDate": "‪Uus versioon on saadaval‬",
    "JOIST/updates.newVersionAvailable": "‪Uus versioon on saadaval: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Sinu praegune tarkvara versioon: {0}.‬",
    "JOIST/updates.getUpdate": "‪Lae uuendus...‬",
    "JOIST/updates.noThanks": "‪Tänan ei‬",
    "JOIST/updates.offline": "‪Ei ole võimalik uuendusi kontrollida.‬",
    "JOIST/credits.title": "‪Autorid‬",
    "JOIST/credits.leadDesign": "‪Kujundaja:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Tarkvara arendus:{0}‬",
    "JOIST/credits.team": "‪Meeskond: {0}‬",
    "JOIST/credits.contributors": "‪Kaasautorid: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvaliteedi tagamine: {0}‬",
    "JOIST/credits.graphicArts": "‪Graafika:{0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Tänusõnad‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projektori režiim‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Vesinik‬",
    "SHRED/helium": "‪Heelium‬",
    "SHRED/lithium": "‪Liitium‬",
    "SHRED/beryllium": "‪Berüllium‬",
    "SHRED/boron": "‪Boor‬",
    "SHRED/carbon": "‪Süsinik‬",
    "SHRED/nitrogen": "‪Lämmastik‬",
    "SHRED/oxygen": "‪Hapnik‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Neoon‬",
    "SHRED/sodium": "‪Naatrium‬",
    "SHRED/magnesium": "‪Magneesium‬",
    "SHRED/aluminum": "‪Alumiinium‬",
    "SHRED/silicon": "‪Räni‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Väävel‬",
    "SHRED/chlorine": "‪Kloor‬",
    "SHRED/argon": "‪Argoon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Prootoneid:‬",
    "SHRED/neutronsColon": "‪Neutroneid:‬",
    "SHRED/electronsColon": "‪Elektrone:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- ioon‬",
    "SHRED/neutralAtom": "‪Neutraalne aatom‬",
    "SHRED/positiveSignIon": "‪+ ioon‬",
    "SHRED/stable": "‪Stabiilne‬",
    "SHRED/unstable": "‪Ebastabiilne‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Alusta uuesti‬",
    "VEGAS/label.level": "‪Tase: {0}‬",
    "VEGAS/keepTrying": "‪Proovi veel‬",
    "VEGAS/excellent": "‪Suurepärane!‬",
    "VEGAS/great": "‪Väga hea!‬",
    "VEGAS/good": "‪Tubli!‬",
    "VEGAS/label.score.max": "‪Punkte: {0} / {1}‬",
    "VEGAS/label.time": "‪Aeg {0}‬",
    "VEGAS/yourNewBest": "‪(Uus parim tulemus!)‬",
    "VEGAS/pattern.0yourBest": "‪(Parim tulemus: {0})‬",
    "VEGAS/continue": "‪Jätka‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Ülesanne: {0} / {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Kontrolli‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Järgmine‬",
    "VEGAS/showAnswer": "‪Näita vastust‬",
    "VEGAS/tryAgain": "‪Proovi veel‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "eu": {
    "BUILD_AN_ATOM/atom": "‪Atomoak‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Jokoa‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Sinboloa‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protoiak‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutroiak‬",
    "BUILD_AN_ATOM/electrons": "‪Elektroiak‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Karga netoa‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Masa-zenbakia‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Aukeratu zure jokoa!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elementua‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutroa/Ioia‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Egonkorra/ Ezegonkorra‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbitak‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Orbitalak‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Eredua:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Zer karga dauka guztira?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Zer masa-zenbaki dauka?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protoiak: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutroiak: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektroiak: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Bilatu elementua‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atomo neutroa‬",
    "BUILD_AN_ATOM/ion": "‪Ioia‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protoiak:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutroiak:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektroiak:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Eraiki atomoa‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Baldintzak, Pribatutasuna eta Lizentzia‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Itzulpen kreditoak‬",
    "JOIST/thirdParty.credits.link": "‪Hirugarrenen kreditoak‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Kontsulta-parametro baliogabeak‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Kontsulta-parametro hauetako batek edo gehiagok<br>balio baliogabeak dituzte:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Aurrez zehazturiko parametroekin hasiko da simulazioa kontsulta-parametro horietarako.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PHET Web gunea‬",
    "JOIST/menuItem.reportAProblem": "‪Arazoren berri eman...‬",
    "JOIST/menuItem.getUpdate": "‪Bilatu eguneraketak...‬",
    "JOIST/menuItem.screenshot": "‪Pantailaren kopia‬",
    "JOIST/menuItem.fullscreen": "‪Pantaila osoa‬",
    "JOIST/menuItem.about": "‪Honi buruz...‬",
    "JOIST/preferences.title": "‪Lehentasunak‬",
    "JOIST/keyboardShortcuts.title": "‪Teklatu-lasterbideak‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Hasteko‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Bertsioa {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Eguneraketak bilatzen...‬",
    "JOIST/updates.upToDate": "‪Simulazio hau eguneratuta dago.‬",
    "JOIST/updates.outOfDate": "‪Bertsio berria eskuragarri‬",
    "JOIST/updates.newVersionAvailable": "‪Bertsio berri bat \neskuragarri: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Zure bertsioa {0} duzu.‬",
    "JOIST/updates.getUpdate": "‪Eguneraketa lortu...‬",
    "JOIST/updates.noThanks": "‪Ez, eskerrik asko.‬",
    "JOIST/updates.offline": "‪Ezin dira baieztatu eguneraketak.‬",
    "JOIST/credits.title": "‪Kreditoak‬",
    "JOIST/credits.leadDesign": "‪Diseinu nagusia: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software-garapena: {0}‬",
    "JOIST/credits.team": "‪Taldea: {0}‬",
    "JOIST/credits.contributors": "‪Laguntzaileak: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kalitate aseguroa: {0}‬",
    "JOIST/credits.graphicArts": "‪Arte grafikoak {0}‬",
    "JOIST/credits.soundDesign": "‪Soinu diseinua: {0}‬",
    "JOIST/credits.thanks": "‪Eskerrik asko‬",
    "JOIST/preferences.tabs.overview.title": "‪ikuspegi orokorra‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulazioa‬",
    "JOIST/preferences.tabs.visual.title": "‪Ikusizkoa‬",
    "JOIST/preferences.tabs.audio.title": "‪Audioa‬",
    "JOIST/preferences.tabs.input.title": "‪Sarrera‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizazioa‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio ezaugarriak‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Eskualdea eta Kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Gure simulazioei funtzioak gehitzen ari gara inklusiboagoak izan daitezen. Ezaugarri hauetako batzuek askotariko beharrak dituzten eta ingurune desberdinetako ikasleentzako irisgarritasuna onartzen dute. Arakatu menu honetako fitxak aurkezpen ezarpen lehenetsiak berrikusteko edo aldatzeko.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ezaugarri inklusiboak dituzten beste simulazio batzuk aurkitzeko, bilatu Sarbidea eta inklusioa simulazio iragazkiaren orrian eta iragazi funtzio inklusiboaren arabera.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Keinu interaktiboak‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Gehitu saguaren eta ukituen markak elkarreragiten duzun bitartean.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Soinuak‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Soinu gehigarriak‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Erreproduzitu sonifikazioak eta soinu efektuak elkarreragiten duzun bitartean.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Jolastu ikasle batzuentzat lagungarria izan daitekeen soinu gehigarriarekin.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ahotsa (ingelesez soilik)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Ahotsa eta edukia nabarmenduak eragiten ari zaren bitartean.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Proiektore-modua‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Kolore-kontrastea handitu ikasgeletan ikusgarritasun hobea izateko.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mugitu hurrengo elementura edo taldera‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mugitu aurreko elementura edo taldera‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mugitu taldeko elementuen artean‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Sakatu botoiak‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Irten azalpen-lehiotik‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ezarri balioak teklatuaren barruan‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Aktibatu/desaktibatu laukitxoak‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Oinarrizko akzioak‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪edo‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Berrezarri guztiak‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Aukera‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Maiuskulen blokeoa‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Amaiera‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Hasiera‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Eten edo erreproduzitu ekintza‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>-rentzat heldu </b> edo <b> askatu </b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrogenoa‬",
    "SHRED/helium": "‪Helioa‬",
    "SHRED/lithium": "‪Litioa‬",
    "SHRED/beryllium": "‪Berilioa‬",
    "SHRED/boron": "‪Boroa‬",
    "SHRED/carbon": "‪Karbonoa‬",
    "SHRED/nitrogen": "‪Nitrogenoa‬",
    "SHRED/oxygen": "‪Oxigenoa‬",
    "SHRED/fluorine": "‪Fluorra‬",
    "SHRED/neon": "‪Neona‬",
    "SHRED/sodium": "‪Sodioa‬",
    "SHRED/magnesium": "‪Magnesioa‬",
    "SHRED/aluminum": "‪Aluminioa‬",
    "SHRED/silicon": "‪Silizioa‬",
    "SHRED/phosphorus": "‪Fosforoa‬",
    "SHRED/sulfur": "‪Sufrea‬",
    "SHRED/chlorine": "‪Kloroa‬",
    "SHRED/argon": "‪Argona‬",
    "SHRED/potassium": "‪Potasioa‬",
    "SHRED/calcium": "‪Kaltzioa‬",
    "SHRED/scandium": "‪Eskandioa‬",
    "SHRED/titanium": "‪Titanioa‬",
    "SHRED/vanadium": "‪Banadioa‬",
    "SHRED/chromium": "‪Kromoa‬",
    "SHRED/manganese": "‪Manganesoa‬",
    "SHRED/iron": "‪Burdina‬",
    "SHRED/cobalt": "‪Kobaltoa‬",
    "SHRED/nickel": "‪Nikela‬",
    "SHRED/copper": "‪Kobrea‬",
    "SHRED/zinc": "‪Zinka‬",
    "SHRED/gallium": "‪Galioa‬",
    "SHRED/germanium": "‪Germanioa‬",
    "SHRED/arsenic": "‪Artsenikoa‬",
    "SHRED/selenium": "‪Selenioa‬",
    "SHRED/bromine": "‪Bromoa‬",
    "SHRED/krypton": "‪Kriptona‬",
    "SHRED/rubidium": "‪Rubidioa‬",
    "SHRED/strontium": "‪Estrontzioa‬",
    "SHRED/yttrium": "‪Itrioa‬",
    "SHRED/zirconium": "‪Zirkonioa‬",
    "SHRED/niobium": "‪Niobioa‬",
    "SHRED/molybdenum": "‪Molibdenoa‬",
    "SHRED/technetium": "‪Teknezioa‬",
    "SHRED/ruthenium": "‪Rutenioa‬",
    "SHRED/rhodium": "‪Rodioa‬",
    "SHRED/palladium": "‪Paladioa‬",
    "SHRED/silver": "‪Zilarra‬",
    "SHRED/cadmium": "‪Kadmioa‬",
    "SHRED/indium": "‪Indioa‬",
    "SHRED/tin": "‪Potoa‬",
    "SHRED/antimony": "‪Antimonioa‬",
    "SHRED/tellurium": "‪Telurioa‬",
    "SHRED/iodine": "‪Iodoa‬",
    "SHRED/xenon": "‪Xenona‬",
    "SHRED/cesium": "‪Zesioa‬",
    "SHRED/barium": "‪Barioa‬",
    "SHRED/lanthanum": "‪Lantanoa‬",
    "SHRED/cerium": "‪Zerioa‬",
    "SHRED/praseodymium": "‪Praseodimioa‬",
    "SHRED/neodymium": "‪Neodymioa‬",
    "SHRED/promethium": "‪Prometioa‬",
    "SHRED/samarium": "‪Samarioa‬",
    "SHRED/europium": "‪Europioa‬",
    "SHRED/gadolinium": "‪Gadolinioa‬",
    "SHRED/terbium": "‪Terbioa‬",
    "SHRED/dysprosium": "‪Disprosioa‬",
    "SHRED/holmium": "‪Holmioa‬",
    "SHRED/erbium": "‪Erbioa‬",
    "SHRED/thulium": "‪Tulioa‬",
    "SHRED/ytterbium": "‪Iterbioa‬",
    "SHRED/lutetium": "‪Lutezioa‬",
    "SHRED/hafnium": "‪Hafnioa‬",
    "SHRED/tantalum": "‪Tantaloa‬",
    "SHRED/tungsten": "‪Tungstenoa‬",
    "SHRED/rhenium": "‪Renioa‬",
    "SHRED/osmium": "‪Osmioa‬",
    "SHRED/iridium": "‪Iridioa‬",
    "SHRED/platinum": "‪Platinoa‬",
    "SHRED/gold": "‪Urrea‬",
    "SHRED/mercury": "‪Merkurioa‬",
    "SHRED/thallium": "‪Talioa‬",
    "SHRED/lead": "‪Beruna‬",
    "SHRED/bismuth": "‪Bismutoa‬",
    "SHRED/polonium": "‪Polonioa‬",
    "SHRED/astatine": "‪Astatoa‬",
    "SHRED/radon": "‪Radona‬",
    "SHRED/francium": "‪Frantzioa‬",
    "SHRED/radium": "‪Radioa‬",
    "SHRED/actinium": "‪Aktinioa‬",
    "SHRED/thorium": "‪Torioa‬",
    "SHRED/protactinium": "‪Protaktinioa‬",
    "SHRED/uranium": "‪Uranioa‬",
    "SHRED/neptunium": "‪Neptunioa‬",
    "SHRED/plutonium": "‪Plutonioa‬",
    "SHRED/americium": "‪Amerizioa‬",
    "SHRED/curium": "‪Kurioa‬",
    "SHRED/berkelium": "‪Berkelioa‬",
    "SHRED/californium": "‪Kalifornioa‬",
    "SHRED/einsteinium": "‪Einsteinioa‬",
    "SHRED/fermium": "‪Fermioa‬",
    "SHRED/mendelevium": "‪Mendelevioa‬",
    "SHRED/nobelium": "‪Nobelioa‬",
    "SHRED/lawrencium": "‪Lawrentzioa‬",
    "SHRED/rutherfordium": "‪Rutherfordioa‬",
    "SHRED/dubnium": "‪Dubnioa‬",
    "SHRED/seaborgium": "‪Seaborgioa‬",
    "SHRED/bohrium": "‪Bohrioa‬",
    "SHRED/hassium": "‪Hassioa‬",
    "SHRED/meitnerium": "‪Meitnerioa‬",
    "SHRED/darmstadtium": "‪Darmstadtioa‬",
    "SHRED/roentgenium": "‪Roentgenioa‬",
    "SHRED/copernicium": "‪Koperniko‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerobioa‬",
    "SHRED/moscovium": "‪Moskovioa‬",
    "SHRED/livermorium": "‪Livermorioa‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protoioak:‬",
    "SHRED/neutronsColon": "‪Neutroiak:‬",
    "SHRED/electronsColon": "‪Elektroiak:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ioia‬",
    "SHRED/neutralAtom": "‪Atomo neutroa‬",
    "SHRED/positiveSignIon": "‪+ Ioia‬",
    "SHRED/stable": "‪Egonkorra‬",
    "SHRED/unstable": "‪Ezegonkorra‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Hasi berriro‬",
    "VEGAS/label.level": "‪Maila: {0}‬",
    "VEGAS/keepTrying": "‪Saiatu berriro‬",
    "VEGAS/excellent": "‪Bikain!‬",
    "VEGAS/great": "‪Oso ondo!‬",
    "VEGAS/good": "‪Ondo!‬",
    "VEGAS/label.score.max": "‪Puntuazioa: {1}etik {0}‬",
    "VEGAS/label.time": "‪Denbora: {0}‬",
    "VEGAS/yourNewBest": "‪(Zure azken hoberena!)‬",
    "VEGAS/pattern.0yourBest": "‪(Zure hoberena: {0})‬",
    "VEGAS/continue": "‪Jarraitu‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Desafioa: {0} ({1}etik)‬",
    "VEGAS/pattern.score.number": "‪Puntuaketa: {{score}}‬",
    "VEGAS/check": "‪Aztertu‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Hurrengoa‬",
    "VEGAS/showAnswer": "‪Erakutsi erantzuna‬",
    "VEGAS/tryAgain": "‪Saiatu berriro‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "fa_DA": {
    "BUILD_AN_ATOM/atom": "‫اتوم‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‫بازی‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‫سمبول‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‫پروتون‌ها‬",
    "BUILD_AN_ATOM/neutrons": "‫نیوترون‌ها‬",
    "BUILD_AN_ATOM/electrons": "‫الکترون‌ها‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‫چارج خالص‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‫نمبر کتله‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‫جدول دورانی عناصر‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‫بازی خود را انتخاب کنید!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‫بازی‌ها‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‫عنصر‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‫آیون خنثی‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‫پایدار/ناپایدار‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‫مدارها‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‫ابر الکترونی‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‫مدل:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‫چارچ مجموعی چقدر است؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‫نمبر کتله چقدر است؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‫پروتون‌ها: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‫نیوترون‌ها: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‫الکترون‌ها: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‫عنصر را پیدا کنید:‬",
    "BUILD_AN_ATOM/neutralAtom": "‫اتوم خنثی‬",
    "BUILD_AN_ATOM/ion": "‫آیون‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‫:پروتون‌ها‬",
    "BUILD_AN_ATOM/neutronsColon": "‫:نیوترون‌ها‬",
    "BUILD_AN_ATOM/electronsColon": "‫:الکترون‌ها‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‫اتوم بسازید‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‫شرایط، حریم خصوصی و صدور مجوز‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫نام اشتراک کنندگان در ترجمه‬",
    "JOIST/thirdParty.credits.link": "‫اشتراک کنندگان شخص سوم‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫پارامترهای درخواست نامعتبر است‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫یک یا تعداد بیشتری از این پارامترهای درخواست مقدارهای نامعتبر دارند:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫شبیه سازی با مقدارهای پیش فرض برای پارامترهای درخواستی شروع خواهد شد.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫سایت انترنتی PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫گزارش مشکل…‬",
    "JOIST/menuItem.getUpdate": "‫بررسی به‌ روزرسانی‌ها…‬",
    "JOIST/menuItem.screenshot": "‫عکس از صفحه‬",
    "JOIST/menuItem.fullscreen": "‫تمام صفحه‬",
    "JOIST/menuItem.about": "‫دربارۀ...‬",
    "JOIST/preferences.title": "‫ترجیحات‬",
    "JOIST/keyboardShortcuts.title": "‫Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫برای شروع‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫نسخۀ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‫در حال بررسی به‌ روزرسانی‌ها …‬",
    "JOIST/updates.upToDate": "‫این شبیه سازی به روز است.‬",
    "JOIST/updates.outOfDate": "‫نسخه جدید موجود است‬",
    "JOIST/updates.newVersionAvailable": "‫{0} :یک نسخۀ جدید موجود است.‬",
    "JOIST/updates.yourCurrentVersion": "‫نسخه فعلی شما: {0} است.‬",
    "JOIST/updates.getUpdate": "‫به روزرسانی را دریافت کنید...‬",
    "JOIST/updates.noThanks": "‫نخیر متشکرم‬",
    "JOIST/updates.offline": "‫بررسی به روزرسانی ها امکان پذیر نیست.‬",
    "JOIST/credits.title": "‫فهرست نام اشتراک کنندگان‬",
    "JOIST/credits.leadDesign": "‫{0} :طراح ارشد‬",
    "JOIST/credits.softwareDevelopment": "‫{0} :توسعه نرم افزار‬",
    "JOIST/credits.team": "‫تیم: {0}‬",
    "JOIST/credits.contributors": "‫{0} :اشتراک کنندگان‬",
    "JOIST/credits.qualityAssurance": "‫تضمین کیفیت: {0}‬",
    "JOIST/credits.graphicArts": "‫{0} :هنرهای گرافیکی‬",
    "JOIST/credits.soundDesign": "‫{0} :طراحی صوت‬",
    "JOIST/credits.thanks": "‫با تشکر از‬",
    "JOIST/preferences.tabs.overview.title": "‫نگاه کلی‬",
    "JOIST/preferences.tabs.simulation.title": "‫شبیه سازی‬",
    "JOIST/preferences.tabs.visual.title": "‫تصویری‬",
    "JOIST/preferences.tabs.audio.title": "‫صدا‬",
    "JOIST/preferences.tabs.input.title": "‫ورودی‬",
    "JOIST/preferences.tabs.localization.title": "‫زبان‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫ویژگی‌های صوتی‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫منطقه و فرهنگ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫تصویر افراد، مکان ها یا اشیاء را در شبیه سازی انتخاب کنید. تصاویر برای نمایش تنوع یک منطقه جغرافیایی یا فرهنگ خاص انتخاب نشده اند.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫زبان‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫زبان را تغییر دهید تا متنِ روی صفحه ترجمه شود. توضیحات اضافی، در صورت موجود بودن، به زبان انگلیسی باقی می‌مانند.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫برای جامع تر کردن شبیه سازی‌های ما ویژگی‌های جدیدی به آن‌ها اضافه می‌کنیم. برخی از این خصوصیت‌ها برای یادگیرندگان با نیازهای متفاوت و در محیط‌های گوناگون دسترس‌پذیری بیشتری ارایه می‌دهد. برای ملاحظه یا تغییر تنظیمات پیش فرض گزینه‌های این منیو را بررسی کنید.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫برای دریافت سایر شبیه سازی‌ها با خصوصیت‌های جامع، در صفحه فلتر شبیه سازی به دنبال  Access and Inclusion بگردید و نتایج را بر حسب ویژگی مد نظر فلتر کنید.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫نکات تعاملی‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫اضافه کردن هایلایت برای نشانگر موس و لمس‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫صداها‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫صداهای اضافی‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫پخش صداهای غیرگفتاری و ویژگی‌های صوتی در حین کار.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫صوت های بیشتری که ممکن است برای یادگیرندگان مفید باشد را پخش کنید.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫صداگذاری‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫محتوای صوتی و هایلات در حین کار.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسیا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫امریکای لاتین‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اقیانوسیه‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫تصادفی‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ایالات متحده امریکا‬",
    "JOIST/projectorMode": "‫حالت پروجکتور‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫افزایش تضاد رنگ برای نمایش بهتر در صنف‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫رفتن به بخش یا گروه بعدی‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫رفتن به بخش یا گروه قبلی‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫رفتن به بخش‌های یک گروه‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫دکمه ها را فشار دهید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫خروج از یک دیالوگ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫تنظیم مقدارهای صفحه کلید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫چک بکس‌ها را تغییر دهید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫اقدامات اولیه‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یا‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫همه را دوباره تنظیم کنید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‫گزینه‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‫برگشت‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/key.tab": "‫دکمۀ Tab کیبورد‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫عملیه را پخش یا متوقف کنید‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫بگیرید یا رها کنید‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‫هایدروجن‬",
    "SHRED/helium": "‫هلیوم‬",
    "SHRED/lithium": "‫لیتیم‬",
    "SHRED/beryllium": "‫بریلیم‬",
    "SHRED/boron": "‫بورون‬",
    "SHRED/carbon": "‫کاربن‬",
    "SHRED/nitrogen": "‫نایتروجن‬",
    "SHRED/oxygen": "‫آکسیجن‬",
    "SHRED/fluorine": "‫فلورین‬",
    "SHRED/neon": "‫نیون‬",
    "SHRED/sodium": "‫سودیم‬",
    "SHRED/magnesium": "‫مگنیزیم‬",
    "SHRED/aluminum": "‫المونیم‬",
    "SHRED/silicon": "‫سلیکان‬",
    "SHRED/phosphorus": "‫فاسفورس‬",
    "SHRED/sulfur": "‫سلفر‬",
    "SHRED/chlorine": "‫کلورین‬",
    "SHRED/argon": "‫ارگون‬",
    "SHRED/potassium": "‫پوتاشیم‬",
    "SHRED/calcium": "‫کلسیم‬",
    "SHRED/scandium": "‫سکاندیم‬",
    "SHRED/titanium": "‫تیتانیم‬",
    "SHRED/vanadium": "‫وینادیم‬",
    "SHRED/chromium": "‫کرومیم‬",
    "SHRED/manganese": "‫منگانیز‬",
    "SHRED/iron": "‫آهن‬",
    "SHRED/cobalt": "‫کوبالت‬",
    "SHRED/nickel": "‫نکل‬",
    "SHRED/copper": "‫مس‬",
    "SHRED/zinc": "‫جست‬",
    "SHRED/gallium": "‫گالیم‬",
    "SHRED/germanium": "‫جرمنیم‬",
    "SHRED/arsenic": "‫ارسنیک‬",
    "SHRED/selenium": "‫سلینیم‬",
    "SHRED/bromine": "‫برومین‬",
    "SHRED/krypton": "‫کرپتون‬",
    "SHRED/rubidium": "‫روبیدیم‬",
    "SHRED/strontium": "‫ستارنشیم‬",
    "SHRED/yttrium": "‫یتریم‬",
    "SHRED/zirconium": "‫زرکونیم‬",
    "SHRED/niobium": "‫نیوبیم‬",
    "SHRED/molybdenum": "‫مولبدینیم‬",
    "SHRED/technetium": "‫تکنیشیم‬",
    "SHRED/ruthenium": "‫روتینیم‬",
    "SHRED/rhodium": "‫رودیم‬",
    "SHRED/palladium": "‫پلادیم‬",
    "SHRED/silver": "‫نقره‬",
    "SHRED/cadmium": "‫کدمیم‬",
    "SHRED/indium": "‫اندیم‬",
    "SHRED/tin": "‫قلعی‬",
    "SHRED/antimony": "‫انتمونی‬",
    "SHRED/tellurium": "‫تلوریم‬",
    "SHRED/iodine": "‫آیودین‬",
    "SHRED/xenon": "‫زینون‬",
    "SHRED/cesium": "‫سیزیم‬",
    "SHRED/barium": "‫باریم‬",
    "SHRED/lanthanum": "‫لنتانیم‬",
    "SHRED/cerium": "‫سیریم‬",
    "SHRED/praseodymium": "‫پرسودمیم‬",
    "SHRED/neodymium": "‫نیودمیم‬",
    "SHRED/promethium": "‫پرومیتیم‬",
    "SHRED/samarium": "‫سماریم‬",
    "SHRED/europium": "‫یوروپیم‬",
    "SHRED/gadolinium": "‫گدولینیم‬",
    "SHRED/terbium": "‫تیربیم‬",
    "SHRED/dysprosium": "‫دسپروسیم‬",
    "SHRED/holmium": "‫هولمیم‬",
    "SHRED/erbium": "‫ایربیم‬",
    "SHRED/thulium": "‫تولیم‬",
    "SHRED/ytterbium": "‫یتربیم‬",
    "SHRED/lutetium": "‫لوتیتیم‬",
    "SHRED/hafnium": "‫هافنیم‬",
    "SHRED/tantalum": "‫تانتالیم‬",
    "SHRED/tungsten": "‫تنگستن‬",
    "SHRED/rhenium": "‫رینیم‬",
    "SHRED/osmium": "‫اوسمیم‬",
    "SHRED/iridium": "‫اریدیم‬",
    "SHRED/platinum": "‫پلاتینیم‬",
    "SHRED/gold": "‫طلا‬",
    "SHRED/mercury": "‫سیماب‬",
    "SHRED/thallium": "‫تالیم‬",
    "SHRED/lead": "‫سرب‬",
    "SHRED/bismuth": "‫بسموت‬",
    "SHRED/polonium": "‫پولونیم‬",
    "SHRED/astatine": "‫استاتین‬",
    "SHRED/radon": "‫رادون‬",
    "SHRED/francium": "‫فرانسیم‬",
    "SHRED/radium": "‫رادیم‬",
    "SHRED/actinium": "‫اکتنیم‬",
    "SHRED/thorium": "‫توریم‬",
    "SHRED/protactinium": "‫پروتکتنیم‬",
    "SHRED/uranium": "‫یورانیم‬",
    "SHRED/neptunium": "‫نیپتونیم‬",
    "SHRED/plutonium": "‫پلوتونیم‬",
    "SHRED/americium": "‫امرسیم‬",
    "SHRED/curium": "‫کیوریم‬",
    "SHRED/berkelium": "‫برکلیم‬",
    "SHRED/californium": "‫کلفورنیم‬",
    "SHRED/einsteinium": "‫اینستنیم‬",
    "SHRED/fermium": "‫فرمیم‬",
    "SHRED/mendelevium": "‫مندلیفیم‬",
    "SHRED/nobelium": "‫نوبلیم‬",
    "SHRED/lawrencium": "‫لاورنسیم‬",
    "SHRED/rutherfordium": "‫رادرفوردیم‬",
    "SHRED/dubnium": "‫دوبنیم‬",
    "SHRED/seaborgium": "‫سیبورگیم‬",
    "SHRED/bohrium": "‫بوریم‬",
    "SHRED/hassium": "‫هاشیم‬",
    "SHRED/meitnerium": "‫میتنیریم‬",
    "SHRED/darmstadtium": "‫دارمستادتیم‬",
    "SHRED/roentgenium": "‫رینتگنیم‬",
    "SHRED/copernicium": "‫کوپرنیسیم‬",
    "SHRED/nihonium": "‫نیهونیم‬",
    "SHRED/flerovium": "‫فلیروویم‬",
    "SHRED/moscovium": "‫موسکویم‬",
    "SHRED/livermorium": "‫لیور موریم‬",
    "SHRED/tennessine": "‫تینیسین‬",
    "SHRED/oganesson": "‫اوگانیسون‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‫:پروتون‌ها‬",
    "SHRED/neutronsColon": "‫:نیوترون‌ها‬",
    "SHRED/electronsColon": "‫:الکترون‌ها‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‫آیون منفی‬",
    "SHRED/neutralAtom": "‫اتوم خنثی‬",
    "SHRED/positiveSignIon": "‫آیون مثبت‬",
    "SHRED/stable": "‫پایدار‬",
    "SHRED/unstable": "‫ناپایدار‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‫دوباره شروع کنید‬",
    "VEGAS/label.level": "‫سویه: {0}‬",
    "VEGAS/keepTrying": "‫دوباره کوشش کنید‬",
    "VEGAS/excellent": "‫عالی!‬",
    "VEGAS/great": "‫بسیار خوب!‬",
    "VEGAS/good": "‫خوب!‬",
    "VEGAS/label.score.max": "‫امتیاز: {0} از {1}‬",
    "VEGAS/label.time": "‫زمان: {0}‬",
    "VEGAS/yourNewBest": "‫(بهترین عمل کرد جدید شما!)‬",
    "VEGAS/pattern.0yourBest": "‫(بهترین عمل کرد شما: {0})‬",
    "VEGAS/continue": "‫ادامه دادن‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‫چالش {0} از  {1}‬",
    "VEGAS/pattern.score.number": "‫امتیاز: {{score}}‬",
    "VEGAS/check": "‫بررسی‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‫بعدی‬",
    "VEGAS/showAnswer": "‫جواب را نشان بده‬",
    "VEGAS/tryAgain": "‫دوباره امتحان کنید‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "fa": {
    "BUILD_AN_ATOM/atom": "‫ساخت اتم‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‫بازی‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‫نماد‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‫پروتون‬",
    "BUILD_AN_ATOM/neutrons": "‫نوترون‬",
    "BUILD_AN_ATOM/electrons": "‫الکترون‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‫بار خالص‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‫عدد جرمی‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‫<b>بازی {{levelNumber}}:</b> شناسایی عنصرها بر اساس ذرات زیراتمی <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‫<b>بازی {{levelNumber}}:</b> محاسبه جرم یا بار <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‫<b>بازی {{levelNumber}}:</b> تکمیل اطلاعات نماد اتمی ناقص <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‫<b>بازی {{levelNumber}}:</b> مرور ترکیبی <br>‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‫جدول تناوبی‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‫بازی را انتخاب کنید!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‫بازی‌ها‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‫عنصر‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‫خنثی یا یون بودن را نشان بده‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‫پایداری هسته را نشان بده‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‫مدار‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‫ابرالکترونی‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‫:مدل‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‫بار کل <br>چقدر است؟<br>‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‫عدد جرمی <br>چقدر است؟<br>‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‫تعداد پروتون: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‫تعداد نوترون: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‫تعداد الکترون: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‫عنصر را پیدا کن:‬",
    "BUILD_AN_ATOM/neutralAtom": "‫اتم خنثی‬",
    "BUILD_AN_ATOM/ion": "‫یون‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‫:پروتون‬",
    "BUILD_AN_ATOM/neutronsColon": "‫:نوترون‬",
    "BUILD_AN_ATOM/electronsColon": "‫:الکترون‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‫یک اتم بسازید‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‫شرایط، حریم خصوصی و صدور مجوز‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫نام مشارکت کنندگان در ترجمه‬",
    "JOIST/thirdParty.credits.link": "‫مشارکت کنندگان شخص ثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫پارامترهای درخواست نامعتبر است‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫یک یا تعداد بیشتری از این پارامترهای درخواست مقادیر نامعتبر دارند:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫شبیه سازی با مقادیر پیش فرض برای پارامترهای درخواستی شروع خواهد شد.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫سایت اینترنتی PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫گزارش مشکل…‬",
    "JOIST/menuItem.getUpdate": "‫بررسی  به‌ روزرسانی‌ها…‬",
    "JOIST/menuItem.screenshot": "‫عکس از صفحه‬",
    "JOIST/menuItem.fullscreen": "‫تمام صفحه‬",
    "JOIST/menuItem.about": "‫دربارۀ‬",
    "JOIST/preferences.title": "‫ترجیحات‬",
    "JOIST/keyboardShortcuts.title": "‫میانبرهای صفحه کلید‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫برای شروع‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫نسخۀ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‫در حال بررسی به‌روزرسانی‌ها …‬",
    "JOIST/updates.upToDate": "‫این شبیه سازی بروز است.‬",
    "JOIST/updates.outOfDate": "‫نسخه جدید موجود است‬",
    "JOIST/updates.newVersionAvailable": "‫{0} :یک نسخۀ جدید وجود دارد.‬",
    "JOIST/updates.yourCurrentVersion": "‫نسخه فعلی شما: {0} است.‬",
    "JOIST/updates.getUpdate": "‫بروزرسانی را دریافت کن...‬",
    "JOIST/updates.noThanks": "‫نه متشکرم‬",
    "JOIST/updates.offline": "‫بررسی به روزرسانی ها امکان پذیر نیست.‬",
    "JOIST/credits.title": "‫فهرست نام مشارکت کنندگان‬",
    "JOIST/credits.leadDesign": "‫{0} :طراح ارشد‬",
    "JOIST/credits.softwareDevelopment": "‫{0} :توسعه نرم افزار‬",
    "JOIST/credits.team": "‫تیم: {0}‬",
    "JOIST/credits.contributors": "‫{0} :مشارکت کنندگان‬",
    "JOIST/credits.qualityAssurance": "‫تضمین کیفیت: {0}‬",
    "JOIST/credits.graphicArts": "‫{0} :هنرهای گرافیکی‬",
    "JOIST/credits.soundDesign": "‫{0} :طراحی صوت‬",
    "JOIST/credits.thanks": "‫با تشکر از‬",
    "JOIST/preferences.tabs.overview.title": "‫نمای کلی‬",
    "JOIST/preferences.tabs.simulation.title": "‫شبیه سازی‬",
    "JOIST/preferences.tabs.visual.title": "‫تصویری‬",
    "JOIST/preferences.tabs.audio.title": "‫صدا‬",
    "JOIST/preferences.tabs.input.title": "‫ورودی‬",
    "JOIST/preferences.tabs.localization.title": "‫زبان‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫جلوه های صوتی‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫منطقه و فرهنگ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫تصویر افراد، مکان ها یا اشیاء را در شبیه سازی انتخاب کنید. تصاویر برای نمایش تنوع یک منطقه جغرافیایی یا فرهنگ خاص انتخاب نشده اند.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫زبان ها‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫زبان را تغییر دهید تا متن‌های روی صفحه ترجمه شوند. توضیحات اضافی، در صورت وجود، به زبان انگلیسی باقی می‌مانند.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫برای جامع تر کردن شبیه سازی هایمان ویژگی های جدیدی به آنها اضافه میکنیم. برخی از این خصوصیت ها برای فراگیرانی با نیازهای متفاوت و در محیط های گوناگون دسترسپذیری بیشتری ارائه میدهد. برای ملاحظه یا تغییر تنظیمات پیشفرض گزینه های این منو را بررسی کنید.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫برای یافتن سایر شبیه سازی ها با خصوصیت های جامع، در صفحه فیلتر شبیه سازی به دنبال  Access and Inclusion بگردید و نتایج را بر حسب ویژگی مد نظر فیلتر کنید.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫نکات تعاملی‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫اضافه کردن هایلایت برای نشانگر موس و لمس‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫صداها‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫صداهای ویژه‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫پخش اصوات غیرگفتاری و جلوه های صوتی در حین کار.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫صوت های بیشتری که ممکن است برای فراگیران مفید باشد را پخش کنید.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫صداگذاری‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫محتوای صوتی و هایلات هنگام تعامل.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫آفریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫آفریقا (پوشیده)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسیا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫آمریکای لاتین‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اقیانوسیه‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫تصادفی‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ایالات متحده آمریکا‬",
    "JOIST/projectorMode": "‫حالت پروژکتور‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫افزایش تضاد رنگ برای نمایش بهتر در کلاس‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫جابجا شدن به آیتم یا گروه بعدی‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫جابجا شدن به آیتم یا گروه قبلی‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫جابجا شدن بین آیتم های یک گروه‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫دکمه ها را فشار دهید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫خروج از یک دیالوگ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫تنظیم مقادیر صفحه کلید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تغییر کادرهای انتخاب‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫اقدامات مقدماتی‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{units}} {{distance}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یا‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫بازنشانی همه‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‫گزینه‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.backspace": "‫Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/key.tab": "‫دکمۀ Tab کیبورد‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫۱‬",
    "SCENERY_PHET/key.two": "‫۲‬",
    "SCENERY_PHET/key.three": "‫۳‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫عمل پخش یا توقف‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫بگیر و رها کن‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‫هیدروژن‬",
    "SHRED/helium": "‫هلیوم‬",
    "SHRED/lithium": "‫لیتیم‬",
    "SHRED/beryllium": "‫بریلیوم‬",
    "SHRED/boron": "‫بور‬",
    "SHRED/carbon": "‫کربن‬",
    "SHRED/nitrogen": "‫نیتروژن‬",
    "SHRED/oxygen": "‫اکسیژن‬",
    "SHRED/fluorine": "‫فلوئور‬",
    "SHRED/neon": "‫نئون‬",
    "SHRED/sodium": "‫سدیم‬",
    "SHRED/magnesium": "‫منیزیم‬",
    "SHRED/aluminum": "‫آلومینیوم‬",
    "SHRED/silicon": "‫سیلیکون‬",
    "SHRED/phosphorus": "‫فسفر‬",
    "SHRED/sulfur": "‫سولفور‬",
    "SHRED/chlorine": "‫کلر‬",
    "SHRED/argon": "‫آرگون‬",
    "SHRED/potassium": "‫پتاسیم‬",
    "SHRED/calcium": "‫کلسیم‬",
    "SHRED/scandium": "‫اسکاندیم‬",
    "SHRED/titanium": "‫تیتانیوم‬",
    "SHRED/vanadium": "‫وانادیوم‬",
    "SHRED/chromium": "‫کروم‬",
    "SHRED/manganese": "‫منگنز‬",
    "SHRED/iron": "‫آهن‬",
    "SHRED/cobalt": "‫کبالت‬",
    "SHRED/nickel": "‫نیکل‬",
    "SHRED/copper": "‫مس‬",
    "SHRED/zinc": "‫روی‬",
    "SHRED/gallium": "‫گالیوم‬",
    "SHRED/germanium": "‫ژرمانیوم‬",
    "SHRED/arsenic": "‫آرسنیک‬",
    "SHRED/selenium": "‫سلنیوم‬",
    "SHRED/bromine": "‫برومین‬",
    "SHRED/krypton": "‫کریپتون‬",
    "SHRED/rubidium": "‫روبیدیم‬",
    "SHRED/strontium": "‫استرانسیوم‬",
    "SHRED/yttrium": "‫ایتریوم‬",
    "SHRED/zirconium": "‫زیرکونیوم‬",
    "SHRED/niobium": "‫نوبیدیوم‬",
    "SHRED/molybdenum": "‫مولیبدنوم‬",
    "SHRED/technetium": "‫تکنسیوم‬",
    "SHRED/ruthenium": "‫روتنیوم‬",
    "SHRED/rhodium": "‫رودیوم‬",
    "SHRED/palladium": "‫پالادیوم‬",
    "SHRED/silver": "‫نقره‬",
    "SHRED/cadmium": "‫کادمیوم‬",
    "SHRED/indium": "‫اینیدیوم‬",
    "SHRED/tin": "‫قلع‬",
    "SHRED/antimony": "‫آنتیموان‬",
    "SHRED/tellurium": "‫تلوریم‬",
    "SHRED/iodine": "‫ید‬",
    "SHRED/xenon": "‫زنون‬",
    "SHRED/cesium": "‫سزیم‬",
    "SHRED/barium": "‫باریم‬",
    "SHRED/lanthanum": "‫لانتانیم‬",
    "SHRED/cerium": "‫سریم‬",
    "SHRED/praseodymium": "‫پرازئودیمیم‬",
    "SHRED/neodymium": "‫نئودیمیم‬",
    "SHRED/promethium": "‫پرومتیم‬",
    "SHRED/samarium": "‫ساماریوم‬",
    "SHRED/europium": "‫یوروپیوم‬",
    "SHRED/gadolinium": "‫گادولینیوم‬",
    "SHRED/terbium": "‫تربیوم‬",
    "SHRED/dysprosium": "‫دیسپروزیم‬",
    "SHRED/holmium": "‫هلمیم‬",
    "SHRED/erbium": "‫اربیوم‬",
    "SHRED/thulium": "‫تولیوم‬",
    "SHRED/ytterbium": "‫ایتربیوم‬",
    "SHRED/lutetium": "‫لوتتیم‬",
    "SHRED/hafnium": "‫هافنیم‬",
    "SHRED/tantalum": "‫تانتالیوم‬",
    "SHRED/tungsten": "‫تنگستن‬",
    "SHRED/rhenium": "‫رنیوم‬",
    "SHRED/osmium": "‫اسمیم‬",
    "SHRED/iridium": "‫ایریدیم‬",
    "SHRED/platinum": "‫پلاتین‬",
    "SHRED/gold": "‫طلا‬",
    "SHRED/mercury": "‫جیوه‬",
    "SHRED/thallium": "‫تالیم‬",
    "SHRED/lead": "‫ثرب‬",
    "SHRED/bismuth": "‫بیسموت‬",
    "SHRED/polonium": "‫پولونیم‬",
    "SHRED/astatine": "‫استاتین‬",
    "SHRED/radon": "‫رادون‬",
    "SHRED/francium": "‫فرانسیوم‬",
    "SHRED/radium": "‫رادیوم‬",
    "SHRED/actinium": "‫اکتینیوم‬",
    "SHRED/thorium": "‫توریم‬",
    "SHRED/protactinium": "‫پروتکتینیم‬",
    "SHRED/uranium": "‫اورانیوم‬",
    "SHRED/neptunium": "‫نپتونیم‬",
    "SHRED/plutonium": "‫پلوتونیم‬",
    "SHRED/americium": "‫آمریسیام‬",
    "SHRED/curium": "‫کوریم‬",
    "SHRED/berkelium": "‫برکلیوم‬",
    "SHRED/californium": "‫کالیفرنیوم‬",
    "SHRED/einsteinium": "‫اینشتینیم‬",
    "SHRED/fermium": "‫فرمیوم‬",
    "SHRED/mendelevium": "‫مندلیفیم‬",
    "SHRED/nobelium": "‫نوبلیم‬",
    "SHRED/lawrencium": "‫لارنسیم‬",
    "SHRED/rutherfordium": "‫رادرفوردیوم‬",
    "SHRED/dubnium": "‫دوبنیوم‬",
    "SHRED/seaborgium": "‫سیبورژیوم‬",
    "SHRED/bohrium": "‫بوریم‬",
    "SHRED/hassium": "‫هاسیم‬",
    "SHRED/meitnerium": "‫مایتنریم‬",
    "SHRED/darmstadtium": "‫دارمستادتیوم‬",
    "SHRED/roentgenium": "‫رونگنیم‬",
    "SHRED/copernicium": "‫کوپرنیکوم‬",
    "SHRED/nihonium": "‫نیهونیوم‬",
    "SHRED/flerovium": "‫فلروویوم‬",
    "SHRED/moscovium": "‫مسکویوم‬",
    "SHRED/livermorium": "‫لیورموریم‬",
    "SHRED/tennessine": "‫تنسین‬",
    "SHRED/oganesson": "‫اوگانسون‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‫پروتون‬",
    "SHRED/neutronsColon": "‫نوترون‬",
    "SHRED/electronsColon": "‫الکترون‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‫یون منفی‬",
    "SHRED/neutralAtom": "‫اتم خنثی‬",
    "SHRED/positiveSignIon": "‫یون مثبت‬",
    "SHRED/stable": "‫پایدار‬",
    "SHRED/unstable": "‫ناپایدار‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‫{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‫{0}:{1}‬",
    "VEGAS/startOver": "‫از نو شروع کن‬",
    "VEGAS/label.level": "‫{0} :سطح‬",
    "VEGAS/keepTrying": "‫دوباره امتحان کن‬",
    "VEGAS/excellent": "‫عالی!‬",
    "VEGAS/great": "‫بسیار خوب!‬",
    "VEGAS/good": "‫خوب است!‬",
    "VEGAS/label.score.max": "‫امتیاز: {0} از {1}‬",
    "VEGAS/label.time": "‫زمان: {0}‬",
    "VEGAS/yourNewBest": "‫(رکورد جدید شما!)‬",
    "VEGAS/pattern.0yourBest": "‫(بهترین عملکرد شما: {0})‬",
    "VEGAS/continue": "‫ادامه دادن‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‫چالش {0} از {1}‬",
    "VEGAS/pattern.score.number": "‫امتیاز: {{score}}‬",
    "VEGAS/check": "‫بررسی کردن‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‫بعدی‬",
    "VEGAS/showAnswer": "‫جواب را نشان بده‬",
    "VEGAS/tryAgain": "‫تلاش مجدد‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "fi": {
    "BUILD_AN_ATOM/atom": "‪Atomi‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Aloita peli‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Kemiallinen symboli‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protonit‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutronit‬",
    "BUILD_AN_ATOM/electrons": "‪Elektronit‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Nettovaraus‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Massaluku‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Valitse peli!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Alkuaine‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutraali / ioni‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabiili / epästabiili‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Bohrin malli‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Elektronipilvi‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Atomimalli:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Mikä on kokonaisvaraus?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Mikä on massaluku?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protonit: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutronit: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektronit: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Etsi alkuaine:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neutraali atomi‬",
    "BUILD_AN_ATOM/ion": "‪Ioni‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protonit:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutronit:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektronit:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Atomien rakentaminen‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Ehdot, yksityisyys ja lisenssi‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Kääntäjät‬",
    "JOIST/thirdParty.credits.link": "‪Kolmannen osapuolen tunnustukset‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Virheelliset parametrit‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Yksi tai useampi muuttujien arvoista on<br>virheellinen:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulaatio käynnistyy oletusarvoilla‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET-sivusto...‬",
    "JOIST/menuItem.reportAProblem": "‪Ilmoita ongelmasta...‬",
    "JOIST/menuItem.getUpdate": "‪Tarkista päivitykset...‬",
    "JOIST/menuItem.screenshot": "‪Kuvankaappaus‬",
    "JOIST/menuItem.fullscreen": "‪Koko näyttö‬",
    "JOIST/menuItem.about": "‪Tietoja...‬",
    "JOIST/preferences.title": "‪Valinnat‬",
    "JOIST/keyboardShortcuts.title": "‪Pikanäppäimet‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Näin pääset alkuun‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versio {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Tarkistetaan päivityksiä...‬",
    "JOIST/updates.upToDate": "‪Tämä simulaatio on ajan tasalla.‬",
    "JOIST/updates.outOfDate": "‪Uusi versio saatavilla‬",
    "JOIST/updates.newVersionAvailable": "‪Uusi versio on saatavilla: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Nykyinen versio on: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hae päivitys...‬",
    "JOIST/updates.noThanks": "‪Ei kiitos‬",
    "JOIST/updates.offline": "‪Päivitysten tarkistaminen epäonnistui.‬",
    "JOIST/credits.title": "‪Tunnustukset‬",
    "JOIST/credits.leadDesign": "‪Suunnittelu: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ohjelmistokehitys: {0}‬",
    "JOIST/credits.team": "‪Tiimi: {0}‬",
    "JOIST/credits.contributors": "‪Tekijät: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Laadunvarmistus: {0}‬",
    "JOIST/credits.graphicArts": "‪Graafinen toteutus: {0}‬",
    "JOIST/credits.soundDesign": "‪Äänisuunnittelu: {0}‬",
    "JOIST/credits.thanks": "‪Kiitokset‬",
    "JOIST/preferences.tabs.overview.title": "‪Yleiskatsaus‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulaatio‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuaalinen‬",
    "JOIST/preferences.tabs.audio.title": "‪Ääni‬",
    "JOIST/preferences.tabs.input.title": "‪Syöte‬",
    "JOIST/preferences.tabs.localization.title": "‪Kielivalinnat‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ääniominaisuudet‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Alue ja kulttuuri‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Valitse simulaatiossa ihmisten, paikkojen tai esineiden esitystapa. Kuvien ei ole tarkoitus edustaa koko alueen tai kulttuurin monimuotoisuutta.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Kielivalinta‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Vaihda kieltä näytöllä näkyvän tekstin kääntämiseen. Mahdolliset lisäkuvaukset säilyvät englanniksi.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Lisäämme simulaatioihimme inkluusiivisia ominaisuuksia, jotka tukevat erilaisten oppijoiden tarpeita eri oppimisympäristöissä. Voit tarkastella ja muuttaa tämän simulaation ominaisuuksia tästä valikossa.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Voit etsiä lisää käyttöaputoimintoja sisältäviä simulaatioita Etsi-sivun suodattimilla.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Vuorovaikutustehosteet‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Lisää vuorovaikutuksellisia visuaalisia tehosteita‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Äänet‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Lisää ääniä‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Soita äänet valintojen aikana.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Soita lisä-ääni kuulemisen helpottamiseksi.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kuuntelu (vain englanniksi)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Kuuntele ja korosta sisältöä vuorovaikutuksen aikana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrikka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrikka (perus)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Aasia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latino Amerikka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oseania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Satunnainen‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Yhdysvallat‬",
    "JOIST/projectorMode": "‪Projektoritila‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Lisää värikontrastia paremman näkyvyyden saavuttamiseksi luokkahuoneissa.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Seuraava‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Edellinen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Liiku ryhmän valintojen välillä‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Paina nappuloita‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Poistu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Aseta arvot näppäimistöllä‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Liiku valintojen välillä‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Perustoiminnot‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪tai‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Nollaa kaikki‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Loppu‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Välilyönti‬",
    "SCENERY_PHET/key.shift": "‪Vaihto‬",
    "SCENERY_PHET/key.tab": "‪Sarkain‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pysäytä tai aloita toiminta‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Vety‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Litium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boori‬",
    "SHRED/carbon": "‪Hiili‬",
    "SHRED/nitrogen": "‪Typpi‬",
    "SHRED/oxygen": "‪Happi‬",
    "SHRED/fluorine": "‪Fluori‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natrium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Alumiini‬",
    "SHRED/silicon": "‪Pii‬",
    "SHRED/phosphorus": "‪Fosfori‬",
    "SHRED/sulfur": "‪Rikki‬",
    "SHRED/chlorine": "‪Kloori‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kalium‬",
    "SHRED/calcium": "‪Kalsium‬",
    "SHRED/scandium": "‪Skandium‬",
    "SHRED/titanium": "‪Titaani‬",
    "SHRED/vanadium": "‪Vanadiini‬",
    "SHRED/chromium": "‪Kromi‬",
    "SHRED/manganese": "‪Mangaani‬",
    "SHRED/iron": "‪Rauta‬",
    "SHRED/cobalt": "‪Koboltti‬",
    "SHRED/nickel": "‪Nikkeli‬",
    "SHRED/copper": "‪Kupari‬",
    "SHRED/zinc": "‪Sinkki‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arseeni‬",
    "SHRED/selenium": "‪Seleeni‬",
    "SHRED/bromine": "‪Bromi‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirkonium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Teknetium‬",
    "SHRED/ruthenium": "‪Rutenium‬",
    "SHRED/rhodium": "‪Rodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Hopea‬",
    "SHRED/cadmium": "‪Kadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tina‬",
    "SHRED/antimony": "‪Antimoni‬",
    "SHRED/tellurium": "‪Telluuri‬",
    "SHRED/iodine": "‪Jodi‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lantaani‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodyymi‬",
    "SHRED/neodymium": "‪Neodyymi‬",
    "SHRED/promethium": "‪Prometium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Tulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantaali‬",
    "SHRED/tungsten": "‪Volframi‬",
    "SHRED/rhenium": "‪Renium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Kulta‬",
    "SHRED/mercury": "‪Elohopea‬",
    "SHRED/thallium": "‪Tallium‬",
    "SHRED/lead": "‪Lyijy‬",
    "SHRED/bismuth": "‪Vismutti‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatiini‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Frankium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Aktinium‬",
    "SHRED/thorium": "‪Torium‬",
    "SHRED/protactinium": "‪Protaktinium‬",
    "SHRED/uranium": "‪Uraani‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Amerikium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moskovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessiini‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protonit:‬",
    "SHRED/neutronsColon": "‪Neutronit:‬",
    "SHRED/electronsColon": "‪Elektronit:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- ioni‬",
    "SHRED/neutralAtom": "‪Neutraali atomi‬",
    "SHRED/positiveSignIon": "‪+ ioni‬",
    "SHRED/stable": "‪Stabiili‬",
    "SHRED/unstable": "‪Epästabiili‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Aloita alusta‬",
    "VEGAS/label.level": "‪Taso: {0}‬",
    "VEGAS/keepTrying": "‪Jatka yrittämistä‬",
    "VEGAS/excellent": "‪Erinomaista!‬",
    "VEGAS/great": "‪Hienoa!‬",
    "VEGAS/good": "‪Hyvä!‬",
    "VEGAS/label.score.max": "‪Pisteet: {0} / {1}‬",
    "VEGAS/label.time": "‪Aika: {0}‬",
    "VEGAS/yourNewBest": "‪(Uusi ennätyksesi!)‬",
    "VEGAS/pattern.0yourBest": "‪(Paras tuloksesi: {0})‬",
    "VEGAS/continue": "‪Jatka‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Haaste {0}/{1}‬",
    "VEGAS/pattern.score.number": "‪Pisteet: {{score}}‬",
    "VEGAS/check": "‪Tarkista‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Seuraava‬",
    "VEGAS/showAnswer": "‪Näytä vastaus‬",
    "VEGAS/tryAgain": "‪Yritä uudelleen‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "fo": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Spæl‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Heiti‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protonir‬",
    "BUILD_AN_ATOM/neutrons": "‪Nevtronir‬",
    "BUILD_AN_ATOM/electrons": "‪Elektronir‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Løðing‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Vektin‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Vel Spæl!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Grundevni‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Nevtralt / Jon‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Støðugt / Óstøðugt‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Banar‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Skíggj‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modell:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Hvussu stór er løðingin?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Hvussu nógv vigar atomið?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protonir: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Nevtronir: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektronir: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Finn grundevni‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Nevtralt Atom‬",
    "BUILD_AN_ATOM/ion": "‪Jon‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protonir:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Nevtronir:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektronir:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Bygg eitt Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Terms, Privacy & Licensing‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Translation Credits‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}}-{{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET heimasíðan‬",
    "JOIST/menuItem.reportAProblem": "‪Sig frá trupulleika‬",
    "JOIST/menuItem.getUpdate": "‪Kanna fyri dagføringar...‬",
    "JOIST/menuItem.screenshot": "‪Tak skermmynd‬",
    "JOIST/menuItem.fullscreen": "‪Fullan skerm‬",
    "JOIST/menuItem.about": "‪Um...‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪fyri at byrja‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Kannar dagføringar...‬",
    "JOIST/updates.upToDate": "‪This simulation is up to date.‬",
    "JOIST/updates.outOfDate": "‪New version available‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Heinta dagføring‬",
    "JOIST/updates.noThanks": "‪Nei takk‬",
    "JOIST/updates.offline": "‪Unable to check for updates.‬",
    "JOIST/credits.title": "‪Undantekstur‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Lið: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Takk‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxygen‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminum‬",
    "SHRED/silicon": "‪Silicon‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪Sulfur‬",
    "SHRED/chlorine": "‪Chlorine‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protonir:‬",
    "SHRED/neutronsColon": "‪Nevtronir:‬",
    "SHRED/electronsColon": "‪Elektronir:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Negative Ion‬",
    "SHRED/neutralAtom": "‪Nevtralt atom‬",
    "SHRED/positiveSignIon": "‪Positive Ion‬",
    "SHRED/stable": "‪Støðugt‬",
    "SHRED/unstable": "‪Óstøðugt‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Byrja aftur‬",
    "VEGAS/label.level": "‪Bani: {0}‬",
    "VEGAS/keepTrying": "‪Royn víðari‬",
    "VEGAS/excellent": "‪Sera Flott!‬",
    "VEGAS/great": "‪Flott!‬",
    "VEGAS/good": "‪Gott!‬",
    "VEGAS/label.score.max": "‪Stig: {0} út av {1}‬",
    "VEGAS/label.time": "‪Tíð: {0}‬",
    "VEGAS/yourNewBest": "‪(Nýggj háskora!)‬",
    "VEGAS/pattern.0yourBest": "‪(Háskora: {0})‬",
    "VEGAS/continue": "‪Víðari‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Avbjóðing {0} av {1}‬",
    "VEGAS/pattern.score.number": "‪Stig: {{score}}‬",
    "VEGAS/check": "‪Kanna‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Næsta‬",
    "VEGAS/showAnswer": "‪Vís svar‬",
    "VEGAS/tryAgain": "‪Royn aftur‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "fr": {
    "BUILD_AN_ATOM/atom": "‪Atome‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Jeu‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Symbole‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protons‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutrons‬",
    "BUILD_AN_ATOM/electrons": "‪Électrons‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Charge électrique globale‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Nombre de masse‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Choisis ton jeu !‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Élément‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Afficher la neutralité / l'ionisation‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Afficher la stabilité / l'instabilité‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbites‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Nuage‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modèle :‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Quelle est la charge totale?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Quel est le nombre de masse ?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protons: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrons: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Chercher l'élément :‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atome (neutre)‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protons :‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutrons :‬",
    "BUILD_AN_ATOM/electronsColon": "‪Électrons :‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Construire un atome‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Conditions, confidentialité et Licences‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Droits de traduction‬",
    "JOIST/thirdParty.credits.link": "‪Licences des tierces personnes‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Paramètres de requête non valides‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Un ou plusieurs paramètres de requête ont <br> des valeurs invalides:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulation commencera avec les valeurs par défaut pour <br> ces paramètres de requête.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Site internet de PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Signaler un problème…‬",
    "JOIST/menuItem.getUpdate": "‪Vérifier les mises à jour...‬",
    "JOIST/menuItem.screenshot": "‪Capture d'écran‬",
    "JOIST/menuItem.fullscreen": "‪Plein écran‬",
    "JOIST/menuItem.about": "‪À propos ...‬",
    "JOIST/preferences.title": "‪Préférences‬",
    "JOIST/keyboardShortcuts.title": "‪Raccourcis clavier‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Pour commencer‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Vérification des mises à jour...‬",
    "JOIST/updates.upToDate": "‪Cette simulation est à jour.‬",
    "JOIST/updates.outOfDate": "‪Nouvelle version disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Il y a une nouvelle version disponible: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Votre version actuelle est: {0}.‬",
    "JOIST/updates.getUpdate": "‪Obtenir la mise à jour…‬",
    "JOIST/updates.noThanks": "‪Non Merci‬",
    "JOIST/updates.offline": "‪Impossible de vérifier les mises à jour.‬",
    "JOIST/credits.title": "‪Licences‬",
    "JOIST/credits.leadDesign": "‪Conception principale: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Développement de logiciel: {0}‬",
    "JOIST/credits.team": "‪Équipe: {0}‬",
    "JOIST/credits.contributors": "‪Contributeurs: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Assurance qualité: {0}‬",
    "JOIST/credits.graphicArts": "‪Arts visuels: {0}‬",
    "JOIST/credits.soundDesign": "‪Conception sonore: {0}‬",
    "JOIST/credits.thanks": "‪Merci‬",
    "JOIST/preferences.tabs.overview.title": "‪Aperçu‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuel‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrée‬",
    "JOIST/preferences.tabs.localization.title": "‪Localisation‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Caractéristiques audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Région et culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Sélectionnez la représentation des personnes, des lieux ou des objets dans la simulation. Les images ne sont pas destinées à représenter toute la diversité d'une région ou d'une culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Langues‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Changer la langue pour traduire le texte à l'écran. Les descriptions supplémentaires, lorsqu'elles sont présentes, restent en anglais.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Nous ajoutons des fonctionnalités à nos simulations pour les rendre plus accessibles. Certaines de ces fonctionnalités favorisent l'accessibilité pour les apprenants ayant des besoins divers et dans des environnements variés. Explorez ce menu pour revoir‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Pour trouver d'autres simulations avec des caractéristiques intégrées, recherchez Accès et intégration sur la page de filtrage des simulations et filtrez par caractéristique intégrée.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Exposition interactive‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ajoutez des reflets visuels pour la souris et le toucher lorsque vous interagissez.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons additionnels‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Produisez des sonorités et des effets sonores pendant que vous interagissez.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Produisez des sons supplémentaires qui peuvent être utiles à certains apprenants.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Sonorisation (Anglais)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Vocalise et surligne le contenu pendant que tu interagis.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrique‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrique (modeste)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amérique Latine‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Océanie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aléatoire‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Etats unis d'Amérique‬",
    "JOIST/projectorMode": "‪Mode projecteur‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Augmentez le contraste des couleurs pour une meilleure visibilité dans les salles de classe.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Aller à l'élément suivant ou au groupe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Aller à l'élément précédent ou au groupe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Déplacement entre élément dans un groupe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Appuie sur le bouton‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Quitter la boîte de dialogue‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Configurer les valeurs dans le pavé numérique‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Cocher les cases‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Actions de base‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Réinitialiser tout‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Entrer‬",
    "SCENERY_PHET/key.capsLock": "‪Verrouillage des majuscules‬",
    "SCENERY_PHET/key.esc": "‪Echap‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.backspace": "‪Retour arrière‬",
    "SCENERY_PHET/key.delete": "‪Supprimer‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Accueil‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Bas‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Haut‬",
    "SCENERY_PHET/key.space": "‪Espace‬",
    "SCENERY_PHET/key.shift": "‪Maj‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Arrêter ou relancer‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪pour <b> saisir </b> ou <b> relacher </b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogène‬",
    "SHRED/helium": "‪Hélium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Bore‬",
    "SHRED/carbon": "‪Carbone‬",
    "SHRED/nitrogen": "‪Azote‬",
    "SHRED/oxygen": "‪Oxygène‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Néon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnésium‬",
    "SHRED/aluminum": "‪Aluminium‬",
    "SHRED/silicon": "‪Silicium‬",
    "SHRED/phosphorus": "‪Phosphore‬",
    "SHRED/sulfur": "‪Soufre‬",
    "SHRED/chlorine": "‪Chlore‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titane‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chrome‬",
    "SHRED/manganese": "‪Manganèse‬",
    "SHRED/iron": "‪Fer‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Cuivre‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Sélénium‬",
    "SHRED/bromine": "‪Brome‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdène‬",
    "SHRED/technetium": "‪Technétium‬",
    "SHRED/ruthenium": "‪Ruthénium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Argent‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Étain‬",
    "SHRED/antimony": "‪Antimoine‬",
    "SHRED/tellurium": "‪Tellure‬",
    "SHRED/iodine": "‪Iode‬",
    "SHRED/xenon": "‪Xénon‬",
    "SHRED/cesium": "‪Césium‬",
    "SHRED/barium": "‪Baryum‬",
    "SHRED/lanthanum": "‪Lanthane‬",
    "SHRED/cerium": "‪Cérium‬",
    "SHRED/praseodymium": "‪Praséodyme‬",
    "SHRED/neodymium": "‪Néodyme‬",
    "SHRED/promethium": "‪Prométhium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutétium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantale‬",
    "SHRED/tungsten": "‪Tungstène‬",
    "SHRED/rhenium": "‪Rhénium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platine‬",
    "SHRED/gold": "‪Or‬",
    "SHRED/mercury": "‪Mercure‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Plomb‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astate‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernic‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessee‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protons :‬",
    "SHRED/neutronsColon": "‪Neutrons :‬",
    "SHRED/electronsColon": "‪Électrons‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Ion négatif‬",
    "SHRED/neutralAtom": "‪Atome (neutre)‬",
    "SHRED/positiveSignIon": "‪Ion positif‬",
    "SHRED/stable": "‪Stable‬",
    "SHRED/unstable": "‪Instable‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Recommencez‬",
    "VEGAS/label.level": "‪Niveau : {0}‬",
    "VEGAS/keepTrying": "‪Essayez encore‬",
    "VEGAS/excellent": "‪Excellent !‬",
    "VEGAS/great": "‪Bravo !‬",
    "VEGAS/good": "‪Bien !‬",
    "VEGAS/label.score.max": "‪Score : {0} sur {1}‬",
    "VEGAS/label.time": "‪Temps : {0}‬",
    "VEGAS/yourNewBest": "‪(Votre nouveau meilleur score!)‬",
    "VEGAS/pattern.0yourBest": "‪(Votre meilleur score: {0})‬",
    "VEGAS/continue": "‪Continuer‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Défi {0} sur {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Vérifier‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Suivant‬",
    "VEGAS/showAnswer": "‪Voir la réponse‬",
    "VEGAS/tryAgain": "‪Réessayez‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ga": {
    "BUILD_AN_ATOM/atom": "‪Adamh‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Cluiche‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Siombail‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protón‬",
    "BUILD_AN_ATOM/neutrons": "‪Neodron‬",
    "BUILD_AN_ATOM/electrons": "‪Leictreon‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪glan lucht‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Maisuimhir‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Roghnaigh do Chluiche!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Dúil‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Iain‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Cobhsaí/Neamhchobhsaí‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪fithis‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪scamall‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Samhail:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Céard é\n an lucht iomlán?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Cad í an\nmhaisuimhir?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪protóin: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪neodroin: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪leictreoin: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Aimsigh an dúil‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Adamh Neodrach‬",
    "BUILD_AN_ATOM/ion": "‪Iain‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Prótóin:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neodróin:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Leictreoin:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Tóg Adamh‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Téarmaí, Príobháideachas agus Ceadúnú‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Creidiúintí Aistriúcháin‬",
    "JOIST/thirdParty.credits.link": "‪Creidiúintí tríú páirtí‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Suíomh Gréasáin PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Tuairiscigh Fadhb…‬",
    "JOIST/menuItem.getUpdate": "‪Seiceáil le haghaidh nuashonrúchán…‬",
    "JOIST/menuItem.screenshot": "‪Seat scáileáin‬",
    "JOIST/menuItem.fullscreen": "‪Lánscáileán‬",
    "JOIST/menuItem.about": "‪Maidir le…‬",
    "JOIST/preferences.title": "‪Sainroghanna‬",
    "JOIST/keyboardShortcuts.title": "‪Aicearraí Méarchláir‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Chun tosú‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪leagan {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Ag seiceáil le haghaidh nuashonrúchán…‬",
    "JOIST/updates.upToDate": "‪Tá an t-ionsamhlú suas chun dáta.‬",
    "JOIST/updates.outOfDate": "‪Leagan nua ar fáil‬",
    "JOIST/updates.newVersionAvailable": "‪Tá leagan nua ar fáil: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪An leagan atá agat faoi láthair: {0}‬",
    "JOIST/updates.getUpdate": "‪Faigh nuashonrúchán...‬",
    "JOIST/updates.noThanks": "‪Ní anois‬",
    "JOIST/updates.offline": "‪Ní féidir seiceáil le haghaidh nuashonrúchán.‬",
    "JOIST/credits.title": "‪Creidiúintí‬",
    "JOIST/credits.leadDesign": "‪Príomhdhearthóir: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Forbairt Bogearraí: {0}‬",
    "JOIST/credits.team": "‪Foireann: {0}‬",
    "JOIST/credits.contributors": "‪Rannpháirtithe: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Dearbhú Cáilíochta: {0}‬",
    "JOIST/credits.graphicArts": "‪Ealaín Ghrafach: {0}‬",
    "JOIST/credits.soundDesign": "‪Dearadh Fuaime: {0}‬",
    "JOIST/credits.thanks": "‪Go raibh maith agat‬",
    "JOIST/preferences.tabs.overview.title": "‪Forléargas‬",
    "JOIST/preferences.tabs.simulation.title": "‪Ionsamhlú‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Fuaim‬",
    "JOIST/preferences.tabs.input.title": "‪Ionchur‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Gnéithe Fuaime‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Fuaimeanna‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Modh Teilgin‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Bog go chéad mhír nó ghrúpa eile‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Bog go mír nó grúpa deireadh‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Bog idir míreanna i ngrúpa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Brú cnaipí‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Scoránaigh ticbhosca‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪nó‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Athshocraigh gach rud‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Iontráil‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Abhaile‬",
    "SCENERY_PHET/key.pageDown": "‪Lth anuas‬",
    "SCENERY_PHET/key.pageUp": "‪Lth aníos‬",
    "SCENERY_PHET/key.space": "‪Spás‬",
    "SCENERY_PHET/key.shift": "‪Imlaoid‬",
    "SCENERY_PHET/key.tab": "‪Táb‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrigin‬",
    "SHRED/helium": "‪Héiliam‬",
    "SHRED/lithium": "‪Litiam‬",
    "SHRED/beryllium": "‪Beirilliam‬",
    "SHRED/boron": "‪Bórón‬",
    "SHRED/carbon": "‪Carbón‬",
    "SHRED/nitrogen": "‪Nítrigin‬",
    "SHRED/oxygen": "‪Ocsaigin‬",
    "SHRED/fluorine": "‪Fluairín‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sóidiam‬",
    "SHRED/magnesium": "‪Maignéisiam‬",
    "SHRED/aluminum": "‪Alúmanam‬",
    "SHRED/silicon": "‪Sileacan‬",
    "SHRED/phosphorus": "‪Fosfar‬",
    "SHRED/sulfur": "‪Sulfar‬",
    "SHRED/chlorine": "‪Clóirín‬",
    "SHRED/argon": "‪Argón‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Prótóin:‬",
    "SHRED/neutronsColon": "‪Neodróin:‬",
    "SHRED/electronsColon": "‪Leictreoin:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Negative Ion‬",
    "SHRED/neutralAtom": "‪Neutral Atom‬",
    "SHRED/positiveSignIon": "‪Positive Ion‬",
    "SHRED/stable": "‪Cobhsaí‬",
    "SHRED/unstable": "‪Éagobhsaí‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Tosaigh Arís‬",
    "VEGAS/label.level": "‪Leibhéal: {0}‬",
    "VEGAS/keepTrying": "‪Coinnigh ort‬",
    "VEGAS/excellent": "‪Thar barr!‬",
    "VEGAS/great": "‪Iontach ar fad!‬",
    "VEGAS/good": "‪Go maith!‬",
    "VEGAS/label.score.max": "‪Scór: {0} as {1}‬",
    "VEGAS/label.time": "‪Am: {0}‬",
    "VEGAS/yourNewBest": "‪(Do scór nua is fearr!)‬",
    "VEGAS/pattern.0yourBest": "‪(Do scór is fearr: {0})‬",
    "VEGAS/continue": "‪Lean ar aghaidh‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Dúshlán: {0} as {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Seiceáil‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Ar Aghaidh‬",
    "VEGAS/showAnswer": "‪Taispeáin an Freagra‬",
    "VEGAS/tryAgain": "‪Bain triail as arís‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "gl": {
    "BUILD_AN_ATOM/atom": "‪Construír o átomo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Xogo‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Símbolo‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protóns‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutróns‬",
    "BUILD_AN_ATOM/electrons": "‪Electróns‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Carga neta‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Número másico‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Choose Your Level!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elemento‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Mostrar neutro/ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Mostrar estable/inestable‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Shells‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Nube‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modelo:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Cal é a carga total?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Cal é o número másico?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protons: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrons: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Busca o elemento:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Átomo neutro‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protóns:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutróns:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Electróns:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Constrúe un átomo‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Termos de uso, privacidade e licenza‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos da tradución‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceiras partes‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parámetros de consulta inválidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Un ou máis destes parámetros de consulta teñen<br>valores inválidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Esta simulación comezará con valores por defecto para<br>estes parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Web de PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Avisar dun problema...‬",
    "JOIST/menuItem.getUpdate": "‪Buscar actualizacións...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Acerca desta simulación...‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/keyboardShortcuts.title": "‪Atallos de teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para comezar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Buscando actualizacións...‬",
    "JOIST/updates.upToDate": "‪Esta simulación está actualizada.‬",
    "JOIST/updates.outOfDate": "‪Hai unha versión nova dispoñible‬",
    "JOIST/updates.newVersionAvailable": "‪Hai unha nova versión dispoñible: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪A versión actual é: {0}‬",
    "JOIST/updates.getUpdate": "‪Actualizar...‬",
    "JOIST/updates.noThanks": "‪Non, grazas‬",
    "JOIST/updates.offline": "‪Non se puideron buscar actualizacións.‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Responsables de deseño: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolvemento de software: {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Contribucións: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Control de calidade: {0}‬",
    "JOIST/credits.graphicArts": "‪Gráficos e Arte: {0}‬",
    "JOIST/credits.soundDesign": "‪Deseño de son: {0}‬",
    "JOIST/credits.thanks": "‪Agradecementos‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Características de audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos engadindo opcións ás nosas simulacións para facelas máis inclusivas. Algunhas destas opcións ofrecen accesibilidade para persoas con necesidades diversas e en contornas diversas. Explora este menú para revisar ou cambiar as opcións de presentación por defecto.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para atopar outras simulacións con opcións inclusivas, busca a sección Accesibilidade e Inclusión na páxina de filtrado de simulacións e filtra pola característica inclusiva que queiras.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destacar elementos interactivos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Engadir resaltes visuais para o punteiro e os toques cando interactúas.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons extra‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproducir efectos de son cando interactúas.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproducir sons adicionais que poden ser útiles para algunhas persoas.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Moverse o elemento ou grupo seguinte‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Moverse o elemento ou grupo anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Moverse entre elementos dun grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pulsar botóns‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Saír dunha xanela de diálogo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Marcar ou desmarcar casas de verificación‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Accións básicas‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Bloq Mayús‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.pageDown": "‪Re Pág‬",
    "SCENERY_PHET/key.pageUp": "‪Av Pág‬",
    "SCENERY_PHET/key.space": "‪Espazo‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxygen‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminum‬",
    "SHRED/silicon": "‪Silicon‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪Sulfur‬",
    "SHRED/chlorine": "‪Chlorine‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protons:‬",
    "SHRED/neutronsColon": "‪Neutrons:‬",
    "SHRED/electronsColon": "‪Electrons:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Negative Ion‬",
    "SHRED/neutralAtom": "‪Neutral Atom‬",
    "SHRED/positiveSignIon": "‪Positive Ion‬",
    "SHRED/stable": "‪Stable‬",
    "SHRED/unstable": "‪Unstable‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Volver‬",
    "VEGAS/label.level": "‪Nivel: {0}‬",
    "VEGAS/keepTrying": "‪Sigue intentándoo‬",
    "VEGAS/excellent": "‪Excelente!‬",
    "VEGAS/great": "‪Xenial!‬",
    "VEGAS/good": "‪Ben!‬",
    "VEGAS/label.score.max": "‪Puntuación: {0} sobre {1}‬",
    "VEGAS/label.time": "‪Tempo: {0}‬",
    "VEGAS/yourNewBest": "‪(A túa nova mellor marca!)‬",
    "VEGAS/pattern.0yourBest": "‪(A túa mellor marca: {0})‬",
    "VEGAS/continue": "‪Continuar‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Reto {0} de {1}‬",
    "VEGAS/pattern.score.number": "‪Puntuación: {{score}}‬",
    "VEGAS/check": "‪Comprobar‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Seguinte‬",
    "VEGAS/showAnswer": "‪Amosar a solución‬",
    "VEGAS/tryAgain": "‪Inténtao de novo‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "gu": {
    "BUILD_AN_ATOM/atom": "‪પરમાણુ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪ચાલો રમીએ‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪સંજ્ઞા‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪પ્રોટોન્સ‬",
    "BUILD_AN_ATOM/neutrons": "‪ન્યુટ્રોન્સ‬",
    "BUILD_AN_ATOM/electrons": "‪ઇલેક્ટ્રોન્સ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪કુલ વીજભાર‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪પરમાણુ ભાર‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪તમારી રમત પસંદ કરો.‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪તત્ત્વ‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪તટસ્થ/આયન‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪સ્થાયી/અસ્થાયી‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪કક્ષીય રચના‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪વાદળ રચના‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪મોડલ‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪કુલ વીજભાર કેટલો છે ?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪પરમાણુ ભારાંક કેટલો છે ?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪પ્રોટોન્સ: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪ન્યુટ્રોન્સ: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪ઇલેક્ટ્રોન્સ: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪તત્ત્વ શોધો:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪તટસ્થ પરમાણુ‬",
    "BUILD_AN_ATOM/ion": "‪આયન‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪પ્રોટોન્સ:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪ન્યુટ્રોન્સ:‬",
    "BUILD_AN_ATOM/electronsColon": "‪ઇલેક્ટ્રોન્સ:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪પરમાણુ બનાવો‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪શરતો, ગોપનીયતા  અને  લાયસન્સ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ભાષાંતર કરનાર‬",
    "JOIST/thirdParty.credits.link": "‪થર્ડ પાર્ટી ક્રેડિટ્સ‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪માગેલ માહિતી યોગ્ય નથી.‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪એક અથવા વધુ પરિમાણોની <br>કિંમત યોગ્ય નથી.‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪આ સિમ્યુલેશન પ્રશ્નોના પરિમાણોની<br>મૂળભૂત કિંમતો સાથે ચાલુ થશે.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET  વેબસાઈટ‬",
    "JOIST/menuItem.reportAProblem": "‪સમસ્યા જણાવો...‬",
    "JOIST/menuItem.getUpdate": "‪અપડેટ ચેક કરો...‬",
    "JOIST/menuItem.screenshot": "‪સ્ક્રીનશોટ‬",
    "JOIST/menuItem.fullscreen": "‪ફૂલ સ્ક્રીન‬",
    "JOIST/menuItem.about": "‪ના વિષે...‬",
    "JOIST/preferences.title": "‪પ્રાથમિકતા‬",
    "JOIST/keyboardShortcuts.title": "‪કીબોર્ડનાં શોર્ટકટ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪પ્રારંભ કરવા માટે‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪સંસ્કરણ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪અપડેટ ચેક થઇ રહ્યુ છે...‬",
    "JOIST/updates.upToDate": "‪આ સિમ્યુલેશન અદ્યતન છે.‬",
    "JOIST/updates.outOfDate": "‪નવું સંસ્કરણ ઉપલબ્ધ છે‬",
    "JOIST/updates.newVersionAvailable": "‪નવું સંસ્કરણ ઉપલબ્ધ છે: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪આપનું હાલનું સંસ્કરણ : {0} છે.‬",
    "JOIST/updates.getUpdate": "‪અપડેટ કરો...‬",
    "JOIST/updates.noThanks": "‪ના, આભાર.‬",
    "JOIST/updates.offline": "‪અપડેટ ચેક કરી શકતા નથી‬",
    "JOIST/credits.title": "‪શ્રેય‬",
    "JOIST/credits.leadDesign": "‪મુખ્ય ડીઝાઈન: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪સોફ્ટવેર ડેવલપમેન્ટ: {0}‬",
    "JOIST/credits.team": "‪ટીમ: {0}‬",
    "JOIST/credits.contributors": "‪સહયોગી :{0}‬",
    "JOIST/credits.qualityAssurance": "‪ગુણવત્તાની ખાતરી: {0}‬",
    "JOIST/credits.graphicArts": "‪ચિત્રણ : {0}‬",
    "JOIST/credits.soundDesign": "‪ધ્વનિ ડિઝાઇન: {0}‬",
    "JOIST/credits.thanks": "‪આભાર‬",
    "JOIST/preferences.tabs.overview.title": "‪વિહંગાલોકન‬",
    "JOIST/preferences.tabs.simulation.title": "‪સિમ્યુલેશન‬",
    "JOIST/preferences.tabs.visual.title": "‪દ્રશ્ય‬",
    "JOIST/preferences.tabs.audio.title": "‪ધ્વની‬",
    "JOIST/preferences.tabs.input.title": "‪દાખલ કરો‬",
    "JOIST/preferences.tabs.localization.title": "‪લોકલાઈઝેશન‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ધ્વની ફીચર્સ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ક્ષેત્ર અને સંસ્કૃતિ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪સિમમાં લોકો, સ્થાનો અથવા ઑબ્જેક્ટનું ચિત્રણ પસંદ કરો. છબીઓનો હેતુ પ્રદેશ અથવા સંસ્કૃતિની સમગ્ર વિવિધતાને રજૂ કરવાનો નથી.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ભાષાઓ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪લખાણ અને  વર્ણન  તમારી ભાષામાં જોવા માટે - ભાષા બદલો‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪અમે અમારા સિમ્યુલેશનમાં વિશેષતાઓ ઉમેરી રહ્યા છીએ જેથી કરીને તેને વધુ સમાવિષ્ટ બનાવી શકાય. આમાંની કેટલીક વિશેષતાઓ વિવિધ જરૂરિયાતો ધરાવતા અને વિવિધ વાતાવરણમાં શીખનારાઓ માટે સુલભતાને સમર્થન આપે છે. ડિફૉલ્ટ પ્રસ્તુતિ સેટિંગ્સની સમીક્ષા કરવા અથવા બદલવા માટે આ‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪સમાવિષ્ટ સુવિધાઓ સાથે અન્ય સિમ્યુલેશન શોધવા માટે, સિમ્યુલેશન ફિલ્ટર પૃષ્ઠ પર ઍક્સેસ અને સમાવેશ માટે જુઓ અને સમાવિષ્ટ સુવિધા દ્વારા ફિલ્ટર કરો.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ઇન્ટરેક્ટીવ હાઈલાઈટ્સ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪આપના માઉસ અને ટચની પ્રતિક્રિયા હાઈલાઈટ કરો‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ધ્વની‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪વધારાનો અવાજ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪જ્યારે તમે ક્રિયાપ્રતિક્રિયા કરો છો ત્યારે સોનિફિકેશન અને સાઉન્ડ ઇફેક્ટ્સ વગાડો.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪વધારાના અવાજ ચાલુ કરો  જે કેટલાક શીખનારાઓ માટે મદદરૂપ થઈ શકે.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪વોઈસિંગ (માત્ર અંગ્રેજીમાં)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪તમે ઇન્ટરેક્ટ કરો તે મુજબ અવાજ અને કન્ટેન્ટનું હાઈલાઇટ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪આફ્રિકા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪આફ્રિકા (મોડેસ્ટ)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪એશિયા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪લેટિન અમેરિકા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ઓશેનિયા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪યાદચ્છીક‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪યુનિટેડ સ્ટેટ્સ ઓફ અમેરિકા‬",
    "JOIST/projectorMode": "‪પ્રોજેક્ટર મોડ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪વર્ગખંડમાં વધુ સારી રીતે જોવા કલર કોન્ટ્રાસ્ટ વધારો‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪પછીની વસ્તુ અથવા જૂથ પર જાઓ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪પહેલાની વસ્તુ અથવા જૂથ પર જાઓ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ગ્રુપની અન્ય વસ્તુઓ પર જાઓ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪બટનો દબાવો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ડાયલોગ બોક્સ બંધ કરો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪કી પેડ ની અંદર કિમતો સેટ કરો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪ચેક બોક્ષ અદલ બદલ કરો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪મૂળભૂત ક્રિયાઓ‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪અથવા‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪બધુ રીસેટ કરો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪ઓપ્શન‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪કેપ્સ લોક‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪અંત‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪શરૂઆત‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪પ્લે અને પોઝ એક્શન‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ને <b>પકડો</b> અથવા <b>છોડો</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪હાઇડ્રોજન‬",
    "SHRED/helium": "‪હીલિયમ‬",
    "SHRED/lithium": "‪લિથિયમ‬",
    "SHRED/beryllium": "‪બેરિલિયમ‬",
    "SHRED/boron": "‪બોરોન‬",
    "SHRED/carbon": "‪કાર્બન‬",
    "SHRED/nitrogen": "‪નાઇટ્રોજન‬",
    "SHRED/oxygen": "‪ઓક્સિજન‬",
    "SHRED/fluorine": "‪ફ્લોરિન‬",
    "SHRED/neon": "‪નિયોન‬",
    "SHRED/sodium": "‪સોડિયમ‬",
    "SHRED/magnesium": "‪મેગ્નેશિયમ‬",
    "SHRED/aluminum": "‪એલ્યુમિનિયમ‬",
    "SHRED/silicon": "‪સિલિકોન‬",
    "SHRED/phosphorus": "‪ફોસ્ફરસ‬",
    "SHRED/sulfur": "‪સલ્ફર‬",
    "SHRED/chlorine": "‪ક્લોરિન‬",
    "SHRED/argon": "‪આર્ગોન‬",
    "SHRED/potassium": "‪પોટેશિયમ‬",
    "SHRED/calcium": "‪કેલ્શિયમ‬",
    "SHRED/scandium": "‪સ્કેન્ડિયમ‬",
    "SHRED/titanium": "‪ટાઇટેનિયમ‬",
    "SHRED/vanadium": "‪વેનેડિયમ‬",
    "SHRED/chromium": "‪ક્રોમિયમ‬",
    "SHRED/manganese": "‪મેંગેનીઝ‬",
    "SHRED/iron": "‪આયર્ન‬",
    "SHRED/cobalt": "‪કોબાલ્ટ‬",
    "SHRED/nickel": "‪નિકલ‬",
    "SHRED/copper": "‪કોપર‬",
    "SHRED/zinc": "‪ઝિંક‬",
    "SHRED/gallium": "‪ગેલિયમ‬",
    "SHRED/germanium": "‪જર્મેનિયમ‬",
    "SHRED/arsenic": "‪આર્સેનિક‬",
    "SHRED/selenium": "‪સેલેનિયમ‬",
    "SHRED/bromine": "‪બ્રોમિન‬",
    "SHRED/krypton": "‪ક્રિપ્ટોન‬",
    "SHRED/rubidium": "‪રુબિડિયમ‬",
    "SHRED/strontium": "‪સ્ટ્રોન્ટિયમ‬",
    "SHRED/yttrium": "‪યટ્રિયમ‬",
    "SHRED/zirconium": "‪ઝિર્કોનિયમ‬",
    "SHRED/niobium": "‪નિઓબિયમ‬",
    "SHRED/molybdenum": "‪મોલીબ્ડનમ‬",
    "SHRED/technetium": "‪ટેકનીટીયમ‬",
    "SHRED/ruthenium": "‪રુથેનિયમ‬",
    "SHRED/rhodium": "‪રોડિયમ‬",
    "SHRED/palladium": "‪પેલેડિયમ‬",
    "SHRED/silver": "‪ચાંદી‬",
    "SHRED/cadmium": "‪કેડ્મિયમ‬",
    "SHRED/indium": "‪ઈન્ડિયમ‬",
    "SHRED/tin": "‪ટીન‬",
    "SHRED/antimony": "‪એન્ટિમની‬",
    "SHRED/tellurium": "‪ટેલ્યુરિયમ‬",
    "SHRED/iodine": "‪આયોડિન‬",
    "SHRED/xenon": "‪ઝેનોન‬",
    "SHRED/cesium": "‪સીઝિયમ‬",
    "SHRED/barium": "‪બેરિયમ‬",
    "SHRED/lanthanum": "‪લેન્થેનમ‬",
    "SHRED/cerium": "‪સીરિયમ‬",
    "SHRED/praseodymium": "‪પ્રોસેઓડીમિયમ‬",
    "SHRED/neodymium": "‪નિયોડિમિયમ‬",
    "SHRED/promethium": "‪પ્રોમિથિયમ‬",
    "SHRED/samarium": "‪સમરિયમ‬",
    "SHRED/europium": "‪યુરોપિયમ‬",
    "SHRED/gadolinium": "‪ગેડોલીનિયમ‬",
    "SHRED/terbium": "‪ટર્બિયમ‬",
    "SHRED/dysprosium": "‪ડિસપ્રોસીયમ‬",
    "SHRED/holmium": "‪હોલ્મિયમ‬",
    "SHRED/erbium": "‪એર્બિયમ‬",
    "SHRED/thulium": "‪થ્યુલિયમ‬",
    "SHRED/ytterbium": "‪યટ્ટરબીયમ‬",
    "SHRED/lutetium": "‪લ્યુટિયમ‬",
    "SHRED/hafnium": "‪હાફનીયમ‬",
    "SHRED/tantalum": "‪ટેન્ટાલમ‬",
    "SHRED/tungsten": "‪ટંગસ્ટન‬",
    "SHRED/rhenium": "‪રેનિયમ‬",
    "SHRED/osmium": "‪ઓસ્મિયમ‬",
    "SHRED/iridium": "‪ઇરિડિયમ‬",
    "SHRED/platinum": "‪પ્લેટિનમ‬",
    "SHRED/gold": "‪સોનું‬",
    "SHRED/mercury": "‪પારો‬",
    "SHRED/thallium": "‪થેલિયમ‬",
    "SHRED/lead": "‪સીસું‬",
    "SHRED/bismuth": "‪બિસ્મથ‬",
    "SHRED/polonium": "‪પોલોનિયમ‬",
    "SHRED/astatine": "‪એસ્ટાટાઇન‬",
    "SHRED/radon": "‪રેડોન‬",
    "SHRED/francium": "‪ફ્રેન્શિયમ‬",
    "SHRED/radium": "‪રેડિયમ‬",
    "SHRED/actinium": "‪એક્ટિનિયમ‬",
    "SHRED/thorium": "‪થોરિયમ‬",
    "SHRED/protactinium": "‪પ્રોટેક્ટીનિયમ‬",
    "SHRED/uranium": "‪યુરેનિયમ‬",
    "SHRED/neptunium": "‪નેપ્ચ્યુનિયમ‬",
    "SHRED/plutonium": "‪પ્લુટોનિયમ‬",
    "SHRED/americium": "‪એમ્રિશિયમ‬",
    "SHRED/curium": "‪ક્યુરિયમ‬",
    "SHRED/berkelium": "‪બર્કેલિયમ‬",
    "SHRED/californium": "‪કેલિફોર્નિયમ‬",
    "SHRED/einsteinium": "‪આઈન્સ્ટિનિયમ‬",
    "SHRED/fermium": "‪ફર્મિયમ‬",
    "SHRED/mendelevium": "‪મેન્ડેલેવિયમ‬",
    "SHRED/nobelium": "‪નોબેલિયમ‬",
    "SHRED/lawrencium": "‪લોરેન્સિયમ‬",
    "SHRED/rutherfordium": "‪રધરફોર્ડિયમ‬",
    "SHRED/dubnium": "‪ડબનિયમ‬",
    "SHRED/seaborgium": "‪સીબોર્જિયમ‬",
    "SHRED/bohrium": "‪બોરિયમ‬",
    "SHRED/hassium": "‪હાસિયમ‬",
    "SHRED/meitnerium": "‪મીટનેરિયમ‬",
    "SHRED/darmstadtium": "‪ડર્મસ્ટાડિયમ‬",
    "SHRED/roentgenium": "‪રોન્ટજેનિયમ‬",
    "SHRED/copernicium": "‪કોપરનિસિયમ‬",
    "SHRED/nihonium": "‪નિહોનીયમ‬",
    "SHRED/flerovium": "‪ફલેરોવિયમ‬",
    "SHRED/moscovium": "‪મોસ્કોવિયમ‬",
    "SHRED/livermorium": "‪લિવરમોરિયમ‬",
    "SHRED/tennessine": "‪ટેનેસીન‬",
    "SHRED/oganesson": "‪ઓગાનેસન‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪પ્રોટોન્સ‬",
    "SHRED/neutronsColon": "‪ન્યુટ્રોન્સ:‬",
    "SHRED/electronsColon": "‪ઇલેક્ટ્રોન્સ‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- આયન‬",
    "SHRED/neutralAtom": "‪તટસ્થ અણુ‬",
    "SHRED/positiveSignIon": "‪+ આયન‬",
    "SHRED/stable": "‪સ્થાયી‬",
    "SHRED/unstable": "‪અસ્થાયી‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪ફરી શરુ કરો‬",
    "VEGAS/label.level": "‪લેવલ : {0}‬",
    "VEGAS/keepTrying": "‪પ્રયત્નો ચાલુ રાખો‬",
    "VEGAS/excellent": "‪ખુબ સરસ‬",
    "VEGAS/great": "‪સરસ‬",
    "VEGAS/good": "‪વાહ !‬",
    "VEGAS/label.score.max": "‪Score: {0} out of {1}‬",
    "VEGAS/label.time": "‪સમય :{0}‬",
    "VEGAS/yourNewBest": "‪(આપનો નવો રેકોર્ડ )‬",
    "VEGAS/pattern.0yourBest": "‪(આપનો રેકોર્ડ : {0})‬",
    "VEGAS/continue": "‪ચાલુ રાખો‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪ચેલેન્જ  {1} માંથી {0}‬",
    "VEGAS/pattern.score.number": "‪સ્કોર : {{score}}‬",
    "VEGAS/check": "‪ચેક કરો‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪આગળ વધો...‬",
    "VEGAS/showAnswer": "‪જવાબ જુઓ‬",
    "VEGAS/tryAgain": "‪ફરી પ્રયત્ન કરો‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ha": {
    "BUILD_AN_ATOM/atom": "‪zarra‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪wasa‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Alama‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪proton‬",
    "BUILD_AN_ATOM/neutrons": "‪neutrons‬",
    "BUILD_AN_ATOM/electrons": "‪electrons‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪net charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪mass number‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪zabi irin wasan ka‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪kashi‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪babu chaji‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪tsayayye‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪zagaye‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪hazo‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪samfuri‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪nawa ne dukka chajin?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪menene mass number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪protons {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪neutrons {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪electrons {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪nemo element‬",
    "BUILD_AN_ATOM/neutralAtom": "‪zarra mara chaji‬",
    "BUILD_AN_ATOM/ion": "‪ayon‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪(protons)‬",
    "BUILD_AN_ATOM/neutronsColon": "‪neutrons‬",
    "BUILD_AN_ATOM/electronsColon": "‪electrons‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪ka/ki gina atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Ƙa’idodi da lasisi‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Godiya ga masu fassara‬",
    "JOIST/thirdParty.credits.link": "‪Godiya ga waɗanda suka taimaka‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ɓatattar tambaya‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Daya ko mafi yawan sigan tambaya mai neman bayanai nada<br>marar daraja (nakasu):‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Wannan kwaikwayon zai fara ta yadda aka saita shi.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Adireshin PhET na yanar gizo...‬",
    "JOIST/menuItem.reportAProblem": "‪Sanar da wata matsala...‬",
    "JOIST/menuItem.getUpdate": "‪Bincika sababbin bayanai...‬",
    "JOIST/menuItem.screenshot": "‪Hoton allo‬",
    "JOIST/menuItem.fullscreen": "‪Hoton ya fito gaba ɗaya‬",
    "JOIST/menuItem.about": "‪Kusa ga...‬",
    "JOIST/preferences.title": "‪Abin zaɓe‬",
    "JOIST/keyboardShortcuts.title": "‪Ƴar kusar kibod‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Domin asamu a fara‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Siga {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Bincikar sababbabin bayanai...‬",
    "JOIST/updates.upToDate": "‪Wannan ƙwaiƙwayon na zamani ne.‬",
    "JOIST/updates.outOfDate": "‪Akwai sabuwar siga‬",
    "JOIST/updates.newVersionAvailable": "‪Ana samun sabuwar siga: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Sigar dake hannunka a yanzu: {0}.‬",
    "JOIST/updates.getUpdate": "‪Samo sabon bayani...‬",
    "JOIST/updates.noThanks": "‪A'a an gode‬",
    "JOIST/updates.offline": "‪An kasa samun bayanan zamani.‬",
    "JOIST/credits.title": "‪Lada‬",
    "JOIST/credits.leadDesign": "‪Zanen da ke jagoranci: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ci gaba da samarda manhaja: {0}‬",
    "JOIST/credits.team": "‪Tawaga: {0}‬",
    "JOIST/credits.contributors": "‪Waɗanda suka bada gudummuwa: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Tabbatarda inganci: {0}‬",
    "JOIST/credits.graphicArts": "‪Hoton da aka zana: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Godiya‬",
    "JOIST/preferences.tabs.overview.title": "‪Dubawa‬",
    "JOIST/preferences.tabs.simulation.title": "‪Kama da wane‬",
    "JOIST/preferences.tabs.visual.title": "‪Gani (da ido)‬",
    "JOIST/preferences.tabs.audio.title": "‪Na saurare‬",
    "JOIST/preferences.tabs.input.title": "‪Abin saka baya I‬",
    "JOIST/preferences.tabs.localization.title": "‪Mayar da abu kan al’ada‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Siffar abin saurare‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Yanki da al'ada‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Zaɓi hoton mutane, wurare, ko abubuwa a cikin sim ɗin. Ba a yi nufin hotuna don wakiltar bambance-bambancen yanki ko al'ada ba.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Harsuna‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Canja harshe don fassara rubutu akan allo. idan akwai Ƙarin bayani, ya zauna cikin Turanci.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Muna kara shigar da fasali zuwa cikin simuwarmu don yin su mafi haɗari. Wasu daga cikin wadannan fasali sun taimaka wa samar da damar yin amfani da su ga masu koyon da ke bukatar taushi daban-daban da kuma a cikin yanayi daban-daban. Duba wannan menu don bincika ko canza saitunan shirin bayyana na default.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪domin samun sauran kwaikwayon da sauran fasalta, duba hanyar da ya hadu a kwaikwayon a shafin ku cire.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪hulda mai mahimmanci‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ƙara haske mai haskewa ga maus ƙwai da kuma touch yayin da kuke yin hulɗa‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sautuka‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Karin saututuka‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Kunna sonifications da sauti na asali yayin da kuke yin hulɗa.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Kara wasu sautuka zai iya taimakawa wasu masu koyo‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Saka murya ( a ingilishi kawai)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afirka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afirka(modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asiya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amurka ta latin‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Bazuwar‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amurka ta Amurka‬",
    "JOIST/projectorMode": "‪Yanayin na'urar majigi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ƙara hasken launi don inganta gani a cikin azuzuwa‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Matsa zuwa ga abu na gaba ko zuma ga gungu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Matsa zuwa inda ka baro gungu inda ka baro‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Matsa zuwa a cikin gungun‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Danna madannai‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Fita daga zance‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Sanya ƙima ta hanyar amfani da kibod‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Juyawar wuraren cikawa na kan manhaja‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Matakan da aka san dasu‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}}{{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ko kuma‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪sake saitawa gaba daya‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪zabi‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Shiga‬",
    "SCENERY_PHET/key.capsLock": "‪Makullin alƙalumma‬",
    "SCENERY_PHET/key.esc": "‪Fita‬",
    "SCENERY_PHET/key.end": "‪Ƙarshe‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Gida‬",
    "SCENERY_PHET/key.pageDown": "‪Zuwa Ƙasan shafi‬",
    "SCENERY_PHET/key.pageUp": "‪Zuwa saman shafi‬",
    "SCENERY_PHET/key.space": "‪Sarari‬",
    "SCENERY_PHET/key.shift": "‪Madannin shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Tsayar ko kaci gaba da nuna aikin‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪zuwa <b>Riƙe</b> or <b>saki</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidurossin‬",
    "SHRED/helium": "‪Hiliyam‬",
    "SHRED/lithium": "‪Litiyam‬",
    "SHRED/beryllium": "‪Beriyliyum‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Gawayi‬",
    "SHRED/nitrogen": "‪Naturogin‬",
    "SHRED/oxygen": "‪Oksijin‬",
    "SHRED/fluorine": "‪Fulorin‬",
    "SHRED/neon": "‪Niyon‬",
    "SHRED/sodium": "‪Soda‬",
    "SHRED/magnesium": "‪Maganisiyum‬",
    "SHRED/aluminum": "‪Sanholama‬",
    "SHRED/silicon": "‪Silikon‬",
    "SHRED/phosphorus": "‪Fosforos‬",
    "SHRED/sulfur": "‪Farar wuta‬",
    "SHRED/chlorine": "‪Kulorin‬",
    "SHRED/argon": "‪Agon‬",
    "SHRED/potassium": "‪Fotasiyom‬",
    "SHRED/calcium": "‪Kalsiyum‬",
    "SHRED/scandium": "‪Sikandiyum‬",
    "SHRED/titanium": "‪Titaniyam‬",
    "SHRED/vanadium": "‪Banadiyum‬",
    "SHRED/chromium": "‪Kuromiyum‬",
    "SHRED/manganese": "‪Manganez‬",
    "SHRED/iron": "‪Ƙarfe‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikel‬",
    "SHRED/copper": "‪Jan ƙarfe‬",
    "SHRED/zinc": "‪Tutiya‬",
    "SHRED/gallium": "‪Galiyum‬",
    "SHRED/germanium": "‪Jamaniyum‬",
    "SHRED/arsenic": "‪Asenik‬",
    "SHRED/selenium": "‪Seleniyum‬",
    "SHRED/bromine": "‪Buromin‬",
    "SHRED/krypton": "‪Kiripton‬",
    "SHRED/rubidium": "‪Rubidiyum‬",
    "SHRED/strontium": "‪Sirieontiyom‬",
    "SHRED/yttrium": "‪Yitiribirum‬",
    "SHRED/zirconium": "‪Zinkuroniyum‬",
    "SHRED/niobium": "‪Niyobiyum‬",
    "SHRED/molybdenum": "‪Molidenum‬",
    "SHRED/technetium": "‪Teknetiyum‬",
    "SHRED/ruthenium": "‪Ruteniyum‬",
    "SHRED/rhodium": "‪Rodiyum‬",
    "SHRED/palladium": "‪Faladiyum‬",
    "SHRED/silver": "‪Azurfa‬",
    "SHRED/cadmium": "‪Kadmiyum‬",
    "SHRED/indium": "‪Indiyum‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimoni‬",
    "SHRED/tellurium": "‪Telleriyum‬",
    "SHRED/iodine": "‪Aidin‬",
    "SHRED/xenon": "‪Zinon‬",
    "SHRED/cesium": "‪Siziyum‬",
    "SHRED/barium": "‪Bariyum‬",
    "SHRED/lanthanum": "‪Lantanum‬",
    "SHRED/cerium": "‪Siriyum‬",
    "SHRED/praseodymium": "‪Firesiyodemiyom‬",
    "SHRED/neodymium": "‪Niyodemiyum‬",
    "SHRED/promethium": "‪Furometiyum‬",
    "SHRED/samarium": "‪Samariyum‬",
    "SHRED/europium": "‪Yurofiyum‬",
    "SHRED/gadolinium": "‪Gadoliniyum‬",
    "SHRED/terbium": "‪Tabiyum‬",
    "SHRED/dysprosium": "‪Dafurosiyum‬",
    "SHRED/holmium": "‪Holmiyum‬",
    "SHRED/erbium": "‪Irbiyum‬",
    "SHRED/thulium": "‪Tuliyum‬",
    "SHRED/ytterbium": "‪Yitabiyum‬",
    "SHRED/lutetium": "‪Luttiyum‬",
    "SHRED/hafnium": "‪Hafaniyum‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungusten‬",
    "SHRED/rhenium": "‪Riheniyum‬",
    "SHRED/osmium": "‪Osmiyum‬",
    "SHRED/iridium": "‪Iridiyum‬",
    "SHRED/platinum": "‪Filatinum‬",
    "SHRED/gold": "‪Zinari‬",
    "SHRED/mercury": "‪Zaiba‬",
    "SHRED/thallium": "‪Talliyum‬",
    "SHRED/lead": "‪Darma‬",
    "SHRED/bismuth": "‪Bismuz‬",
    "SHRED/polonium": "‪Fuloniyom‬",
    "SHRED/astatine": "‪Astatin‬",
    "SHRED/radon": "‪Radom‬",
    "SHRED/francium": "‪Faransiyum‬",
    "SHRED/radium": "‪Rediyum‬",
    "SHRED/actinium": "‪Aktiniyum‬",
    "SHRED/thorium": "‪Soriyum‬",
    "SHRED/protactinium": "‪Furotaktimiyum‬",
    "SHRED/uranium": "‪Yuraniyum‬",
    "SHRED/neptunium": "‪Neptuniyum‬",
    "SHRED/plutonium": "‪Fulotniyom‬",
    "SHRED/americium": "‪Amerisiyum‬",
    "SHRED/curium": "‪Kuriyum‬",
    "SHRED/berkelium": "‪Bakeliyum‬",
    "SHRED/californium": "‪Kalifonium‬",
    "SHRED/einsteinium": "‪Instentiyum‬",
    "SHRED/fermium": "‪Famiyum‬",
    "SHRED/mendelevium": "‪Mendelebiyum‬",
    "SHRED/nobelium": "‪Nobeliyum‬",
    "SHRED/lawrencium": "‪Lawrensiyum‬",
    "SHRED/rutherfordium": "‪Rudafodiyum‬",
    "SHRED/dubnium": "‪Dubniyum‬",
    "SHRED/seaborgium": "‪Sibogiyum‬",
    "SHRED/bohrium": "‪Boriyum‬",
    "SHRED/hassium": "‪Hassiyum‬",
    "SHRED/meitnerium": "‪Metneriyum‬",
    "SHRED/darmstadtium": "‪Damstatiyum‬",
    "SHRED/roentgenium": "‪Ronteginiyum‬",
    "SHRED/copernicium": "‪Kofinisiyum‬",
    "SHRED/nihonium": "‪Nihmoyuin‬",
    "SHRED/flerovium": "‪Filerobiyum‬",
    "SHRED/moscovium": "‪Moskobiyum‬",
    "SHRED/livermorium": "‪Libamoriyum‬",
    "SHRED/tennessine": "‪Tannasin‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protons:‬",
    "SHRED/neutronsColon": "‪Neutrons:‬",
    "SHRED/electronsColon": "‪Electrons:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ayon‬",
    "SHRED/neutralAtom": "‪Zarra marar caji‬",
    "SHRED/positiveSignIon": "‪+ Ayon‬",
    "SHRED/stable": "‪Wanda ya daidaita‬",
    "SHRED/unstable": "‪Wanda bai daidaita‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Sake daga farko‬",
    "VEGAS/label.level": "‪Mataki: {0}‬",
    "VEGAS/keepTrying": "‪Ci gaba da ƙoƙari‬",
    "VEGAS/excellent": "‪Da Ƙyau ƙwarai!‬",
    "VEGAS/great": "‪Yayi kyau!‬",
    "VEGAS/good": "‪Da Ƙyau!‬",
    "VEGAS/label.score.max": "‪Maki: {0} daga cikin {1}‬",
    "VEGAS/label.time": "‪Lokaci: {0}‬",
    "VEGAS/yourNewBest": "‪(Wani Mafi kyau naka!)‬",
    "VEGAS/pattern.0yourBest": "‪(Mafi kyau naka: {0})‬",
    "VEGAS/continue": "‪Ci gaba‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Kalubale {0} na {1}‬",
    "VEGAS/pattern.score.number": "‪Maki:  {{score}}‬",
    "VEGAS/check": "‪Bincika‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Na gaba‬",
    "VEGAS/showAnswer": "‪Nuna amsa‬",
    "VEGAS/tryAgain": "‪Sake Gwadawa‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "hi": {
    "BUILD_AN_ATOM/atom": "‪परमाणु‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪खेल‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪प्रतीक‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪प्रोटॉन‬",
    "BUILD_AN_ATOM/neutrons": "‪न्यूट्रॉन‬",
    "BUILD_AN_ATOM/electrons": "‪इलेक्ट्रॉन‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪शुद्ध आवेश‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪द्रव्यमान संख्या‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>खेल {{levelNumber}}:</b> उप-परमाण्विक कणों के आधार पर तत्व पहचानिए <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>खेल {{levelNumber}}:</b> द्रव्यमान या आवेश की गणना करें <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>खेल {{levelNumber}}:</b> परमाणु प्रतीक की अधूरी जानकारी भरें <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>खेल {{levelNumber}}:</b> मिश्रित पुनरावलोकन <br>‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪आवर्त सारणी‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪अपना खेल चुने !‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪खेल‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪तत्व‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪उदासीन/आयन‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪स्थिर / अस्थिर‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪कक्ष‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪सघन‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪प्रतिरूप:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪सम्पूर्ण आवेश कितना है?<br>‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪द्रव्यमान संख्या क्या है?<br>‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪प्रोटॉन: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪न्यूट्रॉन: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪इलेक्ट्रॉन: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪तत्व बताएँ :‬",
    "BUILD_AN_ATOM/neutralAtom": "‪उदासीन परमाणु‬",
    "BUILD_AN_ATOM/ion": "‪आयन‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪प्रोटॉन‬",
    "BUILD_AN_ATOM/neutronsColon": "‪न्यूट्रॉन‬",
    "BUILD_AN_ATOM/electronsColon": "‪इलेक्ट्रॉन‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪एक परमाणु बनाएँ‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪शर्त , गोपनीयता और अनुज्ञापन‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪अनुवाद श्रेय‬",
    "JOIST/thirdParty.credits.link": "‪तृतीय-पक्ष श्रेय‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪अमान्य अनुरोध पैरामीटर‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪इनमें से एक या अधिक अनुरोध पैरामीटर के मान अमान्य हैं:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪सिमुलेशन उन क्वेरी पैरामीटर के लिए डिफ़ॉल्ट मानों के साथ शुरू होगा।‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET वेबसाइट…‬",
    "JOIST/menuItem.reportAProblem": "‪समस्या रिपोर्ट करें…‬",
    "JOIST/menuItem.getUpdate": "‪अपडेट जांचें…‬",
    "JOIST/menuItem.screenshot": "‪स्क्रीनशॉट‬",
    "JOIST/menuItem.fullscreen": "‪पूर्ण स्क्रीन‬",
    "JOIST/menuItem.about": "‪संबंध में…‬",
    "JOIST/preferences.title": "‪प्राथमिकताएँ‬",
    "JOIST/keyboardShortcuts.title": "‪कीबोर्ड शॉर्टकट‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪शुरू करने के लिए‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪संस्करण {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪अपडेट की जांच की जा रही है…‬",
    "JOIST/updates.upToDate": "‪यह सिमुलेशन अद्यतन (अप-टू-डेट) है।‬",
    "JOIST/updates.outOfDate": "‪नया संस्करण उपलब्ध है‬",
    "JOIST/updates.newVersionAvailable": "‪नया संस्करण उपलब्ध है: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪आपका वर्तमान संस्करण है: {0}.‬",
    "JOIST/updates.getUpdate": "‪अपडेट प्राप्त करें…‬",
    "JOIST/updates.noThanks": "‪नहीं, धन्यवाद‬",
    "JOIST/updates.offline": "‪अपडेट्स के लिए चेक नहीं कर पा रहे हैं।‬",
    "JOIST/credits.title": "‪श्रेय‬",
    "JOIST/credits.leadDesign": "‪मुख्य डिज़ाइन: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪सॉफ्टवेयर विकास :{0}‬",
    "JOIST/credits.team": "‪दल : {0}‬",
    "JOIST/credits.contributors": "‪योगदानकर्ता: {0}‬",
    "JOIST/credits.qualityAssurance": "‪गुणवत्ता आश्वासन : {0}‬",
    "JOIST/credits.graphicArts": "‪ग्राफिक कला: {0}‬",
    "JOIST/credits.soundDesign": "‪ध्वनि रचना :{0}‬",
    "JOIST/credits.thanks": "‪धन्यवाद‬",
    "JOIST/preferences.tabs.overview.title": "‪सिंहावलोकन‬",
    "JOIST/preferences.tabs.simulation.title": "‪सिमुलेशन‬",
    "JOIST/preferences.tabs.visual.title": "‪दृश्य‬",
    "JOIST/preferences.tabs.audio.title": "‪ऑडियो‬",
    "JOIST/preferences.tabs.input.title": "‪इनपुट‬",
    "JOIST/preferences.tabs.localization.title": "‪स्थानीयकरण‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ध्वनि विशेषताएँ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪क्षेत्र व संस्कृति‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Simulation में दिए गए विकल्पों में से व्यक्ति, स्थान और वस्तुएँ चुनें। इन चित्रों का उद्देश्य सिमुलेशन में लोगों, स्थानों या वस्तुओं की प्रस्तुति चुनें। चित्र किसी क्षेत्र या संस्कृति की पूरी विविधता का प्रतिनिधित्व करने के लिए नहीं बनाए गए हैं।‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪भाषाएँ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪ऑन-स्क्रीन टेक्स्ट का अनुवाद करने के लिए भाषा बदलें। अतिरिक्त विवरण, यदि मौजूद हों, तो अंग्रेज़ी में ही रहेंगे।‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪हम अपने सिमुलेशनों में ऐसे फीचर्स जोड़ रहे हैं जो इन्हें और अधिक समावेशी बनाते हैं। इनमें से कुछ फीचर्स विभिन्न जरूरतों और वातावरण में सीखने वाले शिक्षार्थियों के लिए पहुँच-सक्षम (Accessibility) हैं। इस मेनू का अन्वेषण करें ताकि आप डिफ़ॉल्ट प्रस्तुति सेटिंग्स की समीक्षा कर सकें या उन्हें बदल सकें।‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪अन्य सिमुलेशन जो समावेशी फीचर्स के साथ हैं, उन्हें खोजने के लिए सिमुलेशन फ़िल्टर पेज पर “Access and Inclusion” देखें और समावेशी फीचर द्वारा फ़िल्टर करें।‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪मुख्य आकर्षक पारस्परिक क्रियाएँ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪पारस्परिक क्रिया (interaction) के लिए माउस और स्पर्श (touch) के स्थान विशेष पहचान के साथ जोड़ो‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ध्वनि‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪अतिरिक्त ध्वनि‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪इंटरैक्शन के दौरान ध्वनि प्रभाव और ध्वनिकरण (सोनिफिकेशन) चलाएँ।‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪अतिरिक्त ध्वनि चलाएँ, जो कुछ शिक्षार्थियों के लिए सहायक हो सकती है।‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪आवाज (केवल अंग्रेजी)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪इंटरैक्शन के दौरान सामग्री को आवाज़ में पढ़ें और हाइलाइट करें।‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪अफ़्रीका‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪अफ्रीका (मॉडेस्ट)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪एशिया‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪लैटिन अमेरिका‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ओशिनिया‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪यादृच्छिक (Random)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪संयुक्त राज्य अमेरिका‬",
    "JOIST/projectorMode": "‪प्रोजेक्टर मोड‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪कक्षा में बेहतर दृश्यता के लिए रंगों का कॉन्ट्रास्ट बढ़ाएँ।‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪अगली वस्तु या समूह पर जाएँ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪पिछली वस्तु या समूह पर जाएँ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪समूह में वस्तुओं के बीच हिलाएँ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪कुंजी दबाएं‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪संवाद से बाहर जाएँ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪कीपैड में मान सेट करें‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪चेकबॉक्स चयन / रद्द करें‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪मूल क्रियाएँ‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪या‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪सभी को रीसेट करें‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪विकल्प‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪एंटर‬",
    "SCENERY_PHET/key.capsLock": "‪कैप्स लॉक‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪बैकस्पेस‬",
    "SCENERY_PHET/key.delete": "‪डिलीट‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪होम‬",
    "SCENERY_PHET/key.pageDown": "‪पेज  नीचे‬",
    "SCENERY_PHET/key.pageUp": "‪पेज  ऊपर‬",
    "SCENERY_PHET/key.space": "‪स्पेस‬",
    "SCENERY_PHET/key.shift": "‪शिफ्ट‬",
    "SCENERY_PHET/key.tab": "‪टैब‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪क्रिया रोकें या चलाएँ‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>पकड़ने के लिए</b> या <b>छोड़ने के लिए</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪उदजन ( हाइड्रोजन )‬",
    "SHRED/helium": "‪हीलियम‬",
    "SHRED/lithium": "‪लिथियम‬",
    "SHRED/beryllium": "‪बेरिलियम‬",
    "SHRED/boron": "‪बोरोन‬",
    "SHRED/carbon": "‪कार्बन‬",
    "SHRED/nitrogen": "‪नाइट्रोजन‬",
    "SHRED/oxygen": "‪ऑक्सीजन‬",
    "SHRED/fluorine": "‪फ्लोरीन‬",
    "SHRED/neon": "‪नियोन‬",
    "SHRED/sodium": "‪सोडियम‬",
    "SHRED/magnesium": "‪मैग्नीशियम‬",
    "SHRED/aluminum": "‪एल्युमिनियम‬",
    "SHRED/silicon": "‪सिलिकॉन‬",
    "SHRED/phosphorus": "‪फास्फोरस‬",
    "SHRED/sulfur": "‪सल्फर‬",
    "SHRED/chlorine": "‪क्लोरिन‬",
    "SHRED/argon": "‪आर्गन‬",
    "SHRED/potassium": "‪पोटैशियम‬",
    "SHRED/calcium": "‪कैल्शियम‬",
    "SHRED/scandium": "‪स्कैंडियम‬",
    "SHRED/titanium": "‪टाइटैनियम‬",
    "SHRED/vanadium": "‪वैनेडियम‬",
    "SHRED/chromium": "‪क्रोमियम‬",
    "SHRED/manganese": "‪मैंगनीज‬",
    "SHRED/iron": "‪लोहा‬",
    "SHRED/cobalt": "‪कोबाल्ट‬",
    "SHRED/nickel": "‪निकिल‬",
    "SHRED/copper": "‪ताँबा‬",
    "SHRED/zinc": "‪जस्ता‬",
    "SHRED/gallium": "‪गैलियम‬",
    "SHRED/germanium": "‪जरमेनियम‬",
    "SHRED/arsenic": "‪आर्सेनिक‬",
    "SHRED/selenium": "‪सेलेनियम‬",
    "SHRED/bromine": "‪ब्रोमीन‬",
    "SHRED/krypton": "‪क्रिप्टोन‬",
    "SHRED/rubidium": "‪रुबिडियम‬",
    "SHRED/strontium": "‪स्ट्रोन्सियम‬",
    "SHRED/yttrium": "‪इत्रियम‬",
    "SHRED/zirconium": "‪जर्कोनियम‬",
    "SHRED/niobium": "‪नियोबियम‬",
    "SHRED/molybdenum": "‪मोलिब्डेनम‬",
    "SHRED/technetium": "‪टेक्निशियम‬",
    "SHRED/ruthenium": "‪रूथेनियम‬",
    "SHRED/rhodium": "‪रोडियम‬",
    "SHRED/palladium": "‪पलाडियम‬",
    "SHRED/silver": "‪चाँदी‬",
    "SHRED/cadmium": "‪केडमियम‬",
    "SHRED/indium": "‪इण्डियम‬",
    "SHRED/tin": "‪रांगा (टिन)‬",
    "SHRED/antimony": "‪ऐन्टिमोनी‬",
    "SHRED/tellurium": "‪टेलुरियम‬",
    "SHRED/iodine": "‪आयोडिन‬",
    "SHRED/xenon": "‪ज़ेनान‬",
    "SHRED/cesium": "‪सीजियम‬",
    "SHRED/barium": "‪बेरियम‬",
    "SHRED/lanthanum": "‪लांथनम‬",
    "SHRED/cerium": "‪सीरियम‬",
    "SHRED/praseodymium": "‪प्रासियोडाइमियम‬",
    "SHRED/neodymium": "‪नियोडाइमियम‬",
    "SHRED/promethium": "‪प्रोमीथियम‬",
    "SHRED/samarium": "‪सेरियम‬",
    "SHRED/europium": "‪युरोपियम‬",
    "SHRED/gadolinium": "‪ग्याडोलिनियम‬",
    "SHRED/terbium": "‪टर्बियम‬",
    "SHRED/dysprosium": "‪डिस्प्रोसियम‬",
    "SHRED/holmium": "‪होल्मियम‬",
    "SHRED/erbium": "‪अर्बियम‬",
    "SHRED/thulium": "‪थुलियम‬",
    "SHRED/ytterbium": "‪यिट्टरबियम‬",
    "SHRED/lutetium": "‪लुटेटियम‬",
    "SHRED/hafnium": "‪हाफ्नियम‬",
    "SHRED/tantalum": "‪टैंटेलम‬",
    "SHRED/tungsten": "‪टंग्स्टन‬",
    "SHRED/rhenium": "‪रेनियम‬",
    "SHRED/osmium": "‪अस्मियम‬",
    "SHRED/iridium": "‪इरिडियम‬",
    "SHRED/platinum": "‪प्लाटिनम‬",
    "SHRED/gold": "‪सोना‬",
    "SHRED/mercury": "‪पारा‬",
    "SHRED/thallium": "‪थैलियम‬",
    "SHRED/lead": "‪सीसा‬",
    "SHRED/bismuth": "‪बिसमथ‬",
    "SHRED/polonium": "‪पोलोनियम‬",
    "SHRED/astatine": "‪एस्टाटिन‬",
    "SHRED/radon": "‪रेडॉन‬",
    "SHRED/francium": "‪फ्रान्सियम‬",
    "SHRED/radium": "‪रेडियम‬",
    "SHRED/actinium": "‪एक्टिनियम‬",
    "SHRED/thorium": "‪थोरियम‬",
    "SHRED/protactinium": "‪प्रोटैक्टीनियम‬",
    "SHRED/uranium": "‪युरेनियम‬",
    "SHRED/neptunium": "‪नेप्ट्यूनियम‬",
    "SHRED/plutonium": "‪प्लूटोनियम‬",
    "SHRED/americium": "‪अमेरिशियम‬",
    "SHRED/curium": "‪क्यूरियम‬",
    "SHRED/berkelium": "‪बरकेलियम‬",
    "SHRED/californium": "‪कैलिफोर्नियम‬",
    "SHRED/einsteinium": "‪आइंस्टीनियम‬",
    "SHRED/fermium": "‪फर्मियम‬",
    "SHRED/mendelevium": "‪मेण्डेलीवियम‬",
    "SHRED/nobelium": "‪नोबेलियम‬",
    "SHRED/lawrencium": "‪लॉरेंशियम‬",
    "SHRED/rutherfordium": "‪रदरफोर्डियम‬",
    "SHRED/dubnium": "‪डब्नियम‬",
    "SHRED/seaborgium": "‪सीबोर्गियम‬",
    "SHRED/bohrium": "‪बोह्रियम‬",
    "SHRED/hassium": "‪हसियम‬",
    "SHRED/meitnerium": "‪मेइट्नेरियम‬",
    "SHRED/darmstadtium": "‪डार्मस्टेडटियम‬",
    "SHRED/roentgenium": "‪रॉन्टजैनियम‬",
    "SHRED/copernicium": "‪कॉपरनिशियम‬",
    "SHRED/nihonium": "‪निहोनियम‬",
    "SHRED/flerovium": "‪फ्लेरोवियम‬",
    "SHRED/moscovium": "‪मोस्कोवियम‬",
    "SHRED/livermorium": "‪लिवरमोरियम‬",
    "SHRED/tennessine": "‪टेनेसिन‬",
    "SHRED/oganesson": "‪ओगनेसन‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪प्रोटॉन्स‬",
    "SHRED/neutronsColon": "‪न्युट्रॉन्स‬",
    "SHRED/electronsColon": "‪इलैक्ट्रॉन्स‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- आयन‬",
    "SHRED/neutralAtom": "‪निरावेशित परमाणु‬",
    "SHRED/positiveSignIon": "‪+ आयन‬",
    "SHRED/stable": "‪स्थिर‬",
    "SHRED/unstable": "‪अस्थिर‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪प्रारंभ करें‬",
    "VEGAS/label.level": "‪स्तर : {0}‬",
    "VEGAS/keepTrying": "‪कोशिश करते रहो‬",
    "VEGAS/excellent": "‪अति उत्कृष्ट‬",
    "VEGAS/great": "‪शाबाश !‬",
    "VEGAS/good": "‪अच्छा !‬",
    "VEGAS/label.score.max": "‪प्राप्तांक : {1} में से {0}‬",
    "VEGAS/label.time": "‪समय : {0}‬",
    "VEGAS/yourNewBest": "‪(आपका नया सर्वोच्च अंक !)‬",
    "VEGAS/pattern.0yourBest": "‪(आपका सर्वोच्च अंक  : {0})‬",
    "VEGAS/continue": "‪जारी रखिये‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪चुनौती : {1} में से {0}‬",
    "VEGAS/pattern.score.number": "‪स्कोर: {{score}}‬",
    "VEGAS/check": "‪जांचे‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪अगला‬",
    "VEGAS/showAnswer": "‪उत्तर दिखाएँ‬",
    "VEGAS/tryAgain": "‪फिर कोशिश करें‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "hr": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Igra‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Simbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protoni‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutroni‬",
    "BUILD_AN_ATOM/electrons": "‪Elektroni‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Ukupni naboj‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪maseni broj‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Izaberi igricu!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪kemijski element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪neutralni atom/ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪stabilan/nestabilan‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbitala‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Elektronski oblak‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Koliko iznosi ukupni naboj?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Koliko iznosi maseni broj?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protona: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrona: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektrona: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Pronađi element‬",
    "BUILD_AN_ATOM/neutralAtom": "‪neutralni atom‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protoni:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutrona:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektrona:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Napravi atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Uvjeti, privatnost i licenca‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Prevoditeljske zasluge‬",
    "JOIST/thirdParty.credits.link": "‪Zasluge trećih strana‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Pogrešni parametri upita‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jedan ili više parametara iz upita imaju pogrešne vrijednostu‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Početak simulacije je sa početnim postavkama za te <br> parametre upita.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET web stranica‬",
    "JOIST/menuItem.reportAProblem": "‪Prijavi problem...‬",
    "JOIST/menuItem.getUpdate": "‪Provjeri nadogradnju...‬",
    "JOIST/menuItem.screenshot": "‪Snimka zaslona‬",
    "JOIST/menuItem.fullscreen": "‪Puni zaslon‬",
    "JOIST/menuItem.about": "‪O programu...‬",
    "JOIST/preferences.title": "‪Postavke‬",
    "JOIST/keyboardShortcuts.title": "‪Tipkovnički prečaci‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪za početak‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪verzija {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Provjeravam nadogradnju...‬",
    "JOIST/updates.upToDate": "‪Simulacija je nadograđena‬",
    "JOIST/updates.outOfDate": "‪Dostupna je nova verzija‬",
    "JOIST/updates.newVersionAvailable": "‪Dostupna je nova verzija:{0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša trenutna verzija je: {0}‬",
    "JOIST/updates.getUpdate": "‪Nadogradi...‬",
    "JOIST/updates.noThanks": "‪Ne, hvala‬",
    "JOIST/updates.offline": "‪Nadogradnju nije moguće provjeriti.‬",
    "JOIST/credits.title": "‪Zasluge‬",
    "JOIST/credits.leadDesign": "‪Glavni dizajn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Razvoj softvera: {0}‬",
    "JOIST/credits.team": "‪Tim: {0}‬",
    "JOIST/credits.contributors": "‪Suradnici: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Garancija kvalitete: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Dizajn zvuka: {0}‬",
    "JOIST/credits.thanks": "‪Zahvale‬",
    "JOIST/preferences.tabs.overview.title": "‪Pregled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vidni‬",
    "JOIST/preferences.tabs.audio.title": "‪Zvuk‬",
    "JOIST/preferences.tabs.input.title": "‪Ulazni‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacija‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Zvučne značajke‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regija i kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Odaberite prikaz ljudi, mjesta ili predmeta na simulaciji. Slike nisu namijenjene predstavljanju cjelokupne raznolikosti regije ili kulture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jezici‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Promijenite jezik da bi ste preveli tekst prikazan na zaslonu. Dodatna objašnjenja, kada postoje, bit će na engleskom jeziku.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Svojim simulacijama dodajemo značajke kako bismo ih učinili uključivijima. Neke od ovih značajki podržavaju pristupačnost za učenike s različitim potrebama i u različitim okruženjima. Istražite kartice u ovom izborniku kako biste pregledali ili promijenil‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Da biste pronašli druge simulacije s uključivim značajkama, potražite Pristup i uključivanje na stranici filtra simulacije i filtrirajte po značajki uključivanja.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivni naglasci‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodajte vizualne naglaske za miša i za dodir tijekom interakcije.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvukovi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatni zvuci‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproducirajte sonifikacije i zvučne efekte dok ste u interakciji.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Pustite dodatni zvuk koji bi nekim učenicima mogao biti od pomoći.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Glas(samo engleski)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Zvučno ističite sadržaj tijekom interakcije.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinska Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪nasumično‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪SAD‬",
    "JOIST/projectorMode": "‪Prilagodi za projektor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Povećajte kontrast boja za bolju vidljivost u učionicama.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Premještanje na slijedeću stavku u grupi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Premještanje na prethodnu stavku u grupi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Premještanje između stavki u grupi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Stisni  gumb‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪napustite dijaloški okvir‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Postavite vrijednosti pomoću tipkovnice‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Uključite potvrdne okvire‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Osnovne akcije‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ili‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetiraj sve‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Opcije‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Tipka Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Tipka Esc‬",
    "SCENERY_PHET/key.end": "‪Tipka End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Tipka Home‬",
    "SCENERY_PHET/key.pageDown": "‪Tipka Page Down‬",
    "SCENERY_PHET/key.pageUp": "‪Tipka Page Up‬",
    "SCENERY_PHET/key.space": "‪Razmaknica‬",
    "SCENERY_PHET/key.shift": "‪Tipka Shift‬",
    "SCENERY_PHET/key.tab": "‪Pošaljite zapisnik unosa‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauziraj ili pusti radnju‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪Za <b>Uhvati</b> ili <b>Pusti</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Vodik‬",
    "SHRED/helium": "‪Helij‬",
    "SHRED/lithium": "‪Litij‬",
    "SHRED/beryllium": "‪Berilij‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Ugljik‬",
    "SHRED/nitrogen": "‪Dušik‬",
    "SHRED/oxygen": "‪Kisik‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natrij‬",
    "SHRED/magnesium": "‪Magnezij‬",
    "SHRED/aluminum": "‪Aluminij‬",
    "SHRED/silicon": "‪Silicij‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Sumpor‬",
    "SHRED/chlorine": "‪Klor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kalij‬",
    "SHRED/calcium": "‪Kalcij‬",
    "SHRED/scandium": "‪Skandij‬",
    "SHRED/titanium": "‪Titanij‬",
    "SHRED/vanadium": "‪Vanadij‬",
    "SHRED/chromium": "‪Krom‬",
    "SHRED/manganese": "‪mangan‬",
    "SHRED/iron": "‪Željezo‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikal‬",
    "SHRED/copper": "‪Bakar‬",
    "SHRED/zinc": "‪Cink‬",
    "SHRED/gallium": "‪Galij‬",
    "SHRED/germanium": "‪Germanij‬",
    "SHRED/arsenic": "‪Arsen‬",
    "SHRED/selenium": "‪Selenij‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Kripton‬",
    "SHRED/rubidium": "‪Rubidij‬",
    "SHRED/strontium": "‪Stroncij‬",
    "SHRED/yttrium": "‪Itrij‬",
    "SHRED/zirconium": "‪Cirkonij‬",
    "SHRED/niobium": "‪Niobij‬",
    "SHRED/molybdenum": "‪Molibden‬",
    "SHRED/technetium": "‪Tehnecij‬",
    "SHRED/ruthenium": "‪Rutenij‬",
    "SHRED/rhodium": "‪Rodij‬",
    "SHRED/palladium": "‪Paladij‬",
    "SHRED/silver": "‪Srebro‬",
    "SHRED/cadmium": "‪Kadmij‬",
    "SHRED/indium": "‪Indij‬",
    "SHRED/tin": "‪Kositar‬",
    "SHRED/antimony": "‪Antimon‬",
    "SHRED/tellurium": "‪Telurij‬",
    "SHRED/iodine": "‪Jod‬",
    "SHRED/xenon": "‪Ksenon‬",
    "SHRED/cesium": "‪Cezij‬",
    "SHRED/barium": "‪Barij‬",
    "SHRED/lanthanum": "‪Lantan‬",
    "SHRED/cerium": "‪Cerij‬",
    "SHRED/praseodymium": "‪Praseodimij‬",
    "SHRED/neodymium": "‪Neodimij‬",
    "SHRED/promethium": "‪Prometij‬",
    "SHRED/samarium": "‪Samarij‬",
    "SHRED/europium": "‪Europij‬",
    "SHRED/gadolinium": "‪Gadolinij‬",
    "SHRED/terbium": "‪Terbij‬",
    "SHRED/dysprosium": "‪Disprozij‬",
    "SHRED/holmium": "‪Holmij‬",
    "SHRED/erbium": "‪Erbij‬",
    "SHRED/thulium": "‪Tulij‬",
    "SHRED/ytterbium": "‪Iterbij‬",
    "SHRED/lutetium": "‪Lutecij‬",
    "SHRED/hafnium": "‪Hafnij‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Volfram‬",
    "SHRED/rhenium": "‪Renij‬",
    "SHRED/osmium": "‪Osmij‬",
    "SHRED/iridium": "‪Iridij‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Zlato‬",
    "SHRED/mercury": "‪Živa‬",
    "SHRED/thallium": "‪Talij‬",
    "SHRED/lead": "‪Olovo‬",
    "SHRED/bismuth": "‪Bizmut‬",
    "SHRED/polonium": "‪Polonij‬",
    "SHRED/astatine": "‪Astatin‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francij‬",
    "SHRED/radium": "‪Radij‬",
    "SHRED/actinium": "‪Aktinij‬",
    "SHRED/thorium": "‪Torij‬",
    "SHRED/protactinium": "‪Protaktinij‬",
    "SHRED/uranium": "‪Uran‬",
    "SHRED/neptunium": "‪Neptunij‬",
    "SHRED/plutonium": "‪Plutonij‬",
    "SHRED/americium": "‪Americij‬",
    "SHRED/curium": "‪Curij‬",
    "SHRED/berkelium": "‪Berkelij‬",
    "SHRED/californium": "‪Kalifornij‬",
    "SHRED/einsteinium": "‪Einsteinij‬",
    "SHRED/fermium": "‪Fermij‬",
    "SHRED/mendelevium": "‪Mendelevij‬",
    "SHRED/nobelium": "‪Nobelij‬",
    "SHRED/lawrencium": "‪Lawrencij‬",
    "SHRED/rutherfordium": "‪Rutherfordij‬",
    "SHRED/dubnium": "‪Dubnij‬",
    "SHRED/seaborgium": "‪Seaborgij‬",
    "SHRED/bohrium": "‪Borij‬",
    "SHRED/hassium": "‪Hasij‬",
    "SHRED/meitnerium": "‪Meiterij‬",
    "SHRED/darmstadtium": "‪Darmstadtij‬",
    "SHRED/roentgenium": "‪Roentgenij‬",
    "SHRED/copernicium": "‪Kopernicij‬",
    "SHRED/nihonium": "‪Nihonij‬",
    "SHRED/flerovium": "‪Flerovij‬",
    "SHRED/moscovium": "‪Moskovij‬",
    "SHRED/livermorium": "‪Livermorij‬",
    "SHRED/tennessine": "‪Tenesin‬",
    "SHRED/oganesson": "‪Oganeson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protoni‬",
    "SHRED/neutronsColon": "‪Neutroni:‬",
    "SHRED/electronsColon": "‪Elektroni:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- ion‬",
    "SHRED/neutralAtom": "‪Neutralni atom‬",
    "SHRED/positiveSignIon": "‪+ ion‬",
    "SHRED/stable": "‪Stabilan‬",
    "SHRED/unstable": "‪Nestabilan‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Pokreni ponovo‬",
    "VEGAS/label.level": "‪Razina: {0}‬",
    "VEGAS/keepTrying": "‪Nastavi pokušavati‬",
    "VEGAS/excellent": "‪Izvrsno!‬",
    "VEGAS/great": "‪Izvrsno!‬",
    "VEGAS/good": "‪Dobro!‬",
    "VEGAS/label.score.max": "‪Bodovi: {0} od {1}‬",
    "VEGAS/label.time": "‪Vrijeme: {0}‬",
    "VEGAS/yourNewBest": "‪(Tvoj novi najbolji rezultat)‬",
    "VEGAS/pattern.0yourBest": "‪(Tvoj najbolji rezultat  {0})‬",
    "VEGAS/continue": "‪Nastavi‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Izazov {0} od {1}‬",
    "VEGAS/pattern.score.number": "‪rezultat:  {{score}}‬",
    "VEGAS/check": "‪Provjeri‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Slijedeće‬",
    "VEGAS/showAnswer": "‪Pokaži odgovor‬",
    "VEGAS/tryAgain": "‪Pokušaj ponovo‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ht": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Jwèt‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Senbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Pwoton‬",
    "BUILD_AN_ATOM/neutrons": "‪Netwon‬",
    "BUILD_AN_ATOM/electrons": "‪Eletwon‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Chaj Nè‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Nimewo Mas‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Jwèt {{levelNumber}}:</b> Idantifye eleman ki baze sou patikil subatomik <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Jwèt {{levelNumber}}:</b> Kalkile mas oswa chaj <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Jwèt {{levelNumber}}:</b> Ranpli enfòmasyon ki manke sou senbòl atomik yo <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Jwèt {{levelNumber}}:</b> Kritik pataje‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Tab Peryodik‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Chwazi Jwèt ou!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Jwèt yo‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Eleman‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Net/Yon‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Estab/Enstab‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Òbit‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Nyaj‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modèl‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Ki chaj total la?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Ki nimewo \nmass la?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Pwoton: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Netwon: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Eletwon: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Jwenn eleman:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atom net‬",
    "BUILD_AN_ATOM/ion": "‪Yon‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Pwoton yo:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Netwon yo:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektwon yo:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Konstwi yon Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Kondisyon, Konfidansyalite ak Lisans‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Kredi Tradiksyon yo‬",
    "JOIST/thirdParty.credits.link": "‪Kredi Twazyèm-pati‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Paramèt Rechèch Envalid‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Youn oswa plis nan paramèt rechèch sa yo genyen <br> valè envalid:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Similasyon an ap kòmanse ak valè defo pou <br> paramèt rechèch sa yo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Sitwèb PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Rapòte yon Pwoblèm...‬",
    "JOIST/menuItem.getUpdate": "‪Tcheke pou Mizajou yo...‬",
    "JOIST/menuItem.screenshot": "‪Kapti ekran‬",
    "JOIST/menuItem.fullscreen": "‪Gran ekran‬",
    "JOIST/menuItem.about": "‪Apwopo...‬",
    "JOIST/preferences.title": "‪Preferans‬",
    "JOIST/keyboardShortcuts.title": "‪Rakousi klavye‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪pou kòmanse‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪vèsyon {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Tcheke mizajou...‬",
    "JOIST/updates.upToDate": "‪Similasyon sa ajou.‬",
    "JOIST/updates.outOfDate": "‪Nouvo vèsyon disponib‬",
    "JOIST/updates.newVersionAvailable": "‪Genyen yon nouvo vèsyon ki disponib: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Vèsyon kounye a se: {0}.‬",
    "JOIST/updates.getUpdate": "‪Jwenn Mizajou...‬",
    "JOIST/updates.noThanks": "‪Non Mèsi‬",
    "JOIST/updates.offline": "‪Pa kapab tcheke mizajou yo.‬",
    "JOIST/credits.title": "‪Kredi‬",
    "JOIST/credits.leadDesign": "‪Konsepsyon pwensipal: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Devlopman Lojisyèl: {0}‬",
    "JOIST/credits.team": "‪Ekip: {0}‬",
    "JOIST/credits.contributors": "‪Kontribitè: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Asirans Kalite: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafik Atizay: {0}‬",
    "JOIST/credits.soundDesign": "‪Konsepsyon Sonò: {0}‬",
    "JOIST/credits.thanks": "‪Mési‬",
    "JOIST/preferences.tabs.overview.title": "‪Apèsi‬",
    "JOIST/preferences.tabs.simulation.title": "‪Similasyon‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizyèl‬",
    "JOIST/preferences.tabs.audio.title": "‪Odyo‬",
    "JOIST/preferences.tabs.input.title": "‪Antre‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizasyon‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Fonksyonalite Odyo‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Rejyon ak Kilti‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Chwazi deskripsyon moun, kote, oswa objè nan sim la. Imaj yo pa gen entansyon reprezante tout divèsite nan yon rejyon oswa yon kilti.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lang‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Chanje lang pou tradui tèks sou ekran an. Lòt deskripsyon yo, lè yo prezan, rete nan lang Anglè.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Nou ap ajoute fonksyonalite nan similasyon nou yo pou fè yo plis enklizif. Kèk nan fonksyonalite sa yo sipòte aksè pou elèv k ap aprann ki gen divès bezwen ak nan divès anviwònman. Eksplore meni sa a pou revize oswa chanje paramèt prezantasyon pa defo yo.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Pou jwenn lòt similasyon ak fonksyonalite enklisif, chèche aksè ak enklizyon sou  paj filtè similasyon an epi filtre pa fonksyonalite enklisif.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Pwen Esansyèl Entèraktif‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ajoute pwen fò visyèl pou souri a ak  touche a pandan w'ap entèraji.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Son‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Lòt Son‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Jwe sonifikasyon ak efè sonò pandan w ap entèraji.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Jwe yon son anplis ki ka itil kèk aprenan.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Vokal (Angle Sèlman)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Mete vwa ak mete aksan sou kontni pandan w ap entèraji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrik‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrik (Modès)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azi‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerik Latin‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oseyani‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪O aza‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Etazini‬",
    "JOIST/projectorMode": "‪Mod Pwojektè‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ogmante kontras koulè pou pi bon viziblite nan klas yo.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Ale nan pwochen eleman oubyen gwoup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Ale nan eleman anvan oubyen gwoup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Deplase ant eleman nan yon gwoup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Peze bouton‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Soti nan yon bwat dyalòg‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Met valè nan klavye‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Aktive kaz yo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Aksyon Debaz‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪oswa‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reyinisyalize tout‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Opsyon‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Retounen‬",
    "SCENERY_PHET/key.enter": "‪Antre‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fen‬",
    "SCENERY_PHET/key.backspace": "‪Retounen‬",
    "SCENERY_PHET/key.delete": "‪Efase‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Paj Akèy‬",
    "SCENERY_PHET/key.pageDown": "‪Pj Anba‬",
    "SCENERY_PHET/key.pageUp": "‪Pj Anwo‬",
    "SCENERY_PHET/key.space": "‪Espas‬",
    "SCENERY_PHET/key.shift": "‪Deplase‬",
    "SCENERY_PHET/key.tab": "‪Onglè‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Mete sou poz oswa jwe aksyon an‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪pou <b>Kenbe</b> oswa <b>Lache</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Idwojèn‬",
    "SHRED/helium": "‪Elyòm‬",
    "SHRED/lithium": "‪Lityòm‬",
    "SHRED/beryllium": "‪Berilyòm‬",
    "SHRED/boron": "‪Bò‬",
    "SHRED/carbon": "‪Kabòn‬",
    "SHRED/nitrogen": "‪Azòt‬",
    "SHRED/oxygen": "‪Oksijèn‬",
    "SHRED/fluorine": "‪Fliyò‬",
    "SHRED/neon": "‪Neyon‬",
    "SHRED/sodium": "‪Sodyòm‬",
    "SHRED/magnesium": "‪Manyezyòm‬",
    "SHRED/aluminum": "‪Aliminyòm‬",
    "SHRED/silicon": "‪Silisyòm‬",
    "SHRED/phosphorus": "‪Fosfò‬",
    "SHRED/sulfur": "‪Souf‬",
    "SHRED/chlorine": "‪Klò‬",
    "SHRED/argon": "‪Agon‬",
    "SHRED/potassium": "‪Potasyòm‬",
    "SHRED/calcium": "‪Kalsyòm‬",
    "SHRED/scandium": "‪Skandyòm‬",
    "SHRED/titanium": "‪Titàn‬",
    "SHRED/vanadium": "‪Vanadyòm‬",
    "SHRED/chromium": "‪Kwom‬",
    "SHRED/manganese": "‪Manganèz‬",
    "SHRED/iron": "‪Fè‬",
    "SHRED/cobalt": "‪Kobal‬",
    "SHRED/nickel": "‪Nikèl‬",
    "SHRED/copper": "‪Kuiv‬",
    "SHRED/zinc": "‪Zen‬",
    "SHRED/gallium": "‪Galyòm‬",
    "SHRED/germanium": "‪Jèmanyòm‬",
    "SHRED/arsenic": "‪Asenik‬",
    "SHRED/selenium": "‪Selenyòm‬",
    "SHRED/bromine": "‪Bwom‬",
    "SHRED/krypton": "‪Kripton‬",
    "SHRED/rubidium": "‪Ribidyòm‬",
    "SHRED/strontium": "‪Estwontyòm‬",
    "SHRED/yttrium": "‪Itriyòm‬",
    "SHRED/zirconium": "‪Zikonyòm‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molibdèn‬",
    "SHRED/technetium": "‪Teknetyòm‬",
    "SHRED/ruthenium": "‪Ritenyòm‬",
    "SHRED/rhodium": "‪Rodyòm‬",
    "SHRED/palladium": "‪Paladyòm‬",
    "SHRED/silver": "‪Ajan‬",
    "SHRED/cadmium": "‪Kadmyòm‬",
    "SHRED/indium": "‪Endyòm‬",
    "SHRED/tin": "‪Eten‬",
    "SHRED/antimony": "‪Antimwàn‬",
    "SHRED/tellurium": "‪Teliryòm‬",
    "SHRED/iodine": "‪Yòd‬",
    "SHRED/xenon": "‪Kzenon‬",
    "SHRED/cesium": "‪Sesyòm‬",
    "SHRED/barium": "‪Baryòm‬",
    "SHRED/lanthanum": "‪Lantàn‬",
    "SHRED/cerium": "‪Seryòm‬",
    "SHRED/praseodymium": "‪Praseyodim‬",
    "SHRED/neodymium": "‪Neyodim‬",
    "SHRED/promethium": "‪Prometyòm‬",
    "SHRED/samarium": "‪Samaryòm‬",
    "SHRED/europium": "‪Ewopyòm‬",
    "SHRED/gadolinium": "‪Gadolinyòm‬",
    "SHRED/terbium": "‪Tèbyòm‬",
    "SHRED/dysprosium": "‪Dispwosyòm‬",
    "SHRED/holmium": "‪Olmyòm‬",
    "SHRED/erbium": "‪Ebyòm‬",
    "SHRED/thulium": "‪Tilyòm‬",
    "SHRED/ytterbium": "‪Itèbyòm‬",
    "SHRED/lutetium": "‪Litetyòm‬",
    "SHRED/hafnium": "‪Afnyòm‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Tangstèn‬",
    "SHRED/rhenium": "‪Renyòm‬",
    "SHRED/osmium": "‪Osmyòm‬",
    "SHRED/iridium": "‪Iridyòm‬",
    "SHRED/platinum": "‪Platin‬",
    "SHRED/gold": "‪Lò‬",
    "SHRED/mercury": "‪Mèki‬",
    "SHRED/thallium": "‪Talyòm‬",
    "SHRED/lead": "‪Plon‬",
    "SHRED/bismuth": "‪Bismit‬",
    "SHRED/polonium": "‪Polonyòm‬",
    "SHRED/astatine": "‪Astatin‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Fransyòm‬",
    "SHRED/radium": "‪Radyòm‬",
    "SHRED/actinium": "‪Aktinyòm‬",
    "SHRED/thorium": "‪Toryòm‬",
    "SHRED/protactinium": "‪Protaktinyòm‬",
    "SHRED/uranium": "‪Iranyòm‬",
    "SHRED/neptunium": "‪Neptinyòm‬",
    "SHRED/plutonium": "‪Plitonyòm‬",
    "SHRED/americium": "‪Amerisyòm‬",
    "SHRED/curium": "‪Kiryòm‬",
    "SHRED/berkelium": "‪Bèkelyòm‬",
    "SHRED/californium": "‪Kalifònyòm‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fèmyòm‬",
    "SHRED/mendelevium": "‪Mendelevyon‬",
    "SHRED/nobelium": "‪Nobelyòm‬",
    "SHRED/lawrencium": "‪Lorensyòm‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dibnyòm‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Boryòm‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Danstadtyòm‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flewovyòm‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Pwoton:‬",
    "SHRED/neutronsColon": "‪Netwon:‬",
    "SHRED/electronsColon": "‪Elektwon:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Yon‬",
    "SHRED/neutralAtom": "‪Atom Net‬",
    "SHRED/positiveSignIon": "‪+ Yon‬",
    "SHRED/stable": "‪Ki estab‬",
    "SHRED/unstable": "‪Enstab‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Rekòmanse‬",
    "VEGAS/label.level": "‪Nivo: {0}‬",
    "VEGAS/keepTrying": "‪Kontinye Eseye‬",
    "VEGAS/excellent": "‪Ekselan!‬",
    "VEGAS/great": "‪Fòmidab!‬",
    "VEGAS/good": "‪Byen!‬",
    "VEGAS/label.score.max": "‪Pwen: {0} sou {1}‬",
    "VEGAS/label.time": "‪Tan: {0}‬",
    "VEGAS/yourNewBest": "‪(Nouvo Pi Bon ou an!)‬",
    "VEGAS/pattern.0yourBest": "‪(Mèyè ou an: {0})‬",
    "VEGAS/continue": "‪Kontinye‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Defi {0} nan {1}‬",
    "VEGAS/pattern.score.number": "‪Pwen: {{score}}‬",
    "VEGAS/check": "‪Verifye‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Swivan‬",
    "VEGAS/showAnswer": "‪Montre Repons‬",
    "VEGAS/tryAgain": "‪Eseye Ankò‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Rakousi Jwèt yo‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Nivo yo‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Verifye Repons‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "hu": {
    "BUILD_AN_ATOM/atom": "‪Atomépítés‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Játék‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Jelölés‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protonok‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutronok‬",
    "BUILD_AN_ATOM/electrons": "‪Elektronok‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Töltés(mérleg)‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Tömegszám‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Válassz játékot!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elem‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Mutasd: semleges/ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Mutasd: stabil/instabil‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪elektronpálya‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪elektronfelhő‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Atomábrázolás:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪A töltés?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪A tömegszám?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protonok: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutronok: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektronok: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Keresd meg az elemet:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Semleges atom‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protonok:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutronok:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektronok:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Atomépítés - játékkal‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Feltételek, adatvédelem, engedélyek.‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Fordítóink‬",
    "JOIST/thirdParty.credits.link": "‪Harmadik fél‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Érvénytelen paraméterek‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Egy vagy több paraméter értéke érvénytelen:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪A szimuláció alapértékekkel indul<br>a következő paraméterekre.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪A PhET oldalára‬",
    "JOIST/menuItem.reportAProblem": "‪Problémabejelentés‬",
    "JOIST/menuItem.getUpdate": "‪Frissítés ellenőrzése‬",
    "JOIST/menuItem.screenshot": "‪Képernyőfelvétel‬",
    "JOIST/menuItem.fullscreen": "‪Teljes képernyő‬",
    "JOIST/menuItem.about": "‪Névjegy‬",
    "JOIST/preferences.title": "‪Preferenciák‬",
    "JOIST/keyboardShortcuts.title": "‪Billentyűparancsok‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Indítás‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Verzió: {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Frissítés keresése...‬",
    "JOIST/updates.upToDate": "‪Ez a szimuláció naprakész.‬",
    "JOIST/updates.outOfDate": "‪Új változat érhető el‬",
    "JOIST/updates.newVersionAvailable": "‪Új változat érhető el: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Az ön jelenlegi verziója: {0}.‬",
    "JOIST/updates.getUpdate": "‪Frissítés betöltése‬",
    "JOIST/updates.noThanks": "‪Nem kérem‬",
    "JOIST/updates.offline": "‪Nem sikerült a frissítés keresése.‬",
    "JOIST/credits.title": "‪Közreműködők‬",
    "JOIST/credits.leadDesign": "‪Vezető tervező: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Szoftverfejlesztés: {0}‬",
    "JOIST/credits.team": "‪Munkatársak: {0}‬",
    "JOIST/credits.contributors": "‪Munkatársak: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Minőségbiztosítás: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Hangtervező: {0}‬",
    "JOIST/credits.thanks": "‪Köszönetnyilvánítás‬",
    "JOIST/preferences.tabs.overview.title": "‪Áttekintés‬",
    "JOIST/preferences.tabs.simulation.title": "‪Szimuláció‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuális‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Nyelv‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio jellemzők‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Régió és kultúra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Válaszd ki az emberek, helyek vagy tárgyak ábrázolását a szimulációban. A képeknek nem céljuk egy régió vagy kultúra teljes sokszínűségének bemutatása.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Nyelvek‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Váltson nyelvet a képernyőn megjelenő szöveg lefordításához. A további leírások, ha vannak, angolul maradnak.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Szimulációinkat\r\n\nkülönböző befogadó funkciókkal egészítjük ki a jobb hozzáférhetőség végett. E funkciók a\r\n\nspeciális szükségletű tanulókat segítik különböző környezetekben. Ebben a\r\n\nmenüben áttekintheti és módosíthatja az alapértelmezett prezentációs\r\n\nbeállításokat.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪További, befogadó funkciókkal rendelkező szimulációkért keresse meg a Hozzáférés & befogadás elemet a szimulációs szűrő oldalon, és\r\n\nszűrjön befogadó funkció szerint.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktív szövegkiemelések‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Vizuális kiemelések rendelése az egérhez és az érintéshez interakció közben.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Hangok‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra hangok‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Hangeffektusok lejátszása interakció közben‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Még egy hang lejátszása, hátha segít valakinek‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Beszéd (csak angol)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Tartalmak  kiemelése interakciónál beszéddel és vizuálisan‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrikai (divat)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ázsia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin-Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Óceánia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Véletlenszerű‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Vetítő mód‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Tanteremben növelje a színkontrasztot a jobb láthatóság végett.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mozgás a következő tételre vagy csoportra‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mozgás az előző tételre vagy csoportra‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mozgás a csoporton belül‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Nyomd a gombokat‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Kilépés a párbeszédből‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Értékek beállítása a billentyűzeten belül‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Jelölőnégyzet ki/be‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Alaplehetőségek‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪vagy‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Az összes visszaállítása‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Szóköz‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tabulátor‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Állj/tovább működés‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Megragad</b> vagy <b>Elenged</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrogén‬",
    "SHRED/helium": "‪Hélium‬",
    "SHRED/lithium": "‪Lítium‬",
    "SHRED/beryllium": "‪Berillium‬",
    "SHRED/boron": "‪Bór‬",
    "SHRED/carbon": "‪Szén‬",
    "SHRED/nitrogen": "‪Nitrogén‬",
    "SHRED/oxygen": "‪Oxigén‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Nátrium‬",
    "SHRED/magnesium": "‪Magnézium‬",
    "SHRED/aluminum": "‪Alumínium‬",
    "SHRED/silicon": "‪Szilícium‬",
    "SHRED/phosphorus": "‪Foszfor‬",
    "SHRED/sulfur": "‪Kén‬",
    "SHRED/chlorine": "‪Klór‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kálium‬",
    "SHRED/calcium": "‪Kalcium‬",
    "SHRED/scandium": "‪Szkandium‬",
    "SHRED/titanium": "‪Titán‬",
    "SHRED/vanadium": "‪Vanádium‬",
    "SHRED/chromium": "‪Króm‬",
    "SHRED/manganese": "‪Mangán‬",
    "SHRED/iron": "‪Vas‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikkel‬",
    "SHRED/copper": "‪Réz‬",
    "SHRED/zinc": "‪Cink‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germánium‬",
    "SHRED/arsenic": "‪Arzén‬",
    "SHRED/selenium": "‪Szelén‬",
    "SHRED/bromine": "‪Bróm‬",
    "SHRED/krypton": "‪Kripton‬",
    "SHRED/rubidium": "‪Rubídium‬",
    "SHRED/strontium": "‪Stroncium‬",
    "SHRED/yttrium": "‪Ittrium‬",
    "SHRED/zirconium": "‪Cirkónium‬",
    "SHRED/niobium": "‪Nióbium‬",
    "SHRED/molybdenum": "‪Molibdén‬",
    "SHRED/technetium": "‪Technécium‬",
    "SHRED/ruthenium": "‪Ruténium‬",
    "SHRED/rhodium": "‪Ródium‬",
    "SHRED/palladium": "‪Palládium‬",
    "SHRED/silver": "‪Ezüst‬",
    "SHRED/cadmium": "‪Kadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Ón‬",
    "SHRED/antimony": "‪Antimon‬",
    "SHRED/tellurium": "‪Tellúr‬",
    "SHRED/iodine": "‪Jód‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cézium‬",
    "SHRED/barium": "‪Bárium‬",
    "SHRED/lanthanum": "‪Lantán‬",
    "SHRED/cerium": "‪Cérium‬",
    "SHRED/praseodymium": "‪Prazeodímium‬",
    "SHRED/neodymium": "‪Neodímium‬",
    "SHRED/promethium": "‪Prométium‬",
    "SHRED/samarium": "‪Szamárium‬",
    "SHRED/europium": "‪Európium‬",
    "SHRED/gadolinium": "‪Gadolínium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Diszprózium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Túlium‬",
    "SHRED/ytterbium": "‪Itterbium‬",
    "SHRED/lutetium": "‪Lutécium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantál‬",
    "SHRED/tungsten": "‪Volfrám‬",
    "SHRED/rhenium": "‪Rénium‬",
    "SHRED/osmium": "‪Ozmium‬",
    "SHRED/iridium": "‪Irídium‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Arany‬",
    "SHRED/mercury": "‪Higany‬",
    "SHRED/thallium": "‪Tallium‬",
    "SHRED/lead": "‪Ólom‬",
    "SHRED/bismuth": "‪Bizmut‬",
    "SHRED/polonium": "‪Polónium‬",
    "SHRED/astatine": "‪Asztácium‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Rádium‬",
    "SHRED/actinium": "‪Aktínium‬",
    "SHRED/thorium": "‪Tórium‬",
    "SHRED/protactinium": "‪Protaktínium‬",
    "SHRED/uranium": "‪Urán‬",
    "SHRED/neptunium": "‪Neptúnium‬",
    "SHRED/plutonium": "‪Plutónium‬",
    "SHRED/americium": "‪Amerícium‬",
    "SHRED/curium": "‪Kűrium‬",
    "SHRED/berkelium": "‪Berkélium‬",
    "SHRED/californium": "‪Kalifornium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelévium‬",
    "SHRED/nobelium": "‪Nobélium‬",
    "SHRED/lawrencium": "‪Laurencium‬",
    "SHRED/rutherfordium": "‪Radzerfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Sziborgium‬",
    "SHRED/bohrium": "‪Borium‬",
    "SHRED/hassium": "‪Hasszium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Röntgenium‬",
    "SHRED/copernicium": "‪Kopernícium‬",
    "SHRED/nihonium": "‪Nihónium‬",
    "SHRED/flerovium": "‪Fleróvium‬",
    "SHRED/moscovium": "‪Moszkóvium‬",
    "SHRED/livermorium": "‪Livermórium‬",
    "SHRED/tennessine": "‪Tenesszium‬",
    "SHRED/oganesson": "‪Oganeszon‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protonok:‬",
    "SHRED/neutronsColon": "‪Neutronok:‬",
    "SHRED/electronsColon": "‪Elektronok:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- ion‬",
    "SHRED/neutralAtom": "‪Semleges atom‬",
    "SHRED/positiveSignIon": "‪+ ion‬",
    "SHRED/stable": "‪Stabil‬",
    "SHRED/unstable": "‪Instabil‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Újrakezdés‬",
    "VEGAS/label.level": "‪Szint: {0}‬",
    "VEGAS/keepTrying": "‪Gyakorold még‬",
    "VEGAS/excellent": "‪Kiváló!‬",
    "VEGAS/great": "‪Remek!‬",
    "VEGAS/good": "‪Jó!‬",
    "VEGAS/label.score.max": "‪Pontszám: {0} (max.: {1})‬",
    "VEGAS/label.time": "‪Idő: {0}‬",
    "VEGAS/yourNewBest": "‪(Csúcsot javítottál!)‬",
    "VEGAS/pattern.0yourBest": "‪(Eddigi csúcsod: {0})‬",
    "VEGAS/continue": "‪Tovább‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪{0}. próba {1} közül‬",
    "VEGAS/pattern.score.number": "‪Pontszám: {{score}}‬",
    "VEGAS/check": "‪Ellenőrzés‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Következő‬",
    "VEGAS/showAnswer": "‪Mutasd a választ‬",
    "VEGAS/tryAgain": "‪Próbáld újra‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "hy": {
    "BUILD_AN_ATOM/atom": "‪Ատոմ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Առաջադրանքներ‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Քիմիական տարրի նշանը‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Պրոտոններ‬",
    "BUILD_AN_ATOM/neutrons": "‪Նեյտրոններ‬",
    "BUILD_AN_ATOM/electrons": "‪Էլեկտրոններ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Գումարային լիցք‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Զանգվածային թիվ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Պարբերական աղյուսակ‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Ընտրել առաջադրանք‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Առաջադրանքներ (Խաղեր)‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Տարրի անվանումը‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Չեզոք/Իոն‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Կայուն/անկայուն‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Ուղեծրեր‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Ամպ‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Մոդել‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Որքա՞ն է գումարային լիցքը‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Որքա՞ն է զանգվածային թիվը‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Պրոտոններ՝ {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Նեյտրոններ՝ {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Էլեկտրոններ՝ {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Գտնել տարրը‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Չեզոք ատոմ‬",
    "BUILD_AN_ATOM/ion": "‪Իոն‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Պրոտոններ՝‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Նեյտրոններ՝‬",
    "BUILD_AN_ATOM/electronsColon": "‪Էլեկտրոններ՝‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Նյութի ատոմային կառուցվածքը‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Պայմաններ, գաղտնիություն և լիցենզավորում‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Թարգմանությունների հեղինակներ‬",
    "JOIST/thirdParty.credits.link": "‪Այլ հեղինակներ‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Հարցման անվավեր պարամետրեր‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Այս պարամետրերից մեկը կամ մի քանիսը ունեն<br>անիրական արժեք(ներ)‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Նմանակումը կգործարկվի  այս հարցման պարամետրերի լռելայն արժեքներով‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Phet-ի կայքը‬",
    "JOIST/menuItem.reportAProblem": "‪Հաղորդել խնդրի վերաբերյալ…‬",
    "JOIST/menuItem.getUpdate": "‪Ստուգել թարմացումները…‬",
    "JOIST/menuItem.screenshot": "‪Սքրինշոթ‬",
    "JOIST/menuItem.fullscreen": "‪Ամբողջ էկրանով‬",
    "JOIST/menuItem.about": "‪Համակարգչային նմանեցման վերաբերյալ‬",
    "JOIST/preferences.title": "‪Նախապատվություններ‬",
    "JOIST/keyboardShortcuts.title": "‪Ստեղնաշարային կոմբինացիա‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪սկզբի համար‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪տարբերակ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Թարմացումների ստուգում…‬",
    "JOIST/updates.upToDate": "‪Թարմացում չի պահանջվում:‬",
    "JOIST/updates.outOfDate": "‪Նոր տարբերակը հասանելի է‬",
    "JOIST/updates.newVersionAvailable": "‪Հասանելի է նոր տարբերակը՝ {0}:‬",
    "JOIST/updates.yourCurrentVersion": "‪Ձեր ընթացիկ տարբերակն է՝ {0}:‬",
    "JOIST/updates.getUpdate": "‪Թարմացնել‬",
    "JOIST/updates.noThanks": "‪Ոչ, շնորհակալություն‬",
    "JOIST/updates.offline": "‪Հնարավոր չէ ստուգել թարմացումները:‬",
    "JOIST/credits.title": "‪Հեղինակներ‬",
    "JOIST/credits.leadDesign": "‪Ոճավորումը՝ {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ծրագրաշարի մշակումը` {0}‬",
    "JOIST/credits.team": "‪Թիմը՝ {0}‬",
    "JOIST/credits.contributors": "‪Նախագծի մասնակիցներ {0}‬",
    "JOIST/credits.qualityAssurance": "‪Թեստավորումը՝ {0}‬",
    "JOIST/credits.graphicArts": "‪Գրաֆիկան՝ {0}‬",
    "JOIST/credits.soundDesign": "‪Ձայնի ձևավորում {0}‬",
    "JOIST/credits.thanks": "‪Շնորհակալություն‬",
    "JOIST/preferences.tabs.overview.title": "‪Ակնարկ‬",
    "JOIST/preferences.tabs.simulation.title": "‪Մոդելավորում‬",
    "JOIST/preferences.tabs.visual.title": "‪Տեսողական‬",
    "JOIST/preferences.tabs.audio.title": "‪Ձայն‬",
    "JOIST/preferences.tabs.input.title": "‪Մուտքագրում‬",
    "JOIST/preferences.tabs.localization.title": "‪Տեղայնացում‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ձայնի առանձնահատկություններ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Լեզուներ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Մենք մեր նմանակումներին նոր հնարավորություններ ենք ավելացնում՝ դրանք ավելի ներառական դարձնելու համար: Այս հնարավորություններից մի քանիսն ապահովում են մատչելիությունը՝ տարբեր կարիքներ ունեցող սովորողների համար և տարբեր միջավայրերում: Ուսումնասիրեք այս ընտրացանկը՝ դիտելու կամ փոխելու կանխադրված կարգավորումները:‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ներառական գործառույթներով այլ նմանակուներ գտնելու համար նմանակուների զտման էջում փնտրեք Access and Inclusion և զտեք ըստ ներառական հատկանիշի‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Ինտերակտիվ իրադարձություններ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ավելացրեք տեսողական ընդգծումները մկնիկի համար և հպեք:‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Հնչյուններ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Լրացուցիչ հնչյուններ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Նվագարկեք հնչյունները և ձայնային էֆեկտները:‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Նվագարկեք լրացուցիչ ձայնը, որը կարող է օգտակար լինել որոշ սովորողների համար:‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ձայնավորում (միայն անգլերեն)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Պրոյեկտորի ռեժիմ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Տեղափոխել հաջորդ տարր կամ խումբ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Տեղափոխել նախորդ տարր կամ խումբ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Տեղափոխել խմբի տարրերի միջև‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Սեղմեք կոճակները‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Դուրս գալ երկխոսությունից‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Սահմանեք արժեքներ ստեղնաշարով‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Փոխարկելի վանդակներ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Հիմնական գործողություններ‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪կամ‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Վերականգնել բոլորը‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Տարբերակ‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Ջնջել‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Դադարեցնել կամ գործարկել‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Ջրածին‬",
    "SHRED/helium": "‪Հելիում‬",
    "SHRED/lithium": "‪Լիթիում‬",
    "SHRED/beryllium": "‪Բերիլիում‬",
    "SHRED/boron": "‪Բոր‬",
    "SHRED/carbon": "‪Ածխածին‬",
    "SHRED/nitrogen": "‪Ազոտ‬",
    "SHRED/oxygen": "‪Թթվածին‬",
    "SHRED/fluorine": "‪Ֆտոր‬",
    "SHRED/neon": "‪Նեոն‬",
    "SHRED/sodium": "‪Նատրիում‬",
    "SHRED/magnesium": "‪Մագնեզիում‬",
    "SHRED/aluminum": "‪Ալյումին‬",
    "SHRED/silicon": "‪Սիլիցիում‬",
    "SHRED/phosphorus": "‪Ֆոսֆոր‬",
    "SHRED/sulfur": "‪Ծծումբ‬",
    "SHRED/chlorine": "‪Քլոր‬",
    "SHRED/argon": "‪Արգոն‬",
    "SHRED/potassium": "‪Կալիում‬",
    "SHRED/calcium": "‪Կալցիում‬",
    "SHRED/scandium": "‪Սկանդիում‬",
    "SHRED/titanium": "‪Տիտան‬",
    "SHRED/vanadium": "‪Վանադիում‬",
    "SHRED/chromium": "‪Քրոմ‬",
    "SHRED/manganese": "‪Մանգան‬",
    "SHRED/iron": "‪Երկաթ‬",
    "SHRED/cobalt": "‪Կոբալտ‬",
    "SHRED/nickel": "‪Նիկել‬",
    "SHRED/copper": "‪Պղինձ‬",
    "SHRED/zinc": "‪Ցինկ‬",
    "SHRED/gallium": "‪Գալիում‬",
    "SHRED/germanium": "‪Գերմանիում‬",
    "SHRED/arsenic": "‪Արսեն‬",
    "SHRED/selenium": "‪Սելեն‬",
    "SHRED/bromine": "‪Բրոմ‬",
    "SHRED/krypton": "‪Կրիպտոն‬",
    "SHRED/rubidium": "‪Ռուբիդիում‬",
    "SHRED/strontium": "‪Ստրոնցիում‬",
    "SHRED/yttrium": "‪Իտրիում‬",
    "SHRED/zirconium": "‪Ցիրկոնիում‬",
    "SHRED/niobium": "‪Նիոբիում‬",
    "SHRED/molybdenum": "‪Մոլիբդեն‬",
    "SHRED/technetium": "‪Տեխնեցիում‬",
    "SHRED/ruthenium": "‪Ռութենիում‬",
    "SHRED/rhodium": "‪Ռոդիում‬",
    "SHRED/palladium": "‪Պալադիում‬",
    "SHRED/silver": "‪Արծաթ‬",
    "SHRED/cadmium": "‪Կադմիում‬",
    "SHRED/indium": "‪Ինդիում‬",
    "SHRED/tin": "‪Անագ‬",
    "SHRED/antimony": "‪Սուրմա‬",
    "SHRED/tellurium": "‪Տելուր‬",
    "SHRED/iodine": "‪Յոդ‬",
    "SHRED/xenon": "‪Քսենոն‬",
    "SHRED/cesium": "‪Ցեզիում‬",
    "SHRED/barium": "‪Բարիում‬",
    "SHRED/lanthanum": "‪Լանթան‬",
    "SHRED/cerium": "‪Ցերիում‬",
    "SHRED/praseodymium": "‪Պրազեոդիմ‬",
    "SHRED/neodymium": "‪Նեոդիմ‬",
    "SHRED/promethium": "‪Պրոմեթիում‬",
    "SHRED/samarium": "‪Սամարիում‬",
    "SHRED/europium": "‪Եվրոպիում‬",
    "SHRED/gadolinium": "‪Գադոլինիում‬",
    "SHRED/terbium": "‪Տերբիում‬",
    "SHRED/dysprosium": "‪Դիսպրոզիում‬",
    "SHRED/holmium": "‪Հոլմիում‬",
    "SHRED/erbium": "‪Էրբիում‬",
    "SHRED/thulium": "‪Թուլիում‬",
    "SHRED/ytterbium": "‪Իտերբիում‬",
    "SHRED/lutetium": "‪Լուտեցիում‬",
    "SHRED/hafnium": "‪Հաֆնիում‬",
    "SHRED/tantalum": "‪Տանտալ‬",
    "SHRED/tungsten": "‪Վոլֆրամ‬",
    "SHRED/rhenium": "‪Ռենիում‬",
    "SHRED/osmium": "‪Օսմիում‬",
    "SHRED/iridium": "‪Իրիդիում‬",
    "SHRED/platinum": "‪Պլատին‬",
    "SHRED/gold": "‪Ոսկի‬",
    "SHRED/mercury": "‪Սնդիկ‬",
    "SHRED/thallium": "‪Թալիում‬",
    "SHRED/lead": "‪Կապար‬",
    "SHRED/bismuth": "‪Բիսմութ‬",
    "SHRED/polonium": "‪Պոլոնիում‬",
    "SHRED/astatine": "‪Աստատ‬",
    "SHRED/radon": "‪Ռադոն‬",
    "SHRED/francium": "‪Ֆրանցիում‬",
    "SHRED/radium": "‪Ռադիում‬",
    "SHRED/actinium": "‪Ակտինիում‬",
    "SHRED/thorium": "‪Թորիում‬",
    "SHRED/protactinium": "‪Պրոտակտինիում‬",
    "SHRED/uranium": "‪Ուրան‬",
    "SHRED/neptunium": "‪Նեպտունիում‬",
    "SHRED/plutonium": "‪Պլուտոնիում‬",
    "SHRED/americium": "‪Ամերիցիում‬",
    "SHRED/curium": "‪Կյուրիում‬",
    "SHRED/berkelium": "‪Բերկլիում‬",
    "SHRED/californium": "‪Կալիֆորնիում‬",
    "SHRED/einsteinium": "‪Էյնշտեյնիում‬",
    "SHRED/fermium": "‪Ֆերմիում‬",
    "SHRED/mendelevium": "‪Մենդելեվիում‬",
    "SHRED/nobelium": "‪Նոբելիում‬",
    "SHRED/lawrencium": "‪Լոուրենսիում‬",
    "SHRED/rutherfordium": "‪Ռեզերֆորդիում‬",
    "SHRED/dubnium": "‪Դուբնիում‬",
    "SHRED/seaborgium": "‪Սիբորգիում‬",
    "SHRED/bohrium": "‪Բորիում‬",
    "SHRED/hassium": "‪Հասիում‬",
    "SHRED/meitnerium": "‪Մայտներիում‬",
    "SHRED/darmstadtium": "‪Դարմշտադտիում‬",
    "SHRED/roentgenium": "‪Ռենտգենիում‬",
    "SHRED/copernicium": "‪Կոպեռնիցիում‬",
    "SHRED/nihonium": "‪Նիհոնիում‬",
    "SHRED/flerovium": "‪Ֆլերովիում‬",
    "SHRED/moscovium": "‪Մոսկովիում‬",
    "SHRED/livermorium": "‪Լիվերմորիում‬",
    "SHRED/tennessine": "‪Թենեսսին‬",
    "SHRED/oganesson": "‪Օգանեսոն‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Պրոտոններ՝‬",
    "SHRED/neutronsColon": "‪Նեյտրոններ՝‬",
    "SHRED/electronsColon": "‪Էլեկտրոններ՝‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪-Իոն‬",
    "SHRED/neutralAtom": "‪Չեզոք ատոմ‬",
    "SHRED/positiveSignIon": "‪+Իոն‬",
    "SHRED/stable": "‪Կայուն‬",
    "SHRED/unstable": "‪Անկայուն‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Սկսել նորից‬",
    "VEGAS/label.level": "‪Մակարդակ՝ {0}‬",
    "VEGAS/keepTrying": "‪Շարունակեք փորձել‬",
    "VEGAS/excellent": "‪Գերազանց‬",
    "VEGAS/great": "‪Գերազանց‬",
    "VEGAS/good": "‪Լավ‬",
    "VEGAS/label.score.max": "‪Վաստակած միավոր՝  {0} {1}-ից‬",
    "VEGAS/label.time": "‪Ժամանակ՝ {0}‬",
    "VEGAS/yourNewBest": "‪(Ձեր նոր լավագույնը)‬",
    "VEGAS/pattern.0yourBest": "‪(Ձեր լավագույնը ՝ {0})‬",
    "VEGAS/continue": "‪Շարունակել‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Առաջադրանք {0}/{1}‬",
    "VEGAS/pattern.score.number": "‪Գնահատական {{score}}‬",
    "VEGAS/check": "‪Ստուգել‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Հաջորդը‬",
    "VEGAS/showAnswer": "‪Ցույց տալ պատասխանը‬",
    "VEGAS/tryAgain": "‪Կրկին փորձել‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ig": {
    "BUILD_AN_ATOM/atom": "‪Atọm‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪egwuregwu‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪akara‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Proton‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutron‬",
    "BUILD_AN_ATOM/electrons": "‪Elektrọn‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Ngụkọta ichaaaji?‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Nọmba mass‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪họrọ egwuregwu gị!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪mmewere‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Anọpụ iche/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪kwụsie ike/Enweghị kwụsiri ike‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Gburugburu‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪igwe ojii‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Ihe Nlereanya:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Gịnị bụ\nNgụkọta ichaaaji?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Gịnị bụ\nNchịkọta ukwuego‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protons: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektrọn: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪chọta mmewere:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atom na-anọpụ iche‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪protons:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutron:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Eletrọnị:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Wulite atọm‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Usoro, Ọnọdụ na Ikike‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Ntụgharị Uru‬",
    "JOIST/thirdParty.credits.link": "‪Onye Nke Atọ Onyinye‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Enwere Ajụjụ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Nọmba ezighi ezi‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Ihe ngosi ga-amalite na ụkpụrụ ndabara maka<br>paramita ajụjụ ndị ahụ.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webụsaịtị...‬",
    "JOIST/menuItem.reportAProblem": "‪Kọọ Ahụhụ‬",
    "JOIST/menuItem.getUpdate": "‪Mmelite...‬",
    "JOIST/menuItem.screenshot": "‪Nseta Ihuenyo‬",
    "JOIST/menuItem.fullscreen": "‪Ihuenyo zuru oke‬",
    "JOIST/menuItem.about": "‪Banyere...‬",
    "JOIST/preferences.title": "‪Mmasị‬",
    "JOIST/keyboardShortcuts.title": "‪Azịza Ahụigodo‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ọhụrụ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ụdị {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Mmelite...‬",
    "JOIST/updates.upToDate": "‪Ịme anwansị bụ ihe ọhụrụ.‬",
    "JOIST/updates.outOfDate": "‪Ụdị ọhụrụ dị‬",
    "JOIST/updates.newVersionAvailable": "‪Enwere ụdị ọhụrụ dị: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Mbipute ugbua nke gi bu: {0}.‬",
    "JOIST/updates.getUpdate": "‪Nweta Mmelite…‬",
    "JOIST/updates.noThanks": "‪Mba Daalụ‬",
    "JOIST/updates.offline": "‪Enweghị mmelite‬",
    "JOIST/credits.title": "‪Onyinye‬",
    "JOIST/credits.leadDesign": "‪Ibu Uzo Imewe:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Mmepe Ngwanrọ: {0}‬",
    "JOIST/credits.team": "‪Ụlọ Ọrụ:{0}‬",
    "JOIST/credits.contributors": "‪Onye Ntinye Aka: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Ntụkwasị Obi Ịdị Mma: {0}‬",
    "JOIST/credits.graphicArts": "‪Eserese:{0}‬",
    "JOIST/credits.soundDesign": "‪Ebe Olu: {0}‬",
    "JOIST/credits.thanks": "‪Daalụ‬",
    "JOIST/preferences.tabs.overview.title": "‪Nchịkọta‬",
    "JOIST/preferences.tabs.simulation.title": "‪ịme anwansị‬",
    "JOIST/preferences.tabs.visual.title": "‪Anya‬",
    "JOIST/preferences.tabs.audio.title": "‪Ọdịyo‬",
    "JOIST/preferences.tabs.input.title": "‪Ntinye‬",
    "JOIST/preferences.tabs.localization.title": "‪edozi na ebe‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Njirimara Ọdịyo‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Mpaghara na Omenala‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Anyị na-agbakwunye atụmatụ na ịme anwansị anyị iji mee ka ha na-esonye. Ụfọdụ n'ime atụmatụ ndị a na-akwado ohere maka ndị mmụta nwere mkpa dị iche iche na n'ime gburugburu ebe dị iche iche. Chọgharịa menu a ka ịlele ma ọ bụ gbanwee ntọala ngosi ndabara‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ka ịchọta ịme anwansị ndị ọzọ nwere njirimara nsonye, chọọ Access na nsonye na ibe nzacha ịme anwansị wee nzacha site na njirimara nsonye.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Isi Ihe Mmekọrịta‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tinye ihe ngosi anya maka òké na aka ka ị na-emekọrịta ihe.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Na-Ada Ụda‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Nnukwu Ụda‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Kpọọ na-ada ụda na mmetụta ụda ka ị na-emekọrịta ihe.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Kpọọ ụda agbakwunyere nke nwere ike ịbara ụfọdụ ndị mmụta aka.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ịkpọ ụda (Bekee naanị)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Olu ma gosi ọdịnaya ka ị na-emekọrịta ihe‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪lee ntụziaka‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Mụbaa ọdịiche agba maka nhụsianya ka mma na klaasị‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Gaa na ihe ma ọ bụ otu na-esote‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Gaa na ihe gara aga ma ọ bụ otu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Bugharịa n'etiti ihe dị n'otu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pịa bọtịnụ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Pụọ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tọọ ụkpụrụ n'ime ahụ igodo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Tụgharịa akpa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ọrụ Mbụ‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ma ọ bụ‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tọgharịa Ha niile‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Nhọrọ‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Imetụ Aka‬",
    "SCENERY_PHET/key.capsLock": "‪Nnukwu Mkpụrụedemede‬",
    "SCENERY_PHET/key.esc": "‪Mgbapụ‬",
    "SCENERY_PHET/key.end": "‪Ngwucha‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Ebe Obibi‬",
    "SCENERY_PHET/key.pageDown": "‪Gaa N'okpuru‬",
    "SCENERY_PHET/key.pageUp": "‪Gaa N'elu‬",
    "SCENERY_PHET/key.space": "‪Oghere‬",
    "SCENERY_PHET/key.shift": "‪Segharia‬",
    "SCENERY_PHET/key.tab": "‪Imetụ Aka‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ka <b>Jidere</b> ma ọ bụ <b>Hapụ</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxygen‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminom‬",
    "SHRED/silicon": "‪Silikoni‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪sọlfọ‬",
    "SHRED/chlorine": "‪Chlorine‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪ígwè‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪ọla kọpa‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Ọlaọcha‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Ayodiin‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Ọlaedo‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪ibu uzo‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protons:‬",
    "SHRED/neutronsColon": "‪Neutron‬",
    "SHRED/electronsColon": "‪Eletrọn‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ion‬",
    "SHRED/neutralAtom": "‪Atọm na-anọpụ iche‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪Kwụsie ike‬",
    "SHRED/unstable": "‪Enweghị kwụsiri ike‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Malite‬",
    "VEGAS/label.level": "‪Amangiri:{0}‬",
    "VEGAS/keepTrying": "‪Nọgide Na-Agbalị‬",
    "VEGAS/excellent": "‪Oke!‬",
    "VEGAS/great": "‪Oke!‬",
    "VEGAS/good": "‪Nke Ọma!‬",
    "VEGAS/label.score.max": "‪Ụgwọ ọrụ: {0} si {1}‬",
    "VEGAS/label.time": "‪Oge: {0}‬",
    "VEGAS/yourNewBest": "‪(Kacha Mma Gị)‬",
    "VEGAS/pattern.0yourBest": "‪(Nke Kacha Mma: {0})‬",
    "VEGAS/continue": "‪Gaa-n'ihu‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Ọrụ {0} nke {1}‬",
    "VEGAS/pattern.score.number": "‪Ụgwọ ọrụ: {{score}}‬",
    "VEGAS/check": "‪Gosi‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Ọzọ‬",
    "VEGAS/showAnswer": "‪Hụ Azịza‬",
    "VEGAS/tryAgain": "‪Nwaa Ọzọ‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "in": {
    "BUILD_AN_ATOM/atom": "‪Buat Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Permainan‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Simbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Proton‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutron‬",
    "BUILD_AN_ATOM/electrons": "‪Elektron‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Muatan Total‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Bilangan Massa‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Choose Your Level!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elemen‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Lihat netral/ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Lihat stabil/tidak stabil‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Shells‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Awan‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Berapa total muatannya?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Berapa bilangan massanya?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protons: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrons: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Tentukan elemennya:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atom Netral‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Proton:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutron:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektron:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Buat Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Persyaratan, Privasi dan Perizinan‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Hak Cipta Terjemahan‬",
    "JOIST/thirdParty.credits.link": "‪Hak Cipta Pihak Ketiga‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Kriteria tidak sesuai‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Satu atau lebih patokan memiliki nilai tidak sesuai‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulasi dimulai dengan nilai dasar untuk setiap kriteria‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Laman PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Laporkan Masalah...‬",
    "JOIST/menuItem.getUpdate": "‪Perbarui‬",
    "JOIST/menuItem.screenshot": "‪Tangkapan Layar‬",
    "JOIST/menuItem.fullscreen": "‪Layar Penuh‬",
    "JOIST/menuItem.about": "‪Tentang‬",
    "JOIST/preferences.title": "‪Preferensi‬",
    "JOIST/keyboardShortcuts.title": "‪Tombol Pintas‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Untuk memulai‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Versi {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Memeriksa Pembaharuan‬",
    "JOIST/updates.upToDate": "‪Simulasi ini yang Terbaru‬",
    "JOIST/updates.outOfDate": "‪Tersedia Versi Terbaru‬",
    "JOIST/updates.newVersionAvailable": "‪Kini Tersedia Versi Terbaru: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Versi yang kamu punya saat ini adalah : {0}‬",
    "JOIST/updates.getUpdate": "‪Dapatkan Pembaharuan‬",
    "JOIST/updates.noThanks": "‪Tidak Terimakasih‬",
    "JOIST/updates.offline": "‪kukanTidak dapat memeriksa pembaharuan‬",
    "JOIST/credits.title": "‪Hak Cipta‬",
    "JOIST/credits.leadDesign": "‪Perancang Desain: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Pengembangan Software: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Kontributor: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Jaminan Kualitas: {0}‬",
    "JOIST/credits.graphicArts": "‪Tampilan Grafis: {0}‬",
    "JOIST/credits.soundDesign": "‪Pengaturan Suara: {0}‬",
    "JOIST/credits.thanks": "‪Terimakasih‬",
    "JOIST/preferences.tabs.overview.title": "‪Gambaran singkat‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulasi‬",
    "JOIST/preferences.tabs.visual.title": "‪Tampilan‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Masukan‬",
    "JOIST/preferences.tabs.localization.title": "‪Penyesuaian Bahasa Lokal‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Fitur Audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Kami sedang menambahkan fitur-fitur baru pada simulasi kami untuk membuatnya lebih lengkap. Beberapa fitur ini mendukung aksesibilitas bagi pelajar dengan berbagai kebutuhan dan di berbagai lingkungan. Jelajahi menu ini untuk melihat atau mengubah pengaturan tampilan default.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Untuk menemukan simulasi lain dengan fitur lebih lengkap, cari 'Akses dan 'Inclusive Features' di halaman filter simulasi dan filter berdasarkan fitur inklusif.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Sorotan Interaksi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tambahkan tampilan visual untuk mouse dan sentuhan begitu diarahkan‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Suara‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Suara Tambahan‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Mainkan sonifikasi dan efek suara ketika menggunakan‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pindah ke pilihan berikut dalam grup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Pindah ke pilihan sebelumnya dalam grup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Pindah diantara pilihan di dalam grup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tekan Tombol‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Keluar dari percakapan‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Tindakan dasar‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪atau‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Spasi‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxygen‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminum‬",
    "SHRED/silicon": "‪Silicon‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪Sulfur‬",
    "SHRED/chlorine": "‪Chlorine‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protons:‬",
    "SHRED/neutronsColon": "‪Neutrons:‬",
    "SHRED/electronsColon": "‪Electrons:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Negative Ion‬",
    "SHRED/neutralAtom": "‪Neutral Atom‬",
    "SHRED/positiveSignIon": "‪Positive Ion‬",
    "SHRED/stable": "‪Stable‬",
    "SHRED/unstable": "‪Unstable‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Memulai‬",
    "VEGAS/label.level": "‪Level: {0}‬",
    "VEGAS/keepTrying": "‪Coba Lagi‬",
    "VEGAS/excellent": "‪Sangat bagus‬",
    "VEGAS/great": "‪Hebat!‬",
    "VEGAS/good": "‪Bagus!‬",
    "VEGAS/label.score.max": "‪Skor : {0} dari {1}‬",
    "VEGAS/label.time": "‪Waktu : {0}‬",
    "VEGAS/yourNewBest": "‪(Skor Terbaik‬",
    "VEGAS/pattern.0yourBest": "‪(Skor Terbaikmu: {0})‬",
    "VEGAS/continue": "‪Lanjutkan‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Tantangan {0} dari {1}‬",
    "VEGAS/pattern.score.number": "‪Skor: {{score}}‬",
    "VEGAS/check": "‪Periksa‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Selanjutnya‬",
    "VEGAS/showAnswer": "‪Tampilkan Jawaban‬",
    "VEGAS/tryAgain": "‪Coba lagi‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "is": {
    "BUILD_AN_ATOM/atom": "‪Frumeind‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Leikur‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Tákn‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Róteindir‬",
    "BUILD_AN_ATOM/neutrons": "‪Nifteindir‬",
    "BUILD_AN_ATOM/electrons": "‪Rafeindir‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Hleðsla‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Massatala‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Leikur {{levelNumber}}:</b> Nefnið frumefnin út frá öreindum þess <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Leikur {{levelNumber}}:</b> Reikna massatölu eða hleðslu <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Leikur {{levelNumber}}:</b> Tákn frumefna <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Leikur {{levelNumber}}:</b> Blandað efni‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Lotukerfi‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Veldu leik!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Leikir‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Frumefni‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Hlutlaus/jón‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stöðugt/Óstöðugt‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Hvolf‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Rafeindaský‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Tegund‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Hver er \nhleðslan?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Hver er \nmassatalan?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Róteindir: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Nifteindir: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Rafeindir: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Finnið frumefnið‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Óhlaðin frumeind‬",
    "BUILD_AN_ATOM/ion": "‪jón‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Róteindir:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Nifteindir:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Rafeindir:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Byggðu frumeind‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Skilmálar, persónuvernd og höfundarréttur‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Þýðendur‬",
    "JOIST/thirdParty.credits.link": "‪Þriðja aðila höfundar‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ógildar færibreytur í fyrirspurn‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ein eða fleiri af færibreytum<br>hafa ekki leyfð gildi:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Sýndartilraunin fer í gang með sjálfgefnum gildum<br>fyrir þessar fyrirspurnarbreytur.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Heimasíða PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Tilkynna vandamál…‬",
    "JOIST/menuItem.getUpdate": "‪Kanna með uppfærslur…‬",
    "JOIST/menuItem.screenshot": "‪Skjámynd‬",
    "JOIST/menuItem.fullscreen": "‪Fylla skjá‬",
    "JOIST/menuItem.about": "‪Um…‬",
    "JOIST/preferences.title": "‪Valkostir‬",
    "JOIST/keyboardShortcuts.title": "‪Flýtivísar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪til að byrja‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪útgáfa {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Kanna með uppfærslur…‬",
    "JOIST/updates.upToDate": "‪Nýjasta útgáfa sýndartilraunar.‬",
    "JOIST/updates.outOfDate": "‪Ný útgáfa fáanleg‬",
    "JOIST/updates.newVersionAvailable": "‪Ný útgáfa er fáanleg: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Þetta er útgáfa: {0}‬",
    "JOIST/updates.getUpdate": "‪Sækja uppfærslu…‬",
    "JOIST/updates.noThanks": "‪Nei, takk‬",
    "JOIST/updates.offline": "‪Get ekki leitað að uppfærslu.‬",
    "JOIST/credits.title": "‪Höfundar‬",
    "JOIST/credits.leadDesign": "‪Hönnunarstjórn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Hugbúnaðarþróun: {0}‬",
    "JOIST/credits.team": "‪Teymið: {0}‬",
    "JOIST/credits.contributors": "‪Meðhöfundar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Gæðaeftirlit: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafík: {0}‬",
    "JOIST/credits.soundDesign": "‪Hljóðgerð: {0}‬",
    "JOIST/credits.thanks": "‪Þakkir‬",
    "JOIST/preferences.tabs.overview.title": "‪Yfirlit‬",
    "JOIST/preferences.tabs.simulation.title": "‪Hermun‬",
    "JOIST/preferences.tabs.visual.title": "‪Sýnilegt‬",
    "JOIST/preferences.tabs.audio.title": "‪Hljóð‬",
    "JOIST/preferences.tabs.input.title": "‪Inntak‬",
    "JOIST/preferences.tabs.localization.title": "‪Staðsetning‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Eiginleikar hljóðs‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Svæði og menning‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Veldu framsetningu fólks, staða, eða hluta í sýndartilrauninni. Myndum er ekki ætlað að lýsa allri fjölbreytni svæðis eða menningar.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Tungumál‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Breyta tungumáli til að þýða texta á skjánum. Aukalegar lýsingar, þegar þær eru til staðar, verða áfram á ensku.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Verið er að bæta við eiginleikum við frumgerðina. Sumir þessara eiginleika styðja aðgengi fyrir nemendur með fjölbreyttar þarfir og í fjölbreyttu umhverfi. Skoðaðu þessa valmynd til að skoða eða breyta sjálfgefnum stillingum.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Til að finna aðrar hermanir með  svipuðuðum eiginleikum skaltu leita að Aðgangur og innifalinn á hermunasíusíðunni og sía eftir eiginleikum innifalinn.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Skerpa á gagnvirkni‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Bæta við sjónrænum merkjum fyrir mús og snertingu þegar unnið er með sýndartilraunina.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Hljóð‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Aukahljóð‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Spila hljóð og hljóðbrellur‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Spila auka hljóð sem gætu verið sumum nemendum hjálpleg.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Hljóð (aðeins enska)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Hljóð og lýsingar þegar þú velur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afríka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afríka (hógvær)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asía‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Rómanska Ameríka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Eyjaálfa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Slembið‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Bandaríki Norður-Ameríku‬",
    "JOIST/projectorMode": "‪Skjávarpahamur‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Auka skerpu fyrir bætt útlit‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Færa yfir á næsta hlut eða hóp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Færa yfir á fyrri hlut eða hóp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Færa á milli hluta í hóp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Þrýsta á takka‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Loka glugga‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Setja gildi á lyklaborði‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Breyta vali‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Grunnaðgerðir‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eða‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Endurstilla allt‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Valkostur‬",
    "SCENERY_PHET/key.alt": "‪Alt lykill‬",
    "SCENERY_PHET/key.return": "‪Vendilykill‬",
    "SCENERY_PHET/key.enter": "‪Vendihnappur‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock lykill‬",
    "SCENERY_PHET/key.esc": "‪Esc lykill‬",
    "SCENERY_PHET/key.end": "‪End lykill‬",
    "SCENERY_PHET/key.backspace": "‪Hoplykill (eyða)‬",
    "SCENERY_PHET/key.delete": "‪Eyðingarlykill‬",
    "SCENERY_PHET/key.fn": "‪Fn lykill‬",
    "SCENERY_PHET/key.home": "‪Heim‬",
    "SCENERY_PHET/key.pageDown": "‪Síða niður‬",
    "SCENERY_PHET/key.pageUp": "‪Síða upp‬",
    "SCENERY_PHET/key.space": "‪Bilslá‬",
    "SCENERY_PHET/key.shift": "‪Skiptihnappur‬",
    "SCENERY_PHET/key.tab": "‪Dálklykill‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K takki‬",
    "SCENERY_PHET/key.l": "‪L takki‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Keyra eða gera hlé á hermun‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪til að <b> grípa </b> eða <b> sleppa </b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Vetni‬",
    "SHRED/helium": "‪Helíum‬",
    "SHRED/lithium": "‪Líþíum‬",
    "SHRED/beryllium": "‪Beryllíum‬",
    "SHRED/boron": "‪Bór‬",
    "SHRED/carbon": "‪Kolefni‬",
    "SHRED/nitrogen": "‪Nitur‬",
    "SHRED/oxygen": "‪Súrefni‬",
    "SHRED/fluorine": "‪Flúor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natríum‬",
    "SHRED/magnesium": "‪Magnesíum‬",
    "SHRED/aluminum": "‪Ál‬",
    "SHRED/silicon": "‪Kísill‬",
    "SHRED/phosphorus": "‪Fosfór‬",
    "SHRED/sulfur": "‪Brennisteinn‬",
    "SHRED/chlorine": "‪Klór‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kalíum‬",
    "SHRED/calcium": "‪Kalsíum‬",
    "SHRED/scandium": "‪Skandíum‬",
    "SHRED/titanium": "‪Títan‬",
    "SHRED/vanadium": "‪Vanadíum‬",
    "SHRED/chromium": "‪Króm‬",
    "SHRED/manganese": "‪Mangan‬",
    "SHRED/iron": "‪Járn‬",
    "SHRED/cobalt": "‪Kóbolt‬",
    "SHRED/nickel": "‪Nikkel‬",
    "SHRED/copper": "‪Kopar‬",
    "SHRED/zinc": "‪Sink‬",
    "SHRED/gallium": "‪Gallíum‬",
    "SHRED/germanium": "‪Germaníum‬",
    "SHRED/arsenic": "‪Arsen‬",
    "SHRED/selenium": "‪Selen‬",
    "SHRED/bromine": "‪Bróm‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rúbidíum‬",
    "SHRED/strontium": "‪Strontíum‬",
    "SHRED/yttrium": "‪Yttríum‬",
    "SHRED/zirconium": "‪Sirkon‬",
    "SHRED/niobium": "‪Níóbíum‬",
    "SHRED/molybdenum": "‪Mólýbden‬",
    "SHRED/technetium": "‪Teknetíum‬",
    "SHRED/ruthenium": "‪Rúþen‬",
    "SHRED/rhodium": "‪Ródín‬",
    "SHRED/palladium": "‪Palladíum‬",
    "SHRED/silver": "‪Silfur‬",
    "SHRED/cadmium": "‪Kadmíum‬",
    "SHRED/indium": "‪Indíum‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimon‬",
    "SHRED/tellurium": "‪Tellúr‬",
    "SHRED/iodine": "‪Joð‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Sesíum‬",
    "SHRED/barium": "‪Baríum‬",
    "SHRED/lanthanum": "‪Lantan‬",
    "SHRED/cerium": "‪Seríum‬",
    "SHRED/praseodymium": "‪Praseódým‬",
    "SHRED/neodymium": "‪Neódým‬",
    "SHRED/promethium": "‪Prómeþíum‬",
    "SHRED/samarium": "‪Samaríum‬",
    "SHRED/europium": "‪Evrópíum‬",
    "SHRED/gadolinium": "‪Gadólíum‬",
    "SHRED/terbium": "‪Terbíum‬",
    "SHRED/dysprosium": "‪Dysprósíum‬",
    "SHRED/holmium": "‪Holmíum‬",
    "SHRED/erbium": "‪Erbíum‬",
    "SHRED/thulium": "‪Túlíum‬",
    "SHRED/ytterbium": "‪Ytterbíum‬",
    "SHRED/lutetium": "‪Lútesíum‬",
    "SHRED/hafnium": "‪Hafníum‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Wolfram‬",
    "SHRED/rhenium": "‪Reníum‬",
    "SHRED/osmium": "‪Osmíum‬",
    "SHRED/iridium": "‪Iridíum‬",
    "SHRED/platinum": "‪Platína‬",
    "SHRED/gold": "‪Gull‬",
    "SHRED/mercury": "‪Kvikasilfur‬",
    "SHRED/thallium": "‪Þallíum‬",
    "SHRED/lead": "‪Blý‬",
    "SHRED/bismuth": "‪Bismút‬",
    "SHRED/polonium": "‪Pólon‬",
    "SHRED/astatine": "‪Astatíum‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Fransíum‬",
    "SHRED/radium": "‪Radíum‬",
    "SHRED/actinium": "‪Aktíum‬",
    "SHRED/thorium": "‪Þórín‬",
    "SHRED/protactinium": "‪Prótaktíum‬",
    "SHRED/uranium": "‪Úran‬",
    "SHRED/neptunium": "‪Neptún‬",
    "SHRED/plutonium": "‪Plúton‬",
    "SHRED/americium": "‪Ameríkíum‬",
    "SHRED/curium": "‪Kúríum‬",
    "SHRED/berkelium": "‪Berkelíum‬",
    "SHRED/californium": "‪Kalíforníum‬",
    "SHRED/einsteinium": "‪Einsteiníum‬",
    "SHRED/fermium": "‪Járn‬",
    "SHRED/mendelevium": "‪Mendelevíum‬",
    "SHRED/nobelium": "‪Nóbelíum‬",
    "SHRED/lawrencium": "‪Lárensíum‬",
    "SHRED/rutherfordium": "‪Rutherfordíum‬",
    "SHRED/dubnium": "‪Dubníum‬",
    "SHRED/seaborgium": "‪Seborgíum‬",
    "SHRED/bohrium": "‪Bohríum‬",
    "SHRED/hassium": "‪Hassíum‬",
    "SHRED/meitnerium": "‪Meitneríum‬",
    "SHRED/darmstadtium": "‪Darmstadtíum‬",
    "SHRED/roentgenium": "‪Röntgeníum‬",
    "SHRED/copernicium": "‪Copernikíum‬",
    "SHRED/nihonium": "‪Níhonín‬",
    "SHRED/flerovium": "‪Fleróvíum‬",
    "SHRED/moscovium": "‪Moskóvín‬",
    "SHRED/livermorium": "‪Livermorín‬",
    "SHRED/tennessine": "‪Tennessín‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Róteindir:‬",
    "SHRED/neutronsColon": "‪Nifteindir:‬",
    "SHRED/electronsColon": "‪Rafeindir:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- jón‬",
    "SHRED/neutralAtom": "‪Óhlaðin frumeind‬",
    "SHRED/positiveSignIon": "‪+ jón‬",
    "SHRED/stable": "‪Stöðugt‬",
    "SHRED/unstable": "‪Óstöðugt‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Byrja aftur‬",
    "VEGAS/label.level": "‪Erfiðleikastig: {0}‬",
    "VEGAS/keepTrying": "‪Ekki gefast upp‬",
    "VEGAS/excellent": "‪Frábært!‬",
    "VEGAS/great": "‪Flott!‬",
    "VEGAS/good": "‪Gott!‬",
    "VEGAS/label.score.max": "‪Stig: {0} af {1}‬",
    "VEGAS/label.time": "‪Tími: {0}‬",
    "VEGAS/yourNewBest": "‪(Nýtt persónulegt met!)‬",
    "VEGAS/pattern.0yourBest": "‪(Persónulegt met: {0})‬",
    "VEGAS/continue": "‪Halda áfram‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Þraut {0} af {1}‬",
    "VEGAS/pattern.score.number": "‪Stig: {{score}}‬",
    "VEGAS/check": "‪Sannreyna‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Næsta‬",
    "VEGAS/showAnswer": "‪Sýna svar‬",
    "VEGAS/tryAgain": "‪Reyndu aftur‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "it": {
    "BUILD_AN_ATOM/atom": "‪Atomo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Gioco‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Simbolo‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protoni‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutroni‬",
    "BUILD_AN_ATOM/electrons": "‪Elettroni‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Carica netta‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Numero di massa‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Gioco {{levelNumber}}:</b> Identifica gli elementi in base alle particelle subatomiche <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Gioco {{levelNumber}}:</b> Calcola la massa o la carica <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Gioco {{levelNumber}}:</b> Inserisci le informazioni mancanti sul simbolo atomico <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Gioco {{levelNumber}}:</b> Riproposizione mista‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Tavola periodica‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Scegli il gioco!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Giochi‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elemento‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪neutro/ione‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabile/instabile‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbite‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Nuvola‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modello:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Qual è \nla carica totale?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Qual è \nil numero di massa?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protoni: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutroni: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elettroni: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Cerca l'elemento:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atomo neutro‬",
    "BUILD_AN_ATOM/ion": "‪Ione‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protoni:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutroni:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elettroni:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Costruisci un atomo‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Condizioni, Privacy e Licenza d'uso‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Riconoscimenti di traduzione‬",
    "JOIST/thirdParty.credits.link": "‪Riconoscimenti di terze parti‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametri richiesti non validi‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o più parametri della richiesta hanno prodotto un risultato <br>non valido:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulazione partirà con valori standard per i seguenti<br>parametri richiesti‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Il sito di PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Segnala un problema...‬",
    "JOIST/menuItem.getUpdate": "‪Controlla gli aggiornamenti...‬",
    "JOIST/menuItem.screenshot": "‪Cattura schermo‬",
    "JOIST/menuItem.fullscreen": "‪Schermo intero‬",
    "JOIST/menuItem.about": "‪A proposito di...‬",
    "JOIST/preferences.title": "‪Preferenze‬",
    "JOIST/keyboardShortcuts.title": "‪Scorciatoie da tastiera‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪per iniziare‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versione {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Controllo degli aggiornamenti...‬",
    "JOIST/updates.upToDate": "‪Questa simulazione è aggiornata.‬",
    "JOIST/updates.outOfDate": "‪Nuova versione disponibile‬",
    "JOIST/updates.newVersionAvailable": "‪C'è una nuova versione disponibile {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪La tua versione attuale è: {0}‬",
    "JOIST/updates.getUpdate": "‪Resta aggiornato...‬",
    "JOIST/updates.noThanks": "‪Nessun ringraziamento‬",
    "JOIST/updates.offline": "‪Impossibile controllare gli aggiornamenti.‬",
    "JOIST/credits.title": "‪Riconoscimenti‬",
    "JOIST/credits.leadDesign": "‪Direttore del progetto: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Sviluppo del software {0}‬",
    "JOIST/credits.team": "‪Il Team: {0}‬",
    "JOIST/credits.contributors": "‪Collaboratori: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Garanzia di Qualità: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafica: {0}‬",
    "JOIST/credits.soundDesign": "‪Progettazione sonora: {0}‬",
    "JOIST/credits.thanks": "‪Ringraziamenti‬",
    "JOIST/preferences.tabs.overview.title": "‪Panoramica‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulazione‬",
    "JOIST/preferences.tabs.visual.title": "‪Visivo‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localizzazione‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Caratteristiche audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regione e Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Seleziona la rappresentazione di persone, luoghi o oggetti nella simulazione. Le immagini non intendono rappresentare l'intera diversità in una regione o di una cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lingue‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia lingua per tradurre il testo delle schermate. Descrizioni aggiuntive, quando presenti, rimangono in Inglese.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Stiamo aggiungendo funzionalità alle nostre simulazioni per renderle più inclusive. Alcune di queste funzionalità supportano l'accessibilità per gli studenti con esigenze diverse e all'interno di ambienti diversi. Esplora le schede in questo menu per rivedere o cambiare le impostazioni di presentazione prefigurate‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Per trovare altre simulazioni con funzionalità inclusive, cerca Accesso e Inclusione nella pagina del filtro di simulazione e filtra per funzionalità inclusive.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Effetti Visivi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Aggiungi effetti visivi per mouse e tocco mentre interagisci.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Suoni‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Suoni extra‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Riproduci sonorizzazioni ed effetti sonori mentre interagisci.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Riproduci suoni aggiuntivi che potrebbero essere utili per alcuni studenti.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (solo in inglese)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dai voce ed evidenzia i contenuti mentre interagisci.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (umile per condizioni sociali)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪America Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Casuale‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Modalità proiezione‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Incremento del contrasto cromatico per migliorare la visibilità in classe‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Passa al prossimo elemento o gruppo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Passa al precedente elemento o gruppo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Muovi tra gli elementi del gruppo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Premi i pulsanti‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Chiudi la finestra di dialogo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Imposta i valori col tastierino‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Attiva/disattiva le caselle di controllo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Azioni base‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Azzera tutto‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Opzione‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Invio‬",
    "SCENERY_PHET/key.enter": "‪Invio‬",
    "SCENERY_PHET/key.capsLock": "‪Blocco maiuscole‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fine‬",
    "SCENERY_PHET/key.backspace": "‪cancella a sinistra‬",
    "SCENERY_PHET/key.delete": "‪Canc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pag giù‬",
    "SCENERY_PHET/key.pageUp": "‪Pag su‬",
    "SCENERY_PHET/key.space": "‪Spazio‬",
    "SCENERY_PHET/key.shift": "‪Maiuscolo‬",
    "SCENERY_PHET/key.tab": "‪Tabulazione‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Attiva pausa o riprendi‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Prendere</b> o <b>Lasciare</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Idrogeno‬",
    "SHRED/helium": "‪Elio‬",
    "SHRED/lithium": "‪Litio‬",
    "SHRED/beryllium": "‪Berillio‬",
    "SHRED/boron": "‪Boro‬",
    "SHRED/carbon": "‪Carbonio‬",
    "SHRED/nitrogen": "‪Azoto‬",
    "SHRED/oxygen": "‪Ossigeno‬",
    "SHRED/fluorine": "‪Fluoro‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodio‬",
    "SHRED/magnesium": "‪Magnesio‬",
    "SHRED/aluminum": "‪Alluminio‬",
    "SHRED/silicon": "‪Silicio‬",
    "SHRED/phosphorus": "‪Fosforo‬",
    "SHRED/sulfur": "‪Zolfo‬",
    "SHRED/chlorine": "‪Cloro‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassio‬",
    "SHRED/calcium": "‪Calcio‬",
    "SHRED/scandium": "‪Scandio‬",
    "SHRED/titanium": "‪Titanio‬",
    "SHRED/vanadium": "‪Vanadio‬",
    "SHRED/chromium": "‪Cromo‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Ferro‬",
    "SHRED/cobalt": "‪Cobalto‬",
    "SHRED/nickel": "‪Nichel‬",
    "SHRED/copper": "‪Rame‬",
    "SHRED/zinc": "‪Zinco‬",
    "SHRED/gallium": "‪Gallio‬",
    "SHRED/germanium": "‪Germanio‬",
    "SHRED/arsenic": "‪Arsenio‬",
    "SHRED/selenium": "‪Selenio‬",
    "SHRED/bromine": "‪Bromo‬",
    "SHRED/krypton": "‪Cripton‬",
    "SHRED/rubidium": "‪Rubidio‬",
    "SHRED/strontium": "‪Stronzio‬",
    "SHRED/yttrium": "‪Ittrio‬",
    "SHRED/zirconium": "‪Zirconio‬",
    "SHRED/niobium": "‪Niobio‬",
    "SHRED/molybdenum": "‪Molibdeno‬",
    "SHRED/technetium": "‪Tecnezio‬",
    "SHRED/ruthenium": "‪Rutenio‬",
    "SHRED/rhodium": "‪Rodio‬",
    "SHRED/palladium": "‪Palladio‬",
    "SHRED/silver": "‪Argento‬",
    "SHRED/cadmium": "‪Cadmio‬",
    "SHRED/indium": "‪Indio‬",
    "SHRED/tin": "‪Stagno‬",
    "SHRED/antimony": "‪Antimonio‬",
    "SHRED/tellurium": "‪Tellurio‬",
    "SHRED/iodine": "‪Iodio‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesio‬",
    "SHRED/barium": "‪Bario‬",
    "SHRED/lanthanum": "‪Lantanio‬",
    "SHRED/cerium": "‪Cerio‬",
    "SHRED/praseodymium": "‪Praseodimio‬",
    "SHRED/neodymium": "‪Neodimio‬",
    "SHRED/promethium": "‪Promezio‬",
    "SHRED/samarium": "‪Samario‬",
    "SHRED/europium": "‪Europio‬",
    "SHRED/gadolinium": "‪Gadolinio‬",
    "SHRED/terbium": "‪Terbio‬",
    "SHRED/dysprosium": "‪Disprosio‬",
    "SHRED/holmium": "‪Olmio‬",
    "SHRED/erbium": "‪Erbio‬",
    "SHRED/thulium": "‪Tulio‬",
    "SHRED/ytterbium": "‪Itterbio‬",
    "SHRED/lutetium": "‪Lutezio‬",
    "SHRED/hafnium": "‪Afnio‬",
    "SHRED/tantalum": "‪Tantalio‬",
    "SHRED/tungsten": "‪Tungsteno‬",
    "SHRED/rhenium": "‪Renio‬",
    "SHRED/osmium": "‪Osmio‬",
    "SHRED/iridium": "‪Iridio‬",
    "SHRED/platinum": "‪Platino‬",
    "SHRED/gold": "‪Oro‬",
    "SHRED/mercury": "‪Mercurio‬",
    "SHRED/thallium": "‪Tallio‬",
    "SHRED/lead": "‪Piombo‬",
    "SHRED/bismuth": "‪Bismuto‬",
    "SHRED/polonium": "‪Polonio‬",
    "SHRED/astatine": "‪Astato‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francio‬",
    "SHRED/radium": "‪Radio‬",
    "SHRED/actinium": "‪Attinio‬",
    "SHRED/thorium": "‪Torio‬",
    "SHRED/protactinium": "‪Protoattinio‬",
    "SHRED/uranium": "‪Uranio‬",
    "SHRED/neptunium": "‪Nettunio‬",
    "SHRED/plutonium": "‪Plutonio‬",
    "SHRED/americium": "‪Americio‬",
    "SHRED/curium": "‪Curio‬",
    "SHRED/berkelium": "‪Berkelio‬",
    "SHRED/californium": "‪Californio‬",
    "SHRED/einsteinium": "‪Einstenio‬",
    "SHRED/fermium": "‪Fermio‬",
    "SHRED/mendelevium": "‪Mendelevio‬",
    "SHRED/nobelium": "‪Nobelio‬",
    "SHRED/lawrencium": "‪Laurenzio‬",
    "SHRED/rutherfordium": "‪Rutherfordio‬",
    "SHRED/dubnium": "‪Dubnio‬",
    "SHRED/seaborgium": "‪Seaborgio‬",
    "SHRED/bohrium": "‪Bohrio‬",
    "SHRED/hassium": "‪Hassio‬",
    "SHRED/meitnerium": "‪Meitnerio‬",
    "SHRED/darmstadtium": "‪Darmstadtio‬",
    "SHRED/roentgenium": "‪Roentgenio‬",
    "SHRED/copernicium": "‪Copernicio‬",
    "SHRED/nihonium": "‪Nihonio‬",
    "SHRED/flerovium": "‪Flerovio‬",
    "SHRED/moscovium": "‪Moscovio‬",
    "SHRED/livermorium": "‪Livermorio‬",
    "SHRED/tennessine": "‪Tennessio‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protoni:‬",
    "SHRED/neutronsColon": "‪Neutroni:‬",
    "SHRED/electronsColon": "‪Elettroni:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Ione negativo‬",
    "SHRED/neutralAtom": "‪Atomo neutro‬",
    "SHRED/positiveSignIon": "‪Ione positivo‬",
    "SHRED/stable": "‪Stabile‬",
    "SHRED/unstable": "‪Instabile‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Ricomincia‬",
    "VEGAS/label.level": "‪Livello: {0}‬",
    "VEGAS/keepTrying": "‪Allenati‬",
    "VEGAS/excellent": "‪Eccellente!‬",
    "VEGAS/great": "‪Grande!‬",
    "VEGAS/good": "‪Ottimo!‬",
    "VEGAS/label.score.max": "‪Punteggio: {0} su {1}‬",
    "VEGAS/label.time": "‪Tempo: {0}‬",
    "VEGAS/yourNewBest": "‪(Il tuo nuovo record!)‬",
    "VEGAS/pattern.0yourBest": "‪(Il tuo punteggio migliore: {0})‬",
    "VEGAS/continue": "‪Continua‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Partita {0} di {1}‬",
    "VEGAS/pattern.score.number": "‪Punteggio: {{score}}‬",
    "VEGAS/check": "‪Controlla‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Successivo‬",
    "VEGAS/showAnswer": "‪Mostra la risposta‬",
    "VEGAS/tryAgain": "‪Riprova‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Scorciatoie di gioco‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Livelli‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Controlla la risposta‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "iw": {
    "BUILD_AN_ATOM/atom": "‫אטום‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‫משחק‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‫סמל כימי‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‫פרוטונים‬",
    "BUILD_AN_ATOM/neutrons": "‫נויטרונים‬",
    "BUILD_AN_ATOM/electrons": "‫אלקטרונים‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‫מטען משוקלל‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‫מספר מסה‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‫<b>משחק {{levelNumber}}:</b> זהו את היסודות בהתבסס על החלקיקים התת-אטומיים <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‫<b>משחק {{levelNumber}}:</b> חשבו את המסה או המטען <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‫<b>משחק {{levelNumber}}:</b>  השלימו את הסמלים החסרים של החלקיקים <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‫<b>משחק {{levelNumber}}:</b> חוות דעת מעורבת‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‫טבלה מחזורית‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‫בחרו משחק!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‫משחקים‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‫יסוד‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‫נטראלי/יון‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‫יציב/לא יציב‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‫מסלולים‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‫ענן‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‫מודל:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‫מה המטען הכולל?\nהכולל?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‫מהו\nמספר המסה?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‫פרוטונים: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‫ניוטרונים: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‫אלקטרונים: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‫מצאו את היסוד:‬",
    "BUILD_AN_ATOM/neutralAtom": "‫אטום נטראלי‬",
    "BUILD_AN_ATOM/ion": "‫יון‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‫פרוטונים:‬",
    "BUILD_AN_ATOM/neutronsColon": "‫ניוטרונים:‬",
    "BUILD_AN_ATOM/electronsColon": "‫אלקטרונים:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‫בנה אטום‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‫תנאים, הגדרות פרטיות ורישיונות‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫קרדיטי תרגום‬",
    "JOIST/thirdParty.credits.link": "‫קרדיטים לצד ג‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫ערכי חיפוש לא חוקיים‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫אחד או יותר מערכי החיפוש לא חוקיים:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ההדמיה תתחיל עם ערכי ברירת מחדל עבור<br>ערכי החיפוש.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫אתר PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫דווח על בעיה...‬",
    "JOIST/menuItem.getUpdate": "‫חיפוש עדכונים...‬",
    "JOIST/menuItem.screenshot": "‫צילום מסך‬",
    "JOIST/menuItem.fullscreen": "‫מסך מלא‬",
    "JOIST/menuItem.about": "‫אודות...‬",
    "JOIST/preferences.title": "‫העדפות‬",
    "JOIST/keyboardShortcuts.title": "‫קיצורי מקשים‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫להתחלה‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫גרסה {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‫מחפש עדכונים...‬",
    "JOIST/updates.upToDate": "‫ההדמיה מעודכנת.‬",
    "JOIST/updates.outOfDate": "‫גרסה חדשה זמינה‬",
    "JOIST/updates.newVersionAvailable": "‫קיימת גרסה חדשה זמינה: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‫הגרסה הנוכחית שלך היא: {0}‬",
    "JOIST/updates.getUpdate": "‫לעדכון...‬",
    "JOIST/updates.noThanks": "‫לא, תודה‬",
    "JOIST/updates.offline": "‫בדיקת עדכונים נכשלה.‬",
    "JOIST/credits.title": "‫קרדיטים‬",
    "JOIST/credits.leadDesign": "‫עיצוב ראשי: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫פיתוח תכנה: {0}‬",
    "JOIST/credits.team": "‫צוות: {0}‬",
    "JOIST/credits.contributors": "‫תורמים: {0}‬",
    "JOIST/credits.qualityAssurance": "‫אבטחת איכות: {0}‬",
    "JOIST/credits.graphicArts": "‫עיצוב אומנותי: {0}‬",
    "JOIST/credits.soundDesign": "‫עיצוב צליל: {0}‬",
    "JOIST/credits.thanks": "‫תודות‬",
    "JOIST/preferences.tabs.overview.title": "‫סקירה‬",
    "JOIST/preferences.tabs.simulation.title": "‫הדמיה‬",
    "JOIST/preferences.tabs.visual.title": "‫נראות‬",
    "JOIST/preferences.tabs.audio.title": "‫שמע‬",
    "JOIST/preferences.tabs.input.title": "‫קלט‬",
    "JOIST/preferences.tabs.localization.title": "‫התאמה מקומית‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫מאפייני שמע‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫אזור ותרבות‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫בחר את התיאור של אנשים, מקומות או חפצים בסים. תמונות אינן מיועדות לייצג את כל המגוון של אזור או תרבות.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫שפות‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫שנה שפה כדי לתרגם טקסט על המסך. תיאורים נוספים, כשיש, יישארו באנגלית.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫אנו מוסיפים תכונות לסימולציות שלנו כדי להפוך אותן מותאמות יותר. חלק מהתכונות הללו תומכות בנגישות ללומדים עם צרכים מגוונים ובגוון סביבות. סקרו את התפריט כדי לבדוק או לשנות את הגדרות תצוגת ברירות המחדל.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫למצוא הדמיות אחרות עם תכונות נגישות, יש להיכנס לעמוד המסננים של ההדמיות באתר PhET ולסנן באמצעות רכיבי נגישות.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫דגשים אינטראקטיביים‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫הוספת הדגשה חזותית עבור העכבר ומגע באינטראקציה.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫צלילים‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫הגברת קול‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫השמע התראות קוליות ואפקטים קוליים בעת אינטראקציה.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫נגן צלילים נוספים על-מנת לסייעו לחלק מהלומדים.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫הקראה (אנגלית בלבד)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫קול והדגשת תוכן בעת אינטראקציה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫אפריקה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫אפריקה (מודסט)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫אסיה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫אמריקה לטינית‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫אוקיאניה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫אקראי‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ארצות הברית‬",
    "JOIST/projectorMode": "‫מצב מקרן‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫הגדלת ניגודיות צבע לשיפור הנראות בכיתה‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫עבור לעצם או לקבוצה הבאים‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫עבור לעצם הקודם או לקבוצה הקודמת‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫עבור בין עצמים בקבוצה‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫מקשי הפעלה‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫יציאה מתיבת השיח‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫הגדר ערכים בלוח המקשים‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫בחירה בתיבות סימון‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫פעולות בסיסיות‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{units}} {{distance}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫או‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫אפס הכל‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‫אפשרויות‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‫חזור‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.backspace": "‫Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/key.space": "‫רווח‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/key.tab": "‫Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫עצור או נגן‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫<b>לתפוס</b> או <b>לשחרר</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‫מימן‬",
    "SHRED/helium": "‫הליום‬",
    "SHRED/lithium": "‫ליתיום‬",
    "SHRED/beryllium": "‫בריליום‬",
    "SHRED/boron": "‫בור‬",
    "SHRED/carbon": "‫פחמן‬",
    "SHRED/nitrogen": "‫חנקן‬",
    "SHRED/oxygen": "‫חמצן‬",
    "SHRED/fluorine": "‫פלואור‬",
    "SHRED/neon": "‫נאון‬",
    "SHRED/sodium": "‫נתרן‬",
    "SHRED/magnesium": "‫מגנזיום‬",
    "SHRED/aluminum": "‫אלומיניום‬",
    "SHRED/silicon": "‫צורן‬",
    "SHRED/phosphorus": "‫זרחן‬",
    "SHRED/sulfur": "‫גופרית‬",
    "SHRED/chlorine": "‫כלור‬",
    "SHRED/argon": "‫ארגון‬",
    "SHRED/potassium": "‫אשלגן‬",
    "SHRED/calcium": "‫סידן‬",
    "SHRED/scandium": "‫סקנדיום‬",
    "SHRED/titanium": "‫טיטניום‬",
    "SHRED/vanadium": "‫ונדיום‬",
    "SHRED/chromium": "‫כרום‬",
    "SHRED/manganese": "‫מנגן‬",
    "SHRED/iron": "‫ברזל‬",
    "SHRED/cobalt": "‫קובלט‬",
    "SHRED/nickel": "‫ניקל‬",
    "SHRED/copper": "‫נחושת‬",
    "SHRED/zinc": "‫אבץ‬",
    "SHRED/gallium": "‫גליום‬",
    "SHRED/germanium": "‫גרמניום‬",
    "SHRED/arsenic": "‫ארסן‬",
    "SHRED/selenium": "‫סלניום‬",
    "SHRED/bromine": "‫ברום‬",
    "SHRED/krypton": "‫קריפטון‬",
    "SHRED/rubidium": "‫רובידיום‬",
    "SHRED/strontium": "‫סטרונציום‬",
    "SHRED/yttrium": "‫איתריום‬",
    "SHRED/zirconium": "‫זירקוניום‬",
    "SHRED/niobium": "‫ניאוביום‬",
    "SHRED/molybdenum": "‫מוליבדן‬",
    "SHRED/technetium": "‫טכניום‬",
    "SHRED/ruthenium": "‫רותניום‬",
    "SHRED/rhodium": "‫רודיום‬",
    "SHRED/palladium": "‫פלדיום‬",
    "SHRED/silver": "‫כסף‬",
    "SHRED/cadmium": "‫קדמיום‬",
    "SHRED/indium": "‫אינדיום‬",
    "SHRED/tin": "‫בדיל‬",
    "SHRED/antimony": "‫אנטימון‬",
    "SHRED/tellurium": "‫טלריום‬",
    "SHRED/iodine": "‫יוד‬",
    "SHRED/xenon": "‫קסנון‬",
    "SHRED/cesium": "‫צ'זיום‬",
    "SHRED/barium": "‫באריום‬",
    "SHRED/lanthanum": "‫לנתנום‬",
    "SHRED/cerium": "‫סריום‬",
    "SHRED/praseodymium": "‫פרסאודימיום‬",
    "SHRED/neodymium": "‫ניאודימיום‬",
    "SHRED/promethium": "‫פרומיתיום‬",
    "SHRED/samarium": "‫סמריום‬",
    "SHRED/europium": "‫אירופיום‬",
    "SHRED/gadolinium": "‫גדוליניום‬",
    "SHRED/terbium": "‫טרביום‬",
    "SHRED/dysprosium": "‫דיספרוסיום‬",
    "SHRED/holmium": "‫הולמיום‬",
    "SHRED/erbium": "‫ארביום‬",
    "SHRED/thulium": "‫תוליום‬",
    "SHRED/ytterbium": "‫איטרביום‬",
    "SHRED/lutetium": "‫לוטציום‬",
    "SHRED/hafnium": "‫הפניום‬",
    "SHRED/tantalum": "‫טנטלום‬",
    "SHRED/tungsten": "‫טונגסטן‬",
    "SHRED/rhenium": "‫רניום‬",
    "SHRED/osmium": "‫אוסמיום‬",
    "SHRED/iridium": "‫אירידיום‬",
    "SHRED/platinum": "‫פלטינה‬",
    "SHRED/gold": "‫זהב‬",
    "SHRED/mercury": "‫כספית‬",
    "SHRED/thallium": "‫תליום‬",
    "SHRED/lead": "‫עופרת‬",
    "SHRED/bismuth": "‫ביסמוט‬",
    "SHRED/polonium": "‫פולוניום‬",
    "SHRED/astatine": "‫אסטטין‬",
    "SHRED/radon": "‫ראדון‬",
    "SHRED/francium": "‫פרנציום‬",
    "SHRED/radium": "‫רדיום‬",
    "SHRED/actinium": "‫אקטיניום‬",
    "SHRED/thorium": "‫תוריום‬",
    "SHRED/protactinium": "‫פרוטקטיניום‬",
    "SHRED/uranium": "‫אורניום‬",
    "SHRED/neptunium": "‫נפטוניום‬",
    "SHRED/plutonium": "‫פלוטוניום‬",
    "SHRED/americium": "‫אמריקיום‬",
    "SHRED/curium": "‫קוריום‬",
    "SHRED/berkelium": "‫ברקליום‬",
    "SHRED/californium": "‫קליפורניום‬",
    "SHRED/einsteinium": "‫איינשטניום‬",
    "SHRED/fermium": "‫פרמיום‬",
    "SHRED/mendelevium": "‫מנדלביום‬",
    "SHRED/nobelium": "‫נובליום‬",
    "SHRED/lawrencium": "‫לורנציום‬",
    "SHRED/rutherfordium": "‫רתפורדיום‬",
    "SHRED/dubnium": "‫דובניום‬",
    "SHRED/seaborgium": "‫סיבורגיום‬",
    "SHRED/bohrium": "‫בוהריום‬",
    "SHRED/hassium": "‫האסיום‬",
    "SHRED/meitnerium": "‫מיטנריום‬",
    "SHRED/darmstadtium": "‫דרמשטדיום‬",
    "SHRED/roentgenium": "‫רנטגניום‬",
    "SHRED/copernicium": "‫קופרניקום‬",
    "SHRED/nihonium": "‫ניהוניום‬",
    "SHRED/flerovium": "‫פלרוביום‬",
    "SHRED/moscovium": "‫מוסקוביום‬",
    "SHRED/livermorium": "‫ליברמוריום‬",
    "SHRED/tennessine": "‫טנסין‬",
    "SHRED/oganesson": "‫אוגאנסון‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‫פרוטונים:‬",
    "SHRED/neutronsColon": "‫ניוטרונים:‬",
    "SHRED/electronsColon": "‫אלקטרונים:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‫יון -‬",
    "SHRED/neutralAtom": "‫אטום נייטרלי‬",
    "SHRED/positiveSignIon": "‫יון חיובי‬",
    "SHRED/stable": "‫יציב‬",
    "SHRED/unstable": "‫לא יציב‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‫{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‫{0}:{1}‬",
    "VEGAS/startOver": "‫התחלה מחדש‬",
    "VEGAS/label.level": "‫רמה: {0}‬",
    "VEGAS/keepTrying": "‫המשיכו לנסות‬",
    "VEGAS/excellent": "‫מצוין!‬",
    "VEGAS/great": "‫מעולה!‬",
    "VEGAS/good": "‫טוב מאוד!‬",
    "VEGAS/label.score.max": "‫ניקוד: {0} מתוך {1}‬",
    "VEGAS/label.time": "‫זמן: {0}‬",
    "VEGAS/yourNewBest": "‫(השיא החדש שלך!)‬",
    "VEGAS/pattern.0yourBest": "‫(השיא שלך: {0})‬",
    "VEGAS/continue": "‫המשך‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‫אתגר {0} מ {1}‬",
    "VEGAS/pattern.score.number": "‫ציון: {{score}}‬",
    "VEGAS/check": "‫בדיקה‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‫הבא‬",
    "VEGAS/showAnswer": "‫הצגת תשובה‬",
    "VEGAS/tryAgain": "‫נסו שוב‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ja": {
    "BUILD_AN_ATOM/atom": "‪原子‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪練習問題‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪元素記号‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪陽子‬",
    "BUILD_AN_ATOM/neutrons": "‪中性子‬",
    "BUILD_AN_ATOM/electrons": "‪電子‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪正味電荷‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪質量数‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪問題を選択してください！‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪元素‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪原子／イオン‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪安定／不安定‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪軌道‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪電子雲‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪モデル：‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪全電荷は？‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪質量数はいくら？‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪陽子: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪中性子: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪電子: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪この元素はどれ？‬",
    "BUILD_AN_ATOM/neutralAtom": "‪電気的に中性な原子‬",
    "BUILD_AN_ATOM/ion": "‪イオン‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪陽子数:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪中性子数:‬",
    "BUILD_AN_ATOM/electronsColon": "‪電子数:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪原子の生成‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪期間・プライバシー・ライセンス‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪翻訳について‬",
    "JOIST/thirdParty.credits.link": "‪第三者団体について‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhETのホームページ‬",
    "JOIST/menuItem.reportAProblem": "‪問題を報告‬",
    "JOIST/menuItem.getUpdate": "‪アップデートの確認‬",
    "JOIST/menuItem.screenshot": "‪スクリーンショット‬",
    "JOIST/menuItem.fullscreen": "‪全画面表示‬",
    "JOIST/menuItem.about": "‪メニュー項目‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪キーボード操作方法‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪で始める‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪バージョン {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪アップデートを確認しています‬",
    "JOIST/updates.upToDate": "‪このシミュレーションは最新版です‬",
    "JOIST/updates.outOfDate": "‪新しいバージョンが利用できます‬",
    "JOIST/updates.newVersionAvailable": "‪新しいバージョンが入手できます: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪現在のバージョン: {0}‬",
    "JOIST/updates.getUpdate": "‪アップデートを入手‬",
    "JOIST/updates.noThanks": "‪不要‬",
    "JOIST/updates.offline": "‪アップデートをチェックできません‬",
    "JOIST/credits.title": "‪関係者‬",
    "JOIST/credits.leadDesign": "‪デザイン責任者: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪ソフトウェア開発: {0}‬",
    "JOIST/credits.team": "‪チーム: {0}‬",
    "JOIST/credits.contributors": "‪貢献者: {0}‬",
    "JOIST/credits.qualityAssurance": "‪品質保証者 :{0}‬",
    "JOIST/credits.graphicArts": "‪グラフィックアーティスト: {0}‬",
    "JOIST/credits.soundDesign": "‪サウンドデザイン：{0}‬",
    "JOIST/credits.thanks": "‪謝辞‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪プロジェクターモード‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪次のアイテム（グループ）‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪前のアイテム（グループ）‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪グループ内で選択‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ボタンを押す‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ダイアログを終了‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪チェックボックスを切り替える‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪基本操作‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪か‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪水素‬",
    "SHRED/helium": "‪ヘリウム‬",
    "SHRED/lithium": "‪リチウム‬",
    "SHRED/beryllium": "‪ベリリウム‬",
    "SHRED/boron": "‪ホウ素‬",
    "SHRED/carbon": "‪炭素‬",
    "SHRED/nitrogen": "‪窒素‬",
    "SHRED/oxygen": "‪酸素‬",
    "SHRED/fluorine": "‪フッ素‬",
    "SHRED/neon": "‪ネオン‬",
    "SHRED/sodium": "‪ナトリウム‬",
    "SHRED/magnesium": "‪マグネシウム‬",
    "SHRED/aluminum": "‪アルミニウム‬",
    "SHRED/silicon": "‪ケイ素‬",
    "SHRED/phosphorus": "‪リン‬",
    "SHRED/sulfur": "‪硫黄‬",
    "SHRED/chlorine": "‪塩素‬",
    "SHRED/argon": "‪アルゴン‬",
    "SHRED/potassium": "‪カリウム‬",
    "SHRED/calcium": "‪カルシウム‬",
    "SHRED/scandium": "‪スカンジウム‬",
    "SHRED/titanium": "‪チタン‬",
    "SHRED/vanadium": "‪バナジウム‬",
    "SHRED/chromium": "‪クロム‬",
    "SHRED/manganese": "‪マンガン‬",
    "SHRED/iron": "‪鉄‬",
    "SHRED/cobalt": "‪コバルト‬",
    "SHRED/nickel": "‪ニッケル‬",
    "SHRED/copper": "‪銅‬",
    "SHRED/zinc": "‪亜鉛‬",
    "SHRED/gallium": "‪ガリウム‬",
    "SHRED/germanium": "‪ゲルマニウム‬",
    "SHRED/arsenic": "‪ヒ素‬",
    "SHRED/selenium": "‪セレン‬",
    "SHRED/bromine": "‪臭素‬",
    "SHRED/krypton": "‪クリプトン‬",
    "SHRED/rubidium": "‪ルビジウム‬",
    "SHRED/strontium": "‪ストロンチウム‬",
    "SHRED/yttrium": "‪イットリウム‬",
    "SHRED/zirconium": "‪ジルコニウム‬",
    "SHRED/niobium": "‪ニオブ‬",
    "SHRED/molybdenum": "‪モリブデン‬",
    "SHRED/technetium": "‪テクネチウム‬",
    "SHRED/ruthenium": "‪ルテニウム‬",
    "SHRED/rhodium": "‪ロジウム‬",
    "SHRED/palladium": "‪パラジウム‬",
    "SHRED/silver": "‪銀‬",
    "SHRED/cadmium": "‪カドミウム‬",
    "SHRED/indium": "‪インジウム‬",
    "SHRED/tin": "‪スズ‬",
    "SHRED/antimony": "‪アンチモン‬",
    "SHRED/tellurium": "‪テルル‬",
    "SHRED/iodine": "‪ヨウ素‬",
    "SHRED/xenon": "‪キセノン‬",
    "SHRED/cesium": "‪セシウム‬",
    "SHRED/barium": "‪バリウム‬",
    "SHRED/lanthanum": "‪ランタン‬",
    "SHRED/cerium": "‪セリウム‬",
    "SHRED/praseodymium": "‪プラセオジム‬",
    "SHRED/neodymium": "‪ネオジム‬",
    "SHRED/promethium": "‪プロメチウム‬",
    "SHRED/samarium": "‪サマリウム‬",
    "SHRED/europium": "‪ユウロピウム‬",
    "SHRED/gadolinium": "‪ガドリニウム‬",
    "SHRED/terbium": "‪テルビウム‬",
    "SHRED/dysprosium": "‪ジスプロシウム‬",
    "SHRED/holmium": "‪ホルミウム‬",
    "SHRED/erbium": "‪エルビウム‬",
    "SHRED/thulium": "‪ツリウム‬",
    "SHRED/ytterbium": "‪イッテルビウム‬",
    "SHRED/lutetium": "‪ルテチウム‬",
    "SHRED/hafnium": "‪ハフニウム‬",
    "SHRED/tantalum": "‪タンタル‬",
    "SHRED/tungsten": "‪タングステン‬",
    "SHRED/rhenium": "‪レニウム‬",
    "SHRED/osmium": "‪オスミウム‬",
    "SHRED/iridium": "‪イリジウム‬",
    "SHRED/platinum": "‪白金‬",
    "SHRED/gold": "‪金‬",
    "SHRED/mercury": "‪水銀‬",
    "SHRED/thallium": "‪タリウム‬",
    "SHRED/lead": "‪鉛‬",
    "SHRED/bismuth": "‪ビスマス‬",
    "SHRED/polonium": "‪ポロニウム‬",
    "SHRED/astatine": "‪アスタチン‬",
    "SHRED/radon": "‪ラドン‬",
    "SHRED/francium": "‪フランシウム‬",
    "SHRED/radium": "‪ラジウム‬",
    "SHRED/actinium": "‪アクチニウム‬",
    "SHRED/thorium": "‪トリウム‬",
    "SHRED/protactinium": "‪プロトアクチニウム‬",
    "SHRED/uranium": "‪ウラン‬",
    "SHRED/neptunium": "‪ネプツニウム‬",
    "SHRED/plutonium": "‪プルトニウム‬",
    "SHRED/americium": "‪アメリシウム‬",
    "SHRED/curium": "‪キュリウム‬",
    "SHRED/berkelium": "‪バークリウム‬",
    "SHRED/californium": "‪カリホルニウム‬",
    "SHRED/einsteinium": "‪アインスタイニウム‬",
    "SHRED/fermium": "‪フェルミウム‬",
    "SHRED/mendelevium": "‪メンデレビウム‬",
    "SHRED/nobelium": "‪ノーベリウム‬",
    "SHRED/lawrencium": "‪ローレンシウム‬",
    "SHRED/rutherfordium": "‪ラザホージウム‬",
    "SHRED/dubnium": "‪ドブニウム‬",
    "SHRED/seaborgium": "‪シーボーギウム‬",
    "SHRED/bohrium": "‪ボーリウム‬",
    "SHRED/hassium": "‪ハッシウム‬",
    "SHRED/meitnerium": "‪マイトネリウム‬",
    "SHRED/darmstadtium": "‪ダームスタチウム‬",
    "SHRED/roentgenium": "‪レントゲニウム‬",
    "SHRED/copernicium": "‪コペルニシウム‬",
    "SHRED/nihonium": "‪ニホニウム‬",
    "SHRED/flerovium": "‪フレロビウム‬",
    "SHRED/moscovium": "‪モスコビウム‬",
    "SHRED/livermorium": "‪リバモリウム‬",
    "SHRED/tennessine": "‪テネシン‬",
    "SHRED/oganesson": "‪オガネソン‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪陽子:‬",
    "SHRED/neutronsColon": "‪中性子:‬",
    "SHRED/electronsColon": "‪電子:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪陰イオン‬",
    "SHRED/neutralAtom": "‪電気的に中性な原子‬",
    "SHRED/positiveSignIon": "‪陽イオン‬",
    "SHRED/stable": "‪安定‬",
    "SHRED/unstable": "‪不安定‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪最初からやり直す‬",
    "VEGAS/label.level": "‪レベル: {0}‬",
    "VEGAS/keepTrying": "‪トライ!トライ！‬",
    "VEGAS/excellent": "‪よくできました！‬",
    "VEGAS/great": "‪すばらしい！‬",
    "VEGAS/good": "‪いいね！‬",
    "VEGAS/label.score.max": "‪正解：{0} 点 / {1} 点‬",
    "VEGAS/label.time": "‪時間: {0}‬",
    "VEGAS/yourNewBest": "‪最高点更新‬",
    "VEGAS/pattern.0yourBest": "‪最高点: {0}‬",
    "VEGAS/continue": "‪続ける‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪{0} / {1} 問‬",
    "VEGAS/pattern.score.number": "‪スコア: {{score}}‬",
    "VEGAS/check": "‪答え合わせ‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪次の問題‬",
    "VEGAS/showAnswer": "‪答えを見る‬",
    "VEGAS/tryAgain": "‪もう一回やる‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ka": {
    "BUILD_AN_ATOM/atom": "‪ატომი‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪თამაში‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪სიმბოლო‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪პროტონები‬",
    "BUILD_AN_ATOM/neutrons": "‪ნეიტრონები‬",
    "BUILD_AN_ATOM/electrons": "‪ელექტრონები‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪ჯამური მუხტი‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪მასური რიცხვი‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪აირჩიე თამაში!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪ელემენტი‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪ნეიტრალური/იონი‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪სტაბილური/არასტაბილური‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪ორბიტები‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪ღრუბელი‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪მოდელი‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪რა არის \nსრული მუხტი?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪რა არის \nმასური რიცხვი?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪პროტონები: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪ნეიტრონე: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪ელექტრონები: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪იპოვე ელემენტი:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪ნეიტრალური ატომი‬",
    "BUILD_AN_ATOM/ion": "‪იონი‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪პროტონები‬",
    "BUILD_AN_ATOM/neutronsColon": "‪ნეიტრონები‬",
    "BUILD_AN_ATOM/electronsColon": "‪ელექტრონები‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪ატომის აგება‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪პირობები, კონფიდენციალურობა და ლიცენზირება‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪თარგმანი‬",
    "JOIST/thirdParty.credits.link": "‪მესამე მხარის რესურსები‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪მოთხოვნის არასწორი პარამეტრები‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ერთ ან მეტ მოთხოვნის პარამეტრს აქვს<br>არასწორი მნიშვნელობები:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪სიმულაცია დაიწყება ნაგულისხმევი მნიშვნელობებით<br>ამ მოთხოვნის პარამეტრებისთვის.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET ვებ-გვერდი...‬",
    "JOIST/menuItem.reportAProblem": "‪პრობლემის შეტყობინება...‬",
    "JOIST/menuItem.getUpdate": "‪განახლება‬",
    "JOIST/menuItem.screenshot": "‪ეკრანის სურათი‬",
    "JOIST/menuItem.fullscreen": "‪გადიდება‬",
    "JOIST/menuItem.about": "‪პროგრამის შესახებ‬",
    "JOIST/preferences.title": "‪არჩევა‬",
    "JOIST/keyboardShortcuts.title": "‪კლავიატურის მოკლე ბრძანებები‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪დასაწყებად‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ვერსია {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪განახლება მოწმდება‬",
    "JOIST/updates.upToDate": "‪მოცემულია სიმულაციის ბოლო განახლება.‬",
    "JOIST/updates.outOfDate": "‪ხელმისაწვდომია ახალი ვერსია‬",
    "JOIST/updates.newVersionAvailable": "‪ხელმისაწვდომია ახალი ვერსია: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪თქვენი ამჟამიდენლი ვერსია: {0}.‬",
    "JOIST/updates.getUpdate": "‪განახლების მიღება...‬",
    "JOIST/updates.noThanks": "‪არა, მადლობა‬",
    "JOIST/updates.offline": "‪განახლების შემოწმება შეუძლებელია.‬",
    "JOIST/credits.title": "‪პროექტზე მუშაობდნენ‬",
    "JOIST/credits.leadDesign": "‪მთავარი დიზაინი: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪პროგრამული უზრუნველყოფა: {0}‬",
    "JOIST/credits.team": "‪გუნდი: {0}‬",
    "JOIST/credits.contributors": "‪კონტრიბუტორები: {0}‬",
    "JOIST/credits.qualityAssurance": "‪ხარისხის უზრუნველყოფა: {0}‬",
    "JOIST/credits.graphicArts": "‪გრაფიკა: {0}‬",
    "JOIST/credits.soundDesign": "‪ხმის დიზაინი: {0}‬",
    "JOIST/credits.thanks": "‪მადლობა‬",
    "JOIST/preferences.tabs.overview.title": "‪მიმოხილვა‬",
    "JOIST/preferences.tabs.simulation.title": "‪სიმულაცია‬",
    "JOIST/preferences.tabs.visual.title": "‪ვიზუალი‬",
    "JOIST/preferences.tabs.audio.title": "‪ხმა‬",
    "JOIST/preferences.tabs.input.title": "‪შეყვანა‬",
    "JOIST/preferences.tabs.localization.title": "‪ლოკალიზაცია‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ხმის პარამეტრები‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪რეგიონი და კულტურა‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪აირჩიეთ სიმულაციაში ადამიანების, ადგილების ან ობიექტების ასახვა. სურათები არ არის განკუთვნილი რეგიონის ან კულტურის სრული მრავალფეროვნების წარმოსადგენად.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ენები‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪ეკრანზე ტექსტის სათარგმნად შეცვალეთ ენა. დამატებითი აღწერები, მათი არსებობის შემთხვევაში, რჩება ინგლისურ ენაზე.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪ჩვენ ვამატებთ ფუნქციებს ჩვენს სიმულაციებში, რათა ისინი უფრო ინკლუზიური გახდეს. ზოგიერთი ეს ფუნქცია მხარს უჭერს ხელმისაწვდომობას განსხვავებული საჭიროებების მქონე მოსწავლეებისთვის და სხვადასხვა გარემოში. შეისწავლეთ ეს მენიუ ნაგულისხმევი პარამეტრების სანახავად ან შესაცვლელად.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪ხელმისაწვდომი ფუნქციების მქონე ყველა სიმულაციის სანახავად მოძებნეთ „ინკლუზიური ფუნქციები“ PhET ვებსაიტის სიმულაციების ფილტრის გვერდზე.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ინტერაქტიული მონიშვნები‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ხმები‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪დამატებითი ხმა‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪ხმოვანი ეფექტების ჩართვა ინტერაქციის დროს.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪დამატებითი ხმების ჩართვა, რაც შეიძლება სასარგებლო იყოს ზოგიერთი მოსწავლისთვის.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪გახმოვანება (მხოლოდ ინგლისურად)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪შინაარსის გახმოვანება და მონიშვნა ინტერაქციის დროს.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪აფრიკა‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪აზია‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ლათინური ამერიკა‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ოკეანეთი‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪შემთხვევითი‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪ამერიკის შეერთებული შტატები‬",
    "JOIST/projectorMode": "‪პროექტორის რეჟიმი‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪გაზარდეთ ფერთა კონტრასტი საკლასო ოთახებში უკეთესი ხილვადობისთვის.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ჯგუფის შემდეგ სხეულზე გადასვლა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ჯგუფის წინა სხეულზე გადასვლა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ჯგუფის სხეულებს შორის გადასვლა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ღილაკზე დაჭერა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪დიალოგის დახურვა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪შეიყვანეთ მნიშვნელობა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪მონიშვნის შეცვლა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ძირითადი მოქმედებები‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ან‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪გადატვირთვა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪შეყვანა‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪გამოსვლა‬",
    "SCENERY_PHET/key.end": "‪დასრულება‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪მოქმედების შეჩერება ან გაშვება‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>დასაჭერად</b> ან <b>გასაშვებად</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪წყალბადი‬",
    "SHRED/helium": "‪ჰელიუმი‬",
    "SHRED/lithium": "‪ლითიუმი‬",
    "SHRED/beryllium": "‪ბერილიუმი‬",
    "SHRED/boron": "‪ბორი‬",
    "SHRED/carbon": "‪ნახშირბადი‬",
    "SHRED/nitrogen": "‪აზოტი‬",
    "SHRED/oxygen": "‪ჟანგბადი‬",
    "SHRED/fluorine": "‪ფთორი‬",
    "SHRED/neon": "‪ნეონი‬",
    "SHRED/sodium": "‪ნატრიუმი‬",
    "SHRED/magnesium": "‪მაგნიუმი‬",
    "SHRED/aluminum": "‪ალუმინი‬",
    "SHRED/silicon": "‪სილიციუმი‬",
    "SHRED/phosphorus": "‪ფოსფორი‬",
    "SHRED/sulfur": "‪გოგირდი‬",
    "SHRED/chlorine": "‪ქლორი‬",
    "SHRED/argon": "‪არგონი‬",
    "SHRED/potassium": "‪კალიუმი‬",
    "SHRED/calcium": "‪კალციუმი‬",
    "SHRED/scandium": "‪სკანდიუმი‬",
    "SHRED/titanium": "‪ტიტანი‬",
    "SHRED/vanadium": "‪ვანადიუმი‬",
    "SHRED/chromium": "‪ქრომი‬",
    "SHRED/manganese": "‪მანგანუმი‬",
    "SHRED/iron": "‪რკინა‬",
    "SHRED/cobalt": "‪კობალტი‬",
    "SHRED/nickel": "‪ნიკელი‬",
    "SHRED/copper": "‪სპილენძი‬",
    "SHRED/zinc": "‪თუთია‬",
    "SHRED/gallium": "‪გალიუმი‬",
    "SHRED/germanium": "‪გერმანიუმი‬",
    "SHRED/arsenic": "‪დარიშხანი‬",
    "SHRED/selenium": "‪სელენი‬",
    "SHRED/bromine": "‪ბრომი‬",
    "SHRED/krypton": "‪კრიპტონი‬",
    "SHRED/rubidium": "‪რუბიდიუმი‬",
    "SHRED/strontium": "‪სტრონციუმი‬",
    "SHRED/yttrium": "‪იტრიუმი‬",
    "SHRED/zirconium": "‪ცირკონიუმი‬",
    "SHRED/niobium": "‪ნიობიუმი‬",
    "SHRED/molybdenum": "‪მოლიბდენი‬",
    "SHRED/technetium": "‪ტექნეციუმი‬",
    "SHRED/ruthenium": "‪რუთენიუმი‬",
    "SHRED/rhodium": "‪როდიუმი‬",
    "SHRED/palladium": "‪პალადიუმი‬",
    "SHRED/silver": "‪ვერცხლი‬",
    "SHRED/cadmium": "‪კადმიუმი‬",
    "SHRED/indium": "‪ინდიუმი‬",
    "SHRED/tin": "‪კალა‬",
    "SHRED/antimony": "‪სტიბიუმი‬",
    "SHRED/tellurium": "‪ტელური‬",
    "SHRED/iodine": "‪იოდი‬",
    "SHRED/xenon": "‪ქსენონი‬",
    "SHRED/cesium": "‪ცეზიუმი‬",
    "SHRED/barium": "‪ბარიუმი‬",
    "SHRED/lanthanum": "‪ლანთანი‬",
    "SHRED/cerium": "‪ცერიუმი‬",
    "SHRED/praseodymium": "‪პრაზეოდიმიუმი‬",
    "SHRED/neodymium": "‪ნეოდიმიუმი‬",
    "SHRED/promethium": "‪პრომეთიუმი‬",
    "SHRED/samarium": "‪სამარიუმი‬",
    "SHRED/europium": "‪ევროპიუმი‬",
    "SHRED/gadolinium": "‪გადოლინიუმი‬",
    "SHRED/terbium": "‪ტერბიუმი‬",
    "SHRED/dysprosium": "‪დისპროზიუმი‬",
    "SHRED/holmium": "‪ჰოლმიუმი‬",
    "SHRED/erbium": "‪ერბიუმი‬",
    "SHRED/thulium": "‪თულიუმი‬",
    "SHRED/ytterbium": "‪იტერბიუმი‬",
    "SHRED/lutetium": "‪ლუტეციუმი‬",
    "SHRED/hafnium": "‪ჰაფნიუმი‬",
    "SHRED/tantalum": "‪ტანტალი‬",
    "SHRED/tungsten": "‪ვოლფრამი‬",
    "SHRED/rhenium": "‪რენიუმი‬",
    "SHRED/osmium": "‪ოსმიუმი‬",
    "SHRED/iridium": "‪ირიდიუმი‬",
    "SHRED/platinum": "‪პლატინა‬",
    "SHRED/gold": "‪ოქრო‬",
    "SHRED/mercury": "‪ვერცხლისწყალი‬",
    "SHRED/thallium": "‪თალიუმი‬",
    "SHRED/lead": "‪ტყვია‬",
    "SHRED/bismuth": "‪ბისმუტი‬",
    "SHRED/polonium": "‪პოლონიუმი‬",
    "SHRED/astatine": "‪ასტატი‬",
    "SHRED/radon": "‪რადონი‬",
    "SHRED/francium": "‪ფანციუმი‬",
    "SHRED/radium": "‪რადიუმი‬",
    "SHRED/actinium": "‪აქტინიუმი‬",
    "SHRED/thorium": "‪თორიუმი‬",
    "SHRED/protactinium": "‪პროტაქტინიუმი‬",
    "SHRED/uranium": "‪ურანი‬",
    "SHRED/neptunium": "‪ნეპტუნიუმი‬",
    "SHRED/plutonium": "‪პლუტონიუმი‬",
    "SHRED/americium": "‪ამერიციუმი‬",
    "SHRED/curium": "‪კიურიუმი‬",
    "SHRED/berkelium": "‪ბერკლიუმი‬",
    "SHRED/californium": "‪კალიფორნიუმი‬",
    "SHRED/einsteinium": "‪აინშტაინიუმი‬",
    "SHRED/fermium": "‪ფერმიუმი‬",
    "SHRED/mendelevium": "‪მენდელეევიუმი‬",
    "SHRED/nobelium": "‪ნობელიუმი‬",
    "SHRED/lawrencium": "‪ლაურენციუმი‬",
    "SHRED/rutherfordium": "‪რეზერფორდიუმი‬",
    "SHRED/dubnium": "‪დუბნიუმი‬",
    "SHRED/seaborgium": "‪სიბორგიუმი‬",
    "SHRED/bohrium": "‪ბორიუმი‬",
    "SHRED/hassium": "‪ჰასიუმი‬",
    "SHRED/meitnerium": "‪მეიტნერიუმი‬",
    "SHRED/darmstadtium": "‪დარმშტატიუმი‬",
    "SHRED/roentgenium": "‪რენტგენიუმი‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪ფლეროვიუმი‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪ლივერმორიუმი‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪პროტონები:‬",
    "SHRED/neutronsColon": "‪ნეიტრონები‬",
    "SHRED/electronsColon": "‪ელექტრონები‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- იონი‬",
    "SHRED/neutralAtom": "‪ნეიტრალური ატომი‬",
    "SHRED/positiveSignIon": "‪+ იონი‬",
    "SHRED/stable": "‪სტაბილური‬",
    "SHRED/unstable": "‪არასტაბილური‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪ხელახლა დაწყება‬",
    "VEGAS/label.level": "‪საფეხური: {0}‬",
    "VEGAS/keepTrying": "‪სცადე განმეორებით‬",
    "VEGAS/excellent": "‪საუკეთესოა!‬",
    "VEGAS/great": "‪მაგარია!‬",
    "VEGAS/good": "‪კარგია!‬",
    "VEGAS/label.score.max": "‪ქულა: {1}-დან {0}‬",
    "VEGAS/label.time": "‪დრო: {0}‬",
    "VEGAS/yourNewBest": "‪(შენი ახალი საუკეთესო!)‬",
    "VEGAS/pattern.0yourBest": "‪(შენი საუკეთესო ქულაა: {0})‬",
    "VEGAS/continue": "‪გააგრძელე‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪თავსატეხი {0}  {1}-დან‬",
    "VEGAS/pattern.score.number": "‪ქულა : {{score}}‬",
    "VEGAS/check": "‪შეამოწმე‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪შემდეგი‬",
    "VEGAS/showAnswer": "‪პასუხი‬",
    "VEGAS/tryAgain": "‪სცადეთ განმეორებით‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "kk": {
    "BUILD_AN_ATOM/atom": "‪Атом‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Ойын‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Белгі‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Протондар‬",
    "BUILD_AN_ATOM/neutrons": "‪Нейтрондар‬",
    "BUILD_AN_ATOM/electrons": "‪Электрондар‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Жалпы заряд‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Массалық сан‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Ойынды таңдаңыз‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Элементтер‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Бейтарап атом/Ион‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Тұрақты/Тұрақсыз‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Орбитальдар‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Бұлт‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Модель:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Жалпы заряд қанша?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Массалық санды анықтаңы‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Протондар: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Нейтрондар: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Электрондар: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Элементті табыңыз:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Бейтарап атом‬",
    "BUILD_AN_ATOM/ion": "‪Ион‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Протондар:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Нейтрондар:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Электрондар:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Атом құрылысы‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Құпиялық және лицензиялау шарттары‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Аударма жасағандар‬",
    "JOIST/thirdParty.credits.link": "‪Үшінші тарап әзірлеушілері‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET сайты...‬",
    "JOIST/menuItem.reportAProblem": "‪Қате туралы хабарлау...‬",
    "JOIST/menuItem.getUpdate": "‪Жаңартуларды тексеру…‬",
    "JOIST/menuItem.screenshot": "‪Экранды суретке түсіру‬",
    "JOIST/menuItem.fullscreen": "‪Толық экран‬",
    "JOIST/menuItem.about": "‪Біз туралы‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Жедел батырмалар‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪бастау үшін‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪{0}-нұсқа‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Жаңа нұсқаны тексеру…‬",
    "JOIST/updates.upToDate": "‪Бұл ең соңғы нұсқасы‬",
    "JOIST/updates.outOfDate": "‪Жаңа нұсқасы шықты‬",
    "JOIST/updates.newVersionAvailable": "‪{0}-жаңа нұсқасы бар‬",
    "JOIST/updates.yourCurrentVersion": "‪{0}-қазіргі нұсқа‬",
    "JOIST/updates.getUpdate": "‪Жаңарту...‬",
    "JOIST/updates.noThanks": "‪Жоқ, рақмет‬",
    "JOIST/updates.offline": "‪Жаңа нұсқаны тексеру мүмкін емес‬",
    "JOIST/credits.title": "‪Бағдарламаны жасағандар‬",
    "JOIST/credits.leadDesign": "‪Бас дизайнер: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Бағдарламалыны құрастырушылар: {0}‬",
    "JOIST/credits.team": "‪Топ мүшелері: {0}‬",
    "JOIST/credits.contributors": "‪Жобаға ат салысқандар: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Сапаны бақылау: {0}‬",
    "JOIST/credits.graphicArts": "‪Графикалық дизайн: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Алғыс айтамыз‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Проектр режимі‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Келесі элементке немесе топқа өту‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Алдыңғы элементке немесе топқа өту‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Топтағы элементтер арасында ауысу‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Батырманы басу‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Диалог терезесінен шығу‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Белгіні таңдау/алып тастау‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Базалық әрекеттер‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪немесе‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Қайта қалпына келтіру‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Сутегі‬",
    "SHRED/helium": "‪Гелий‬",
    "SHRED/lithium": "‪Литий‬",
    "SHRED/beryllium": "‪Бериллий‬",
    "SHRED/boron": "‪Бор‬",
    "SHRED/carbon": "‪Көміртек‬",
    "SHRED/nitrogen": "‪Азот‬",
    "SHRED/oxygen": "‪Оттегі‬",
    "SHRED/fluorine": "‪Фтор‬",
    "SHRED/neon": "‪Неон‬",
    "SHRED/sodium": "‪Натрий‬",
    "SHRED/magnesium": "‪Магний‬",
    "SHRED/aluminum": "‪Алюминий‬",
    "SHRED/silicon": "‪Кремний‬",
    "SHRED/phosphorus": "‪Фосфор‬",
    "SHRED/sulfur": "‪Күкірт‬",
    "SHRED/chlorine": "‪Хлор‬",
    "SHRED/argon": "‪Аргон‬",
    "SHRED/potassium": "‪Калий‬",
    "SHRED/calcium": "‪Кальций‬",
    "SHRED/scandium": "‪Скандий‬",
    "SHRED/titanium": "‪Титан‬",
    "SHRED/vanadium": "‪Ванадий‬",
    "SHRED/chromium": "‪Хром‬",
    "SHRED/manganese": "‪Марганец‬",
    "SHRED/iron": "‪Темір‬",
    "SHRED/cobalt": "‪Кобальт‬",
    "SHRED/nickel": "‪Никель‬",
    "SHRED/copper": "‪Мыс‬",
    "SHRED/zinc": "‪Цинк‬",
    "SHRED/gallium": "‪Галий‬",
    "SHRED/germanium": "‪Германий‬",
    "SHRED/arsenic": "‪Мышьяк (Күшән)‬",
    "SHRED/selenium": "‪Селен‬",
    "SHRED/bromine": "‪Бром‬",
    "SHRED/krypton": "‪Криптон‬",
    "SHRED/rubidium": "‪Рубидий‬",
    "SHRED/strontium": "‪Стронций‬",
    "SHRED/yttrium": "‪Итрий‬",
    "SHRED/zirconium": "‪Цирконий‬",
    "SHRED/niobium": "‪Ниобий‬",
    "SHRED/molybdenum": "‪Молибден‬",
    "SHRED/technetium": "‪Технеций‬",
    "SHRED/ruthenium": "‪Рутений‬",
    "SHRED/rhodium": "‪Родий‬",
    "SHRED/palladium": "‪Осмий‬",
    "SHRED/silver": "‪Күміс‬",
    "SHRED/cadmium": "‪Кадмий‬",
    "SHRED/indium": "‪Индий‬",
    "SHRED/tin": "‪Қалайы‬",
    "SHRED/antimony": "‪Сүрме‬",
    "SHRED/tellurium": "‪Теллур‬",
    "SHRED/iodine": "‪Йод‬",
    "SHRED/xenon": "‪Ксенон‬",
    "SHRED/cesium": "‪Цезий‬",
    "SHRED/barium": "‪Барий‬",
    "SHRED/lanthanum": "‪Лантан‬",
    "SHRED/cerium": "‪Церий‬",
    "SHRED/praseodymium": "‪Празеодим‬",
    "SHRED/neodymium": "‪Неодим‬",
    "SHRED/promethium": "‪Прометий‬",
    "SHRED/samarium": "‪Самарий‬",
    "SHRED/europium": "‪Европий‬",
    "SHRED/gadolinium": "‪Гадолиний‬",
    "SHRED/terbium": "‪Тербий‬",
    "SHRED/dysprosium": "‪Диспрозий‬",
    "SHRED/holmium": "‪Гольмий‬",
    "SHRED/erbium": "‪Эрбий‬",
    "SHRED/thulium": "‪Тулий‬",
    "SHRED/ytterbium": "‪Иттербий‬",
    "SHRED/lutetium": "‪Лютеций‬",
    "SHRED/hafnium": "‪Гафний‬",
    "SHRED/tantalum": "‪Тантал‬",
    "SHRED/tungsten": "‪Вольфрам‬",
    "SHRED/rhenium": "‪Рений‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Иридий‬",
    "SHRED/platinum": "‪Платина‬",
    "SHRED/gold": "‪Алтын‬",
    "SHRED/mercury": "‪Сынап‬",
    "SHRED/thallium": "‪Талий‬",
    "SHRED/lead": "‪Қорғасын‬",
    "SHRED/bismuth": "‪Висмут‬",
    "SHRED/polonium": "‪Полоний‬",
    "SHRED/astatine": "‪Астат‬",
    "SHRED/radon": "‪Радон‬",
    "SHRED/francium": "‪Франций‬",
    "SHRED/radium": "‪Радий‬",
    "SHRED/actinium": "‪Актиний‬",
    "SHRED/thorium": "‪Торий‬",
    "SHRED/protactinium": "‪Протактиний‬",
    "SHRED/uranium": "‪Уран‬",
    "SHRED/neptunium": "‪Нептуний‬",
    "SHRED/plutonium": "‪Плутоний‬",
    "SHRED/americium": "‪Америций‬",
    "SHRED/curium": "‪Кюрий‬",
    "SHRED/berkelium": "‪Беркелий‬",
    "SHRED/californium": "‪Калифорний‬",
    "SHRED/einsteinium": "‪Эйнштейний‬",
    "SHRED/fermium": "‪Фермий‬",
    "SHRED/mendelevium": "‪Менделевий‬",
    "SHRED/nobelium": "‪Нобелий‬",
    "SHRED/lawrencium": "‪Лоуренсий‬",
    "SHRED/rutherfordium": "‪Резерфордий‬",
    "SHRED/dubnium": "‪Дубний‬",
    "SHRED/seaborgium": "‪Сиборгий‬",
    "SHRED/bohrium": "‪Борий‬",
    "SHRED/hassium": "‪Хассий‬",
    "SHRED/meitnerium": "‪Мейтнерий‬",
    "SHRED/darmstadtium": "‪Дармштадтий‬",
    "SHRED/roentgenium": "‪Рентгения‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Флеворий‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Ливерморий‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Протондар:‬",
    "SHRED/neutronsColon": "‪Нейтрондар:‬",
    "SHRED/electronsColon": "‪Электрондар:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Теріс ион‬",
    "SHRED/neutralAtom": "‪Бейтарап атом‬",
    "SHRED/positiveSignIon": "‪Оң ион‬",
    "SHRED/stable": "‪Тұрақты‬",
    "SHRED/unstable": "‪Тұрақсыз‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Басынан бастау‬",
    "VEGAS/label.level": "‪Деңгей: {0}‬",
    "VEGAS/keepTrying": "‪Қайтадан бастау‬",
    "VEGAS/excellent": "‪Керемет!‬",
    "VEGAS/great": "‪Өте жақсы!‬",
    "VEGAS/good": "‪Жақсы!‬",
    "VEGAS/label.score.max": "‪Балл саны: {0}/{1}‬",
    "VEGAS/label.time": "‪Уақыты: {0}‬",
    "VEGAS/yourNewBest": "‪(Сіздің жаңа рекордыңыз!)‬",
    "VEGAS/pattern.0yourBest": "‪(Сіздің рекордыңыз: {0})‬",
    "VEGAS/continue": "‪Жалғастыру‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Тапсырма {0}/{1}‬",
    "VEGAS/pattern.score.number": "‪Балл саны: {{score}}‬",
    "VEGAS/check": "‪Тексеру‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Келесі‬",
    "VEGAS/showAnswer": "‪Жауапты көрсету‬",
    "VEGAS/tryAgain": "‪Қайта байқап көріңіз‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "km": {
    "BUILD_AN_ATOM/atom": "‪បង្កើត​អាតូម‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪ល្បែង‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪និមិត្តសញ្ញា‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪ប្រូតុង‬",
    "BUILD_AN_ATOM/neutrons": "‪ណឺត្រុង‬",
    "BUILD_AN_ATOM/electrons": "‪អេឡិចត្រុង‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪បន្ទុក​ពិត‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪ចំនួន​ម៉ាស‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Choose Your Level!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪ធាតុ‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪បង្ហាញ​ណឺត/អ៊ីយ៉ុង‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪បង្ហាញ​​មាន​លំនឹង/គ្មាន​លំនឹង‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Shells‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪ពពក‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪គំរ‍ូ ៖‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪គណនាចំនួនបន្ទុកសរុប‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪គណនាចំនួន​ម៉ាសរបស់អាតូម‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protons: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrons: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪ស្វែងរក​ធាតុ ៖‬",
    "BUILD_AN_ATOM/neutralAtom": "‪អាតូម​ណឺត‬",
    "BUILD_AN_ATOM/ion": "‪អ៊ីយ៉ុង‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪ប្រូតុង ៖‬",
    "BUILD_AN_ATOM/neutronsColon": "‪ណឺត្រុង ៖‬",
    "BUILD_AN_ATOM/electronsColon": "‪អេឡិចត្រុង ៖‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪បង្កើត​អាតូម‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Terms, Privacy & Licensing‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Translation Credits‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪Report a Problem…‬",
    "JOIST/menuItem.getUpdate": "‪Check for Updates…‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Full Screen‬",
    "JOIST/menuItem.about": "‪About…‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Checking for updates…‬",
    "JOIST/updates.upToDate": "‪This simulation is up to date.‬",
    "JOIST/updates.outOfDate": "‪New version available‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Get Update…‬",
    "JOIST/updates.noThanks": "‪No Thanks‬",
    "JOIST/updates.offline": "‪Unable to check for updates.‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Thanks‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxygen‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminum‬",
    "SHRED/silicon": "‪Silicon‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪Sulfur‬",
    "SHRED/chlorine": "‪Chlorine‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protons:‬",
    "SHRED/neutronsColon": "‪Neutrons:‬",
    "SHRED/electronsColon": "‪Electrons:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Negative Ion‬",
    "SHRED/neutralAtom": "‪Neutral Atom‬",
    "SHRED/positiveSignIon": "‪Positive Ion‬",
    "SHRED/stable": "‪Stable‬",
    "SHRED/unstable": "‪Unstable‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Start Over‬",
    "VEGAS/label.level": "‪Level: {0}‬",
    "VEGAS/keepTrying": "‪Keep Trying‬",
    "VEGAS/excellent": "‪Excellent!‬",
    "VEGAS/great": "‪Great!‬",
    "VEGAS/good": "‪Good!‬",
    "VEGAS/label.score.max": "‪Score: {0} out of {1}‬",
    "VEGAS/label.time": "‪Time: {0}‬",
    "VEGAS/yourNewBest": "‪(Your New Best!)‬",
    "VEGAS/pattern.0yourBest": "‪(Your Best: {0})‬",
    "VEGAS/continue": "‪Continue‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Challenge {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Check‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Next‬",
    "VEGAS/showAnswer": "‪Show Answer‬",
    "VEGAS/tryAgain": "‪Try Again‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "kn": {
    "BUILD_AN_ATOM/atom": "‪ಪರಮಾಣು‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪ಆಟ‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪ಸಂಕೇತ‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪ಪ್ರೋಟಾನುಗಳು‬",
    "BUILD_AN_ATOM/neutrons": "‪ನ್ಯೂಟ್ರಾನ್ ಗಳು‬",
    "BUILD_AN_ATOM/electrons": "‪ಎಲೆಕ್ಟ್ರಾನ್ ಗಳು‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪ಒಟ್ಟು ಪೂರಣ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪ರಾಶಿ ಸಂಖ್ಯೆ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪ನಿಮ್ಮ ಆಟವನ್ನು ಆಯ್ಕೆಮಾಡಿ!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪ಮೂಲವಸ್ತು‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪ತಟಸ್ಥ ಪರಮಾಣು / ಆಯಾನನ್ನು ತೋರಿಸು‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪ಸ್ಥಿರ/ ಅಸ್ಥಿರ ತೋರಿಸು‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪ಕಕ್ಷೆ ತೋರಿಸು‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪ಎಲೆಕ್ಟ್ರಾನ್ ಮೋಡ‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪ಮಾದರಿ:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪ಒಟ್ಟು ಪೂರಣ ಎಷ್ಟು?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪ದ್ರವ್ಯರಾಶಿಯ ಸಂಖ್ಯೆ ಎಷ್ಟು?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪ಪ್ರೋಟಾನುಗಳು: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪ನ್ಯೂಟ್ರಾನ್ ಗಳು: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪ಎಲೆಕ್ಟ್ರಾನ್ ಗಳು: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪ಧಾತುವನ್ನು ಪತ್ತೆಹಚ್ಚು‬",
    "BUILD_AN_ATOM/neutralAtom": "‪ತಟಸ್ಥ ಪರಮಾಣು‬",
    "BUILD_AN_ATOM/ion": "‪ಅಯಾನು‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪ಪ್ರೋಟಾನುಗಳು:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪ನ್ಯೂಟ್ರಾನ್ ಗಳು :‬",
    "BUILD_AN_ATOM/electronsColon": "‪ಎಲೆಕ್ಟ್ರಾನ್ ಗಳು:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪ಪರಮಾಣುವನ್ನು ನಿರ್ಮಿಸು‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪ನಿಯಮಗಳು, ಗೌಪ್ಯತೆ ಮತ್ತು ಪರವಾನಗಿ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ಭಾಷಾಂತರ ಋಣ‬",
    "JOIST/thirdParty.credits.link": "‪ತೃತೀಯ-ಪಕ್ಷ  ಋಣಗಳು‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪ಅನಧಿಕೃತ ವಿಚಾರಣಾ ಅಂಶಗಳು‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ಒಂದು ಅಥವಾ ಹೆಚ್ಚಿನ ಕೋರಿಕೆ ಅಂಶಗಳು <br> ಅಸಿಂಧು ಮೌಲ್ಯಗಳಾಗಿವೆ‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ಈ ಕೋರಿಕೆ ಅಂಶಗಳಿಗೆ ಸಿಮ್ಯುಲೇಶನ್ ಮೂಲ ಮೌಲ್ಯಗಳೊಂದಿಗೆ ಆರಂಭಿಸಲಾಗುವುದು.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET ವೆಬ್ಸೈಟ್ ...‬",
    "JOIST/menuItem.reportAProblem": "‪ಸಮಸ್ಯೆ ವರದಿಮಾಡಿ ...‬",
    "JOIST/menuItem.getUpdate": "‪ನವೀಕರಣಗಳಿಗಾಗಿ ಪರಿಶೀಲಿಸಿ ...‬",
    "JOIST/menuItem.screenshot": "‪ತೆರೆಚಿತ್ರ‬",
    "JOIST/menuItem.fullscreen": "‪ಪೂರ್ಣ ಪರದೆ‬",
    "JOIST/menuItem.about": "‪ಬಗ್ಗೆ ...‬",
    "JOIST/preferences.title": "‪ಆದ್ಯತೆಗಳು‬",
    "JOIST/keyboardShortcuts.title": "‪ಕೀಲಿಮಣೆ ಕಿರುಹಾದಿಗಳು‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ಪ್ರಾರಂಭಿಸಲು‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ಆವೃತ್ತಿ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪ನವೀಕರಣಗಳನ್ನು ಪರಿಶೀಲಿಸುತ್ತಿದೆ...‬",
    "JOIST/updates.upToDate": "‪ಈ ಸಿಮ್ಯುಲೇಶನ್ ಅನ್ನು ನವೀಕರಿಸಿದೆ .‬",
    "JOIST/updates.outOfDate": "‪ಹೊಸ ಆವೃತ್ತಿ ಲಭ್ಯವಿದೆ‬",
    "JOIST/updates.newVersionAvailable": "‪ಹೊಸ ಆವೃತ್ತಿ ಲಭ್ಯವಿದೆ: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪ನಿಮ್ಮ ಪ್ರಸ್ತುತ ಆವೃತ್ತಿ: {0} .‬",
    "JOIST/updates.getUpdate": "‪ನವೀಕರಣ ಪಡೆಯಿರಿ...‬",
    "JOIST/updates.noThanks": "‪ಬೇಡ, ಧನ್ಯವಾದಗಳು‬",
    "JOIST/updates.offline": "‪ನವೀಕರಣಗಳ ಪರಿಶೀಲಿಸಲು ಸಾಧ್ಯವಿಲ್ಲ.‬",
    "JOIST/credits.title": "‪ಕ್ರೆಡಿಟ್‌ಗಳು‬",
    "JOIST/credits.leadDesign": "‪ಲೀಡ್ ವಿನ್ಯಾಸ: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪ತಂತ್ರಾಂಶ ಅಭಿವೃದ್ಧಿ: {0}‬",
    "JOIST/credits.team": "‪ತಂಡ: {0}‬",
    "JOIST/credits.contributors": "‪ಕೊಡುಗೆದಾರರು: {0}‬",
    "JOIST/credits.qualityAssurance": "‪ಗುಣಮಟ್ಟದ ಭರವಸೆ: {0}‬",
    "JOIST/credits.graphicArts": "‪ಗ್ರಾಫಿಕ್ ಕಲೆ: {0}‬",
    "JOIST/credits.soundDesign": "‪ಶಬ್ದ ವಿನ್ಯಾಸ: {0}‬",
    "JOIST/credits.thanks": "‪ಧನ್ಯವಾದಗಳು‬",
    "JOIST/preferences.tabs.overview.title": "‪ಮೇಲ್ನೋಟ‬",
    "JOIST/preferences.tabs.simulation.title": "‪ಸಿಮ್ಯುಲೇಶನ್‬",
    "JOIST/preferences.tabs.visual.title": "‪ದೃಶ್ಯಾತ್ಮಕ‬",
    "JOIST/preferences.tabs.audio.title": "‪ಧ್ವನಿ‬",
    "JOIST/preferences.tabs.input.title": "‪Input ಇನ್ಪುಟ್‬",
    "JOIST/preferences.tabs.localization.title": "‪ಭಾಷೆ‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ಧ್ವನಿ ಲಕ್ಷಣಗಳು‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ಪ್ರದೇಶ ಮತ್ತು ಸಂಸ್ಕೃತಿ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ಭಾಷೆಗಳು‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪ನಮ್ಮ ಸಿಮ್ಯುಲೇಶನ್‌ಗಳನ್ನು ಇನ್ನಷ್ಟು ಒಳಗೊಳ್ಳುವಂತೆ ಮಾಡಲು ನಾವು ಗುಣವಿಶೇಷಗಳನ್ನು ಸೇರಿಸುತ್ತಿದ್ದೇವೆ. ಈ ಕೆಲವು ಗುಣವಿಶೇಷಗಳು ವೈವಿಧ್ಯಮಯ ಅಗತ್ಯಗಳನ್ನು ಹೊಂದಿರುವ ಮತ್ತು ವೈವಿಧ್ಯಮಯ ಪರಿಸರದಲ್ಲಿ ಕಲಿಯುವವರಿಗೆ ಅನುಕೂಲಾವಸ್ಥೆಯನ್ನು ಬೆಂಬಲಿಸುತ್ತವೆ. ಡೀಫಾಲ್ಟ್ ಪ್ರಸ್ತುತಿ ಸೆಟ್ಟಿಂಗ್‌ಗಳನ್ನು ಪರಿಶೀಲಿಸಲು ಅಥವಾ ಬದಲಾಯಿಸಲು ಈ ಮೆನುವನ್ನು ಎಕ್ಸ್‌ಪ್ಲೋರ್ ಮಾಡಿ.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪ಅಂತರ್ಗತ ವೈಶಿಷ್ಟ್ಯಗಳೊಂದಿಗೆ ಬೇರೆ ಸಿಮ್ಯುಲೇಶನ್‌ಗಳನ್ನು ಹುಡುಕಲು, ಸಿಮ್ಯುಲೇಶನ್ ಫಿಲ್ಟರ್ ಪುಟದಲ್ಲಿ ಪ್ರವೇಶ ಮತ್ತು ಸೇರ್ಪಡೆಗಾಗಿ ನೋಡಿ ಮತ್ತು ಅಂತರ್ಗತ ವೈಶಿಷ್ಟ್ಯದ ಮೂಲಕ ಫಿಲ್ಟರ್ ಮಾಡಿ.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ಅಂತರ್ವರ್ತನಾ ಪ್ರಮುಖಾಂಶಗಳು‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪ಮೌಸ್ ಗೆ ದೃಶ್ಯಾವಳಿಯನ್ನು ಹೈಲೈಟ್ ಮಾಡು ಮತ್ತು ನೀನು ಪ್ರತಿಸ್ಪಂದಿಸುತ್ತಿರುವಾಗ ಸ್ಪರ್ಷಿಸು.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ಶಬ್ದಗಳು‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪ಹೆಚ್ಚಿನ ಧ್ವನಿಗಳು‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪ನೀನು ಅಂತರ್ವರ್ತಿಸುವಾಗ ಶಬ್ಧ ಮತ್ತು ಧ್ವನಿಗಳನ್ನು ನುಡಿಸು.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪ಹೆಚ್ಚುವರಿ ಧ್ವನಿಗಳನ್ನು ನುಡಿಸು <br> ಇದು ಕೆಲವು ಕಲಿಕಾರ್ಥಿಗಳಿಗೆ ಸಹಾಯಕವಾಗಬಹುದು.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪ನೀನು ಅಂತರ್ವರ್ತಿಸುವಾಗ ಧ್ವನಿಗಳನ್ನು ನುಡಿಸು ಮತ್ತು ಹೈಲೈಟ್ ಮಾಡು.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ಆಫ್ರಿಕಾ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ಏಷಿಯಾ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ಲ್ಯಾಟಿನ್ ಅಮೇರಿಕಾ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪ಅಮೇರಿಕಾ ಸಂಯುಕ್ತ ರಾಜ್ಯಗಳು USA‬",
    "JOIST/projectorMode": "‪ಚಿತ್ರಪ್ರದರ್ಶಕ ಪ್ರಕಾರ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪ತರಗತಿಯಲ್ಲಿ ವೀಕ್ಷಿಸಲು ಅನುಕೂಲವಾಗುವಂತೆ ಕಲರ್ Contrastನ್ನು ಹೆಚ್ಚಿಸಿ.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ಮುಂದಿನ ಐಟಮ್ ಅಥವ ಗುಂಪಿಗೆ ಹೋಗಿ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ಹಿಂದಿನ ಐಟಮ್ ಅಥವ ಗುಂಪಿಗೆ ಹೋಗಿ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ಒಂದು ಗುಂಪಿನಲ್ಲಿ ಅಂಶಗಳನ್ನು ಬದಲಾಯಿಸಿ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ಬಟನ್ ಒತ್ತಿ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ಡೈಲಾಗ್‍ನಿಂದ ನಿರ್ಗಮಿಸು‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪ಚೆಕ್‍ಬಾಕ್ಸ್ ಬದಲಾಯಿಸಿ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ಮೂಲ ಚಟುವಟಿಕೆಗಳು‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ಅಥವಾ‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪ಎಲ್ಲವನ್ನು ರಿಸೆಟ್ ಮಾಡಿ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪ಆಯ್ಕೆ‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪ಪುಟವನ್ನು ಕೆಳಗೆ ಮಾಡಿ‬",
    "SCENERY_PHET/key.pageUp": "‪ಪುಟವನ್ನು ಮೇಲೆ ಮಾಡಿ‬",
    "SCENERY_PHET/key.space": "‪ಸ್ಪೇಸ್ Space‬",
    "SCENERY_PHET/key.shift": "‪ಶಿಫ್ಟ್  Shift‬",
    "SCENERY_PHET/key.tab": "‪ಟ್ಯಾಬ್ Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>ಹಿಡಿ</b> ಅಥವಾ <b>ಬಿಡು</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪ಜಲಜನಕ‬",
    "SHRED/helium": "‪ಹೀಲಿಯಂ‬",
    "SHRED/lithium": "‪ಲಿಥಿಯಂ‬",
    "SHRED/beryllium": "‪ಬೆರಿಲಿಯಮ್‬",
    "SHRED/boron": "‪ಬೋರಾನ್‬",
    "SHRED/carbon": "‪ಕಾರ್ಬನ್‬",
    "SHRED/nitrogen": "‪ಸಾರಜನಕ‬",
    "SHRED/oxygen": "‪ಆಮ್ಲಜನಕ‬",
    "SHRED/fluorine": "‪ಫ್ಲೋರಿನ್‬",
    "SHRED/neon": "‪ನಿಯಾನ್‬",
    "SHRED/sodium": "‪ಸೋಡಿಯಂ‬",
    "SHRED/magnesium": "‪ಮೆಗ್ನೀಸಿಯಮ್‬",
    "SHRED/aluminum": "‪ಅಲ್ಯೂಮಿನಿಯಮ್‬",
    "SHRED/silicon": "‪ಸಿಲಿಕಾನ್‬",
    "SHRED/phosphorus": "‪ರಂಜಕ‬",
    "SHRED/sulfur": "‪ಗಂಧಕ‬",
    "SHRED/chlorine": "‪ಕ್ಲೋರಿನ್‬",
    "SHRED/argon": "‪ಆರ್ಗಾನ್‬",
    "SHRED/potassium": "‪ಪೊಟ್ಯಾಷಿಯಂ‬",
    "SHRED/calcium": "‪ಕ್ಯಾಲ್ಶಿಯಮ್‬",
    "SHRED/scandium": "‪ಸ್ಕ್ಯಾಂಡಿಯಂ‬",
    "SHRED/titanium": "‪ಟೈಟಾನಿಯಂ‬",
    "SHRED/vanadium": "‪ವೆನೇಡಿಯಮ್‬",
    "SHRED/chromium": "‪ಕ್ರೋಮಿಯಮ್‬",
    "SHRED/manganese": "‪ಮ್ಯಾಂಗನೀಸ್‬",
    "SHRED/iron": "‪ಕಬ್ಬಿಣ‬",
    "SHRED/cobalt": "‪ಕೋಬಾಲ್ಟ್‬",
    "SHRED/nickel": "‪ನಿಕ್ಕೆಲ್‬",
    "SHRED/copper": "‪ತಾಮ್ರ‬",
    "SHRED/zinc": "‪ಸತು‬",
    "SHRED/gallium": "‪ಗ್ಯಾಲಿಯಂ‬",
    "SHRED/germanium": "‪ಜರ್ಮೇನಿಯಂ‬",
    "SHRED/arsenic": "‪ಆರ್ಸೆನಿಕ್‬",
    "SHRED/selenium": "‪ಸೆಲೆನಿಯಂ‬",
    "SHRED/bromine": "‪ಬ್ರೋಮಿನ್‬",
    "SHRED/krypton": "‪ಕ್ರಿಪ್ಟಾನ್‬",
    "SHRED/rubidium": "‪ರುಬೀಡಿಯಂ‬",
    "SHRED/strontium": "‪ಸ್ಟ್ರೋಂಷಿಯಂ‬",
    "SHRED/yttrium": "‪ಯಿಟ್ರಿಯಮ್‬",
    "SHRED/zirconium": "‪ಝಿರ್ಕೋನಿಯಂ‬",
    "SHRED/niobium": "‪ನಯೋಬಿಯಂ‬",
    "SHRED/molybdenum": "‪ಮೋಲಿಬ್ಡಿನಂ‬",
    "SHRED/technetium": "‪ಟೆಕ್ನೀಷಿಯಂ‬",
    "SHRED/ruthenium": "‪ರುಥೀನಿಯಂ‬",
    "SHRED/rhodium": "‪ರೋಡಿಯಂ‬",
    "SHRED/palladium": "‪ಪಾಲ್ಲೆಡಿಯಂ‬",
    "SHRED/silver": "‪ಬೆಳ್ಳಿ‬",
    "SHRED/cadmium": "‪ಕ್ಯಾಡ್ಮಿಯಮ್‬",
    "SHRED/indium": "‪ಇಂಡಿಯಮ್‬",
    "SHRED/tin": "‪ತವರ‬",
    "SHRED/antimony": "‪ಆಂಟಿಮನಿ‬",
    "SHRED/tellurium": "‪ಟೆಲ್ಲ್ಯೂರಿಯಂ‬",
    "SHRED/iodine": "‪ಅಯೋಡಿನ್‬",
    "SHRED/xenon": "‪ಕ್ಸೆನಾನ್‬",
    "SHRED/cesium": "‪ಸೀಸಿಯಮ್‬",
    "SHRED/barium": "‪ಬೇರಿಯಮ್‬",
    "SHRED/lanthanum": "‪ಲ್ಯಾಂಥನಮ್‬",
    "SHRED/cerium": "‪ಸೀರಿಯಮ್‬",
    "SHRED/praseodymium": "‪ಪ್ರಾಸಿಯೋಡೈಮಿಯಂ‬",
    "SHRED/neodymium": "‪ನಿಯೋಡೈಮಿಯಂ‬",
    "SHRED/promethium": "‪ಪ್ರೊಮೀಥಿಯಂ‬",
    "SHRED/samarium": "‪ಸಮೇರಿಯಂ‬",
    "SHRED/europium": "‪ಯುರೋಪಿಯಮ್‬",
    "SHRED/gadolinium": "‪ಗಡೋಲಿನಿಯಮ್‬",
    "SHRED/terbium": "‪ಟರ್ಬಿಯಮ್‬",
    "SHRED/dysprosium": "‪ಡಿಸ್ಫೋರ್ಸಿಯಮ್‬",
    "SHRED/holmium": "‪ಹೋಲ್ಮಿಯಮ್‬",
    "SHRED/erbium": "‪ಎರ್ಬಿಯಮ್‬",
    "SHRED/thulium": "‪ಥುಲಿಯಂ‬",
    "SHRED/ytterbium": "‪ಯಿಟರ್ಬಿಯಮ್‬",
    "SHRED/lutetium": "‪ಲ್ಯುಟೀಶಿಯಂ‬",
    "SHRED/hafnium": "‪ಹಾಫ್ನಿಯಮ್‬",
    "SHRED/tantalum": "‪ಟ್ಯಾಂಟಲಮ್‬",
    "SHRED/tungsten": "‪ಟಂಗ್‍ಸ್ಟನ್‬",
    "SHRED/rhenium": "‪ರೀನಿಯಂ‬",
    "SHRED/osmium": "‪ಓಸ್ಮಿಯಂ‬",
    "SHRED/iridium": "‪ಇರಿಡಿಯಮ್‬",
    "SHRED/platinum": "‪ಪ್ಲಾಟಿನಮ್‬",
    "SHRED/gold": "‪ಚಿನ್ನ‬",
    "SHRED/mercury": "‪ಪಾದರಸ‬",
    "SHRED/thallium": "‪ಥ್ಯಾಲ್ಲಿಯಂ‬",
    "SHRED/lead": "‪ಸೀಸ‬",
    "SHRED/bismuth": "‪ಬಿಸ್‍ಮತ್‬",
    "SHRED/polonium": "‪ಪೊಲೊನಿಯಂ‬",
    "SHRED/astatine": "‪ಆಸ್ಟಾಟಿನ್‬",
    "SHRED/radon": "‪ರೇಡಾನ್‬",
    "SHRED/francium": "‪ಫ್ರಾನ್ಶಿಯಮ್‬",
    "SHRED/radium": "‪ರೇಡಿಯಂ‬",
    "SHRED/actinium": "‪ಆಕ್ಟೀನಿಯಮ್‬",
    "SHRED/thorium": "‪ಥೋರಿಯಂ‬",
    "SHRED/protactinium": "‪ಪ್ರೊಟ್ಯಾಕ್ಟೀನಿಯಂ‬",
    "SHRED/uranium": "‪ಯುರೇನಿಯಂ‬",
    "SHRED/neptunium": "‪ನೆಪ್ಚೂನಿಯಂ‬",
    "SHRED/plutonium": "‪ಪ್ಲುಟೋನಿಯಂ‬",
    "SHRED/americium": "‪ಅಮೇರೀಷಿಯಂ‬",
    "SHRED/curium": "‪ಕ್ಯೂರಿಯಮ್‬",
    "SHRED/berkelium": "‪ಬರ್ಕೆಲಿಯಮ್‬",
    "SHRED/californium": "‪ಕ್ಯಾಲಿಫೋರ್ನಿಯಮ್‬",
    "SHRED/einsteinium": "‪ಐನ್‍ಸ್ಟೀನಿಯಮ್‬",
    "SHRED/fermium": "‪ಫೆರ್ಮಿಯಮ್‬",
    "SHRED/mendelevium": "‪ಮೆಂಡಲೇವಿಯಂ‬",
    "SHRED/nobelium": "‪ನೋಬೆಲಿಯಂ‬",
    "SHRED/lawrencium": "‪ಲಾರೆಂಶಿಯಮ್‬",
    "SHRED/rutherfordium": "‪ರುದರ್‌ಫೋರ್ಡಿಯಂ‬",
    "SHRED/dubnium": "‪ಡಬ್ನಿಯಮ್‬",
    "SHRED/seaborgium": "‪ಸೀಬೋರಿಯಂ‬",
    "SHRED/bohrium": "‪ಭೋರಿಯಮ್‬",
    "SHRED/hassium": "‪ಹಾಸ್ಸಿಯಮ್‬",
    "SHRED/meitnerium": "‪ಮೀಟ್ನೇರಿಯಂ‬",
    "SHRED/darmstadtium": "‪ಡಾರ್ಮ್ಸ್ಟೇಡಿಯಮ್‬",
    "SHRED/roentgenium": "‪ರೋಂಟ್ಜೀನಿಯಂ‬",
    "SHRED/copernicium": "‪ಕೂಪರ್ನಿಷಿಯಂ‬",
    "SHRED/nihonium": "‪ನಿಹೋನಿಯಮ್‬",
    "SHRED/flerovium": "‪ಫ್ಲೆರೋವಿಯುಮ್‬",
    "SHRED/moscovium": "‪ಮೋಸ್ಕೋವಿಯಮ್‬",
    "SHRED/livermorium": "‪ಲಿವರ್ಮೋರಿಯಮ್‬",
    "SHRED/tennessine": "‪ಟೆನೆಸಿನ್‬",
    "SHRED/oganesson": "‪ಒಗ್ಯಾನಿಸನ್‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪ಪ್ರೋಟಾನುಗಳು:‬",
    "SHRED/neutronsColon": "‪ನ್ಯೂಟ್ರಾನ್:‬",
    "SHRED/electronsColon": "‪ಎಲೆಕ್ಟ್ರಾನ್ ಗಳು:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- ಅಯಾನು‬",
    "SHRED/neutralAtom": "‪ತಟಸ್ಥ ಪರಮಾಣು‬",
    "SHRED/positiveSignIon": "‪+ ಅಯಾನು‬",
    "SHRED/stable": "‪ಸ್ಥಿರ‬",
    "SHRED/unstable": "‪ಅಸ್ಥಿರ‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪ಪುನಃ ಆರಂಭಿಸಿ‬",
    "VEGAS/label.level": "‪ಮಟ್ಟ {0}‬",
    "VEGAS/keepTrying": "‪ಪ್ರಯತ್ನಿಸುತ್ತಲೇ ಇರಿ‬",
    "VEGAS/excellent": "‪ಅತ್ಯುತ್ತಮ!‬",
    "VEGAS/great": "‪ಅದ್ಭುತ!‬",
    "VEGAS/good": "‪ಉತ್ತಮ!‬",
    "VEGAS/label.score.max": "‪ಅಂಕ: {0} ಪೈಕಿ{1}‬",
    "VEGAS/label.time": "‪ಸಮಯ: {0}‬",
    "VEGAS/yourNewBest": "‪( ನಿಮ್ಮ ಹೊಸ-ಅತ್ಯುತ್ತಮ !)‬",
    "VEGAS/pattern.0yourBest": "‪(ನಿಮ್ಮ ಅತ್ಯುತ್ತಮ : {0})‬",
    "VEGAS/continue": "‪ಮುಂದುವರಿಸಿ‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪ಸವಾಲು  {0} ಪೈಕಿ {1}‬",
    "VEGAS/pattern.score.number": "‪ಅಂಕ : {{score}}‬",
    "VEGAS/check": "‪ಪರಿಶೀಲಿಸಿ‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪ಮುಂದೆ‬",
    "VEGAS/showAnswer": "‪ಉತ್ತರಗಳನ್ನು ತೋರಿಸಿ‬",
    "VEGAS/tryAgain": "‪ಮತ್ತೆ ಪ್ರಯತ್ನಿಸಿ‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ko": {
    "BUILD_AN_ATOM/atom": "‪원자 만들기‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪게임‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪기호‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪양성자‬",
    "BUILD_AN_ATOM/neutrons": "‪중성자‬",
    "BUILD_AN_ATOM/electrons": "‪전자‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪알짜 하전‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪질량수‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪게임을 선택하시오‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪원소‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪중성입자/이온 보기‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪안정/불안정 보기‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪궤도‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪구름‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪모형:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪전체 하전은?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪질량수는?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪양성자; {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪중성자: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪전자: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪원소 찾기‬",
    "BUILD_AN_ATOM/neutralAtom": "‪중성 원자‬",
    "BUILD_AN_ATOM/ion": "‪이온‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪양성자:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪중성자:‬",
    "BUILD_AN_ATOM/electronsColon": "‪전자:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪원자 만들기‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪개인정보 및 라이센스 조건‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪번역: 이화국 교수(whakuklee@gmail.com‬",
    "JOIST/thirdParty.credits.link": "‪제3자 크레디트‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪유효하지 않은 질문 변수‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪1개 이상의 질문 변수가 유효하지 않은 값을 가짐‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪시뮬레이션이 질문 변수가 <br> 디폴트인 상태로 시작됨‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET 웹사이트‬",
    "JOIST/menuItem.reportAProblem": "‪문제를 보고‬",
    "JOIST/menuItem.getUpdate": "‪업데이트 확인‬",
    "JOIST/menuItem.screenshot": "‪스크린 사진‬",
    "JOIST/menuItem.fullscreen": "‪전체 화면‬",
    "JOIST/menuItem.about": "‪개요‬",
    "JOIST/preferences.title": "‪선호도‬",
    "JOIST/keyboardShortcuts.title": "‪단축키‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪시작하기‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪버전 {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪업데이트 확인 중‬",
    "JOIST/updates.upToDate": "‪이 시물레이션은 최신판입니다.‬",
    "JOIST/updates.outOfDate": "‪새 버전 사용 가능‬",
    "JOIST/updates.newVersionAvailable": "‪새 버전 사용 가능: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪현재의 버전은 {0} 입니다.‬",
    "JOIST/updates.getUpdate": "‪업데이트 하기‬",
    "JOIST/updates.noThanks": "‪아니요‬",
    "JOIST/updates.offline": "‪업데이트 확인 불가‬",
    "JOIST/credits.title": "‪크레디트‬",
    "JOIST/credits.leadDesign": "‪선임 디자인: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪소프트웨어 개발: {0}‬",
    "JOIST/credits.team": "‪팀: {0}‬",
    "JOIST/credits.contributors": "‪기여자: {0}‬",
    "JOIST/credits.qualityAssurance": "‪질 보장: {0}‬",
    "JOIST/credits.graphicArts": "‪그래픽 아트: {0}‬",
    "JOIST/credits.soundDesign": "‪소리 설계: {0}‬",
    "JOIST/credits.thanks": "‪감사‬",
    "JOIST/preferences.tabs.overview.title": "‪개요‬",
    "JOIST/preferences.tabs.simulation.title": "‪시뮬레이션‬",
    "JOIST/preferences.tabs.visual.title": "‪시각적‬",
    "JOIST/preferences.tabs.audio.title": "‪오디오‬",
    "JOIST/preferences.tabs.input.title": "‪투입‬",
    "JOIST/preferences.tabs.localization.title": "‪지역화‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪오디오 특성‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪지역과 문화‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪시뮬레이션에서 사람, 장소 또는 사물의 묘사를 선택하세요. 이미지는 지역이나 문화의 전체 다양성을 나타내기 위한 것이 아닙니다.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪언어‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪화면 텍스트를 번역하려면 언어를 변경하세요. 추가 설명이 있는 경우 영어로 유지됩니다.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪우리는 시뮬레이션을 더욱 포괄적으로 만들기 위해 기능을 추가하고 있습니다. 이러한 기능 중 일부는 다양한 요구 사항과 다양한 환경 내에서 학습자의 접근성을 지원합니다. 기본 프리젠테이션 설정을 검토하거나 변경하려면 이 메뉴를 탐색하세요.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪특성이 내포된 다른 시뮬레이션을 찾기 위해서 시뮬레이션 필터 페이지와 포함된 특성의 필터를 찾아볼 것‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪상호작용 하이라이트‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪마우스의 시각적 하이라이트를 추가하고 상호작용할 때 터치할 것‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪소리‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪추가 소리‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪상호작용할 때 음향화와 음향 효과를 사용‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪일부 사용자를 위해 추가 음향을 사용‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪음성화(영어만 가능)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪상호작용시 음성과 하이라이트 내용‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪아프리카‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪아프리카 (점잖은)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪아시아‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪라틴 아메리카‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪오세아니아‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪무작위‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪미국‬",
    "JOIST/projectorMode": "‪프로젝터 모드‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪학급에서 더 잘 보이도록 색 대비를 증가시킬 것‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪다음 항목이나 그룹으로 이동‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪이전 항목이나 그룹으로 이동‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪그룹내 항목간 이동‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪버튼 누름‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪대화 종료‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪키패드로 값 설정‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪토글 체크상자‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪기본 동작‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪또는‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪모두 재설정‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪선택적‬",
    "SCENERY_PHET/key.alt": "‪Alt 키‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪입력‬",
    "SCENERY_PHET/key.capsLock": "‪캡 잠그기‬",
    "SCENERY_PHET/key.esc": "‪Esc 키‬",
    "SCENERY_PHET/key.end": "‪끝‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪홈‬",
    "SCENERY_PHET/key.pageDown": "‪다음 페이지로‬",
    "SCENERY_PHET/key.pageUp": "‪앞 페이지로‬",
    "SCENERY_PHET/key.space": "‪스페이스 키‬",
    "SCENERY_PHET/key.shift": "‪시프트 키‬",
    "SCENERY_PHET/key.tab": "‪탭 키‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪정지 또는 시작 활동‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b> 잡기</b> 또는 <b> 놓기로 </b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪수소‬",
    "SHRED/helium": "‪헬륨‬",
    "SHRED/lithium": "‪리튬‬",
    "SHRED/beryllium": "‪베릴늄‬",
    "SHRED/boron": "‪붕소‬",
    "SHRED/carbon": "‪탄소‬",
    "SHRED/nitrogen": "‪질소‬",
    "SHRED/oxygen": "‪산소‬",
    "SHRED/fluorine": "‪플르오르‬",
    "SHRED/neon": "‪네온‬",
    "SHRED/sodium": "‪나트륨‬",
    "SHRED/magnesium": "‪마그네슘‬",
    "SHRED/aluminum": "‪알루미늄‬",
    "SHRED/silicon": "‪규소‬",
    "SHRED/phosphorus": "‪인‬",
    "SHRED/sulfur": "‪황‬",
    "SHRED/chlorine": "‪염소‬",
    "SHRED/argon": "‪아르곤‬",
    "SHRED/potassium": "‪칼륨‬",
    "SHRED/calcium": "‪칼슘‬",
    "SHRED/scandium": "‪스칸듐‬",
    "SHRED/titanium": "‪티타늄‬",
    "SHRED/vanadium": "‪바나듐‬",
    "SHRED/chromium": "‪크롬‬",
    "SHRED/manganese": "‪망간‬",
    "SHRED/iron": "‪철‬",
    "SHRED/cobalt": "‪코발트‬",
    "SHRED/nickel": "‪나켈‬",
    "SHRED/copper": "‪구리‬",
    "SHRED/zinc": "‪아연‬",
    "SHRED/gallium": "‪갈륨‬",
    "SHRED/germanium": "‪게르마늄‬",
    "SHRED/arsenic": "‪비소‬",
    "SHRED/selenium": "‪셀렌‬",
    "SHRED/bromine": "‪브롬‬",
    "SHRED/krypton": "‪크립톤‬",
    "SHRED/rubidium": "‪루비듐‬",
    "SHRED/strontium": "‪스트론튬‬",
    "SHRED/yttrium": "‪이트륨‬",
    "SHRED/zirconium": "‪지르코늄‬",
    "SHRED/niobium": "‪니오브‬",
    "SHRED/molybdenum": "‪몰리브덴‬",
    "SHRED/technetium": "‪테크니튬‬",
    "SHRED/ruthenium": "‪루테늄‬",
    "SHRED/rhodium": "‪로듐‬",
    "SHRED/palladium": "‪팔라듐‬",
    "SHRED/silver": "‪은‬",
    "SHRED/cadmium": "‪카드늄‬",
    "SHRED/indium": "‪인듐‬",
    "SHRED/tin": "‪주석‬",
    "SHRED/antimony": "‪안티몬‬",
    "SHRED/tellurium": "‪텔루륨‬",
    "SHRED/iodine": "‪요오드‬",
    "SHRED/xenon": "‪제놈‬",
    "SHRED/cesium": "‪세슘‬",
    "SHRED/barium": "‪바륨‬",
    "SHRED/lanthanum": "‪란타늄‬",
    "SHRED/cerium": "‪세륨‬",
    "SHRED/praseodymium": "‪프로스디뮴‬",
    "SHRED/neodymium": "‪네오디뮴‬",
    "SHRED/promethium": "‪프로메튬‬",
    "SHRED/samarium": "‪사마륨‬",
    "SHRED/europium": "‪유러퓸‬",
    "SHRED/gadolinium": "‪가돌리늄‬",
    "SHRED/terbium": "‪터븀‬",
    "SHRED/dysprosium": "‪디스프로슘‬",
    "SHRED/holmium": "‪홀뮴‬",
    "SHRED/erbium": "‪에르븀‬",
    "SHRED/thulium": "‪털늄‬",
    "SHRED/ytterbium": "‪이터븀‬",
    "SHRED/lutetium": "‪루테튬‬",
    "SHRED/hafnium": "‪하프늄‬",
    "SHRED/tantalum": "‪탐탈륨‬",
    "SHRED/tungsten": "‪텅스텐‬",
    "SHRED/rhenium": "‪레늄‬",
    "SHRED/osmium": "‪오스뮴‬",
    "SHRED/iridium": "‪인듐‬",
    "SHRED/platinum": "‪백금‬",
    "SHRED/gold": "‪금‬",
    "SHRED/mercury": "‪수은‬",
    "SHRED/thallium": "‪탈륨‬",
    "SHRED/lead": "‪납‬",
    "SHRED/bismuth": "‪비스무트‬",
    "SHRED/polonium": "‪폴로늄‬",
    "SHRED/astatine": "‪아스타틴‬",
    "SHRED/radon": "‪라돈‬",
    "SHRED/francium": "‪프란슘‬",
    "SHRED/radium": "‪라듐‬",
    "SHRED/actinium": "‪악티늄‬",
    "SHRED/thorium": "‪토륨‬",
    "SHRED/protactinium": "‪프로악티늄‬",
    "SHRED/uranium": "‪우라늄‬",
    "SHRED/neptunium": "‪넵튜늄‬",
    "SHRED/plutonium": "‪플루토늄‬",
    "SHRED/americium": "‪아메리슘‬",
    "SHRED/curium": "‪퀴륨‬",
    "SHRED/berkelium": "‪배크륨‬",
    "SHRED/californium": "‪칼리포르뮴‬",
    "SHRED/einsteinium": "‪아인슈타늄‬",
    "SHRED/fermium": "‪페르뮴‬",
    "SHRED/mendelevium": "‪멘델리븀‬",
    "SHRED/nobelium": "‪노벨늄‬",
    "SHRED/lawrencium": "‪로렌슘‬",
    "SHRED/rutherfordium": "‪러더포듐‬",
    "SHRED/dubnium": "‪더비늄‬",
    "SHRED/seaborgium": "‪시보귬‬",
    "SHRED/bohrium": "‪보륨‬",
    "SHRED/hassium": "‪하슘‬",
    "SHRED/meitnerium": "‪마이트너륨‬",
    "SHRED/darmstadtium": "‪다름슈타튬‬",
    "SHRED/roentgenium": "‪로엔트제늄‬",
    "SHRED/copernicium": "‪코페르니시움‬",
    "SHRED/nihonium": "‪니호니움‬",
    "SHRED/flerovium": "‪플레로븀‬",
    "SHRED/moscovium": "‪모스코븀‬",
    "SHRED/livermorium": "‪리베르모륨‬",
    "SHRED/tennessine": "‪테네신‬",
    "SHRED/oganesson": "‪오르가네손‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪양성자:‬",
    "SHRED/neutronsColon": "‪중성자:‬",
    "SHRED/electronsColon": "‪전자:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- 이온‬",
    "SHRED/neutralAtom": "‪중성원자‬",
    "SHRED/positiveSignIon": "‪+ 이온‬",
    "SHRED/stable": "‪안정‬",
    "SHRED/unstable": "‪불안정‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪다시 시작‬",
    "VEGAS/label.level": "‪수준: {0}‬",
    "VEGAS/keepTrying": "‪계속 해보세요‬",
    "VEGAS/excellent": "‪잘 했어요!‬",
    "VEGAS/great": "‪그렇죠!‬",
    "VEGAS/good": "‪좋아요!‬",
    "VEGAS/label.score.max": "‪점수: {1} 점 만점에 {0}점‬",
    "VEGAS/label.time": "‪시간: {0}‬",
    "VEGAS/yourNewBest": "‪새로운 최고 점수!‬",
    "VEGAS/pattern.0yourBest": "‪최고 점수: {0}‬",
    "VEGAS/continue": "‪계속‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪{1} 중에서 {0} 도전‬",
    "VEGAS/pattern.score.number": "‪점수: {{score}}‬",
    "VEGAS/check": "‪확인‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪다음‬",
    "VEGAS/showAnswer": "‪정답 보기‬",
    "VEGAS/tryAgain": "‪다시 해보세요‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ku": {
    "BUILD_AN_ATOM/atom": "‫گەردیلە‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‫یاری‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‫هێما‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‫پرۆتۆن‬",
    "BUILD_AN_ATOM/neutrons": "‫نیوترۆن‬",
    "BUILD_AN_ATOM/electrons": "‫ئەلیکترۆن‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‫کۆی گشتی بارگە‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‫بارستە ژمارە‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‫یاریەکەت هەڵبژێرە‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‫توخم‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‫بێ بارگە/ئایۆن‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‫جێگیر/ناجێگیر‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‫خولگە‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‫هەور‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‫مۆدێل‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‫کۆی بارگە چەندە؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‫ژمارە بارستە چەندە؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‫پرۆتۆن: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‫نیوترۆن: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‫ئەلیکترۆن: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‫توخمەکە بدۆزەرەوە‬",
    "BUILD_AN_ATOM/neutralAtom": "‫گەردیلەی بێ بارگە‬",
    "BUILD_AN_ATOM/ion": "‫ئایۆن‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‫:پرۆتۆن‬",
    "BUILD_AN_ATOM/neutronsColon": "‫:نیوترۆن‬",
    "BUILD_AN_ATOM/electronsColon": "‫:ئەلیکترۆن‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‫گەردیلە دروست بکە‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‫مرج، تایبەتمەندی،ڕێپێدان‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫ئاماژەدان بە وەرگێڕەکان‬",
    "JOIST/thirdParty.credits.link": "‫ئاماژەدان بە لایەنی سێیەم‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫داواکراوەکەت هەڵەی تێدایە‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫یەکێکلە داواکاریەکەت هەڵەی تێدایە‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ئەم تاقیکردنەوەیە بە شیوازە سەرەتایەکەی دەست پێدەکات‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫ماڵپەڕی فێت‬",
    "JOIST/menuItem.reportAProblem": "‫گوزارشتکردن لە گرفت‬",
    "JOIST/menuItem.getUpdate": "‫گەڕان بۆ نوێکردنەوە‬",
    "JOIST/menuItem.screenshot": "‫وێنەگرتنی شاشە‬",
    "JOIST/menuItem.fullscreen": "‫پڕ شاشە‬",
    "JOIST/menuItem.about": "‫سەبارەت‬",
    "JOIST/preferences.title": "‫هەڵبژاردەکان‬",
    "JOIST/keyboardShortcuts.title": "‫قەدبڕی تەختە کلیل‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫بۆ ئەوەی دەست پێ بکەیت‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫وەشان {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‫دەگەڕێت بۆ نوێ کردنەوە‬",
    "JOIST/updates.upToDate": "‫وەشانی هاوتاسازەکە نوێیە‬",
    "JOIST/updates.outOfDate": "‫وەشانی نوێ بەردەستە‬",
    "JOIST/updates.newVersionAvailable": "‫وەشانی تازە لە ئێستادا بەردەستە:{0}‬",
    "JOIST/updates.yourCurrentVersion": "‫وەشانی ئێستا بریتیە لە {0}‬",
    "JOIST/updates.getUpdate": "‫نوێکردنەوە وەدەست بخە‬",
    "JOIST/updates.noThanks": "‫نەخێر سوپاس‬",
    "JOIST/updates.offline": "‫گەڕان بۆ وەشانی نوێ سەرکەوتوو نەبوو‬",
    "JOIST/credits.title": "‫ئەماژەکردنەکان‬",
    "JOIST/credits.leadDesign": "‫داڕشتنی سەرەکی {0}‬",
    "JOIST/credits.softwareDevelopment": "‫پەرەپێدانی نەرمەواڵە:{0}‬",
    "JOIST/credits.team": "‫گروپ:{0}‬",
    "JOIST/credits.contributors": "‫بەشداربووان: {0}‬",
    "JOIST/credits.qualityAssurance": "‫دڵنیایی جۆری: {0}‬",
    "JOIST/credits.graphicArts": "‫هونەری گرافیک {0}‬",
    "JOIST/credits.soundDesign": "‫دیزاینی دەنگ: {0}‬",
    "JOIST/credits.thanks": "‫سوپاس‬",
    "JOIST/preferences.tabs.overview.title": "‫پوختە‬",
    "JOIST/preferences.tabs.simulation.title": "‫لێکچوونسازی‬",
    "JOIST/preferences.tabs.visual.title": "‫بینەیی‬",
    "JOIST/preferences.tabs.audio.title": "‫دەنگ‬",
    "JOIST/preferences.tabs.input.title": "‫داخڵکردن‬",
    "JOIST/preferences.tabs.localization.title": "‫ناوچیەتی‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫سیفەتەکانی دەنگ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫ناوچە و کەلتوور‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫وێناکردنی کەسەکان، شوێنەکان، یان شتەکان لە سیمەکەدا هەڵبژێرە. وێنەکان بۆ ئەوە نین کە نوێنەرایەتی تەواوی فرەچەشنی ناوچەیەک یان کولتوورێک بکەن.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫زمانەکان‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫زمان بگۆڕە بۆ وەرگێڕانی دەقی سەر شاشە. وەسفە زیادەکان، کاتێک کە هەن، بە زمانی ئینگلیزی دەمێننەوە.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫هەندێک بابەت زیاد دەکەین بۆ لێکچوونسازیەکانمان \n بۆ تا زیاتر گشتگیر بێت.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫بۆئەوەی لێکچوانسازیە گشتگیرەکان بدۆزیتەوە، بە شوێن Access and Inclusion دا بگەڕێ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫بەرچاوخستنی کارلێکەکان‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫بینەیی زیاد بکە بۆ ماوسەکە‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫دەنگ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫دەنگی زیاتر‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫دەنگ لێبدە کاتێک کارێک ئەنجام دەدەیت‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫دەنگی زیادە لێبدە کە ڕەنگە سود بە هەندێگ فێرخواز بگەیەنێت‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫دەنگ (تەنها ئینگلیزی)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫دەنگ و هایلایت‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫ئەفریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫ئەفریقا (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫ئاسیا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫ئەمریکای لاتین‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫ئۆقیانووس‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫تێکەری‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ویلایەتە یەکگرتووەکانی ئەمریکا‬",
    "JOIST/projectorMode": "‫شێوازی وێنەنوێن‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫جیاوازی ڕەنگەکان زیاد بکە بۆ باشتر بینین لە پۆلدا‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫بۆ دانەیەک یان گروپی داهاتو بجوڵی‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫بۆ دانەیەک یان گروپی پێشتر بجوڵی‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫لە نێوان داناکان یان گروپەکان بجوڵی‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫کلیک لەسەر ئەم خاڵە بکە‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫چوونە دەرەوە لە بژاردە‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫نرخەکان لە نێو تەختەکلیلەکە جێگر بکە‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫گۆڕینی چێکبۆکسەکان‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫کرداری سەرەتایی‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یان‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫هەموو ڕێک بخەوە‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‫بژاردەکان‬",
    "SCENERY_PHET/key.alt": "‫کلیلی ئاڵت‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫کلیلی ئێنتەر‬",
    "SCENERY_PHET/key.capsLock": "‫کلیلی کاپیتەڵ‬",
    "SCENERY_PHET/key.esc": "‫کلیلی ئیسکەیپ‬",
    "SCENERY_PHET/key.end": "‫کۆتایی‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‫کلیلی دووەم فەنکشن - واتا ئێف ئێن‬",
    "SCENERY_PHET/key.home": "‫سەرەتا‬",
    "SCENERY_PHET/key.pageDown": "‫کلیلی لاپەڕەی خوارەوە‬",
    "SCENERY_PHET/key.pageUp": "‫کلیلی لاپاڕەی سەرەوە‬",
    "SCENERY_PHET/key.space": "‫بۆشایی‬",
    "SCENERY_PHET/key.shift": "‫کلیی شیفت‬",
    "SCENERY_PHET/key.tab": "‫کلیلی تاب‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫وەستان یان دەستپێکردن‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫بۆ <b>گرتن</b> یان<b>بەردان</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‫هایدرۆجین‬",
    "SHRED/helium": "‫هیلیۆم‬",
    "SHRED/lithium": "‫لیسیۆم‬",
    "SHRED/beryllium": "‫بیریلیوم‬",
    "SHRED/boron": "‫بۆرۆن‬",
    "SHRED/carbon": "‫کاربۆن‬",
    "SHRED/nitrogen": "‫نایترۆجین‬",
    "SHRED/oxygen": "‫ئۆکسجین‬",
    "SHRED/fluorine": "‫فلۆرین‬",
    "SHRED/neon": "‫نیۆن‬",
    "SHRED/sodium": "‫سۆدیۆم‬",
    "SHRED/magnesium": "‫ماگنیزیۆم‬",
    "SHRED/aluminum": "‫ئەلەمنیۆم‬",
    "SHRED/silicon": "‫سلیکۆن‬",
    "SHRED/phosphorus": "‫فسفۆڕ‬",
    "SHRED/sulfur": "‫گۆگرد‬",
    "SHRED/chlorine": "‫کلۆر‬",
    "SHRED/argon": "‫ئارگۆن‬",
    "SHRED/potassium": "‫پۆتاسیۆم‬",
    "SHRED/calcium": "‫کالسیۆم‬",
    "SHRED/scandium": "‫سکاندیۆم‬",
    "SHRED/titanium": "‫تیتانیۆم‬",
    "SHRED/vanadium": "‫ڤانادیۆم‬",
    "SHRED/chromium": "‫کرۆم‬",
    "SHRED/manganese": "‫مەنگەنیز‬",
    "SHRED/iron": "‫ئاسن‬",
    "SHRED/cobalt": "‫کۆبەڵت‬",
    "SHRED/nickel": "‫نیکل‬",
    "SHRED/copper": "‫مس‬",
    "SHRED/zinc": "‫زینک‬",
    "SHRED/gallium": "‫گالیۆم‬",
    "SHRED/germanium": "‫جێرمانیۆم‬",
    "SHRED/arsenic": "‫ئارسنیک‬",
    "SHRED/selenium": "‫سیلینیوم‬",
    "SHRED/bromine": "‫برۆمین‬",
    "SHRED/krypton": "‫کریپتۆن‬",
    "SHRED/rubidium": "‫ڕوبیدیوم‬",
    "SHRED/strontium": "‫سترۆنیۆم‬",
    "SHRED/yttrium": "‫یتریوم‬",
    "SHRED/zirconium": "‫زیڕکۆنیۆم‬",
    "SHRED/niobium": "‫نیۆبیوم‬",
    "SHRED/molybdenum": "‫مۆڵیبدینوم‬",
    "SHRED/technetium": "‫تێکنیتیۆم‬",
    "SHRED/ruthenium": "‫ڕوتینیۆم‬",
    "SHRED/rhodium": "‫ڕۆدیۆم‬",
    "SHRED/palladium": "‫پالادیۆم‬",
    "SHRED/silver": "‫زیو‬",
    "SHRED/cadmium": "‫کادمیۆم‬",
    "SHRED/indium": "‫ئیندیۆم‬",
    "SHRED/tin": "‫تەنەکە‬",
    "SHRED/antimony": "‫ئەنتیمۆنی‬",
    "SHRED/tellurium": "‫تێلوریۆم‬",
    "SHRED/iodine": "‫ئایۆدین‬",
    "SHRED/xenon": "‫زینۆن‬",
    "SHRED/cesium": "‫سیزیۆم‬",
    "SHRED/barium": "‫باریۆم‬",
    "SHRED/lanthanum": "‫لانسانیۆم‬",
    "SHRED/cerium": "‫سیریوم‬",
    "SHRED/praseodymium": "‫پراسیۆدیمیۆم‬",
    "SHRED/neodymium": "‫نیۆدیمیۆم‬",
    "SHRED/promethium": "‫پرۆمیسیوم‬",
    "SHRED/samarium": "‫ساماریۆم‬",
    "SHRED/europium": "‫یورۆپیۆم‬",
    "SHRED/gadolinium": "‫گادۆلینیۆم‬",
    "SHRED/terbium": "‫تێربیۆم‬",
    "SHRED/dysprosium": "‫دیسپرۆسیۆم‬",
    "SHRED/holmium": "‫هۆلمیۆم‬",
    "SHRED/erbium": "‫ئیربیۆم‬",
    "SHRED/thulium": "‫سولیۆم‬",
    "SHRED/ytterbium": "‫یتەربیۆم‬",
    "SHRED/lutetium": "‫لوتێتیۆم‬",
    "SHRED/hafnium": "‫هافنیۆم‬",
    "SHRED/tantalum": "‫تانتالۆم‬",
    "SHRED/tungsten": "‫تەنگستن‬",
    "SHRED/rhenium": "‫ڕینیۆم‬",
    "SHRED/osmium": "‫ئۆسمیۆم‬",
    "SHRED/iridium": "‫ئیڕیدیۆم‬",
    "SHRED/platinum": "‫پلاتینیۆم‬",
    "SHRED/gold": "‫ئاڵتوون‬",
    "SHRED/mercury": "‫جیوە‬",
    "SHRED/thallium": "‫سالیوم‬",
    "SHRED/lead": "‫قوڕقوشم‬",
    "SHRED/bismuth": "‫بیسمۆس‬",
    "SHRED/polonium": "‫پۆڵۆنیۆم‬",
    "SHRED/astatine": "‫ئەستاتین‬",
    "SHRED/radon": "‫ڕادۆن‬",
    "SHRED/francium": "‫فرانسیۆم‬",
    "SHRED/radium": "‫ڕادیوم‬",
    "SHRED/actinium": "‫ئەکتینیۆم‬",
    "SHRED/thorium": "‫سۆریۆم‬",
    "SHRED/protactinium": "‫پرۆتاکتینیۆم‬",
    "SHRED/uranium": "‫یۆرانیۆم‬",
    "SHRED/neptunium": "‫نیپتونیۆم‬",
    "SHRED/plutonium": "‫پلئتۆنیۆم‬",
    "SHRED/americium": "‫ئەمێریسیۆم‬",
    "SHRED/curium": "‫کیوریۆم‬",
    "SHRED/berkelium": "‫بیرکێلیوم‬",
    "SHRED/californium": "‫کالیفۆرنیوم‬",
    "SHRED/einsteinium": "‫ئەنیشتاینیۆم‬",
    "SHRED/fermium": "‫فێرمیوم‬",
    "SHRED/mendelevium": "‫مێندێلیڤیۆم‬",
    "SHRED/nobelium": "‫نۆبیلیوم‬",
    "SHRED/lawrencium": "‫لۆرێنسیۆم‬",
    "SHRED/rutherfordium": "‫ڕوزەرفۆردیوم‬",
    "SHRED/dubnium": "‫دوبنیوم‬",
    "SHRED/seaborgium": "‫سیبۆرگیۆم‬",
    "SHRED/bohrium": "‫بۆهریۆم‬",
    "SHRED/hassium": "‫هاسیوم‬",
    "SHRED/meitnerium": "‫مێیتنێریۆم‬",
    "SHRED/darmstadtium": "‫دارمستادتیۆم‬",
    "SHRED/roentgenium": "‫ڕۆنتجینیۆم‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‫فلێرۆڤیۆم‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‫لیڤەرمۆریۆم‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‫: پرۆتۆن‬",
    "SHRED/neutronsColon": "‫: نیوتۆن‬",
    "SHRED/electronsColon": "‫: ئەلیکترۆن‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‫- بارگە‬",
    "SHRED/neutralAtom": "‫گەردیلەی بێ بارگە‬",
    "SHRED/positiveSignIon": "‫+ ئایۆن‬",
    "SHRED/stable": "‫جێگیر‬",
    "SHRED/unstable": "‫نا جێگیر‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‫{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‫{0}:{1}‬",
    "VEGAS/startOver": "‫دەست پێبکەرەوە‬",
    "VEGAS/label.level": "‫ئاست: {0}‬",
    "VEGAS/keepTrying": "‫بەردەوام بە لە هەوڵدان‬",
    "VEGAS/excellent": "‫زۆر باشە‬",
    "VEGAS/great": "‫دەست خۆش‬",
    "VEGAS/good": "‫باشە‬",
    "VEGAS/label.score.max": "‫خاڵی بە دەست هاتوو: {0} لە {1}‬",
    "VEGAS/label.time": "‫کات : {0}‬",
    "VEGAS/yourNewBest": "‫(!باشترین ئاستی نوێ)‬",
    "VEGAS/pattern.0yourBest": "‫(باشترین هەوڵی تۆ: {0} )‬",
    "VEGAS/continue": "‫بەردەوام بە‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‫(ئاستەنگی {0}لە{1})‬",
    "VEGAS/pattern.score.number": "‫{{score}}خاڵی بەدەست هاتوو‬",
    "VEGAS/check": "‫وەڵامەکەت چێک بکە‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‫دواتر‬",
    "VEGAS/showAnswer": "‫وەڵامەکە نیشان بدە‬",
    "VEGAS/tryAgain": "‫هەوڵ بدەرەوە‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "lg": {
    "BUILD_AN_ATOM/atom": "‪Atomu‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Omuzanyo‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Akabonero‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Zipulotoni‬",
    "BUILD_AN_ATOM/neutrons": "‪Zinutulooni‬",
    "BUILD_AN_ATOM/electrons": "‪Obusannyalazo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Neti kyagi‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Omuwendo gwo'buzito‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Londa omuzanyo gwo‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Ekintu‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutral/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Entebenkevu/Etali nnywevu‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Enkulungo z’enkulungo‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Ebiire‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Ekifaananyi:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Kyagi\\kyazi zonna ze ziliwa?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Kiki eki \nomuwendi gwo'buzito?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Pulotoni:{0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Nyutulooni:  {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Obusannyalazo: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Funa elementi eno:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neutral Atomu‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Zipulotoni:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Zinutuloni:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Obusannyalazo:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Zimba Atomu‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Obukwakulizo, ebyomunda nemisoso.‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Obubonero bwo' kukyusa‬",
    "JOIST/thirdParty.credits.link": "‪Okusiima abalala‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Byokozesa okunoonya bifu‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ekimu oba kubimu kubipimo byokubuuza bilina<br>omuwendo ogutaliyo‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Okusiiga kujja kutandika n'emiwendo egy'enjawulo egy'<br>ebipimo ebyo eby'okubuuza.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Omutimbagano gwa Phet‬",
    "JOIST/menuItem.reportAProblem": "‪Lonpa obuzibu‬",
    "JOIST/menuItem.getUpdate": "‪Kebela ebipya‬",
    "JOIST/menuItem.screenshot": "‪Kuba ekifananyi kya sikulini‬",
    "JOIST/menuItem.fullscreen": "‪Sikulini yonna‬",
    "JOIST/menuItem.about": "‪Ku‬",
    "JOIST/preferences.title": "‪Byosimye‬",
    "JOIST/keyboardShortcuts.title": "‪Awokuyitira awangu ngokozesa amapeesa ga kompyuta‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Okutandika‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Ekika:{0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Tukebela epipya‬",
    "JOIST/updates.upToDate": "‪Simulesoni eno elikunkoola ebipya‬",
    "JOIST/updates.outOfDate": "‪Enkola empya eliwo‬",
    "JOIST/updates.newVersionAvailable": "‪Waliwo emkola empya eliwo: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ekika kyokozesa kati:{0}‬",
    "JOIST/updates.getUpdate": "‪Funa Ebipya‬",
    "JOIST/updates.noThanks": "‪Tewali kwebaza‬",
    "JOIST/updates.offline": "‪Elemeredwa okukebera ebipya‬",
    "JOIST/credits.title": "‪Okwebaza‬",
    "JOIST/credits.leadDesign": "‪Entegeka enkulu: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Okuzimba sofutiweeya:{0}‬",
    "JOIST/credits.team": "‪Tiimu{0}‬",
    "JOIST/credits.contributors": "‪Ebyetagisa:{0}‬",
    "JOIST/credits.qualityAssurance": "‪Okukakasa omutindo: {0}‬",
    "JOIST/credits.graphicArts": "‪Ebifaananyi by’emikono:{0}‬",
    "JOIST/credits.soundDesign": "‪Okukola eddobozi {0}‬",
    "JOIST/credits.thanks": "‪Webaale‬",
    "JOIST/preferences.tabs.overview.title": "‪Okutwalira awamu‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulesoni‬",
    "JOIST/preferences.tabs.visual.title": "‪Ebilabwaa‬",
    "JOIST/preferences.tabs.audio.title": "‪Amaloboozi‬",
    "JOIST/preferences.tabs.input.title": "‪Ebyokuyingiza‬",
    "JOIST/preferences.tabs.localization.title": "‪Okuteekebwa mu kitundu‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Amaloboozi nebyago‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Tuleeta ebipya okusobozesa nabo abalina obulemu obwabuli ngeli. Kebera mu biliwo bwoba ayagala okukyuusa ekiliwo.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Bwoba onoonya simulation ekozesebwa abaliko obulemu genda awali‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Ebisukulumye‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Okwongerako ebifaananyi ebikulu ebirabika ku mouse n’okukwata nga bw’okola.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Amaloboozi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Amaloboozi agasingawo‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Kuba amaloboozi nebivugga nga‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Kuba eddoboozi eddala bweliba liyamba abayizi abamu‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Okukuba amaloboozi (Luzungu Yokka)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Eddoboozi era olage ebirimu nga bw’okolagana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Enkola ya Pulojekita‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Okwongera ku njawulo ya langi okusobola okulabika obulungi mu bibiina‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Genda kukintu ekidako oba ekibinja‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Genda kukintu oba ekibinja kyewavudeko‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Genda wakati w’ebintu ebiri mu kibinja‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Nyiga amapeesa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Galawo okwogerezeganya‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Juzamu mububokisi bwebamakinga‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ebikolwa Ebisokelwaako‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪Oba‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Epeesa lya Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Epeesa lya Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Epeesa lya Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Epeesa lya Esc‬",
    "SCENERY_PHET/key.end": "‪Epeesa lya End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Epeesa lya Fn‬",
    "SCENERY_PHET/key.home": "‪Epeesa lya Home‬",
    "SCENERY_PHET/key.pageDown": "‪PG Dn‬",
    "SCENERY_PHET/key.pageUp": "‪PG Up‬",
    "SCENERY_PHET/key.space": "‪Epeesa lya space‬",
    "SCENERY_PHET/key.shift": "‪Epeesa lya Shift‬",
    "SCENERY_PHET/key.tab": "‪Epeesa lya tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxygen‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminiyamu‬",
    "SHRED/silicon": "‪Silicon‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪Sulfur‬",
    "SHRED/chlorine": "‪Chlorine‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Carbon‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Pulotoni:‬",
    "SHRED/neutronsColon": "‪Nyutulooni:‬",
    "SHRED/electronsColon": "‪Obusannyalazo:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ion‬",
    "SHRED/neutralAtom": "‪Neutral Atomu‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪Entebenkevu‬",
    "SHRED/unstable": "‪Etali nnywevu‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Tadika bupya‬",
    "VEGAS/label.level": "‪Omutendera: {0}‬",
    "VEGAS/keepTrying": "‪Sigala ng'ogezaako‬",
    "VEGAS/excellent": "‪Kisuffu!‬",
    "VEGAS/great": "‪Kilungi!‬",
    "VEGAS/good": "‪Kilungi!‬",
    "VEGAS/label.score.max": "‪Obubonero: {0} ku {1}‬",
    "VEGAS/label.time": "‪Saawa: {0}‬",
    "VEGAS/yourNewBest": "‪(Ekisinga Kyo Ekipya!)‬",
    "VEGAS/pattern.0yourBest": "‪(Ekisinga Kyo: {0})‬",
    "VEGAS/continue": "‪Weyongeleyo‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Okugezesebwa {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪Obubonero: {{score}}‬",
    "VEGAS/check": "‪Kebela‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Ekidako‬",
    "VEGAS/showAnswer": "‪Laga ekidibwamu‬",
    "VEGAS/tryAgain": "‪Ddamu ogezeko‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "lo": {
    "BUILD_AN_ATOM/atom": "‪ອາຕອມ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪ເກມ‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪ສັນຍາລັກ‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪ໂປຣຕອນ‬",
    "BUILD_AN_ATOM/neutrons": "‪ນິວຕອນ‬",
    "BUILD_AN_ATOM/electrons": "‪ອີເລັກຕອນ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪ໄຟຟ້າບັນຈຸສຸດທິ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪ເລກມວນສານ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪ເລືອກລະດັບຂອງທ່ານ‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪ທາດມູນເຄມີ‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪ເປັນກາງ/ໄອອອນ‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪ສະຖຽນ/ບໍ່ສະຖຽນ‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪ວົງໂຄຈອນ‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪ພາວະເປັນກາງ‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪ແບບຈຳລອງ:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪ໄຟຟ້າບັນຈຸທັງໝົດແມ່ນຫຍັງ?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪ເລກມ່ວນສານແມ່ນຫຍັງ?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪ໂປຣຕອນ: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪ນິວຕອນ: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪ອີເລັກຕອນ: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪ຊອກຫາທາດມູນເຄມີ‬",
    "BUILD_AN_ATOM/neutralAtom": "‪ອາຕອມເປັນກາງ‬",
    "BUILD_AN_ATOM/ion": "‪ໄອອອນ‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪ໂປຣຕອນ:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪ນິວຕອນ:‬",
    "BUILD_AN_ATOM/electronsColon": "‪ອີເລັກຕອນ:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪ສ້າງອາຕອມ‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪ຊຸດ,ຄວາມເປັນສ່ວນຕົວ&ການອະນຸຍາດ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ຄວາມເຊື່ອຖືຂອງຜູ້ແປ‬",
    "JOIST/thirdParty.credits.link": "‪ຄວາມເຊື່ອຖືຂອງບຸກຄົນທີສາມ‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪ພາລາແມັດເຕີ້ທີ່ຊອກຫາບໍ່ຖືກຕ້ອງ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ໜຶ່ງ ຫຼືຫຼາຍກ່ວາພາລາແມັດເຕີ້ທີ່ຊອກຫາມີ<br>ຄ່າທີ່ບໍ່ຖືກຕ້ອງ‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ແບບຈຳລອງຈະເລີ່ມຈາກຄ່າຕັ້ງຕົ້ນສຳລັບ<br>ຂອງພາລາແມັດເຕີ້ທີ່ຊອກຫາ‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪ເວບໄຊສ໌ຂອງ PhET‬",
    "JOIST/menuItem.reportAProblem": "‪ລາຍງານບັນຫາ‬",
    "JOIST/menuItem.getUpdate": "‪ກວດເບິ່ງການອັບເດດ‬",
    "JOIST/menuItem.screenshot": "‪ບັນທຶກພາບຫນ້າຈໍ‬",
    "JOIST/menuItem.fullscreen": "‪ເຕັມ​ຈໍ‬",
    "JOIST/menuItem.about": "‪ກ່ຽວກັບ‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪ທາງລັດແປ້ນພີມ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ເລີ້ມ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ສະບັບ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪ການກວດສອບການອັບເດດ‬",
    "JOIST/updates.upToDate": "‪ແບບຈຳລອງລ່າສຸດ‬",
    "JOIST/updates.outOfDate": "‪ເວີຊັ້ນໃຫມ່ແມ່ນເປີດໃຊ້ແລ້ວ‬",
    "JOIST/updates.newVersionAvailable": "‪ມີສະບັບປັບປຸງໃຫມ່: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪ສະບັບປະຈຸບັນ: {0}.‬",
    "JOIST/updates.getUpdate": "‪ໄດ້ຮັບການປັບປຸງ‬",
    "JOIST/updates.noThanks": "‪ບໍ່ ຂອບໃຈ‬",
    "JOIST/updates.offline": "‪ບໍ່ສາມາດກວດສອບການປັບປຸງ.‬",
    "JOIST/credits.title": "‪ຄວາມເຊື່ອຖື‬",
    "JOIST/credits.leadDesign": "‪ການອອກແບບ{0}‬",
    "JOIST/credits.softwareDevelopment": "‪ການພັດທະນາຊອບແວ: {0}‬",
    "JOIST/credits.team": "‪ຊຸດ: {0}‬",
    "JOIST/credits.contributors": "‪ຜູ້ຮ່ວມໃຫ້ຂໍ້ມູນ:{0}‬",
    "JOIST/credits.qualityAssurance": "‪ປະກັນຄຸນນະພາບ: {0}‬",
    "JOIST/credits.graphicArts": "‪ຮູບພາບ: {0}‬",
    "JOIST/credits.soundDesign": "‪ອອກແບບສຽງ: {0}‬",
    "JOIST/credits.thanks": "‪ຂອບໃຈ‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪ໂໝດໂປເຈັກເຕີ້‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ຍ້າຍໄປສິ່ງຂອງຕໍ່ໄປ ຫຼື ກຸ່ມຕໍ່ໄປ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ຍ້າຍໄປສິ່ງຂອງ ຫຼື ກຸ່ມທີ່ຜ່ານມາ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ຍ້າຍສິ່ງຂອງຢູ່ພາຍໃນກຸ່ມ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ກົດປຸ່ມ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ອອກຈາກລະບົບ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪ເລືອກບ໋ອກ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ພື້ນຖານການປະຕິບັດ‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ຫຼື‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪ກົດປຸ່ມ Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪ກົດປຸ່ມ Enter‬",
    "SCENERY_PHET/key.capsLock": "‪ປຸ່ມ Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪ກົດປຸ່ມ Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪ປຸ່ມ Home‬",
    "SCENERY_PHET/key.pageDown": "‪ກົດປຸ່ມ Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪ກົດປຸ່ມ Pg Up‬",
    "SCENERY_PHET/key.space": "‪ກົດປຸ່ມ Space‬",
    "SCENERY_PHET/key.shift": "‪ກົດປຸ່ມ Shift‬",
    "SCENERY_PHET/key.tab": "‪ກົດປຸ່ມ Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪ກົດປຸ່ມ K‬",
    "SCENERY_PHET/key.l": "‪ກົດປຸ່ມ L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ເພື່ອ <b>ຈັບ</b> ຫຼື <b>ວາງ</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪ໄຮໂດເຈັນ‬",
    "SHRED/helium": "‪ເຮລຽມ‬",
    "SHRED/lithium": "‪ລິດທຽມ‬",
    "SHRED/beryllium": "‪ເບີລີລຽມ‬",
    "SHRED/boron": "‪ໂບຣລອນ‬",
    "SHRED/carbon": "‪ຄາບອນ‬",
    "SHRED/nitrogen": "‪ໄນໂຕເຈັນ‬",
    "SHRED/oxygen": "‪ອ໋ອກຊີເຈັນ‬",
    "SHRED/fluorine": "‪ຟຼູອໍລາຍ‬",
    "SHRED/neon": "‪ນີອອນ‬",
    "SHRED/sodium": "‪ໂຊດຽມ‬",
    "SHRED/magnesium": "‪ແມັກນິຊຽມ‬",
    "SHRED/aluminum": "‪ອາລູມິນຽມ‬",
    "SHRED/silicon": "‪ສິລິຄອນ‬",
    "SHRED/phosphorus": "‪ຟົດສຟໍລັດ‬",
    "SHRED/sulfur": "‪ມາດສ໌‬",
    "SHRED/chlorine": "‪ຄຼໍລາຍ‬",
    "SHRED/argon": "‪ອາກອນ‬",
    "SHRED/potassium": "‪ໂປຕັດຊຽມ‬",
    "SHRED/calcium": "‪ແຄວຊຽມ‬",
    "SHRED/scandium": "‪ສະແກນດຽມ‬",
    "SHRED/titanium": "‪ໄທເທນຽມ‬",
    "SHRED/vanadium": "‪ວານາດຽມ‬",
    "SHRED/chromium": "‪ຄຼໍມຽມ‬",
    "SHRED/manganese": "‪ມັງການີດສ໌‬",
    "SHRED/iron": "‪ເຫຼັກ‬",
    "SHRED/cobalt": "‪ໂຄບອນ‬",
    "SHRED/nickel": "‪ນິກຄອສ໌‬",
    "SHRED/copper": "‪ທອງແດງ‬",
    "SHRED/zinc": "‪ສັງກະສີ‬",
    "SHRED/gallium": "‪ກຼໍລຽມ‬",
    "SHRED/germanium": "‪ເຈີແມນນຽມ‬",
    "SHRED/arsenic": "‪ອາເຊນິກ‬",
    "SHRED/selenium": "‪ເຊເລນຽມ‬",
    "SHRED/bromine": "‪ໂບຣມາຍ‬",
    "SHRED/krypton": "‪ຄິຣບຕອນ‬",
    "SHRED/rubidium": "‪ຣູບິດຽມ‬",
    "SHRED/strontium": "‪ສຕອນທຽມ‬",
    "SHRED/yttrium": "‪ອິດສເທລຽມ‬",
    "SHRED/zirconium": "‪ເຊີໂ5ູນຽມ‬",
    "SHRED/niobium": "‪ນິໂອບຽມ‬",
    "SHRED/molybdenum": "‪ໂມລາຍນັມ‬",
    "SHRED/technetium": "‪ເທັກນິທຽມ‬",
    "SHRED/ruthenium": "‪ຣູທີນຽມ‬",
    "SHRED/rhodium": "‪ໂຮດຽມ‬",
    "SHRED/palladium": "‪ພາລາດຽມ‬",
    "SHRED/silver": "‪ເງິນ‬",
    "SHRED/cadmium": "‪ແຄັດມຽມ‬",
    "SHRED/indium": "‪ອິນດຽມ‬",
    "SHRED/tin": "‪ກົ່ວ‬",
    "SHRED/antimony": "‪ແອນຕິໂນມີ‬",
    "SHRED/tellurium": "‪ເທວລູລຽມ‬",
    "SHRED/iodine": "‪ໄອໂອດີນ‬",
    "SHRED/xenon": "‪ເຊນອນ‬",
    "SHRED/cesium": "‪ຊີຊຽມ‬",
    "SHRED/barium": "‪ເບລ້ຽມ‬",
    "SHRED/lanthanum": "‪ແລນທານັມ‬",
    "SHRED/cerium": "‪ຊີລຽມ‬",
    "SHRED/praseodymium": "‪ປຣາຊີດີມຽມ‬",
    "SHRED/neodymium": "‪ນີໂອດີມຽມ‬",
    "SHRED/promethium": "‪ພຣອມທຽມ‬",
    "SHRED/samarium": "‪ສະມາລຽມ‬",
    "SHRED/europium": "‪ຍູໂຣພຽມ‬",
    "SHRED/gadolinium": "‪ກຣາໂດລີນ້ຽມ‬",
    "SHRED/terbium": "‪ເທີບຽມ‬",
    "SHRED/dysprosium": "‪ໄດສ໌ໂປຊຽມ‬",
    "SHRED/holmium": "‪ໂຮລຽມ‬",
    "SHRED/erbium": "‪ເອີບຽມ‬",
    "SHRED/thulium": "‪ທຼູລຽມ‬",
    "SHRED/ytterbium": "‪ອິດສເທີບຽມ‬",
    "SHRED/lutetium": "‪ລູເທທຽມ‬",
    "SHRED/hafnium": "‪ຮາຟນຽມ‬",
    "SHRED/tantalum": "‪ທັນທາລັມ‬",
    "SHRED/tungsten": "‪ຕັງສເຕັນ‬",
    "SHRED/rhenium": "‪ຣີນຽມ‬",
    "SHRED/osmium": "‪ອອສມຽມ‬",
    "SHRED/iridium": "‪ອີລິດຽມ‬",
    "SHRED/platinum": "‪ເພັດຕິນັມ‬",
    "SHRED/gold": "‪ຄຳ‬",
    "SHRED/mercury": "‪ເມີຄູລີ‬",
    "SHRED/thallium": "‪ເທລຽມ‬",
    "SHRED/lead": "‪ຊືນ‬",
    "SHRED/bismuth": "‪ບິດສມັດ‬",
    "SHRED/polonium": "‪ໂປໂລນຽມ‬",
    "SHRED/astatine": "‪ແອສຕາຕີນ‬",
    "SHRED/radon": "‪ເຣດອນ‬",
    "SHRED/francium": "‪ແຟນສ໌ຊຽມ‬",
    "SHRED/radium": "‪ເຣດຽມ‬",
    "SHRED/actinium": "‪ແອັກທິນຽມ‬",
    "SHRED/thorium": "‪ໂທຼລຽມ‬",
    "SHRED/protactinium": "‪ໂພຣທັກທິນຽມ‬",
    "SHRED/uranium": "‪ຢູເຣນຽມ‬",
    "SHRED/neptunium": "‪ແນັບທູສນຽມ‬",
    "SHRED/plutonium": "‪ປຣູໂຕນຽມ‬",
    "SHRED/americium": "‪ອາເມລິຊຽມ‬",
    "SHRED/curium": "‪ຄູລຽມ‬",
    "SHRED/berkelium": "‪ເບີຄີລຽມ‬",
    "SHRED/californium": "‪ຄາລິຟໍນຽມ‬",
    "SHRED/einsteinium": "‪ເອັສຕິນນຽມ‬",
    "SHRED/fermium": "‪ເຟີມຽມ‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪ໂນບໍລຽມ‬",
    "SHRED/lawrencium": "‪ລໍເລນຊຽມ‬",
    "SHRED/rutherfordium": "‪ຣູທິຟຼໍນຽມ‬",
    "SHRED/dubnium": "‪ດັບນຽມ‬",
    "SHRED/seaborgium": "‪ຊີບໍຊຽມ‬",
    "SHRED/bohrium": "‪ບໍຣລຽມ‬",
    "SHRED/hassium": "‪ຮາດສ໌ຊຽມ‬",
    "SHRED/meitnerium": "‪ໄມເນີລຽມ‬",
    "SHRED/darmstadtium": "‪ດຼາມສະຕັດທຽມ‬",
    "SHRED/roentgenium": "‪ໂຣນຈິນຽມ‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪ຟຼີໂລວຽມ‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪ລິເວີມໍລຽມ‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪ໂປຼຕົງ‬",
    "SHRED/neutronsColon": "‪ເນີຕົງ‬",
    "SHRED/electronsColon": "‪ອີເລຕົງ‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪ໄອອນ -‬",
    "SHRED/neutralAtom": "‪ອາຕອມເປັນກາງ‬",
    "SHRED/positiveSignIon": "‪ໄອອອນ +‬",
    "SHRED/stable": "‪ສະຖຽນ‬",
    "SHRED/unstable": "‪ບໍ່ສະຖຽນ‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪ເລີ່ມຕົ້ນໃໝ່‬",
    "VEGAS/label.level": "‪ລະດັບ: {0}‬",
    "VEGAS/keepTrying": "‪ພະຍາຍາມຕໍ່ໄປ‬",
    "VEGAS/excellent": "‪ເກັ່ງຫຼາຍ!‬",
    "VEGAS/great": "‪ດີຫຼາຍ!‬",
    "VEGAS/good": "‪ດີ‬",
    "VEGAS/label.score.max": "‪ຄະແນນ: {0} ຈາກທັງໝົດ {1}‬",
    "VEGAS/label.time": "‪ເວລາ: {0}‬",
    "VEGAS/yourNewBest": "‪(ສະຖິຕິໃໝ່ຂອງທ່ານ!)‬",
    "VEGAS/pattern.0yourBest": "‪(ດີຫຼາຍ: {0})‬",
    "VEGAS/continue": "‪ສືບຕໍ່‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪ທ້າທາຍ {0} ໃນ {1}‬",
    "VEGAS/pattern.score.number": "‪ຄະແນນ: {{score}}‬",
    "VEGAS/check": "‪ກວດເບິ່ງ‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪ຕໍ່ໄປ‬",
    "VEGAS/showAnswer": "‪ສະແດງຄຳຕອບ‬",
    "VEGAS/tryAgain": "‪ລອງອີກເທື່ອໃໝ່‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "lt": {
    "BUILD_AN_ATOM/atom": "‪Atomas‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Žaidimas‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Simbolis‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protonai‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutronai‬",
    "BUILD_AN_ATOM/electrons": "‪Elektronai‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Tinklo įkrova‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Atominė masė‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Pasirink žaidimą‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elementas‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbitos‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Debesis‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modelis‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Kokia yra iš viso įkrova?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Koks yra \nmasės skaičius?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protonai: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutronai {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektronai {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Rasti elementą‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neutralus atomas‬",
    "BUILD_AN_ATOM/ion": "‪Jonas‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protonai‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutronai‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektronai‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Sukurk atomą‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Taisyklės, privatumas ir licencijos‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Vertėjai‬",
    "JOIST/thirdParty.credits.link": "‪Trečiųjų šalių kūrėjai‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Neteisingi užklausos parametrai‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Vieno ar daugiau šių parametrų <br>reikšmės netinkamos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuliacija prasidės su numatytomis<br>šių parametrų reikšmėmis.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET svetainė‬",
    "JOIST/menuItem.reportAProblem": "‪Pranešti apie problemą‬",
    "JOIST/menuItem.getUpdate": "‪Patikrinti naujinimus...‬",
    "JOIST/menuItem.screenshot": "‪Ekrano kopija‬",
    "JOIST/menuItem.fullscreen": "‪Pilnas ekranas‬",
    "JOIST/menuItem.about": "‪Apie...‬",
    "JOIST/preferences.title": "‪Nustatymai‬",
    "JOIST/keyboardShortcuts.title": "‪Klaviatūros trumpiniai‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Pradžiai‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Versija {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Tikrina naujinimus...‬",
    "JOIST/updates.upToDate": "‪Ši simuliacija yra atnaujinta.‬",
    "JOIST/updates.outOfDate": "‪Yra nauja versija‬",
    "JOIST/updates.newVersionAvailable": "‪Pasiekiama nauja versija: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Jūsų versija yra: {0}.‬",
    "JOIST/updates.getUpdate": "‪Gauti atnaujinimus...‬",
    "JOIST/updates.noThanks": "‪Ačiū ne‬",
    "JOIST/updates.offline": "‪Negalima patikrinti atnaujinimų.‬",
    "JOIST/credits.title": "‪Kūrėjai‬",
    "JOIST/credits.leadDesign": "‪Pagr. projektuotojai: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programos kūrėjai: {0}‬",
    "JOIST/credits.team": "‪Komanda: {0}‬",
    "JOIST/credits.contributors": "‪Prisidėjo: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kokybės užtikrinimas: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Garso dizainas: {0}‬",
    "JOIST/credits.thanks": "‪Ačiū‬",
    "JOIST/preferences.tabs.overview.title": "‪Apžvalga‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simuliacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vaizdas‬",
    "JOIST/preferences.tabs.audio.title": "‪Garsas‬",
    "JOIST/preferences.tabs.input.title": "‪Įvestis‬",
    "JOIST/preferences.tabs.localization.title": "‪Regionas‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Garso nustatymai‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regionas ir kultūra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Pasirinkite simuliacijoje vaizduojamus žmones, vietas ar objektus. Vaizdai nėra skirti atspindėti visą regiono ar kultūros įvairovę.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Kalbos‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Pakeiskite kalbą, kad būtų išverstas ekrane rodomas tekstas. Papildomi aprašymai, jei yra, lieka anglų kalba.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Mes papildome simuliacijas įtraukiosiomis funkcijomis. Kai kurios jų padeda pritaikyti turinį besimokantiesiems su specialiaisiais poreikiais ir įvairiose aplinkose. Naršykite šį meniu ir keiskite numatytuosius simuliacijos pateikimo nustatymus.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Norėdami rasti kitas simuliacijas su įtraukiosiomis funkcijomis, ieškokite „Pritaikymas ir įtraukimas‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Sąveikos rodymas‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Pridėti elemento, kurį spaudžiate ar liečiate, paryškinimą.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Garsai‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Papildomi garsai‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Groti garso efektus, kai sąveikaujate‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Groti papildomą garsą, galintį padėti kai kuriems besimokantiesiems.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Įgarsinimas (tik anglų k.)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Įgarsinti ir pažymėti turinį, kai sąveikauji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (kuklus)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Lotynų Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeanija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Atsitiktinis‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Jungtinės Amerikos Valstijos‬",
    "JOIST/projectorMode": "‪Projektoriaus režimas‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Padidinkite spalvų kontrastą, kad klasėse būtų geriau matoma.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Eiti į kitą elementą ar grupę‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Grįžti į buvusį elementą ar grupę‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Eiti į grupės elementus‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Paspauskite mygtukus‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Uždaryti langą‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nustatyk vertes su klaviatūra‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Perjungti žymimuosius langelius‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Pagr. veiksmai‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪arba‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Atstatyti viską‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Tarpas‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Sustabdyti ar paleisti veiksmą‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>sugriebti</b> arba <b>paleisti</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Vandenilis‬",
    "SHRED/helium": "‪Helis‬",
    "SHRED/lithium": "‪Litis‬",
    "SHRED/beryllium": "‪Berilis‬",
    "SHRED/boron": "‪Boras‬",
    "SHRED/carbon": "‪Anglis‬",
    "SHRED/nitrogen": "‪Azotas‬",
    "SHRED/oxygen": "‪Deguonis‬",
    "SHRED/fluorine": "‪Fluoras‬",
    "SHRED/neon": "‪Neonas‬",
    "SHRED/sodium": "‪Natris‬",
    "SHRED/magnesium": "‪Magnis‬",
    "SHRED/aluminum": "‪Aliuminis‬",
    "SHRED/silicon": "‪Silicis‬",
    "SHRED/phosphorus": "‪Fosforas‬",
    "SHRED/sulfur": "‪Siera‬",
    "SHRED/chlorine": "‪Chloras‬",
    "SHRED/argon": "‪Argonas‬",
    "SHRED/potassium": "‪Kalis‬",
    "SHRED/calcium": "‪Kalcis‬",
    "SHRED/scandium": "‪Skandis‬",
    "SHRED/titanium": "‪Titanas‬",
    "SHRED/vanadium": "‪Vanadis‬",
    "SHRED/chromium": "‪Chromas‬",
    "SHRED/manganese": "‪Manganas‬",
    "SHRED/iron": "‪Geležis‬",
    "SHRED/cobalt": "‪Kobaltas‬",
    "SHRED/nickel": "‪Nikelis‬",
    "SHRED/copper": "‪Varis‬",
    "SHRED/zinc": "‪Cinkas‬",
    "SHRED/gallium": "‪Galis‬",
    "SHRED/germanium": "‪Germanis‬",
    "SHRED/arsenic": "‪Arsenas‬",
    "SHRED/selenium": "‪Selenas‬",
    "SHRED/bromine": "‪Bromas‬",
    "SHRED/krypton": "‪Kriptonas‬",
    "SHRED/rubidium": "‪Rubidis‬",
    "SHRED/strontium": "‪Stroncis‬",
    "SHRED/yttrium": "‪Itris‬",
    "SHRED/zirconium": "‪Cirkonis‬",
    "SHRED/niobium": "‪Niobis‬",
    "SHRED/molybdenum": "‪Molibdenas‬",
    "SHRED/technetium": "‪Technecis‬",
    "SHRED/ruthenium": "‪Rutenis‬",
    "SHRED/rhodium": "‪Rodis‬",
    "SHRED/palladium": "‪Paladis‬",
    "SHRED/silver": "‪Sidabras‬",
    "SHRED/cadmium": "‪Kadmis‬",
    "SHRED/indium": "‪Indis‬",
    "SHRED/tin": "‪Alavas‬",
    "SHRED/antimony": "‪Stibis‬",
    "SHRED/tellurium": "‪Telūras‬",
    "SHRED/iodine": "‪Jodas‬",
    "SHRED/xenon": "‪Ksenonas‬",
    "SHRED/cesium": "‪Cezis‬",
    "SHRED/barium": "‪Baris‬",
    "SHRED/lanthanum": "‪Lantanas‬",
    "SHRED/cerium": "‪Ceris‬",
    "SHRED/praseodymium": "‪Prazeodomis‬",
    "SHRED/neodymium": "‪Neodimis‬",
    "SHRED/promethium": "‪Prometis‬",
    "SHRED/samarium": "‪Samaris‬",
    "SHRED/europium": "‪Europis‬",
    "SHRED/gadolinium": "‪Gadolinis‬",
    "SHRED/terbium": "‪Terbis‬",
    "SHRED/dysprosium": "‪Disprozis‬",
    "SHRED/holmium": "‪Holmis‬",
    "SHRED/erbium": "‪Erbis‬",
    "SHRED/thulium": "‪Tulis‬",
    "SHRED/ytterbium": "‪Iterbis‬",
    "SHRED/lutetium": "‪Liutecis‬",
    "SHRED/hafnium": "‪Hafnis‬",
    "SHRED/tantalum": "‪Tantalas‬",
    "SHRED/tungsten": "‪Volframas‬",
    "SHRED/rhenium": "‪Renis‬",
    "SHRED/osmium": "‪Osmis‬",
    "SHRED/iridium": "‪Iridis‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Auksas‬",
    "SHRED/mercury": "‪Gyvsidabris‬",
    "SHRED/thallium": "‪Talis‬",
    "SHRED/lead": "‪Švinas‬",
    "SHRED/bismuth": "‪Bismutas‬",
    "SHRED/polonium": "‪Polonis‬",
    "SHRED/astatine": "‪Astatis‬",
    "SHRED/radon": "‪Radonas‬",
    "SHRED/francium": "‪Francis‬",
    "SHRED/radium": "‪Radis‬",
    "SHRED/actinium": "‪Aktinis‬",
    "SHRED/thorium": "‪Toris‬",
    "SHRED/protactinium": "‪Protaktinis‬",
    "SHRED/uranium": "‪Uranas‬",
    "SHRED/neptunium": "‪Neptūnis‬",
    "SHRED/plutonium": "‪Plutonis‬",
    "SHRED/americium": "‪Americis‬",
    "SHRED/curium": "‪Kiuris‬",
    "SHRED/berkelium": "‪Berklis‬",
    "SHRED/californium": "‪Kalifornis‬",
    "SHRED/einsteinium": "‪Einšteinis‬",
    "SHRED/fermium": "‪Fermis‬",
    "SHRED/mendelevium": "‪Mendelevis‬",
    "SHRED/nobelium": "‪Nobelis‬",
    "SHRED/lawrencium": "‪Laurencis‬",
    "SHRED/rutherfordium": "‪Rezerfordis‬",
    "SHRED/dubnium": "‪Dubnis‬",
    "SHRED/seaborgium": "‪Syborgis‬",
    "SHRED/bohrium": "‪Boris‬",
    "SHRED/hassium": "‪Hasis‬",
    "SHRED/meitnerium": "‪Meitneris‬",
    "SHRED/darmstadtium": "‪Darmštatis‬",
    "SHRED/roentgenium": "‪Rentgenis‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovijus‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorijus‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protonai:‬",
    "SHRED/neutronsColon": "‪Neutronai:‬",
    "SHRED/electronsColon": "‪Elektronai‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Jonas‬",
    "SHRED/neutralAtom": "‪Neutralus atomas‬",
    "SHRED/positiveSignIon": "‪+ Jonas‬",
    "SHRED/stable": "‪Stabilus‬",
    "SHRED/unstable": "‪Nestabilus‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Pradėti iš naujo‬",
    "VEGAS/label.level": "‪Lygis: {0}‬",
    "VEGAS/keepTrying": "‪Pabandyk dar kartą‬",
    "VEGAS/excellent": "‪Puikiai!‬",
    "VEGAS/great": "‪Labai gerai!‬",
    "VEGAS/good": "‪Gerai!‬",
    "VEGAS/label.score.max": "‪Taškai: {0} iš {1}‬",
    "VEGAS/label.time": "‪Laikas: {0}‬",
    "VEGAS/yourNewBest": "‪(Tavo naujas rekordas)‬",
    "VEGAS/pattern.0yourBest": "‪(Geriausias rezultatas {0})‬",
    "VEGAS/continue": "‪Tęsti‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Iššūkis  {0} iš {1}‬",
    "VEGAS/pattern.score.number": "‪Taškai: {{score}}‬",
    "VEGAS/check": "‪Tikrinti‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Kita‬",
    "VEGAS/showAnswer": "‪Rodyti atsakymą‬",
    "VEGAS/tryAgain": "‪Pabandyk dar kartą‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "lv": {
    "BUILD_AN_ATOM/atom": "‪Izveidot atomu‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Spēle‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Simbols‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protoni‬",
    "BUILD_AN_ATOM/neutrons": "‪Neitroni‬",
    "BUILD_AN_ATOM/electrons": "‪Elektroni‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Kopējais lādiņš‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Masas skaitlis‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodiskā tabula‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Izvēlies spēli!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Spēles‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elements‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neitrāls vai jons‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabils vai nestabils‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbītas‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Mākonis‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modelis:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Kāds ir kopējais lādiņš?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Kāds ir masas skaitlis?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protoni: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neitroni: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektroni: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Atrodi elementu:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neitrāls atoms‬",
    "BUILD_AN_ATOM/ion": "‪Jons‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protoni:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neitroni:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektroni:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Izveidot atoma modeli‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Saistības, privātums un licencēšana‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tulkojuma autori‬",
    "JOIST/thirdParty.credits.link": "‪Trešo pušu autori‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Nederīgi vaicājuma parametri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Viens vai vairāki vaicājuma parametri<br>satur nederīgas vērtības:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulācija tiks uzsākta ar noklusētajām vērtībām<br>šiem vaicājuma parametriem.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET mājas lapa...‬",
    "JOIST/menuItem.reportAProblem": "‪Ziņot par problēmu...‬",
    "JOIST/menuItem.getUpdate": "‪Meklēt atjauninājumus...‬",
    "JOIST/menuItem.screenshot": "‪Ekrānuzņēmums‬",
    "JOIST/menuItem.fullscreen": "‪Pilnekrāns‬",
    "JOIST/menuItem.about": "‪Par...‬",
    "JOIST/preferences.title": "‪Iestatījumi‬",
    "JOIST/keyboardShortcuts.title": "‪Tastatūras īsinājumtaustiņi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪lai sāktu‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versija {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Meklē atjauninājumus...‬",
    "JOIST/updates.upToDate": "‪Tiek lietota simulācijas jaunākā versija.‬",
    "JOIST/updates.outOfDate": "‪Pieejama jauna versija‬",
    "JOIST/updates.newVersionAvailable": "‪Pieejama jauna versija: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Pašreizējā versija: {0}.‬",
    "JOIST/updates.getUpdate": "‪Iegūt atjauninājumu...‬",
    "JOIST/updates.noThanks": "‪Nē, paldies‬",
    "JOIST/updates.offline": "‪Neizdevās atrast atjauninājumus.‬",
    "JOIST/credits.title": "‪Autori‬",
    "JOIST/credits.leadDesign": "‪Ideja/risinājums: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programmatūras izstrāde: {0}‬",
    "JOIST/credits.team": "‪Komanda: {0}‬",
    "JOIST/credits.contributors": "‪Līdzautori: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitātes nodrošinājums: {0}‬",
    "JOIST/credits.graphicArts": "‪Ilustrācijas: {0}‬",
    "JOIST/credits.soundDesign": "‪Skaņa: {0}‬",
    "JOIST/credits.thanks": "‪Paldies‬",
    "JOIST/preferences.tabs.overview.title": "‪Pārskats‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulācija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuāļi‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Ievade‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizācija‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio funkcijas‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Reģions un kultūra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Atlasi cilvēku, vietu vai objektu attēlojumu simulācijā. Sniegtie attēli nav paredzēti, lai atspoguļotu visu reģiona vai kultūras daudzveidību.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Valodas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Maini valodu, lai tulkotu ekrānā redzamos tekstus. Papildu apraksti, ja tādi ir, paliek angļu valodā.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Mēs pievienojam simulācijām papildu funkcijas, lai padarītu tās iekļaujošākas. Dažas no šīm funkcijām nodrošina piekļūstamību izglītojamajiem ar dažādām vajadzībām, dažādās vidēs. Izpēti šo izvēlni, lai pārskatītu vai mainītu noklusējuma prezentācijas iestatījumus.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Lai atrastu citas simulācijas ar iekļaujošām funkcijām, simulāciju filtra lapā atrodi iekļaujošo funkciju (Inclusive Features) filtru un veic atlasi.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Darbību izcelšana‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Vizuāli izcelt peles un pieskārienu mijiedarbības.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Skaņas‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Papildu skaņas‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Atskaņot sonifikācijas un skaņas efektus, mijiedarbojoties.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Atskaņot papildu skaņas, kas varētu būt noderīgas dažiem izglītojamajiem.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Izruna (tikai anļu val.)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Izrunā un izceļ saturu mijiedarbības laikā.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Āfrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Āfrika (pieticīga)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Āzija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latīņamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeānija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Nejauša‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪ASV‬",
    "JOIST/projectorMode": "‪Projektēšanas režīms‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Palielināt krāsu kontrastu, lai nodrošinātu labāku redzamību klases telpās.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pārvietoties uz nākamo elementu vai grupu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Pārvietoties uz iepriekšējo elementu vai grupu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Pārvietoties starp elementiem grupā‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Nospiest pogas‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Aizvērt dialogu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Iestatīt vērtības ar ciparu tastatūru‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Pārslēgt izvēles rūtiņu stāvokli‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Pamata darbības‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪vai‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Atiestatīt visu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Apturēt vai turpināt darbību‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪lai <b>Satvertu</b> vai <b>Atlaistu</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Ūdeņradis‬",
    "SHRED/helium": "‪Hēlijs‬",
    "SHRED/lithium": "‪Litijs‬",
    "SHRED/beryllium": "‪Berilijs‬",
    "SHRED/boron": "‪Bors‬",
    "SHRED/carbon": "‪Ogleklis‬",
    "SHRED/nitrogen": "‪Slāpeklis‬",
    "SHRED/oxygen": "‪Skābeklis‬",
    "SHRED/fluorine": "‪Fluors‬",
    "SHRED/neon": "‪Neons‬",
    "SHRED/sodium": "‪Nātrijs‬",
    "SHRED/magnesium": "‪Magnijs‬",
    "SHRED/aluminum": "‪Alumīnijs‬",
    "SHRED/silicon": "‪Silīcijs‬",
    "SHRED/phosphorus": "‪Fosfors‬",
    "SHRED/sulfur": "‪Sērs‬",
    "SHRED/chlorine": "‪Hlors‬",
    "SHRED/argon": "‪Argons‬",
    "SHRED/potassium": "‪Kālijs‬",
    "SHRED/calcium": "‪Kalcijs‬",
    "SHRED/scandium": "‪Skandijs‬",
    "SHRED/titanium": "‪Titāns‬",
    "SHRED/vanadium": "‪Vanādijs‬",
    "SHRED/chromium": "‪Hroms‬",
    "SHRED/manganese": "‪Mangāns‬",
    "SHRED/iron": "‪Dzelzs‬",
    "SHRED/cobalt": "‪Kobalts‬",
    "SHRED/nickel": "‪Niķelis‬",
    "SHRED/copper": "‪Varš‬",
    "SHRED/zinc": "‪Cinks‬",
    "SHRED/gallium": "‪Gallijs‬",
    "SHRED/germanium": "‪Germānijs‬",
    "SHRED/arsenic": "‪Arsēns‬",
    "SHRED/selenium": "‪Selēns‬",
    "SHRED/bromine": "‪Broms‬",
    "SHRED/krypton": "‪Kriptons‬",
    "SHRED/rubidium": "‪Rubīdijs‬",
    "SHRED/strontium": "‪Stroncijs‬",
    "SHRED/yttrium": "‪Itrijs‬",
    "SHRED/zirconium": "‪Cirkonijs‬",
    "SHRED/niobium": "‪Niobijs‬",
    "SHRED/molybdenum": "‪Molibdens‬",
    "SHRED/technetium": "‪Tehnēcijs‬",
    "SHRED/ruthenium": "‪Rutēnijs‬",
    "SHRED/rhodium": "‪Rodijs‬",
    "SHRED/palladium": "‪Pallādijs‬",
    "SHRED/silver": "‪Sudrabs‬",
    "SHRED/cadmium": "‪Kadmijs‬",
    "SHRED/indium": "‪Indijs‬",
    "SHRED/tin": "‪Alva‬",
    "SHRED/antimony": "‪Antimons‬",
    "SHRED/tellurium": "‪Telūrs‬",
    "SHRED/iodine": "‪Jods‬",
    "SHRED/xenon": "‪Ksenons‬",
    "SHRED/cesium": "‪Cēzijs‬",
    "SHRED/barium": "‪Bārijs‬",
    "SHRED/lanthanum": "‪Lantāns‬",
    "SHRED/cerium": "‪Cērijs‬",
    "SHRED/praseodymium": "‪Prazeodīms‬",
    "SHRED/neodymium": "‪Neodīms‬",
    "SHRED/promethium": "‪Prometijs‬",
    "SHRED/samarium": "‪Samarijs‬",
    "SHRED/europium": "‪Eiropijs‬",
    "SHRED/gadolinium": "‪Gadolīnijs‬",
    "SHRED/terbium": "‪Terbijs‬",
    "SHRED/dysprosium": "‪Disprozijs‬",
    "SHRED/holmium": "‪Holmijs‬",
    "SHRED/erbium": "‪Erbijs‬",
    "SHRED/thulium": "‪Tūlijs‬",
    "SHRED/ytterbium": "‪Iterbijs‬",
    "SHRED/lutetium": "‪Lutēcijs‬",
    "SHRED/hafnium": "‪Hafnijs‬",
    "SHRED/tantalum": "‪Tantals‬",
    "SHRED/tungsten": "‪Volframs‬",
    "SHRED/rhenium": "‪Renijs‬",
    "SHRED/osmium": "‪Osmijs‬",
    "SHRED/iridium": "‪Irīdijs‬",
    "SHRED/platinum": "‪Platīns‬",
    "SHRED/gold": "‪Zelts‬",
    "SHRED/mercury": "‪Dzīvsudrabs‬",
    "SHRED/thallium": "‪Tallijs‬",
    "SHRED/lead": "‪Svins‬",
    "SHRED/bismuth": "‪Bismuts‬",
    "SHRED/polonium": "‪Polonijs‬",
    "SHRED/astatine": "‪Astats‬",
    "SHRED/radon": "‪Radons‬",
    "SHRED/francium": "‪Francijs‬",
    "SHRED/radium": "‪Rādijs‬",
    "SHRED/actinium": "‪Aktīnijs‬",
    "SHRED/thorium": "‪Torijs‬",
    "SHRED/protactinium": "‪Proaktīnijs‬",
    "SHRED/uranium": "‪Urāns‬",
    "SHRED/neptunium": "‪Neptūnijs‬",
    "SHRED/plutonium": "‪Plutonijs‬",
    "SHRED/americium": "‪Amerīcijs‬",
    "SHRED/curium": "‪Kirijs‬",
    "SHRED/berkelium": "‪Berklijs‬",
    "SHRED/californium": "‪Kalifornijs‬",
    "SHRED/einsteinium": "‪Einšteinijs‬",
    "SHRED/fermium": "‪Fermijs‬",
    "SHRED/mendelevium": "‪Mendelevijs‬",
    "SHRED/nobelium": "‪Nobēlijs‬",
    "SHRED/lawrencium": "‪Lourensijs‬",
    "SHRED/rutherfordium": "‪Rezerfordijs‬",
    "SHRED/dubnium": "‪Dubnijs‬",
    "SHRED/seaborgium": "‪Sīborgijs‬",
    "SHRED/bohrium": "‪Borijs‬",
    "SHRED/hassium": "‪Hasijs‬",
    "SHRED/meitnerium": "‪Meitnērijs‬",
    "SHRED/darmstadtium": "‪Darmštatijs‬",
    "SHRED/roentgenium": "‪Rentgenijs‬",
    "SHRED/copernicium": "‪Kopernīcijs‬",
    "SHRED/nihonium": "‪Nihonijs‬",
    "SHRED/flerovium": "‪Flerovijs‬",
    "SHRED/moscovium": "‪Moskovijs‬",
    "SHRED/livermorium": "‪Livermorijs‬",
    "SHRED/tennessine": "‪Tenesinijs‬",
    "SHRED/oganesson": "‪Oganesons‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protoni:‬",
    "SHRED/neutronsColon": "‪Neitroni:‬",
    "SHRED/electronsColon": "‪Elektroni:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Jons‬",
    "SHRED/neutralAtom": "‪Neitrāls atoms‬",
    "SHRED/positiveSignIon": "‪+ Jons‬",
    "SHRED/stable": "‪Stabils‬",
    "SHRED/unstable": "‪Nestabils‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Sākt no jauna‬",
    "VEGAS/label.level": "‪{0}. līmenis‬",
    "VEGAS/keepTrying": "‪Turpini mēģināt‬",
    "VEGAS/excellent": "‪Izcili!‬",
    "VEGAS/great": "‪Lieliski!‬",
    "VEGAS/good": "‪Labi!‬",
    "VEGAS/label.score.max": "‪Rezultāts: {0} no {1}‬",
    "VEGAS/label.time": "‪Laiks: {0}‬",
    "VEGAS/yourNewBest": "‪(Jauns labākais rezultāts!)‬",
    "VEGAS/pattern.0yourBest": "‪(Labākais rezultāts: {0})‬",
    "VEGAS/continue": "‪Turpināt‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪{0}. uzdevums no {1}‬",
    "VEGAS/pattern.score.number": "‪Rezultāts: {{score}}‬",
    "VEGAS/check": "‪Pārbaudīt‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Nākamais‬",
    "VEGAS/showAnswer": "‪Rādīt atbildi‬",
    "VEGAS/tryAgain": "‪Mēģināt vēlreiz‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "mi": {
    "BUILD_AN_ATOM/atom": "‪Ngota‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Kēmu‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Tohu‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Iraoho‬",
    "BUILD_AN_ATOM/neutrons": "‪Iramoe‬",
    "BUILD_AN_ATOM/electrons": "‪Irahiko‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Kaute Hihikotanga‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Tau Karihi‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Kōwhiria tō Kēmu!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Pūmotu‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Ngota Ngū/Katote‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Tūroa/Pāhekeheke‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Āmionga‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Kapua‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Tauira:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪He aha te kaute\nhihikotanga katoa‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪He aha te\ntau karihi?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Iraoho: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Iramoe: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Irahiko: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Rapua te pūmotu:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Ngota Ngū‬",
    "BUILD_AN_ATOM/ion": "‪Katote‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Iraoho:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Iramoe:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Irahiko:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Waihangatia he Ngota‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Terms, Privacy & Licensing‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Whakamihi mō te whakamāoritanga‬",
    "JOIST/thirdParty.credits.link": "‪Whakamihi ki tangata kē‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪He Tawhā Muhu‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Tētahi, ētahi rānei o ēnei tawhā uiuitanga kua<br>muhu ngā uara:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Ka tīmata te whaihanga ki ngā uara taunoa mō<br>ēnā tawhā uiuitanga.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Paetukutuku PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Whakamōhio mai he take...‬",
    "JOIST/menuItem.getUpdate": "‪Kimi Whakahoutanga...‬",
    "JOIST/menuItem.screenshot": "‪Kapomata‬",
    "JOIST/menuItem.fullscreen": "‪Mata katoa‬",
    "JOIST/menuItem.about": "‪Mō...‬",
    "JOIST/preferences.title": "‪Kōwhiringa‬",
    "JOIST/keyboardShortcuts.title": "‪Pātuhi Pokatata‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪hei tīmatanga‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪putanga {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Kei te kimi i ngā whakahoutanga‬",
    "JOIST/updates.upToDate": "‪Kua whakahoua tēnei pūmanawa whakarite‬",
    "JOIST/updates.outOfDate": "‪Kua Rite Te Putanga Hou‬",
    "JOIST/updates.newVersionAvailable": "‪Kua Rite Te Putanga Hou: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Tō putanga: {0}‬",
    "JOIST/updates.getUpdate": "‪Tiki Whakahoutanga‬",
    "JOIST/updates.noThanks": "‪Kāo‬",
    "JOIST/updates.offline": "‪Kāore i taea te kimi whakahoutanga‬",
    "JOIST/credits.title": "‪Waetohu‬",
    "JOIST/credits.leadDesign": "‪Kaiārahi Hoahoa: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Hanga Pūmanawa: {0}‬",
    "JOIST/credits.team": "‪Tīma: {0}‬",
    "JOIST/credits.contributors": "‪Kaiāwhina: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kaititiro i te painga: {0}‬",
    "JOIST/credits.graphicArts": "‪Toi whakanikoniko: {0}‬",
    "JOIST/credits.soundDesign": "‪Hoahoa pūoro: {0}‬",
    "JOIST/credits.thanks": "‪Kei te mihi‬",
    "JOIST/preferences.tabs.overview.title": "‪Tirohanga Whānui‬",
    "JOIST/preferences.tabs.simulation.title": "‪Whaihanga‬",
    "JOIST/preferences.tabs.visual.title": "‪Ataata‬",
    "JOIST/preferences.tabs.audio.title": "‪Oro‬",
    "JOIST/preferences.tabs.input.title": "‪Tāuru‬",
    "JOIST/preferences.tabs.localization.title": "‪Whakatehaukāinga‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Āhuatanga Oro‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Rohe, Ahurea hoki‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Kōwhiria te whakaahuahanga mō ngā tāngata, wāhi, ahanoa i tēnei whakaaturanga. Kāore he whakaahuahanga mō te whānuitanga katoa mō tētahi wāhi, ahurea rānei.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Ngā reo‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Panonitia ate reo mō ngā tuhinga ā-mata. Ka noho tonu ētahi atu whakamārama tāpiri i te reo Ingarihi.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Kei te tāpiri tonu mātou i ngā āheinga ki ā mātou whaihanga, kia piki te kauawhi. Ka āwhina ētahi o ēnei āheinga mō ngā ākonga he kanorau ngā matea, ka noho ki ngā ao kanorau rānei. Tūhuratia ngā ripa o tēnei tahua, ki te pānui, panoni rānei i ngā ritenga‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ki te kimi i ērā o ngā whaihanga kua urua he āhuatanga kauawhi, kimihia‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪He Tīpako Pāhekoheko‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tāpirihia he whakaaturanga tīpako, mō āu mahi kiore, pānga rānei.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ngā Oro‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪He Oro Anō‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Whakatangihia he oro i a koe e pāhekoheko.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Tāpirihia he oro anō tērā pea ka āwhina i ētahi o ngā ākonga.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Whakaputa reo (Ingarihi noa)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Whakaputa reo, tīpako ihirangi i a koe e mahi ana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Āwherika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Āwherika (Whakamōwai)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Āhia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika ki te Tonga‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Te Moana-nui-a-Kiwa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Matapōkere‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Ngā Whenua Tōpū o Amerika‬",
    "JOIST/projectorMode": "‪Pūrere Tukuata‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Whakapiki i te wana o te tae, kia ariari ti tirohanga i ngā akomanga.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Neke ki te tūemi ki te rōpū rānei e whai ake nei‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Neke ki te tūemi ki te rōpū rānei o mua‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Neke ki tētahi atu tūemi o te rōpū‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pēhi pātene‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Puta atu i te pouaka kōrero‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tautuhi ngā uara‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Hohoko ngā pouaka taki‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪He Hohenga Māmā‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪rānei‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tautuhi anō te Katoa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Kōwhiringa‬",
    "SCENERY_PHET/key.alt": "‪Pākē‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Pāuru‬",
    "SCENERY_PHET/key.capsLock": "‪Pāpūmatua‬",
    "SCENERY_PHET/key.esc": "‪Pāputa‬",
    "SCENERY_PHET/key.end": "‪Pāmutu‬",
    "SCENERY_PHET/key.backspace": "‪Pāmuri‬",
    "SCENERY_PHET/key.delete": "‪Pāmuku‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Kāinga‬",
    "SCENERY_PHET/key.pageDown": "‪Pāheke‬",
    "SCENERY_PHET/key.pageUp": "‪Pāhiki‬",
    "SCENERY_PHET/key.space": "‪Āputa‬",
    "SCENERY_PHET/key.shift": "‪Pāhiki‬",
    "SCENERY_PHET/key.tab": "‪Ripa‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pupuri, tuku rānei te mahinga‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ki te <b>Hopu</b>, <b>Tuku</b> rānei‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hauwai‬",
    "SHRED/helium": "‪Haumāmā‬",
    "SHRED/lithium": "‪Konukōhatu‬",
    "SHRED/beryllium": "‪Konunuku‬",
    "SHRED/boron": "‪Pūtiwha‬",
    "SHRED/carbon": "‪Waro‬",
    "SHRED/nitrogen": "‪Hauota‬",
    "SHRED/oxygen": "‪Hāora‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Haukura‬",
    "SHRED/sodium": "‪Konutai‬",
    "SHRED/magnesium": "‪Konupora‬",
    "SHRED/aluminum": "‪Konumohe‬",
    "SHRED/silicon": "‪Takawai‬",
    "SHRED/phosphorus": "‪Pūtūtaewhetū‬",
    "SHRED/sulfur": "‪Pūngāwhā‬",
    "SHRED/chlorine": "‪Haumāota‬",
    "SHRED/argon": "‪Hauhauhā‬",
    "SHRED/potassium": "‪Konurehu‬",
    "SHRED/calcium": "‪Konupūmā‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Konuhinauri‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Konukita‬",
    "SHRED/manganese": "‪Konupango‬",
    "SHRED/iron": "‪Rino‬",
    "SHRED/cobalt": "‪Konukurahina‬",
    "SHRED/nickel": "‪Konukōreko‬",
    "SHRED/copper": "‪Konukura‬",
    "SHRED/zinc": "‪Konutea‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Pūkeha/Pūkane‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Hiriwa‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪TIni‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Hautawa‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tangitene‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Konukawata‬",
    "SHRED/gold": "‪Kōura‬",
    "SHRED/mercury": "‪Konuoi‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Konumatā‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Konukārihi‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Iraoho:‬",
    "SHRED/neutronsColon": "‪Iramoe:‬",
    "SHRED/electronsColon": "‪Irahiko:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Katote -‬",
    "SHRED/neutralAtom": "‪Ngota Ngū‬",
    "SHRED/positiveSignIon": "‪Katote +‬",
    "SHRED/stable": "‪Tūroa‬",
    "SHRED/unstable": "‪Pāhekeheke‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Tīmata Anō‬",
    "VEGAS/label.level": "‪Taumata: {0}‬",
    "VEGAS/keepTrying": "‪Kia kaha tonu‬",
    "VEGAS/excellent": "‪Ka Mau Te Wehi!‬",
    "VEGAS/great": "‪Ka Rawe!‬",
    "VEGAS/good": "‪Ka Pai!‬",
    "VEGAS/label.score.max": "‪Whiwhinga: {0} o {1}‬",
    "VEGAS/label.time": "‪Wā: {0}‬",
    "VEGAS/yourNewBest": "‪(Tāhau nā Pai Rawa hou!)‬",
    "VEGAS/pattern.0yourBest": "‪(Tāhau na pai rawa: {0})‬",
    "VEGAS/continue": "‪Haere tonu‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Wero {0} o {1}‬",
    "VEGAS/pattern.score.number": "‪Piro: {{score}}‬",
    "VEGAS/check": "‪Takina‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Neke ki mua‬",
    "VEGAS/showAnswer": "‪Whakaaturia te whakautu‬",
    "VEGAS/tryAgain": "‪Whakamātauria anō‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "mk": {
    "BUILD_AN_ATOM/atom": "‪Направи атом‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Игра‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Симбол‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Протони‬",
    "BUILD_AN_ATOM/neutrons": "‪Неутрони‬",
    "BUILD_AN_ATOM/electrons": "‪Електрони‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Наелектризирање‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Масен број‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Избери ја твојата игра!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Елемент‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Неутрален атом/Јон‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Покажи  (не)стабилност‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Орбити‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Облак‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Модел:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Колку е вкупното наелектризирање?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Колкав е масениот број?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Протони: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Неутрони: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Електрони: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Најди елемент:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Неутрален атом‬",
    "BUILD_AN_ATOM/ion": "‪Јон‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Протони:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Неутрони:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Електрони:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Направи атом‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Услови, приватност и лиценци‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Заслуги за превод‬",
    "JOIST/thirdParty.credits.link": "‪Заслуги на трети лица‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET веб-страница…‬",
    "JOIST/menuItem.reportAProblem": "‪Пријави проблем...‬",
    "JOIST/menuItem.getUpdate": "‪Провери за ажурирања...‬",
    "JOIST/menuItem.screenshot": "‪Слика од екранот‬",
    "JOIST/menuItem.fullscreen": "‪Цел екран‬",
    "JOIST/menuItem.about": "‪За нас…‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Кратенки на тастатура‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪верзија {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Проверка на ажурирања...‬",
    "JOIST/updates.upToDate": "‪Оваа симулација е најнова.‬",
    "JOIST/updates.outOfDate": "‪Достапна е нова верзија‬",
    "JOIST/updates.newVersionAvailable": "‪Има достапна нова верзија: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Вашата тековна верзија е: {0}.‬",
    "JOIST/updates.getUpdate": "‪Преземи го ажурирањето...‬",
    "JOIST/updates.noThanks": "‪Не благодарам‬",
    "JOIST/updates.offline": "‪Не може да се провери дали има ажурирања.‬",
    "JOIST/credits.title": "‪Заслуги‬",
    "JOIST/credits.leadDesign": "‪Водечки дизајн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Развој на софтвер: {0}‬",
    "JOIST/credits.team": "‪Тим: {0}‬",
    "JOIST/credits.contributors": "‪Допринесувачи: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Квалитетно остварување: {0}‬",
    "JOIST/credits.graphicArts": "‪Графички уметности: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Благодарам‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Таб‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Хидроген‬",
    "SHRED/helium": "‪Хелиум‬",
    "SHRED/lithium": "‪Литиум‬",
    "SHRED/beryllium": "‪Берилиум‬",
    "SHRED/boron": "‪Борон‬",
    "SHRED/carbon": "‪Јаглерод‬",
    "SHRED/nitrogen": "‪Азот‬",
    "SHRED/oxygen": "‪Кислород‬",
    "SHRED/fluorine": "‪Флуор‬",
    "SHRED/neon": "‪Неон‬",
    "SHRED/sodium": "‪Натриум‬",
    "SHRED/magnesium": "‪Магнезиум‬",
    "SHRED/aluminum": "‪Алуминиум‬",
    "SHRED/silicon": "‪Силициум‬",
    "SHRED/phosphorus": "‪Фосфор‬",
    "SHRED/sulfur": "‪Сулфур‬",
    "SHRED/chlorine": "‪Хлор‬",
    "SHRED/argon": "‪Аргон‬",
    "SHRED/potassium": "‪Калиум‬",
    "SHRED/calcium": "‪Калциум‬",
    "SHRED/scandium": "‪Скандиум‬",
    "SHRED/titanium": "‪Титаниум‬",
    "SHRED/vanadium": "‪Ванадиум‬",
    "SHRED/chromium": "‪Хромиум‬",
    "SHRED/manganese": "‪Манган‬",
    "SHRED/iron": "‪Железо‬",
    "SHRED/cobalt": "‪Кобалт‬",
    "SHRED/nickel": "‪Никел‬",
    "SHRED/copper": "‪Бакар‬",
    "SHRED/zinc": "‪Цинк‬",
    "SHRED/gallium": "‪Галиум‬",
    "SHRED/germanium": "‪Германиум‬",
    "SHRED/arsenic": "‪Арсен‬",
    "SHRED/selenium": "‪Селен‬",
    "SHRED/bromine": "‪Бром‬",
    "SHRED/krypton": "‪Криптон‬",
    "SHRED/rubidium": "‪Рубидиум‬",
    "SHRED/strontium": "‪Стронциум‬",
    "SHRED/yttrium": "‪Итриум‬",
    "SHRED/zirconium": "‪Циркониум‬",
    "SHRED/niobium": "‪Ниобиум‬",
    "SHRED/molybdenum": "‪Молибден‬",
    "SHRED/technetium": "‪Технециум‬",
    "SHRED/ruthenium": "‪Рутениум‬",
    "SHRED/rhodium": "‪Родиум‬",
    "SHRED/palladium": "‪Паладиум‬",
    "SHRED/silver": "‪Сребро‬",
    "SHRED/cadmium": "‪Кадмиум‬",
    "SHRED/indium": "‪Индиум‬",
    "SHRED/tin": "‪Калај‬",
    "SHRED/antimony": "‪Антимон‬",
    "SHRED/tellurium": "‪Телуриум‬",
    "SHRED/iodine": "‪Јод‬",
    "SHRED/xenon": "‪Ксенон‬",
    "SHRED/cesium": "‪Цезиум‬",
    "SHRED/barium": "‪Бариум‬",
    "SHRED/lanthanum": "‪Лантанум‬",
    "SHRED/cerium": "‪Цериум‬",
    "SHRED/praseodymium": "‪Празеодимиум‬",
    "SHRED/neodymium": "‪Неодимиум‬",
    "SHRED/promethium": "‪Прометиум‬",
    "SHRED/samarium": "‪Самариум‬",
    "SHRED/europium": "‪Европиум‬",
    "SHRED/gadolinium": "‪Гадолиниум‬",
    "SHRED/terbium": "‪Тербиум‬",
    "SHRED/dysprosium": "‪Диспрозиум‬",
    "SHRED/holmium": "‪Холмиум‬",
    "SHRED/erbium": "‪Ербиум‬",
    "SHRED/thulium": "‪Тулиум‬",
    "SHRED/ytterbium": "‪Итербиум‬",
    "SHRED/lutetium": "‪Лутециум‬",
    "SHRED/hafnium": "‪Хафниум‬",
    "SHRED/tantalum": "‪Танталум‬",
    "SHRED/tungsten": "‪Волфрам‬",
    "SHRED/rhenium": "‪Рениум‬",
    "SHRED/osmium": "‪Осмиум‬",
    "SHRED/iridium": "‪Иридиум‬",
    "SHRED/platinum": "‪Платина‬",
    "SHRED/gold": "‪Злато‬",
    "SHRED/mercury": "‪Жива‬",
    "SHRED/thallium": "‪Талиум‬",
    "SHRED/lead": "‪Олово‬",
    "SHRED/bismuth": "‪Бизмут‬",
    "SHRED/polonium": "‪Полониум‬",
    "SHRED/astatine": "‪Астатин‬",
    "SHRED/radon": "‪Радон‬",
    "SHRED/francium": "‪Франциум‬",
    "SHRED/radium": "‪Радиум‬",
    "SHRED/actinium": "‪Актиниум‬",
    "SHRED/thorium": "‪Ториум‬",
    "SHRED/protactinium": "‪Протактиниум‬",
    "SHRED/uranium": "‪Ураниум‬",
    "SHRED/neptunium": "‪Нептуниум‬",
    "SHRED/plutonium": "‪Плутониум‬",
    "SHRED/americium": "‪Америциум‬",
    "SHRED/curium": "‪Куриум‬",
    "SHRED/berkelium": "‪Берклиум‬",
    "SHRED/californium": "‪Калифорниум‬",
    "SHRED/einsteinium": "‪Ајнштајниум‬",
    "SHRED/fermium": "‪Фермиум‬",
    "SHRED/mendelevium": "‪Менделевиум‬",
    "SHRED/nobelium": "‪Нобелиум‬",
    "SHRED/lawrencium": "‪Лоренциум‬",
    "SHRED/rutherfordium": "‪Резерфордиум‬",
    "SHRED/dubnium": "‪Дубниум‬",
    "SHRED/seaborgium": "‪Сиборгиум‬",
    "SHRED/bohrium": "‪Бориум‬",
    "SHRED/hassium": "‪Хасиум‬",
    "SHRED/meitnerium": "‪Мајтнериум‬",
    "SHRED/darmstadtium": "‪Дармштатиум‬",
    "SHRED/roentgenium": "‪Рентгениум‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Флеровиум‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Ливермориум‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Протони:‬",
    "SHRED/neutronsColon": "‪Неутрони:‬",
    "SHRED/electronsColon": "‪Eлектрони:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Јон‬",
    "SHRED/neutralAtom": "‪Неутрален атом‬",
    "SHRED/positiveSignIon": "‪+ Јон‬",
    "SHRED/stable": "‪Стабилен‬",
    "SHRED/unstable": "‪Насатбилен‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Започни одново‬",
    "VEGAS/label.level": "‪Ниво: {0}‬",
    "VEGAS/keepTrying": "‪Обиди се повторно‬",
    "VEGAS/excellent": "‪Одлично!‬",
    "VEGAS/great": "‪Прекрасно!‬",
    "VEGAS/good": "‪Супер!‬",
    "VEGAS/label.score.max": "‪Резултат: {0} од {1}‬",
    "VEGAS/label.time": "‪Време {0}‬",
    "VEGAS/yourNewBest": "‪(Твојот нов најдобар резултат!)‬",
    "VEGAS/pattern.0yourBest": "‪(Вашиот најдобар резултат: {0})‬",
    "VEGAS/continue": "‪Продолжи‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Предизвик {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Провери‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Следно‬",
    "VEGAS/showAnswer": "‪Покажи го одговорот‬",
    "VEGAS/tryAgain": "‪Пробај повторно‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "mn": {
    "BUILD_AN_ATOM/atom": "‪Атом‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Тоглоом‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Тэмдэгт‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Протон‬",
    "BUILD_AN_ATOM/neutrons": "‪Нейтрон‬",
    "BUILD_AN_ATOM/electrons": "‪Электрон‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Нийт Цэнэг‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Масс Тоо‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Тоглоомоо Сонго!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Элемент‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Саармаг/Ион‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Тогтвортой/Тогтворгүй‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Орбит‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Үүл‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Загвар:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Нийт цэнэг?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Масс Тоо?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Протон: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Нейтрон: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Электрон: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Элементийг Ол:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Саармаг Атом‬",
    "BUILD_AN_ATOM/ion": "‪Ион‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Протон:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Нейтрон:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Электрон:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Атом Угсрах‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Нөхцөлүүд, нууцлал & лиценз‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Орчуулагчид‬",
    "JOIST/thirdParty.credits.link": "‪Гуравдагч талын хамтрагч‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Тохирохгүй асуулга‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Эдгээр асуулгаас нэг буюу хэд хэдэн утга<br>буруу байна:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Симуляци нь эдгээр асуулгын өгөгдмөл <br>утгуудаас эхэлнэ.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Веб сайт‬",
    "JOIST/menuItem.reportAProblem": "‪Асуудлыг мэдээлэх...‬",
    "JOIST/menuItem.getUpdate": "‪Шинэчлэлтийг шалгах...‬",
    "JOIST/menuItem.screenshot": "‪Дэлгэцийн зураг‬",
    "JOIST/menuItem.fullscreen": "‪Бүтэн дэлгэц‬",
    "JOIST/menuItem.about": "‪Тухай...‬",
    "JOIST/preferences.title": "‪Сонголтууд‬",
    "JOIST/keyboardShortcuts.title": "‪Гарын товчилбор‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Эхэлсэн‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪хувилбар {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Шинэчлэлтийг шалгаж байна...‬",
    "JOIST/updates.upToDate": "‪Энэ симуляци шинэ хувилбар‬",
    "JOIST/updates.outOfDate": "‪Шинэ хувилбар ашиглах‬",
    "JOIST/updates.newVersionAvailable": "‪Шинэ хувилбар ашиглах боломжтой: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Таны ашиглаж буй хувилбар бол: {0}.‬",
    "JOIST/updates.getUpdate": "‪Шинэчлэх...‬",
    "JOIST/updates.noThanks": "‪Үгүй, баярлалаа‬",
    "JOIST/updates.offline": "‪Шинэчлэлтийг шалгах боломжгүй‬",
    "JOIST/credits.title": "‪Нэрс‬",
    "JOIST/credits.leadDesign": "‪Дизайны удирдагч: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Программ хангамж хөгжүүлэгчид: {0}‬",
    "JOIST/credits.team": "‪Багийн гишүүд: {0}‬",
    "JOIST/credits.contributors": "‪Дэмжиж ажилласан: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Чанарын баталгаа: {0}‬",
    "JOIST/credits.graphicArts": "‪График дизайн: {0}‬",
    "JOIST/credits.soundDesign": "‪Ая эгшиг: {0}‬",
    "JOIST/credits.thanks": "‪Баярлалаа‬",
    "JOIST/preferences.tabs.overview.title": "‪Давхар харах‬",
    "JOIST/preferences.tabs.simulation.title": "‪Загварчлал‬",
    "JOIST/preferences.tabs.visual.title": "‪Үзүүлэх‬",
    "JOIST/preferences.tabs.audio.title": "‪Дуу‬",
    "JOIST/preferences.tabs.input.title": "‪Оролт‬",
    "JOIST/preferences.tabs.localization.title": "‪Хэсэгчлэх‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Дууны тохиргоо‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Бүс ба Соёл‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Загварт хүн, газар эсвэл объектын дүрслэлийг сонгоно уу. Зургууд нь нутгийн болон соёлын ялгаатай байдлыг бүхэлд нь төлөөлөх зорилготой биш юм.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Хэл‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Дэлгэц дахь бичвэрийг орчуулахын тулд хэлээ сонго. Нэмэлт тайлбар унших бол англи хэл дээр үзнэ үү.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Бид загварчлалуудаа илүү ойлгомжтой болгохын тулд үйлдлүүдийг хөгжүүлж байна. Тэдгээр нь янз бүрийн хэрэгцээтэй, ялгаатай нөхцөлд суралцахад ойлгомжтой болгохыг хичээнэ. Үзүүлэнгийн өгөгдмөл тохиргоог харах эсвэл өөрчлөхийн тулд энэ цэсийн тайлбарыг уншаарай.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Сонирхсон загварчлалаа олохын тулд \"Загварчлалууд\" цэснээс сонголт хийнэ үү.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивийн онцлог‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Онцолсон хэсэгт хулганы заагчаар товшино уу.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Дуу‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Нэмэлт дуу‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Харьцаж байхдаа sonifications болон дууны эффектүүдийг тоглуулаарай.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Зарим суралцагчдад туслахын тулд нэмэлт дууг тоглуулаарай.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Яриа нь зөвхөн Англи‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Яриагаар тодруулах боломжтой‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Африк‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Африк (Жирийн)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ази‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Латин Амерк‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Далайн‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Санамсаргүй‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Америкийн Нэгдсэн Улсас‬",
    "JOIST/projectorMode": "‪Проекторын горим‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Танхимд тод харагдуулахын тулд өнгөний ялгааг нэмэгдүүлээрэй.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Дараагийн дүрс эсвэл бүлэгт шилжих‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Өмнөх дүрс эсвэл бүлэгт шилжих‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Бүлэг доторх дүрс хооронд шилжих‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Товч дар‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Диалогоос гарах‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Товч дахь утга тохируул‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Сонголт хийх‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Үндсэн үйлдлүүд‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪эсвэл‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Дахин Эхэл‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Сонголт‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Дэлгэц доош‬",
    "SCENERY_PHET/key.pageUp": "‪Дэлгэц дээш‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Түр зогс эсвэл тоглуул‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Авах</b> эсвэл <b>Суллах</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Устөрөгч‬",
    "SHRED/helium": "‪Гели‬",
    "SHRED/lithium": "‪Лити‬",
    "SHRED/beryllium": "‪Берилли‬",
    "SHRED/boron": "‪Бор‬",
    "SHRED/carbon": "‪Нүүрстөрөгч‬",
    "SHRED/nitrogen": "‪Азот‬",
    "SHRED/oxygen": "‪Хүчилтөрөгч‬",
    "SHRED/fluorine": "‪Фтор‬",
    "SHRED/neon": "‪Неон‬",
    "SHRED/sodium": "‪Натри‬",
    "SHRED/magnesium": "‪Магни‬",
    "SHRED/aluminum": "‪Хөнгөнцагаан‬",
    "SHRED/silicon": "‪Цахиур‬",
    "SHRED/phosphorus": "‪Фосфор‬",
    "SHRED/sulfur": "‪Хүхэр‬",
    "SHRED/chlorine": "‪Хлор‬",
    "SHRED/argon": "‪Аргон‬",
    "SHRED/potassium": "‪Кали‬",
    "SHRED/calcium": "‪Кальци‬",
    "SHRED/scandium": "‪Сканди‬",
    "SHRED/titanium": "‪Титан‬",
    "SHRED/vanadium": "‪Ванади‬",
    "SHRED/chromium": "‪Хром‬",
    "SHRED/manganese": "‪Манган‬",
    "SHRED/iron": "‪Төмөр‬",
    "SHRED/cobalt": "‪Кобальт‬",
    "SHRED/nickel": "‪Никкель‬",
    "SHRED/copper": "‪Зэс‬",
    "SHRED/zinc": "‪Цайр‬",
    "SHRED/gallium": "‪Галли‬",
    "SHRED/germanium": "‪Германи‬",
    "SHRED/arsenic": "‪Хүнцэл‬",
    "SHRED/selenium": "‪Селен‬",
    "SHRED/bromine": "‪Бром‬",
    "SHRED/krypton": "‪Криптон‬",
    "SHRED/rubidium": "‪Рубиди‬",
    "SHRED/strontium": "‪Стронци‬",
    "SHRED/yttrium": "‪Иттри‬",
    "SHRED/zirconium": "‪Циркони‬",
    "SHRED/niobium": "‪Ниоби‬",
    "SHRED/molybdenum": "‪Молибден‬",
    "SHRED/technetium": "‪Технеци‬",
    "SHRED/ruthenium": "‪Рутени‬",
    "SHRED/rhodium": "‪Роди‬",
    "SHRED/palladium": "‪Палладин‬",
    "SHRED/silver": "‪Мөнгө‬",
    "SHRED/cadmium": "‪Кадми‬",
    "SHRED/indium": "‪Инди‬",
    "SHRED/tin": "‪Цагаан тугалга‬",
    "SHRED/antimony": "‪Сурьма‬",
    "SHRED/tellurium": "‪Теллур‬",
    "SHRED/iodine": "‪Иод‬",
    "SHRED/xenon": "‪Ксенон‬",
    "SHRED/cesium": "‪Цезий‬",
    "SHRED/barium": "‪Бари‬",
    "SHRED/lanthanum": "‪Лантан‬",
    "SHRED/cerium": "‪Керриум‬",
    "SHRED/praseodymium": "‪Празеодим‬",
    "SHRED/neodymium": "‪Неодиум‬",
    "SHRED/promethium": "‪Промети‬",
    "SHRED/samarium": "‪Самариум‬",
    "SHRED/europium": "‪Европи‬",
    "SHRED/gadolinium": "‪Гадолини‬",
    "SHRED/terbium": "‪Терби‬",
    "SHRED/dysprosium": "‪Диспрози‬",
    "SHRED/holmium": "‪Гольми‬",
    "SHRED/erbium": "‪Эрби‬",
    "SHRED/thulium": "‪Тулий‬",
    "SHRED/ytterbium": "‪Иттерби‬",
    "SHRED/lutetium": "‪Лутетиа‬",
    "SHRED/hafnium": "‪Гафни‬",
    "SHRED/tantalum": "‪Тантал‬",
    "SHRED/tungsten": "‪Вольфрам‬",
    "SHRED/rhenium": "‪Рени‬",
    "SHRED/osmium": "‪Осми‬",
    "SHRED/iridium": "‪Ириди‬",
    "SHRED/platinum": "‪Платинум‬",
    "SHRED/gold": "‪Алт‬",
    "SHRED/mercury": "‪Мөнгөн ус‬",
    "SHRED/thallium": "‪Талли‬",
    "SHRED/lead": "‪Хар тугалга‬",
    "SHRED/bismuth": "‪Висмут‬",
    "SHRED/polonium": "‪Полони‬",
    "SHRED/astatine": "‪Астат‬",
    "SHRED/radon": "‪Радон‬",
    "SHRED/francium": "‪Франци‬",
    "SHRED/radium": "‪Ради‬",
    "SHRED/actinium": "‪Актини‬",
    "SHRED/thorium": "‪Тори‬",
    "SHRED/protactinium": "‪Протактин‬",
    "SHRED/uranium": "‪Уран‬",
    "SHRED/neptunium": "‪Нептуни‬",
    "SHRED/plutonium": "‪Плутониум‬",
    "SHRED/americium": "‪Америци‬",
    "SHRED/curium": "‪Кюриум‬",
    "SHRED/berkelium": "‪Беркли‬",
    "SHRED/californium": "‪Калифорни‬",
    "SHRED/einsteinium": "‪Эйнштейн‬",
    "SHRED/fermium": "‪Ферми‬",
    "SHRED/mendelevium": "‪Менделев‬",
    "SHRED/nobelium": "‪Нобел‬",
    "SHRED/lawrencium": "‪Лоуренс‬",
    "SHRED/rutherfordium": "‪Рутерфорди‬",
    "SHRED/dubnium": "‪Дубнай‬",
    "SHRED/seaborgium": "‪Сиборги‬",
    "SHRED/bohrium": "‪Бори‬",
    "SHRED/hassium": "‪Хасси‬",
    "SHRED/meitnerium": "‪Мейтнери‬",
    "SHRED/darmstadtium": "‪Дармштадти‬",
    "SHRED/roentgenium": "‪Рентгени‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Нихониум‬",
    "SHRED/flerovium": "‪Флерови‬",
    "SHRED/moscovium": "‪Москвиум‬",
    "SHRED/livermorium": "‪Ливермори‬",
    "SHRED/tennessine": "‪Теннессин‬",
    "SHRED/oganesson": "‪Оганесон‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Протон:‬",
    "SHRED/neutronsColon": "‪Нейтрон:‬",
    "SHRED/electronsColon": "‪Электрон:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ион‬",
    "SHRED/neutralAtom": "‪Саармаг Атом‬",
    "SHRED/positiveSignIon": "‪+ Ион‬",
    "SHRED/stable": "‪Тогтвортой‬",
    "SHRED/unstable": "‪Тогтворгүй‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Бүр Эхлүүлэх‬",
    "VEGAS/label.level": "‪Түвшин: {0}‬",
    "VEGAS/keepTrying": "‪Дахин оролдох‬",
    "VEGAS/excellent": "‪Онц сайн!‬",
    "VEGAS/great": "‪Онц!‬",
    "VEGAS/good": "‪Сайн!‬",
    "VEGAS/label.score.max": "‪Оноо: {1}-с {0}‬",
    "VEGAS/label.time": "‪Хугацаа: {0}‬",
    "VEGAS/yourNewBest": "‪(Таны шинэ дээд амжилт!)‬",
    "VEGAS/pattern.0yourBest": "‪(Таны дээд амжилт: {0})‬",
    "VEGAS/continue": "‪Үргэлжлүүлэх‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Үе {1}-ийн {0}‬",
    "VEGAS/pattern.score.number": "‪Оноо: {{score}}‬",
    "VEGAS/check": "‪Шалгах‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Дараагийн‬",
    "VEGAS/showAnswer": "‪Хариулт харах‬",
    "VEGAS/tryAgain": "‪Дахин оролдоно уу‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "mo": {
    "BUILD_AN_ATOM/atom": "‪Construieste atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Joaca‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Simbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protoni‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutroni‬",
    "BUILD_AN_ATOM/electrons": "‪Electroni‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Sarcina‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Numarul de masa‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Choose Your Level!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Afişare neutru / ionizat‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Afişare stabil/instabil‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Shells‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Nour‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪care sarcina?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Care este numarul de masa‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protons: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrons: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Cauta elementul‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atom neutru‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protoni:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutroni:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Electroni:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Construieste‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Terms, Privacy & Licensing‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Translation Credits‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪Report a Problem…‬",
    "JOIST/menuItem.getUpdate": "‪Check for Updates…‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Full Screen‬",
    "JOIST/menuItem.about": "‪About…‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Checking for updates…‬",
    "JOIST/updates.upToDate": "‪This simulation is up to date.‬",
    "JOIST/updates.outOfDate": "‪New version available‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Get Update…‬",
    "JOIST/updates.noThanks": "‪No Thanks‬",
    "JOIST/updates.offline": "‪Unable to check for updates.‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Thanks‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxygen‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminum‬",
    "SHRED/silicon": "‪Silicon‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪Sulfur‬",
    "SHRED/chlorine": "‪Chlorine‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protons:‬",
    "SHRED/neutronsColon": "‪Neutrons:‬",
    "SHRED/electronsColon": "‪Electrons:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Negative Ion‬",
    "SHRED/neutralAtom": "‪Neutral Atom‬",
    "SHRED/positiveSignIon": "‪Positive Ion‬",
    "SHRED/stable": "‪Stable‬",
    "SHRED/unstable": "‪Unstable‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Start Over‬",
    "VEGAS/label.level": "‪Level: {0}‬",
    "VEGAS/keepTrying": "‪Keep Trying‬",
    "VEGAS/excellent": "‪Excellent!‬",
    "VEGAS/great": "‪Great!‬",
    "VEGAS/good": "‪Good!‬",
    "VEGAS/label.score.max": "‪Score: {0} out of {1}‬",
    "VEGAS/label.time": "‪Time: {0}‬",
    "VEGAS/yourNewBest": "‪(Your New Best!)‬",
    "VEGAS/pattern.0yourBest": "‪(Your Best: {0})‬",
    "VEGAS/continue": "‪Continue‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Challenge {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Check‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Next‬",
    "VEGAS/showAnswer": "‪Show Answer‬",
    "VEGAS/tryAgain": "‪Try Again‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "mr": {
    "BUILD_AN_ATOM/atom": "‪अणु बनवा‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪खेळ‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪चिन्ह‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪प्रोटॊन्स‬",
    "BUILD_AN_ATOM/neutrons": "‪न्युट्रॉन्स‬",
    "BUILD_AN_ATOM/electrons": "‪इलेल्ट्रॉन्स‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪कुल प्रभार‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪भारांक‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪तुमचा खेळ निवडा‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪मुलद्रव्य‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪दाखवा उदासिन / आयन‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪स्थिर / अस्थिर दर्शवा‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪कक्षा‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪ढग‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪प्रतिकृती :‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪एकूण प्रभार किती?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪भारांक किती \n आहे?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪प्रोटॉन्स : {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪न्युट्रॉन्स : {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪इलेक्ट्रॉन्स: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪मुल्द्रव्य शोधा‬",
    "BUILD_AN_ATOM/neutralAtom": "‪नैसर्गिक अणू‬",
    "BUILD_AN_ATOM/ion": "‪आयन‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪प्रोटॉन्स :‬",
    "BUILD_AN_ATOM/neutronsColon": "‪न्युट्रॉन्स:‬",
    "BUILD_AN_ATOM/electronsColon": "‪इलेक्ट्रॉन्स‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪अणु बनवा‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪अटी, गोपनियता आणि अनुज्ञापन‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪भाषांतर ऋणनिर्देश‬",
    "JOIST/thirdParty.credits.link": "‪तृतियपक्षी ऋणनिर्देश‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪शंकेचे परिमाण चुकले आहे‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪एक किंवा एकापेक्षा जास्त शंकेची किंमत चुकली आहे <br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪हे सादृश्य त्याच्या मुळ किमती ने सुरु होइल<br>‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET संस्थळ…‬",
    "JOIST/menuItem.reportAProblem": "‪अडचण नोंदवा.‬",
    "JOIST/menuItem.getUpdate": "‪अपडेट आहे की नाही हे तपासा‬",
    "JOIST/menuItem.screenshot": "‪स्क्रिन शॉट‬",
    "JOIST/menuItem.fullscreen": "‪पुर्ण स्क्रिन‬",
    "JOIST/menuItem.about": "‪याविषयी‬",
    "JOIST/preferences.title": "‪प्राधान्यक्रम‬",
    "JOIST/keyboardShortcuts.title": "‪किबोर्ड शॉर्टकटस‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪सुरू करण्यासाठी‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪आवृत्ती {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪अपडेट आहे की नाही हे तपासले जात आहे . . .‬",
    "JOIST/updates.upToDate": "‪हे सादृशीकरण  अद्ययावत आहे.‬",
    "JOIST/updates.outOfDate": "‪नविन संस्करण उपलब्ध आहे‬",
    "JOIST/updates.newVersionAvailable": "‪{0} हे नविन संस्करण उपलब्ध आहे‬",
    "JOIST/updates.yourCurrentVersion": "‪तुमची सध्याची आवृत्ती : {0} ही आहे.‬",
    "JOIST/updates.getUpdate": "‪अपडेट मिळवा‬",
    "JOIST/updates.noThanks": "‪नको, आभार‬",
    "JOIST/updates.offline": "‪अद्ययावत करण्यात अडचणी येत आहेत.‬",
    "JOIST/credits.title": "‪ऋणनिर्देश‬",
    "JOIST/credits.leadDesign": "‪मुख्य रचना: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪आज्ञावली विकसन : {0}‬",
    "JOIST/credits.team": "‪संघ: {0}‬",
    "JOIST/credits.contributors": "‪सहभागी: {0}‬",
    "JOIST/credits.qualityAssurance": "‪गुणवत्ता अभिवचन: {0}‬",
    "JOIST/credits.graphicArts": "‪आरेखन कला: {0}‬",
    "JOIST/credits.soundDesign": "‪आवाज रचना : {0}‬",
    "JOIST/credits.thanks": "‪धन्यवाद‬",
    "JOIST/preferences.tabs.overview.title": "‪आढावा‬",
    "JOIST/preferences.tabs.simulation.title": "‪सादृश‬",
    "JOIST/preferences.tabs.visual.title": "‪दृश्य‬",
    "JOIST/preferences.tabs.audio.title": "‪आवाज‬",
    "JOIST/preferences.tabs.input.title": "‪पुरवलेली माहिती‬",
    "JOIST/preferences.tabs.localization.title": "‪स्थानिकीकरण‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪आवाज वैशिष्ट्ये‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪प्रांत आणि संस्कृती‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪सादृश्या मध्ये लोक, जागा आणि वस्तू निवडा. आकृत्या या त्या प्रांतातील सर्व संस्कृती दर्शवत नाहीत. त्या नमुन्यादाखल आहेत‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪भाषा‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪आम्ही आमच्या सिम्युलेशनमध्ये त्यांना अधिक समावेशक बनवण्यासाठी वैशिष्ट्ये जोडत आहोत. यातील काही वैशिष्‍ट्ये वैविध्यपूर्ण गरजा असलेल्या आणि वैविध्यपूर्ण वातावरणात शिकणाऱ्यांसाठी प्रवेशयोग्यतेचे समर्थन करतात. डीफॉल्ट सादरीकरण सेटिंग्जचे पुनरावलोकन करण्यासाठी किंवा बदलण्यासाठी हा मेनू वापरा.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪सर्वसमावेशक वैशिष्ट्यांसह इतर सिम्युलेशन शोधण्यासाठी, सिम्युलेशन फिल्टर पृष्ठावर प्रवेश करा. समावेश शोधा आणि सर्वसमावेशक वैशिष्ट्याद्वारे गाळून घ्या.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪परस्परसंवादी हायलाइट्स‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪माउससाठी व्हिज्युअल हायलाइट्स जोडा आणि तुम्ही संवाद साधता तेव्हा स्पर्श करा.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪आवाज‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪जास्तीचे आवाज‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪तुम्ही संवाद साधाल तेव्हा त्याचा आवाज आणि त्या आवाजाचा परिणाम सुरु करा.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪शिकणाऱ्यांसाठी उपयुक्त ठरू शकेल असा अतिरिक्त आवाज वाजवा.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪आवाज ( फक्त इंग्रजी)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪खेळतांना आवाज व शब्द ठळक करा‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪प्रोजेक्टर मोड‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪वर्गात सुस्पष्ट दिसण्यासाठी कलरचा कॉन्ट्रास वाढवा.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ग्रुप मधील पुढील पर्यायावर जा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ग्रुप मधील मागील पर्यायावर जा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ग्रूपमधील पर्याय निवडता येतील‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪बटण दाबा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪संवादिकेतून बाहेर पडा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪की पॅड मधील किमती भरा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪चेकबॉक्स मधील माहिती क्लिक करून निवडा/रद्द करा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪मूळ कृती‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪किंवा‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪मूळ स्थितीत आणा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪पर्याय‬",
    "SCENERY_PHET/key.alt": "‪Alt की‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪एन्टर‬",
    "SCENERY_PHET/key.capsLock": "‪कॅप्स लॉक‬",
    "SCENERY_PHET/key.esc": "‪बाहेर पडा‬",
    "SCENERY_PHET/key.end": "‪समाप्त‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪होम‬",
    "SCENERY_PHET/key.pageDown": "‪खालचे पान‬",
    "SCENERY_PHET/key.pageUp": "‪वरचे पान‬",
    "SCENERY_PHET/key.space": "‪स्पेस बार‬",
    "SCENERY_PHET/key.shift": "‪बदला‬",
    "SCENERY_PHET/key.tab": "‪टॅब‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪थांबवा किंवा पुन्हा सुरु करा‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪हायड्रोजन‬",
    "SHRED/helium": "‪हेलिअम‬",
    "SHRED/lithium": "‪लिथिअम‬",
    "SHRED/beryllium": "‪बेरिलिअम‬",
    "SHRED/boron": "‪बोरॉन‬",
    "SHRED/carbon": "‪कार्बन‬",
    "SHRED/nitrogen": "‪नायट्रोजन‬",
    "SHRED/oxygen": "‪ऑक्सिजन‬",
    "SHRED/fluorine": "‪फ्लुओरिन‬",
    "SHRED/neon": "‪निऑन‬",
    "SHRED/sodium": "‪सोडिअम‬",
    "SHRED/magnesium": "‪मॅग्नेशिअम‬",
    "SHRED/aluminum": "‪अ‍ॅल्युमिनिअम‬",
    "SHRED/silicon": "‪सिलिकॉन‬",
    "SHRED/phosphorus": "‪फॉस्फरस‬",
    "SHRED/sulfur": "‪सल्फर‬",
    "SHRED/chlorine": "‪क्लोरिन‬",
    "SHRED/argon": "‪अरगॉन‬",
    "SHRED/potassium": "‪पोटॅशिअम‬",
    "SHRED/calcium": "‪कॅल्शिअम‬",
    "SHRED/scandium": "‪स्कॅन्डीअम‬",
    "SHRED/titanium": "‪टिटॅनिअम‬",
    "SHRED/vanadium": "‪वॅनेडिअम‬",
    "SHRED/chromium": "‪क्रोमिअम‬",
    "SHRED/manganese": "‪मॅगेनिज‬",
    "SHRED/iron": "‪लोखंड‬",
    "SHRED/cobalt": "‪कोबॉल्ट‬",
    "SHRED/nickel": "‪निकेल‬",
    "SHRED/copper": "‪कॉपर / तांबे‬",
    "SHRED/zinc": "‪झींक‬",
    "SHRED/gallium": "‪गॅलिअम‬",
    "SHRED/germanium": "‪जर्मेनिअम‬",
    "SHRED/arsenic": "‪अर्सेनिक‬",
    "SHRED/selenium": "‪सेलेनिअम‬",
    "SHRED/bromine": "‪ब्रोमिअम‬",
    "SHRED/krypton": "‪क्रिप्टोन‬",
    "SHRED/rubidium": "‪रुबीडिअम‬",
    "SHRED/strontium": "‪स्ट्रॉन्डिअम‬",
    "SHRED/yttrium": "‪उट्ट्रिम‬",
    "SHRED/zirconium": "‪झिरकोनिअम‬",
    "SHRED/niobium": "‪निओबिअम‬",
    "SHRED/molybdenum": "‪मोलिब्डन‬",
    "SHRED/technetium": "‪टेक्नेटीअम‬",
    "SHRED/ruthenium": "‪रुथेनिअम‬",
    "SHRED/rhodium": "‪ऱ्होडिअम‬",
    "SHRED/palladium": "‪पॅलेडिअम‬",
    "SHRED/silver": "‪सिल्व्हर (चांदी)‬",
    "SHRED/cadmium": "‪कॅडमिअम‬",
    "SHRED/indium": "‪इडिअम‬",
    "SHRED/tin": "‪टिन‬",
    "SHRED/antimony": "‪अ‍ॅन्टिमनी‬",
    "SHRED/tellurium": "‪टेल्युरिअम‬",
    "SHRED/iodine": "‪आयोडीन‬",
    "SHRED/xenon": "‪झेनॉन‬",
    "SHRED/cesium": "‪सेसिअम‬",
    "SHRED/barium": "‪बेरिअम‬",
    "SHRED/lanthanum": "‪लॅन्थेनम‬",
    "SHRED/cerium": "‪सेरिअम‬",
    "SHRED/praseodymium": "‪पॅरासिओडायमिअम‬",
    "SHRED/neodymium": "‪निओडयमिअम‬",
    "SHRED/promethium": "‪प्रोमेथिअम‬",
    "SHRED/samarium": "‪सॅमरिअम‬",
    "SHRED/europium": "‪युरोपिअम‬",
    "SHRED/gadolinium": "‪गॅडोलिअम‬",
    "SHRED/terbium": "‪टर्बिअम‬",
    "SHRED/dysprosium": "‪डायस्प्रोसिअम‬",
    "SHRED/holmium": "‪होलमिअम‬",
    "SHRED/erbium": "‪अर्बिअम‬",
    "SHRED/thulium": "‪थ्युलिअम‬",
    "SHRED/ytterbium": "‪उट्ट्रेबिअम‬",
    "SHRED/lutetium": "‪ल्युटेटीअम‬",
    "SHRED/hafnium": "‪हाफ़निअम‬",
    "SHRED/tantalum": "‪टॅन्टालम‬",
    "SHRED/tungsten": "‪टंगस्टन‬",
    "SHRED/rhenium": "‪ऱ्हेनिअम‬",
    "SHRED/osmium": "‪ऑसमिअम‬",
    "SHRED/iridium": "‪इरिडिअम‬",
    "SHRED/platinum": "‪प्लॅटिनम‬",
    "SHRED/gold": "‪सोनं‬",
    "SHRED/mercury": "‪मर्क्युरी (पारा)‬",
    "SHRED/thallium": "‪थॅलिअम‬",
    "SHRED/lead": "‪शिसं‬",
    "SHRED/bismuth": "‪बिस्मथ‬",
    "SHRED/polonium": "‪पोलोनिअम‬",
    "SHRED/astatine": "‪अ‍ॅस्टेटाइन‬",
    "SHRED/radon": "‪रेडॉन‬",
    "SHRED/francium": "‪फ्रन्सिअम‬",
    "SHRED/radium": "‪रेडिअम‬",
    "SHRED/actinium": "‪अ‍ॅक्टिनिअम‬",
    "SHRED/thorium": "‪थोरिअम‬",
    "SHRED/protactinium": "‪प्रोटॅक्टिनिअम‬",
    "SHRED/uranium": "‪युरेनिअम‬",
    "SHRED/neptunium": "‪नेप्ट्युनिअम‬",
    "SHRED/plutonium": "‪प्लुटोनिअम‬",
    "SHRED/americium": "‪अमेरिकम‬",
    "SHRED/curium": "‪क्युरिअम‬",
    "SHRED/berkelium": "‪बर्केलिअम‬",
    "SHRED/californium": "‪कॅलिफोर्मिअम‬",
    "SHRED/einsteinium": "‪आईनस्टॅनिअम‬",
    "SHRED/fermium": "‪फर्मिअम‬",
    "SHRED/mendelevium": "‪मेन्डेलेव्हिअम‬",
    "SHRED/nobelium": "‪नोबेलिअम‬",
    "SHRED/lawrencium": "‪लॉरेन्शिअम‬",
    "SHRED/rutherfordium": "‪रुदरफोर्डीअम‬",
    "SHRED/dubnium": "‪डब्निअम‬",
    "SHRED/seaborgium": "‪सीबोर्जिअम‬",
    "SHRED/bohrium": "‪बोहरीअम‬",
    "SHRED/hassium": "‪हॅशिअम‬",
    "SHRED/meitnerium": "‪मिअट्नेरिअम‬",
    "SHRED/darmstadtium": "‪डर्मस्टॅडीअम‬",
    "SHRED/roentgenium": "‪रॉन्टेजिनम‬",
    "SHRED/copernicium": "‪कॉपरनिकीअम‬",
    "SHRED/nihonium": "‪निहोनीअम‬",
    "SHRED/flerovium": "‪फ्लेरोव्हिअम‬",
    "SHRED/moscovium": "‪मोस्कोव्हीअम‬",
    "SHRED/livermorium": "‪लिव्हरमोरिअम‬",
    "SHRED/tennessine": "‪टेनेसीन‬",
    "SHRED/oganesson": "‪ऑग्नेसन‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪प्रोटॉन्स‬",
    "SHRED/neutronsColon": "‪न्युट्रॉन्स :‬",
    "SHRED/electronsColon": "‪इलेक्ट्रॉन्स :‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- आयन‬",
    "SHRED/neutralAtom": "‪उदासीन अणू‬",
    "SHRED/positiveSignIon": "‪+ आयन‬",
    "SHRED/stable": "‪स्थिर‬",
    "SHRED/unstable": "‪अस्थिर‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪पुन्हा सुरु करा‬",
    "VEGAS/label.level": "‪पातळी: {0}‬",
    "VEGAS/keepTrying": "‪प्रयत्न करा‬",
    "VEGAS/excellent": "‪अप्रतिम‬",
    "VEGAS/great": "‪मस्त !‬",
    "VEGAS/good": "‪शाब्बास!‬",
    "VEGAS/label.score.max": "‪गुण : {0} पैकी  {1}‬",
    "VEGAS/label.time": "‪वेळ : {0}‬",
    "VEGAS/yourNewBest": "‪(तुमचे नविन सर्वोत्तम गुण)‬",
    "VEGAS/pattern.0yourBest": "‪(तुमचे सर्वोत्तम गुण : {0})‬",
    "VEGAS/continue": "‪पुढे‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪आव्हान {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪गुण : {{score}}‬",
    "VEGAS/check": "‪तपासा‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪पुढील‬",
    "VEGAS/showAnswer": "‪उत्तर दाखवा‬",
    "VEGAS/tryAgain": "‪पुन्हा प्रयत्न करा‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ms": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Rekreasi‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Simbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Proton‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutron‬",
    "BUILD_AN_ATOM/electrons": "‪Elektron‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Cas Bersih‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Nombor Jisim‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Pilih Aktiviti Rekreasi Anda!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Unsur‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutral/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabil/Tidak Stabil‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbit‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Lingkungan‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Berapakah jumlah casnya?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Apakah nombor jisimnya?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Proton: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutron: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electron: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Cari unsur:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atom Neutral‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Proton:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutron:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektron:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Membina Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Terma, Privasi & Pelesenan‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Hak Cipta Terjemahan‬",
    "JOIST/thirdParty.credits.link": "‪Hak Cipta Pihak Ketiga‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parameter Pertanyaan Tidak Sah‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Satu atau lebih parameter mempunyai <br> nilai yang tidak sah:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulasi akan dimulakan dengan nilai tetap bagi<br>parameter yang diberi.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Laman Web PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Laporkan Masalah...‬",
    "JOIST/menuItem.getUpdate": "‪Semak kemas kini...‬",
    "JOIST/menuItem.screenshot": "‪Tangkap Layar‬",
    "JOIST/menuItem.fullscreen": "‪Layar Penuh‬",
    "JOIST/menuItem.about": "‪Tentang...‬",
    "JOIST/preferences.title": "‪Keutamaan‬",
    "JOIST/keyboardShortcuts.title": "‪Pintasan Papan Kekunci‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪untuk mula‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versi {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Sedang menyemak kemas kini...‬",
    "JOIST/updates.upToDate": "‪Simulasi ini sudah dikemas kini.‬",
    "JOIST/updates.outOfDate": "‪Versi baharu tersedia‬",
    "JOIST/updates.newVersionAvailable": "‪Terdapat versi baru tersedia: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Versi terkini anda ialah: {0}.‬",
    "JOIST/updates.getUpdate": "‪Dapatkan kemas kini...‬",
    "JOIST/updates.noThanks": "‪Tidak, Terima Kasih‬",
    "JOIST/updates.offline": "‪Tidak boleh menyemak kemas kini.‬",
    "JOIST/credits.title": "‪Penghargaan‬",
    "JOIST/credits.leadDesign": "‪Reka Bentuk Utama: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Pembangunan Aplikasi: {0}‬",
    "JOIST/credits.team": "‪Kumpulan: {0}‬",
    "JOIST/credits.contributors": "‪Penyumbang: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Jaminan Kualiti: {0}‬",
    "JOIST/credits.graphicArts": "‪Seni Grafik: {0}‬",
    "JOIST/credits.soundDesign": "‪Rekabentuk bunyi: {0}‬",
    "JOIST/credits.thanks": "‪Terima Kasih‬",
    "JOIST/preferences.tabs.overview.title": "‪Tinjauan meluas‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulasi‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Penyetempatan‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ciri-ciri Audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Kawasan dan Budaya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Pilih gambaran orang, tempat atau objek dalam sim. Imej tidak bertujuan untuk mewakili keseluruhan kepelbagaian wilayah atau budaya.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Bahasa‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Tukar bahasa untuk menterjemah teks pada skrin. Penerangan tambahan, apabila ada, kekal dalam bahasa Inggeris.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Kami sedang menambah ciri-ciri pada simulasi kami untuk menjadikannya lebih inklusif. Beberapa ciri ini menyokong kebolehcapaian untuk pelajar dengan pelbagai keperluan dan dalam persekitaran yang pelbagai. Kaji menu ini untuk semak semula atau ubah tetapan.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Untuk mencari simulasi lain termasuk ciri - cirinya, cari Akses dan Kemasukan pada halaman penapis simulasi dan tapis mengikut ciri-cirinya.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Sorotan Interaktif‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tambah visual untuk tetikus dan sentuh semasa anda berinteraksi.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Bunyi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Bunyi Dipertingkat‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Mainkan sonifikasi dan kesan bunyi semasa anda berinteraksi.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Mainkan bunyi tambahan yang mungkin berguna untuk sesetengah pelajar.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Suara (Bahasa Inggeris Sahaja)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Suarakan dan serlahkan kandungan semasa anda berinteraksi.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Sederhana)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika Latin‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Rawak‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Syarikat‬",
    "JOIST/projectorMode": "‪Mod Projektor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Tingkatkan kontras warna untuk kebolehlihatan yang lebih baik di dalam bilik darjah.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Bergerak ke item atau kumpulan selepasnya‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Bergerak ke item atau kumpulan sebelumnya‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Bergerak antara item-item di dalam kumpulan‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tekan butang‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Keluar dari paparan‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tetapkan nilai antara pad kekunci‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Buka/Tutup Kotak semak‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Tindakan Asas‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪atau‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Set Semula Semua‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Jeda atau mainkan tindakan‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Ambil</b> or <b>Lepas</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Litium‬",
    "SHRED/beryllium": "‪Berilium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Karbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oksigen‬",
    "SHRED/fluorine": "‪Fluorin‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natrium (Sodium)‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminium‬",
    "SHRED/silicon": "‪Silikon‬",
    "SHRED/phosphorus": "‪Fosforus‬",
    "SHRED/sulfur": "‪Sulfur‬",
    "SHRED/chlorine": "‪Klorin‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potasium‬",
    "SHRED/calcium": "‪Kalsium‬",
    "SHRED/scandium": "‪Skandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Kromium‬",
    "SHRED/manganese": "‪Mangan‬",
    "SHRED/iron": "‪Ferum (Besi)‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikel‬",
    "SHRED/copper": "‪Kuprum‬",
    "SHRED/zinc": "‪Zink‬",
    "SHRED/gallium": "‪Galium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenik‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromin‬",
    "SHRED/krypton": "‪Kripton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Itrium‬",
    "SHRED/zirconium": "‪Zirkonium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molibdenum‬",
    "SHRED/technetium": "‪Teknetium‬",
    "SHRED/ruthenium": "‪Rutenium‬",
    "SHRED/rhodium": "‪Rodium‬",
    "SHRED/palladium": "‪Paladium‬",
    "SHRED/silver": "‪Argentum (Perak)‬",
    "SHRED/cadmium": "‪Kadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Stanum‬",
    "SHRED/antimony": "‪Antimoni‬",
    "SHRED/tellurium": "‪Telurium‬",
    "SHRED/iodine": "‪Iodin‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Sesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lantanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodimium‬",
    "SHRED/neodymium": "‪Neodinium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Disprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Tulium‬",
    "SHRED/ytterbium": "‪Iterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Renium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Aurum (Emas)‬",
    "SHRED/mercury": "‪Merkuri‬",
    "SHRED/thallium": "‪Talium‬",
    "SHRED/lead": "‪Plumbum‬",
    "SHRED/bismuth": "‪Bismut‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatin‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Fransium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Torium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Amerisium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Kalifornium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Siborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Kopernisium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Proton:‬",
    "SHRED/neutronsColon": "‪Neutron:‬",
    "SHRED/electronsColon": "‪Elektron:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Ion -‬",
    "SHRED/neutralAtom": "‪Atom Neutral‬",
    "SHRED/positiveSignIon": "‪Ion +‬",
    "SHRED/stable": "‪Stabil‬",
    "SHRED/unstable": "‪Tidak Stabil‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Mula Semula‬",
    "VEGAS/label.level": "‪Tahap {0}‬",
    "VEGAS/keepTrying": "‪Teruskan Mencuba‬",
    "VEGAS/excellent": "‪Terbaik!‬",
    "VEGAS/great": "‪Tahniah!‬",
    "VEGAS/good": "‪Bagus!‬",
    "VEGAS/label.score.max": "‪Markah: {0} daripada {1}‬",
    "VEGAS/label.time": "‪Masa: {0}‬",
    "VEGAS/yourNewBest": "‪(Memecah Rekod Terbaik!)‬",
    "VEGAS/pattern.0yourBest": "‪(Rekod Terbaik: {0})‬",
    "VEGAS/continue": "‪Teruskan‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Cabaran {0} daripada {1}‬",
    "VEGAS/pattern.score.number": "‪Markah: {{score}}‬",
    "VEGAS/check": "‪Semak‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Berikutnya‬",
    "VEGAS/showAnswer": "‪Papar Jawapan‬",
    "VEGAS/tryAgain": "‪Cuba Lagi‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "mt": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Logħba‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Simbolu‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protons‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutrons‬",
    "BUILD_AN_ATOM/electrons": "‪Elektrons‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪'Net Charge'‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪'Mass Number'‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Agħżel il-logħba Tiegħek!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Newtrali/'Ion'‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabbli/instabbli‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbiti‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪'Cloud'‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Mudell:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪X'inhu iċ-ċarġ totali?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪X'inhu l-'\nmass number'?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protons: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektrons: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Sib l- element:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪'Atom' bla ċarġ‬",
    "BUILD_AN_ATOM/ion": "‪'Ion'‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protons:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutrons:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektrons:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Ibni 'Atom'‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Termini, Privacy u Liċenzjar‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Krediti għat-Traduzzjoni‬",
    "JOIST/thirdParty.credits.link": "‪Krediti Third-party‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} - {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Il-Parametri ta' dak li staqsejt invalidi‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Wieħed jew iktar minn dawn il-parametri <br> b'valuri invalidu/ invalidi‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Is-simulazzjoni tibda bil-valuri 'default ' għal <br> fir-parametri maghzula.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Websajt ta' Phet‬",
    "JOIST/menuItem.reportAProblem": "‪Irrapporta d-diffikulta...‬",
    "JOIST/menuItem.getUpdate": "‪Iċċekkja għal aggornamenti‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Uża l-iskrijn kollu‬",
    "JOIST/menuItem.about": "‪Tagħrif...‬",
    "JOIST/preferences.title": "‪Preferenzi‬",
    "JOIST/keyboardShortcuts.title": "‪Shortcuts għat-Tastiera‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪biex tibda‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪verżjoni {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Qed niċċekkjaw ghall-ahhar aggornamenti...‬",
    "JOIST/updates.upToDate": "‪Is-simulazzjoni hi aġġornata.‬",
    "JOIST/updates.outOfDate": "‪Verżjoni ġdida disponibbli‬",
    "JOIST/updates.newVersionAvailable": "‪Hemm verżjoni iġded disponibbli:{0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Il-verżjoni kurrenti tiegħek hi:{0}‬",
    "JOIST/updates.getUpdate": "‪Ġib l-aħħar aġġornament...‬",
    "JOIST/updates.noThanks": "‪Le Grazzi‬",
    "JOIST/updates.offline": "‪Ma nistgħux niċċekkjaw għall- aġġornamenti.‬",
    "JOIST/credits.title": "‪Krediti‬",
    "JOIST/credits.leadDesign": "‪Qofol:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Żvilupp ta' Softwer:{0}‬",
    "JOIST/credits.team": "‪Tim:{0}‬",
    "JOIST/credits.contributors": "‪Kontributuri:{0}‬",
    "JOIST/credits.qualityAssurance": "‪Assikurazzjoni tal-Kwalita:{0}‬",
    "JOIST/credits.graphicArts": "‪Arti Grafika:{0}‬",
    "JOIST/credits.soundDesign": "‪'Sound Design': {0}‬",
    "JOIST/credits.thanks": "‪Grazzi‬",
    "JOIST/preferences.tabs.overview.title": "‪Daqqa t'għajn‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulazzjoni‬",
    "JOIST/preferences.tabs.visual.title": "‪Viżwal‬",
    "JOIST/preferences.tabs.audio.title": "‪Awdjo‬",
    "JOIST/preferences.tabs.input.title": "‪Imla‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizzar‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Karatteristici tal-awdjo‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Reġjun u Kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Agħżel in-nies, postijiet u oggetti fis-sim.\nL-istampi mhux maħsuba biex jirrappreżentaw id-diversita tar-reġjun jew kultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lingwi‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ibdel il-lingwa biex tbiddel it-test fuq l-iskrijn.  Deskrizzjonijiet addizjonali, fejn hemm, jibqgħu bl-Ingliż.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Qed inżidu aktar fatturi fis-simulazzjonijiet biex isiru aktar inklusivi.  Uhud jissapportjaw aktar accessibbilita ghal studenti bi bzonnijiet varjati u ambjenti differenti. Esplora dan il-menu biex tirrevedi jew tbiddel is-settings lesti tal-prezentazzjoni.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Jekk trid simulazzjonijiet b'karatteristici inkussivi, fittex Access u Inkluzjoni fil-pagna filter tas-simulazzjoni u uzaha.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Punti importanti interattivi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Uża l-mouse biex tinteragixxi‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ħsejjes‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Żid dak li tisma'‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Żid l-effetti bil-ħoss u sonifikazzjonijiet int u tinteraġixxi.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Żid iktar il-ħoss biex ighin lil xi studenti.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (bl-Ingliz biss)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Vuċi u highlight tal-kontenut inti u taġixxi‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asja‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oċeanja‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Bix-xorti‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪L-Istati Uniti tal-Amerika‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Żid il-kuntrast tal-kulur għall-viżibbilita aħjar fil-klassi.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Imxi għall-item jew grupp li jmiss‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Imxi għall-item jew grupp ta' qabel‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mexxi bejn oġġetti fil-grupp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Agħfas il-buttuni‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Oħroġ barra‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Issettja valuri bil-keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Għamel l-għażla tieghek billi tittikkja l-kaxxa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Azzjonijiet Bażiċi‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪jew‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset  Kollox‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Għażla‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Daħħal‬",
    "SCENERY_PHET/key.capsLock": "‪Ittri Kapitali‬",
    "SCENERY_PHET/key.esc": "‪Oħroġ‬",
    "SCENERY_PHET/key.end": "‪Tmiem‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Funzjoni‬",
    "SCENERY_PHET/key.home": "‪Bidu‬",
    "SCENERY_PHET/key.pageDown": "‪Paġna Isfel‬",
    "SCENERY_PHET/key.pageUp": "‪Paġna Fuq‬",
    "SCENERY_PHET/key.space": "‪Spazju‬",
    "SCENERY_PHET/key.shift": "‪Xift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Waqqaf jew uri l-azzjoni‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪biex <b> Taqbad </b> jew biex <b> TItlaq</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Idroġenu‬",
    "SHRED/helium": "‪Ħeljum‬",
    "SHRED/lithium": "‪Litju‬",
    "SHRED/beryllium": "‪Berillju‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Karbon‬",
    "SHRED/nitrogen": "‪Nitroġenu‬",
    "SHRED/oxygen": "‪Ossiġnu‬",
    "SHRED/fluorine": "‪Florin‬",
    "SHRED/neon": "‪Nejon‬",
    "SHRED/sodium": "‪Sodju‬",
    "SHRED/magnesium": "‪Magneżju‬",
    "SHRED/aluminum": "‪Aluminju‬",
    "SHRED/silicon": "‪Silikon‬",
    "SHRED/phosphorus": "‪Fosfru‬",
    "SHRED/sulfur": "‪Kubrit‬",
    "SHRED/chlorine": "‪Klorijn‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassa‬",
    "SHRED/calcium": "‪Kalċju‬",
    "SHRED/scandium": "‪Skandju‬",
    "SHRED/titanium": "‪Titanju‬",
    "SHRED/vanadium": "‪Vanadju‬",
    "SHRED/chromium": "‪Kromju‬",
    "SHRED/manganese": "‪Manganiż‬",
    "SHRED/iron": "‪Ħadid‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikil‬",
    "SHRED/copper": "‪Ramm‬",
    "SHRED/zinc": "‪Żingu‬",
    "SHRED/gallium": "‪Gallju‬",
    "SHRED/germanium": "‪Ġermanju‬",
    "SHRED/arsenic": "‪Arseniku‬",
    "SHRED/selenium": "‪Selenju‬",
    "SHRED/bromine": "‪Bromin‬",
    "SHRED/krypton": "‪Kripton‬",
    "SHRED/rubidium": "‪Rubidju‬",
    "SHRED/strontium": "‪Strontju‬",
    "SHRED/yttrium": "‪Ittriju‬",
    "SHRED/zirconium": "‪Żirkonju‬",
    "SHRED/niobium": "‪Nijobju‬",
    "SHRED/molybdenum": "‪Molibdenu‬",
    "SHRED/technetium": "‪Teknetju‬",
    "SHRED/ruthenium": "‪Rutenju‬",
    "SHRED/rhodium": "‪Rhodju‬",
    "SHRED/palladium": "‪Palladju‬",
    "SHRED/silver": "‪Fidda‬",
    "SHRED/cadmium": "‪Kadmju‬",
    "SHRED/indium": "‪Indjum‬",
    "SHRED/tin": "‪Landa‬",
    "SHRED/antimony": "‪Antimoni‬",
    "SHRED/tellurium": "‪Tellurju‬",
    "SHRED/iodine": "‪Jodju‬",
    "SHRED/xenon": "‪Kseno‬",
    "SHRED/cesium": "‪Ċesju‬",
    "SHRED/barium": "‪Barju‬",
    "SHRED/lanthanum": "‪Lantanu‬",
    "SHRED/cerium": "‪Ċerju‬",
    "SHRED/praseodymium": "‪Praseodimju‬",
    "SHRED/neodymium": "‪Neodimju‬",
    "SHRED/promethium": "‪Prometju‬",
    "SHRED/samarium": "‪Samarju‬",
    "SHRED/europium": "‪Ewropju‬",
    "SHRED/gadolinium": "‪Gadolinju‬",
    "SHRED/terbium": "‪Terbju‬",
    "SHRED/dysprosium": "‪Disprosju‬",
    "SHRED/holmium": "‪Ħolmju‬",
    "SHRED/erbium": "‪Erbjum‬",
    "SHRED/thulium": "‪Tullju‬",
    "SHRED/ytterbium": "‪Itterbju‬",
    "SHRED/lutetium": "‪Lutetju‬",
    "SHRED/hafnium": "‪Hafniju‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungstenu‬",
    "SHRED/rhenium": "‪Rhenju‬",
    "SHRED/osmium": "‪Osmiju‬",
    "SHRED/iridium": "‪Iridju‬",
    "SHRED/platinum": "‪Platinu‬",
    "SHRED/gold": "‪Deheb‬",
    "SHRED/mercury": "‪Merkurju‬",
    "SHRED/thallium": "‪Tallju‬",
    "SHRED/lead": "‪Ċomb‬",
    "SHRED/bismuth": "‪Biżmut‬",
    "SHRED/polonium": "‪Polonju‬",
    "SHRED/astatine": "‪Astatin‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Franzju‬",
    "SHRED/radium": "‪Radju‬",
    "SHRED/actinium": "‪Aktinju‬",
    "SHRED/thorium": "‪Torju‬",
    "SHRED/protactinium": "‪Protaktinju‬",
    "SHRED/uranium": "‪Uranju‬",
    "SHRED/neptunium": "‪Neptunju‬",
    "SHRED/plutonium": "‪Plutonju‬",
    "SHRED/americium": "‪Amerisju‬",
    "SHRED/curium": "‪Kurjum‬",
    "SHRED/berkelium": "‪Berkelju‬",
    "SHRED/californium": "‪Kalifornju‬",
    "SHRED/einsteinium": "‪Einstajnju‬",
    "SHRED/fermium": "‪Fermju‬",
    "SHRED/mendelevium": "‪Mendelevju‬",
    "SHRED/nobelium": "‪Nobelju‬",
    "SHRED/lawrencium": "‪Lawrenzju‬",
    "SHRED/rutherfordium": "‪Rutherfordju‬",
    "SHRED/dubnium": "‪Dubniju‬",
    "SHRED/seaborgium": "‪Seaborġju‬",
    "SHRED/bohrium": "‪Bohrju‬",
    "SHRED/hassium": "‪Hassju‬",
    "SHRED/meitnerium": "‪Metnerju‬",
    "SHRED/darmstadtium": "‪Darmxtadtju‬",
    "SHRED/roentgenium": "‪Roentġenju‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovju‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorju‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪'Protons':‬",
    "SHRED/neutronsColon": "‪'Neutrons':‬",
    "SHRED/electronsColon": "‪Elektrons‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- 'Ion'‬",
    "SHRED/neutralAtom": "‪'Atom' Newtrali‬",
    "SHRED/positiveSignIon": "‪+ 'Ion'‬",
    "SHRED/stable": "‪Stabbli‬",
    "SHRED/unstable": "‪Instabbli‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Erġa' Ibda‬",
    "VEGAS/label.level": "‪Livell:{0}‬",
    "VEGAS/keepTrying": "‪Ibqa' Pprova‬",
    "VEGAS/excellent": "‪Eċċellenti!‬",
    "VEGAS/great": "‪Prosit!‬",
    "VEGAS/good": "‪Tajjeb!‬",
    "VEGAS/label.score.max": "‪Punti: {0} minn {1}‬",
    "VEGAS/label.time": "‪Ħin:{0}‬",
    "VEGAS/yourNewBest": "‪(L-aħjar riżultat li ġibt s' issa!)‬",
    "VEGAS/pattern.0yourBest": "‪(L-aħjar riżultat li ġibt:{0})‬",
    "VEGAS/continue": "‪Kompli‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Sfida {0} minn {1}‬",
    "VEGAS/pattern.score.number": "‪Punteġġ:{{score}}‬",
    "VEGAS/check": "‪Iċċekkja‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Li jmiss‬",
    "VEGAS/showAnswer": "‪Uri t-tweġiba‬",
    "VEGAS/tryAgain": "‪Erġa' Pprova‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "nb": {
    "BUILD_AN_ATOM/atom": "‪Bygg atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Spill‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Symbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protoner‬",
    "BUILD_AN_ATOM/neutrons": "‪Nøytroner‬",
    "BUILD_AN_ATOM/electrons": "‪Elektroner‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Nettoladning‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Nukleontall‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Velg spill‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Grunnstoff‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Vis nøytral/ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Vis stabil/ustabil‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Skall‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Sky‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modell:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Hva er den\ntotale ladningen?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Hva er nukleontallet (antall kjernepartikler)?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protoner: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Nøytroner: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektroner: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Finn grunnstoffet:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Nøytralt atom‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protoner:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Nøytroner:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektroner:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Bygg et atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Betingelser og lisens‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Kreditering for oversettelse‬",
    "JOIST/thirdParty.credits.link": "‪Tredjehånds kreditering‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Feil i spørsmålet‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪En eller flere feil i spørsmålet‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleringen vil starte med standardverdier<br>for parameterne i spørsmålet.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Nettsted‬",
    "JOIST/menuItem.reportAProblem": "‪Rapporter problem...‬",
    "JOIST/menuItem.getUpdate": "‪Se etter oppdateringer‬",
    "JOIST/menuItem.screenshot": "‪Skjermbilde‬",
    "JOIST/menuItem.fullscreen": "‪Fullskjerm‬",
    "JOIST/menuItem.about": "‪Om...‬",
    "JOIST/preferences.title": "‪Preferanser‬",
    "JOIST/keyboardShortcuts.title": "‪Tastatursnarveier‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪for å starte‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versjon {0}.‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Leter etter oppdateringer...‬",
    "JOIST/updates.upToDate": "‪Simuleringen er oppdatert‬",
    "JOIST/updates.outOfDate": "‪Ny versjon tilgjengelig‬",
    "JOIST/updates.newVersionAvailable": "‪Ny versjon er tilgjengelig: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Din nåværende versjon er: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hent oppdatering‬",
    "JOIST/updates.noThanks": "‪Nei takk‬",
    "JOIST/updates.offline": "‪Greier ikke å se etter oppdateringer.‬",
    "JOIST/credits.title": "‪Krediteringer‬",
    "JOIST/credits.leadDesign": "‪Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Utvikler: {0}‬",
    "JOIST/credits.team": "‪Gruppe: {0}.‬",
    "JOIST/credits.contributors": "‪Bidragsytere: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitetssikret: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafikk: {0}‬",
    "JOIST/credits.soundDesign": "‪Lyddesign: {0}‬",
    "JOIST/credits.thanks": "‪Takk‬",
    "JOIST/preferences.tabs.overview.title": "‪Oversikt‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulering‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuelt‬",
    "JOIST/preferences.tabs.audio.title": "‪Lyd‬",
    "JOIST/preferences.tabs.input.title": "‪Inndata‬",
    "JOIST/preferences.tabs.localization.title": "‪Språk‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Lydinnstillinger‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region og kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Velg hvordan personer, steder eller objekter skal fremstilles i simuleringen. Bildene er ikke ment å representere hele mangfoldet i en region eller kultur.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Språk‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Endre språk for å oversette teksten på skjermen. Eventuelle tilleggsbeskrivelser forblir på engelsk.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Vi legger til funksjoner i simuleringene våre for å gjøre dem mer inkluderende. Noen av disse funksjonene støtter tilgjengelighet for elever med ulike behov og innenfor ulike miljøer. Utforsk denne menyen for å se eller endre standard presentasjonsinnstillinger.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪For å finne andre simuleringer med inkluderende funksjoner, se etter tilgang og inkludering på simuleringsfiltersiden og filtrer etter inkluderende funksjon.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Utheving av interaktivitet‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Legg til visuell utheving for mus og berøring ved interaktivitet‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Lyder‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Tilleggslyder‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Spill lyder og lydeffekter mens du samhandler.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Spill av tilleggslyd som kan være nyttig.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Tale (Kun engelsk)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Opplesing og utheving av innhold ved aktivitet.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (nøytral framstilling)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin-Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oseania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Tilfeldig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Projektormodus‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Øk fargekontrasten for bedre synlighet i klasserom.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Flytt til neste oppgave eller gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Flytt til forrige oppgave eller gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Flytt mellom temaer i en gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Trykk på knappen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Gå ut av dialogen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Sett verdier innenfor nummertastaturet‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Veksle mellom avkrysningsbokser‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Grunnleggende‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eller‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tilbakestill alt‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Alternativ‬",
    "SCENERY_PHET/key.alt": "‪Alle‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Kjør‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Slutt‬",
    "SCENERY_PHET/key.backspace": "‪Slett bakover‬",
    "SCENERY_PHET/key.delete": "‪Slett‬",
    "SCENERY_PHET/key.fn": "‪fn‬",
    "SCENERY_PHET/key.home": "‪Hjem‬",
    "SCENERY_PHET/key.pageDown": "‪Ned en side‬",
    "SCENERY_PHET/key.pageUp": "‪Opp en side‬",
    "SCENERY_PHET/key.space": "‪Mellomrom‬",
    "SCENERY_PHET/key.shift": "‪Skift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause og kjør‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪for <b> å ta</b> eller <b>løse ut</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Litium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Karbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oksygen‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natrium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminum‬",
    "SHRED/silicon": "‪Silikon‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Svovel‬",
    "SHRED/chlorine": "‪Klor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kalium‬",
    "SHRED/calcium": "‪Kalsium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titan‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Krom‬",
    "SHRED/manganese": "‪Magnesium‬",
    "SHRED/iron": "‪Jern‬",
    "SHRED/cobalt": "‪Kobolt‬",
    "SHRED/nickel": "‪Nikkel‬",
    "SHRED/copper": "‪Kobber‬",
    "SHRED/zinc": "‪Sink‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsen‬",
    "SHRED/selenium": "‪Selen‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirkon‬",
    "SHRED/niobium": "‪Niob‬",
    "SHRED/molybdenum": "‪Molybden‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Sølv‬",
    "SHRED/cadmium": "‪Kadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tinn‬",
    "SHRED/antimony": "‪Antimon‬",
    "SHRED/tellurium": "‪Tellur‬",
    "SHRED/iodine": "‪Jod‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lantan‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodym‬",
    "SHRED/neodymium": "‪Neodym‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Wolfram‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Gull‬",
    "SHRED/mercury": "‪Kvikksølv‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Bly‬",
    "SHRED/bismuth": "‪Vismut‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astat‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Aktinum‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Røntgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tenness‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protoner:‬",
    "SHRED/neutronsColon": "‪Nøytroner:‬",
    "SHRED/electronsColon": "‪Elektroner:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Negativt ion‬",
    "SHRED/neutralAtom": "‪Nøytralt atom‬",
    "SHRED/positiveSignIon": "‪Positivt ion‬",
    "SHRED/stable": "‪Stabil‬",
    "SHRED/unstable": "‪Ustabil‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Start på nytt‬",
    "VEGAS/label.level": "‪Nivå: {0}‬",
    "VEGAS/keepTrying": "‪Prøv igjen‬",
    "VEGAS/excellent": "‪Bravo!‬",
    "VEGAS/great": "‪Supert!‬",
    "VEGAS/good": "‪Fint!‬",
    "VEGAS/label.score.max": "‪Resultat:  {0} av{1}‬",
    "VEGAS/label.time": "‪Tid: {0}‬",
    "VEGAS/yourNewBest": "‪{Din nye beste}‬",
    "VEGAS/pattern.0yourBest": "‪(Din beste: {0})‬",
    "VEGAS/continue": "‪Fortsett‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Forsøk {0} av {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Sjekk‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Neste‬",
    "VEGAS/showAnswer": "‪Vis svar‬",
    "VEGAS/tryAgain": "‪Prøv igjen‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "nl": {
    "BUILD_AN_ATOM/atom": "‪Atoom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Spel‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Symbool‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protonen‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutronen‬",
    "BUILD_AN_ATOM/electrons": "‪Elektronen‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Lading‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Massagetal‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Kies je spel!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutraal/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabiel/Onstabiel‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Banen‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Wolk‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Wat is de\ntotale lading?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Wat is het\nmassagetal?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protonen {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutronen {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektronen {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Welk element is het?‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neutraal atoom‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protonen:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutronen:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektronen:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Bouw een atoom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Voorwaarden, privacy en licentie‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Credits vertaling‬",
    "JOIST/thirdParty.credits.link": "‪Credits van derden‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ongeldige Keuze Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Een of meer van de gekozen parameters hebben<br>ongeldige waarden:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪De simulatie zal starten met bepaalde waarden voor<br>deze te kiezen parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET website...‬",
    "JOIST/menuItem.reportAProblem": "‪Meld een probleem ...‬",
    "JOIST/menuItem.getUpdate": "‪Controleer of er updates zijn ...‬",
    "JOIST/menuItem.screenshot": "‪Schermafbeelding‬",
    "JOIST/menuItem.fullscreen": "‪Volledig scherm‬",
    "JOIST/menuItem.about": "‪Over ...‬",
    "JOIST/preferences.title": "‪Voorkeuren‬",
    "JOIST/keyboardShortcuts.title": "‪Sneltoetsen‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪om te starten‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versie {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Aan het controleren of er updates zijn ...‬",
    "JOIST/updates.upToDate": "‪Deze simulatie is bijgewerkt.‬",
    "JOIST/updates.outOfDate": "‪Nieuwe versie beschikbaar‬",
    "JOIST/updates.newVersionAvailable": "‪Er is een nieuwe versie beschikbaar:  {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Je huidige versie is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Haal update op ...‬",
    "JOIST/updates.noThanks": "‪Nee, dank u‬",
    "JOIST/updates.offline": "‪Niet in staat updates op te halen.‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/credits.leadDesign": "‪Hoofd ontwerp: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software ontwikkeling: {0}‬",
    "JOIST/credits.team": "‪Groep: {0}‬",
    "JOIST/credits.contributors": "‪Bijdrage van: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kwaliteitsborging: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafisch werk: {0}‬",
    "JOIST/credits.soundDesign": "‪Ontwerp geluid: {0}‬",
    "JOIST/credits.thanks": "‪Dank u‬",
    "JOIST/preferences.tabs.overview.title": "‪Overzicht‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulatie‬",
    "JOIST/preferences.tabs.visual.title": "‪Visueel‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Invoer‬",
    "JOIST/preferences.tabs.localization.title": "‪Vertaling‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio mogelijkheden‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regio en cultuur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Kies de weergave van mensen, plaatsen of voorwerpen in de sim. De beelden zijn niet bedoeld om de complete diversiteit van een regio of cultuur weer te geven.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Talen‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Verander de taal om een op het scherm weergegeven tekst te vertalen. Additionele beschrijvingen, indien aanwezig, blijven in het Engels.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We voegen mogelijkheden toe om ze inclusiever te maken. Sommige van deze mogelijkheden ondersteunen toegankelijkheid voor leerlingen met diverse behoeften en binnen diverse omgevingen. Onderzoek dit menu om de standaard weergave instellingen te bekijken of te wijzigen.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kijk in Toegang en inclusie op de simulatie filter pagina om andere simulaties te vinden die inclusieve mogelijkheden hebben en filter op de inclusieve mogelijkheid.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactieve highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Voeg visuele highlights voor de muis toe en klik terwijl je bezig bent.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Geluiden‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Verbeterde geluiden‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Speel geluidseffecten af als je bezig bent‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Speel een additioneel geluid af dat sommige leerlingen kan helpen.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Uitspreken (alleen in het Engels)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Spreek en highlight de inhoud terwijl je bezig bent.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (bescheiden)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azië‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latijns Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanië‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Willekeurig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Verenigde staten van Amerika‬",
    "JOIST/projectorMode": "‪Projectie mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Verhoog het kleurencontrast voor betere zichtbaarheid in klaslokalen.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Ga naar volgend voorwerp of groep‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Ga naar vorig voorwerp of groep‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Kies een voorwerp in een groep‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Druk op knoppen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Verlaat dialoog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Zet waarden in het toetsenbord‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Verwissel checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Eenvoudige acties‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪of‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset alles‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Spatie‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauze of speel actie‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Waterstof‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boor‬",
    "SHRED/carbon": "‪Koolstof‬",
    "SHRED/nitrogen": "‪Stikstof‬",
    "SHRED/oxygen": "‪Zuurstof‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natrium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminium‬",
    "SHRED/silicon": "‪Silicium‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Zwavel‬",
    "SHRED/chlorine": "‪Chloor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kalium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titaan‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chroom‬",
    "SHRED/manganese": "‪Mangaan‬",
    "SHRED/iron": "‪Ijzer‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikkel‬",
    "SHRED/copper": "‪Koper‬",
    "SHRED/zinc": "‪Zink‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arseen‬",
    "SHRED/selenium": "‪Seleen‬",
    "SHRED/bromine": "‪Broom‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdeen‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Zilver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimoon‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Jood‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanium‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalium‬",
    "SHRED/tungsten": "‪Wolfram‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Goud‬",
    "SHRED/mercury": "‪Kwik‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Loodq‬",
    "SHRED/bismuth": "‪Bismut‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astaat‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uraan‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Boor‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protonen:‬",
    "SHRED/neutronsColon": "‪Neutronen:‬",
    "SHRED/electronsColon": "‪Elektronen:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪-  Ion‬",
    "SHRED/neutralAtom": "‪Neutraal atoom‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪Stabiel‬",
    "SHRED/unstable": "‪Onstabiel‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Start opnieuw‬",
    "VEGAS/label.level": "‪Niveau: {0}‬",
    "VEGAS/keepTrying": "‪Probeer nog eens‬",
    "VEGAS/excellent": "‪Uitstekend!‬",
    "VEGAS/great": "‪Geweldig!‬",
    "VEGAS/good": "‪Goed!‬",
    "VEGAS/label.score.max": "‪Score: {0} van {1}‬",
    "VEGAS/label.time": "‪Tijd: {0}‬",
    "VEGAS/yourNewBest": "‪(Je nieuwste beste!)‬",
    "VEGAS/pattern.0yourBest": "‪(Je beste: {0})‬",
    "VEGAS/continue": "‪Doe voort‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Uitdaging {0} van {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Controleer‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Volgende‬",
    "VEGAS/showAnswer": "‪Toon antwoord‬",
    "VEGAS/tryAgain": "‪Probeer opnieuw‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "nn": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Spel‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Symbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Proton‬",
    "BUILD_AN_ATOM/neutrons": "‪Nøytron‬",
    "BUILD_AN_ATOM/electrons": "‪Elektron‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Ladning‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Massetal‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Vel spel!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Grunnstoff‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Nøytralt/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabilt/Ustabilt‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Elektronskal‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Elektronsky‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modell:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Kva er\nladninga?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Kva er\nmassetalet?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Proton: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Nøytron: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektron: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Finn grunnstoffet:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Nøytralt atom‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Proton:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Nøytron:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektron:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Bygg eit atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Vilkår, personvern og lisens‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Omsetjarar‬",
    "JOIST/thirdParty.credits.link": "‪Tredjepartskrediteringar‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Feil i spørsmålet‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ein eller flere feil i spørsmålet‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleringen vil starte med standardverdier for <br>parameterne i spørsmålet.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Nettstaden til PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Meld frå om eit problem…‬",
    "JOIST/menuItem.getUpdate": "‪Hent oppdateringar…‬",
    "JOIST/menuItem.screenshot": "‪Skjermbilete‬",
    "JOIST/menuItem.fullscreen": "‪Fullskjerm‬",
    "JOIST/menuItem.about": "‪Om…‬",
    "JOIST/preferences.title": "‪Preferanser‬",
    "JOIST/keyboardShortcuts.title": "‪Snarvegar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪for å starta‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versjon {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Leiter etter oppdateringar…‬",
    "JOIST/updates.upToDate": "‪Simuleringa er oppdatert‬",
    "JOIST/updates.outOfDate": "‪Ny versjon tilgjengeleg‬",
    "JOIST/updates.newVersionAvailable": "‪Det finst ein ny versjon: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Din versjon: {0}‬",
    "JOIST/updates.getUpdate": "‪Hent oppdatering…‬",
    "JOIST/updates.noThanks": "‪Nei takk!‬",
    "JOIST/updates.offline": "‪Sjå etter oppdateringar.‬",
    "JOIST/credits.title": "‪Krediteringar‬",
    "JOIST/credits.leadDesign": "‪Sjefsdesignar: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programvareutvikling: {0}‬",
    "JOIST/credits.team": "‪Gruppe: {0}‬",
    "JOIST/credits.contributors": "‪Bidragsytarar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitetssikring: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafikk: {0}‬",
    "JOIST/credits.soundDesign": "‪Lyddesign: {0}‬",
    "JOIST/credits.thanks": "‪Takk til‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Synleg‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Inndata‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪For å finne andre simuleringer med inkluderende funksjoner, se etter tilgang og inkludering på simuleringsfiltersiden og filtrer etter inkluderende funksjon.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktive høgdepunkt‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Lyder‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Spill lyder og lydeffekter mens du samhandler.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Spill av ekstra lyd som kan være nyttig.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Prosjektormodus‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Flytt til neste oppgåve eller gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Flytt til førre oppgåve eller gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Flytt mellom tema i ei gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Trykk på knappen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Veksle mellom sjekkboksar‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Handlingar‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eller‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Heim‬",
    "SCENERY_PHET/key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/key.space": "‪Mellomrom‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tabulator‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪for <b> å ta</b> eller <b>løse ut</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Litium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Karbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oksygen‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natrium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminium‬",
    "SHRED/silicon": "‪Silisium‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Svovel‬",
    "SHRED/chlorine": "‪Klor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kalium‬",
    "SHRED/calcium": "‪Kalsium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titan‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Krom‬",
    "SHRED/manganese": "‪Mangan‬",
    "SHRED/iron": "‪Jern‬",
    "SHRED/cobalt": "‪Kobolt‬",
    "SHRED/nickel": "‪Nikkel‬",
    "SHRED/copper": "‪Kopar‬",
    "SHRED/zinc": "‪Sink‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsen‬",
    "SHRED/selenium": "‪Selen‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirkonium‬",
    "SHRED/niobium": "‪Niob‬",
    "SHRED/molybdenum": "‪Molybden‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Sølv‬",
    "SHRED/cadmium": "‪Kadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tinn‬",
    "SHRED/antimony": "‪Antimon‬",
    "SHRED/tellurium": "‪Tellur‬",
    "SHRED/iodine": "‪Jod‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lantan‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodym‬",
    "SHRED/neodymium": "‪Neodym‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Wolfram‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Gull‬",
    "SHRED/mercury": "‪Kvikksølv‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Bly‬",
    "SHRED/bismuth": "‪Vismut‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astat‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uran‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Røntgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Proton:‬",
    "SHRED/neutronsColon": "‪Nøytron:‬",
    "SHRED/electronsColon": "‪Elektron:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- ion‬",
    "SHRED/neutralAtom": "‪Nøytralt atom‬",
    "SHRED/positiveSignIon": "‪+ ion‬",
    "SHRED/stable": "‪Stabilt‬",
    "SHRED/unstable": "‪Ustabilt‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Start på ny‬",
    "VEGAS/label.level": "‪Nivå: {0}‬",
    "VEGAS/keepTrying": "‪Ikkje gje opp‬",
    "VEGAS/excellent": "‪Fantastisk!‬",
    "VEGAS/great": "‪Bra!‬",
    "VEGAS/good": "‪Godt!‬",
    "VEGAS/label.score.max": "‪Poeng: {0} av {1}‬",
    "VEGAS/label.time": "‪Tid: {0}‬",
    "VEGAS/yourNewBest": "‪(Ny personleg rekord!)‬",
    "VEGAS/pattern.0yourBest": "‪(Personleg rekord: {0})‬",
    "VEGAS/continue": "‪Fortsett‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Utfordring {0} av {1}‬",
    "VEGAS/pattern.score.number": "‪Poengsum: {{score}}‬",
    "VEGAS/check": "‪Sjekk‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Neste‬",
    "VEGAS/showAnswer": "‪Vis svar‬",
    "VEGAS/tryAgain": "‪Prøv igjen‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ny": {
    "BUILD_AN_ATOM/atom": "‪Atomu‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Masewera‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Chizindikiro‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Ma pulotoni‬",
    "BUILD_AN_ATOM/neutrons": "‪Ma nyutroni‬",
    "BUILD_AN_ATOM/electrons": "‪Ma elekitironi‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Chaji yonse‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Masi Nambala‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Sankani masewera anu!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elementi‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Atomu opanda chaji/Atomu okhala ndi chaji‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Okhazikika/osakhazikika‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Njira‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Mtambo‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Chitsanzo:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Kodi\nchaji onse ndi chiyani?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Kodi\nmasi numbala ndi chiyani?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Ma pulotoni: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Ma nyutroni: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Ma elekitironi: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Pezani elementi:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atomu opanda chaji‬",
    "BUILD_AN_ATOM/ion": "‪Atomu okhala ndi chaji‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Ma pulotoni:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Ma nyutroni:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Ma elekitironi:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Mangani Atomu‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Migwirizano, Zazinsinsi & Chilolezo‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Chilolezo chakumasulira‬",
    "JOIST/thirdParty.credits.link": "‪Gulu lina lachilolezo‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ma Parameter ofunsira Osalondola‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Chimodzi kapena zingapo zafunsozi zili ndi<br>zosavomerezeka:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Chifanifani chidzayamba ndi makonda a<br>mafunso awo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webusayiti…‬",
    "JOIST/menuItem.reportAProblem": "‪Nenani Vuto...‬",
    "JOIST/menuItem.getUpdate": "‪Onani zinthu zamakono...‬",
    "JOIST/menuItem.screenshot": "‪Chithunzi cha pa sikilini‬",
    "JOIST/menuItem.fullscreen": "‪Kudzaza sikirini yonse‬",
    "JOIST/menuItem.about": "‪Za...‬",
    "JOIST/preferences.title": "‪Zokonda‬",
    "JOIST/keyboardShortcuts.title": "‪Njira zazifupi za Kiyibodi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Kuti muyambe‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Kuyang'ana zinthu zamakono...‬",
    "JOIST/updates.upToDate": "‪Chifanifani ichi ndi chamakono.‬",
    "JOIST/updates.outOfDate": "‪Version yatsopano ilipo‬",
    "JOIST/updates.newVersionAvailable": "‪Pali mtundu watsopano womwe ulipo: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪version wanu wamakono ndi: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pezani zinthu zamakono...‬",
    "JOIST/updates.noThanks": "‪Ayi zikomo‬",
    "JOIST/updates.offline": "‪Sitinathe kuwona zosintha zamakono.‬",
    "JOIST/credits.title": "‪Chilolezo‬",
    "JOIST/credits.leadDesign": "‪Dizaini yotsogolera: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Kupanga Software: {0}‬",
    "JOIST/credits.team": "‪Gulu: {0}‬",
    "JOIST/credits.contributors": "‪Wothandizira: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Chitsimikizo chadongosolo: {0}‬",
    "JOIST/credits.graphicArts": "‪Zojambulajambula: {0}‬",
    "JOIST/credits.soundDesign": "‪Kupanga dizaini liwu: {0}‬",
    "JOIST/credits.thanks": "‪Zikomo‬",
    "JOIST/preferences.tabs.overview.title": "‪Mwachidule‬",
    "JOIST/preferences.tabs.simulation.title": "‪Kuyerekezera‬",
    "JOIST/preferences.tabs.visual.title": "‪Zowoneka‬",
    "JOIST/preferences.tabs.audio.title": "‪Zomvera‬",
    "JOIST/preferences.tabs.input.title": "‪Zolowa‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Zinthu Zomvera‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Tikuwonjezera zina paziyerekezo zathu kuti zikhale zophatikiza kwambiri. Zina mwazinthuzi zimathandizira kupezeka kwa ophunzira omwe ali ndi zosowa zosiyanasiyana komanso m'malo osiyanasiyana. Onani ma tab omwe ali patsambali kuti muwunikenso kapena kusintha zokonda zowonetsera.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kuti mupeze ziyerekezo zina zokhala ndi zophatikizika, yang'anani Kufikira ndi Kuphatikizika pa tsamba lofananira la filter ndikusefera ndi mawonekedwe ophatikiza.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Zowonetsa Zokambirana‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Onjezani fundo zazikulu zowoneka za mouse ndipo dinani pamene muchitira limodzi‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Liwu‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Maliwu wowonjezera‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Sewerani ma sonification ndi zomveka mukamalumikizana.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Sewerani mawu owonjezera omwe angakhale othandiza kwa ophunzira ena.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kulankhula (Chingerezi Chokha)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Mawu ndi kuwunikira zomwe zili mukamalumikizana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Purojekitala Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Onjezani kusiyanitsa kwamitundu kuti muwonekere bwino m'makalasi.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pitani ku chinthu china kapena gulu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Pitani ku chinthu chotsatirakapena gulu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Sunthani pakati pa zinthu pagulu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Dinani Mabatani‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Tulukani pazokambirana‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Sinthani mabokosi owonera‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Zochita zofunikira‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪kapena‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Yambitsanso‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Nyumba‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Mpata‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ku <b>Kugwira</b> kapena <b>Kutaya</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxygen‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminiyamu‬",
    "SHRED/silicon": "‪Silicon‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪Sulfur‬",
    "SHRED/chlorine": "‪Chlorine‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Golide‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Mapulotoni‬",
    "SHRED/neutronsColon": "‪manyutroni‬",
    "SHRED/electronsColon": "‪Maelekitroni‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ion‬",
    "SHRED/neutralAtom": "‪atomu yo panda chaji‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪Wokhazikika‬",
    "SHRED/unstable": "‪osakhazikika‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Yambani Kachiwiri‬",
    "VEGAS/label.level": "‪Gawo: {0}‬",
    "VEGAS/keepTrying": "‪Pitirizani Kuyesera‬",
    "VEGAS/excellent": "‪Wakhoza bwino kwambiri!‬",
    "VEGAS/great": "‪Wakhoza bwino‬",
    "VEGAS/good": "‪Wakhoza!‬",
    "VEGAS/label.score.max": "‪Wapeza: {0} pa {1}‬",
    "VEGAS/label.time": "‪Nthawi:  {0}‬",
    "VEGAS/yourNewBest": "‪(Wubwino wanu watsopano!)‬",
    "VEGAS/pattern.0yourBest": "‪(Wubwino wanu: {0})‬",
    "VEGAS/continue": "‪Pitirizani‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Challenge {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪Wapeza: {{score}}‬",
    "VEGAS/check": "‪Onani‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Ena‬",
    "VEGAS/showAnswer": "‪Onetsani Yankho‬",
    "VEGAS/tryAgain": "‪Yesaninso‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "om": {
    "BUILD_AN_ATOM/atom": "‪Atoomi‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Tapha‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Iddo-bu'ee‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Pirootoonota‬",
    "BUILD_AN_ATOM/neutrons": "‪Niwutiroonota‬",
    "BUILD_AN_ATOM/electrons": "‪Elektiroonota‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Chaarjii dimshaasha‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Lakkoofsa Hangaa‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Taphakee filadhu‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elementii‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Chaarji-dhabeessa/Ayoonii‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Tasgaba'aa/Miti-Tasgaba'aa‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbiitota‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Duumessa‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Ilaallata:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Chaarjii dimshaashaa\n maalidha?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Lakkoofsa hangaasa\n meeqa?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Pirootoonota: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Niwutiroonota: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektiroonota; {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Elementicha barbaadi:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atoomii hinbaabsaawaa‬",
    "BUILD_AN_ATOM/ion": "‪Ayoonii‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Pirootoonota:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Niwutiroonota:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektiroonota:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Atoomii Ijaaruu‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Jechoota, Abbummaa fi Eeyyama Abbummaa‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Beekamtii Hiikkaa‬",
    "JOIST/thirdParty.credits.link": "‪Beekamtii qaama sadaffaa‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ulaagaaleewwan gaaffii sirrii hin taane‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ulaagaaleewwan gaaffii kana keessaa tokko ykn isaa ol ta'an<br>gatiiwwan sirrii hin taane qabu:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Siimuleeshinii gatiiwwan durtii<br>ulaagaaleewwan gaaffii sanaan ni jalqaba.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Marsariitii PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Rakkoo jiru gabaasi...‬",
    "JOIST/menuItem.getUpdate": "‪Fooyya’insa jiru argachuuf ilaali...‬",
    "JOIST/menuItem.screenshot": "‪Argii garagalchi‬",
    "JOIST/menuItem.fullscreen": "‪Argii Guutuu‬",
    "JOIST/menuItem.about": "‪Waa’ee...‬",
    "JOIST/preferences.title": "‪Filannoowwan‬",
    "JOIST/keyboardShortcuts.title": "‪Qaxxamuraalee Gabatee Cuqoo‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪jalqabuuf‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Fooyya’insa jiru argachuuf ilaalaa jira...‬",
    "JOIST/updates.upToDate": "‪Simuleeshiniin kun harawaadha.‬",
    "JOIST/updates.outOfDate": "‪Maxxansi haaraan ni argama‬",
    "JOIST/updates.newVersionAvailable": "‪Maxxansa haaraan tokko jira: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Maxxansi kee ammaa kan ta'e:{0}.‬",
    "JOIST/updates.getUpdate": "‪Fooyya’insa Argadhu...‬",
    "JOIST/updates.noThanks": "‪Lakkii Galatoomaa‬",
    "JOIST/updates.offline": "‪Fooyya'iinsa ilaaluu hin dandeenye.‬",
    "JOIST/credits.title": "‪Beekamtii‬",
    "JOIST/credits.leadDesign": "‪Bocca Dursaa: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Misooma Mosajjii: {0}‬",
    "JOIST/credits.team": "‪Garee: {0}‬",
    "JOIST/credits.contributors": "‪Gumaachitoota: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Wabii Qulqullinaa: {0}‬",
    "JOIST/credits.graphicArts": "‪Aartii Giraafiksii: {0}‬",
    "JOIST/credits.soundDesign": "‪Wixinee Sagalee: {0}‬",
    "JOIST/credits.thanks": "‪Galatoomi‬",
    "JOIST/preferences.tabs.overview.title": "‪Haala Waliigalaa‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simuleeshinii‬",
    "JOIST/preferences.tabs.visual.title": "‪Argaa‬",
    "JOIST/preferences.tabs.audio.title": "‪Sagalee‬",
    "JOIST/preferences.tabs.input.title": "‪Galtee‬",
    "JOIST/preferences.tabs.localization.title": "‪naannootti jijjiiruu‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Amaloota Sagalee‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Naannoo fi Aadaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Fakkii namoota, iddoowwan, ykn wantoota sim keessa jiran filadhu. Fakkiiwwan garaagarummaa naannoo ykn aadaa tokkoo guutuu bakka bu’uuf kan yaadaman miti.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Afaanota‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Barruu iskiriinii irratti argamu hiikuuf afaan jijjiiri. Ibsi dabalataa, yeroo argamu, Afaan Ingiliffaatiin hafa.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simuleeshinoota  keenya irratti amaloota dabalaa jirra, akka isaan caalaatti hammataman taasisaa jirra. Amaloonni kun tokko tokko barattoota fedhii adda addaa qabaniifi naannoo adda addaa keessatti dhaqqabummaa ni deeggaru. Sajoo dhiheessi durtii ilaaluuf‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Simuleeshinii biroo amaloota hammataa qaban argachuuf, fuula filataa simuleeshinii irratti argachuu fi hammatamuu barbaadi fi amala hammataatiin calaqqisi.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Ijoo dubbii Wal-qunnamtii‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Hantuutee fi wantoota  ijoo mul’atan  dababalii yeroo walqunnamtu itti tuqqii.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sagaleewwan‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sagaleewwan Dabalataa‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Yeroo wal qunamtu sagalee uumtuu fi galtee sagalee waliin taphachiisi.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Sagalee dabalataa barattoota tokko tokkoof gargaaruu danda’u taphachiisi.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Sagaleessa (Afaan Ingiliffaa Qofa) .‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Yeroo walqunnamtan qabiyyee sagalee dhageessisaa fi calaqqisiisi.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrikaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrikaa (Ammayyaa)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Eeshiyaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Laatiin Ameerikaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oshiniyaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Akka carraa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Yunaayitid Isteetis Ameerikaa‬",
    "JOIST/projectorMode": "‪Haala Pirojektaraa‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Daree keessatti mul’achuu fooyya’aa ta’eef walfaallaa halluu guddisuu.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Gara wanta ykn garee itti aanutti ce'i‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Gara wanta ykn garee duraatti ce'i‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Wantoota garee keessa jiran gidduutti sochoosi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Qabdoota  dhiibaa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Qaaqa tokko keessaa ba'i‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Gatii qindeessi  cuqoo lakkafsaa kessaatti‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Sanduuqawwan filannoo jijjiiri‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Tarkaanfiiwwan Bu’uuraa‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ykn‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hundaa Irra Deebi'ii Saagi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Filannoo‬",
    "SCENERY_PHET/key.alt": "‪Jijjiirtuu (Alt)‬",
    "SCENERY_PHET/key.return": "‪Deebisuu‬",
    "SCENERY_PHET/key.enter": "‪Seeni‬",
    "SCENERY_PHET/key.capsLock": "‪Furtuu Qubguddaa‬",
    "SCENERY_PHET/key.esc": "‪Darbi‬",
    "SCENERY_PHET/key.end": "‪Xummura‬",
    "SCENERY_PHET/key.backspace": "‪Duubxooftu‬",
    "SCENERY_PHET/key.delete": "‪Haquu‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Ka'umsa‬",
    "SCENERY_PHET/key.pageDown": "‪Fuulgadee‬",
    "SCENERY_PHET/key.pageUp": "‪Fuulolee‬",
    "SCENERY_PHET/key.space": "‪Iddoo‬",
    "SCENERY_PHET/key.shift": "‪Jijjiirraa‬",
    "SCENERY_PHET/key.tab": "‪Caancala‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Tarkaanfii dhaabi ykn taphachisii‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪gara <b>Qabi</b> ykn <b>Gadhiisi</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Haayidroojinii‬",
    "SHRED/helium": "‪Heeliyemii‬",
    "SHRED/lithium": "‪Liitiyeemii‬",
    "SHRED/beryllium": "‪Beriiliyeemii‬",
    "SHRED/boron": "‪Booronii‬",
    "SHRED/carbon": "‪Kaarboonii‬",
    "SHRED/nitrogen": "‪Naayitiroojinii‬",
    "SHRED/oxygen": "‪Oksijiinii‬",
    "SHRED/fluorine": "‪Filoorinii‬",
    "SHRED/neon": "‪Niyoonii‬",
    "SHRED/sodium": "‪Soodiyeemii‬",
    "SHRED/magnesium": "‪Maaginiisiyeemii‬",
    "SHRED/aluminum": "‪Alumiiniyeemii‬",
    "SHRED/silicon": "‪Siilkoonii‬",
    "SHRED/phosphorus": "‪Foosfarasii‬",
    "SHRED/sulfur": "‪Salfarii(Waalgee)‬",
    "SHRED/chlorine": "‪Kiloorinii‬",
    "SHRED/argon": "‪Argoonii‬",
    "SHRED/potassium": "‪Pootaasiyeemii‬",
    "SHRED/calcium": "‪Kaalsiyeemii‬",
    "SHRED/scandium": "‪Iskaandiyeemii‬",
    "SHRED/titanium": "‪Tiitaaniyeemii‬",
    "SHRED/vanadium": "‪Vanaadiyeemii‬",
    "SHRED/chromium": "‪Kiroomiyeemii‬",
    "SHRED/manganese": "‪Mangaaneesii‬",
    "SHRED/iron": "‪Ayiranii‬",
    "SHRED/cobalt": "‪Koobaaltii‬",
    "SHRED/nickel": "‪Nikeelii‬",
    "SHRED/copper": "‪Koopparii‬",
    "SHRED/zinc": "‪Ziinkii‬",
    "SHRED/gallium": "‪Gaaliyeemii‬",
    "SHRED/germanium": "‪Jermiiniyeemi‬",
    "SHRED/arsenic": "‪Arseenikii‬",
    "SHRED/selenium": "‪Seleeniyeemii‬",
    "SHRED/bromine": "‪Biroominii‬",
    "SHRED/krypton": "‪Kiriiptonii‬",
    "SHRED/rubidium": "‪Rabidiyeemii‬",
    "SHRED/strontium": "‪Istiroontiyeemii‬",
    "SHRED/yttrium": "‪Yittiriyeemii‬",
    "SHRED/zirconium": "‪Zarkooniyeemii‬",
    "SHRED/niobium": "‪Niyoobiyeemii‬",
    "SHRED/molybdenum": "‪Moliibdinamii‬",
    "SHRED/technetium": "‪Tekniishiyeemii‬",
    "SHRED/ruthenium": "‪Ruutiniyeemii‬",
    "SHRED/rhodium": "‪Rodiyeemii‬",
    "SHRED/palladium": "‪Palaadiyeemii‬",
    "SHRED/silver": "‪Siilverii(Meetii)‬",
    "SHRED/cadmium": "‪Kadiimiyeemii‬",
    "SHRED/indium": "‪Indiyeemii‬",
    "SHRED/tin": "‪Tiinii‬",
    "SHRED/antimony": "‪Antiimonii‬",
    "SHRED/tellurium": "‪Telluuriyeemi‬",
    "SHRED/iodine": "‪Ayoodinii‬",
    "SHRED/xenon": "‪Ziinoonii‬",
    "SHRED/cesium": "‪Siisiyeemii‬",
    "SHRED/barium": "‪Baariyeemii‬",
    "SHRED/lanthanum": "‪Laantaanamii‬",
    "SHRED/cerium": "‪Saariyeemii‬",
    "SHRED/praseodymium": "‪Piraasi'oodiyeemii‬",
    "SHRED/neodymium": "‪Niyoodimiyeemii‬",
    "SHRED/promethium": "‪Piroometiyeemii‬",
    "SHRED/samarium": "‪Samaariyeemii‬",
    "SHRED/europium": "‪Eeropiyeemii‬",
    "SHRED/gadolinium": "‪Gaadoliniyeemii‬",
    "SHRED/terbium": "‪Teerbiyeemii‬",
    "SHRED/dysprosium": "‪Disiproosiyeemii‬",
    "SHRED/holmium": "‪Hoolmiyeemii‬",
    "SHRED/erbium": "‪Irbiyeemii‬",
    "SHRED/thulium": "‪Tuuliyeemi‬",
    "SHRED/ytterbium": "‪Yitterbiyeemii‬",
    "SHRED/lutetium": "‪Luuteetiyeemii‬",
    "SHRED/hafnium": "‪Haafniyeemii‬",
    "SHRED/tantalum": "‪Taantaalamii‬",
    "SHRED/tungsten": "‪Taangistanii‬",
    "SHRED/rhenium": "‪Raadiyeemii‬",
    "SHRED/osmium": "‪Oosmiyaamii‬",
    "SHRED/iridium": "‪Irridiyemii‬",
    "SHRED/platinum": "‪Pilaatiniyemii‬",
    "SHRED/gold": "‪Warqii‬",
    "SHRED/mercury": "‪Meerkurii‬",
    "SHRED/thallium": "‪Taaliyeemii‬",
    "SHRED/lead": "‪Liidii‬",
    "SHRED/bismuth": "‪Bismiizii‬",
    "SHRED/polonium": "‪Polooniyeemii‬",
    "SHRED/astatine": "‪Astaatinii‬",
    "SHRED/radon": "‪Raadonii‬",
    "SHRED/francium": "‪Firaansiyeemii‬",
    "SHRED/radium": "‪Raadiyeemii‬",
    "SHRED/actinium": "‪Aktiiniyeemii‬",
    "SHRED/thorium": "‪Tooriyeemii‬",
    "SHRED/protactinium": "‪Pirootaaktiniyeemii‬",
    "SHRED/uranium": "‪Yuuraaniyeemi‬",
    "SHRED/neptunium": "‪Neeptuniyeemii‬",
    "SHRED/plutonium": "‪Piluutooniyeemii‬",
    "SHRED/americium": "‪Ameerikiyeemii‬",
    "SHRED/curium": "‪Kiyuriyemii‬",
    "SHRED/berkelium": "‪Berkiiliyeemii‬",
    "SHRED/californium": "‪Kalifoorniyeemii‬",
    "SHRED/einsteinium": "‪Ansitaaniyeemii‬",
    "SHRED/fermium": "‪Feermiyeemii‬",
    "SHRED/mendelevium": "‪Mendeeliiviyeemii‬",
    "SHRED/nobelium": "‪Noobeeliyeemii‬",
    "SHRED/lawrencium": "‪Laawureensiyeemii‬",
    "SHRED/rutherfordium": "‪Raazarfoordiyeemii‬",
    "SHRED/dubnium": "‪Dabniyeemii‬",
    "SHRED/seaborgium": "‪Siiborgiyemi‬",
    "SHRED/bohrium": "‪Booriyeemii‬",
    "SHRED/hassium": "‪Hassiyeemii‬",
    "SHRED/meitnerium": "‪Meeyitineeriyeemii‬",
    "SHRED/darmstadtium": "‪Darmiistaadshiiyeemii‬",
    "SHRED/roentgenium": "‪Roontajeniyeemii‬",
    "SHRED/copernicium": "‪Kooperniisiyeemii‬",
    "SHRED/nihonium": "‪Nihoniyaam‬",
    "SHRED/flerovium": "‪Filooroviyeemii‬",
    "SHRED/moscovium": "‪Moskoviyaam‬",
    "SHRED/livermorium": "‪Liivermooriyeemii‬",
    "SHRED/tennessine": "‪Teenisiin‬",
    "SHRED/oganesson": "‪Ogaanesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Pirootoonota:‬",
    "SHRED/neutronsColon": "‪Niwutiroonota:‬",
    "SHRED/electronsColon": "‪Elektiroonota:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ayoonii‬",
    "SHRED/neutralAtom": "‪Atoomii hinbaabsaawaa‬",
    "SHRED/positiveSignIon": "‪+ Ayoonii‬",
    "SHRED/stable": "‪Tasgabbaa'a‬",
    "SHRED/unstable": "‪Miti-Tasgaba'aa‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Irratti Jalqabi‬",
    "VEGAS/label.level": "‪Sadarkaa: {0}‬",
    "VEGAS/keepTrying": "‪Yaali itti-fufu‬",
    "VEGAS/excellent": "‪Baay'ee Baay'ee Gaarii!‬",
    "VEGAS/great": "‪Baay'ee Gaariidha!‬",
    "VEGAS/good": "‪Gaariidha!‬",
    "VEGAS/label.score.max": "‪Qabxii: {1} keessaa {0}‬",
    "VEGAS/label.time": "‪Yeroo: {0}‬",
    "VEGAS/yourNewBest": "‪(waan haaraa siif caalu!)‬",
    "VEGAS/pattern.0yourBest": "‪(kan siif caalu: {0})‬",
    "VEGAS/continue": "‪Itti-fufi‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Danqaa  {0} Gaaffota {1}‬",
    "VEGAS/pattern.score.number": "‪Qabxii: {{score}}‬",
    "VEGAS/check": "‪Mirkaneessi‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Itti Aanee‬",
    "VEGAS/showAnswer": "‪Deebii Agarsiisi‬",
    "VEGAS/tryAgain": "‪Ammas yaali‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "or": {
    "BUILD_AN_ATOM/atom": "‪ପରମାଣୁ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪ଖେଳ‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪ସଙ୍କେତ‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪ପ୍ରୋଟନ‬",
    "BUILD_AN_ATOM/neutrons": "‪ନିଉଟ୍ରନ‬",
    "BUILD_AN_ATOM/electrons": "‪ଇଲେକ୍‍ଟ୍ରନ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪ମୋଟ ଚାର୍ଜ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪ବସ୍ତୁତ୍ୱ ସଂଖ୍ୟା‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪ତୁମ ଖେଳକୁ ବାଛ‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪ମୌଳିକ‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪ବିଦ୍ୟୁତ୍‍ ନିରପେକ୍ଷ/ଆୟନ‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪ସ୍ଥାୟୀ/ଅସ୍ଥାୟୀ‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪କକ୍ଷ‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪କ୍ଲାଉଡ୍‍‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪ମଡେଲ‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪What is the<br>total charge?<br>‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪What is the<br>mass number?<br>‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protons: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrons: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪ମୌଳିକକୁ ଖୋଜ‬",
    "BUILD_AN_ATOM/neutralAtom": "‪ବିଦ୍ୟୁତ୍‍ ନିରପେକ୍ଷ ପରମାଣୁ‬",
    "BUILD_AN_ATOM/ion": "‪ଆୟନ‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪ପ୍ରୋଟନ‬",
    "BUILD_AN_ATOM/neutronsColon": "‪ନିଉଟ୍ରନ‬",
    "BUILD_AN_ATOM/electronsColon": "‪ଇଲେକ୍‍ଟ୍ରନ‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪ପରମାଣୁ ତିଆରି କର‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪ସର୍ତ୍ତାବଳୀ,ଅନୁମତି ଓ ଗୁମର ନୀତି‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ଅନୁବାଦ ସ୍ୱୀକୃତି‬",
    "JOIST/thirdParty.credits.link": "‪ତୃତୀୟ ପକ୍ଷ ର ସ୍ୱୀକୃତି‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪ଫେଟ୍‍ ୱେବସାଇଟ୍‍‬",
    "JOIST/menuItem.reportAProblem": "‪ତ୍ରୁଟି ଜଣାନ୍ତୁ…‬",
    "JOIST/menuItem.getUpdate": "‪ଅପଡେଟ୍‍ ଯାଞ୍ଚ କରିବା…‬",
    "JOIST/menuItem.screenshot": "‪ସ୍କ୍ରିନ୍ ର ପ୍ରତିଛବି‬",
    "JOIST/menuItem.fullscreen": "‪ବଡ ସ୍କ୍ରିନ୍‬",
    "JOIST/menuItem.about": "‪ବିଷୟରେ...‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪ଅପଡେଟ୍‍ ଯାଞ୍ଚ କରୁଅଛି...‬",
    "JOIST/updates.upToDate": "‪ଏହି ସୀମୁଲେସନ୍‍ଟି  ଅପ୍‍ଟୁଡେଟ୍‍ ଅଛି।‬",
    "JOIST/updates.outOfDate": "‪ନୂତନ ସଂସ୍କରଣ ଉପଲବ୍ଧ‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪ଅପଡେଟ୍‍ ନିଅନ୍ତୁ…‬",
    "JOIST/updates.noThanks": "‪ନାଁ,ଧନ୍ୟବାଦ‬",
    "JOIST/updates.offline": "‪ଅପ୍‍ଡେଟଗୁଡିକୁ ଯାଞ୍ଚ କରିବା ପାଇଁ ଅସମର୍ଥ।‬",
    "JOIST/credits.title": "‪ସ୍ୱୀକୃତି‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪ଧନ୍ୟବାଦ୍‍‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪ପ୍ରକ୍ଷେପକ ପ୍ରକାର‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪ହାଇଡ୍ରୋଜେନ‬",
    "SHRED/helium": "‪ହିଲିୟମ୍‍‬",
    "SHRED/lithium": "‪ଲିଥିୟମ‬",
    "SHRED/beryllium": "‪ବେରିଲିୟମ୍‍‬",
    "SHRED/boron": "‪ବୋରନ୍‍‬",
    "SHRED/carbon": "‪କାର୍ବନ‬",
    "SHRED/nitrogen": "‪ନାଇଟ୍ରୋଜେନ୍‍‬",
    "SHRED/oxygen": "‪ଅକ୍‍ସିଜେନ‬",
    "SHRED/fluorine": "‪ଫ୍ଲୋରିନ୍‍‬",
    "SHRED/neon": "‪ନିୟନ୍‍‬",
    "SHRED/sodium": "‪ସୋଡିୟମ‬",
    "SHRED/magnesium": "‪ମ୍ୟାଗ୍ନେସିୟମ୍‍‬",
    "SHRED/aluminum": "‪ଏଲୁମିନିୟମ୍‍‬",
    "SHRED/silicon": "‪ସିଲିକନ୍‍‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪ସଲ୍‍ଫର‬",
    "SHRED/chlorine": "‪କ୍ଲୋରିନ୍‍‬",
    "SHRED/argon": "‪ଆରଗନ୍‍‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪ପ୍ରୋଟନ‬",
    "SHRED/neutronsColon": "‪ନିଉଟ୍ରନ‬",
    "SHRED/electronsColon": "‪ଇଲେକ୍‍ଟ୍ରନ‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Negative Ion‬",
    "SHRED/neutralAtom": "‪Neutral Atom‬",
    "SHRED/positiveSignIon": "‪Positive Ion‬",
    "SHRED/stable": "‪ସ୍ଥାୟୀ‬",
    "SHRED/unstable": "‪ଅସ୍ଥାୟୀ‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Start Over‬",
    "VEGAS/label.level": "‪Level: {0}‬",
    "VEGAS/keepTrying": "‪Keep Trying‬",
    "VEGAS/excellent": "‪Excellent!‬",
    "VEGAS/great": "‪Great!‬",
    "VEGAS/good": "‪Good!‬",
    "VEGAS/label.score.max": "‪Score: {0} out of {1}‬",
    "VEGAS/label.time": "‪Time: {0}‬",
    "VEGAS/yourNewBest": "‪(Your New Best!)‬",
    "VEGAS/pattern.0yourBest": "‪(Your Best: {0})‬",
    "VEGAS/continue": "‪Continue‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Challenge {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Check‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Next‬",
    "VEGAS/showAnswer": "‪Show Answer‬",
    "VEGAS/tryAgain": "‪Try Again‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "pl": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Gra‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Symbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protony‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutrony‬",
    "BUILD_AN_ATOM/electrons": "‪Elektrony‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Ładunek‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Liczba masowa‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Gra {{levelNumber}}:</b> Identyfikuj pierwiastki na podstawie cząstek subatomowych <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Gra {{levelNumber}}:</b> Oblicz masę lub ładunek <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Gra {{levelNumber}}:</b> Uzupełnij brakujące informacje w symbolu atomowym <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Gra {{levelNumber}}:</b> Przegląd mieszany‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Układ okresowy pierwiastków‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Wybierz grę‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Gry‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Pierwiastek‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Obojętny/jon‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabilny/niestabilny‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbity‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Chmura‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Jaki jest całkowity\nładunek?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Jaka jest\nliczba masowa?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protony: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrony: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektrony: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Znajdź pierwiastek:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atom‬",
    "BUILD_AN_ATOM/ion": "‪Jon‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protony:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutrony:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektrony:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Budujemy atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Warunki, prywatność i licencjonowanie‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tłumacze‬",
    "JOIST/thirdParty.credits.link": "‪Firmy zewnętrzne‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Błędne parametry query‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Co najmniej jeden z tych parametrów query ma<br>nieprawidłowe wartości:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Symulacja rozpocznie się z wartościami domyślnymi<br>tych parametrów query.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Witryna PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Zgłoś problem...‬",
    "JOIST/menuItem.getUpdate": "‪Sprawdź aktualizacje…‬",
    "JOIST/menuItem.screenshot": "‪Zrzut ekranu‬",
    "JOIST/menuItem.fullscreen": "‪Pełny ekran‬",
    "JOIST/menuItem.about": "‪O aplikacji...‬",
    "JOIST/preferences.title": "‪Preferencje‬",
    "JOIST/keyboardShortcuts.title": "‪Skróty klawiaturowe‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪aby rozpocząć‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪wersja {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Sprawdzanie aktualizacji…‬",
    "JOIST/updates.upToDate": "‪Ta symulacja jest aktualna.‬",
    "JOIST/updates.outOfDate": "‪Nowa wersja dostępna‬",
    "JOIST/updates.newVersionAvailable": "‪Dostępna jest nowa wersja: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Twoja aktualna wersja to: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pobierz aktualizację...‬",
    "JOIST/updates.noThanks": "‪Nie, dziękuję‬",
    "JOIST/updates.offline": "‪Nie można sprawdzić aktualizacji.‬",
    "JOIST/credits.title": "‪Zespół autorski‬",
    "JOIST/credits.leadDesign": "‪Główny projektant: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Rozwój oprogramowania: {0}‬",
    "JOIST/credits.team": "‪Zespół: {0}‬",
    "JOIST/credits.contributors": "‪Współtwórcy: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kontrola jakości: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Projektowanie dźwięku: {0}‬",
    "JOIST/credits.thanks": "‪Podziękowania‬",
    "JOIST/preferences.tabs.overview.title": "‪Przegląd‬",
    "JOIST/preferences.tabs.simulation.title": "‪Symulacja‬",
    "JOIST/preferences.tabs.visual.title": "‪Wizualne‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Wejście‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacja‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funkcje audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region i kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Wybierz sposób przedstawiania ludzi, miejsc lub obiektów w symulacji. Obrazy nie mają na celu przedstawiania całej różnorodności regionu lub kultury.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Języki‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Zmień język, aby przetłumaczyć tekst na ekranie. Dodatkowe opisy, jeśli są obecne, pozostają w języku angielskim.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Dodajemy funkcjonalności do naszych symulacji, aby uczynić je bardziej inkluzywnymi. Niektóre z tych funkcji wspierają dostępność dla uczniów o zróżnicowanych potrzebach i w różnych środowiskach. Skorzystaj z tego menu, aby przejrzeć lub zmienić domyślne ustawienia wyświetlania.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Aby znaleźć inne symulacje z funkcjami ułatwień dostępu, poszukaj opcji Dostęp i integracja na stronie filtrowania symulacji i filtruj według funkcji ułatwień dostępu.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktywne wyróżnienia‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodaj wizualne wyróżnienia dla myszy i dotyku podczas interakcji.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Dźwięki‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatkowe dźwięki‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Odtwarzaj sonifikacje i efekty dźwiękowe podczas interakcji.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Odtwórz dodatkowy dźwięk, który może być pomocny dla niektórych uczniów.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Udźwiękowienie (tylko w angielskim)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dźwięki i wyróżnienie treści podczas interakcji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afryka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afryka (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azja‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Ameryka Łacińska‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Losowo‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Stany Zjednoczone Ameryki‬",
    "JOIST/projectorMode": "‪Tryb projektora‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Zwiększ kontrast kolorów dla lepszej widoczności w salach lekcyjnych.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Przejdź do następnej pozycji lub grupy‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Przejdź do poprzedniej pozycji lub grupy‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Przechodź między pozycjami w grupie‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Naciśnij przycisk‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Wyjdź z okna dialogowego‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ustaw wartości za pomocą klawiatury‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Przełącz pola wyboru‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Podstawowe działania‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪lub‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetuj wszystko‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Opcja‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Wróć‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Spacja‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauza lub odtwarzanie akcji‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪aby <b>chwycić</b> lub <b>uwolnić</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪wodór‬",
    "SHRED/helium": "‪hel‬",
    "SHRED/lithium": "‪lit‬",
    "SHRED/beryllium": "‪beryl‬",
    "SHRED/boron": "‪bor‬",
    "SHRED/carbon": "‪węgiel‬",
    "SHRED/nitrogen": "‪azot‬",
    "SHRED/oxygen": "‪tlen‬",
    "SHRED/fluorine": "‪fluor‬",
    "SHRED/neon": "‪neon‬",
    "SHRED/sodium": "‪sód‬",
    "SHRED/magnesium": "‪magnez‬",
    "SHRED/aluminum": "‪glin‬",
    "SHRED/silicon": "‪krzem‬",
    "SHRED/phosphorus": "‪fosfor‬",
    "SHRED/sulfur": "‪siarka‬",
    "SHRED/chlorine": "‪chlor‬",
    "SHRED/argon": "‪argon‬",
    "SHRED/potassium": "‪potas‬",
    "SHRED/calcium": "‪wapń‬",
    "SHRED/scandium": "‪skand‬",
    "SHRED/titanium": "‪tytan‬",
    "SHRED/vanadium": "‪wanad‬",
    "SHRED/chromium": "‪chrom‬",
    "SHRED/manganese": "‪mangan‬",
    "SHRED/iron": "‪żelazo‬",
    "SHRED/cobalt": "‪kobalt‬",
    "SHRED/nickel": "‪nikiel‬",
    "SHRED/copper": "‪miedź‬",
    "SHRED/zinc": "‪cynk‬",
    "SHRED/gallium": "‪gal‬",
    "SHRED/germanium": "‪german‬",
    "SHRED/arsenic": "‪arsen‬",
    "SHRED/selenium": "‪selen‬",
    "SHRED/bromine": "‪brom‬",
    "SHRED/krypton": "‪krypton‬",
    "SHRED/rubidium": "‪rubid‬",
    "SHRED/strontium": "‪stront‬",
    "SHRED/yttrium": "‪itr‬",
    "SHRED/zirconium": "‪cyrkon‬",
    "SHRED/niobium": "‪niob‬",
    "SHRED/molybdenum": "‪molibden‬",
    "SHRED/technetium": "‪technet‬",
    "SHRED/ruthenium": "‪ruten‬",
    "SHRED/rhodium": "‪rod‬",
    "SHRED/palladium": "‪pallad‬",
    "SHRED/silver": "‪srebro‬",
    "SHRED/cadmium": "‪kadm‬",
    "SHRED/indium": "‪ind‬",
    "SHRED/tin": "‪cyna‬",
    "SHRED/antimony": "‪antymon‬",
    "SHRED/tellurium": "‪tellur‬",
    "SHRED/iodine": "‪jod‬",
    "SHRED/xenon": "‪ksenon‬",
    "SHRED/cesium": "‪cez‬",
    "SHRED/barium": "‪bar‬",
    "SHRED/lanthanum": "‪lantan‬",
    "SHRED/cerium": "‪cer‬",
    "SHRED/praseodymium": "‪prazeodym‬",
    "SHRED/neodymium": "‪neodym‬",
    "SHRED/promethium": "‪promet‬",
    "SHRED/samarium": "‪samar‬",
    "SHRED/europium": "‪europ‬",
    "SHRED/gadolinium": "‪gadolin‬",
    "SHRED/terbium": "‪terb‬",
    "SHRED/dysprosium": "‪dysproz‬",
    "SHRED/holmium": "‪holm‬",
    "SHRED/erbium": "‪erb‬",
    "SHRED/thulium": "‪tul‬",
    "SHRED/ytterbium": "‪iterb‬",
    "SHRED/lutetium": "‪lutet‬",
    "SHRED/hafnium": "‪hafn‬",
    "SHRED/tantalum": "‪tantal‬",
    "SHRED/tungsten": "‪wolfram‬",
    "SHRED/rhenium": "‪ren‬",
    "SHRED/osmium": "‪osm‬",
    "SHRED/iridium": "‪iryd‬",
    "SHRED/platinum": "‪platyna‬",
    "SHRED/gold": "‪złoto‬",
    "SHRED/mercury": "‪rtęć‬",
    "SHRED/thallium": "‪tal‬",
    "SHRED/lead": "‪ołów‬",
    "SHRED/bismuth": "‪bizmut‬",
    "SHRED/polonium": "‪polon‬",
    "SHRED/astatine": "‪astat‬",
    "SHRED/radon": "‪radon‬",
    "SHRED/francium": "‪frans‬",
    "SHRED/radium": "‪rad‬",
    "SHRED/actinium": "‪aktyn‬",
    "SHRED/thorium": "‪tor‬",
    "SHRED/protactinium": "‪protaktyn‬",
    "SHRED/uranium": "‪uran‬",
    "SHRED/neptunium": "‪neptun‬",
    "SHRED/plutonium": "‪pluton‬",
    "SHRED/americium": "‪ameryk‬",
    "SHRED/curium": "‪kiur‬",
    "SHRED/berkelium": "‪berkel‬",
    "SHRED/californium": "‪kaliforn‬",
    "SHRED/einsteinium": "‪einstein‬",
    "SHRED/fermium": "‪ferm‬",
    "SHRED/mendelevium": "‪mendelew‬",
    "SHRED/nobelium": "‪nobel‬",
    "SHRED/lawrencium": "‪lorens‬",
    "SHRED/rutherfordium": "‪rutherford‬",
    "SHRED/dubnium": "‪dubn‬",
    "SHRED/seaborgium": "‪seaborg‬",
    "SHRED/bohrium": "‪bohr‬",
    "SHRED/hassium": "‪has‬",
    "SHRED/meitnerium": "‪meitner‬",
    "SHRED/darmstadtium": "‪darmsztadt‬",
    "SHRED/roentgenium": "‪roentgen‬",
    "SHRED/copernicium": "‪kopernik‬",
    "SHRED/nihonium": "‪nihon‬",
    "SHRED/flerovium": "‪flerow‬",
    "SHRED/moscovium": "‪moskow‬",
    "SHRED/livermorium": "‪liwermor‬",
    "SHRED/tennessine": "‪tenes‬",
    "SHRED/oganesson": "‪oganeson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protony:‬",
    "SHRED/neutronsColon": "‪Neutrony:‬",
    "SHRED/electronsColon": "‪Elektrony:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Jon -‬",
    "SHRED/neutralAtom": "‪Atom‬",
    "SHRED/positiveSignIon": "‪Jon +‬",
    "SHRED/stable": "‪Stabilny‬",
    "SHRED/unstable": "‪Niestabilny‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Zacznij od nowa‬",
    "VEGAS/label.level": "‪Poziom: {0}‬",
    "VEGAS/keepTrying": "‪Próbuj dalej‬",
    "VEGAS/excellent": "‪Doskonale!‬",
    "VEGAS/great": "‪Świetnie!‬",
    "VEGAS/good": "‪Dobrze!‬",
    "VEGAS/label.score.max": "‪Wynik: {0} z {1}‬",
    "VEGAS/label.time": "‪Czas: {0}‬",
    "VEGAS/yourNewBest": "‪(Twój nowy rekord!)‬",
    "VEGAS/pattern.0yourBest": "‪(Twój rekord: {0})‬",
    "VEGAS/continue": "‪Kontynuuj‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Zadanie {0} z {1}‬",
    "VEGAS/pattern.score.number": "‪Wynik: {{score}}‬",
    "VEGAS/check": "‪Sprawdź‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Następny‬",
    "VEGAS/showAnswer": "‪Pokaż odpowiedź‬",
    "VEGAS/tryAgain": "‪Spróbuj ponownie‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Skróty w grze‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Poziomy‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Sprawdź odpowiedź‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ps": {
    "BUILD_AN_ATOM/atom": "‫اتوم‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‫لوبه‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‫سمبول‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‫پروتونونه‬",
    "BUILD_AN_ATOM/neutrons": "‫نیوترونونه‬",
    "BUILD_AN_ATOM/electrons": "‫الکترونونه‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‫خالص چارچ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‫د کتلې شمېره‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‫د عناصرو دوراني جدول‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‫خپله لوبه وټاکئ‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‫لوبې‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‫عنصر‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‫ایون/خنثی‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‫ثابت/غیر ثابت‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‫مدار‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‫ورېځ‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‫موډل‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‫مجموعي چارچ څومره دی ؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‫د کتلې شمېره  څو ده؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‫پروتونونه {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‫نیوترونونه {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‫الکترونونه {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‫عنصر پیدا کړئ‬",
    "BUILD_AN_ATOM/neutralAtom": "‫خنثی اتوم‬",
    "BUILD_AN_ATOM/ion": "‫ایون‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‫پروتونونه‬",
    "BUILD_AN_ATOM/neutronsColon": "‫نیوترونونه‬",
    "BUILD_AN_ATOM/electronsColon": "‫الکترونونه‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‫اتوم جوړ کړئ‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‫شرایط، فردي حریم او د جواز صادرېدل‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫د ژباړې امتیازونه‬",
    "JOIST/thirdParty.credits.link": "‫درېیم ګډون کوونکې امتیازونه‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫د غوښتنې ناسم پارامترونه‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫د غوښتنې له دغو پارامترونو څخه یو یا څو یی ناسمې اندازې لري:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫د غوښتنې د دغو پارامترونو لپاره به سېمولېشن د مخکنیو اندازو سره شروع کیږي.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫د PhET ویب پاڼه...‬",
    "JOIST/menuItem.reportAProblem": "‫د یوې ستونزې راپور ورکول...‬",
    "JOIST/menuItem.getUpdate": "‫د نویو معلوماتو لټون...‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‫ټوله صفحه‬",
    "JOIST/menuItem.about": "‫په اړه...‬",
    "JOIST/preferences.title": "‫لومړیتوبونه‬",
    "JOIST/keyboardShortcuts.title": "‫د کیبورډ لنډیزونه‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫د پیل کېدو په حال کې‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫بڼه {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‫د نویو معلوماتو د لټون په حال کې...‬",
    "JOIST/updates.upToDate": "‫دغه سېمولېشن آپډیټ دی.‬",
    "JOIST/updates.outOfDate": "‫نوی بڼه شتون لري‬",
    "JOIST/updates.newVersionAvailable": "‫یو نوی بڼه شتون لري: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‫ستاسو موجوده بڼه: {0}‬",
    "JOIST/updates.getUpdate": "‫نوي معلومات تر لاسه کړئ...‬",
    "JOIST/updates.noThanks": "‫نه، مننه‬",
    "JOIST/updates.offline": "‫د نویو معلوماتو پلټنه نشئ کولی.‬",
    "JOIST/credits.title": "‫امتیازونه‬",
    "JOIST/credits.leadDesign": "‫مشر ډيزاینر : {0}‬",
    "JOIST/credits.softwareDevelopment": "‫د سافټ ویرونو پراختیا: {0}‬",
    "JOIST/credits.team": "‫ټیم: {0}‬",
    "JOIST/credits.contributors": "‫مرسته کوونکي: {0}‬",
    "JOIST/credits.qualityAssurance": "‫تضمین کیفیت: {0}‬",
    "JOIST/credits.graphicArts": "‫ګرافیکي هنرونه: {0}‬",
    "JOIST/credits.soundDesign": "‫غږیزه طرحه : {0}‬",
    "JOIST/credits.thanks": "‫مننه‬",
    "JOIST/preferences.tabs.overview.title": "‫عمومي کتنه‬",
    "JOIST/preferences.tabs.simulation.title": "‫سېمولېشن‬",
    "JOIST/preferences.tabs.visual.title": "‫انځوریز‬",
    "JOIST/preferences.tabs.audio.title": "‫آواز‬",
    "JOIST/preferences.tabs.input.title": "‫داخلیدل‬",
    "JOIST/preferences.tabs.localization.title": "‫محلي کول‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫غږیزې ځانګړتیاوې‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫سیمه او کلتور‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫په سېمولېشن کې د خلکو، ځای یا څیز انځور غوره کړئ. د انځورونو موخه دا نه ده چې د یوې سیمې یا کلتور ټول استازیتوب وکړي.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫ژبې‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫د صفحې پر مخ د متن د ترجمې لپاره، ژبه بدله کړئ. د اضافي توضیحاتو د موجودیت په صورت کې به هغه په انګلیسي ژبه پاتې شي.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫د سېمولېشن د جامع کولو لپاره مونږ ځینې ځاننګړتیاوې اضافه کوو، له دې اضافه کولو څخه یې ځینې يې په مختلفو محیطونو او شرایطو کې د زده کوونکو مختلفې اړتیاوې  په ښه ډول پوره کوي. دغه مینیو وپلتئ او یا هم تنظیمات اولني حالت ته راوړئ.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫د نورو سېمولېشنونو او د جامع ځانګړتیاوو ته د لاس رسې لپاره د سېمولېشن د فلټر په صفحه کې   Access and Inclusion وګورئ، او نتایج یې د جامعو ځانګړتیاوي په نظر کې نیولو سره  فلتر یا تصفیه کړئ.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫په زړه پورې لنډيزونه‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫د موس لپاره د لیدنې وړ نښې اضافه کړئ او کار کولو په وخت کې یی استعمال کړئ‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫غږونه‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫اضافي غږونه‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫کله چې تاسو متقابل عمل وکړئ سونیفیکیشن او غږیز اثر چالان کړئ.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫نور غږونه چې شاید د ځینو زده کوونکو لپاره ګټور وي چالان کړئ.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫غږیز (یواځې په انګلیسي)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫کله چې تاسې کار کوئ، غږ وکړئ او په نښه یی کړئ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫اسیا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫لاتینه امریکا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اقیانوسیه‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫تصادفي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫د امریکا متحده ایالاتونه‬",
    "JOIST/projectorMode": "‫د پروجکټور موډ (حالت)‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫په ټولګیو کې د ښه لید لپاره د رنګ تفاوت زیات کړئ.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫یو بلې ډلې جنسونو ته ورتلل‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫مخکنۍ ډلې جنسونو ته ورتلل‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫یو ډله جنسونو ته ورتلل‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫بټن کیکاږئ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫د دیالوګ څخه وتل‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫د کیلیو په صفحې کې د مقدارونو تنظیم‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫چک باکس وتاکئ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫لومړنۍ کړنې‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یا‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫ټول اولني خالت ته راولئ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‫ټاکنه‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.backspace": "‫Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/key.tab": "‫Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫د خپرېدو او ودرولو عملیه‬",
    "SCENERY_PHET/key.toGrabOrRelease": "",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‫هایدروجن‬",
    "SHRED/helium": "‫هلیوم‬",
    "SHRED/lithium": "‫لېتیم‬",
    "SHRED/beryllium": "‫برلیم‬",
    "SHRED/boron": "‫بورون‬",
    "SHRED/carbon": "‫کاربن‬",
    "SHRED/nitrogen": "‫نایټروجن‬",
    "SHRED/oxygen": "‫اکسیجن‬",
    "SHRED/fluorine": "‫فلورین‬",
    "SHRED/neon": "‫نیون‬",
    "SHRED/sodium": "‫سوډیم‬",
    "SHRED/magnesium": "‫مګنیزیم‬",
    "SHRED/aluminum": "‫المونیم‬",
    "SHRED/silicon": "‫سلیکان‬",
    "SHRED/phosphorus": "‫فاسفورس‬",
    "SHRED/sulfur": "‫سلفر‬",
    "SHRED/chlorine": "‫کلورین‬",
    "SHRED/argon": "‫ارګون‬",
    "SHRED/potassium": "‫پوتاشیم‬",
    "SHRED/calcium": "‫کلسیم‬",
    "SHRED/scandium": "‫سکاندیم‬",
    "SHRED/titanium": "‫تیتانیم‬",
    "SHRED/vanadium": "‫وینادیم‬",
    "SHRED/chromium": "‫کرومیم‬",
    "SHRED/manganese": "‫منګنیز‬",
    "SHRED/iron": "‫اوسپنه‬",
    "SHRED/cobalt": "‫کوبالت‬",
    "SHRED/nickel": "‫نیکل‬",
    "SHRED/copper": "‫مس‬",
    "SHRED/zinc": "‫جست‬",
    "SHRED/gallium": "‫ګالیم‬",
    "SHRED/germanium": "‫جرمینیم‬",
    "SHRED/arsenic": "‫ارسنیک‬",
    "SHRED/selenium": "‫سیلینیم‬",
    "SHRED/bromine": "‫برومین‬",
    "SHRED/krypton": "‫کرپتون‬",
    "SHRED/rubidium": "‫رادیم‬",
    "SHRED/strontium": "‫سترانشیم‬",
    "SHRED/yttrium": "‫یتریم‬",
    "SHRED/zirconium": "‫زرکونیم‬",
    "SHRED/niobium": "‫نیوبیم‬",
    "SHRED/molybdenum": "‫مولبدینیم‬",
    "SHRED/technetium": "‫تکنیشیم‬",
    "SHRED/ruthenium": "‫ر تینیم‬",
    "SHRED/rhodium": "‫رودیم‬",
    "SHRED/palladium": "‫پلادیم‬",
    "SHRED/silver": "‫سپین زر‬",
    "SHRED/cadmium": "‫کدمیم‬",
    "SHRED/indium": "‫انډیم‬",
    "SHRED/tin": "‫قلعی‬",
    "SHRED/antimony": "‫انتومونی/ستبیم‬",
    "SHRED/tellurium": "‫تلوریم‬",
    "SHRED/iodine": "‫ایوډین‬",
    "SHRED/xenon": "‫زینون‬",
    "SHRED/cesium": "‫سیزیم‬",
    "SHRED/barium": "‫باریم‬",
    "SHRED/lanthanum": "‫لنتانیم‬",
    "SHRED/cerium": "‫سیریم‬",
    "SHRED/praseodymium": "‫پراسیودیم‬",
    "SHRED/neodymium": "‫نیودمیم‬",
    "SHRED/promethium": "‫پرومیدیم‬",
    "SHRED/samarium": "‫سماریم‬",
    "SHRED/europium": "‫یوروپیم‬",
    "SHRED/gadolinium": "‫ګدولینیم‬",
    "SHRED/terbium": "‫تیربیم‬",
    "SHRED/dysprosium": "‫دیسپروسیم‬",
    "SHRED/holmium": "‫هولمیم‬",
    "SHRED/erbium": "‫ایروبیم‬",
    "SHRED/thulium": "‫تولیم‬",
    "SHRED/ytterbium": "‫یتربیم‬",
    "SHRED/lutetium": "‫لوتیتیم‬",
    "SHRED/hafnium": "‫هافنیم‬",
    "SHRED/tantalum": "‫تانتالیم‬",
    "SHRED/tungsten": "‫تنګستن‬",
    "SHRED/rhenium": "‫ریهنیم‬",
    "SHRED/osmium": "‫اوسمیم‬",
    "SHRED/iridium": "‫اریډیم‬",
    "SHRED/platinum": "‫پلاتینیم‬",
    "SHRED/gold": "‫سره زر‬",
    "SHRED/mercury": "‫سیماب‬",
    "SHRED/thallium": "‫ټالیم‬",
    "SHRED/lead": "‫سرب‬",
    "SHRED/bismuth": "‫بسموت‬",
    "SHRED/polonium": "‫پلونیم‬",
    "SHRED/astatine": "‫استاتین‬",
    "SHRED/radon": "‫رادون‬",
    "SHRED/francium": "‫فرانسیم‬",
    "SHRED/radium": "‫رادیم‬",
    "SHRED/actinium": "‫اکتنیم‬",
    "SHRED/thorium": "‫توریم‬",
    "SHRED/protactinium": "‫پروتکتنیم‬",
    "SHRED/uranium": "‫یورانیم‬",
    "SHRED/neptunium": "‫نیپتونیم‬",
    "SHRED/plutonium": "‫پلوتونیم‬",
    "SHRED/americium": "‫امیرسیم‬",
    "SHRED/curium": "‫کوریم‬",
    "SHRED/berkelium": "‫برکیلیم‬",
    "SHRED/californium": "‫کلفورنیم‬",
    "SHRED/einsteinium": "‫اینستینیم‬",
    "SHRED/fermium": "‫فیریم‬",
    "SHRED/mendelevium": "‫مندلیفیم‬",
    "SHRED/nobelium": "‫نیوبیلیم‬",
    "SHRED/lawrencium": "‫لوارنسیم‬",
    "SHRED/rutherfordium": "‫رادرفوردیم‬",
    "SHRED/dubnium": "‫دوبینیم‬",
    "SHRED/seaborgium": "‫سیابورګیم‬",
    "SHRED/bohrium": "‫بوهریم‬",
    "SHRED/hassium": "‫هاسیم‬",
    "SHRED/meitnerium": "‫میتریم‬",
    "SHRED/darmstadtium": "‫دارمستادیم‬",
    "SHRED/roentgenium": "‫روینتجیم‬",
    "SHRED/copernicium": "‫کوپرنیسیم‬",
    "SHRED/nihonium": "‫نیهونیم‬",
    "SHRED/flerovium": "‫فلورویم‬",
    "SHRED/moscovium": "‫ماسکویم‬",
    "SHRED/livermorium": "‫لیورموریم‬",
    "SHRED/tennessine": "‫ټینیسین‬",
    "SHRED/oganesson": "‫اوګانیسون‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‫پروتونونه:‬",
    "SHRED/neutronsColon": "‫نیوټرونونه:‬",
    "SHRED/electronsColon": "‫الکترونونه:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‫ایون-‬",
    "SHRED/neutralAtom": "‫خنثی اتوم‬",
    "SHRED/positiveSignIon": "‫ایون+‬",
    "SHRED/stable": "‫ثابت‬",
    "SHRED/unstable": "‫غیر ثابت‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‫بیا ځلې‬",
    "VEGAS/label.level": "‫کچه: {0}‬",
    "VEGAS/keepTrying": "‫دویم ځل یې وازمایئ‬",
    "VEGAS/excellent": "‫ډیر ښه!‬",
    "VEGAS/great": "‫ډیر ښه!‬",
    "VEGAS/good": "‫ښه!‬",
    "VEGAS/label.score.max": "‫نمره: {0} تر {1}‬",
    "VEGAS/label.time": "‫وخت: {0}‬",
    "VEGAS/yourNewBest": "‫(ستاسو نوی ریکارد)‬",
    "VEGAS/pattern.0yourBest": "‫(ستاسو غوره کړنې: {0})‬",
    "VEGAS/continue": "‫دوام ورکول‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‫له {1} څخه {0} ننګونې‬",
    "VEGAS/pattern.score.number": "‫نمره: {{score}}‬",
    "VEGAS/check": "‫دوباره کتل‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‫نږدي‬",
    "VEGAS/showAnswer": "‫ځواب وښایاست‬",
    "VEGAS/tryAgain": "‫بیا ځلې کوښښ وکړئ‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "pt_BR": {
    "BUILD_AN_ATOM/atom": "‪Átomo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Jogo‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Símbolo‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Prótons‬",
    "BUILD_AN_ATOM/neutrons": "‪Nêutrons‬",
    "BUILD_AN_ATOM/electrons": "‪Elétrons‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Carga Resultante‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Número de Massa‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Jogo {{levelNumber}}:</b> Identifique os elementos pelas partículas subatômicas <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Jogo {{levelNumber}}:</b> Calcule a massa ou a carga <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Jogo {{levelNumber}}:</b> Complete as informações no símbolo atômico <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Jogo {{levelNumber}}:</b> Miscelânia‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Tabela Periódica‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Escolha o jogo!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Jogos‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elemento‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Ver neutro/íon‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Ver estável/instável‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪órbitas‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪nuvem‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modelo:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Qual a\ncarga total?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Qual é o número\nde massa?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Prótons: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Nêutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elétrons: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Encontre o elemento:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Átomo Neutro‬",
    "BUILD_AN_ATOM/ion": "‪Íon‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪prótons:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪nêutrons:‬",
    "BUILD_AN_ATOM/electronsColon": "‪elétrons:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Monte um Átomo‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Termos, Privacidade & Licenciamento‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Traduzido por‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de Terceiros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parâmetros de Consulta Inválidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Um ou mais parâmetros de consulta têm<br>valores inválidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪A simulação iniciará com valores padrão para esses<br>parâmetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Portal PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Informar problema...‬",
    "JOIST/menuItem.getUpdate": "‪Conferir atualizações...‬",
    "JOIST/menuItem.screenshot": "‪Captura de tela‬",
    "JOIST/menuItem.fullscreen": "‪Tela Cheia‬",
    "JOIST/menuItem.about": "‪Sobre...‬",
    "JOIST/preferences.title": "‪Preferências‬",
    "JOIST/keyboardShortcuts.title": "‪Teclas de Atalho‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versão {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Procurando atualizações...‬",
    "JOIST/updates.upToDate": "‪Esta simulação está atualizada.‬",
    "JOIST/updates.outOfDate": "‪Nova versão disponível‬",
    "JOIST/updates.newVersionAvailable": "‪Há uma nova versão disponível: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Sua versão atual é: {0}.‬",
    "JOIST/updates.getUpdate": "‪Atualizar...‬",
    "JOIST/updates.noThanks": "‪Não, obrigado‬",
    "JOIST/updates.offline": "‪Não foi possível verificar atualizações.‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Líder do Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolvimento de Software: {0}‬",
    "JOIST/credits.team": "‪Equipe: {0}‬",
    "JOIST/credits.contributors": "‪Colaboradores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Garantia de Qualidade: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes Gráficas: {0}‬",
    "JOIST/credits.soundDesign": "‪Design de Som: {0}‬",
    "JOIST/credits.thanks": "‪Agradecimentos‬",
    "JOIST/preferences.tabs.overview.title": "‪Visão Geral‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulação‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Áudio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localização‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Recursos de Áudio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Região e Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecione a representação de pessoas, lugares ou objetos na Sim. As imagens não pretendem representar toda a diversidade de uma região ou cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Alterar idioma para traduzir o texto na tela. Descrições adicionais, quando presentes, permanecem em inglês.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos adicionando recursos às nossas simulações para torná-las mais inclusivas. Alguns deles oferecem acessibilidade para estudantes com diversas necessidades e em diversos ambientes. Explore as guias neste menu para revisar ou alterar as configurações.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Procure outras simulações com acessibilidade! Na página das simulações no Portal do PhET, olhe em Acessibilidade & Inclusão e filtre por Recursos Inclusivos.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destaques Interativos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Adicione destaques visuais para mouse e toque conforme você interage.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons Extras‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Habilitar efeitos sonoros enquanto você interage.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Tocar sons adicionais que podem ser úteis para alguns alunos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (apenas em inglês)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dê voz e destaque ao conteúdo enquanto você interage.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ásia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatória‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪EUA‬",
    "JOIST/projectorMode": "‪Modo Projetor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumente o contraste de cores para melhor visibilidade em sala de aula.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mover para o próximo item ou grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mover para item ou grupo anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mover entre itens de um grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pressione os botões‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Sair do diálogo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Definir valores no teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar caixas de seleção‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ações Básicas‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reiniciar Tudo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Opção‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Voltar‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn/Descer página‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up/Subir página‬",
    "SCENERY_PHET/key.space": "‪Espaço‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausa ou continua‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b>Pegar</b> ou <b>Soltar</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrogênio‬",
    "SHRED/helium": "‪Hélio‬",
    "SHRED/lithium": "‪Lítio‬",
    "SHRED/beryllium": "‪Berílio‬",
    "SHRED/boron": "‪Boro‬",
    "SHRED/carbon": "‪Carbono‬",
    "SHRED/nitrogen": "‪Nitrogênio‬",
    "SHRED/oxygen": "‪Oxigênio‬",
    "SHRED/fluorine": "‪Flúor‬",
    "SHRED/neon": "‪Neônio‬",
    "SHRED/sodium": "‪Sódio‬",
    "SHRED/magnesium": "‪Magnésio‬",
    "SHRED/aluminum": "‪Alumínio‬",
    "SHRED/silicon": "‪Silício‬",
    "SHRED/phosphorus": "‪Fósforo‬",
    "SHRED/sulfur": "‪Enxofre‬",
    "SHRED/chlorine": "‪Cloro‬",
    "SHRED/argon": "‪Argônio‬",
    "SHRED/potassium": "‪Potássio‬",
    "SHRED/calcium": "‪Cálcio‬",
    "SHRED/scandium": "‪Escândio‬",
    "SHRED/titanium": "‪Titânio‬",
    "SHRED/vanadium": "‪Vanádio‬",
    "SHRED/chromium": "‪Crômio‬",
    "SHRED/manganese": "‪Manganês‬",
    "SHRED/iron": "‪Ferro‬",
    "SHRED/cobalt": "‪Cobalto‬",
    "SHRED/nickel": "‪Níquel‬",
    "SHRED/copper": "‪Cobre‬",
    "SHRED/zinc": "‪Zinco‬",
    "SHRED/gallium": "‪Gálio‬",
    "SHRED/germanium": "‪Germânio‬",
    "SHRED/arsenic": "‪Arsênio‬",
    "SHRED/selenium": "‪Selênio‬",
    "SHRED/bromine": "‪Bromo‬",
    "SHRED/krypton": "‪Criptônio‬",
    "SHRED/rubidium": "‪Rubídio‬",
    "SHRED/strontium": "‪Estrôncio‬",
    "SHRED/yttrium": "‪Ítrio‬",
    "SHRED/zirconium": "‪Zircônio‬",
    "SHRED/niobium": "‪Nióbio‬",
    "SHRED/molybdenum": "‪Molibdênio‬",
    "SHRED/technetium": "‪Tecnécio‬",
    "SHRED/ruthenium": "‪Rutênio‬",
    "SHRED/rhodium": "‪Ródio‬",
    "SHRED/palladium": "‪Paládio‬",
    "SHRED/silver": "‪Prata‬",
    "SHRED/cadmium": "‪Cádmio‬",
    "SHRED/indium": "‪Índio‬",
    "SHRED/tin": "‪Estanho‬",
    "SHRED/antimony": "‪Antimônio‬",
    "SHRED/tellurium": "‪Telúrio‬",
    "SHRED/iodine": "‪Iodo‬",
    "SHRED/xenon": "‪Xenônio‬",
    "SHRED/cesium": "‪Césio‬",
    "SHRED/barium": "‪Bário‬",
    "SHRED/lanthanum": "‪Lantânio‬",
    "SHRED/cerium": "‪Cério‬",
    "SHRED/praseodymium": "‪Praseodímio‬",
    "SHRED/neodymium": "‪Neodímio‬",
    "SHRED/promethium": "‪Promécio‬",
    "SHRED/samarium": "‪Samário‬",
    "SHRED/europium": "‪Európio‬",
    "SHRED/gadolinium": "‪Gadolínio‬",
    "SHRED/terbium": "‪Térbio‬",
    "SHRED/dysprosium": "‪Disprósio‬",
    "SHRED/holmium": "‪Hólmio‬",
    "SHRED/erbium": "‪Érbio‬",
    "SHRED/thulium": "‪Túlio‬",
    "SHRED/ytterbium": "‪Itérbio‬",
    "SHRED/lutetium": "‪Lutécio‬",
    "SHRED/hafnium": "‪Háfnio‬",
    "SHRED/tantalum": "‪Tântalo‬",
    "SHRED/tungsten": "‪Tungstênio‬",
    "SHRED/rhenium": "‪Rênio‬",
    "SHRED/osmium": "‪Ósmio‬",
    "SHRED/iridium": "‪Irídio‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Ouro‬",
    "SHRED/mercury": "‪Mercúrio‬",
    "SHRED/thallium": "‪Tálio‬",
    "SHRED/lead": "‪Chumbo‬",
    "SHRED/bismuth": "‪Bismuto‬",
    "SHRED/polonium": "‪Polônio‬",
    "SHRED/astatine": "‪Astato‬",
    "SHRED/radon": "‪Radônio‬",
    "SHRED/francium": "‪Frâncio‬",
    "SHRED/radium": "‪Rádio‬",
    "SHRED/actinium": "‪Actínio‬",
    "SHRED/thorium": "‪Tório‬",
    "SHRED/protactinium": "‪Protatínio‬",
    "SHRED/uranium": "‪Urânio‬",
    "SHRED/neptunium": "‪Netúnio‬",
    "SHRED/plutonium": "‪Plutônio‬",
    "SHRED/americium": "‪Amerício‬",
    "SHRED/curium": "‪Cúrio‬",
    "SHRED/berkelium": "‪Berquélio‬",
    "SHRED/californium": "‪Califórnio‬",
    "SHRED/einsteinium": "‪Einstênio‬",
    "SHRED/fermium": "‪Férmio‬",
    "SHRED/mendelevium": "‪Mendelévio‬",
    "SHRED/nobelium": "‪Nobélio‬",
    "SHRED/lawrencium": "‪Laurêncio‬",
    "SHRED/rutherfordium": "‪Rutherfórdio‬",
    "SHRED/dubnium": "‪Dúbnio‬",
    "SHRED/seaborgium": "‪Seabórgio‬",
    "SHRED/bohrium": "‪Bóhrio‬",
    "SHRED/hassium": "‪Hássio‬",
    "SHRED/meitnerium": "‪Meitnério‬",
    "SHRED/darmstadtium": "‪Darmstádio‬",
    "SHRED/roentgenium": "‪Roentgênio‬",
    "SHRED/copernicium": "‪Copernício‬",
    "SHRED/nihonium": "‪Nihônio‬",
    "SHRED/flerovium": "‪Fleróvio‬",
    "SHRED/moscovium": "‪Moscóvio‬",
    "SHRED/livermorium": "‪Livermório‬",
    "SHRED/tennessine": "‪Tenesso‬",
    "SHRED/oganesson": "‪Oganessônio‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Prótons:‬",
    "SHRED/neutronsColon": "‪Nêutrons:‬",
    "SHRED/electronsColon": "‪Elétrons:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Íon -‬",
    "SHRED/neutralAtom": "‪Átomo Neutro‬",
    "SHRED/positiveSignIon": "‪Íon +‬",
    "SHRED/stable": "‪Estável‬",
    "SHRED/unstable": "‪Instável‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Reiniciar‬",
    "VEGAS/label.level": "‪Nível: {0}‬",
    "VEGAS/keepTrying": "‪Continue Tentando‬",
    "VEGAS/excellent": "‪Excelente!‬",
    "VEGAS/great": "‪Muito bem!‬",
    "VEGAS/good": "‪Bom!‬",
    "VEGAS/label.score.max": "‪Pontos: {0} de {1}‬",
    "VEGAS/label.time": "‪Tempo: {0}‬",
    "VEGAS/yourNewBest": "‪(Sua nova melhor marca!)‬",
    "VEGAS/pattern.0yourBest": "‪(Sua melhor marca: {0})‬",
    "VEGAS/continue": "‪Continue‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Desafio {0} de {1}‬",
    "VEGAS/pattern.score.number": "‪Pontos: {{score}}‬",
    "VEGAS/check": "‪Conferir‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Próximo‬",
    "VEGAS/showAnswer": "‪Ver Resposta‬",
    "VEGAS/tryAgain": "‪Tentar de Novo‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Atalhos do Jogo‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Níveis‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Conferir Resposta‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "pt": {
    "BUILD_AN_ATOM/atom": "‪Átomo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Jogar‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Símbolo Químico‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protões‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutrões‬",
    "BUILD_AN_ATOM/electrons": "‪Eletrões‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Carga Elétrica‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Número de massa‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Jogo {{levelNumber}}:</b> Identifique os elementos pelas partículas subatômicas <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Jogo {{levelNumber}}:</b> Calcule a massa ou a carga <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Jogo {{levelNumber}}:</b> Complete as informações no símbolo atômico <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Jogo {{levelNumber}}:</b> Miscelânia‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Tabela Periódica‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Escolhe uma das modalidades!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Jogos‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elemento Químico‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Átomo/Ião‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Estável/Instável‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Bohr (órbitas)‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Eletrosfera‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modelo‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Qual é o valor da carga total?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Qual é o número de massa?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protões : {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrões : {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Eletrões: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Identifica o elemento químico‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Átomo neutro‬",
    "BUILD_AN_ATOM/ion": "‪Ião‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪protões:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪neutrões:‬",
    "BUILD_AN_ATOM/electronsColon": "‪eletrões:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Constrói um átomo‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Termos, Privacidade & Licenciamento‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos da tradução‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceiros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parâmetros de Consulta não Válidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Um ou mais parâmetros da consulta têm<br>valores inválidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪A simulação começará com valores padrão<br>para estes parâmetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Website PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Reportar um problema...‬",
    "JOIST/menuItem.getUpdate": "‪Procurar atualizações...‬",
    "JOIST/menuItem.screenshot": "‪Captura de ecrã‬",
    "JOIST/menuItem.fullscreen": "‪Ecrã inteiro‬",
    "JOIST/menuItem.about": "‪Sobre...‬",
    "JOIST/preferences.title": "‪Preferências‬",
    "JOIST/keyboardShortcuts.title": "‪Atalhos do teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para começar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versão {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪A procurar atualizações...‬",
    "JOIST/updates.upToDate": "‪Esta simulação está atualizada.‬",
    "JOIST/updates.outOfDate": "‪Nova versão disponível‬",
    "JOIST/updates.newVersionAvailable": "‪Está disponível uma nova versão: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪A sua versão atual é: {0}.‬",
    "JOIST/updates.getUpdate": "‪Obter atualização...‬",
    "JOIST/updates.noThanks": "‪Não, obrigado‬",
    "JOIST/updates.offline": "‪Não é possível procurar atualizações.‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Direção de Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolvimento de Software: {0}‬",
    "JOIST/credits.team": "‪Equipa: {0}‬",
    "JOIST/credits.contributors": "‪Contribuidores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Controlo de Qualidade: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafismo: {0}‬",
    "JOIST/credits.soundDesign": "‪Design de som: {0}‬",
    "JOIST/credits.thanks": "‪Agradecimento‬",
    "JOIST/preferences.tabs.overview.title": "‪Visão geral‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulação‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Áudio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localização‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Recursos de áudio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Região e Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecione a representação de pessoas, lugares ou objetos na simulação. As imagens não pretendem representar toda a diversidade de uma região ou cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Linguagens‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Altere o idioma para traduzir o texto no ecrã. As descrições adicionais, quando presentes, permanecem em inglês.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos a adicionar recursos às nossas simulações para as tornar mais inclusivas. Alguns destes recursos são acessíveis a alunos com necessidades diversas e em ambientes diversos. Explore este menu para rever ou alterar as configurações padrão de apresenntação.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar outras simulações com recursos inclusivos, procure por Acessível e Inclusão na página de filtros de simulação e filtre por recurso inclusivo.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destaques Interativos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Adicionar destaques visuais para o rato e toque de acordo com a sua interação.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons Extra‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduzir sonorizações e efeitos de som de acordo com a interação.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproduzir sons adicionais que podem ser úteis para alguns alunos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (somente em inglês)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dê voz e destaque o conteúdo enquanto interage.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (Modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ásia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceânia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatória‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos da América‬",
    "JOIST/projectorMode": "‪Modo de Projector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumente o contraste das cores para melhor visibilidade nas salas de aula.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mover para o item ou grupo seguinte‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mover para o item ou grupo anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mover entre itens num grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pressionar botões‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Sair do diálogo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Definir valores no teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar caixas de seleção‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ações Básicas‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reiniciar Tudo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Opção‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Voltar‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Iniciar‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Espaço‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar ou reproduzir ação‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b>Agarrar</b> ou <b>Largar</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrogénio‬",
    "SHRED/helium": "‪Hélio‬",
    "SHRED/lithium": "‪Lítio‬",
    "SHRED/beryllium": "‪Berílio‬",
    "SHRED/boron": "‪Boro‬",
    "SHRED/carbon": "‪Carbono‬",
    "SHRED/nitrogen": "‪Nitrogénio‬",
    "SHRED/oxygen": "‪Oxigénio‬",
    "SHRED/fluorine": "‪Flúor‬",
    "SHRED/neon": "‪Néon‬",
    "SHRED/sodium": "‪Sódio‬",
    "SHRED/magnesium": "‪Magnésio‬",
    "SHRED/aluminum": "‪Alumínio‬",
    "SHRED/silicon": "‪Sílicio‬",
    "SHRED/phosphorus": "‪Fósforo‬",
    "SHRED/sulfur": "‪Enxofre‬",
    "SHRED/chlorine": "‪Cloro‬",
    "SHRED/argon": "‪Árgon‬",
    "SHRED/potassium": "‪Potássio‬",
    "SHRED/calcium": "‪Cálcio‬",
    "SHRED/scandium": "‪Escândio‬",
    "SHRED/titanium": "‪Titânio‬",
    "SHRED/vanadium": "‪Vanádio‬",
    "SHRED/chromium": "‪Crómio‬",
    "SHRED/manganese": "‪Manganês‬",
    "SHRED/iron": "‪Ferro‬",
    "SHRED/cobalt": "‪Cobalto‬",
    "SHRED/nickel": "‪Níquel‬",
    "SHRED/copper": "‪Cobre‬",
    "SHRED/zinc": "‪Zinco‬",
    "SHRED/gallium": "‪Gálio‬",
    "SHRED/germanium": "‪Germânio‬",
    "SHRED/arsenic": "‪Arsénio‬",
    "SHRED/selenium": "‪Selénio‬",
    "SHRED/bromine": "‪Bromo‬",
    "SHRED/krypton": "‪Kripton‬",
    "SHRED/rubidium": "‪Rubídio‬",
    "SHRED/strontium": "‪Estrôncio‬",
    "SHRED/yttrium": "‪Ítrio‬",
    "SHRED/zirconium": "‪Zircónio‬",
    "SHRED/niobium": "‪Nióbio‬",
    "SHRED/molybdenum": "‪Molibdénio‬",
    "SHRED/technetium": "‪Tecnécio‬",
    "SHRED/ruthenium": "‪Ruténio‬",
    "SHRED/rhodium": "‪Ródio‬",
    "SHRED/palladium": "‪Paládio‬",
    "SHRED/silver": "‪Prata‬",
    "SHRED/cadmium": "‪Cádmio‬",
    "SHRED/indium": "‪Índio‬",
    "SHRED/tin": "‪Estanho‬",
    "SHRED/antimony": "‪Antimónio‬",
    "SHRED/tellurium": "‪Telúrio‬",
    "SHRED/iodine": "‪Iodo‬",
    "SHRED/xenon": "‪Xénon‬",
    "SHRED/cesium": "‪Césio‬",
    "SHRED/barium": "‪Bário‬",
    "SHRED/lanthanum": "‪Lantânio‬",
    "SHRED/cerium": "‪Cério‬",
    "SHRED/praseodymium": "‪Praseodímio‬",
    "SHRED/neodymium": "‪Neodímio‬",
    "SHRED/promethium": "‪Promécio‬",
    "SHRED/samarium": "‪Samário‬",
    "SHRED/europium": "‪Európio‬",
    "SHRED/gadolinium": "‪Gadolínio‬",
    "SHRED/terbium": "‪Térbio‬",
    "SHRED/dysprosium": "‪Disprósio‬",
    "SHRED/holmium": "‪Hólmio‬",
    "SHRED/erbium": "‪Érbio‬",
    "SHRED/thulium": "‪Túlio‬",
    "SHRED/ytterbium": "‪Itérbio‬",
    "SHRED/lutetium": "‪Lutécio‬",
    "SHRED/hafnium": "‪Háfnio‬",
    "SHRED/tantalum": "‪Tântalo‬",
    "SHRED/tungsten": "‪Tungsténio‬",
    "SHRED/rhenium": "‪Rénio‬",
    "SHRED/osmium": "‪Ósmio‬",
    "SHRED/iridium": "‪Irídio‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Ouro‬",
    "SHRED/mercury": "‪Mercúrio‬",
    "SHRED/thallium": "‪Tálio‬",
    "SHRED/lead": "‪Chumbo‬",
    "SHRED/bismuth": "‪Bismuto‬",
    "SHRED/polonium": "‪Polónio‬",
    "SHRED/astatine": "‪Ástato‬",
    "SHRED/radon": "‪Radão‬",
    "SHRED/francium": "‪Frâncio‬",
    "SHRED/radium": "‪Rádio‬",
    "SHRED/actinium": "‪Actínio‬",
    "SHRED/thorium": "‪Tório‬",
    "SHRED/protactinium": "‪Protactínio‬",
    "SHRED/uranium": "‪Urânio‬",
    "SHRED/neptunium": "‪Neptúnio‬",
    "SHRED/plutonium": "‪Plutónio‬",
    "SHRED/americium": "‪Amerício‬",
    "SHRED/curium": "‪Cúrio‬",
    "SHRED/berkelium": "‪Berquélio‬",
    "SHRED/californium": "‪Califórnio‬",
    "SHRED/einsteinium": "‪Einsténio‬",
    "SHRED/fermium": "‪Férmio‬",
    "SHRED/mendelevium": "‪Mendelévio‬",
    "SHRED/nobelium": "‪Nobélio‬",
    "SHRED/lawrencium": "‪Lawrêncio‬",
    "SHRED/rutherfordium": "‪Rutherfórdio‬",
    "SHRED/dubnium": "‪Dúbnio‬",
    "SHRED/seaborgium": "‪Seabórgio‬",
    "SHRED/bohrium": "‪Bóhrio‬",
    "SHRED/hassium": "‪Hássio‬",
    "SHRED/meitnerium": "‪Meitnério‬",
    "SHRED/darmstadtium": "‪Darmstácio‬",
    "SHRED/roentgenium": "‪Roentgénio‬",
    "SHRED/copernicium": "‪Copernício‬",
    "SHRED/nihonium": "‪Nipónio‬",
    "SHRED/flerovium": "‪Fleróvio‬",
    "SHRED/moscovium": "‪Moscóvio‬",
    "SHRED/livermorium": "‪Livermório‬",
    "SHRED/tennessine": "‪Tenesso‬",
    "SHRED/oganesson": "‪Oganésson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protões:‬",
    "SHRED/neutronsColon": "‪Neutrões:‬",
    "SHRED/electronsColon": "‪Eletrões:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Anião‬",
    "SHRED/neutralAtom": "‪Átomo‬",
    "SHRED/positiveSignIon": "‪Catião‬",
    "SHRED/stable": "‪Estável‬",
    "SHRED/unstable": "‪Instável‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Recomeçar‬",
    "VEGAS/label.level": "‪Nível: {0}‬",
    "VEGAS/keepTrying": "‪Volta a tentar...‬",
    "VEGAS/excellent": "‪Excelente!‬",
    "VEGAS/great": "‪Excelente Trabalho !‬",
    "VEGAS/good": "‪Correto !‬",
    "VEGAS/label.score.max": "‪Resultado: {0} em {1}‬",
    "VEGAS/label.time": "‪Tempo: {0}‬",
    "VEGAS/yourNewBest": "‪(O teu novo Recorde!)‬",
    "VEGAS/pattern.0yourBest": "‪(O teu recorde: {0})‬",
    "VEGAS/continue": "‪Continuar‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Desafio {0} de {1}‬",
    "VEGAS/pattern.score.number": "‪Resultado: {{score}}‬",
    "VEGAS/check": "‪Verificar‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Seguinte‬",
    "VEGAS/showAnswer": "‪Mostrar Resposta‬",
    "VEGAS/tryAgain": "‪Tenta de novo‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Atalhos do Jogo‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Níveis‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Conferir Resposta‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ro": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Jocuri‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Simbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protoni‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutroni‬",
    "BUILD_AN_ATOM/electrons": "‪Electroni‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Sarcina totală‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Număr de masă‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Joc {{levelNumber}}:</b> IIdentificați elementele pe baza particulelor subatomice <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Joc {{levelNumber}}:</b> Calculați masa sau sarcina <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Joc {{levelNumber}}:</b> Completați informațiile lipsă privind simbolul atomic <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Joc {{levelNumber}}:</b> Recapitulare mixtă‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Tabelul periodic‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Alege un joc!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Jocuri‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutru/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabil/Instabil‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbite‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Nor electronic‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Care este sarcina totală?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Care este numărul de masă?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protoni: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutroni: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electroni: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Găsește elementul‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atom neutru‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protoni‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutroni‬",
    "BUILD_AN_ATOM/electronsColon": "‪Electroni‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Construiește un atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Termeni și condiții, confidențialitate & licențiere‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Traducere‬",
    "JOIST/thirdParty.credits.link": "‪Terți‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametri de interogare greșiți‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Unul sau mai mulți parametri de interogare listați au <br> valori greșite:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simularea va începe cu valori implicite pentru <br> acei parametri de interogare.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Pagina web PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Raportează o problemă...‬",
    "JOIST/menuItem.getUpdate": "‪Caută actualizări...‬",
    "JOIST/menuItem.screenshot": "‪Captură de ecran‬",
    "JOIST/menuItem.fullscreen": "‪Afișare pe tot ecranul‬",
    "JOIST/menuItem.about": "‪Despre...‬",
    "JOIST/preferences.title": "‪Preferințe‬",
    "JOIST/keyboardShortcuts.title": "‪Scurtături tastatură‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪pentru a începe‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versiunea {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Se caută actualizări...‬",
    "JOIST/updates.upToDate": "‪Această simulare este la zi.‬",
    "JOIST/updates.outOfDate": "‪Versiune nouă disponibilă‬",
    "JOIST/updates.newVersionAvailable": "‪Nouă versiune disponibilă: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Versiunea curentă este: {0}‬",
    "JOIST/updates.getUpdate": "‪Descarcă actualizare...‬",
    "JOIST/updates.noThanks": "‪Nu, mulțumesc!‬",
    "JOIST/updates.offline": "‪Nu se pot căuta actualizări.‬",
    "JOIST/credits.title": "‪Credite‬",
    "JOIST/credits.leadDesign": "‪Design principal: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Dezvoltare software: {0}‬",
    "JOIST/credits.team": "‪Echipa: {0}‬",
    "JOIST/credits.contributors": "‪Colaboratori: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Asigurarea calității: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafică: {0}‬",
    "JOIST/credits.soundDesign": "‪Sunet: {0}‬",
    "JOIST/credits.thanks": "‪Mulțumiri‬",
    "JOIST/preferences.tabs.overview.title": "‪Prezentare generală‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulare‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Intrare‬",
    "JOIST/preferences.tabs.localization.title": "‪Localizare‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Opțiuni audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regiune și cultură‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selectați reprezentarea persoanelor, a locurilor sau a obiectelor din simulare. Imaginile nu sunt concepute pentru a reprezenta întreaga diversitate a unei regiuni sau culturi.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Limbi‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Schimbați limba pentru a traduce textul de pe ecran. Descrierile suplimentare, atunci când sunt prezente, rămân în limba engleză‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Adăugăm caracteristici simulărilor noastre pentru a le face mai incluzive. Unele dintre aceste caracteristici sprijină accesibilitatea pentru cursanții cu nevoi diverse și în medii diverse. Explorați acest meniu pentru a revizui sau schimba setările implicite ale prezentării.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Pentru a găsi alte simulatoare cu caracteristici incluzive, caută Acces și Incluziune în pagina de filtrare a simulatoarelor și filtrează după caracteristicile incluzive.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Evidențiatori interactivi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Evidențiază cursorul în timpul interacțiunii cu mouse sau ecran tactil.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sunete‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sunete suplimentare‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Redă reprezentări și efecte sonore în timpul interacțiunii.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Redă sunet suplimentar care poate fi de ajutor unora.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voce (doar în engleză)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voce și conținut evidențiat la interacțiune‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪America Latină‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatoriu‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Statele Unite ale Americii‬",
    "JOIST/projectorMode": "‪Mod videoproiector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Creșteți contrastul culorilor pentru o mai bună vizibilitate în sala de clasă.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mergi la următorul element sau grup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mergi la elementul sau grupul anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Deplasare între elementele unui grup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Apasă butoanele‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Ieși din fereastră‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Setați valorile din tastatură‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Comutare casete de selectare‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acțiuni de bază‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪sau‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetare‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Opțiuni‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Înapoi‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Șterge‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Acasă‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauză sau redare acțiune‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Prinde</b> sau <b>eliberează</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrogen‬",
    "SHRED/helium": "‪Heliu‬",
    "SHRED/lithium": "‪Litiu‬",
    "SHRED/beryllium": "‪Beriliu‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Azot‬",
    "SHRED/oxygen": "‪Oxigen‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodiu‬",
    "SHRED/magnesium": "‪Magneziu‬",
    "SHRED/aluminum": "‪Aluminiu‬",
    "SHRED/silicon": "‪Siliciu‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Sulf‬",
    "SHRED/chlorine": "‪Clor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potasiu‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandiu‬",
    "SHRED/titanium": "‪Titaniu‬",
    "SHRED/vanadium": "‪Vanadiu‬",
    "SHRED/chromium": "‪Crom‬",
    "SHRED/manganese": "‪Mangan‬",
    "SHRED/iron": "‪Fier‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nichel‬",
    "SHRED/copper": "‪Cupru‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Galiu‬",
    "SHRED/germanium": "‪Germaniu‬",
    "SHRED/arsenic": "‪Arsen‬",
    "SHRED/selenium": "‪Seleniu‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Kripton‬",
    "SHRED/rubidium": "‪Rubidiu‬",
    "SHRED/strontium": "‪Stronțiu‬",
    "SHRED/yttrium": "‪Ytriu‬",
    "SHRED/zirconium": "‪Zirconiu‬",
    "SHRED/niobium": "‪Niobiu‬",
    "SHRED/molybdenum": "‪Molibden‬",
    "SHRED/technetium": "‪Technețiu‬",
    "SHRED/ruthenium": "‪Ruteniu‬",
    "SHRED/rhodium": "‪Rodiu‬",
    "SHRED/palladium": "‪Paladiu‬",
    "SHRED/silver": "‪Argint‬",
    "SHRED/cadmium": "‪Cadmiu‬",
    "SHRED/indium": "‪Indiu‬",
    "SHRED/tin": "‪Staniu‬",
    "SHRED/antimony": "‪Antimoniu‬",
    "SHRED/tellurium": "‪Telur‬",
    "SHRED/iodine": "‪Iod‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesiu‬",
    "SHRED/barium": "‪Bariu‬",
    "SHRED/lanthanum": "‪Lantan‬",
    "SHRED/cerium": "‪Ceriu‬",
    "SHRED/praseodymium": "‪Praseodim‬",
    "SHRED/neodymium": "‪Neodim‬",
    "SHRED/promethium": "‪Promețiu‬",
    "SHRED/samarium": "‪Samariu‬",
    "SHRED/europium": "‪Europiu‬",
    "SHRED/gadolinium": "‪Gadoliniu‬",
    "SHRED/terbium": "‪Terbiu‬",
    "SHRED/dysprosium": "‪Disprosiu‬",
    "SHRED/holmium": "‪Holmiu‬",
    "SHRED/erbium": "‪Erbiu‬",
    "SHRED/thulium": "‪Tuliu‬",
    "SHRED/ytterbium": "‪Yterbiu‬",
    "SHRED/lutetium": "‪Lutetiu‬",
    "SHRED/hafnium": "‪Hafniu‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Wolfram‬",
    "SHRED/rhenium": "‪Reniu‬",
    "SHRED/osmium": "‪Osmiu‬",
    "SHRED/iridium": "‪Iridiu‬",
    "SHRED/platinum": "‪Platină‬",
    "SHRED/gold": "‪Aur‬",
    "SHRED/mercury": "‪Mercur‬",
    "SHRED/thallium": "‪Taliu‬",
    "SHRED/lead": "‪Plumb‬",
    "SHRED/bismuth": "‪Bismut‬",
    "SHRED/polonium": "‪Poloniu‬",
    "SHRED/astatine": "‪Astatiniu‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Franciu‬",
    "SHRED/radium": "‪Radiu‬",
    "SHRED/actinium": "‪Actiniu‬",
    "SHRED/thorium": "‪Thoriu‬",
    "SHRED/protactinium": "‪Protactiniu‬",
    "SHRED/uranium": "‪Uraniu‬",
    "SHRED/neptunium": "‪Neptuniu‬",
    "SHRED/plutonium": "‪Plutoniu‬",
    "SHRED/americium": "‪Americiu‬",
    "SHRED/curium": "‪Curiu‬",
    "SHRED/berkelium": "‪Berkeliu‬",
    "SHRED/californium": "‪Californiu‬",
    "SHRED/einsteinium": "‪Einsteiniu‬",
    "SHRED/fermium": "‪Fermiu‬",
    "SHRED/mendelevium": "‪Mendeleviu‬",
    "SHRED/nobelium": "‪Nobeliu‬",
    "SHRED/lawrencium": "‪Lawrenciu‬",
    "SHRED/rutherfordium": "‪Rutherfordiu‬",
    "SHRED/dubnium": "‪Dubniu‬",
    "SHRED/seaborgium": "‪Seaborgiu‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassiu‬",
    "SHRED/meitnerium": "‪Meitneriu‬",
    "SHRED/darmstadtium": "‪Darmstadtiu‬",
    "SHRED/roentgenium": "‪Roentgeniu‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Fleroviu‬",
    "SHRED/moscovium": "‪Moscoviu‬",
    "SHRED/livermorium": "‪Livermoriu‬",
    "SHRED/tennessine": "‪Tennessin‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protoni‬",
    "SHRED/neutronsColon": "‪Neutroni‬",
    "SHRED/electronsColon": "‪Electroni‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Ion -‬",
    "SHRED/neutralAtom": "‪Atom neutru‬",
    "SHRED/positiveSignIon": "‪Ion +‬",
    "SHRED/stable": "‪Stabil‬",
    "SHRED/unstable": "‪Instabil‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪De la început‬",
    "VEGAS/label.level": "‪Nivelul: {0}‬",
    "VEGAS/keepTrying": "‪Mai încearcă‬",
    "VEGAS/excellent": "‪Excelent!‬",
    "VEGAS/great": "‪Grozav!‬",
    "VEGAS/good": "‪Bine!‬",
    "VEGAS/label.score.max": "‪Scor: {0} din {1}‬",
    "VEGAS/label.time": "‪Cronometru: {0}‬",
    "VEGAS/yourNewBest": "‪(Nou record personal!)‬",
    "VEGAS/pattern.0yourBest": "‪(Record personal: {0})‬",
    "VEGAS/continue": "‪Continuă‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Întrebarea {0} din {1}‬",
    "VEGAS/pattern.score.number": "‪Scor: {{score}}‬",
    "VEGAS/check": "‪Verifică‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Următorul‬",
    "VEGAS/showAnswer": "‪Arată răspunsul‬",
    "VEGAS/tryAgain": "‪Încearcă din nou‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ru": {
    "BUILD_AN_ATOM/atom": "‪Атом‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Игра‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Обозначение‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Протоны‬",
    "BUILD_AN_ATOM/neutrons": "‪Нейтроны‬",
    "BUILD_AN_ATOM/electrons": "‪Электроны‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Суммарный заряд‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Массовое число‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Выберите игру!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Элемент‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Нейтральный атом/Ион‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Стабильный/нестабильный‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Орбитали‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Облако‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Модель:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Определите\nсуммарный заряд‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Определите\nмассовое число‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Протоны: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Нейтроны: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Электроны: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Найдите элемент:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Нейтральный атом‬",
    "BUILD_AN_ATOM/ion": "‪Ион‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Протоны‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Нейтроны‬",
    "BUILD_AN_ATOM/electronsColon": "‪Электроны:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Строение атома‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Условия лицензирования конфиденциальности‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Над переводом работали‬",
    "JOIST/thirdParty.credits.link": "‪Сторонние разработчики‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Неверные параметры запроса‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Один или несколько параметров запроса имеют недопустимые значения:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Моделирование начнется со значений по умолчанию<br>для этих параметров запроса.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Сайт PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Сообщить об ошибке...‬",
    "JOIST/menuItem.getUpdate": "‪Проверить на наличие обновлений...‬",
    "JOIST/menuItem.screenshot": "‪Фотография экрана‬",
    "JOIST/menuItem.fullscreen": "‪Во весь экран‬",
    "JOIST/menuItem.about": "‪Справка‬",
    "JOIST/preferences.title": "‪Предпочтения‬",
    "JOIST/keyboardShortcuts.title": "‪Горячие клавиши‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪чтобы начать‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪версия {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Проверка обновлений...‬",
    "JOIST/updates.upToDate": "‪Обновление не требуется‬",
    "JOIST/updates.outOfDate": "‪Доступна новая версия‬",
    "JOIST/updates.newVersionAvailable": "‪Доступна новая версия: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Текущая версия: {0}‬",
    "JOIST/updates.getUpdate": "‪Обновить...‬",
    "JOIST/updates.noThanks": "‪Нет, спасибо‬",
    "JOIST/updates.offline": "‪Невозможно проверить наличие обновлений.‬",
    "JOIST/credits.title": "‪Над программой работали‬",
    "JOIST/credits.leadDesign": "‪Дизайн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Разработка ПО: {0}‬",
    "JOIST/credits.team": "‪Команда: {0}‬",
    "JOIST/credits.contributors": "‪В проекте участвовали: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Тестирование: {0}‬",
    "JOIST/credits.graphicArts": "‪Графика: {0}‬",
    "JOIST/credits.soundDesign": "‪Звуковое оформление: {0}‬",
    "JOIST/credits.thanks": "‪Благодарности‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Визуальный‬",
    "JOIST/preferences.tabs.audio.title": "‪Аудио‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Аудио функции‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Мы добавляем функции в наши интерактивные модели, чтобы сделать их более содержательными. Некоторые из этих функций поддерживают доступность для обучающихся с различными потребностями и в различных средах. Изучите вкладки в этом меню, чтобы просмотреть ил‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Чтобы найти другие интерактивные модели с инклюзивными функциями, найдите «Доступ и включение» на странице фильтра симуляций и отфильтруйте по функции содержания.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивные базовые моменты‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Добавьте визуальную подсветку для мыши и сенсорного экрана во время работы.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звук‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Дополнительные звуки‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Озвучивание и воспроизведение звуковых эффектов во время работы.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Воспроизведите больше звуков, которые может быть полезны для некоторых обучающихся‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Режим проектора‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Перейти к следующему<br>пункту или группе‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Перейти к предыдущему<br>пункту или группе‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Переход между пунктами в группе‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Нажать графическую кнопку‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Выйти из диалогового окна‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Установить/снять галочку‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Базовые действия‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Пробел‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪чтобы <b>захватить</b> или <b>отпустить</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Водород‬",
    "SHRED/helium": "‪Гелий‬",
    "SHRED/lithium": "‪Литий‬",
    "SHRED/beryllium": "‪Бериллий‬",
    "SHRED/boron": "‪Бор‬",
    "SHRED/carbon": "‪Углерод‬",
    "SHRED/nitrogen": "‪Азот‬",
    "SHRED/oxygen": "‪Кислород‬",
    "SHRED/fluorine": "‪Фтор‬",
    "SHRED/neon": "‪Неон‬",
    "SHRED/sodium": "‪Натрий‬",
    "SHRED/magnesium": "‪Магний‬",
    "SHRED/aluminum": "‪Алюминий‬",
    "SHRED/silicon": "‪Кремний‬",
    "SHRED/phosphorus": "‪Фосфор‬",
    "SHRED/sulfur": "‪Сера‬",
    "SHRED/chlorine": "‪Хлор‬",
    "SHRED/argon": "‪Аргон‬",
    "SHRED/potassium": "‪Калий‬",
    "SHRED/calcium": "‪Кальций‬",
    "SHRED/scandium": "‪Скандий‬",
    "SHRED/titanium": "‪Титан‬",
    "SHRED/vanadium": "‪Ванадий‬",
    "SHRED/chromium": "‪Хром‬",
    "SHRED/manganese": "‪Марганец‬",
    "SHRED/iron": "‪Железо‬",
    "SHRED/cobalt": "‪Кобальт‬",
    "SHRED/nickel": "‪Никель‬",
    "SHRED/copper": "‪Медь‬",
    "SHRED/zinc": "‪Цинк‬",
    "SHRED/gallium": "‪Галий‬",
    "SHRED/germanium": "‪Германий‬",
    "SHRED/arsenic": "‪Мышьяк‬",
    "SHRED/selenium": "‪Селен‬",
    "SHRED/bromine": "‪Бром‬",
    "SHRED/krypton": "‪Криптон‬",
    "SHRED/rubidium": "‪Рубидий‬",
    "SHRED/strontium": "‪Стронций‬",
    "SHRED/yttrium": "‪Итрий‬",
    "SHRED/zirconium": "‪Цирконий‬",
    "SHRED/niobium": "‪Ниобий‬",
    "SHRED/molybdenum": "‪Молибден‬",
    "SHRED/technetium": "‪Технеций‬",
    "SHRED/ruthenium": "‪Рутений‬",
    "SHRED/rhodium": "‪Родий‬",
    "SHRED/palladium": "‪Палладий‬",
    "SHRED/silver": "‪Серебро‬",
    "SHRED/cadmium": "‪Кадмий‬",
    "SHRED/indium": "‪Индий‬",
    "SHRED/tin": "‪Олово‬",
    "SHRED/antimony": "‪Сурьма‬",
    "SHRED/tellurium": "‪Теллур‬",
    "SHRED/iodine": "‪Йод‬",
    "SHRED/xenon": "‪Ксенон‬",
    "SHRED/cesium": "‪Цезий‬",
    "SHRED/barium": "‪Барий‬",
    "SHRED/lanthanum": "‪Лантан‬",
    "SHRED/cerium": "‪Церий‬",
    "SHRED/praseodymium": "‪Празеодим‬",
    "SHRED/neodymium": "‪Неодим‬",
    "SHRED/promethium": "‪Прометий‬",
    "SHRED/samarium": "‪Самарий‬",
    "SHRED/europium": "‪Европий‬",
    "SHRED/gadolinium": "‪Гадолиний‬",
    "SHRED/terbium": "‪Тербий‬",
    "SHRED/dysprosium": "‪Диспрозий‬",
    "SHRED/holmium": "‪Гольмий‬",
    "SHRED/erbium": "‪Эрбий‬",
    "SHRED/thulium": "‪Тулий‬",
    "SHRED/ytterbium": "‪Иттербий‬",
    "SHRED/lutetium": "‪Лютеций‬",
    "SHRED/hafnium": "‪Гафний‬",
    "SHRED/tantalum": "‪Тантал‬",
    "SHRED/tungsten": "‪Вольфрам‬",
    "SHRED/rhenium": "‪Рений‬",
    "SHRED/osmium": "‪Осмий‬",
    "SHRED/iridium": "‪Иридий‬",
    "SHRED/platinum": "‪Платина‬",
    "SHRED/gold": "‪Золото‬",
    "SHRED/mercury": "‪Ртуть‬",
    "SHRED/thallium": "‪Талий‬",
    "SHRED/lead": "‪Свинец‬",
    "SHRED/bismuth": "‪Висмут‬",
    "SHRED/polonium": "‪Полоний‬",
    "SHRED/astatine": "‪Астат‬",
    "SHRED/radon": "‪Радон‬",
    "SHRED/francium": "‪Франций‬",
    "SHRED/radium": "‪Радий‬",
    "SHRED/actinium": "‪Актиний‬",
    "SHRED/thorium": "‪Торий‬",
    "SHRED/protactinium": "‪Протактиний‬",
    "SHRED/uranium": "‪Уран‬",
    "SHRED/neptunium": "‪Нептуний‬",
    "SHRED/plutonium": "‪Плутоний‬",
    "SHRED/americium": "‪Америций‬",
    "SHRED/curium": "‪Кюрий‬",
    "SHRED/berkelium": "‪Беркелий‬",
    "SHRED/californium": "‪Калифорний‬",
    "SHRED/einsteinium": "‪Эйнштейний‬",
    "SHRED/fermium": "‪Фермий‬",
    "SHRED/mendelevium": "‪Менделевий‬",
    "SHRED/nobelium": "‪Нобелий‬",
    "SHRED/lawrencium": "‪Лоуренсий‬",
    "SHRED/rutherfordium": "‪Резерфордий‬",
    "SHRED/dubnium": "‪Дубний‬",
    "SHRED/seaborgium": "‪Сиборгий‬",
    "SHRED/bohrium": "‪Бор‬",
    "SHRED/hassium": "‪Хассий‬",
    "SHRED/meitnerium": "‪Мейтнерий‬",
    "SHRED/darmstadtium": "‪Дармштадтий‬",
    "SHRED/roentgenium": "‪Рутений‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Нихоний‬",
    "SHRED/flerovium": "‪Флеворий‬",
    "SHRED/moscovium": "‪Московий‬",
    "SHRED/livermorium": "‪Ливерморий‬",
    "SHRED/tennessine": "‪Теннессин‬",
    "SHRED/oganesson": "‪Оганесон‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Протоны:‬",
    "SHRED/neutronsColon": "‪Нейтроны:‬",
    "SHRED/electronsColon": "‪Электроны:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Отрицательный ион‬",
    "SHRED/neutralAtom": "‪Нейтральный атом‬",
    "SHRED/positiveSignIon": "‪Положительный ион‬",
    "SHRED/stable": "‪Стабильный‬",
    "SHRED/unstable": "‪Нестабильный‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Новая игра‬",
    "VEGAS/label.level": "‪Уровень: {0}‬",
    "VEGAS/keepTrying": "‪Попробуйте снова‬",
    "VEGAS/excellent": "‪Превосходно!‬",
    "VEGAS/great": "‪Отлично!‬",
    "VEGAS/good": "‪Хорошо!‬",
    "VEGAS/label.score.max": "‪Баллы: {0} из {1}‬",
    "VEGAS/label.time": "‪Время: {0}‬",
    "VEGAS/yourNewBest": "‪(Ваш новый рекорд!)‬",
    "VEGAS/pattern.0yourBest": "‪(Ваш рекорд: {0})‬",
    "VEGAS/continue": "‪Продолжить‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Задание {0} из {1}‬",
    "VEGAS/pattern.score.number": "‪Баллы: {{score}}‬",
    "VEGAS/check": "‪Проверить‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Далее‬",
    "VEGAS/showAnswer": "‪Показать ответ‬",
    "VEGAS/tryAgain": "‪Попробовать снова‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "rw": {
    "BUILD_AN_ATOM/atom": "‪Atome‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Umukino‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Ikimenyetso‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Poroto‬",
    "BUILD_AN_ATOM/neutrons": "‪Neturo‬",
    "BUILD_AN_ATOM/electrons": "‪Elegitoro‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Sharije nyayo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Umubare w'uburemere‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Hitamo umukino wawe!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elema‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Iringaniye/Iyo‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Gihinduka/Kidahinduka‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Aho elegitoro zinyura zizenguruka intimatima‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Igicu‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Icyitegererezo‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Ni iyihe \n sharije yose?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Ni uwuhe mubare\n w'uburemere?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Poroto: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neturo: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elegitoro: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Shaka elema:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atome‬",
    "BUILD_AN_ATOM/ion": "‪Iyo‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Poroto:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neturo:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elegitoro:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Kubaka atome‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Amagambo, Ibanga & Uruhushya‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Gushimira abasemuzi‬",
    "JOIST/thirdParty.credits.link": "‪Abadafite aho babogamiye mu itangazwa ry'iki gikorwa‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ibisabwa ntibihura‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Kimwe cyangwa byinshi muri ibi bipimo by'ibibazo bifite agaciro <br>  ntizemewe:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Igereranya rizatangirana n'agaciro gasanzwe kuri <br> ibyo bipimo by'ibibazo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Urubuga rwa Phet...‬",
    "JOIST/menuItem.reportAProblem": "‪Vuga niba hari ikibazo...‬",
    "JOIST/menuItem.getUpdate": "‪Kureba ibigezweho...‬",
    "JOIST/menuItem.screenshot": "‪Ifoto ya ekara‬",
    "JOIST/menuItem.fullscreen": "‪Ekara yuzuye‬",
    "JOIST/menuItem.about": "‪Kuri...‬",
    "JOIST/preferences.title": "‪Amahitamo‬",
    "JOIST/keyboardShortcuts.title": "‪Inzira ya bugufi kuri karaviye‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪gutangira‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ingeri {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Kureba niba ibigezweho byakozwe...‬",
    "JOIST/updates.upToDate": "‪Uku kwigana gukoresheje ikoranabuhanga kujyanye n'igihe.‬",
    "JOIST/updates.outOfDate": "‪Ingeri nshya ihari ubu‬",
    "JOIST/updates.newVersionAvailable": "‪Hari indi verisiyo nshyashya:{0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ubu ingeri yawe ni:{0}.‬",
    "JOIST/updates.getUpdate": "‪Guhuza n'igihe...‬",
    "JOIST/updates.noThanks": "‪Oya  Murakoze‬",
    "JOIST/updates.offline": "‪Ntushobora kugenzura ibijyanye n'igihe.‬",
    "JOIST/credits.title": "‪Gushimira‬",
    "JOIST/credits.leadDesign": "‪Uwabihimbye bwa mbere: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Inonosora rya porogaramu:{0}‬",
    "JOIST/credits.team": "‪Itsinda:{0}‬",
    "JOIST/credits.contributors": "‪Abagize uruhare: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Ubwishingizi bufite ireme:{0}‬",
    "JOIST/credits.graphicArts": "‪Ubugeni:{0}‬",
    "JOIST/credits.soundDesign": "‪Ijwi ryongerewe:{0}‬",
    "JOIST/credits.thanks": "‪Murakoze‬",
    "JOIST/preferences.tabs.overview.title": "‪Incamake‬",
    "JOIST/preferences.tabs.simulation.title": "‪Iyigana‬",
    "JOIST/preferences.tabs.visual.title": "‪Bigaragara‬",
    "JOIST/preferences.tabs.audio.title": "‪Amajwi‬",
    "JOIST/preferences.tabs.input.title": "‪Ibishyirwamo‬",
    "JOIST/preferences.tabs.localization.title": "‪Ahantu‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ibiranga amajwi‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Idini n'umuco‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Turimo kongeramo ibiranga mu mayigana byacu kugirango turusheho gufasha abantu bose. Bimwe muri ibi biranga gushyigikira abiga bafite ibyo bakeneye bitandukanye kandi mu buryo butandukanye. Shakisha ibisobanuro biri muri iyi menu kugirango usubiremo .‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kugirango ubone andi mayigana hamwe n'ibintu birimo, reba uburyo bwo Kwinjira no Kwinjiza ku rupapuro rwigana rwa filteri na filteri ukoresheje ibintu byose.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Iby'ingenzi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ongeraho ibintu byi'ngenzi byerekana suri no gukoraho igihe uri gukora .‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Amajwi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Amajwi y'inyongera‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Curanga za nyiramubande nk'uko musabana.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Gucuranga amajwi y'inyongera ashobora gufasha bamwe mu biga.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Amajwi(Icyongereza gusa)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Ijwi kandi ugaragaze ibirimo nkuko musabana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Uburyo bwa porojegiteri‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Kongera uburyo ishusho rigaragara‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Imura ku kintu cyangwa itsinda rikurikira‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Imura ku bintu byabanjirije cyangwa itsinda‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Imura hagati y'ibintu mu matsinda‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Kanda izi buto‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Kurekeraho ikiganiro‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Kuzuza utudirishya‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ibikorwa by'ibanze‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪cyangwa‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tangira bushyashya‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Amahitamo‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Injira‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Iherezo‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Ahabanza‬",
    "SCENERY_PHET/key.pageDown": "‪Paji yo hasi‬",
    "SCENERY_PHET/key.pageUp": "‪Paji yo hejuru‬",
    "SCENERY_PHET/key.space": "‪Umwanya‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪Kuri <b> Gufata </b> cyangwa <b> Kurekura </b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Idorogene‬",
    "SHRED/helium": "‪Heliyumu‬",
    "SHRED/lithium": "‪Litsiyumu‬",
    "SHRED/beryllium": "‪Beriliyumu‬",
    "SHRED/boron": "‪Boroni‬",
    "SHRED/carbon": "‪Karubone‬",
    "SHRED/nitrogen": "‪Azote‬",
    "SHRED/oxygen": "‪Ogisijene‬",
    "SHRED/fluorine": "‪Fuluworine‬",
    "SHRED/neon": "‪Newo‬",
    "SHRED/sodium": "‪Sodiyumu‬",
    "SHRED/magnesium": "‪Manyeziyumu‬",
    "SHRED/aluminum": "‪Alumuniyumu‬",
    "SHRED/silicon": "‪Silikone‬",
    "SHRED/phosphorus": "‪Fosufore‬",
    "SHRED/sulfur": "‪Silifire‬",
    "SHRED/chlorine": "‪Kolorine‬",
    "SHRED/argon": "‪Arugo‬",
    "SHRED/potassium": "‪Potasiyumu‬",
    "SHRED/calcium": "‪Kalisiyumu‬",
    "SHRED/scandium": "‪Skandiyumu‬",
    "SHRED/titanium": "‪Titaniyumu‬",
    "SHRED/vanadium": "‪Vanadiyumu‬",
    "SHRED/chromium": "‪Koromiyumu‬",
    "SHRED/manganese": "‪Manganeze‬",
    "SHRED/iron": "‪Ubutare‬",
    "SHRED/cobalt": "‪Kobaliti‬",
    "SHRED/nickel": "‪Nikeli‬",
    "SHRED/copper": "‪Umuringa‬",
    "SHRED/zinc": "‪Zenke‬",
    "SHRED/gallium": "‪Galiyumu‬",
    "SHRED/germanium": "‪Gerimaniyumu‬",
    "SHRED/arsenic": "‪Arisenike‬",
    "SHRED/selenium": "‪Seleniyumu‬",
    "SHRED/bromine": "‪Boromine‬",
    "SHRED/krypton": "‪Kiripito‬",
    "SHRED/rubidium": "‪Rubidiyumu‬",
    "SHRED/strontium": "‪Sotorontiyumu‬",
    "SHRED/yttrium": "‪Itiriyumu‬",
    "SHRED/zirconium": "‪Zirikoniyumu‬",
    "SHRED/niobium": "‪Niyobiyumu‬",
    "SHRED/molybdenum": "‪Molibedinumu‬",
    "SHRED/technetium": "‪Tekenetiyumu‬",
    "SHRED/ruthenium": "‪Ruteniyumu‬",
    "SHRED/rhodium": "‪Rodiyumu‬",
    "SHRED/palladium": "‪Paladiyumu‬",
    "SHRED/silver": "‪Umuringa‬",
    "SHRED/cadmium": "‪Cadimiyumu‬",
    "SHRED/indium": "‪Indiyumu‬",
    "SHRED/tin": "‪Itini‬",
    "SHRED/antimony": "‪Antimoni‬",
    "SHRED/tellurium": "‪Teluriyumu‬",
    "SHRED/iodine": "‪Iyodine‬",
    "SHRED/xenon": "‪Zeno‬",
    "SHRED/cesium": "‪Seziyumu‬",
    "SHRED/barium": "‪Bariyumu‬",
    "SHRED/lanthanum": "‪Lantanumu‬",
    "SHRED/cerium": "‪Seriyumu‬",
    "SHRED/praseodymium": "‪Parasewodiyumu‬",
    "SHRED/neodymium": "‪Neodimiyumu‬",
    "SHRED/promethium": "‪Porometiyumu‬",
    "SHRED/samarium": "‪Samariyumu‬",
    "SHRED/europium": "‪Eropiyumu‬",
    "SHRED/gadolinium": "‪Gadoloniyumu‬",
    "SHRED/terbium": "‪Teribiyumu‬",
    "SHRED/dysprosium": "‪Disiporosium‬",
    "SHRED/holmium": "‪Holomi‬",
    "SHRED/erbium": "‪Eribiyumu‬",
    "SHRED/thulium": "‪Tuliyumu‬",
    "SHRED/ytterbium": "‪Iteberiyumu‬",
    "SHRED/lutetium": "‪Litetiyumu‬",
    "SHRED/hafnium": "‪Hafiniyumu‬",
    "SHRED/tantalum": "‪Talantiyumu‬",
    "SHRED/tungsten": "‪Tungusitene‬",
    "SHRED/rhenium": "‪Reniyumu‬",
    "SHRED/osmium": "‪Osimiyumu‬",
    "SHRED/iridium": "‪Iridiyumu‬",
    "SHRED/platinum": "‪Palatiyumu‬",
    "SHRED/gold": "‪Zahabu‬",
    "SHRED/mercury": "‪Merikure‬",
    "SHRED/thallium": "‪Taliyimu‬",
    "SHRED/lead": "‪Uwabihimbye‬",
    "SHRED/bismuth": "‪Bisimuti‬",
    "SHRED/polonium": "‪Poloniyumu‬",
    "SHRED/astatine": "‪Asitatine‬",
    "SHRED/radon": "‪Rado‬",
    "SHRED/francium": "‪Faransiyumu‬",
    "SHRED/radium": "‪Radiyumu‬",
    "SHRED/actinium": "‪Akitiniyumu‬",
    "SHRED/thorium": "‪Toriyumu‬",
    "SHRED/protactinium": "‪Porotagitiyumu‬",
    "SHRED/uranium": "‪Iraniyumu‬",
    "SHRED/neptunium": "‪Nebutiniyumu‬",
    "SHRED/plutonium": "‪Pulutoniyumu‬",
    "SHRED/americium": "‪Amerikiyumu‬",
    "SHRED/curium": "‪Kuriyumu‬",
    "SHRED/berkelium": "‪Berekeliyumu‬",
    "SHRED/californium": "‪Kaliforiniyumu‬",
    "SHRED/einsteinium": "‪Eyinsiteniyumu‬",
    "SHRED/fermium": "‪Ferimiyumu‬",
    "SHRED/mendelevium": "‪Mendeleviyumu‬",
    "SHRED/nobelium": "‪Nobeliyumu‬",
    "SHRED/lawrencium": "‪Lawurensiyumu‬",
    "SHRED/rutherfordium": "‪Ruteforudiyumu‬",
    "SHRED/dubnium": "‪Dubinium‬",
    "SHRED/seaborgium": "‪Siborijiyumu‬",
    "SHRED/bohrium": "‪Boriyumu‬",
    "SHRED/hassium": "‪Hasiyumu‬",
    "SHRED/meitnerium": "‪Meyiteneriyumu‬",
    "SHRED/darmstadtium": "‪Darastaditiyumu‬",
    "SHRED/roentgenium": "‪Rowentenginiyumu‬",
    "SHRED/copernicium": "‪Koperikiyumu‬",
    "SHRED/nihonium": "‪Nihoniyumu‬",
    "SHRED/flerovium": "‪Feleroviyumu‬",
    "SHRED/moscovium": "‪Mosikoviyumu‬",
    "SHRED/livermorium": "‪Liveromiyumu‬",
    "SHRED/tennessine": "‪Tenesine‬",
    "SHRED/oganesson": "‪Oganesoni‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Poroto‬",
    "SHRED/neutronsColon": "‪Neturo:‬",
    "SHRED/electronsColon": "‪Elegitoro‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Iyo -‬",
    "SHRED/neutralAtom": "‪Atome itabogamye‬",
    "SHRED/positiveSignIon": "‪Iyo +‬",
    "SHRED/stable": "‪Kidahinduka‬",
    "SHRED/unstable": "‪Bihinduka‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Tangira‬",
    "VEGAS/label.level": "‪Urwego: {0}‬",
    "VEGAS/keepTrying": "‪Komeza Ugerageze‬",
    "VEGAS/excellent": "‪Byiza cyane!‬",
    "VEGAS/great": "‪Byiza!‬",
    "VEGAS/good": "‪Byiza!‬",
    "VEGAS/label.score.max": "‪Amanota{0} kuri {1}‬",
    "VEGAS/label.time": "‪Igihe: {0}‬",
    "VEGAS/yourNewBest": "‪(Ibyiza byawe bishya!)‬",
    "VEGAS/pattern.0yourBest": "‪(Ibyiza byawe:{0})‬",
    "VEGAS/continue": "‪Gukomeza‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Ikibazo  {0} muri {1}‬",
    "VEGAS/pattern.score.number": "‪Amanota:{{score}}‬",
    "VEGAS/check": "‪Suzuma‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Ibikurikira‬",
    "VEGAS/showAnswer": "‪Erekana ibisubizo‬",
    "VEGAS/tryAgain": "‪Ongera ugerageze‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "sd": {
    "BUILD_AN_ATOM/atom": "‫ائٽم‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‫گيم‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‫نشاني‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‫پروٽانس‬",
    "BUILD_AN_ATOM/neutrons": "‫نيوٽرانس‬",
    "BUILD_AN_ATOM/electrons": "‫اليڪٽران‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‫ڪُل چارج‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‫ماس نمبر‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‫گيم منتخب ڪريو‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‫عنصر‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‫نيوٽرل/آئن‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‫مستحڪم/غير مستحڪم‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‫مدارَ‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‫جُهڙ‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‫:ماڊل‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‫ٽوٽل چارج ڇا آھي؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‫ماس نمبر ڇا آھي؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‫پروٽرانس: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‫نيوٽرانس: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‫اليڪٽرانس: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‫عنصر ڳوليو‬",
    "BUILD_AN_ATOM/neutralAtom": "‫نيوٽرل چارج‬",
    "BUILD_AN_ATOM/ion": "‫آئن‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‫:پروٽرانس‬",
    "BUILD_AN_ATOM/neutronsColon": "‫:نيوٽرانس‬",
    "BUILD_AN_ATOM/electronsColon": "‫:اليڪٽران‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‫ائٽم ٺاھيو‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‫Terms, Privacy & Licensing‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫مترجم جا حق ۽ واسطا‬",
    "JOIST/thirdParty.credits.link": "‫Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫ڦيٽ ويبسائيٽ‬",
    "JOIST/menuItem.reportAProblem": "‫مسئلي کي رپورٽ ڪريو‬",
    "JOIST/menuItem.getUpdate": "‫اپڊيٽ لاءِ ڏسو‬",
    "JOIST/menuItem.screenshot": "‫Screenshot‬",
    "JOIST/menuItem.fullscreen": "‫مڪمل اسڪرين‬",
    "JOIST/menuItem.about": "‫سميوليشن جي باري ۾‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‫ڪيبورڊ شارٽڪٽ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫شروعات ڪريو‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫ورجن{0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‫Checking for updates…‬",
    "JOIST/updates.upToDate": "‫This simulation is up to date.‬",
    "JOIST/updates.outOfDate": "‫نئون ورجن اچي چڪو آھي‬",
    "JOIST/updates.newVersionAvailable": "‫نئون ورجن اچي چڪو آھي: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‫موجودہ ورجن: {0}.‬",
    "JOIST/updates.getUpdate": "‫Get Update…‬",
    "JOIST/updates.noThanks": "‫No Thanks‬",
    "JOIST/updates.offline": "‫Unable to check for updates.‬",
    "JOIST/credits.title": "‫مڃتا‬",
    "JOIST/credits.leadDesign": "‫Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫Software Development: {0}‬",
    "JOIST/credits.team": "‫سٿ: {0}‬",
    "JOIST/credits.contributors": "‫حصيدار: {0}‬",
    "JOIST/credits.qualityAssurance": "‫Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‫Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‫مھرباني‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫يا‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‫مکيہ صفحو‬",
    "SCENERY_PHET/key.pageDown": "‫ھيٺ ڪيو‬",
    "SCENERY_PHET/key.pageUp": "‫مٿي ڪيو‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‫شفٽ‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‫ھائڊروجن‬",
    "SHRED/helium": "‫ھيليم‬",
    "SHRED/lithium": "‫ليٿيم‬",
    "SHRED/beryllium": "‫بيريليم‬",
    "SHRED/boron": "‫بورون‬",
    "SHRED/carbon": "‫ڪاربن‬",
    "SHRED/nitrogen": "‫نائٽروجن‬",
    "SHRED/oxygen": "‫آڪسيجن‬",
    "SHRED/fluorine": "‫فلورين‬",
    "SHRED/neon": "‫نيون‬",
    "SHRED/sodium": "‫سوڊيم‬",
    "SHRED/magnesium": "‫ميگنيشم‬",
    "SHRED/aluminum": "‫جست‬",
    "SHRED/silicon": "‫سليڪون‬",
    "SHRED/phosphorus": "‫ڦاسڦورس‬",
    "SHRED/sulfur": "‫سلفر‬",
    "SHRED/chlorine": "‫ڪلورين‬",
    "SHRED/argon": "‫آرگن‬",
    "SHRED/potassium": "‫پوٽاشيم‬",
    "SHRED/calcium": "‫ڪيلشيم‬",
    "SHRED/scandium": "‫اسڪينڊيم‬",
    "SHRED/titanium": "‫ٽائٽينيم‬",
    "SHRED/vanadium": "‫وينيڊيم‬",
    "SHRED/chromium": "‫ڪروميم‬",
    "SHRED/manganese": "‫مينگنيز‬",
    "SHRED/iron": "‫آئرن/ لوھ‬",
    "SHRED/cobalt": "‫ڪوبالٽ‬",
    "SHRED/nickel": "‫نڪل‬",
    "SHRED/copper": "‫ڪاپر/ ٽامو‬",
    "SHRED/zinc": "‫زنڪ‬",
    "SHRED/gallium": "‫گيليم‬",
    "SHRED/germanium": "‫جرمينيم‬",
    "SHRED/arsenic": "‫سنکيو‬",
    "SHRED/selenium": "‫سلينيم‬",
    "SHRED/bromine": "‫برومين‬",
    "SHRED/krypton": "‫ڪرپٽون‬",
    "SHRED/rubidium": "‫روبيڊيم‬",
    "SHRED/strontium": "‫اسٽرونٽيم‬",
    "SHRED/yttrium": "‫اٽريم‬",
    "SHRED/zirconium": "‫زرڪونيم‬",
    "SHRED/niobium": "‫نيوبيم‬",
    "SHRED/molybdenum": "‫مولبنم‬",
    "SHRED/technetium": "‫ٽيڪنيشيم‬",
    "SHRED/ruthenium": "‫رٿينيم‬",
    "SHRED/rhodium": "‫روڊيم‬",
    "SHRED/palladium": "‫پيليڊيم‬",
    "SHRED/silver": "‫چانڊي‬",
    "SHRED/cadmium": "‫ڪيڊميم‬",
    "SHRED/indium": "‫انڊيم‬",
    "SHRED/tin": "‫ٽن‬",
    "SHRED/antimony": "‫سرمو‬",
    "SHRED/tellurium": "‫ٽيلوريم‬",
    "SHRED/iodine": "‫آيوڊين‬",
    "SHRED/xenon": "‫زينون‬",
    "SHRED/cesium": "‫سيزيم‬",
    "SHRED/barium": "‫بيريم‬",
    "SHRED/lanthanum": "‫لينٿينم‬",
    "SHRED/cerium": "‫سيريم‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‫نيوڊيميم‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‫سميريم‬",
    "SHRED/europium": "‫يوروپيم‬",
    "SHRED/gadolinium": "‫گيڊولينيم‬",
    "SHRED/terbium": "‫ٽربيم‬",
    "SHRED/dysprosium": "‫ڊسپروسيم‬",
    "SHRED/holmium": "‫ھولميم‬",
    "SHRED/erbium": "‫اربيم‬",
    "SHRED/thulium": "‫ٿوليم‬",
    "SHRED/ytterbium": "‫اٽربيم‬",
    "SHRED/lutetium": "‫لوٽيٽيم‬",
    "SHRED/hafnium": "‫ھفنيم‬",
    "SHRED/tantalum": "‫ٽينٽلم‬",
    "SHRED/tungsten": "‫ٽنگسٽن‬",
    "SHRED/rhenium": "‫رينيم‬",
    "SHRED/osmium": "‫اوسميم‬",
    "SHRED/iridium": "‫ايريڊيَم‬",
    "SHRED/platinum": "‫پلاٽينم‬",
    "SHRED/gold": "‫سون‬",
    "SHRED/mercury": "‫مرڪري/ پارو‬",
    "SHRED/thallium": "‫ٿاليم‬",
    "SHRED/lead": "‫ليڊ‬",
    "SHRED/bismuth": "‫بسمٿ‬",
    "SHRED/polonium": "‫پولونيم‬",
    "SHRED/astatine": "‫اٽاسٽائين‬",
    "SHRED/radon": "‫ريڊون‬",
    "SHRED/francium": "‫فرانسيم‬",
    "SHRED/radium": "‫ريڊيم‬",
    "SHRED/actinium": "‫ايڪٽينيم‬",
    "SHRED/thorium": "‫ٿوريم‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‫يورينيم‬",
    "SHRED/neptunium": "‫نيپچونيم‬",
    "SHRED/plutonium": "‫پلوٽونيم‬",
    "SHRED/americium": "‫امروسيم‬",
    "SHRED/curium": "‫ڪوريم‬",
    "SHRED/berkelium": "‫برڪيلئم‬",
    "SHRED/californium": "‫ڪيليفورنيم‬",
    "SHRED/einsteinium": "‫آئنسٽينيم‬",
    "SHRED/fermium": "‫فرميم‬",
    "SHRED/mendelevium": "‫مينڊيليويم‬",
    "SHRED/nobelium": "‫نوبيليم‬",
    "SHRED/lawrencium": "‫لارينشيم‬",
    "SHRED/rutherfordium": "‫رڍرفورڊيم‬",
    "SHRED/dubnium": "‫ڊبنيم‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‫بوھريم‬",
    "SHRED/hassium": "‫حيسيم‬",
    "SHRED/meitnerium": "‫ميٽنيريم‬",
    "SHRED/darmstadtium": "‫ڊارمسٽيڊيم‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‫فلورويم‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‫ليورموريم‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‫:پروٽانس‬",
    "SHRED/neutronsColon": "‫:نيوٽرانس‬",
    "SHRED/electronsColon": "‫:اليڪٽرانس‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‫ڪاٽو آئن‬",
    "SHRED/neutralAtom": "‫نيوٽرل ائٽم‬",
    "SHRED/positiveSignIon": "‫واڍو آئن‬",
    "SHRED/stable": "‫مستحڪم‬",
    "SHRED/unstable": "‫غير مستحڪم‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‫{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‫{0}:{1}‬",
    "VEGAS/startOver": "‫شروعات کان‬",
    "VEGAS/label.level": "‫ليول: {0}‬",
    "VEGAS/keepTrying": "‫ڪوشش جاري رکو‬",
    "VEGAS/excellent": "‫تمام سٺو‬",
    "VEGAS/great": "‫!زبردست‬",
    "VEGAS/good": "‫!سٺو‬",
    "VEGAS/label.score.max": "‫اسڪور: {0} مان {1}‬",
    "VEGAS/label.time": "‫وقت: {0}‬",
    "VEGAS/yourNewBest": "‫توھان جي پھرين کان بھترين ڪارڪردگي‬",
    "VEGAS/pattern.0yourBest": "‪(Your Best: {0})‬",
    "VEGAS/continue": "‫جاري رکو‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Challenge {0} of {1}‬",
    "VEGAS/pattern.score.number": "‫اسڪور: {{score}}‬",
    "VEGAS/check": "‫ڏسو‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‫اڳيان ڏسو‬",
    "VEGAS/showAnswer": "‫جواب ڏسو‬",
    "VEGAS/tryAgain": "‫بيھر ڪوشش ڪريو‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "se": {
    "BUILD_AN_ATOM/atom": "‪Hukse atoma‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Speallu‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Symbola‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protovnnat‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutrovnnat‬",
    "BUILD_AN_ATOM/electrons": "‪Elektrovnnat‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Nettoláddagas‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Nukleonalohku‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Vállje spealu‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Vuođđoávnnas‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutrála/iona‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabiila/ii stabiila‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Geardi‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Balva‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modealla:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Mii lea ollislaš láddagas?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Mii lea nukleonalohku (váimmuspartihkkaliid lohku)?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protovnnat: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrovnnat: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektrovnnat: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Gávnna vuođđoávdnasa‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neutrála atoma‬",
    "BUILD_AN_ATOM/ion": "‪Iona‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protovnnat:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutrovnnat:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektrovnnat:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Hukse atoma‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Eavttut ja liseansa‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Jorgaleami krediteren‬",
    "JOIST/thirdParty.credits.link": "‪Goalmmatgieđa krediteren‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Gažaldaga paramehterat leat eahpegustojeaddji‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ovttas dahje eambbo dáin gažaldat paramehteriin lea <br> eahpegusttojeaddji árvvut:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleren álgá ovdagihtii válljejuvvon árvvuiguin daidda <br> gažaldat paramehteriidda.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Phet neahttabáiki...‬",
    "JOIST/menuItem.reportAProblem": "‪Dieđit váttisvuođa...‬",
    "JOIST/menuItem.getUpdate": "‪Oza ođastemiid...‬",
    "JOIST/menuItem.screenshot": "‪Šearbmagovva‬",
    "JOIST/menuItem.fullscreen": "‪Ollesšearbma‬",
    "JOIST/menuItem.about": "‪Dán birra...‬",
    "JOIST/preferences.title": "‪Preferánssat‬",
    "JOIST/keyboardShortcuts.title": "‪Boallobeavdejođanisgeaidnu‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪álgit‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪veršuvdna{0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Oza ođastemiid‬",
    "JOIST/updates.upToDate": "‪Simuleren lea ođastuvvan.‬",
    "JOIST/updates.outOfDate": "‪Ođđa veršuvdna gávdno‬",
    "JOIST/updates.newVersionAvailable": "‪Ođđa veršuvdna gávdno: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Dálá veršuvdna dus lea: {0}.‬",
    "JOIST/updates.getUpdate": "‪Viečča ođasteami...‬",
    "JOIST/updates.noThanks": "‪In hálit‬",
    "JOIST/updates.offline": "‪Ii leat vejolaš gávdnat ođastemiid‬",
    "JOIST/credits.title": "‪Krediteremat‬",
    "JOIST/credits.leadDesign": "‪Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Prográmmagálvoovdánahttin: {0}‬",
    "JOIST/credits.team": "‪Bargojoavku: {0}‬",
    "JOIST/credits.contributors": "‪Buktoaddit: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitehtasihkkarastin: {0}‬",
    "JOIST/credits.graphicArts": "‪Gráfalaš design: {0}‬",
    "JOIST/credits.soundDesign": "‪Jietna Design: {0}‬",
    "JOIST/credits.thanks": "‪Giitu‬",
    "JOIST/preferences.tabs.overview.title": "‪Bajilgovva‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simuleren‬",
    "JOIST/preferences.tabs.visual.title": "‪Oinnolaš‬",
    "JOIST/preferences.tabs.audio.title": "‪Jietna‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Jietna válljejumit‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Guovlu ja kultuvra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Mii lasihit válljejumiid min simuleremiidda searvadahttit eambbosiid. Muhtin válljejumit veahkehit ohppiid geain leat erenoamáš dárbbut ja erenoamáš birrásat. Suokkar dán fálu geahččat dahje rievdadit vállejumiid mat leat ovdagihtii biddjon.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Vai gávnnat eará simuleremiid main leat searvadahtti válljejumit, oza Beassan ja Searvadahttin simulerema filttar siiddus ja filttaraste searvadahttin válljejumi bokte.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktiiva čalmmustahttin‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Lasit visuála čalmmustahttima mii oidno go geavahat sáhpána ja duohtadat.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Jienat‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Liige jienat‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Čuojat jienaid go barggat.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Čuojat ligge jienaid mat soitet ávkin muhtin ohppide.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Jietnadeapmi (dušše eaŋgalasgillii)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Jietna ja merke sisdoalu barggadettiin.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Prošektorámodus‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Lasit ivdnevuostálasvuođa vai oidno buorebut luohkkálanjas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Sirdde boahtte fáddái dahje jovkui‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Sirdde ovddit fáddái dahje jovkui‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Sirdde joavkku fáttáid gaskkas‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Deatte boaluid‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Mana eret dialogas‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Merke merkenbovssaid‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Vuđolaš doaimmat‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪dahje‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Ođas buot‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Molssaeaktu‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>dohppet</b> dahje <b>luoitit</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogena‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Litium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Karbona‬",
    "SHRED/nitrogen": "‪Nitrogena‬",
    "SHRED/oxygen": "‪Oksygena‬",
    "SHRED/fluorine": "‪Fluora‬",
    "SHRED/neon": "‪Neona‬",
    "SHRED/sodium": "‪Natrium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminimum‬",
    "SHRED/silicon": "‪Silisium‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Svovel‬",
    "SHRED/chlorine": "‪Klora‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kalium‬",
    "SHRED/calcium": "‪Kalsium‬",
    "SHRED/scandium": "‪Skandium‬",
    "SHRED/titanium": "‪Titána‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Kroma‬",
    "SHRED/manganese": "‪Mangána‬",
    "SHRED/iron": "‪Ruovdi‬",
    "SHRED/cobalt": "‪Kobolta‬",
    "SHRED/nickel": "‪Nikkel‬",
    "SHRED/copper": "‪Veaiki‬",
    "SHRED/zinc": "‪Sinka‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsena‬",
    "SHRED/selenium": "‪Selena‬",
    "SHRED/bromine": "‪Broma‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirkonium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdena‬",
    "SHRED/technetium": "‪Teknetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silba‬",
    "SHRED/cadmium": "‪Kadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Datni‬",
    "SHRED/antimony": "‪Antimon‬",
    "SHRED/tellurium": "‪Tellur‬",
    "SHRED/iodine": "‪Joda‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lantána‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodym‬",
    "SHRED/neodymium": "‪Neodym‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Tulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantála‬",
    "SHRED/tungsten": "‪Wolfram‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Golli‬",
    "SHRED/mercury": "‪Eallisilba‬",
    "SHRED/thallium": "‪Talliiuma‬",
    "SHRED/lead": "‪Ladju‬",
    "SHRED/bismuth": "‪Vismut‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astáta‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Aktinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protaktinium‬",
    "SHRED/uranium": "‪Urána‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protovnnat:‬",
    "SHRED/neutronsColon": "‪Neutrovnnat:‬",
    "SHRED/electronsColon": "‪Elektrovnnat:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Iona‬",
    "SHRED/neutralAtom": "‪Neutrála atoma‬",
    "SHRED/positiveSignIon": "‪+ Iona‬",
    "SHRED/stable": "‪Stabiila‬",
    "SHRED/unstable": "‪Ii stabiila‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Álgge ođđasit‬",
    "VEGAS/label.level": "‪Dássi: {0}‬",
    "VEGAS/keepTrying": "‪Ale vuollán!‬",
    "VEGAS/excellent": "‪Mielahis buorre!‬",
    "VEGAS/great": "‪Super!‬",
    "VEGAS/good": "‪Buorre!‬",
    "VEGAS/label.score.max": "‪Boađus: {0}/{1}‬",
    "VEGAS/label.time": "‪Áigi: {0}‬",
    "VEGAS/yourNewBest": "‪Ođđa olahus‬",
    "VEGAS/pattern.0yourBest": "‪(Du olahus: {0})‬",
    "VEGAS/continue": "‪Joatkke‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Geahččaladdan {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Iskka‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Boahtte‬",
    "VEGAS/showAnswer": "‪Čájet vástadusa‬",
    "VEGAS/tryAgain": "‪Geahččal fas‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "si": {
    "BUILD_AN_ATOM/atom": "‪පරමාණුව‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪ක්‍රීඩාව‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪සංකේතය‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪ප්‍රෝටෝන‬",
    "BUILD_AN_ATOM/neutrons": "‪නියුට්‍රෝන‬",
    "BUILD_AN_ATOM/electrons": "‪ඉලෙක්ට්‍රෝන‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪ආරෝපණය‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪ස්කන්ධ ක්‍රමාංකය‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪ඹබේ ක්‍රීඩාව තෝරන්න!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪මූලද්‍රව්‍ය‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪උදාසීන / අයන‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪ස්ථායී /අස්ථායී‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪කක්ෂ‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪වලාව‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪ආකෘතිය:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪ආරෝපණය කීයද ?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪ස්කන්ධ ක්‍රමාංකය කීයද ?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪ප්‍රෝටෝන : {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪නියුට්‍රෝන : {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪ඉලෙක්ට්‍රෝන : {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪මූල ද්‍රව්‍යය සොයන්න‬",
    "BUILD_AN_ATOM/neutralAtom": "‪උදාසීන පරමාණු‬",
    "BUILD_AN_ATOM/ion": "‪අයන‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪ප්‍රෝටෝන:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪නියුට්‍රෝන:‬",
    "BUILD_AN_ATOM/electronsColon": "‪ඉලෙක්ට්‍රෝන :‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪පරමාණුවක ආකෘතියක් නිර්මාණය කරමු‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪නියමයන්, පෞද්ගලිකත්වය සහ බලපත්‍ර ලබා දීම‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪පරිවර්තන ගෞරවය‬",
    "JOIST/thirdParty.credits.link": "‪තෙවන පාර්ශ්වීය ගෞරවය‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET වෙබ් අඩවිය ...‬",
    "JOIST/menuItem.reportAProblem": "‪ගැටලුවක් වාර්තා කරන්න ...‬",
    "JOIST/menuItem.getUpdate": "‪යාවත්කාලීන කිරීම් සඳහා පරීක්ෂා කරන්න ...‬",
    "JOIST/menuItem.screenshot": "‪තිරයේ පිටපත‬",
    "JOIST/menuItem.fullscreen": "‪සම්පූර්ණ තිරය‬",
    "JOIST/menuItem.about": "‪පිළිබඳ…‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪යතුරුපුවරු කෙටිමං‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ආරම්භ කිරීමට‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪අනුවාදය  {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪යාවත්කාලීන කිරීම් සඳහා පරීක්ෂා කෙරේ....‬",
    "JOIST/updates.upToDate": "‪මෙම අනුරූපනය යාවත්කාලීනය.‬",
    "JOIST/updates.outOfDate": "‪නව සංස්කරණය ලබා ගත හැකිය‬",
    "JOIST/updates.newVersionAvailable": "‪ලබා ගත හැකි නව අනුවාදයක් තිබේ : {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪ඔබගේ නව අනුවාදය වනුයේ : {0}‬",
    "JOIST/updates.getUpdate": "‪යාවත්කාලීන ලබා ගන්න ...‬",
    "JOIST/updates.noThanks": "‪ස්තුතියි, අවශ්‍ය නැත‬",
    "JOIST/updates.offline": "‪යාවත්කාලීන තිබේදැයි පරීක්ෂා කළ නොහැකිය.‬",
    "JOIST/credits.title": "‪ගෞරව කිරීම්‬",
    "JOIST/credits.leadDesign": "‪මග පෙන්වන නිර්මාණ: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪මෘදුකාංග සංවර්ධනය: {0}‬",
    "JOIST/credits.team": "‪කණ්ඩායම: {0}‬",
    "JOIST/credits.contributors": "‪දායකයින්: {0}‬",
    "JOIST/credits.qualityAssurance": "‪තත්ත්ව සහතිකය: {0}‬",
    "JOIST/credits.graphicArts": "‪ප්‍රස්තාරික චිත්‍ර : {0}‬",
    "JOIST/credits.soundDesign": "‪ශබ්ද නිර්මාණය: {0}‬",
    "JOIST/credits.thanks": "‪ස්තූතියි‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪ප්‍රක්ෂේපන ආකාරය‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ඊළඟ අයිතමයට හෝ කණ්ඩායමට යන්න‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪පෙර අයිතමයට හෝ කණ්ඩායමකට ගෙන යන්න‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪කණ්ඩායමක අයිතම අතර ගෙන යන්න‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪සංවාදයෙන් ඉවත් වන්න‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪හෝ‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪ඇතුලත් කරන්න‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪පිටුව පහළට‬",
    "SCENERY_PHET/key.pageUp": "‪පිටුව ඉහළට‬",
    "SCENERY_PHET/key.space": "‪අවකාශය‬",
    "SCENERY_PHET/key.shift": "‪මාරුවීමේ යතුර‬",
    "SCENERY_PHET/key.tab": "‪ටැබ් යතුර‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪හයිඩ්‍රජන්‬",
    "SHRED/helium": "‪හිලියම්‬",
    "SHRED/lithium": "‪ලිතියම්‬",
    "SHRED/beryllium": "‪බෙරිලියම්‬",
    "SHRED/boron": "‪බෝරෝන්‬",
    "SHRED/carbon": "‪කාබන්‬",
    "SHRED/nitrogen": "‪නයිට්රජන්‬",
    "SHRED/oxygen": "‪ඔක්සිජන්‬",
    "SHRED/fluorine": "‪ෆ්ලූවෝරීන්‬",
    "SHRED/neon": "‪නියොන්‬",
    "SHRED/sodium": "‪සෝඩියම්‬",
    "SHRED/magnesium": "‪මැග්නීසියම්‬",
    "SHRED/aluminum": "‪ඇලුමිනියම්‬",
    "SHRED/silicon": "‪සිලිකන්‬",
    "SHRED/phosphorus": "‪පොස්පරස්‬",
    "SHRED/sulfur": "‪සල්ෆර්‬",
    "SHRED/chlorine": "‪ක්ලෝරීන්‬",
    "SHRED/argon": "‪ආගන්‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪ප්‍රෝටෝන‬",
    "SHRED/neutronsColon": "‪නියුට්‍රෝන‬",
    "SHRED/electronsColon": "‪ඉලෙක්ට්‍රෝන:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- අයන‬",
    "SHRED/neutralAtom": "‪උදාසීන පරමාණු‬",
    "SHRED/positiveSignIon": "‪+ අයන‬",
    "SHRED/stable": "‪ස්ථායී‬",
    "SHRED/unstable": "‪අස්ථායී‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪නැවත අරඹන්න‬",
    "VEGAS/label.level": "‪මට්ටම: {0}‬",
    "VEGAS/keepTrying": "‪දිගටම උත්සාහ කරන්න‬",
    "VEGAS/excellent": "‪විශිෂ්ටයි!‬",
    "VEGAS/great": "‪විශිෂ්ටයි!‬",
    "VEGAS/good": "‪හොඳයි!‬",
    "VEGAS/label.score.max": "‪ලකුණු: {1}න් {0}‬",
    "VEGAS/label.time": "‪කාලය: {0}‬",
    "VEGAS/yourNewBest": "‪(ඔබේ නවතම, හොඳම!)‬",
    "VEGAS/pattern.0yourBest": "‪(ඔබේ හොඳම: {0})‬",
    "VEGAS/continue": "‪නොකඩවාම කරගෙන යන්න‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪අභියෝගය {1} හි {0}‬",
    "VEGAS/pattern.score.number": "‪ලකුණු: {{score}}‬",
    "VEGAS/check": "‪පරීක්ෂා කරන්න‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪ඊලඟ‬",
    "VEGAS/showAnswer": "‪පිළිතුර පෙන්වන්න‬",
    "VEGAS/tryAgain": "‪නැවත උත්සහා කරන්න‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "sk": {
    "BUILD_AN_ATOM/atom": "‪Stavba atómu‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Hra‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Značka‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protóny‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutróny‬",
    "BUILD_AN_ATOM/electrons": "‪Elektróny‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Náboj‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Nukleónové číslo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Vyberte si hru!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Prvky‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Zobraziť ión‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Zobraziť stabilitu‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪orbity‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪elektrónový oblak‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model atómu:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Aký je celkový náboj?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Aké je nukleónové číslo?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protóny: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutróny: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektróny: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Urči prvok v tabuľke:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪neutrálny atóm‬",
    "BUILD_AN_ATOM/ion": "‪Ión‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪protóny:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪neutróny:‬",
    "BUILD_AN_ATOM/electronsColon": "‪elektróny:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Stavba atómu‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Podmienky používania, Súkromie & Licencie‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Zásluhy za preklad‬",
    "JOIST/thirdParty.credits.link": "‪Zásluhy tretích strán‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Neplatné zadané parametre‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jeden alebo viacero z týchto parametrov má<br>neplatné hodnoty:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulácia sa spustí s predvolenými hodnotami<br>pre tieto parametre nastavenia.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Stránka PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Nahlás problém‬",
    "JOIST/menuItem.getUpdate": "‪Skontroluj aktualizácie...‬",
    "JOIST/menuItem.screenshot": "‪Odfoť obrazovku‬",
    "JOIST/menuItem.fullscreen": "‪Celá obrazovka‬",
    "JOIST/menuItem.about": "‪O simulácii‬",
    "JOIST/preferences.title": "‪Predvoľby‬",
    "JOIST/keyboardShortcuts.title": "‪Klávesové skratky‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪začať‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪verzia {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Kontrolujú sa aktualizácie‬",
    "JOIST/updates.upToDate": "‪Táto simulácia je aktuálna‬",
    "JOIST/updates.outOfDate": "‪Je dostupná nová verzia‬",
    "JOIST/updates.newVersionAvailable": "‪Je dostupná nová verzia: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša súčasná verzia je: {0}‬",
    "JOIST/updates.getUpdate": "‪Aktualizuj...‬",
    "JOIST/updates.noThanks": "‪Nie, ďakujem‬",
    "JOIST/updates.offline": "‪Nie je možné skontrolovať aktualizácie‬",
    "JOIST/credits.title": "‪Zásluhy‬",
    "JOIST/credits.leadDesign": "‪Vedúci dizajnu: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Vývoj softvéru: {0}‬",
    "JOIST/credits.team": "‪Tím: {0}‬",
    "JOIST/credits.contributors": "‪Prispievatelia: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Potvrdenie kvality: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Dizajn zvuku: {0}‬",
    "JOIST/credits.thanks": "‪Vďaka‬",
    "JOIST/preferences.tabs.overview.title": "‪Prehľad‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulácia‬",
    "JOIST/preferences.tabs.visual.title": "‪Zobrazenie‬",
    "JOIST/preferences.tabs.audio.title": "‪Zvuk‬",
    "JOIST/preferences.tabs.input.title": "‪Vstup‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizácia‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funkcie zvuku‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región a kultúra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Vyberte zobrazenie ľudí, miest alebo predmetov v sim. Obrázky nie sú určené na zobrazenie celej rozmanitosti regiónu alebo kultúry.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jazyky‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Zmeňte jazyk na preklad textu na obrazovke. Ďalšie popisy, ak sú k dispozícii, zostávajú v angličtine.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Do našich simulácií pridávame funkcie, aby boli široko využiteľné. Niektoré z týchto funkcií podporujú dostupnosť pre študentov s rôznymi potrebami a v rôznych prostrediach. Preskúmajte túto ponuku a skontrolujte alebo zmeň‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ak chcete nájsť ďalšie simulácie s inkluzívnymi funkciami, tak na stránke vyberte položku „Prístupnosť“ a zadajte podmienky filtrovania podľa požadovaných funkcií.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktívne zvýraznenia‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Zvýrazniť oblasť reagujúcu na stlačenie tlačidla myši.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Pri interakcii prehrávať zvuky  a zvukové efekty.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Prehrať dodatočný zvuk, ktorý môže byť pre niektorých študentov užitočný.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Komentovanie (len anglicky)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Komentuje a vysvetľuje obsah počas interakcie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ázia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinská Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceánia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Náhodný‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Spojené štáty americké‬",
    "JOIST/projectorMode": "‪Režim projektora‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Zvýšený farebný kontrast pre lepšiu viditeľnosť v triede.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Posun na ďalšiu položku alebo skupinu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Posun na predchádzajúcu položku alebo skupinu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Posun medzi položkami v skupine‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Stlačenie tlačidla‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Koniec dialógu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nastavte hodnoty‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Prepnutie začiarkavacieho políčka‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Základné akcie‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪alebo‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Obnoviť všetko‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Možnosť‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Medzera‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pozastaviť alebo prehrať akciu‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>chytiť</b> alebo <b>pustiť</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Vodík‬",
    "SHRED/helium": "‪Hélium‬",
    "SHRED/lithium": "‪Lítium‬",
    "SHRED/beryllium": "‪Berýlium‬",
    "SHRED/boron": "‪Bór‬",
    "SHRED/carbon": "‪Uhlík‬",
    "SHRED/nitrogen": "‪Dusík‬",
    "SHRED/oxygen": "‪Kyslík‬",
    "SHRED/fluorine": "‪Fluór‬",
    "SHRED/neon": "‪Neón‬",
    "SHRED/sodium": "‪Sodík‬",
    "SHRED/magnesium": "‪Magnézium‬",
    "SHRED/aluminum": "‪Hliník‬",
    "SHRED/silicon": "‪Kremík‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Síra‬",
    "SHRED/chlorine": "‪Chlór‬",
    "SHRED/argon": "‪Argón‬",
    "SHRED/potassium": "‪Draslík‬",
    "SHRED/calcium": "‪Vápnik‬",
    "SHRED/scandium": "‪Skandium‬",
    "SHRED/titanium": "‪Titán‬",
    "SHRED/vanadium": "‪Vanád‬",
    "SHRED/chromium": "‪Chróm‬",
    "SHRED/manganese": "‪Mangán‬",
    "SHRED/iron": "‪Železo‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikel‬",
    "SHRED/copper": "‪Meď‬",
    "SHRED/zinc": "‪Zinok‬",
    "SHRED/gallium": "‪Gálium‬",
    "SHRED/germanium": "‪Germánium‬",
    "SHRED/arsenic": "‪Arzén‬",
    "SHRED/selenium": "‪Selén‬",
    "SHRED/bromine": "‪Bróm‬",
    "SHRED/krypton": "‪Kryptón‬",
    "SHRED/rubidium": "‪Rubídium‬",
    "SHRED/strontium": "‪Stroncium‬",
    "SHRED/yttrium": "‪Ytrium‬",
    "SHRED/zirconium": "‪Zirkónium‬",
    "SHRED/niobium": "‪Niób‬",
    "SHRED/molybdenum": "‪Molybdén‬",
    "SHRED/technetium": "‪Technécium‬",
    "SHRED/ruthenium": "‪Ruténium‬",
    "SHRED/rhodium": "‪Ródium‬",
    "SHRED/palladium": "‪Paládium‬",
    "SHRED/silver": "‪Striebro‬",
    "SHRED/cadmium": "‪Kadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Cín‬",
    "SHRED/antimony": "‪Antimón‬",
    "SHRED/tellurium": "‪Telúr‬",
    "SHRED/iodine": "‪Jód‬",
    "SHRED/xenon": "‪Xenón‬",
    "SHRED/cesium": "‪Cézium‬",
    "SHRED/barium": "‪Bárium‬",
    "SHRED/lanthanum": "‪Lantán‬",
    "SHRED/cerium": "‪Cér‬",
    "SHRED/praseodymium": "‪Prazeodým‬",
    "SHRED/neodymium": "‪Neodým‬",
    "SHRED/promethium": "‪Prométium‬",
    "SHRED/samarium": "‪Samárium‬",
    "SHRED/europium": "‪Európium‬",
    "SHRED/gadolinium": "‪Gadolínium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprózium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Túlium‬",
    "SHRED/ytterbium": "‪Yterbium‬",
    "SHRED/lutetium": "‪Lutécium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Volfrám‬",
    "SHRED/rhenium": "‪Rénium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Irídium‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Zlato‬",
    "SHRED/mercury": "‪Ortuť‬",
    "SHRED/thallium": "‪Tálium‬",
    "SHRED/lead": "‪Olovo‬",
    "SHRED/bismuth": "‪Bizmut‬",
    "SHRED/polonium": "‪Polónium‬",
    "SHRED/astatine": "‪Astát‬",
    "SHRED/radon": "‪Radón‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Rádium‬",
    "SHRED/actinium": "‪Aktínium‬",
    "SHRED/thorium": "‪Tórium‬",
    "SHRED/protactinium": "‪Protaktínium‬",
    "SHRED/uranium": "‪Urán‬",
    "SHRED/neptunium": "‪Neptúnium‬",
    "SHRED/plutonium": "‪Plutónium‬",
    "SHRED/americium": "‪Amerícium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkélium‬",
    "SHRED/californium": "‪Kalifornium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelévium‬",
    "SHRED/nobelium": "‪Nobélium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hásium‬",
    "SHRED/meitnerium": "‪Meitnérium‬",
    "SHRED/darmstadtium": "‪Darmštátium‬",
    "SHRED/roentgenium": "‪Röntgénium‬",
    "SHRED/copernicium": "‪Kopernícium‬",
    "SHRED/nihonium": "‪Nihónium‬",
    "SHRED/flerovium": "‪Fleróvium‬",
    "SHRED/moscovium": "‪Moskóvium‬",
    "SHRED/livermorium": "‪Livermórium‬",
    "SHRED/tennessine": "‪Tenés‬",
    "SHRED/oganesson": "‪Oganesón‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protóny:‬",
    "SHRED/neutronsColon": "‪Neutróny:‬",
    "SHRED/electronsColon": "‪Elektróny:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Anión‬",
    "SHRED/neutralAtom": "‪Neutrálny atóm‬",
    "SHRED/positiveSignIon": "‪Katión‬",
    "SHRED/stable": "‪Stabilný‬",
    "SHRED/unstable": "‪Nestabilný‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Začať odznova‬",
    "VEGAS/label.level": "‪Úroveň: {0}‬",
    "VEGAS/keepTrying": "‪Skúšaj ďalej‬",
    "VEGAS/excellent": "‪Vynikajúco!‬",
    "VEGAS/great": "‪Skvelé!‬",
    "VEGAS/good": "‪Dobré!‬",
    "VEGAS/label.score.max": "‪Skóre: {0} z {1}‬",
    "VEGAS/label.time": "‪Čas: {0}‬",
    "VEGAS/yourNewBest": "‪(Tvoje nové maximum!)‬",
    "VEGAS/pattern.0yourBest": "‪(Tvoje maximum: {0})‬",
    "VEGAS/continue": "‪Pokračovať‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Výzva {0} z {1}‬",
    "VEGAS/pattern.score.number": "‪Skóre: {{score}}‬",
    "VEGAS/check": "‪Skontroluj‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Ďalej‬",
    "VEGAS/showAnswer": "‪Ukázať odpoveď‬",
    "VEGAS/tryAgain": "‪Skúsiť  znovu‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "sl": {
    "BUILD_AN_ATOM/atom": "‪Sestavi atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Igra‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Kemijski simbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protoni‬",
    "BUILD_AN_ATOM/neutrons": "‪Nevtroni‬",
    "BUILD_AN_ATOM/electrons": "‪Elektroni‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Naboj‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Masno število‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Igra {{levelNumber}}:</b> Prepoznaj elemente na podlagi subatomskih delcev <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Igra {{levelNumber}}:</b> Izračunaj maso ali naboj <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Igra {{levelNumber}}:</b> Dopolni manjkajoče informacije ob simbolu elementa <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Igra {{levelNumber}}:</b> Mešane naloge‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodni sistem elementov‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Izberi igro‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Igre‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Nevtralni atom/ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Prikaži stabilnost atomskega jedra‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Tir‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Oblak‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Prikaz lupine:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Kolikšen je naboj?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Kolikšno je masno število?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protoni: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Nevtroni: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektroni: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Poišči element‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Nevtralni atom‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protoni:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Nevtroni:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektroni:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Sestavi atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Pogoji, pravice in licenca‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Zahvala prevajalcu‬",
    "JOIST/thirdParty.credits.link": "‪Zahvala tretji osebi.‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Napačni iskalni parametri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Eden ali več od naštetih iskalnih<br>parametrov ima napačne vrednosti:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulacija se bo začela s privzetimi<br>vrednostmi za te iskalne parametre.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET spletna stran…‬",
    "JOIST/menuItem.reportAProblem": "‪Prijavi težavo‬",
    "JOIST/menuItem.getUpdate": "‪Preveri posodobitve...‬",
    "JOIST/menuItem.screenshot": "‪Zaslonska slika‬",
    "JOIST/menuItem.fullscreen": "‪Celozaslonska slika‬",
    "JOIST/menuItem.about": "‪O tem‬",
    "JOIST/preferences.title": "‪Preference‬",
    "JOIST/keyboardShortcuts.title": "‪Bližnjice na tipkovnici‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪za začetek‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Verzija{0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Preverjanje za novimi posodobitvami...‬",
    "JOIST/updates.upToDate": "‪Ta simulacija je posodobljena.‬",
    "JOIST/updates.outOfDate": "‪Na voljo je nova verzija‬",
    "JOIST/updates.newVersionAvailable": "‪Na voljo je nova verzija: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša verzija je: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pridobi posodobitev...‬",
    "JOIST/updates.noThanks": "‪Ne hvala‬",
    "JOIST/updates.offline": "‪Ni mogoče preveriti, če so na voljo nove posodobitve.‬",
    "JOIST/credits.title": "‪Zahvala‬",
    "JOIST/credits.leadDesign": "‪Vodja oblikovanja: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programiranje: {0}‬",
    "JOIST/credits.team": "‪Skupina: {0}‬",
    "JOIST/credits.contributors": "‪Sodelavci: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kontrola kvalitete: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Zvok: {0}‬",
    "JOIST/credits.thanks": "‪Hvala‬",
    "JOIST/preferences.tabs.overview.title": "‪Pregled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizualno‬",
    "JOIST/preferences.tabs.audio.title": "‪Avdio‬",
    "JOIST/preferences.tabs.input.title": "‪Vnos‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacija‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Avdio nastavitve‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regija in kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Izberi sliko oseb, krajev in okolice v simulaciji. Slike niso namenjene predstavitvi celotne raznolikosti okolja ali kulture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jeziki‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Izberi jezik za prevajanje besedila. Dodatni opisi, če obstajajo, bodo ostali v angleščini.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simulacijam dodajamo lastnosti, da postajajo bolj inkluzivne. Nekatere od lastnosti podpirajo dostop za osebe z različnimi potrebami znotraj različnih okolij. S pomočjo tega menuja preglejte ali spremenite privzete nastavitve za prikaz.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Če želite poiskati druge simulacije z inkluzivnimi lastnostmi, poglejte pod Dostop in Inkluzija na strani s simulacijami in filtrirajte po parametru inkluzija.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivni napisi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodaj napise za miško in dotik‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvoki‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatni zvoki‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Predvajaj zvoke in zvočne učinke ob interakciji.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Predvajaj dodatni zvok, ki bi lahko bil v pomoč nekaterim učečim.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Izgovarjanje (le v angleščini)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Glas in označevanje vsebine ob interakciji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (M)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinska Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Naključno‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Združene države Amerike‬",
    "JOIST/projectorMode": "‪Način projekcije‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Povečaj barvni kontrast za boljšo vidnost v učilnici.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Premakni se na naslednji predmet ali skupino‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Premakni se na prejšnji predmet ali skupino‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Premik med predmeti v skupini‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pritisni na gumb‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Zapri okno‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nastavi vrednosti s številčno tipkovnico‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Označi kvadratke‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Osnovne akcije‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ali‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetiraj vse‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Možnost‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Vnašalka‬",
    "SCENERY_PHET/key.capsLock": "‪Velike črke‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Konec‬",
    "SCENERY_PHET/key.backspace": "‪Vračalka‬",
    "SCENERY_PHET/key.delete": "‪Izbriši‬",
    "SCENERY_PHET/key.fn": "‪Fn (funkcijska tipka)‬",
    "SCENERY_PHET/key.home": "‪Domov‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Preslednica‬",
    "SCENERY_PHET/key.shift": "‪Dvigalka‬",
    "SCENERY_PHET/key.tab": "‪Tab(tabulatorska tipka)‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Ustavi ali predvajaj‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪za <b>držanje</> ali <b>sprostitev</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Vodik‬",
    "SHRED/helium": "‪Helij‬",
    "SHRED/lithium": "‪Litij‬",
    "SHRED/beryllium": "‪Berilij‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Ogljik‬",
    "SHRED/nitrogen": "‪Dušik‬",
    "SHRED/oxygen": "‪Kisik‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natrij‬",
    "SHRED/magnesium": "‪Magnezij‬",
    "SHRED/aluminum": "‪Aluminij‬",
    "SHRED/silicon": "‪Silicij‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Žveplo‬",
    "SHRED/chlorine": "‪Klor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kalij‬",
    "SHRED/calcium": "‪Kalcij‬",
    "SHRED/scandium": "‪Skandij‬",
    "SHRED/titanium": "‪Titan‬",
    "SHRED/vanadium": "‪Vanadij‬",
    "SHRED/chromium": "‪Krom‬",
    "SHRED/manganese": "‪Mangan‬",
    "SHRED/iron": "‪Železo‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikelj‬",
    "SHRED/copper": "‪Baker‬",
    "SHRED/zinc": "‪Cink‬",
    "SHRED/gallium": "‪Galij‬",
    "SHRED/germanium": "‪Germanij‬",
    "SHRED/arsenic": "‪Arzen‬",
    "SHRED/selenium": "‪Selen‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Kripton‬",
    "SHRED/rubidium": "‪Rubidij‬",
    "SHRED/strontium": "‪Stroncij‬",
    "SHRED/yttrium": "‪Itrij‬",
    "SHRED/zirconium": "‪Cirkonij‬",
    "SHRED/niobium": "‪Niobij‬",
    "SHRED/molybdenum": "‪Molbiden‬",
    "SHRED/technetium": "‪Tehnicij‬",
    "SHRED/ruthenium": "‪Rutenij‬",
    "SHRED/rhodium": "‪Rodij‬",
    "SHRED/palladium": "‪Paladij‬",
    "SHRED/silver": "‪Srebro‬",
    "SHRED/cadmium": "‪Kadmij‬",
    "SHRED/indium": "‪Indij‬",
    "SHRED/tin": "‪Kositer‬",
    "SHRED/antimony": "‪Antimon‬",
    "SHRED/tellurium": "‪Telur‬",
    "SHRED/iodine": "‪Jod‬",
    "SHRED/xenon": "‪Ksenon‬",
    "SHRED/cesium": "‪Cezij‬",
    "SHRED/barium": "‪Barij‬",
    "SHRED/lanthanum": "‪Lantan‬",
    "SHRED/cerium": "‪Cerij‬",
    "SHRED/praseodymium": "‪Prazeodim‬",
    "SHRED/neodymium": "‪Neodim‬",
    "SHRED/promethium": "‪Prometij‬",
    "SHRED/samarium": "‪Samarij‬",
    "SHRED/europium": "‪Evropij‬",
    "SHRED/gadolinium": "‪Gadolinij‬",
    "SHRED/terbium": "‪Terbij‬",
    "SHRED/dysprosium": "‪Disprozij‬",
    "SHRED/holmium": "‪Holmij‬",
    "SHRED/erbium": "‪Erbij‬",
    "SHRED/thulium": "‪Tulij‬",
    "SHRED/ytterbium": "‪Iterbij‬",
    "SHRED/lutetium": "‪Lutecij‬",
    "SHRED/hafnium": "‪Hafnij‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Volfram‬",
    "SHRED/rhenium": "‪Renij‬",
    "SHRED/osmium": "‪Osmij‬",
    "SHRED/iridium": "‪Iridij‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Zlato‬",
    "SHRED/mercury": "‪Živo srebro‬",
    "SHRED/thallium": "‪Talij‬",
    "SHRED/lead": "‪Svinec‬",
    "SHRED/bismuth": "‪Bizmut‬",
    "SHRED/polonium": "‪Polonij‬",
    "SHRED/astatine": "‪Astat‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francij‬",
    "SHRED/radium": "‪Radij‬",
    "SHRED/actinium": "‪Aktinij‬",
    "SHRED/thorium": "‪Torij‬",
    "SHRED/protactinium": "‪Protaktinij‬",
    "SHRED/uranium": "‪Uran‬",
    "SHRED/neptunium": "‪Neptunij‬",
    "SHRED/plutonium": "‪Plutonij‬",
    "SHRED/americium": "‪Americij‬",
    "SHRED/curium": "‪Curij‬",
    "SHRED/berkelium": "‪Berkelij‬",
    "SHRED/californium": "‪Kalifornij‬",
    "SHRED/einsteinium": "‪Einsteinij‬",
    "SHRED/fermium": "‪Fermij‬",
    "SHRED/mendelevium": "‪Mendelevij‬",
    "SHRED/nobelium": "‪Nobelij‬",
    "SHRED/lawrencium": "‪Lavrencij‬",
    "SHRED/rutherfordium": "‪Raderfordij‬",
    "SHRED/dubnium": "‪Dubnij‬",
    "SHRED/seaborgium": "‪Siborgij‬",
    "SHRED/bohrium": "‪Bohrij‬",
    "SHRED/hassium": "‪Hasij‬",
    "SHRED/meitnerium": "‪Majtnerij‬",
    "SHRED/darmstadtium": "‪Darmštatij‬",
    "SHRED/roentgenium": "‪Rentgenij‬",
    "SHRED/copernicium": "‪Kopernicij‬",
    "SHRED/nihonium": "‪Nihonij‬",
    "SHRED/flerovium": "‪Flerovij‬",
    "SHRED/moscovium": "‪Moskovij‬",
    "SHRED/livermorium": "‪Livermorij‬",
    "SHRED/tennessine": "‪Tenesin‬",
    "SHRED/oganesson": "‪Oganeson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protoni:‬",
    "SHRED/neutronsColon": "‪Nevtroni:‬",
    "SHRED/electronsColon": "‪Elektroni:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ion‬",
    "SHRED/neutralAtom": "‪Nevtralni atom‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪Stabilen‬",
    "SHRED/unstable": "‪Nestabilen‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Začni znova‬",
    "VEGAS/label.level": "‪Težavnost: {0}‬",
    "VEGAS/keepTrying": "‪Ne odnehaj‬",
    "VEGAS/excellent": "‪Odlično!‬",
    "VEGAS/great": "‪Super!‬",
    "VEGAS/good": "‪Dobro!‬",
    "VEGAS/label.score.max": "‪Rezultat: {0} od {1}‬",
    "VEGAS/label.time": "‪Čas: {0}‬",
    "VEGAS/yourNewBest": "‪(Tvoj nov najboljši rezultat!)‬",
    "VEGAS/pattern.0yourBest": "‪(Tvoj najboljši rezultat: {0})‬",
    "VEGAS/continue": "‪Nadaljuj‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Izziv {0} od {1}‬",
    "VEGAS/pattern.score.number": "‪Rezultat: {{score}}‬",
    "VEGAS/check": "‪Preveri‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Naprej‬",
    "VEGAS/showAnswer": "‪Prikaži odgovor‬",
    "VEGAS/tryAgain": "‪Poskusi ponovno‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "sn": {
    "BUILD_AN_ATOM/atom": "‪Atomu‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Mutambo‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Chiratidzo‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Mapurotoni‬",
    "BUILD_AN_ATOM/neutrons": "‪Manyuturoni‬",
    "BUILD_AN_ATOM/electrons": "‪Maerekitironi‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Muunganidzwa wemurandu‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Nhamba yeuremu‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Sarudza Mutambo Wako!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Eremendi‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Pakati nepakati/Ayoni‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Yakagadzikana/Isina kugadzikana‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Tenderera‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Gore‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Muenzaniso:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Wakawanda sei muunganidzwa wemurandu‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Chii  nhamba? yeuremu?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Mapurotoni: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Manyuturoni: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Maerekitironi: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Tsvaka eremendi‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atomu iri pakati nepakati‬",
    "BUILD_AN_ATOM/ion": "‪Ayoni‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Mapurotoni‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Manyuturoni‬",
    "BUILD_AN_ATOM/electronsColon": "‪Maerekitironi‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Vaka Atomu‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Zvisungo, Zvakavanzika & Rezinesi‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Rumbidzo dzeDudziro‬",
    "JOIST/thirdParty.credits.link": "‪Rumbidzo dzeThird-party‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Maquery parameters aya ane<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulation inozotanga netsika dzakagara dziripo dze<br>idzo kwiri parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET webhusaiti…‬",
    "JOIST/menuItem.reportAProblem": "‪Mhan'ara Dambudziko.‬",
    "JOIST/menuItem.getUpdate": "‪Tarisa ma updates‬",
    "JOIST/menuItem.screenshot": "‪Skrinishoti‬",
    "JOIST/menuItem.fullscreen": "‪Skrini izere‬",
    "JOIST/menuItem.about": "‪Nezve....‬",
    "JOIST/preferences.title": "‪Zvaunoda‬",
    "JOIST/keyboardShortcuts.title": "‪Kiyibhodhi shotikatsi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪kuti zvitange‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪mhando {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Kutarisa ma updates‬",
    "JOIST/updates.upToDate": "‪Simulation ndeya zvino zvino‬",
    "JOIST/updates.outOfDate": "‪Vhezheni itsva yavepo‬",
    "JOIST/updates.newVersionAvailable": "‪Hakuna mhando itsva iripo: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Mhando yako itsva i : {0}.‬",
    "JOIST/updates.getUpdate": "‪Wana ma updates‬",
    "JOIST/updates.noThanks": "‪Kwete Tinotenda‬",
    "JOIST/updates.offline": "‪Kukundikana kutarisa ma updates‬",
    "JOIST/credits.title": "‪Rumbidzo‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Sofutiwe Dhivheropumendi: {0}‬",
    "JOIST/credits.team": "‪Chikwata: {0}‬",
    "JOIST/credits.contributors": "‪Zvibatsiri : {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Saundi Dhizaini: {0}‬",
    "JOIST/credits.thanks": "‪Rutendo‬",
    "JOIST/preferences.tabs.overview.title": "‪Muchidimbu‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Zvekuona nemeso‬",
    "JOIST/preferences.tabs.audio.title": "‪Odhiyo‬",
    "JOIST/preferences.tabs.input.title": "‪Iniputi‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Maficha eOdhiyo‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Chitendero netsika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Isu tiri kuwedzera maficha kune yedu simulation kuti iwedzere kusanganisa. Zvimwe zvezvinhu izvi zvinotsigira kuwaniswa kwevadzidzi vane zvido zvakasiyana uye mukati menzvimbo dzakasiyana. Ongorora iyi menyu kuti uongorore kana kushandura marongero emharidzo.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kuti uwane mamwe masimulations ane anosanganisirwa maficha, tsvaga Access neKusanganisirwa pane simulation firita peji wofirita neficha yekusanganisirwa.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Wedzera zvekuona nemeso zvemouse netouch paunenge uchitamba.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Kurira‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra kurira‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Tamba masonification uye mamiriro ekurira paunenge uchitamba.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Ridza kumwe kurira kunogona kubatsira kune vamwe vadzidzi.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kutaurira (English Chete)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Taura ne nongedza zvidzidzo paurikurura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Purojekita Modhi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Wedzera kusiyanisa kwemavara kuitira kuoneka zviri nani mumakirasi.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Enda kune itemu inoterera kana boka rinotevera‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Enda kune itemu yapfuura kana boka rapfuura‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Famba pakati pemaitem muboka‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Dzvanya mabhatani‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Buda muchivakwa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Isa mavalue mumakiyipedhi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Bhesiki Ekisheni‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪kana‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tangidza zvese‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Sarudzo‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Pinda‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Sipesi‬",
    "SCENERY_PHET/key.shift": "‪Shifiti‬",
    "SCENERY_PHET/key.tab": "‪Tebhu‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxygen‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminum‬",
    "SHRED/silicon": "‪Silicon‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪Sulfur‬",
    "SHRED/chlorine": "‪Chlorine‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Mapurotoni‬",
    "SHRED/neutronsColon": "‪Manyuturoni‬",
    "SHRED/electronsColon": "‪Maerekitironi‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ayoni‬",
    "SHRED/neutralAtom": "‪Atomu iri pakati nepakati‬",
    "SHRED/positiveSignIon": "‪+ Ayoni‬",
    "SHRED/stable": "‪Yakagadzikana‬",
    "SHRED/unstable": "‪Isina kugadzikana‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Tanga Patsva‬",
    "VEGAS/label.level": "‪Danho: {0}‬",
    "VEGAS/keepTrying": "‪Ramba uchizama‬",
    "VEGAS/excellent": "‪Wagonesesa!‬",
    "VEGAS/great": "‪Wagonesa!‬",
    "VEGAS/good": "‪Wagona!‬",
    "VEGAS/label.score.max": "‪Chibodzwa: {0} kubva pazvibodzwa {1}‬",
    "VEGAS/label.time": "‪Nguva: {0}‬",
    "VEGAS/yourNewBest": "‪(Chibodzwa chako chitsva chikuru!)‬",
    "VEGAS/pattern.0yourBest": "‪(Chibodzwa chako chikuru: {0})‬",
    "VEGAS/continue": "‪Pfuurira mberi‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Dambudziko {0} pazvibodzwa {1}‬",
    "VEGAS/pattern.score.number": "‪Chibodzwa: {{score}}‬",
    "VEGAS/check": "‪Tarisa‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Inotevera‬",
    "VEGAS/showAnswer": "‪Ratidza Mhinduro‬",
    "VEGAS/tryAgain": "‪Edza zvakare‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "sq": {
    "BUILD_AN_ATOM/atom": "‪Atomi‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Lojë‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Simboli‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protonet‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutronet‬",
    "BUILD_AN_ATOM/electrons": "‪Elektronet‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Ngarkesa e plotë‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Numri masës‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Zgjidh lojën!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elementi‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Joni neutral‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Qëndrueshëm/paqëndrueshëm‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbitat‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Reja‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modeli:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Sa është ngarkesa e plotë?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Sa është numri i masës?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protonet: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutronet: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektronet: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Gjej elementin:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atomi neutral‬",
    "BUILD_AN_ATOM/ion": "‪Joni‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪protonet‬",
    "BUILD_AN_ATOM/neutronsColon": "‪neutronet‬",
    "BUILD_AN_ATOM/electronsColon": "‪elektronet‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Ndërto një atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Termat, Privatësia dhe Liçensimi‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Kreditet e Përkthimit‬",
    "JOIST/thirdParty.credits.link": "‪Kreditë për palët e treta‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} - {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametra Hyrës të Papranueshëm‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Një ose disa parametra hyrëse kanë vlera të papranueshme:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulimi do të fillojë me vlerat e paracaktuara për<br>këto parametra hyrës.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Uebfaqja PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Raportoni një Problem...‬",
    "JOIST/menuItem.getUpdate": "‪Kontrolloni për Përditësime...‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Ekran i Plotë‬",
    "JOIST/menuItem.about": "‪Për...‬",
    "JOIST/preferences.title": "‪Preferencat‬",
    "JOIST/keyboardShortcuts.title": "‪Shkurtesat e Tastierës‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪për të filluar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versioni {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Duke kontrolluar për përditësime...‬",
    "JOIST/updates.upToDate": "‪Ky simulim është i përditësuar.‬",
    "JOIST/updates.outOfDate": "‪Version i ri në dispozicion‬",
    "JOIST/updates.newVersionAvailable": "‪Ekziston një version i ri: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Versioni i juaj është: {0}.‬",
    "JOIST/updates.getUpdate": "‪Merr Përditësime...‬",
    "JOIST/updates.noThanks": "‪Jo Faleminderit‬",
    "JOIST/updates.offline": "‪Nuk mund të gjejmë përditësimet.‬",
    "JOIST/credits.title": "‪Kreditë:‬",
    "JOIST/credits.leadDesign": "‪Dizajni udhëheqës: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Zhvillimi i Softuerit: {0}‬",
    "JOIST/credits.team": "‪Ekipi: {0}‬",
    "JOIST/credits.contributors": "‪Kontribues: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Sigurimi i Cilësisë: {0}‬",
    "JOIST/credits.graphicArts": "‪Arte Grafike: {0}‬",
    "JOIST/credits.soundDesign": "‪Rregullimi i Zërit: {0}‬",
    "JOIST/credits.thanks": "‪Faleminderit‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪E dukshme‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Të dhëna hyrëse‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Veçoritë e Audios‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Ne po shtojmë veçori në simulimet tona për t'i bërë ato më gjithëpërfshirëse. Disa nga këto veçori mbështesin aksesin për nxënësit me nevoja të ndryshme dhe brenda mjediseve të ndryshme. Eksploroni këtë menu për të rishikuar ose ndryshuar cilësimet e para‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Për të gjetur simulime të tjera me veçori gjithëpërfshirëse, kërkoni për Leje dhe Përfshirje (Access and Inclusion) në faqen e filtrit të simulimit dhe filtrojeni sipas veçorisë përfshirëse.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Pika kryesore Interaktive‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Shtoni pikat kryesore vizuale për miun (mouse) dhe prekjen ndërsa ndërveproni.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Tingujt‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Tinguj Shtesë‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Luani njoftime tingujsh dhe efekte zanore ndërsa ndërveproni.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Luani një tingull shtesë që mund të jetë i dobishëm për disa nxënës.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Formati i projektorit‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Rritni kontrastin e ngjyrave për shikueshmëri më të mirë në klasa.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Lëvizni në objektin ose grupin e ardhshëm‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Lëvizni në objektin ose grupin paraardhës‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Lëvizni ndërmjet objekteve në grup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Shtypni butonat‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Dilni nga dialogu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Ndryshoni kutitë e kontrollit‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Veprimet Bazë‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ose‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ë <b>kapësh</b> ose të <b>lëshosh</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrogjeni‬",
    "SHRED/helium": "‪Heliumi‬",
    "SHRED/lithium": "‪Litiumi‬",
    "SHRED/beryllium": "‪Berilliumi‬",
    "SHRED/boron": "‪Bori‬",
    "SHRED/carbon": "‪Karboni‬",
    "SHRED/nitrogen": "‪Azoti‬",
    "SHRED/oxygen": "‪Oksigjeni‬",
    "SHRED/fluorine": "‪Fluori‬",
    "SHRED/neon": "‪Neoni‬",
    "SHRED/sodium": "‪Natriumi‬",
    "SHRED/magnesium": "‪Magnezi‬",
    "SHRED/aluminum": "‪Alumini‬",
    "SHRED/silicon": "‪Silici‬",
    "SHRED/phosphorus": "‪Fosfori‬",
    "SHRED/sulfur": "‪Sulfuri‬",
    "SHRED/chlorine": "‪Klori‬",
    "SHRED/argon": "‪Argoni‬",
    "SHRED/potassium": "‪Kaliumi‬",
    "SHRED/calcium": "‪Kalciumi‬",
    "SHRED/scandium": "‪Skandiumi‬",
    "SHRED/titanium": "‪Titani‬",
    "SHRED/vanadium": "‪Vanadi‬",
    "SHRED/chromium": "‪Kromi‬",
    "SHRED/manganese": "‪Mangani‬",
    "SHRED/iron": "‪Hekuri‬",
    "SHRED/cobalt": "‪Kobalti‬",
    "SHRED/nickel": "‪Nikeli‬",
    "SHRED/copper": "‪Bakri‬",
    "SHRED/zinc": "‪Zinku‬",
    "SHRED/gallium": "‪Galiumi‬",
    "SHRED/germanium": "‪Germaniumi‬",
    "SHRED/arsenic": "‪Arseniku‬",
    "SHRED/selenium": "‪Seleni‬",
    "SHRED/bromine": "‪Bromi‬",
    "SHRED/krypton": "‪Kriptoni‬",
    "SHRED/rubidium": "‪Rubidiumi‬",
    "SHRED/strontium": "‪Stronciumi‬",
    "SHRED/yttrium": "‪Itriumi‬",
    "SHRED/zirconium": "‪Zirkoniumi‬",
    "SHRED/niobium": "‪Niobi‬",
    "SHRED/molybdenum": "‪Molibdeni‬",
    "SHRED/technetium": "‪Teknetiumi‬",
    "SHRED/ruthenium": "‪Ruteni‬",
    "SHRED/rhodium": "‪Rodiumi‬",
    "SHRED/palladium": "‪Paladiumi‬",
    "SHRED/silver": "‪Argjendi‬",
    "SHRED/cadmium": "‪Kadmiumi‬",
    "SHRED/indium": "‪Indiumi‬",
    "SHRED/tin": "‪Kallai‬",
    "SHRED/antimony": "‪Antimoni‬",
    "SHRED/tellurium": "‪Teluri‬",
    "SHRED/iodine": "‪Jodi‬",
    "SHRED/xenon": "‪Ksenoni‬",
    "SHRED/cesium": "‪Ceziumi‬",
    "SHRED/barium": "‪Bariumi‬",
    "SHRED/lanthanum": "‪Lantani‬",
    "SHRED/cerium": "‪Ceriumi‬",
    "SHRED/praseodymium": "‪Prazeodimi‬",
    "SHRED/neodymium": "‪Neodiumi‬",
    "SHRED/promethium": "‪Prometi‬",
    "SHRED/samarium": "‪Samariumi‬",
    "SHRED/europium": "‪Europiumi‬",
    "SHRED/gadolinium": "‪Gadolini‬",
    "SHRED/terbium": "‪Terbiumi‬",
    "SHRED/dysprosium": "‪Disprosiumi‬",
    "SHRED/holmium": "‪Holmiumi‬",
    "SHRED/erbium": "‪Erbiumi‬",
    "SHRED/thulium": "‪Tuliumi‬",
    "SHRED/ytterbium": "‪Iterbiumi‬",
    "SHRED/lutetium": "‪Luteci‬",
    "SHRED/hafnium": "‪Hafniumi‬",
    "SHRED/tantalum": "‪Tantali‬",
    "SHRED/tungsten": "‪Volframi‬",
    "SHRED/rhenium": "‪Reniumi‬",
    "SHRED/osmium": "‪Osmiumi‬",
    "SHRED/iridium": "‪Iridiumi‬",
    "SHRED/platinum": "‪Platini‬",
    "SHRED/gold": "‪Ari‬",
    "SHRED/mercury": "‪Merkuri‬",
    "SHRED/thallium": "‪Taliumi‬",
    "SHRED/lead": "‪Plumbi‬",
    "SHRED/bismuth": "‪Bismuti‬",
    "SHRED/polonium": "‪Poloniumi‬",
    "SHRED/astatine": "‪Astati‬",
    "SHRED/radon": "‪Radoni‬",
    "SHRED/francium": "‪Franciumi‬",
    "SHRED/radium": "‪Radiumi‬",
    "SHRED/actinium": "‪Aktiniumi‬",
    "SHRED/thorium": "‪Toriumi‬",
    "SHRED/protactinium": "‪Protaktini‬",
    "SHRED/uranium": "‪Urani‬",
    "SHRED/neptunium": "‪Neptuni‬",
    "SHRED/plutonium": "‪Plutoni‬",
    "SHRED/americium": "‪Americiumi‬",
    "SHRED/curium": "‪Curiumi‬",
    "SHRED/berkelium": "‪Berkeliumi‬",
    "SHRED/californium": "‪Kaliforniumi‬",
    "SHRED/einsteinium": "‪Ajnshtajniumi‬",
    "SHRED/fermium": "‪Fermiumi‬",
    "SHRED/mendelevium": "‪Mendeleviumi‬",
    "SHRED/nobelium": "‪Nobeliumi‬",
    "SHRED/lawrencium": "‪Loranciumi‬",
    "SHRED/rutherfordium": "‪Radherfordiumi‬",
    "SHRED/dubnium": "‪Dubniumi‬",
    "SHRED/seaborgium": "‪Siborgiumi‬",
    "SHRED/bohrium": "‪Bohriumi‬",
    "SHRED/hassium": "‪Hasiumi‬",
    "SHRED/meitnerium": "‪Majtneriumi‬",
    "SHRED/darmstadtium": "‪Darmstadiumi‬",
    "SHRED/roentgenium": "‪Rentgeniumi‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihoniumi‬",
    "SHRED/flerovium": "‪Fleroviumi‬",
    "SHRED/moscovium": "‪Moskoviumi‬",
    "SHRED/livermorium": "‪Livermoriumi‬",
    "SHRED/tennessine": "‪Tenesina‬",
    "SHRED/oganesson": "‪Oganesoni‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protonet:‬",
    "SHRED/neutronsColon": "‪Neutronet:‬",
    "SHRED/electronsColon": "‪Elektronet:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Joni -‬",
    "SHRED/neutralAtom": "‪Atomi neutral‬",
    "SHRED/positiveSignIon": "‪Joni +‬",
    "SHRED/stable": "‪Qëndrueshëm‬",
    "SHRED/unstable": "‪paqëndrueshëm‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Rifillo‬",
    "VEGAS/label.level": "‪Niveli: {0}‬",
    "VEGAS/keepTrying": "‪Vazhdo të provosh‬",
    "VEGAS/excellent": "‪Shkëlqyeshëm!‬",
    "VEGAS/great": "‪Mrekulli!‬",
    "VEGAS/good": "‪Mirë!‬",
    "VEGAS/label.score.max": "‪Pikët: {0} nga {1}‬",
    "VEGAS/label.time": "‪Koha: {0}‬",
    "VEGAS/yourNewBest": "‪(Rezultati i ri më i mirë!)‬",
    "VEGAS/pattern.0yourBest": "‪(Rezultati më i mirë: {0})‬",
    "VEGAS/continue": "‪Vazhdo‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Sfido {0} prej {1}‬",
    "VEGAS/pattern.score.number": "‪Pikët: {{score}}‬",
    "VEGAS/check": "‪Kontrollo‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Në vazhdim‬",
    "VEGAS/showAnswer": "‪shfaq përgjigjen‬",
    "VEGAS/tryAgain": "‪Provoje përsëri‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "sr": {
    "BUILD_AN_ATOM/atom": "‪Направи атом‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Игра‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Симбол‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪ПРОТОНИ‬",
    "BUILD_AN_ATOM/neutrons": "‪НЕУТРОНИ‬",
    "BUILD_AN_ATOM/electrons": "‪ЕЛЕКТРОНИ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Наелектрисање‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪масени број‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Одабери игру!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Елемент‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Покажи неутралан атом  или  јон?‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Покажи  (не)стабилност‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪орбите‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪облак‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪МОДЕЛ‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Колико је укупно наелектрисање?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Колики је   масени број?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Протони: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Неутрони: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Електрони: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Нађи елемент:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Неутрални атом‬",
    "BUILD_AN_ATOM/ion": "‪Јон‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪протони‬",
    "BUILD_AN_ATOM/neutronsColon": "‪неутрони‬",
    "BUILD_AN_ATOM/electronsColon": "‪електрони‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Направи атом‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Услови, приватност и лиценцирање‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Владан Ал. Младеновић‬",
    "JOIST/thirdParty.credits.link": "‪Доприноси треће стране‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Неважећи параметри упита‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Један или више улазних параметара има неважеће вредности‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Симулација ће почети са заданим вредностима за ове <br> параметре упита‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET вебсајт...‬",
    "JOIST/menuItem.reportAProblem": "‪Пријави проблем...‬",
    "JOIST/menuItem.getUpdate": "‪Провери ажурирања‬",
    "JOIST/menuItem.screenshot": "‪Слика екрана (скриншот)‬",
    "JOIST/menuItem.fullscreen": "‪Цео екран‬",
    "JOIST/menuItem.about": "‪Детаљи...‬",
    "JOIST/preferences.title": "‪Подешавања‬",
    "JOIST/keyboardShortcuts.title": "‪Пречице са тастатуре‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪започни‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Верзија {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Провера ажурирања‬",
    "JOIST/updates.upToDate": "‪Ова симулација је ажурирана.‬",
    "JOIST/updates.outOfDate": "‪Доступна нова верзија‬",
    "JOIST/updates.newVersionAvailable": "‪Доступна нова верзија: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ваша тренутна верзија је: {0}.‬",
    "JOIST/updates.getUpdate": "‪Ажурирај...‬",
    "JOIST/updates.noThanks": "‪Не хвала!‬",
    "JOIST/updates.offline": "‪Не могу да проверим ажурирања.‬",
    "JOIST/credits.title": "‪Заслуге‬",
    "JOIST/credits.leadDesign": "‪Дизајн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Развој софтвера: {0}‬",
    "JOIST/credits.team": "‪Тим: {0}‬",
    "JOIST/credits.contributors": "‪Сарадници: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Гаранција квалитета: {0}‬",
    "JOIST/credits.graphicArts": "‪Графика: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Хвала‬",
    "JOIST/preferences.tabs.overview.title": "‪Преглед‬",
    "JOIST/preferences.tabs.simulation.title": "‪Симулација‬",
    "JOIST/preferences.tabs.visual.title": "‪Визуелно‬",
    "JOIST/preferences.tabs.audio.title": "‪Звук‬",
    "JOIST/preferences.tabs.input.title": "‪Улаз‬",
    "JOIST/preferences.tabs.localization.title": "‪Локализација‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Поставке звука‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Изаберите приказ људи, места или објеката у симулацији. Слике нису намењене да представљају целокупну разноликост региона или културе.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Језици‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Промените језик да бисте превели текст на екрану. Додатни описи, када су присутни, остају на енглеском.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Нашим симулацијама додајемо функције како бисмо их учинили обухватнијим. Неке од ових функција подржавају приступачност за ученике са различитим потребама и у различитим окружењима. Истражите картице у овом менију да бисте прегледали или променили подразумевана подешавања презентације.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Да бисте пронашли друге симулације са инклузивним функцијама, потражите Приступ (Access) и укључивање на страници филтера за симулацију и филтрирајте по инклузивној функцији.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивни детаљи‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Додајте визуелно истицања за миша и додир током интеракције.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звукови‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Додатни звук‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Репродукујте звучне ефекте и звучне ефекте док сте у интеракцији.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Пустите додатни звук који би могао бити од помоћи неким ученицима‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Гласајте и истакните садржај док сте у интеракцији.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Пројектор мод‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Повећајте контраст боја за бољу видљивост у учионицама‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Пређите на следећу ставку или  групу‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Вратите се на претходну ставку или групу‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Прелазите између ставки у групи‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Притисни тастере‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Изађите из дијалога‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Подесите вредности преко тастатуре‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Промените чекирања‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Основне радње‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Све на почетак‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Опција‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Унос‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Изађи‬",
    "SCENERY_PHET/key.end": "‪Крај‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Почетак‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Размак‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Паузирајте или акција‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Ухвати</b> или <b>Пусти</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Водоник‬",
    "SHRED/helium": "‪Хелијум‬",
    "SHRED/lithium": "‪Литијум‬",
    "SHRED/beryllium": "‪Берилијум‬",
    "SHRED/boron": "‪Бор‬",
    "SHRED/carbon": "‪Угљеник‬",
    "SHRED/nitrogen": "‪Азот‬",
    "SHRED/oxygen": "‪Кисеоник‬",
    "SHRED/fluorine": "‪Флуор‬",
    "SHRED/neon": "‪Неон‬",
    "SHRED/sodium": "‪Натријум‬",
    "SHRED/magnesium": "‪Магнезијум‬",
    "SHRED/aluminum": "‪Алуминијум‬",
    "SHRED/silicon": "‪Силицијум‬",
    "SHRED/phosphorus": "‪Фосфор‬",
    "SHRED/sulfur": "‪Сумпор‬",
    "SHRED/chlorine": "‪Хлор‬",
    "SHRED/argon": "‪Аргон‬",
    "SHRED/potassium": "‪Калијум‬",
    "SHRED/calcium": "‪Калцијум‬",
    "SHRED/scandium": "‪Скандијум‬",
    "SHRED/titanium": "‪Титанијум‬",
    "SHRED/vanadium": "‪Ванадијум‬",
    "SHRED/chromium": "‪Хром‬",
    "SHRED/manganese": "‪Манган‬",
    "SHRED/iron": "‪Гвожђе‬",
    "SHRED/cobalt": "‪Кобалт‬",
    "SHRED/nickel": "‪Никл‬",
    "SHRED/copper": "‪Бакар‬",
    "SHRED/zinc": "‪Цинк‬",
    "SHRED/gallium": "‪Галијум‬",
    "SHRED/germanium": "‪Германијум‬",
    "SHRED/arsenic": "‪Арсеник‬",
    "SHRED/selenium": "‪Селен‬",
    "SHRED/bromine": "‪Бром‬",
    "SHRED/krypton": "‪Криптон‬",
    "SHRED/rubidium": "‪Рубидијум‬",
    "SHRED/strontium": "‪Стронцијум‬",
    "SHRED/yttrium": "‪Итријум‬",
    "SHRED/zirconium": "‪Цирконијум‬",
    "SHRED/niobium": "‪Ниобијум‬",
    "SHRED/molybdenum": "‪Молибден‬",
    "SHRED/technetium": "‪Техницијум‬",
    "SHRED/ruthenium": "‪Рутенијум‬",
    "SHRED/rhodium": "‪Родијум‬",
    "SHRED/palladium": "‪Паладијум‬",
    "SHRED/silver": "‪Сребро‬",
    "SHRED/cadmium": "‪Кадмијум‬",
    "SHRED/indium": "‪Индијум‬",
    "SHRED/tin": "‪Калај‬",
    "SHRED/antimony": "‪Антимон‬",
    "SHRED/tellurium": "‪Телур‬",
    "SHRED/iodine": "‪Јод‬",
    "SHRED/xenon": "‪Ксенон‬",
    "SHRED/cesium": "‪Цезијум‬",
    "SHRED/barium": "‪Баријум‬",
    "SHRED/lanthanum": "‪Лантанијум‬",
    "SHRED/cerium": "‪Церијум‬",
    "SHRED/praseodymium": "‪Празеодијум‬",
    "SHRED/neodymium": "‪Неодимијум‬",
    "SHRED/promethium": "‪Прометијум‬",
    "SHRED/samarium": "‪Самаријум‬",
    "SHRED/europium": "‪Еуропијум‬",
    "SHRED/gadolinium": "‪Гадолинијум‬",
    "SHRED/terbium": "‪Тербијум‬",
    "SHRED/dysprosium": "‪Диспрозијум‬",
    "SHRED/holmium": "‪Холмијум‬",
    "SHRED/erbium": "‪Ербијум‬",
    "SHRED/thulium": "‪Тулијум‬",
    "SHRED/ytterbium": "‪Итербијум‬",
    "SHRED/lutetium": "‪Лутецијум‬",
    "SHRED/hafnium": "‪Хафнијум‬",
    "SHRED/tantalum": "‪Тантал‬",
    "SHRED/tungsten": "‪Тунгстен‬",
    "SHRED/rhenium": "‪Ренијум‬",
    "SHRED/osmium": "‪Осмијум‬",
    "SHRED/iridium": "‪Иридијум‬",
    "SHRED/platinum": "‪Платина‬",
    "SHRED/gold": "‪Злато‬",
    "SHRED/mercury": "‪Жива‬",
    "SHRED/thallium": "‪Талијум‬",
    "SHRED/lead": "‪Олово‬",
    "SHRED/bismuth": "‪Бизмут‬",
    "SHRED/polonium": "‪Полонијум‬",
    "SHRED/astatine": "‪Астатин‬",
    "SHRED/radon": "‪Радон‬",
    "SHRED/francium": "‪Францијум‬",
    "SHRED/radium": "‪Радијум‬",
    "SHRED/actinium": "‪Актинијум‬",
    "SHRED/thorium": "‪Торијум‬",
    "SHRED/protactinium": "‪Протактинијум‬",
    "SHRED/uranium": "‪Уран‬",
    "SHRED/neptunium": "‪Нептунијум‬",
    "SHRED/plutonium": "‪Плутонијум‬",
    "SHRED/americium": "‪Америцијум‬",
    "SHRED/curium": "‪Киријум‬",
    "SHRED/berkelium": "‪Берклијум‬",
    "SHRED/californium": "‪Калифорнијум‬",
    "SHRED/einsteinium": "‪Ајнштајнијум‬",
    "SHRED/fermium": "‪Фермијум‬",
    "SHRED/mendelevium": "‪Мендељевијум‬",
    "SHRED/nobelium": "‪Нобелијум‬",
    "SHRED/lawrencium": "‪Лоренцијум‬",
    "SHRED/rutherfordium": "‪Радерфордијум‬",
    "SHRED/dubnium": "‪Дубнијум‬",
    "SHRED/seaborgium": "‪Сиборгијум‬",
    "SHRED/bohrium": "‪Боријум‬",
    "SHRED/hassium": "‪Хасијум‬",
    "SHRED/meitnerium": "‪Мајтнеријум‬",
    "SHRED/darmstadtium": "‪Дармштатијум‬",
    "SHRED/roentgenium": "‪Рентгенијум‬",
    "SHRED/copernicium": "‪Коперницијум‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Флеровијум‬",
    "SHRED/moscovium": "‪Московијум‬",
    "SHRED/livermorium": "‪Ливерморијум‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Протони:‬",
    "SHRED/neutronsColon": "‪Неутрони:‬",
    "SHRED/electronsColon": "‪Електрона:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- јон‬",
    "SHRED/neutralAtom": "‪Неутрални атом‬",
    "SHRED/positiveSignIon": "‪+ јон‬",
    "SHRED/stable": "‪Стабилно‬",
    "SHRED/unstable": "‪Нестабилно‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Почни изнова‬",
    "VEGAS/label.level": "‪Ниво: {0}‬",
    "VEGAS/keepTrying": "‪Настави да покушаваш‬",
    "VEGAS/excellent": "‪Изванредно!‬",
    "VEGAS/great": "‪Браво!‬",
    "VEGAS/good": "‪Одлично!‬",
    "VEGAS/label.score.max": "‪Укупно: {0}  од {1}‬",
    "VEGAS/label.time": "‪Време: {0}‬",
    "VEGAS/yourNewBest": "‪(Твој нови рекорд!)‬",
    "VEGAS/pattern.0yourBest": "‪(Твој рекорд: {0})‬",
    "VEGAS/continue": "‪Настави‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Избор {0} до {1}‬",
    "VEGAS/pattern.score.number": "‪Резултат: {{score}}‬",
    "VEGAS/check": "‪Провери‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Следећи‬",
    "VEGAS/showAnswer": "‪Покажи одговор‬",
    "VEGAS/tryAgain": "‪Покушај поново‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "st": {
    "BUILD_AN_ATOM/atom": "‪athomo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪papali‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪let'soao‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪porotone‬",
    "BUILD_AN_ATOM/neutrons": "‪nyutorone‬",
    "BUILD_AN_ATOM/electrons": "‪elektorone‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪charge ea qetello‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪boima‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪papali ea khetho ea hau‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪elemente‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪nyuterale/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪tsitsitse‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪tsela‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪leru‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪moetso‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪kakaretso ea charge ke eng‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪kakaretso ea boima ke bokae? n‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Porotone {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪nyutorone{0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪elektorone{0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪fumana elemente‬",
    "BUILD_AN_ATOM/neutralAtom": "‪atom e nyuterale‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪porotone‬",
    "BUILD_AN_ATOM/neutronsColon": "‪nyutorone‬",
    "BUILD_AN_ATOM/electronsColon": "‪elektorone‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪ho haha atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Lipehelo, Lekunutu le Litumello‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Litlotlo mabapi le mosebetsi oa phetolelo‬",
    "JOIST/thirdParty.credits.link": "‪Litlotlo tsa motho oa boraro‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Mekhahlelo e Fokotseng ea Potso‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪E 'ngoe kapa tse ngata tsa lipotso tsena li na le<br>litheko tse fosahetseng:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Ketsiso e tla qala ka boleng ba kamehla bakeng sa<br>litlhophiso tseo tsa potso.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Website ea PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Tlaleha bothata‬",
    "JOIST/menuItem.getUpdate": "‪Sheba liphethoho‬",
    "JOIST/menuItem.screenshot": "‪Senepe‬",
    "JOIST/menuItem.fullscreen": "‪Sekerine  se felletseng‬",
    "JOIST/menuItem.about": "‪Mabapi...‬",
    "JOIST/preferences.title": "‪likhetho‬",
    "JOIST/keyboardShortcuts.title": "‪Likhaoletso tsa Keyboard‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ho qala‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Phetolelo e nngoe: {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Hlahloba liphethoho‬",
    "JOIST/updates.upToDate": "‪Simulation ena e ntse ele nakong‬",
    "JOIST/updates.outOfDate": "‪Sehlahisoa sa morao sea fumaneha‬",
    "JOIST/updates.newVersionAvailable": "‪Phethoho e ncha e ea fumaneha: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Phetolelo e teng hona joale: {0}‬",
    "JOIST/updates.getUpdate": "‪Fumana Phethoho‬",
    "JOIST/updates.noThanks": "‪Che kea leboha‬",
    "JOIST/updates.offline": "‪Ho se khone ho sheba liphethoho‬",
    "JOIST/credits.title": "‪Litlotlo‬",
    "JOIST/credits.leadDesign": "‪Boqapi  ba pele: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Khaho ea Software : {0}‬",
    "JOIST/credits.team": "‪Sehlopha: {0}‬",
    "JOIST/credits.contributors": "‪bat'sehetsi{0}‬",
    "JOIST/credits.qualityAssurance": "‪Netefatso ea boleng (quality): {0}‬",
    "JOIST/credits.graphicArts": "‪Lits'oants'o (Botaki): {0}‬",
    "JOIST/credits.soundDesign": "‪molumo o iketselitsoeng {0}‬",
    "JOIST/credits.thanks": "‪Kea leboha‬",
    "JOIST/preferences.tabs.overview.title": "‪kakaretso‬",
    "JOIST/preferences.tabs.simulation.title": "‪seka-papali‬",
    "JOIST/preferences.tabs.visual.title": "‪pono‬",
    "JOIST/preferences.tabs.audio.title": "‪molumo‬",
    "JOIST/preferences.tabs.input.title": "‪kenya letsoho‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Likarolo tsa melumo‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪re eketsa likaroloana ho etsa liketsiso tsa rona li kenyeletse motho e mong le e mong, hore baithuti bohle ba ithute ka nako ea bona le ho latela litlhoko tsa bona.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ho fumana mekhoa e meng e kenyelelitsoeng ka simulation, batlana le Tokollo le ho Kenyelletsa holuma leqephe le sefang la simulation ebe u sefa ka mokhoa o kenyeletsang.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪lintlha-kholo tse rutang‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Kenya khanya Tsa pono bakeng sa toeba ebe u t'soara u ntse u sebetsa‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪melumo‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪moimo o ekelitsoeng‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪bapala sonification le molumo ha u sebetsa.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪bapala molumo o ka thusang moithuti haholo‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪lentsoe(senyesemane feela)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪lentsoe le totobatsa litaba ha u ntse u sebetsa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪khuliso ka porojektor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪eketsa khanya ea 'mala ho bonahala hantle  ka lihlopheng‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪E-ea ho ntho kapa sehlopha se latelang‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Suthela nthong kapa sehlopha se fetileng‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Tsamaisa pakeng tsa dintho ka sehlopha‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tobetsa likonopo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪tsoa puisano‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Fetolela li-checkbox‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Liketso tsa Motheo‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪kapa‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Likhetho‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Kenya‬",
    "SCENERY_PHET/key.capsLock": "‪Senotlolo sa litlhaku tse kholo‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Qetello‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Hae‬",
    "SCENERY_PHET/key.pageDown": "‪Leqephe Tlase‬",
    "SCENERY_PHET/key.pageUp": "‪Leqephe Holimo‬",
    "SCENERY_PHET/key.space": "‪Sebaka‬",
    "SCENERY_PHET/key.shift": "‪Chechisa‬",
    "SCENERY_PHET/key.tab": "‪Tlanya‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Ketso ea ho Emisa ha nakoana kapa ho bapala‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ho <b>Ho tshwara</b> kapa <b>ho lokolla</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxygen‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminum‬",
    "SHRED/silicon": "‪Silicon‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪Sulfur‬",
    "SHRED/chlorine": "‪Chlorine‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protons:‬",
    "SHRED/neutronsColon": "‪Neutrons:‬",
    "SHRED/electronsColon": "‪elektorone‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ion‬",
    "SHRED/neutralAtom": "‪Neutral Atom‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪Stable‬",
    "SHRED/unstable": "‪Unstable‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Qala Qalong‬",
    "VEGAS/label.level": "‪Boleng: {0}‬",
    "VEGAS/keepTrying": "‪Leka Hape‬",
    "VEGAS/excellent": "‪U nepile Haholo-holo‬",
    "VEGAS/great": "‪U nepile haholo‬",
    "VEGAS/good": "‪U nepile‬",
    "VEGAS/label.score.max": "‪Moputso:{0}holimo ho{1}‬",
    "VEGAS/label.time": "‪Nako: {0}‬",
    "VEGAS/yourNewBest": "‪Bokhoni ba hau bo botle‬",
    "VEGAS/pattern.0yourBest": "‪Bokhoni ba hau: {0}‬",
    "VEGAS/continue": "‪Tsoela pele‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Teko {0} ea {1}‬",
    "VEGAS/pattern.score.number": "‪moputso: {{score}}‬",
    "VEGAS/check": "‪Hlahloba‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪E Hlalamang‬",
    "VEGAS/showAnswer": "‪Bonts'a Karabo‬",
    "VEGAS/tryAgain": "‪Leka Hape‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "sv": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Spel‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Symbol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protoner‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutroner‬",
    "BUILD_AN_ATOM/electrons": "‪Elektroner‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Laddning‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Masstal‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Välj spel!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Grundämne‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutral/Jon‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Stabil/Instabil‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪banor(skal)‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪moln‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Modell‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Vilken är den \ntotala laddningen?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Vilket är \nmasstalet?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protoner: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutroner: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektroner: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Hitta rätt grundämne:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neutral atom‬",
    "BUILD_AN_ATOM/ion": "‪Jon‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protoner:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪neutroner:‬",
    "BUILD_AN_ATOM/electronsColon": "‪elektroner:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Bygg en atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Licens och villkor‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Översättning‬",
    "JOIST/thirdParty.credits.link": "‪Tredjepart‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ogiltiga parametrar‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪En eller flera av dessa variabler har<br>ogiltiga värden:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleringen börjar med standardvärden för<br>dessa variabler.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webbsida…‬",
    "JOIST/menuItem.reportAProblem": "‪Rapportera ett problem...‬",
    "JOIST/menuItem.getUpdate": "‪Kontrollera uppdateringar...‬",
    "JOIST/menuItem.screenshot": "‪Skärmdump‬",
    "JOIST/menuItem.fullscreen": "‪Helskärm‬",
    "JOIST/menuItem.about": "‪Om...‬",
    "JOIST/preferences.title": "‪Inställningar‬",
    "JOIST/keyboardShortcuts.title": "‪Kortkommandon för tangentbordet‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪för att komma igång‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Kontrollerar uppdateringar...‬",
    "JOIST/updates.upToDate": "‪Denna simulering är uppdaterad‬",
    "JOIST/updates.outOfDate": "‪Ny version tillgänglig‬",
    "JOIST/updates.newVersionAvailable": "‪Det finns en ny version att använda: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Din nuvarande version är: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hämta uppdatering...‬",
    "JOIST/updates.noThanks": "‪Nej tack‬",
    "JOIST/updates.offline": "‪Det går inte att kontrollera uppdateringar.‬",
    "JOIST/credits.title": "‪Medverkande‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Mjukvaruutveckling: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Bidragsgivare: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitetskontroll: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafik: {0}‬",
    "JOIST/credits.soundDesign": "‪Ljudskapare: {0}‬",
    "JOIST/credits.thanks": "‪Tack‬",
    "JOIST/preferences.tabs.overview.title": "‪Översikt‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulering‬",
    "JOIST/preferences.tabs.visual.title": "‪Synligt‬",
    "JOIST/preferences.tabs.audio.title": "‪Ljud‬",
    "JOIST/preferences.tabs.input.title": "‪Inmatning‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalisering‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ljudfunktioner‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region och kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Välj skildring av människor, platser eller föremål i simuleringen. Bilder är inte avsedda att representera hela mångfalden av en region eller kultur.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Språk‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Välj språk för att översätta skärmtext. Ytterligare text, när den finns, förblir på engelska.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Vi lägger till funktioner i våra simuleringar för att göra dem mer inkluderande. Vissa av dessa funktioner stödjer tillgänglighet för elever med olika behov och inom olika miljöer. Utforska flikarna i den här menyn för att granska eller ändra standardinstä‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪För att hitta andra simuleringar med inkluderande funktioner, leta efter Access och Inclusion på simuleringsfiltersidan och filtrera efter inkluderande funktion.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktiva höjdpunkter‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Visa markering när du använder mus eller pekfunktion.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ljud‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra ljud‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Spela upp ljud och ljudeffekter‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Spela upp ytterligare ljud som kan vara till hjälp för vissa elever.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Röststöd(Endast engelska)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Röststöd och markera innehåll medan du använder simuleringen.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika(Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Slumpmässig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Projektorläge‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Öka färgkontrasten för bättre bild i klassrum.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Flytta till nästa objekt eller grupp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Flytta till föregående objekt eller grupp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Flytta mellan objekt i en grupp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tryck på knapparna‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Lämna ett dialogfönster‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ställ in värden med knappsatsen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Markera i bockrutorna‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Grundläggande åtgärder‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eller‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Återställ allt‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Alternativ‬",
    "SCENERY_PHET/key.alt": "‪alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪fn‬",
    "SCENERY_PHET/key.home": "‪Hem‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Mellanslag‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausa eller spela förlopp‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Väte‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Litium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Kol‬",
    "SHRED/nitrogen": "‪Kväve‬",
    "SHRED/oxygen": "‪Syre‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natrium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminium‬",
    "SHRED/silicon": "‪Kisel‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Svavel‬",
    "SHRED/chlorine": "‪Klor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kalium‬",
    "SHRED/calcium": "‪Kalcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titan‬",
    "SHRED/vanadium": "‪Vanadin‬",
    "SHRED/chromium": "‪Krom‬",
    "SHRED/manganese": "‪Mangan‬",
    "SHRED/iron": "‪Järn‬",
    "SHRED/cobalt": "‪Kobolt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Koppar‬",
    "SHRED/zinc": "‪Zink‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenik‬",
    "SHRED/selenium": "‪Selen‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niob‬",
    "SHRED/molybdenum": "‪Molybden‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tenn‬",
    "SHRED/antimony": "‪Antimon‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Jod‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodym‬",
    "SHRED/promethium": "‪Prometsium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Guld‬",
    "SHRED/mercury": "‪Kvicksilver‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Bly‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astat‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uran‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protoner:‬",
    "SHRED/neutronsColon": "‪Neutroner:‬",
    "SHRED/electronsColon": "‪Elektroner:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Jon‬",
    "SHRED/neutralAtom": "‪Neutral atom‬",
    "SHRED/positiveSignIon": "‪+Jjon‬",
    "SHRED/stable": "‪Stabil‬",
    "SHRED/unstable": "‪Instabil‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Börja om‬",
    "VEGAS/label.level": "‪Nivå: {0}‬",
    "VEGAS/keepTrying": "‪Försök igen‬",
    "VEGAS/excellent": "‪Utmärkt!‬",
    "VEGAS/great": "‪Mycket bra!‬",
    "VEGAS/good": "‪Bra!‬",
    "VEGAS/label.score.max": "‪Poäng: {0} av {1}‬",
    "VEGAS/label.time": "‪Tid: {0}‬",
    "VEGAS/yourNewBest": "‪(Ditt nya rekord!)‬",
    "VEGAS/pattern.0yourBest": "‪(Ditt rekord: {0})‬",
    "VEGAS/continue": "‪Fortsätt‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Utmaning {0} av {1}‬",
    "VEGAS/pattern.score.number": "‪Poäng: {{score}}‬",
    "VEGAS/check": "‪Kontrollera‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Nästa‬",
    "VEGAS/showAnswer": "‪Visa svar‬",
    "VEGAS/tryAgain": "‪Försök igen‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "sw": {
    "BUILD_AN_ATOM/atom": "‪Atomi‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Mchezo‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Alama‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protoni‬",
    "BUILD_AN_ATOM/neutrons": "‪Nyutroni‬",
    "BUILD_AN_ATOM/electrons": "‪Elektroni‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Jumla ya charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Masi namba‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Chagua Mchezo Wako!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elementi‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Nyutro/Ayoni‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Imara/Isiyo thabiti‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Mizunguko‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Wingu‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Kifani‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Nini/n jumla ya chaji‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Mass nambari\n ni nini?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protoni: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Nyutroni: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektroni: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Tafuta kiasili:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atomi Nyutro‬",
    "BUILD_AN_ATOM/ion": "‪Ayoni‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protoni:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Nyutroni:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektroni:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Unda atomi‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Masharti, Faragha & Leseni‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Shukurani kwa Waliotafsiri‬",
    "JOIST/thirdParty.credits.link": "‪Shukurani kwa watu wa nje‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Vigezo Batili vya Maulizo‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Moja au zaidi ya vigezo ulivyoweka vina<br>thamani batili:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Mwigo utaanza na taarifa msingi za <br> maulizo yaliyowekwa‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Tovuti ya PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Wasilisha Itilafu...‬",
    "JOIST/menuItem.getUpdate": "‪Angalia toleo jipya...‬",
    "JOIST/menuItem.screenshot": "‪Picha ya Skrini‬",
    "JOIST/menuItem.fullscreen": "‪Skrini Nzima‬",
    "JOIST/menuItem.about": "‪Kuhusu...‬",
    "JOIST/preferences.title": "‪Mapendeleo‬",
    "JOIST/keyboardShortcuts.title": "‪Njiamkato za Kiibodi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Kuanza‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Toleo {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Inaangalia uwepo wa toleo jipya...‬",
    "JOIST/updates.upToDate": "‪Mwigo huu ni toleo jipya‬",
    "JOIST/updates.outOfDate": "‪Toleo jipya linapatikana‬",
    "JOIST/updates.newVersionAvailable": "‪Kuna Toleo jipya linapatikana: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Toleo lako la sasa ni {0}.‬",
    "JOIST/updates.getUpdate": "‪Pata toleo jipya...‬",
    "JOIST/updates.noThanks": "‪Ghairi‬",
    "JOIST/updates.offline": "‪Imeshindwa kuangalia toleo jipya.‬",
    "JOIST/credits.title": "‪Shukurani‬",
    "JOIST/credits.leadDesign": "‪Muundo mama: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Uundaji wa maunzilaini: {0}‬",
    "JOIST/credits.team": "‪Timu: {0}‬",
    "JOIST/credits.contributors": "‪Walio Changia: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Udhibiti Ubora: {0}‬",
    "JOIST/credits.graphicArts": "‪Sanaa na Michoro: {0}‬",
    "JOIST/credits.soundDesign": "‪Muundo wa sauti {0}‬",
    "JOIST/credits.thanks": "‪Shukrani‬",
    "JOIST/preferences.tabs.overview.title": "‪Maoni‬",
    "JOIST/preferences.tabs.simulation.title": "‪Mwigo‬",
    "JOIST/preferences.tabs.visual.title": "‪Kuona‬",
    "JOIST/preferences.tabs.audio.title": "‪Sauti‬",
    "JOIST/preferences.tabs.input.title": "‪Ingiza‬",
    "JOIST/preferences.tabs.localization.title": "‪Ujanibishaji‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Vipengele vya Sauti‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Eneo na Utamaduni‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Chagua picha ya watu, maeneo, au vitu kwenye sim. Picha hazikusudiwa kuwakilisha utofauti wote wa eneo au utamaduni.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lugha‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Badili Lunga kutafsiri kwenyemaandishi ya  kiwambo. maelezo ya ziada ikiwa yanapatikana, yanabaki kwa Kiingereza‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Tunaongeza vipengele kwenye simulesheni yetu ili kuzifanya ziwe jumuishi zaidi. Baadhi ya vipengele hivi vinawezesha wanafunzi wenye mahitaji tofauti na mazingira tofauti kuweza kuzitumia. Chunguza menyu hii ili uboreshe au ubadili mipangilio ya muonekano msingi.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ili kupata  simulesheni nyingine zilizojitosheleza, tafuta ufikiaji na utoshelevu kwenye kichujio cha simulesheni na uchuje kwa kipengele cha utoshelevu.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Mambo Muhimu Yanayoingiliana‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ruhusu mwanga kwa ajili ya kipanya na kigusio wakati unapovitumia‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sauti‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sauti za ziada‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Cheza uimbaji na athari za sauti unapowasiliana.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Cheza sauti ya ziada inayoweza kuwasaidia baadhi ya wanafunzi‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kutoa sauti (Kiingereza Pekee)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Sauti na onyesha yaliyomo unapoingiliana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika ya latini‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Ohenia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Bila kuzingatia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Umoja wa mataifa ya marekani‬",
    "JOIST/projectorMode": "‪Projekta hali-tumizi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ongeza Utofauti wa rangi kwaajili ya kuonekana vizuri darasani‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Nenda kwenye bidha au kundi  linalofuata‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Rudi kwenye bidhaa au kundi lililopita‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Pita kati ya vitu katika kundi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Bonyeza vitufe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Funga ujumbe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Weka thamani ndani ya vitufe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Badili vitufe vya kuteua‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪matendo za Msingi‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪Au‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪weka upya zote‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Chaguo‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Ingiza‬",
    "SCENERY_PHET/key.capsLock": "‪Kitufe cha herufi kubwa‬",
    "SCENERY_PHET/key.esc": "‪Ondoka‬",
    "SCENERY_PHET/key.end": "‪Mwisho‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Mwanzo‬",
    "SCENERY_PHET/key.pageDown": "‪shusha kurasa‬",
    "SCENERY_PHET/key.pageUp": "‪pandisha kurasa‬",
    "SCENERY_PHET/key.space": "‪Nafasi‬",
    "SCENERY_PHET/key.shift": "‪hamisha‬",
    "SCENERY_PHET/key.tab": "‪kichupo‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Sitisha au cheza kitendo‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ili <b>Kunyakua</b> au <b>Kuachilia</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Haidrojeni‬",
    "SHRED/helium": "‪Heliamu‬",
    "SHRED/lithium": "‪Lithiam‬",
    "SHRED/beryllium": "‪Beriliamu‬",
    "SHRED/boron": "‪Boroni‬",
    "SHRED/carbon": "‪Kaboni‬",
    "SHRED/nitrogen": "‪Naitrojeni‬",
    "SHRED/oxygen": "‪Oksijeni‬",
    "SHRED/fluorine": "‪Florini‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodiamu‬",
    "SHRED/magnesium": "‪Magnesiamu‬",
    "SHRED/aluminum": "‪alumini‬",
    "SHRED/silicon": "‪Silikoni‬",
    "SHRED/phosphorus": "‪Fosforasi‬",
    "SHRED/sulfur": "‪salfa‬",
    "SHRED/chlorine": "‪Klorini‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potasiamu‬",
    "SHRED/calcium": "‪Kalsiam‬",
    "SHRED/scandium": "‪Scandiam‬",
    "SHRED/titanium": "‪Titaniam‬",
    "SHRED/vanadium": "‪Vanadiam‬",
    "SHRED/chromium": "‪Kromiam‬",
    "SHRED/manganese": "‪Manganezi‬",
    "SHRED/iron": "‪Chuma‬",
    "SHRED/cobalt": "‪Kobati‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Shaba‬",
    "SHRED/zinc": "‪Zinki‬",
    "SHRED/gallium": "‪Galiamu‬",
    "SHRED/germanium": "‪Germaniamu‬",
    "SHRED/arsenic": "‪Arseniki‬",
    "SHRED/selenium": "‪seleniam‬",
    "SHRED/bromine": "‪Bromaini‬",
    "SHRED/krypton": "‪Kriptoni‬",
    "SHRED/rubidium": "‪Rubidiam‬",
    "SHRED/strontium": "‪Strontiam‬",
    "SHRED/yttrium": "‪Yttriam‬",
    "SHRED/zirconium": "‪Zirconiam‬",
    "SHRED/niobium": "‪Niobiam‬",
    "SHRED/molybdenum": "‪Molybdenam‬",
    "SHRED/technetium": "‪Technetiam‬",
    "SHRED/ruthenium": "‪Rutheniam‬",
    "SHRED/rhodium": "‪Rhodiam‬",
    "SHRED/palladium": "‪Palladiamu‬",
    "SHRED/silver": "‪Fedha‬",
    "SHRED/cadmium": "‪Kadmiam‬",
    "SHRED/indium": "‪Indiamu‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimoni‬",
    "SHRED/tellurium": "‪Telluriam‬",
    "SHRED/iodine": "‪Ayodini‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Sesiam‬",
    "SHRED/barium": "‪Bariamu‬",
    "SHRED/lanthanum": "‪Lanthanam‬",
    "SHRED/cerium": "‪Seriam‬",
    "SHRED/praseodymium": "‪Praseodymiam‬",
    "SHRED/neodymium": "‪Neodymiam‬",
    "SHRED/promethium": "‪Promethiam‬",
    "SHRED/samarium": "‪Samariam‬",
    "SHRED/europium": "‪Yuropiamu‬",
    "SHRED/gadolinium": "‪Gadoliniamu‬",
    "SHRED/terbium": "‪Terbiam‬",
    "SHRED/dysprosium": "‪Dysprosiamu‬",
    "SHRED/holmium": "‪Holiamu‬",
    "SHRED/erbium": "‪Erbiamu‬",
    "SHRED/thulium": "‪Thuliam‬",
    "SHRED/ytterbium": "‪Ytterbiam‬",
    "SHRED/lutetium": "‪Lutetiamu‬",
    "SHRED/hafnium": "‪Hafniamu‬",
    "SHRED/tantalum": "‪Tantalam‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rheniam‬",
    "SHRED/osmium": "‪Osmiam‬",
    "SHRED/iridium": "‪Iridiamu‬",
    "SHRED/platinum": "‪Platinamu‬",
    "SHRED/gold": "‪Dhahabu‬",
    "SHRED/mercury": "‪Zebaki‬",
    "SHRED/thallium": "‪Thaliamu‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Poloniam‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radoni‬",
    "SHRED/francium": "‪Franciamu‬",
    "SHRED/radium": "‪Radiamu‬",
    "SHRED/actinium": "‪Actiniam‬",
    "SHRED/thorium": "‪Thoriamu‬",
    "SHRED/protactinium": "‪Protactiniam‬",
    "SHRED/uranium": "‪Uraniam‬",
    "SHRED/neptunium": "‪Neptuniam‬",
    "SHRED/plutonium": "‪Plutoniamu‬",
    "SHRED/americium": "‪Americiam‬",
    "SHRED/curium": "‪Kariam‬",
    "SHRED/berkelium": "‪Berkeliamu‬",
    "SHRED/californium": "‪Califoniamu‬",
    "SHRED/einsteinium": "‪Einsteiniamu‬",
    "SHRED/fermium": "‪Fermiamu‬",
    "SHRED/mendelevium": "‪Mendeleviam‬",
    "SHRED/nobelium": "‪Nobeliam‬",
    "SHRED/lawrencium": "‪Lawrenciam‬",
    "SHRED/rutherfordium": "‪Rutherfordiam‬",
    "SHRED/dubnium": "‪Dubniamu‬",
    "SHRED/seaborgium": "‪Seaborgia‬",
    "SHRED/bohrium": "‪Bohriam‬",
    "SHRED/hassium": "‪Hassiamu‬",
    "SHRED/meitnerium": "‪Meitneriam‬",
    "SHRED/darmstadtium": "‪Damstadtiamu‬",
    "SHRED/roentgenium": "‪Roentgeniam‬",
    "SHRED/copernicium": "‪Kopenisiamu‬",
    "SHRED/nihonium": "‪Nihoniam‬",
    "SHRED/flerovium": "‪Fleroviamu‬",
    "SHRED/moscovium": "‪Moscoviamu‬",
    "SHRED/livermorium": "‪Livermoriam‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganessoni‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protoni:‬",
    "SHRED/neutronsColon": "‪Neutroni:‬",
    "SHRED/electronsColon": "‪Elektroni:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪-Ayoni‬",
    "SHRED/neutralAtom": "‪Atomu usio na upande wowote‬",
    "SHRED/positiveSignIon": "‪+ Ayoni‬",
    "SHRED/stable": "‪Imara‬",
    "SHRED/unstable": "‪Isiyo thabiti‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Anza Upya‬",
    "VEGAS/label.level": "‪Ngazi: {0}‬",
    "VEGAS/keepTrying": "‪Endelea kujaribu‬",
    "VEGAS/excellent": "‪Safi Sana!‬",
    "VEGAS/great": "‪Safi!‬",
    "VEGAS/good": "‪Nzuri!‬",
    "VEGAS/label.score.max": "‪Alama: {0} kati ya {1}‬",
    "VEGAS/label.time": "‪Muda: {0}‬",
    "VEGAS/yourNewBest": "‪(Matokeo yako mapya na bora kabisa!)‬",
    "VEGAS/pattern.0yourBest": "‪(Matokeo yako bora: {0})‬",
    "VEGAS/continue": "‪Endelea‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Changamoto {0} ya {1}‬",
    "VEGAS/pattern.score.number": "‪Alama: {{score}}‬",
    "VEGAS/check": "‪Tazama‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪inayofuata‬",
    "VEGAS/showAnswer": "‪Onyesha Jibu‬",
    "VEGAS/tryAgain": "‪Jaribu Tena‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ta": {
    "BUILD_AN_ATOM/atom": "‪அணு‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪விளையாட்டு‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪குறியீடு‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪புரோத்தன்கள்‬",
    "BUILD_AN_ATOM/neutrons": "‪நியூத்திரன்கள்‬",
    "BUILD_AN_ATOM/electrons": "‪இலத்திரன்கள்‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪நிகர ஏற்றம்‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪திணிவெண்‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪உமது விளையாட்டை தெரிவு செய்க‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪மூலகம்‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪நடுநிலை/அயன்‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪நிலையானது/நிலையற்றது‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪ஓடுபாதை‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪மேகம்‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪மாதிரி:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪மொத்த ஏற்றம் என்ன?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪அணுத்திணிவெண் என்ன?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪புரோத்தன்கள்: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪நியூத்திரன்கள்: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪இலத்திரன்கள் : {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪மூலக்கூற்றை கண்டுபிடி‬",
    "BUILD_AN_ATOM/neutralAtom": "‪நடுநிலை அணு‬",
    "BUILD_AN_ATOM/ion": "‪அயன்‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪புரோத்தன்கள்:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪நியூத்திரன்கள்:‬",
    "BUILD_AN_ATOM/electronsColon": "‪இலத்திரன்கள்:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪அணுவொன்றை கட்டியெழுப்பு‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪விதிமுறைகள், அந்தரங்கம் மற்றும் உரிமம்‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪மொழிபெயர்ப்பு உதவிகள்‬",
    "JOIST/thirdParty.credits.link": "‪மூன்றாம் தரப்பு நன்றிகள்‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET வலைத்தளம்‬",
    "JOIST/menuItem.reportAProblem": "‪பிரச்சினையை அறிவி...‬",
    "JOIST/menuItem.getUpdate": "‪இற்றைப்படுத்தலை சரிபார்‬",
    "JOIST/menuItem.screenshot": "‪திரைக்காட்சி‬",
    "JOIST/menuItem.fullscreen": "‪முழுத் திரை‬",
    "JOIST/menuItem.about": "‪பற்றி...‬",
    "JOIST/preferences.title": "‪விருப்பத்தெரிவுகள்‬",
    "JOIST/keyboardShortcuts.title": "‪விசைப்பலகைக் குறுக்கு வழி‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪தொடங்க‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪பதிப்பு {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪இற்றைப்படுத்தல் சரிபார்க்கப் படுகிறது‬",
    "JOIST/updates.upToDate": "‪இந்த உருவகப்படுத்துதல் இற்றைப் படுத்தப்பட்டுள்ளது.‬",
    "JOIST/updates.outOfDate": "‪புதிய பதிப்பு கிடைக்கும்‬",
    "JOIST/updates.newVersionAvailable": "‪புதிய பதிப்பு பெற்றுக் கொள்ளலாம்: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪உமது தற்போதைய பதிப்பு: {0}.‬",
    "JOIST/updates.getUpdate": "‪இற்றைப்படுத்தலை பெறு‬",
    "JOIST/updates.noThanks": "‪வேண்டாம் நன்றி‬",
    "JOIST/updates.offline": "‪இற்றைப் படுத்தலைச் சரிபார்க்க முடியாது‬",
    "JOIST/credits.title": "‪நன்றிகள்‬",
    "JOIST/credits.leadDesign": "‪தலைமை வடிவமைப்பு: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪மென்பொருள் விருத்தி: {0}‬",
    "JOIST/credits.team": "‪குழு: {0}‬",
    "JOIST/credits.contributors": "‪பங்களிப்பாளர்கள்: {0}‬",
    "JOIST/credits.qualityAssurance": "‪தர உறுதி: {0}‬",
    "JOIST/credits.graphicArts": "‪வரைபடக் கலைகள்: {0}‬",
    "JOIST/credits.soundDesign": "‪ஒலி வடிவமைப்பு: {0}‬",
    "JOIST/credits.thanks": "‪நன்றிகள்‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪காட்சி‬",
    "JOIST/preferences.tabs.audio.title": "‪ஒலி‬",
    "JOIST/preferences.tabs.input.title": "‪உள்ளீடு‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ஒலி அமைப்புக்கள்‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪மொழிகள்‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪To find other simulations with inclusive features, look for Access and Inclusion on the simulation filter page and filter by inclusive feature.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ஒலிகள்‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪மேலதிக ஒலி‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ஆப்பிரிக்கா‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪ஆப்பிரிக்கா (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ஆசியா‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪இலத்தீன் அமெரிக்கா‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪அமெரிக்க ஐக்கிய நாடுகள்‬",
    "JOIST/projectorMode": "‪ப்ரொஜெக்டர் வழி‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪அடுத்து செல்ல‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪முன் செல்ல‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪வெளியேற‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪அடிப்படைச் செயற்பாடு‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪விசைப்பலகையின் PageDown‬",
    "SCENERY_PHET/key.pageUp": "‪விசைப்பலகையின் PageUp‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b> பிடிக்க </b> or <b> விட</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪ஹைட்ரஜன்‬",
    "SHRED/helium": "‪ஹீலியம்‬",
    "SHRED/lithium": "‪லித்தியம்‬",
    "SHRED/beryllium": "‪பெரிலியம்‬",
    "SHRED/boron": "‪போரன்‬",
    "SHRED/carbon": "‪கார்பன்‬",
    "SHRED/nitrogen": "‪நைட்ரஜன்‬",
    "SHRED/oxygen": "‪ஆக்ஸிஜன்‬",
    "SHRED/fluorine": "‪புளோரின்‬",
    "SHRED/neon": "‪நியான்‬",
    "SHRED/sodium": "‪சோடியம்‬",
    "SHRED/magnesium": "‪மக்னீசியம்‬",
    "SHRED/aluminum": "‪அலுமினியம்‬",
    "SHRED/silicon": "‪சிலிக்கான்‬",
    "SHRED/phosphorus": "‪பாஸ்பரஸ்‬",
    "SHRED/sulfur": "‪கந்தகம்‬",
    "SHRED/chlorine": "‪குளோரின்‬",
    "SHRED/argon": "‪ஆர்கான்‬",
    "SHRED/potassium": "‪பொட்டாசியம்‬",
    "SHRED/calcium": "‪கால்சியம்‬",
    "SHRED/scandium": "‪ஸ்காண்டியம்‬",
    "SHRED/titanium": "‪டைட்டானியம்‬",
    "SHRED/vanadium": "‪வனேடியம்‬",
    "SHRED/chromium": "‪குரோமியம்‬",
    "SHRED/manganese": "‪மாங்கனீசு‬",
    "SHRED/iron": "‪இரும்பு‬",
    "SHRED/cobalt": "‪கோபால்ட்‬",
    "SHRED/nickel": "‪நிக்கல்‬",
    "SHRED/copper": "‪தாமிரம்‬",
    "SHRED/zinc": "‪துத்தநாகம்‬",
    "SHRED/gallium": "‪காலியம்‬",
    "SHRED/germanium": "‪ஜெர்மானியம்‬",
    "SHRED/arsenic": "‪ஆர்சனிக்‬",
    "SHRED/selenium": "‪செலினியம்‬",
    "SHRED/bromine": "‪புரோமின்‬",
    "SHRED/krypton": "‪கிரிப்டான்‬",
    "SHRED/rubidium": "‪ருபீடியம்‬",
    "SHRED/strontium": "‪ஸ்டாராண்டியம்‬",
    "SHRED/yttrium": "‪இட்ரியம்‬",
    "SHRED/zirconium": "‪ஜிர்க்கோனியம்‬",
    "SHRED/niobium": "‪நியோபியம்‬",
    "SHRED/molybdenum": "‪மாலிப்டினம்‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪பல்லேடியம்‬",
    "SHRED/silver": "‪வெள்ளி‬",
    "SHRED/cadmium": "‪காட்மியம்‬",
    "SHRED/indium": "‪இண்டியம்‬",
    "SHRED/tin": "‪டின்‬",
    "SHRED/antimony": "‪ஆண்டிமனி‬",
    "SHRED/tellurium": "‪டெலூரியம்‬",
    "SHRED/iodine": "‪அயோடின்‬",
    "SHRED/xenon": "‪செனான்‬",
    "SHRED/cesium": "‪சீசியம்‬",
    "SHRED/barium": "‪பேரியம்‬",
    "SHRED/lanthanum": "‪லாந்தனம்‬",
    "SHRED/cerium": "‪சீரியம்‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪நியோடிமியம்‬",
    "SHRED/promethium": "‪புரோமித்தியம்‬",
    "SHRED/samarium": "‪சமாரியம்‬",
    "SHRED/europium": "‪யூரோப்பியம்‬",
    "SHRED/gadolinium": "‪கடோலினியம்‬",
    "SHRED/terbium": "‪டெர்பியம்‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪எர்பியம்‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪ஹாப்னியம்‬",
    "SHRED/tantalum": "‪தாண்டலம்‬",
    "SHRED/tungsten": "‪டங்க்ஸ்டன்‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪ஆஸ்மியம்‬",
    "SHRED/iridium": "‪இரிடியம்‬",
    "SHRED/platinum": "‪பிளாட்டினம்‬",
    "SHRED/gold": "‪தங்கம்‬",
    "SHRED/mercury": "‪பாதரசம்‬",
    "SHRED/thallium": "‪தாலியம்‬",
    "SHRED/lead": "‪காரியம்‬",
    "SHRED/bismuth": "‪பிஸ்மத்‬",
    "SHRED/polonium": "‪பொலோனியம்‬",
    "SHRED/astatine": "‪ஆஸ்டடைன்‬",
    "SHRED/radon": "‪ரேடான்‬",
    "SHRED/francium": "‪ஃபிரான்சியம்‬",
    "SHRED/radium": "‪ரேடியம்‬",
    "SHRED/actinium": "‪ஆக்டினியம்‬",
    "SHRED/thorium": "‪தோரியம்‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪யுரேனியம்‬",
    "SHRED/neptunium": "‪நெப்டியூனியம்‬",
    "SHRED/plutonium": "‪ஃப்ளுடோனியம்‬",
    "SHRED/americium": "‪அமெர்சியம்‬",
    "SHRED/curium": "‪கியூரியம்‬",
    "SHRED/berkelium": "‪பெர்க்கிலியம்‬",
    "SHRED/californium": "‪கலிபோர்னியம்‬",
    "SHRED/einsteinium": "‪ஐன்ஸ்டைனியம்‬",
    "SHRED/fermium": "‪ஃபெர்மியம்‬",
    "SHRED/mendelevium": "‪மெண்டலீவ்யம்‬",
    "SHRED/nobelium": "‪நோபிலியம்‬",
    "SHRED/lawrencium": "‪லாரன்சியம்‬",
    "SHRED/rutherfordium": "‪ரூதர்போர்டியம்‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪போரியம்‬",
    "SHRED/hassium": "‪ஹாசியம்‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪புரோட்டான்கள்‬",
    "SHRED/neutronsColon": "‪நியூட்டான்கள்:‬",
    "SHRED/electronsColon": "‪எலக்ட்ரான்கள்‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- அயன்‬",
    "SHRED/neutralAtom": "‪நடுநிலை அணு‬",
    "SHRED/positiveSignIon": "‪+ அயன்‬",
    "SHRED/stable": "‪நிலையான‬",
    "SHRED/unstable": "‪நிலையற்ற‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪மீண்டும் ஆரம்பி‬",
    "VEGAS/label.level": "‪மட்டம் : {0}‬",
    "VEGAS/keepTrying": "‪முயற்சி செய்துகொண்டிரு‬",
    "VEGAS/excellent": "‪தலைசிறந்தது‬",
    "VEGAS/great": "‪சிறப்பானது‬",
    "VEGAS/good": "‪நன்று‬",
    "VEGAS/label.score.max": "‪புள்ளி: {1} இல்  {0}‬",
    "VEGAS/label.time": "‪நேரம் : {0}‬",
    "VEGAS/yourNewBest": "‪( உமது சிறந்த புதியது)‬",
    "VEGAS/pattern.0yourBest": "‪(உமது சிறந்தது: {0})‬",
    "VEGAS/continue": "‪தொடர்ந்து‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪சவால்   {1} இன் {0}‬",
    "VEGAS/pattern.score.number": "‪புள்ளி: {{score}}‬",
    "VEGAS/check": "‪சரிபார்‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪அடுத்தது‬",
    "VEGAS/showAnswer": "‪பதிலைக் காட்டு‬",
    "VEGAS/tryAgain": "‪மீண்டும் முயற்சி செய்‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "te": {
    "BUILD_AN_ATOM/atom": "‪పరమాణువు‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪ఆట‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪సంకేతం‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪ప్రోటాన్లు‬",
    "BUILD_AN_ATOM/neutrons": "‪న్యూట్రాన్లు‬",
    "BUILD_AN_ATOM/electrons": "‪ఎలక్ట్రాన్లు‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪నికరఆవేశం‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪ద్రవ్యరాశి సంఖ్య‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪నీ ఆటను ఎంచుకో!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪మూలకం‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪తటస్థం/అయాన్‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪స్థిరం/అస్థిరం‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪కక్ష్యల రూపం‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪మేఘ రూపం‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪నమూనా‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪మొత్తం ఆవేశం ఎంత?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪ద్రవ్యరాశి సంఖ్య ఎంత?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪ప్రోటాన్లు: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪న్యూట్రాన్లు: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪ఎలక్ట్రాన్లు: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪మూలకం ఏదో కనుక్కోండి ?‬",
    "BUILD_AN_ATOM/neutralAtom": "‪తటస్థ అణువు‬",
    "BUILD_AN_ATOM/ion": "‪అయాన్‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪ప్రోటాన్లు‬",
    "BUILD_AN_ATOM/neutronsColon": "‪న్యూట్రాన్లు‬",
    "BUILD_AN_ATOM/electronsColon": "‪ఎలక్ట్రాన్లు‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪ఒక పరమాణువును నిర్మించు‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪నిబంధనలు,  గోప్యత & లైసెన్సు‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪అనువాద క్రెడిట్స్‬",
    "JOIST/thirdParty.credits.link": "‪థర్డ్ పార్టీ క్రెడిట్స్‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪చెల్లని ప్రశ్న పారామీటర్లు‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ఒకటి లేదా మరెన్నోల్లో ప్రశ్న పారామీటర్లలో   <br> చెల్లని విలువలు ఉన్నాయి:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ఆ క్వెరీ పరామితుల కోసం డిఫాల్ట్ విలువలతో సిమ్యులేషన్ ప్రారంభమవుతుంది.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET వెబ్సైట్ ...‬",
    "JOIST/menuItem.reportAProblem": "‪సమస్యను నివేదించండి ...‬",
    "JOIST/menuItem.getUpdate": "‪అప్డేట్ల కోసం తనిఖీ చేయండి ...‬",
    "JOIST/menuItem.screenshot": "‪స్క్రీన్ షాట్‬",
    "JOIST/menuItem.fullscreen": "‪పూర్తి స్క్రీన్‬",
    "JOIST/menuItem.about": "‪గురించి ...‬",
    "JOIST/preferences.title": "‪ప్రాధాన్యతలు‬",
    "JOIST/keyboardShortcuts.title": "‪కీబోర్డ్ చిట్కాలు‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪మొదలుపెట్టండి‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪వెర్షన్ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪అప్డేట్ల కోసం తనిఖీ చేస్తోంది ...‬",
    "JOIST/updates.upToDate": "‪ఈ సిమ్యులేషన్  తాజాగా ఉంది.‬",
    "JOIST/updates.outOfDate": "‪అందుబాటులో న్యూ వెర్షన్‬",
    "JOIST/updates.newVersionAvailable": "‪అందుబాటులో కొత్త వెర్షన్ ఉంది :{0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪మీ ప్రస్తుత వెర్షన్:{0}‬",
    "JOIST/updates.getUpdate": "‪అప్డేట్ల ను పొందండి ...‬",
    "JOIST/updates.noThanks": "‪వద్దండీ, ధన్యవాదాలు!‬",
    "JOIST/updates.offline": "‪అప్డేట్ల  కోసం తనిఖీ చెయ్యలేకపోయాము.‬",
    "JOIST/credits.title": "‪క్రెడిట్స్‬",
    "JOIST/credits.leadDesign": "‪లీడ్ డిజైన్: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪సాఫ్ట్వేర్ డెవలప్మెంట్: {0}‬",
    "JOIST/credits.team": "‪జట్టు: {0}‬",
    "JOIST/credits.contributors": "‪సహకారులు: {0}‬",
    "JOIST/credits.qualityAssurance": "‪క్వాలిటీ అస్యూరెన్స్ : {0}‬",
    "JOIST/credits.graphicArts": "‪గ్రాఫిక్ ఆర్ట్స్ : {0}‬",
    "JOIST/credits.soundDesign": "‪సౌండ్ డిజైన్: {0}‬",
    "JOIST/credits.thanks": "‪ధన్యవాదాలు‬",
    "JOIST/preferences.tabs.overview.title": "‪విహంగ వీక్షణం‬",
    "JOIST/preferences.tabs.simulation.title": "‪సిమ్యులేషన్‬",
    "JOIST/preferences.tabs.visual.title": "‪దృశ్యం‬",
    "JOIST/preferences.tabs.audio.title": "‪శ్రవణం‬",
    "JOIST/preferences.tabs.input.title": "‪ఇన్‌పుట్‬",
    "JOIST/preferences.tabs.localization.title": "‪స్థానికీకరణ‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪శ్రవణ విశిష్టతలు‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ప్రాంతమూ, సంస్కతి‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪సిమ్‌లో వ్యక్తులు, ప్రదేశాలు లేదా వస్తువుల ప్రతిరూపాన్ని ఎంచుకోండి. చిత్రాలు ఒక ప్రాంతం లేదా సంస్కృతిలోని మొత్తం వైవిధ్యాన్ని ప్రతిబింబించడానికి ఉద్దేశించబడలేదు.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪భాషలు‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪స్క్రీన్‌పై ఉన్న పాఠ్యాన్ని అనువదించడానికి భాషను మార్చండి. అదనపు వివరణలు ఉన్నట్లయితే అవి ఇంగ్లీష్‌లోనే ఉంటాయి. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪మా సిమ్యులేషన్లను మరింత సమగ్రంగా చేయడానికి కొత్త ఫీచర్లను జోడిస్తున్నాము. ఈ ఫీచర్లలో కొన్ని వివిధ అవసరాలు కలిగిన అభ్యాసకులకు మరియు భిన్నమైన పరిసరాల్లో యాక్సెసిబిలిటీని మెరుగుపరచడానికి సహాయపడతాయి. డిఫాల్ట్ ప్రెజెంటేషన్ సెట్టింగ్స్‌ను సమీక్షించడానికి లేదా మార్చడానికి ఈ మెనూను అన్వేషించండి.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪అందుబాటులో ఉన్న అన్ని ఫీచర్లతో కూడిన సిమ్యులేషన్లను కనుగొనడానికి PhET వెబ్‌సైట్‌లోని Simulations Filter పేజీలో Inclusive Features కోసం చూడండి.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ఇంటరాక్టివ్ హైలైట్స్‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪మీరు ఇంటరాక్ట్ చేస్తున్నప్పుడు మౌస్ మరియు టచ్ కోసం విజువల్ హైలైట్స్‌ను జోడించండి.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ధ్వనులు‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪అదనపు ధ్వనులు‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪మీరు ఇంటరాక్ట్ చేస్తున్నప్పుడు సోనిఫికేషన్స్ మరియు సౌండ్ ఎఫెక్ట్స్‌ను ప్లే చేయండి.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪కొంతమంది అభ్యాసకులకు ఉపయోగకరంగా ఉండే అదనపు శబ్దాలను ప్లే చేయండి.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪వాయిసింగ్ (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪మీరు ఇంటరాక్ట్ చేస్తున్నప్పుడు కంటెంట్‌ను వాయిస్ ద్వారా చదివి హైలైట్ చేయండి.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ఆఫ్రికా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪ఆఫ్రికా(మోడెస్ట్)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ఆసియా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪లాటిన్ అమెరికా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ఓషేనియా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪యాదృచ్ఛిక‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪అమెరికా సంయుక్త రాష్ట్రాలు‬",
    "JOIST/projectorMode": "‪ప్రొజెక్టర్ వీక్షణం‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪తరగతి గదిలో మెరుగైన దృశ్య స్పష్టత కోసం రంగుల గాఢతను పెంచండి.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪తర్వాతి అంశం లేదా సమూహం వైపు కదులు‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪మునుపటి అంశం లేదా సమూహం వైపు కదులు‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ఒక సమూహంలోని వివిధ అంశాల మధ్య కదులు‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪బటన్లను నొక్కండి‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪పరిశీలనాంశం నుండి బయటకు రండి‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪కీప్యాడ్‌లో విలువలను సెట్ చేయండి‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪చెక్ బాక్స్‌లను మార్చు‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ప్రాథమిక క్రియలు‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪లేదా‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪అన్నింటిని పునఃసాధన చేయు‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪హైడ్రోజన్‬",
    "SHRED/helium": "‪హీలియం‬",
    "SHRED/lithium": "‪లిథియం‬",
    "SHRED/beryllium": "‪బెరీలియం‬",
    "SHRED/boron": "‪బోరాన్‬",
    "SHRED/carbon": "‪కార్బన్‬",
    "SHRED/nitrogen": "‪నత్రజని‬",
    "SHRED/oxygen": "‪ఆక్సిజన్‬",
    "SHRED/fluorine": "‪ఫ్లోరిన్‬",
    "SHRED/neon": "‪నియాన్‬",
    "SHRED/sodium": "‪సోడియం‬",
    "SHRED/magnesium": "‪మాగ్నీషియం‬",
    "SHRED/aluminum": "‪అల్యూమినియం‬",
    "SHRED/silicon": "‪సిలికాన్‬",
    "SHRED/phosphorus": "‪భాస్వరము/ ఫాస్పరస్‬",
    "SHRED/sulfur": "‪గంధకము/ సల్ఫర్‬",
    "SHRED/chlorine": "‪క్లోరిన్‬",
    "SHRED/argon": "‪ఆర్గాన్‬",
    "SHRED/potassium": "‪పొటాషియం‬",
    "SHRED/calcium": "‪కాల్షియం‬",
    "SHRED/scandium": "‪స్కాండియం‬",
    "SHRED/titanium": "‪టైటానియం‬",
    "SHRED/vanadium": "‪వెనేడియం‬",
    "SHRED/chromium": "‪క్రోమియం‬",
    "SHRED/manganese": "‪మేంగనీస్‬",
    "SHRED/iron": "‪ఇనుము‬",
    "SHRED/cobalt": "‪కోబాల్ట్‬",
    "SHRED/nickel": "‪నికెల్‬",
    "SHRED/copper": "‪రాగి/ కాపర్‬",
    "SHRED/zinc": "‪తుత్తునాగము/ జింక్‬",
    "SHRED/gallium": "‪గాలియం‬",
    "SHRED/germanium": "‪జెర్మేనియం‬",
    "SHRED/arsenic": "‪ఆర్సెనిక్‬",
    "SHRED/selenium": "‪సెలీనియం‬",
    "SHRED/bromine": "‪బ్రోమిన్‬",
    "SHRED/krypton": "‪క్రిప్టాన్‬",
    "SHRED/rubidium": "‪రుబీడియం‬",
    "SHRED/strontium": "‪స్ట్రాన్షియం‬",
    "SHRED/yttrium": "‪యిట్రియం‬",
    "SHRED/zirconium": "‪జిర్కోనియం‬",
    "SHRED/niobium": "‪నియోబియం‬",
    "SHRED/molybdenum": "‪మాలిబ్డెనం‬",
    "SHRED/technetium": "‪టెక్నీషియం‬",
    "SHRED/ruthenium": "‪రుథేనియం‬",
    "SHRED/rhodium": "‪రోడియం‬",
    "SHRED/palladium": "‪పెల్లేడియం‬",
    "SHRED/silver": "‪వెండి‬",
    "SHRED/cadmium": "‪కాడ్మియం‬",
    "SHRED/indium": "‪ఇండియం‬",
    "SHRED/tin": "‪తగరం‬",
    "SHRED/antimony": "‪ఆంటిమొనీ‬",
    "SHRED/tellurium": "‪టెలూరియం‬",
    "SHRED/iodine": "‪అయోడిన్‬",
    "SHRED/xenon": "‪జెనాన్‬",
    "SHRED/cesium": "‪సీసియం‬",
    "SHRED/barium": "‪బేరియం‬",
    "SHRED/lanthanum": "‪లాంథనం‬",
    "SHRED/cerium": "‪సీరియం‬",
    "SHRED/praseodymium": "‪ప్రాసియోడిమియం‬",
    "SHRED/neodymium": "‪నియొడీమియం‬",
    "SHRED/promethium": "‪ప్రోమిథియం‬",
    "SHRED/samarium": "‪సమేరియం‬",
    "SHRED/europium": "‪యూరోపియం‬",
    "SHRED/gadolinium": "‪గాడోలీనియం‬",
    "SHRED/terbium": "‪టెర్బియం‬",
    "SHRED/dysprosium": "‪డిస్ప్రోసియం‬",
    "SHRED/holmium": "‪హోల్మియం‬",
    "SHRED/erbium": "‪ఇర్బియం‬",
    "SHRED/thulium": "‪థులియం‬",
    "SHRED/ytterbium": "‪యిటెర్బియం‬",
    "SHRED/lutetium": "‪లుటీషియం‬",
    "SHRED/hafnium": "‪హాఫ్నియం‬",
    "SHRED/tantalum": "‪టాంటలం‬",
    "SHRED/tungsten": "‪టంగ్‌స్టన్‬",
    "SHRED/rhenium": "‪రీనియం‬",
    "SHRED/osmium": "‪ఆస్మియం‬",
    "SHRED/iridium": "‪ఇరీడియం‬",
    "SHRED/platinum": "‪ప్లాటినం‬",
    "SHRED/gold": "‪బంగారం‬",
    "SHRED/mercury": "‪పాదరసము‬",
    "SHRED/thallium": "‪థాలియం‬",
    "SHRED/lead": "‪సీసము‬",
    "SHRED/bismuth": "‪బిస్మత్‬",
    "SHRED/polonium": "‪పొలోనియం‬",
    "SHRED/astatine": "‪ఆస్టాటీన్‬",
    "SHRED/radon": "‪రేడాన్‬",
    "SHRED/francium": "‪ఫ్రాన్షియం‬",
    "SHRED/radium": "‪రేడియం‬",
    "SHRED/actinium": "‪అక్టీనియం‬",
    "SHRED/thorium": "‪థోరియం‬",
    "SHRED/protactinium": "‪ప్రొటాక్టీనియం‬",
    "SHRED/uranium": "‪యురేనియం‬",
    "SHRED/neptunium": "‪నెప్ట్యూనియం‬",
    "SHRED/plutonium": "‪ప్లూటోనియం‬",
    "SHRED/americium": "‪అమెరిషియం‬",
    "SHRED/curium": "‪క్యూరియం‬",
    "SHRED/berkelium": "‪బెర్కీలియం‬",
    "SHRED/californium": "‪కార్బన్‬",
    "SHRED/einsteinium": "‪ఐన్‌స్టీనియం‬",
    "SHRED/fermium": "‪ఫెర్మియం‬",
    "SHRED/mendelevium": "‪మెండలీవియం‬",
    "SHRED/nobelium": "‪నోబెలియం‬",
    "SHRED/lawrencium": "‪లారెన్షియం‬",
    "SHRED/rutherfordium": "‪రూథర్‌ఫోర్డియం‬",
    "SHRED/dubnium": "‪డుబ్నియం‬",
    "SHRED/seaborgium": "‪సీబోర్గియం‬",
    "SHRED/bohrium": "‪బోరియం‬",
    "SHRED/hassium": "‪హాసియం‬",
    "SHRED/meitnerium": "‪మీట్నీరియం‬",
    "SHRED/darmstadtium": "‪డామ్‌స్టాటియం‬",
    "SHRED/roentgenium": "‪రోయెంట్‌జీనియం‬",
    "SHRED/copernicium": "‪కాపర్నీషియం‬",
    "SHRED/nihonium": "‪నిహోనియం‬",
    "SHRED/flerovium": "‪ఫ్లెరోవియం‬",
    "SHRED/moscovium": "‪మాస్కోవియం‬",
    "SHRED/livermorium": "‪లివర్‌మోరియం‬",
    "SHRED/tennessine": "‪టెన్నెస్సిన్‬",
    "SHRED/oganesson": "‪ఒగనేస్సన్‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪ప్రోటాన్లు‬",
    "SHRED/neutronsColon": "‪న్యూట్రాన్లు‬",
    "SHRED/electronsColon": "‪ఎలక్ట్రాన్లు‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪రుణఅయాన్‬",
    "SHRED/neutralAtom": "‪తటస్థ పరమాణువు‬",
    "SHRED/positiveSignIon": "‪ధనఅయాన్‬",
    "SHRED/stable": "‪స్థిరం‬",
    "SHRED/unstable": "‪అస్థిరం‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪తిరిగి మొదలు పెట్టు‬",
    "VEGAS/label.level": "‪స్థాయి: {0}‬",
    "VEGAS/keepTrying": "‪ప్రయత్నిస్తూనే ఉండండి‬",
    "VEGAS/excellent": "‪అత్యద్భుతం!‬",
    "VEGAS/great": "‪అద్భుతం!‬",
    "VEGAS/good": "‪శభాష్!‬",
    "VEGAS/label.score.max": "‪స్కోర్: {1} లో  {0}‬",
    "VEGAS/label.time": "‪కాలం: {0}‬",
    "VEGAS/yourNewBest": "‪(నీ కొంగొత్త ఉత్తమ ఫలితం!)‬",
    "VEGAS/pattern.0yourBest": "‪(నీ ఉత్తమ ఫలితం: {0})‬",
    "VEGAS/continue": "‪కొనసాగించు‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪సవాలు {1} లో {0}‬",
    "VEGAS/pattern.score.number": "‪స్కోర్: {{score}}‬",
    "VEGAS/check": "‪సరి చూడు‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪తర్వాత‬",
    "VEGAS/showAnswer": "‪జవాబును చూపండి‬",
    "VEGAS/tryAgain": "‪తిరిగి ప్రయత్నించండి‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "tg": {
    "BUILD_AN_ATOM/atom": "‪Атом‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Бозӣ‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Рамз‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Протонҳо‬",
    "BUILD_AN_ATOM/neutrons": "‪Нейтронҳо‬",
    "BUILD_AN_ATOM/electrons": "‪Электронҳо‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Заряди суммавӣ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Адади массавӣ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Бозӣ {{levelNumber}}:</b> Муайянкунии элементҳо дар асоси заррачаҳои субатомӣ<br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Game {{levelNumber}}:</b> Массаро ё зарядро ҳисоб кунед <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Бозӣ {{levelNumber}}:</b> Маълумоти нокифоя оид ба рамзи атомиро пурра намоед. <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Бозӣ {{levelNumber}}:</b> Шарҳи омехта‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Системаи даврӣ‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Бозии худро интихоб кунед!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Бозиҳо‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Унсур‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Атоми нейтралӣ/Ион‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Устувор/ноустувор‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Орбитаҳо‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Абр‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Модел:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Адади массавии\nчанд аст?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Адади массавии\nчанд аст?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Протонҳо: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Нейтронҳо: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Электронҳо: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Унсурро ёбед:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Атом нейтралӣ‬",
    "BUILD_AN_ATOM/ion": "‪Ион‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Протонҳо:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Нейтронҳо:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Электронҳо:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Сохтани Атом‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Шартҳо, махфият ва иҷозатномаҳо‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Барномаро тарҷума кардан‬",
    "JOIST/thirdParty.credits.link": "‪Муаллифони дигар‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Параметрҳои дархости‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Як ё якчанд аз ин параметрҳои дархостҳо дорои дастгоҳҳои беэътибор доранд:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Модел барои идоракунии бо ёрии пешфарз>ин параметрҳои дархост оғоз мешавад.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Сомонаи PhET ...‬",
    "JOIST/menuItem.reportAProblem": "‪Гузориш оид ба муаммо...‬",
    "JOIST/menuItem.getUpdate": "‪Навсозиро санҷед…‬",
    "JOIST/menuItem.screenshot": "‪Сохтани скриншот‬",
    "JOIST/menuItem.fullscreen": "‪Экрани пурра‬",
    "JOIST/menuItem.about": "‪Дар бораи…‬",
    "JOIST/preferences.title": "‪Афзалиятҳо‬",
    "JOIST/keyboardShortcuts.title": "‪Ёри ширкатҳои клавиатура‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪барои оғоз кардан‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪версияи {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Санҷиши навсозиҳо…‬",
    "JOIST/updates.upToDate": "‪Симулятор версияи охирон мебошад‬",
    "JOIST/updates.outOfDate": "‪Версия нав дастрас мебошад‬",
    "JOIST/updates.newVersionAvailable": "‪Версияи нав дастрас аст: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Верисияи ҳозираи шумо ин : {0}.‬",
    "JOIST/updates.getUpdate": "‪Дастраскунии навгонӣ‬",
    "JOIST/updates.noThanks": "‪Не, ташаккур‬",
    "JOIST/updates.offline": "‪Санҷиши версияи нав ғайриимкон аст.‬",
    "JOIST/credits.title": "‪Муаллифон‬",
    "JOIST/credits.leadDesign": "‪Тарҳрезӣ пешбар: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Таҳиягарони барнома: {0}‬",
    "JOIST/credits.team": "‪Команда: {0}‬",
    "JOIST/credits.contributors": "‪Саҳмгузорон: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Санҷиши сифатнокӣ: {0}‬",
    "JOIST/credits.graphicArts": "‪Санъати графикӣ: {0}‬",
    "JOIST/credits.soundDesign": "‪Танзими овоз: {0}‬",
    "JOIST/credits.thanks": "‪Изҳори сипос‬",
    "JOIST/preferences.tabs.overview.title": "‪Тафсири умумӣ‬",
    "JOIST/preferences.tabs.simulation.title": "‪Симулятсия‬",
    "JOIST/preferences.tabs.visual.title": "‪Визуалӣ‬",
    "JOIST/preferences.tabs.audio.title": "‪Аудио‬",
    "JOIST/preferences.tabs.input.title": "‪Вуруд‬",
    "JOIST/preferences.tabs.localization.title": "‪Локализатсия‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Хусусиятҳои садо‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Минтақа ё Фарҳанг‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Дар симулятор тасвири одамон, ҷойҳо ё ашёро интихоб кунед. Тасвирҳо барои муаррифии тамоми гуногунии минтақа ё фарҳанг пешбинӣ нашудаанд.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Забонҳо‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Забонро барои тарҷумаи матни экранӣ тағйир диҳед. Тавсифоти иловагӣ, агар вуҷуд дошта бошанд, бо забони англисӣ боқӣ мемонанд.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Мо ба симулятсияҳои худ хусусиятҳои нав илова мекунем, то онҳо фарогиртар шаванд. Баъзе аз ин хусусиятҳо дастрасиро барои хонандагони дорои ниёзҳои гуногун ва дар муҳитҳои гуногун беҳтар мекунанд. Ин менюро омӯзед, то танзимоти пешфарзи намоишро баррасӣ ё тағйир диҳед.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Барои пайдо кардани дигар симулятсияҳо бо хусусиятҳои фарогир, ба саҳифаи филтри симулятсияҳо рафта, \"Дастрасӣ ва фарогирӣ\"-ро ҷустуҷӯ кунед ва онҳоро аз рӯйи хусусиятҳои фарогир филтр намоед.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Нишонаҳои интерактивӣ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Муошират барои мушак аломатҳои визуалиро илова кунед.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Садохо‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Овозҳои иловагӣ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Ҳангоми муошират садоҳо ва эффектҳои садоиро васл кунед.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Овози иловагиеро пахш кунед, ки барои баъзе донишҷўён муфид хоҳад буд‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Овоздор кардан (танҳо бо забони англисӣ)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Ҳангоми муошират мазмуни онро таъкид намоед‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Африка‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Африка (муосир)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Осиё‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Америкаи Лотинӣ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Океания‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Иёлоти Муттаҳидаи Амрико‬",
    "JOIST/projectorMode": "‪Режими проектор‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Контрасти рангҳоро барои беҳтар намоён шудан дар синфхонаҳо зиёд кунед.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Гузариш ба ҷузъ ё гурӯҳи оянда‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Гузариш ба ҷузъ ё гурӯҳи пештара‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Гузариш байни ҷузъҳои гурӯҳ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Тугмаҳоро пахш кунед‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Аз муколама баромадан‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Муайян кардани бузургӣ бо ёрии клавиатура‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Гузаронидани куттихои кайд‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Амалҳо ҳастанд‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ё‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Ҳамаро аз нав танзим кунед‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Вариантҳо‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Ҳарфҳои калон даргирон‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Охир‬",
    "SCENERY_PHET/key.backspace": "‪Баргашт‬",
    "SCENERY_PHET/key.delete": "‪Несткунӣ‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Асосӣ‬",
    "SCENERY_PHET/key.pageDown": "‪Ба поён‬",
    "SCENERY_PHET/key.pageUp": "‪Ба боло‬",
    "SCENERY_PHET/key.space": "‪Пробел‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Таваққуф  ё амал кардан‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ба <b> Гирифтан </b> ё <b>Озод кардан</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Гидроген‬",
    "SHRED/helium": "‪Гелий‬",
    "SHRED/lithium": "‪Литий‬",
    "SHRED/beryllium": "‪Бериллий‬",
    "SHRED/boron": "‪Бром‬",
    "SHRED/carbon": "‪Карбон‬",
    "SHRED/nitrogen": "‪Нитроген‬",
    "SHRED/oxygen": "‪Оксиген‬",
    "SHRED/fluorine": "‪Фтор‬",
    "SHRED/neon": "‪Неон‬",
    "SHRED/sodium": "‪натрий‬",
    "SHRED/magnesium": "‪Магний‬",
    "SHRED/aluminum": "‪Алюминий‬",
    "SHRED/silicon": "‪Силикон‬",
    "SHRED/phosphorus": "‪Фосфор‬",
    "SHRED/sulfur": "‪Сулфур‬",
    "SHRED/chlorine": "‪Хлор‬",
    "SHRED/argon": "‪Аргон‬",
    "SHRED/potassium": "‪Калий‬",
    "SHRED/calcium": "‪Калтсий‬",
    "SHRED/scandium": "‪Скандиум‬",
    "SHRED/titanium": "‪Титан‬",
    "SHRED/vanadium": "‪Ванадий‬",
    "SHRED/chromium": "‪Хром‬",
    "SHRED/manganese": "‪Марганетс‬",
    "SHRED/iron": "‪Оҳан‬",
    "SHRED/cobalt": "‪Кобалт‬",
    "SHRED/nickel": "‪Никел‬",
    "SHRED/copper": "‪Мис‬",
    "SHRED/zinc": "‪Руҳ‬",
    "SHRED/gallium": "‪Галий‬",
    "SHRED/germanium": "‪Германий‬",
    "SHRED/arsenic": "‪Марги муш‬",
    "SHRED/selenium": "‪Селен‬",
    "SHRED/bromine": "‪Бром‬",
    "SHRED/krypton": "‪Криптон‬",
    "SHRED/rubidium": "‪Рубидий‬",
    "SHRED/strontium": "‪Стронций‬",
    "SHRED/yttrium": "‪Иттрий‬",
    "SHRED/zirconium": "‪Сирконий‬",
    "SHRED/niobium": "‪Ниобий‬",
    "SHRED/molybdenum": "‪Молибден‬",
    "SHRED/technetium": "‪Технетий‬",
    "SHRED/ruthenium": "‪Рутений‬",
    "SHRED/rhodium": "‪Родий‬",
    "SHRED/palladium": "‪Палладий‬",
    "SHRED/silver": "‪Нуқра‬",
    "SHRED/cadmium": "‪Кадмий‬",
    "SHRED/indium": "‪Индий‬",
    "SHRED/tin": "‪Тин‬",
    "SHRED/antimony": "‪Сурма‬",
    "SHRED/tellurium": "‪Теллур‬",
    "SHRED/iodine": "‪Йод‬",
    "SHRED/xenon": "‪Ксенон‬",
    "SHRED/cesium": "‪Сезий‬",
    "SHRED/barium": "‪Барий‬",
    "SHRED/lanthanum": "‪Лантан‬",
    "SHRED/cerium": "‪Серий‬",
    "SHRED/praseodymium": "‪Празодим‬",
    "SHRED/neodymium": "‪Неодим‬",
    "SHRED/promethium": "‪Прометий‬",
    "SHRED/samarium": "‪Самарий‬",
    "SHRED/europium": "‪Европий‬",
    "SHRED/gadolinium": "‪Гадолиний‬",
    "SHRED/terbium": "‪Тербия‬",
    "SHRED/dysprosium": "‪Диспрозий‬",
    "SHRED/holmium": "‪Голмий‬",
    "SHRED/erbium": "‪Эрбий‬",
    "SHRED/thulium": "‪Тулий‬",
    "SHRED/ytterbium": "‪Иттербий‬",
    "SHRED/lutetium": "‪Лутетий‬",
    "SHRED/hafnium": "‪Гафний‬",
    "SHRED/tantalum": "‪Тантал‬",
    "SHRED/tungsten": "‪Волфрам‬",
    "SHRED/rhenium": "‪Рений‬",
    "SHRED/osmium": "‪Осмий‬",
    "SHRED/iridium": "‪Иридий‬",
    "SHRED/platinum": "‪Платина‬",
    "SHRED/gold": "‪Тилло‬",
    "SHRED/mercury": "‪Симоб‬",
    "SHRED/thallium": "‪Таллий‬",
    "SHRED/lead": "‪Сурб‬",
    "SHRED/bismuth": "‪Висмут‬",
    "SHRED/polonium": "‪Полоний‬",
    "SHRED/astatine": "‪Астатин‬",
    "SHRED/radon": "‪Радон‬",
    "SHRED/francium": "‪Франсий‬",
    "SHRED/radium": "‪Радий‬",
    "SHRED/actinium": "‪Актиниум‬",
    "SHRED/thorium": "‪Торий‬",
    "SHRED/protactinium": "‪Протактиний‬",
    "SHRED/uranium": "‪Уран‬",
    "SHRED/neptunium": "‪Нептуний‬",
    "SHRED/plutonium": "‪Плутоний‬",
    "SHRED/americium": "‪Америкум‬",
    "SHRED/curium": "‪Кюрий‬",
    "SHRED/berkelium": "‪Беркелия‬",
    "SHRED/californium": "‪Калифорний‬",
    "SHRED/einsteinium": "‪Эйнштейний‬",
    "SHRED/fermium": "‪Фермий‬",
    "SHRED/mendelevium": "‪Менделевий‬",
    "SHRED/nobelium": "‪Нобелий‬",
    "SHRED/lawrencium": "‪Лоренсий‬",
    "SHRED/rutherfordium": "‪Резерфордий‬",
    "SHRED/dubnium": "‪Дубний‬",
    "SHRED/seaborgium": "‪Сиборгиум‬",
    "SHRED/bohrium": "‪Борий‬",
    "SHRED/hassium": "‪Ҳасий‬",
    "SHRED/meitnerium": "‪Мейтнерий‬",
    "SHRED/darmstadtium": "‪Дармштадтий‬",
    "SHRED/roentgenium": "‪Рентгений‬",
    "SHRED/copernicium": "‪Копернитсий‬",
    "SHRED/nihonium": "‪Нихоний‬",
    "SHRED/flerovium": "‪Флеровий‬",
    "SHRED/moscovium": "‪Московий‬",
    "SHRED/livermorium": "‪Ливерморий‬",
    "SHRED/tennessine": "‪Теннессин‬",
    "SHRED/oganesson": "‪Оганесон‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Протонҳо:‬",
    "SHRED/neutronsColon": "‪Нейтронҳо:‬",
    "SHRED/electronsColon": "‪Электронҳо:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Иони зарядаш манфӣ‬",
    "SHRED/neutralAtom": "‪Атомҳои нейтралӣ‬",
    "SHRED/positiveSignIon": "‪Иони зарядаш мусбат‬",
    "SHRED/stable": "‪Устувор‬",
    "SHRED/unstable": "‪Ноустувор‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}: {1}: {2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}: {1}‬",
    "VEGAS/startOver": "‪Аз нав‬",
    "VEGAS/label.level": "‪Саҳти: {0}‬",
    "VEGAS/keepTrying": "‪Кӯшиш карданро давом диҳед‬",
    "VEGAS/excellent": "‪Беҳтарин!‬",
    "VEGAS/great": "‪Олиҷаноб!‬",
    "VEGAS/good": "‪Хуб!‬",
    "VEGAS/label.score.max": "‪Баҳогузорӣ: {0} аз {1}‬",
    "VEGAS/label.time": "‪Вақт: {0}‬",
    "VEGAS/yourNewBest": "‪(Натиҷаи беҳтарини нави шумо!)‬",
    "VEGAS/pattern.0yourBest": "‪(Натиҷаи беҳтарини шумо: {0})‬",
    "VEGAS/continue": "‪Идома‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Масъалаи {0} аз {1}‬",
    "VEGAS/pattern.score.number": "‪Хол: {{score}}‬",
    "VEGAS/check": "‪Санҷиш‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Баъдан‬",
    "VEGAS/showAnswer": "‪Ҷавобро нишон диҳед‬",
    "VEGAS/tryAgain": "‪Як бори дигар санҷед‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "th": {
    "BUILD_AN_ATOM/atom": "‪สร้างอะตอม‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪เกม‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪สัญลักษณ์‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪โปรตอน‬",
    "BUILD_AN_ATOM/neutrons": "‪นิวตรอน‬",
    "BUILD_AN_ATOM/electrons": "‪อิเล็กตรอน‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪ประจุรวม‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪เลขมวล‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪เลือกเล่นเกม‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪ธาตุ‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪แสดง ประจุ‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪แสดงความเสถียร‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪วงโคจร‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪กลุ่มเมฆ‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪แบบจำลองอะตอม:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪ประจุไฟฟ้ามีค่าเท่าใด?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪เลขมวลมีค่าเท่าใด?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪โปรตอน {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪นิวตรอน {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪อิเล็กตรอน {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪ค้นหาธาตุ:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪เป็นกลาง‬",
    "BUILD_AN_ATOM/ion": "‪อิออน‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪โปรตอน:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪นิวตรอน:‬",
    "BUILD_AN_ATOM/electronsColon": "‪อิเล็กตรอน:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪สร้างอะตอม‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪ข้อกำหนด, ความปลอดภัย, และลิขสิทธิ์‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ข้อมูลผู้แปลภาษา‬",
    "JOIST/thirdParty.credits.link": "‪ผู้พัฒนาภายนอก‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪พารามิเตอร์ผิดพลาด‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪พารามิเตอร์ที่เลือกใช้<br>ตั้งค่าผิดพลาด‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪แบบจำลองจะเริ่มต้นด้วยค่าปริยายสำหรับ<br>พารามิเตอร์ที่ต้องใช้‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪เว็บไซต์ของ PhET‬",
    "JOIST/menuItem.reportAProblem": "‪แจ้งปัญหาการใช้งาน‬",
    "JOIST/menuItem.getUpdate": "‪ตรวจสอบการพัฒนาล่าสุด‬",
    "JOIST/menuItem.screenshot": "‪ภาพหน้าจอ‬",
    "JOIST/menuItem.fullscreen": "‪แสดงผลแบบเต็มจอ‬",
    "JOIST/menuItem.about": "‪ข้อมูลสถานการณ์จำลอง‬",
    "JOIST/preferences.title": "‪ปรับแต่งค่าการเล่น‬",
    "JOIST/keyboardShortcuts.title": "‪ทางลัด‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪เพื่อเริ่มต้นใช้งาน‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪เวอร์ชันที่ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪กำลังตรวจสอบการพัฒนาล่าสุด‬",
    "JOIST/updates.upToDate": "‪สถานการณ์จำลองนี้เป็นเวอร์ชันล่าสุด‬",
    "JOIST/updates.outOfDate": "‪เวอร์ชันใหม่พร้อมแล้ว‬",
    "JOIST/updates.newVersionAvailable": "‪มีสถานการณ์จำลองเวอร์ชันใหม่มาแล้ว: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪สถานการณ์จำลองนี้เป็นเวอร์ชัน: {0}‬",
    "JOIST/updates.getUpdate": "‪รับสารสนเทศล่าสุด‬",
    "JOIST/updates.noThanks": "‪ไม่เป็นไร ขอบคุณ‬",
    "JOIST/updates.offline": "‪ตรวจสอบแล้วไม่พบการปรับปรุงใหม่กว่านี้‬",
    "JOIST/credits.title": "‪ผู้พัฒนา‬",
    "JOIST/credits.leadDesign": "‪ผู้ออกแบบหลัก: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪ผู้พัฒนาซอฟแวร์: {0}‬",
    "JOIST/credits.team": "‪ทีมผู้ร่วมพัฒนา: {0}‬",
    "JOIST/credits.contributors": "‪ตัวช่วย: {0}‬",
    "JOIST/credits.qualityAssurance": "‪ผู้ควบคุมคุณภาพการผลิต: {0}‬",
    "JOIST/credits.graphicArts": "‪ผู้ออกแบบกราฟิก: {0}‬",
    "JOIST/credits.soundDesign": "‪ออกแบบเสียง {0}‬",
    "JOIST/credits.thanks": "‪ขอบคุณ‬",
    "JOIST/preferences.tabs.overview.title": "‪ภาพรวม‬",
    "JOIST/preferences.tabs.simulation.title": "‪สถานการณ์จำลอง‬",
    "JOIST/preferences.tabs.visual.title": "‪แสดงภาพ‬",
    "JOIST/preferences.tabs.audio.title": "‪เสียง‬",
    "JOIST/preferences.tabs.input.title": "‪ตัวรับเข้า‬",
    "JOIST/preferences.tabs.localization.title": "‪การรองรับหลายภาษา‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ปรับการแสดงเสียง‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ภูมิภาคและวัฒนธรรม‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪เลือกการแสดงภาพบุคคล สถานที่ หรือวัตถุในแบบจำลอง ภาพต่าง ๆ ไม่ได้มีจุดประสงค์ในการนำเสนอถึงความหลากหลายทั้งหมดของภูมิภาคหรือวัฒนธรรม‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ภาษา‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪เปลี่ยนภาษาเพื่อแสดงผลลัพธ์ของการแปลภาษา แต่หากมีคำอธิบายเพิ่มเติมในการนำเสนอนั้นจะยังคงเป็นภาษาอังกฤษเป็นหลัก‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪เราจะเพิ่มส่วนประกอบยังการจำลองแบบเพื่อให้สอดคล้องที่สุด โดยส่วนประกอบนี้จะช่วยตอบสนองความต้องการของผู้เรียนที่แตกต่างกันได้ โดยสามารถปรับแต่งจากค่าตั้งต้นได้‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪หาสถานการณ์จำลองอื่น ๆ ที่มีส่วนประกอบเพิ่มเติม กรุณาเลือกใช้ตัวกรองที่หน้าการจำลองแบบ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ไฮไลท์การมีปฏิสัมพันธ์‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪แสดงตำแหน่งให้เห็นได้ของเมาส์และการทัชตามการใช้งาน‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪เสียง‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪เสียงพิเศษ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪เล่นเสียงเตือนและเสียงเอฟเฟกต์เมื่อมีการลงมือทำ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪เล่นเสียงเพิ่มเติมเพื่อช่วยเหลือผู้เรียนบางกลุ่ม‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪เล่นเสียง (ภาษาอังกฤษเท่านั้น)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪เสียงและเนื้อหาสำคัญที่ถูกใช้งาน‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪แอฟริกา‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪แอฟริกา (สมัยใหม่)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪เอเชีย‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ละตินอเมริกา‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪โอเชียเนีย‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪สุ่ม‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪สหรัฐอเทริกา‬",
    "JOIST/projectorMode": "‪โหมดฉายภาพ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪เพิ่มความแตกต่างสีเพื่อให้สังเกตง่ายขึ้นในชั้นเรียน‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ไปยังตัวเลือกหรือกลุ่มถัดไป‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ไปยังตัวเลือกหรือกลุ่มที่แล้ว‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ย้ายระหว่างตัวเลือกในกลุ่ม‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪กดปุ่ม‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ออกจากกล่องข้อความ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪ตั้งค่าด้วยปุ่มตัวเลข‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪เลือกกล่องข้อความ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪การใช้งานโดยพื้นฐาน‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪หรือ‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪เริ่มใหม่ทั้งหมด‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪กดแป้น Option‬",
    "SCENERY_PHET/key.alt": "‪กดแป้น Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪เข้าใช้งาน‬",
    "SCENERY_PHET/key.capsLock": "‪กดแป้น Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪กดแป้น Esc‬",
    "SCENERY_PHET/key.end": "‪สิ้นสุด‬",
    "SCENERY_PHET/key.backspace": "‪กดแป้น Backspace‬",
    "SCENERY_PHET/key.delete": "‪กดแป้น Delete‬",
    "SCENERY_PHET/key.fn": "‪กดแป้น Fn‬",
    "SCENERY_PHET/key.home": "‪กดแป้น Home‬",
    "SCENERY_PHET/key.pageDown": "‪เลื่อนหน้าลง‬",
    "SCENERY_PHET/key.pageUp": "‪เลื่อนหน้าขึ้น‬",
    "SCENERY_PHET/key.space": "‪กดแป้น Space‬",
    "SCENERY_PHET/key.shift": "‪กดแป้น Shift‬",
    "SCENERY_PHET/key.tab": "‪กดแป้น Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪กดแป้น A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪กดแป้น C‬",
    "SCENERY_PHET/key.d": "‪กดแป้น D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪กดแป้น K‬",
    "SCENERY_PHET/key.l": "‪กดแป้น L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪กดแป้น R‬",
    "SCENERY_PHET/key.s": "‪กดแป้น S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪กดแป้น W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪กดแป้น 1‬",
    "SCENERY_PHET/key.two": "‪กดแป้น 2‬",
    "SCENERY_PHET/key.three": "‪กดแป้น 3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪หยุดชั่วคราวหรือให้แสดงผล‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪เพื่อ <b>จับ</b> หรือ <b>ปล่อย</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪ไฮโดรเจน‬",
    "SHRED/helium": "‪ฮีเลียม‬",
    "SHRED/lithium": "‪ลิเทียม‬",
    "SHRED/beryllium": "‪เบริลเลียม‬",
    "SHRED/boron": "‪โบรอน‬",
    "SHRED/carbon": "‪คาร์บอน‬",
    "SHRED/nitrogen": "‪ไนโตรเจน‬",
    "SHRED/oxygen": "‪ออกซิเจน‬",
    "SHRED/fluorine": "‪ฟลูออรีน‬",
    "SHRED/neon": "‪นีออน‬",
    "SHRED/sodium": "‪โซเดียม‬",
    "SHRED/magnesium": "‪แมกนีเซียม‬",
    "SHRED/aluminum": "‪อะลูมิเนียม‬",
    "SHRED/silicon": "‪ซิลิกอน‬",
    "SHRED/phosphorus": "‪ฟอสฟอรัส‬",
    "SHRED/sulfur": "‪ซัลเฟอร์‬",
    "SHRED/chlorine": "‪คลอรีน‬",
    "SHRED/argon": "‪อาร์กอน‬",
    "SHRED/potassium": "‪โพแทสเซียม‬",
    "SHRED/calcium": "‪แคลเซียม‬",
    "SHRED/scandium": "‪สแกนเดียม‬",
    "SHRED/titanium": "‪ไททาเนียม‬",
    "SHRED/vanadium": "‪วาเนเดียม‬",
    "SHRED/chromium": "‪โครเมียม‬",
    "SHRED/manganese": "‪แมงกานีส‬",
    "SHRED/iron": "‪เหล็ก‬",
    "SHRED/cobalt": "‪โคบอลต์‬",
    "SHRED/nickel": "‪นิกเกิล‬",
    "SHRED/copper": "‪ทองแดง‬",
    "SHRED/zinc": "‪สังกะสี‬",
    "SHRED/gallium": "‪แกลเลียม‬",
    "SHRED/germanium": "‪เจอร์เมเนียม‬",
    "SHRED/arsenic": "‪สารหนู‬",
    "SHRED/selenium": "‪เซเลเนียม‬",
    "SHRED/bromine": "‪โบรไมด์‬",
    "SHRED/krypton": "‪คริปตอน‬",
    "SHRED/rubidium": "‪รูบิเดียม‬",
    "SHRED/strontium": "‪สตรอนเตียม‬",
    "SHRED/yttrium": "‪อิตเทรียม‬",
    "SHRED/zirconium": "‪เซอร์โครเนียม‬",
    "SHRED/niobium": "‪ไนโอเบียม‬",
    "SHRED/molybdenum": "‪โมลิบดินัม‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protons:‬",
    "SHRED/neutronsColon": "‪Neutrons:‬",
    "SHRED/electronsColon": "‪Electrons:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪ไอออน -‬",
    "SHRED/neutralAtom": "‪Neutral Atom‬",
    "SHRED/positiveSignIon": "‪ไอออน +‬",
    "SHRED/stable": "‪Stable‬",
    "SHRED/unstable": "‪Unstable‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪เริ่มใหม่ตั้งแต่ต้น‬",
    "VEGAS/label.level": "‪ระดับ: {0}‬",
    "VEGAS/keepTrying": "‪พยายามใหม่นะ‬",
    "VEGAS/excellent": "‪สุดยอด!‬",
    "VEGAS/great": "‪ระดับเยี่ยม!‬",
    "VEGAS/good": "‪ระดับดี!‬",
    "VEGAS/label.score.max": "‪คะแนน: {0} จากทั้งหมด {1}‬",
    "VEGAS/label.time": "‪เวลาที่ใช้: {0}‬",
    "VEGAS/yourNewBest": "‪ผลที่ดีที่สุดอันใหม่!‬",
    "VEGAS/pattern.0yourBest": "‪ผลที่ดีที่สุด: {0}‬",
    "VEGAS/continue": "‪ดำเนินการต่อ‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪ความท้าทาย {0} ของ {1}‬",
    "VEGAS/pattern.score.number": "‪คะแนน: {{score}}‬",
    "VEGAS/check": "‪ตรวจสอบ‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪ต่อไป‬",
    "VEGAS/showAnswer": "‪แสดงคำตอบ‬",
    "VEGAS/tryAgain": "‪ทดลองอีกครั้ง‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ti": {
    "BUILD_AN_ATOM/atom": "‪ኣቶም‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪ምህሮ ብፀወታ‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪ምልክት‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪ፕሮቶናት‬",
    "BUILD_AN_ATOM/neutrons": "‪ኒውትሮናት‬",
    "BUILD_AN_ATOM/electrons": "‪ኤሌክትሮናት‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪ምልኢት‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪ኣሃዝ መጠነ ኣካል‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪ፀወታ ይምረፁ!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪ባእታ‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪ኒዊትራል/ኣዮን‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪ርጉእ/ዘይርጉእ‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪ኤሌክትሮኒካዊ ዓንኬል‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪ኣቶማዊ ኒዩክለስ‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪ሞዴል‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪ጠቅላላ ምልኢት ክንደይ እዩ?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪ኣሃዝ መጠነ ኣካል ክንደይ እዩ?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪ፕሮቶናት: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪ኒውትሮናት: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪ኤሌክትሮናት: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪ባእታ ድለ:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪ኒዊትራል ኣቶም‬",
    "BUILD_AN_ATOM/ion": "‪ኣዮን‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪ፕሮቶናት:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪ኒውትሮናት:‬",
    "BUILD_AN_ATOM/electronsColon": "‪ኤሌክትሮናት:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪ኣቶም ህነፅ‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪ውዕሊ፣ግላውነት፣ፍቓድ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ኣፍልጦ ስራሕቲ ትርጕም‬",
    "JOIST/thirdParty.credits.link": "‪ሳልሳይ ወገን ኣፍልጦ‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET መርበብ ሓበሬታ…‬",
    "JOIST/menuItem.reportAProblem": "‪ፀገም እንተሎ ይሓብሩ…‬",
    "JOIST/menuItem.getUpdate": "‪እዋናዊ ምዕባለታት እንተሃልዩ ይኣልሹ...‬",
    "JOIST/menuItem.screenshot": "‪ምስሊ ስክሪን‬",
    "JOIST/menuItem.fullscreen": "‪ምሉእ ስክሪን‬",
    "JOIST/menuItem.about": "‪ብዛዕባ...‬",
    "JOIST/preferences.title": "‪ኣማራፅታት‬",
    "JOIST/keyboardShortcuts.title": "‪ሓፂር ሜላ ኣጠቓቕማ ኪቦርድ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ንምጅማር‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ቕዳሕ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪እዋናዊ ምዕባለታት ኣብ ምእላሽ ይርኸብ...‬",
    "JOIST/updates.upToDate": "‪እዚ ተግባራዊ መርኣያ እዋናዊ እዩ ።‬",
    "JOIST/updates.outOfDate": "‪ሓድሽ ቅዳሕ ኣሎ‬",
    "JOIST/updates.newVersionAvailable": "‪ሓድሽ ምዕባለ ኣሎ: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪ሐዚ ዘሎ ቅዳሕ: {0}.‬",
    "JOIST/updates.getUpdate": "‪ምዕባለታት ይርኸቡ...‬",
    "JOIST/updates.noThanks": "‪የቐንየለይ ኣይፋል‬",
    "JOIST/updates.offline": "‪እዋናዊ ምዕባለታት ንምርኻብ ኣይተኻኣለን።‬",
    "JOIST/credits.title": "‪ኣፍልጦ‬",
    "JOIST/credits.leadDesign": "‪መሪሕ ሃንዳሲ: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪ኣማዕባሊ ሶፍትዌር: {0}‬",
    "JOIST/credits.team": "‪ጉጅለ: {0}‬",
    "JOIST/credits.contributors": "‪ኣስተዋፅኦ ዝገበሩ : {0}‬",
    "JOIST/credits.qualityAssurance": "‪ፅሬየት ተቖፃፃሪ: {0}‬",
    "JOIST/credits.graphicArts": "‪ግራፊክ ጥበብ: {0}‬",
    "JOIST/credits.soundDesign": "‪ድምፂ ሃንዳሲ: {0}‬",
    "JOIST/credits.thanks": "‪የቐንየልና‬",
    "JOIST/preferences.tabs.overview.title": "‪ሓፈሻዊ ትሕዝቶ‬",
    "JOIST/preferences.tabs.simulation.title": "‪ተግባራዊ መርኣያ‬",
    "JOIST/preferences.tabs.visual.title": "‪ምስላዊ‬",
    "JOIST/preferences.tabs.audio.title": "‪ድምፂ‬",
    "JOIST/preferences.tabs.input.title": "‪እታዎት‬",
    "JOIST/preferences.tabs.localization.title": "‪ከባብያዊ ምግባር‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪መዳያት ድምፂ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ኣሳታፊ መርኣያታት‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ድምፅታት‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪ተወሰክቲ ድምፅታት‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪ሃይድሮጅን‬",
    "SHRED/helium": "‪ሂልየም‬",
    "SHRED/lithium": "‪ሊትየም‬",
    "SHRED/beryllium": "‪በሪልየም‬",
    "SHRED/boron": "‪ቦሮን‬",
    "SHRED/carbon": "‪ካርቦን‬",
    "SHRED/nitrogen": "‪ናይትሮጅን‬",
    "SHRED/oxygen": "‪ኦክስጅን‬",
    "SHRED/fluorine": "‪ፍሎሪን‬",
    "SHRED/neon": "‪ኒዮን‬",
    "SHRED/sodium": "‪ሶዲየም‬",
    "SHRED/magnesium": "‪ማግነዥየም‬",
    "SHRED/aluminum": "‪ኣሉሚንየም‬",
    "SHRED/silicon": "‪ሲሊከን‬",
    "SHRED/phosphorus": "‪ፎስፎረስ‬",
    "SHRED/sulfur": "‪ሳልፈር (ዲን)‬",
    "SHRED/chlorine": "‪ክሎሪን‬",
    "SHRED/argon": "‪ኣርገን‬",
    "SHRED/potassium": "‪ፖታሺዮም‬",
    "SHRED/calcium": "‪ካልሲዮም‬",
    "SHRED/scandium": "‪ስካንዲዩም‬",
    "SHRED/titanium": "‪ቲታኒዮም‬",
    "SHRED/vanadium": "‪ቫናድዮም‬",
    "SHRED/chromium": "‪ክሮምዮም‬",
    "SHRED/manganese": "‪ማንጋኒዝ‬",
    "SHRED/iron": "‪ኣይረን‬",
    "SHRED/cobalt": "‪ኮባልት‬",
    "SHRED/nickel": "‪ኒከል‬",
    "SHRED/copper": "‪ኮበር‬",
    "SHRED/zinc": "‪ዚንክ‬",
    "SHRED/gallium": "‪ጋሊየም‬",
    "SHRED/germanium": "‪ጀርመንየም‬",
    "SHRED/arsenic": "‪ኣርሰኒክ‬",
    "SHRED/selenium": "‪ሰሌንዩም‬",
    "SHRED/bromine": "‪ብሮሚን‬",
    "SHRED/krypton": "‪ክሪፕቶን‬",
    "SHRED/rubidium": "‪ሩቢዲየም‬",
    "SHRED/strontium": "‪ስትሮንቲዩም‬",
    "SHRED/yttrium": "‪ኢትሪዩም‬",
    "SHRED/zirconium": "‪ዚርኮኒዩም‬",
    "SHRED/niobium": "‪ኒዮቢዩም‬",
    "SHRED/molybdenum": "‪ሞሊብዲነም‬",
    "SHRED/technetium": "‪ቴክነትዩም‬",
    "SHRED/ruthenium": "‪ሩትኒዩም‬",
    "SHRED/rhodium": "‪ሮድዩም‬",
    "SHRED/palladium": "‪ፓላድዩም‬",
    "SHRED/silver": "‪ሲልቨር‬",
    "SHRED/cadmium": "‪ካድሚዩም‬",
    "SHRED/indium": "‪ኢንድዩም‬",
    "SHRED/tin": "‪ቲን‬",
    "SHRED/antimony": "‪ኣንቲሞኒ‬",
    "SHRED/tellurium": "‪ቴለዩሪዩም‬",
    "SHRED/iodine": "‪ኣዮዲን‬",
    "SHRED/xenon": "‪ዘኖን‬",
    "SHRED/cesium": "‪ሲዝዩም‬",
    "SHRED/barium": "‪ባርዩም‬",
    "SHRED/lanthanum": "‪ላንታኑም‬",
    "SHRED/cerium": "‪ሲሪዩም‬",
    "SHRED/praseodymium": "‪ፕራሶዲምዩም‬",
    "SHRED/neodymium": "‪ኒዮዲምዩም‬",
    "SHRED/promethium": "‪ፕሮሜቲዩም‬",
    "SHRED/samarium": "‪ሰማርዩም‬",
    "SHRED/europium": "‪ዩሮፒየም‬",
    "SHRED/gadolinium": "‪ጋዶሊኒዩም‬",
    "SHRED/terbium": "‪ተርቢዩም‬",
    "SHRED/dysprosium": "‪ዲስፕሮስዩም‬",
    "SHRED/holmium": "‪ሆልምዩም‬",
    "SHRED/erbium": "‪ኤርቢዩም‬",
    "SHRED/thulium": "‪ቱልዩም‬",
    "SHRED/ytterbium": "‪ኢተርቢዩም‬",
    "SHRED/lutetium": "‪ሉተቲዩም‬",
    "SHRED/hafnium": "‪ሃፍኒዩም‬",
    "SHRED/tantalum": "‪ታንታለም‬",
    "SHRED/tungsten": "‪ታንገስተን‬",
    "SHRED/rhenium": "‪ሪንዩም‬",
    "SHRED/osmium": "‪ኦስሚዩም‬",
    "SHRED/iridium": "‪ኢሪድዩም‬",
    "SHRED/platinum": "‪ፕላቲንዩም‬",
    "SHRED/gold": "‪ጎልድ (ወርቂ)‬",
    "SHRED/mercury": "‪ሜርኩሪ‬",
    "SHRED/thallium": "‪ታሊዩም‬",
    "SHRED/lead": "‪ሊድ (እርሳስ)‬",
    "SHRED/bismuth": "‪ቢስሙዝ‬",
    "SHRED/polonium": "‪ፖሎንዩም‬",
    "SHRED/astatine": "‪ኣስታይን‬",
    "SHRED/radon": "‪ራዶን‬",
    "SHRED/francium": "‪ፍራንሲዩም‬",
    "SHRED/radium": "‪ራድዩም‬",
    "SHRED/actinium": "‪ኣክቲንዩም‬",
    "SHRED/thorium": "‪ቶርዩም‬",
    "SHRED/protactinium": "‪ፕሮታክቲንዩም‬",
    "SHRED/uranium": "‪ዩራንዩም‬",
    "SHRED/neptunium": "‪ኔፕቱኒዩም‬",
    "SHRED/plutonium": "‪ፕሉቶኒዩም‬",
    "SHRED/americium": "‪ኣሜሪኪዩም‬",
    "SHRED/curium": "‪ከርዩም‬",
    "SHRED/berkelium": "‪በርከሊዩም‬",
    "SHRED/californium": "‪ካሊፎርኒዩም‬",
    "SHRED/einsteinium": "‪ኢንስቴይኒዩም‬",
    "SHRED/fermium": "‪ፈርምዩም‬",
    "SHRED/mendelevium": "‪መንደሊቭዩም‬",
    "SHRED/nobelium": "‪ኖቤልዩም‬",
    "SHRED/lawrencium": "‪ላውረንሲዩም‬",
    "SHRED/rutherfordium": "‪ራዘርፎርድዩም‬",
    "SHRED/dubnium": "‪ደብንዩም‬",
    "SHRED/seaborgium": "‪ሲቦርግዩም‬",
    "SHRED/bohrium": "‪ቦሆርዩም‬",
    "SHRED/hassium": "‪ሃስዩም‬",
    "SHRED/meitnerium": "‪ሜይትኔሪዩም‬",
    "SHRED/darmstadtium": "‪ዳርምስታድቲዩም‬",
    "SHRED/roentgenium": "‪ሮንተጂንዩም‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪ፍሌሮቭዩም‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪ሊፈርሞርዩም‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪ፕሮቶናት:‬",
    "SHRED/neutronsColon": "‪ኒውትሮናት:‬",
    "SHRED/electronsColon": "‪ኤሌክትሮናት:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪ኣሉታዊ ኣዮን‬",
    "SHRED/neutralAtom": "‪ኒውትራል ኣቶም‬",
    "SHRED/positiveSignIon": "‪ኣወንታዊ ኣዮን‬",
    "SHRED/stable": "‪ርጉእ‬",
    "SHRED/unstable": "‪ዘይርጉእ‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪ካልእ ፀወታ ጀምር‬",
    "VEGAS/label.level": "‪ብርኪ: {0}‬",
    "VEGAS/keepTrying": "‪ደጋጊሞም ይፈትኑ‬",
    "VEGAS/excellent": "‪ንኡድ!‬",
    "VEGAS/great": "‪ብጣዕሚ ፅቡቕ!‬",
    "VEGAS/good": "‪ፅቡቕ!‬",
    "VEGAS/label.score.max": "‪ውፅኢት: {0} out of {1}‬",
    "VEGAS/label.time": "‪ግዘ: {0}‬",
    "VEGAS/yourNewBest": "‪(ናይ ሕጂ ብሉፅ ውፅኢት!)‬",
    "VEGAS/pattern.0yourBest": "‪(ብሉፅ ውፅኢት: {0})‬",
    "VEGAS/continue": "‪ቀፅል‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪ብድሆ {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪ኣረጋግፅ‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪ናብ ዝቅፅል‬",
    "VEGAS/showAnswer": "‪መልሲ ኣርእይ‬",
    "VEGAS/tryAgain": "‪መሊሶም ይፈትኑ‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "tk": {
    "BUILD_AN_ATOM/atom": "‪Atomy ýygna‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Oýun‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Nyşan‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protonlar‬",
    "BUILD_AN_ATOM/neutrons": "‪Neýtronlar‬",
    "BUILD_AN_ATOM/electrons": "‪Elektronlar‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Jemlenen zarýad‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Massa sany‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Oýnuňyzy saýlaň!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neýtral/ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Durnukly/durnuksyz‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbitalar‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Bulut‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Jemi zarýad näçe?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Massa sany näçe?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protonlar: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neýtronlar: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektronlar: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Elementi tap:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neýtral atom‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protonlar:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neýtronlar:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektronlar:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Atomy ýygna‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Düzgünler, gizlinlik we lisenziýa‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Terjime edenler‬",
    "JOIST/thirdParty.credits.link": "‪Üçünji taraplaryň ýerine ýetiren işleri‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Sorag parametrleri nädogry‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Şu sorag parametrleriniň biriniň ýa-da birnäçesiniň<br> bahasy nädogry:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Şol sorag parametrleri üçin bu simulýasiýa<br> öňden bellenen bahalar bilen başlar.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET websaýty…‬",
    "JOIST/menuItem.reportAProblem": "‪Meseläni habar ber…‬",
    "JOIST/menuItem.getUpdate": "‪Täzelenmeleri barla…‬",
    "JOIST/menuItem.screenshot": "‪Ekran suraty‬",
    "JOIST/menuItem.fullscreen": "‪Doly ekran‬",
    "JOIST/menuItem.about": "‪Hakynda…‬",
    "JOIST/preferences.title": "‪Saýlamalar‬",
    "JOIST/keyboardShortcuts.title": "‪Düwme gysga ýollary‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪başlamak üçin‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪wersiýa {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Täzelenmeleri barlaýar…‬",
    "JOIST/updates.upToDate": "‪Bu simulýasiýa täzelenen.‬",
    "JOIST/updates.outOfDate": "‪Täze wersiýa elýeterli‬",
    "JOIST/updates.newVersionAvailable": "‪Täze elýeterli wersiýa bar: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Siziň häzirki wersiýaňyz: {0}.‬",
    "JOIST/updates.getUpdate": "‪Täzelenme al…‬",
    "JOIST/updates.noThanks": "‪Ýok, sag boluň‬",
    "JOIST/updates.offline": "‪Täzelenmeleri barlap bilmeýär.‬",
    "JOIST/credits.title": "‪Ýerine ýetirijiler barada maglumat‬",
    "JOIST/credits.leadDesign": "‪Baş dizaýner: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programma üpjünçiligini düzenler: {0}.‬",
    "JOIST/credits.team": "‪Topar: {0}‬",
    "JOIST/credits.contributors": "‪Goşant goşanlar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Hil barlagy: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika işleri: {0}‬",
    "JOIST/credits.soundDesign": "‪Ses bezegi: {0}‬",
    "JOIST/credits.thanks": "‪Minnetdarlyk‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Wizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Ses‬",
    "JOIST/preferences.tabs.input.title": "‪Giriz‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ses aýratynlyklary‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simulýasiýalarymyzy inklýuziw etmek üçin olara aýratynlyklary goşýarys. Bu aýratynlyklaryň käbirleri dürli zerurlyklary bolan we dürli gurşawdaky öwrenijilere elýeterliligi goldaýar. Öňden bellenen görkeziş sazlamalaryny gözden geçirmek ýa-da üýtgetmek üçin bu menýuny görüň.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Inklýuziw aýratynlyklary bolan başga simulýasiýalary tapmak üçin, simulýasiýa süzgüji sahypasynda Elýeterlilik we Inklýuziýa gözläň we inklýuziýa aýratynlygy boýunça süzüň.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktiw tapawutlanmalar‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Täsirleşip syçanjyk we basmak üçin wizual effektleri goş‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sesler‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Baýlaşdyrylan sesler‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Täsirleşeniňizde sonifikaiýalary we ses effektlerini aýtdyr.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Käbir öwrenijiler üçin peýdaly bolup biljek goşmaça sesi aýtdyr.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Proýektor tertibi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Synplarda gowy görünmegi üçin reňk kontrastyny ýokarlandyr.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Indiki elemente ýa-da topara geç‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Öňki elemente ýa-da topara geç‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Toparyň içindäki elementleriň arasynda geç‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Düwmelere bas‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Gepleşik penjiresinden çyk‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Barlag gutularyny belle-aýyr‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Esasy hereketler‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ýa-da‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Sahypa aşak‬",
    "SCENERY_PHET/key.pageUp": "‪Sahypa ýokaryk‬",
    "SCENERY_PHET/key.space": "‪Boşluk‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Tut</b> ýa-da <b>goýber</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Wodorod‬",
    "SHRED/helium": "‪Geliý‬",
    "SHRED/lithium": "‪Litiý‬",
    "SHRED/beryllium": "‪Berilliý‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Uglerod‬",
    "SHRED/nitrogen": "‪Azot‬",
    "SHRED/oxygen": "‪Kislorod‬",
    "SHRED/fluorine": "‪Ftor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natriý‬",
    "SHRED/magnesium": "‪Magniý‬",
    "SHRED/aluminum": "‪Alýuminiý‬",
    "SHRED/silicon": "‪Kremniý‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Kükürt‬",
    "SHRED/chlorine": "‪Hlor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kaliý‬",
    "SHRED/calcium": "‪Kalsiý‬",
    "SHRED/scandium": "‪Skandiý‬",
    "SHRED/titanium": "‪Titaniý‬",
    "SHRED/vanadium": "‪Wanadiý‬",
    "SHRED/chromium": "‪Hrom‬",
    "SHRED/manganese": "‪Marganes‬",
    "SHRED/iron": "‪Demir‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikel‬",
    "SHRED/copper": "‪Mis‬",
    "SHRED/zinc": "‪Sink‬",
    "SHRED/gallium": "‪Galliý‬",
    "SHRED/germanium": "‪Germaniý‬",
    "SHRED/arsenic": "‪Myşýak‬",
    "SHRED/selenium": "‪Selen‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Kripton‬",
    "SHRED/rubidium": "‪Rubidiý‬",
    "SHRED/strontium": "‪Stronsiý‬",
    "SHRED/yttrium": "‪Itriý‬",
    "SHRED/zirconium": "‪Sirkoniý‬",
    "SHRED/niobium": "‪Niobiý‬",
    "SHRED/molybdenum": "‪Molibden‬",
    "SHRED/technetium": "‪Tehnesiý‬",
    "SHRED/ruthenium": "‪Ruteniý‬",
    "SHRED/rhodium": "‪Rodiý‬",
    "SHRED/palladium": "‪Palladiý‬",
    "SHRED/silver": "‪Kümüş‬",
    "SHRED/cadmium": "‪Kadmiý‬",
    "SHRED/indium": "‪Indiý‬",
    "SHRED/tin": "‪Galaýy‬",
    "SHRED/antimony": "‪Surma‬",
    "SHRED/tellurium": "‪Telluriý‬",
    "SHRED/iodine": "‪Ýod‬",
    "SHRED/xenon": "‪Ksenon‬",
    "SHRED/cesium": "‪Seziý‬",
    "SHRED/barium": "‪Bariý‬",
    "SHRED/lanthanum": "‪Lantan‬",
    "SHRED/cerium": "‪Seriý‬",
    "SHRED/praseodymium": "‪Prazeodimiý‬",
    "SHRED/neodymium": "‪Neodimiý‬",
    "SHRED/promethium": "‪Prometiý‬",
    "SHRED/samarium": "‪Samariý‬",
    "SHRED/europium": "‪Ýewropiý‬",
    "SHRED/gadolinium": "‪Gadoliniý‬",
    "SHRED/terbium": "‪Terbiý‬",
    "SHRED/dysprosium": "‪Disproziý‬",
    "SHRED/holmium": "‪Golmiý‬",
    "SHRED/erbium": "‪Erbiý‬",
    "SHRED/thulium": "‪Tuliý‬",
    "SHRED/ytterbium": "‪Iterbiý‬",
    "SHRED/lutetium": "‪Lýutesiý‬",
    "SHRED/hafnium": "‪Gafniý‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Wolfram‬",
    "SHRED/rhenium": "‪Reniý‬",
    "SHRED/osmium": "‪Osmiý‬",
    "SHRED/iridium": "‪Iridiý‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Altyn‬",
    "SHRED/mercury": "‪Simap‬",
    "SHRED/thallium": "‪Talliý‬",
    "SHRED/lead": "‪Gurşun‬",
    "SHRED/bismuth": "‪Wismut‬",
    "SHRED/polonium": "‪Poloniý‬",
    "SHRED/astatine": "‪Astatin‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Fransiý‬",
    "SHRED/radium": "‪Radiý:‬",
    "SHRED/actinium": "‪Aktiniý‬",
    "SHRED/thorium": "‪Toriý‬",
    "SHRED/protactinium": "‪Protaktiniý‬",
    "SHRED/uranium": "‪Uraniý‬",
    "SHRED/neptunium": "‪Neptuniý‬",
    "SHRED/plutonium": "‪Plutoniý‬",
    "SHRED/americium": "‪Amerisiý‬",
    "SHRED/curium": "‪Kýuriý‬",
    "SHRED/berkelium": "‪Berkliý‬",
    "SHRED/californium": "‪Kaliforniý‬",
    "SHRED/einsteinium": "‪Eýnşteýniý‬",
    "SHRED/fermium": "‪Fermiý‬",
    "SHRED/mendelevium": "‪Mendelewiý‬",
    "SHRED/nobelium": "‪Nobeliý‬",
    "SHRED/lawrencium": "‪Lourensium‬",
    "SHRED/rutherfordium": "‪Rezerfordiý‬",
    "SHRED/dubnium": "‪Dubniý‬",
    "SHRED/seaborgium": "‪Siborgium‬",
    "SHRED/bohrium": "‪Boriý‬",
    "SHRED/hassium": "‪Gassiý‬",
    "SHRED/meitnerium": "‪Meýtneriý‬",
    "SHRED/darmstadtium": "‪Darmştadsiý‬",
    "SHRED/roentgenium": "‪Rentgeniý‬",
    "SHRED/copernicium": "‪Kopernisiý‬",
    "SHRED/nihonium": "‪Nihoniý‬",
    "SHRED/flerovium": "‪Flerowiý‬",
    "SHRED/moscovium": "‪Moskowiý‬",
    "SHRED/livermorium": "‪Liwermoriý‬",
    "SHRED/tennessine": "‪Tennessi‬",
    "SHRED/oganesson": "‪Oganeson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protonlar:‬",
    "SHRED/neutronsColon": "‪Neýtronlar:‬",
    "SHRED/electronsColon": "‪Elektronlar:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ion‬",
    "SHRED/neutralAtom": "‪Neýtral atom‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪Durnukly‬",
    "SHRED/unstable": "‪Durnuksyz‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Täzeden başla‬",
    "VEGAS/label.level": "‪Dereje: {0}‬",
    "VEGAS/keepTrying": "‪Synanyşmaga dowam et‬",
    "VEGAS/excellent": "‪Örän gowy!‬",
    "VEGAS/great": "‪Berekella!‬",
    "VEGAS/good": "‪Gowy!‬",
    "VEGAS/label.score.max": "‪Utuk: {0} out of {1}‬",
    "VEGAS/label.time": "‪Wagt:{0}‬",
    "VEGAS/yourNewBest": "‪(Täze iň gowy netijäňiz!)‬",
    "VEGAS/pattern.0yourBest": "‪(Iň gowy netijäňiz: {0})‬",
    "VEGAS/continue": "‪Dowam et‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Mesele {0} / {1} jemi‬",
    "VEGAS/pattern.score.number": "‪Utuk: {{score}}‬",
    "VEGAS/check": "‪Barla‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Indiki‬",
    "VEGAS/showAnswer": "‪Jogaby görkez‬",
    "VEGAS/tryAgain": "‪Gaýtadan synanyş‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "tn": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Motshameko‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Sekao sa leina‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪diproton‬",
    "BUILD_AN_ATOM/neutrons": "‪Dineutron‬",
    "BUILD_AN_ATOM/electrons": "‪Dielectron‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Charge ka kakaretso‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Nomore ya boima‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Itlhophele motshameko‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Ga e na chaje/E na le chaje‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪E itshetletse/Ga e a itshetlela‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Mela ya tikologo‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Leru‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Setshwantsho‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Charge\n yotlhe ke bokae?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Nomore ya boima\n ke mang?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Diproton: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Dineutron: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Dielectron: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Senka elemente‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Atom e e senang charge‬",
    "BUILD_AN_ATOM/ion": "‪Atom e e nang le charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Diproton‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Dineutron‬",
    "BUILD_AN_ATOM/electronsColon": "‪Dielectron‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Aga Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Mabaka, tshireletsego le teseletso‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Dintlha tsa tebogo tsa thanolo‬",
    "JOIST/thirdParty.credits.link": "‪Dintlha tsa tebogo tsa motsaya karolo wa boraro‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Dikarolo tse di sa letlelesegeng tsa go ngongorega‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Nngwe kgotsa dingwe tsa dikarolo tsa ngongorego‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Setshwantsho sa tshwantshiso se tla simolola ka maemo a a tlhophetsweng ruri fa dikarolo tsa ngongora e le <br>‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Website ya PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Bega bothata‬",
    "JOIST/menuItem.getUpdate": "‪Tlhola diphetogo tse di sha‬",
    "JOIST/menuItem.screenshot": "‪Setshwantsho sa screen‬",
    "JOIST/menuItem.fullscreen": "‪Tlatsa screen‬",
    "JOIST/menuItem.about": "‪Ka...‬",
    "JOIST/preferences.title": "‪Tse o di ikgethetseng‬",
    "JOIST/keyboardShortcuts.title": "‪Go tlhabanyetsa ka ditlhaka‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Go simolola‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Tebego {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Go tlhola diphetogo tse di sha go a diragala‬",
    "JOIST/updates.upToDate": "‪Setshwantsho se sa tshwantshiso se mo dinakong‬",
    "JOIST/updates.outOfDate": "‪Tebego e ncha e teng‬",
    "JOIST/updates.newVersionAvailable": "‪Go na le tebego e ncha: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Tebego ya gago ke: {0}‬",
    "JOIST/updates.getUpdate": "‪Tsenya diphetogo tse di sha‬",
    "JOIST/updates.noThanks": "‪Nnyaa, ke a leboga.‬",
    "JOIST/updates.offline": "‪Ga re kgone go tlhola diphetogo tse di sha‬",
    "JOIST/credits.title": "‪Dintlha tsa tebogo‬",
    "JOIST/credits.leadDesign": "‪Moalo o o ko godimo: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Kago ya Software: {0}‬",
    "JOIST/credits.team": "‪Setlhopha: {0}‬",
    "JOIST/credits.contributors": "‪Ditsaya karolo: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Go rurifatsa boleng: {0}‬",
    "JOIST/credits.graphicArts": "‪Ditshwantsho tsa maranyane {0}‬",
    "JOIST/credits.soundDesign": "‪Moalo wa modumo: {0}‬",
    "JOIST/credits.thanks": "‪Ke a leboga‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Tsa Pono‬",
    "JOIST/preferences.tabs.audio.title": "‪Tsa Kutlo‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Dikarolo tsa Kutlo‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Re tsenya dikarolo mo setshwantshong tse di dirang gore se akaretse mongwe le mongwe. Dingwe tsa dikarolo tse di dira gore baithuti ba ba nang le dikgwetlho tse di farologanyeng ba kgone go dirisa setshwantsho se. Lekeletsa ditab tsa thulaganyo go thusa go sekaseka kgotsa go fetole metheo ya tebego.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Ditshedimoso tse di amegang‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tsenya ditshedimoso tsa pono tsa mouse o ntse o tsweletse.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Medumo‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Medumo ya tlalaletso‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Tshameka medumo e e natetshang fa o ntse o tsweletse.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Tshameka medumo ya tlalaletso go thusa baithuti bangwe‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Mokgwa wa go supa‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Tsamaela ko Setlhopheng kgotsa ntlheng e e latelang‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Boela ko Setlhopheng kgotsa kwa ntlheng  e ko morago‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Tsamaya fo gare ga Diitem kgotsa Setlhopha‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tobetsa dikonopo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Tswaya mo puisanong‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Tshikinya Dicheckbox‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Dikgato tsa Tshimologo‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪kgotsa‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Tsenya‬",
    "SCENERY_PHET/key.capsLock": "‪Ditlhaka tse di tona‬",
    "SCENERY_PHET/key.esc": "‪Tswaa‬",
    "SCENERY_PHET/key.end": "‪Fetsa‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Ko Gae‬",
    "SCENERY_PHET/key.pageDown": "‪Tsebe ko tlase‬",
    "SCENERY_PHET/key.pageUp": "‪Tsebe ko godimo‬",
    "SCENERY_PHET/key.space": "‪Phatlha‬",
    "SCENERY_PHET/key.shift": "‪Tshutiso‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxygen‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Aluminum‬",
    "SHRED/silicon": "‪Silicon‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪Sulfur‬",
    "SHRED/chlorine": "‪Chlorine‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Mankanisi‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nikele‬",
    "SHRED/copper": "‪Kopore‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Selefera‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gouta‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitenerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Diporothone‬",
    "SHRED/neutronsColon": "‪Dineutron‬",
    "SHRED/electronsColon": "‪Dielectrone‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ion‬",
    "SHRED/neutralAtom": "‪Atom e e senang chaje‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪E itshetletse‬",
    "SHRED/unstable": "‪Ga e a itshetlela‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Simolola gape‬",
    "VEGAS/label.level": "‪Level: {0}‬",
    "VEGAS/keepTrying": "‪Nna o leke‬",
    "VEGAS/excellent": "‪O dirile ka bokgabana‬",
    "VEGAS/great": "‪Maiteko a ako godimo!‬",
    "VEGAS/good": "‪O dirile sentle!‬",
    "VEGAS/label.score.max": "‪Maduo: {0} go tswa mo go {1}‬",
    "VEGAS/label.time": "‪Nako: {0}‬",
    "VEGAS/yourNewBest": "‪(Phitlhelelo ya gago e e ko godimo e ncha!)‬",
    "VEGAS/pattern.0yourBest": "‪(Phitlhelelo ya gago e e ko godimo: {0})‬",
    "VEGAS/continue": "‪Tswelela‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Teko {0} ya {1}‬",
    "VEGAS/pattern.score.number": "‪Maduo: {{score}}‬",
    "VEGAS/check": "‪Tlhola‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪E e latelang‬",
    "VEGAS/showAnswer": "‪Supa Karabo‬",
    "VEGAS/tryAgain": "‪Leka gape‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "tr": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Oyun‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Sembol‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protonlar‬",
    "BUILD_AN_ATOM/neutrons": "‪Nötronlar‬",
    "BUILD_AN_ATOM/electrons": "‪Elektronlar‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Net Yük‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Kütle Numarası‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Oyununu Seç!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Nötr/İyon‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Kararlı/Kararsız‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Yörüngeler‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Bulut‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Toplam yük\nkaçtır?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Kütle numarası\nkaçtır?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Proton: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Nötron: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektron: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Elementi bulun:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Nötr Atom‬",
    "BUILD_AN_ATOM/ion": "‪İyon‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protonlar:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Nötronlar:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektronlar:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Atom Oluştur‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Şartlar, Gizlilik & Lisanslama‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Çeviri tanıtımı‬",
    "JOIST/thirdParty.credits.link": "‪Üçüncü taraf tanıtımı‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Geçersiz Sorgu Parametreleri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Bir ya da daha fazla sorgu parametresi <br>geçersiz değerlere sahip:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Bu Simülasyon mevcut sorgu parametreleri için <br>varsayılan değerlerle başlayacak.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Anasayfa‬",
    "JOIST/menuItem.reportAProblem": "‪Problem Bildir‬",
    "JOIST/menuItem.getUpdate": "‪Güncellemeler için tıklayınız‬",
    "JOIST/menuItem.screenshot": "‪Ekran görüntüsü‬",
    "JOIST/menuItem.fullscreen": "‪Tam Ekran‬",
    "JOIST/menuItem.about": "‪Hakkında...‬",
    "JOIST/preferences.title": "‪Seçenekler‬",
    "JOIST/keyboardShortcuts.title": "‪Klavye Kısayolları‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪başlamak için‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Versiyon {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Güncellemeler kontrol ediliyor‬",
    "JOIST/updates.upToDate": "‪Simülasyon güncel‬",
    "JOIST/updates.outOfDate": "‪Yeni versiyonu mevcut‬",
    "JOIST/updates.newVersionAvailable": "‪Yeni sürüm mevcut: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Kullandığınız versiyon: {0}‬",
    "JOIST/updates.getUpdate": "‪Güncelle..‬",
    "JOIST/updates.noThanks": "‪Hayır, teşekkürler‬",
    "JOIST/updates.offline": "‪Güncellemeler kontrol edilemiyor.‬",
    "JOIST/credits.title": "‪Tanıtım‬",
    "JOIST/credits.leadDesign": "‪Ana dizayn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Yazılım Geliştirme: {0}‬",
    "JOIST/credits.team": "‪Takım: {0}‬",
    "JOIST/credits.contributors": "‪Katkıda bulunanlar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kalite Garantisi: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafikler: {0}‬",
    "JOIST/credits.soundDesign": "‪Ses Tasarımı: {0}‬",
    "JOIST/credits.thanks": "‪Teşekkürler‬",
    "JOIST/preferences.tabs.overview.title": "‪Genel Bakış‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simülasyon‬",
    "JOIST/preferences.tabs.visual.title": "‪Görsel‬",
    "JOIST/preferences.tabs.audio.title": "‪Ses‬",
    "JOIST/preferences.tabs.input.title": "‪Girdi‬",
    "JOIST/preferences.tabs.localization.title": "‪Yerelleştirme‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ses Özellikleri‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Bölge ve Kültür‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Simülasyondaki insanların, yerlerin veya nesnelerin tasvirini seçin. Görseller bir bölgenin veya kültürün tüm çeşitliliğini temsil etmeyi amaçlamaz.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Diller‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ekrandaki metni çevirmek için dili değiştirin. Mevcut olduğunda ek açıklamalar İngilizce olarak kalır.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simülasyonlarımızı daha kapsayıcı hale getirmek için özellikler ekliyoruz. Bu özelliklerden bazıları, farklı ihtiyaçları olan ve farklı ortamlarda bulunan öğrenciler için erişilebilirliği destekler. Varsayılan sunum ayarlarını gözden geçirmek veya değiştirmek için bu menüyü inceleyin.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kapsayıcı özelliklere sahip diğer simülasyonları bulmak için, simülasyon filtresi sayfasında Erişim ve Dahil Etme'yi arayın ve kapsayıcı özelliğe göre filtreleyin.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Simülasyonda Öne Çıkanlar‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Etkileşim sırasında fare ve dokunma için görsel vurgular ekleyin.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sesler‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Ek Sesler‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Etkileşim kurarken sonifikasyonları ve ses efektlerini çalın.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Bazı öğrenciler için yararlı olabilecek ek sesi çalın.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Seslendirme (Yalnızca İngilizce)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Etkileşim kurarken içeriği seslendirin ve vurgulayın.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okyanusya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Rastgele‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Birleşik Devletleri‬",
    "JOIST/projectorMode": "‪Projektör Modu‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Sınıflarda daha iyi görünüm için renk kontrastını arttır.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Sonraki maddeye ya da gruba geç‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Önceki maddeye ya da gruba geç‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Grup içindeki maddeler arasında geçiş yap‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Düğmelere basın‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Diyaloğu kapat‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tuş takımı içinde değerleri ayarlayın‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Onay kutularını aç/kapat‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Temel Eylemler‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪veya‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hepsini sıfırla‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Seçenek‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Giriş‬",
    "SCENERY_PHET/key.capsLock": "‪Büyük Harf Tuşu‬",
    "SCENERY_PHET/key.esc": "‪Çıkış‬",
    "SCENERY_PHET/key.end": "‪Son‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Anasayfa‬",
    "SCENERY_PHET/key.pageDown": "‪Aşağı‬",
    "SCENERY_PHET/key.pageUp": "‪Yukarı‬",
    "SCENERY_PHET/key.space": "‪Boşluk‬",
    "SCENERY_PHET/key.shift": "‪Değiştir‬",
    "SCENERY_PHET/key.tab": "‪Sekme‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Duraklatma veya oynatma eylemi‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrojen‬",
    "SHRED/helium": "‪Helyum‬",
    "SHRED/lithium": "‪Lityum‬",
    "SHRED/beryllium": "‪Berilyum‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Karbon‬",
    "SHRED/nitrogen": "‪Azot‬",
    "SHRED/oxygen": "‪Oksijen‬",
    "SHRED/fluorine": "‪Flor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Sodyum‬",
    "SHRED/magnesium": "‪Magnezyum‬",
    "SHRED/aluminum": "‪Alüminyum‬",
    "SHRED/silicon": "‪Silikon‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Kükürt‬",
    "SHRED/chlorine": "‪Klor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potasyum‬",
    "SHRED/calcium": "‪Kalsiyum‬",
    "SHRED/scandium": "‪Skandiyum‬",
    "SHRED/titanium": "‪Titanyum‬",
    "SHRED/vanadium": "‪Vanadyum‬",
    "SHRED/chromium": "‪Krom‬",
    "SHRED/manganese": "‪Mangan‬",
    "SHRED/iron": "‪Demir‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikel‬",
    "SHRED/copper": "‪Bakır‬",
    "SHRED/zinc": "‪Çinko‬",
    "SHRED/gallium": "‪Galyum‬",
    "SHRED/germanium": "‪Germanyum‬",
    "SHRED/arsenic": "‪Arsenik‬",
    "SHRED/selenium": "‪Selenyum‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Kripton‬",
    "SHRED/rubidium": "‪Rubidyum‬",
    "SHRED/strontium": "‪Stronsiyum‬",
    "SHRED/yttrium": "‪İtriyum‬",
    "SHRED/zirconium": "‪Zirkonyum‬",
    "SHRED/niobium": "‪Niobyum‬",
    "SHRED/molybdenum": "‪Molibden‬",
    "SHRED/technetium": "‪Teknesyum‬",
    "SHRED/ruthenium": "‪Rutenyum‬",
    "SHRED/rhodium": "‪Rodyum‬",
    "SHRED/palladium": "‪Paladyum‬",
    "SHRED/silver": "‪Gümüş‬",
    "SHRED/cadmium": "‪Kadmiyum‬",
    "SHRED/indium": "‪İndiyum‬",
    "SHRED/tin": "‪Kalay‬",
    "SHRED/antimony": "‪Antimon‬",
    "SHRED/tellurium": "‪Tellüryum‬",
    "SHRED/iodine": "‪İyot‬",
    "SHRED/xenon": "‪Ksenon‬",
    "SHRED/cesium": "‪Sezyum‬",
    "SHRED/barium": "‪Baryum‬",
    "SHRED/lanthanum": "‪Lantan‬",
    "SHRED/cerium": "‪Seryum‬",
    "SHRED/praseodymium": "‪Praseodim‬",
    "SHRED/neodymium": "‪Neodimiyum‬",
    "SHRED/promethium": "‪Prometyum‬",
    "SHRED/samarium": "‪Samaryum‬",
    "SHRED/europium": "‪Evropiyum‬",
    "SHRED/gadolinium": "‪Gadolinyum‬",
    "SHRED/terbium": "‪Terbiyum‬",
    "SHRED/dysprosium": "‪Disprozyum‬",
    "SHRED/holmium": "‪Holmiyum‬",
    "SHRED/erbium": "‪Erbiyum‬",
    "SHRED/thulium": "‪Tulyum‬",
    "SHRED/ytterbium": "‪İterbiyum‬",
    "SHRED/lutetium": "‪Lutetyum‬",
    "SHRED/hafnium": "‪Hafniyum‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Renyum‬",
    "SHRED/osmium": "‪Osmiyum‬",
    "SHRED/iridium": "‪İridyum‬",
    "SHRED/platinum": "‪Platin‬",
    "SHRED/gold": "‪Altın‬",
    "SHRED/mercury": "‪Civa‬",
    "SHRED/thallium": "‪Talyum‬",
    "SHRED/lead": "‪Kurşun‬",
    "SHRED/bismuth": "‪Bizmut‬",
    "SHRED/polonium": "‪Polonyum‬",
    "SHRED/astatine": "‪Astatin‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Fransiyum‬",
    "SHRED/radium": "‪Radyum‬",
    "SHRED/actinium": "‪Aktinyum‬",
    "SHRED/thorium": "‪Toryum‬",
    "SHRED/protactinium": "‪Protaktinyum‬",
    "SHRED/uranium": "‪Uranyum‬",
    "SHRED/neptunium": "‪Neptünyum‬",
    "SHRED/plutonium": "‪Plütonyum‬",
    "SHRED/americium": "‪Amerikyum‬",
    "SHRED/curium": "‪Küriyum‬",
    "SHRED/berkelium": "‪Berkelyum‬",
    "SHRED/californium": "‪Kaliforniyum‬",
    "SHRED/einsteinium": "‪Aynştaynyum‬",
    "SHRED/fermium": "‪Fermiyum‬",
    "SHRED/mendelevium": "‪Mendelevyum‬",
    "SHRED/nobelium": "‪Nobelyum‬",
    "SHRED/lawrencium": "‪Lavrensiyum‬",
    "SHRED/rutherfordium": "‪Rutherfordiyum‬",
    "SHRED/dubnium": "‪Dubniyum‬",
    "SHRED/seaborgium": "‪Seaborgiyum‬",
    "SHRED/bohrium": "‪Bohriyum‬",
    "SHRED/hassium": "‪Hassiyum‬",
    "SHRED/meitnerium": "‪Meitneriyum‬",
    "SHRED/darmstadtium": "‪Darmstadtiyum‬",
    "SHRED/roentgenium": "‪Röntgenyum‬",
    "SHRED/copernicium": "‪Kopernikyum‬",
    "SHRED/nihonium": "‪Nihonyum‬",
    "SHRED/flerovium": "‪Flerovyum‬",
    "SHRED/moscovium": "‪Moskoviyum‬",
    "SHRED/livermorium": "‪Livermoryum‬",
    "SHRED/tennessine": "‪Tennesin‬",
    "SHRED/oganesson": "‪Oganeson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protonlar:‬",
    "SHRED/neutronsColon": "‪Nötronlar:‬",
    "SHRED/electronsColon": "‪Elektronlar‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- İyon‬",
    "SHRED/neutralAtom": "‪Nötr Atom‬",
    "SHRED/positiveSignIon": "‪+ İyon‬",
    "SHRED/stable": "‪Kararlı‬",
    "SHRED/unstable": "‪Kararsız‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}: {1}: {2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}: {1}‬",
    "VEGAS/startOver": "‪Yeniden Başla‬",
    "VEGAS/label.level": "‪Seviye: {0}‬",
    "VEGAS/keepTrying": "‪Denemeye Devam et‬",
    "VEGAS/excellent": "‪Mükemmel!‬",
    "VEGAS/great": "‪Harika!‬",
    "VEGAS/good": "‪İyi!‬",
    "VEGAS/label.score.max": "‪Puan: {0} / {1}‬",
    "VEGAS/label.time": "‪Zaman: {0}‬",
    "VEGAS/yourNewBest": "‪(Yeni Rekorun!)‬",
    "VEGAS/pattern.0yourBest": "‪(Rekorun: {0})‬",
    "VEGAS/continue": "‪Devam et‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Görev {0} / {1}‬",
    "VEGAS/pattern.score.number": "‪Puan: {{score}}‬",
    "VEGAS/check": "‪Kontrol et‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Sonraki‬",
    "VEGAS/showAnswer": "‪Cevabı Göster‬",
    "VEGAS/tryAgain": "‪Tekrar Dene‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "tw": {
    "BUILD_AN_ATOM/atom": "‪Atɔm‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Agoroɔ‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Ahyɛnsodeɛ‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protɔns‬",
    "BUILD_AN_ATOM/neutrons": "‪Niutrɔns‬",
    "BUILD_AN_ATOM/electrons": "‪Elɛktrɔns‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Kyaaj Dodoɔ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Maas Nɔma‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Yi wo agoroɔ‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elimɛnt‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Niutral/Ayɔn‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Neɛ ɛnsesa/Neɛ ɛsesa‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Ntwarsoɔ‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Omunumkum‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Hwɛsoɔ:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪ɛdeɛn na ɛyɛ\nkyaaj no dodoɔ?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪ɛdeɛn na ɛyɛ\nmaas Nɔma no?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protɔns: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Niutrɔns: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elɛktrɔns: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Hwehwɛ elimɛnt no:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Niutral Atɔm‬",
    "BUILD_AN_ATOM/ion": "‪Ayɔn‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protɔns:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Niutrɔns:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elɛktrɔns:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Si Atɔm‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Nhyehyeyɛ, Kukuam & Akwannya‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Nkyerɛaseɛ Abasobɔ Nsɛm‬",
    "JOIST/thirdParty.credits.link": "‪Deɛ wabɛka ho no abasobɔ nsɛm‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Nkwankyerɛ a eni ngyinasoↄ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Baako anaa Dodoɔ a ɛwɔ adeyɔ yi mu<br> ne no mfa:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Dwumadie yi bɛhyɛ aseɛ wɔ ɔno ara tumi so<br>ɛwɔ adeyɔ yi mu.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Ntentanfidie...‬",
    "JOIST/menuItem.reportAProblem": "‪Ka ɔhaw a aba...‬",
    "JOIST/menuItem.getUpdate": "‪Hwɛ deɛ Akɔsi...‬",
    "JOIST/menuItem.screenshot": "‪Twa ani‬",
    "JOIST/menuItem.fullscreen": "‪Ma Anii Nyɛ Kɛse‬",
    "JOIST/menuItem.about": "‪ɛfa ho...‬",
    "JOIST/preferences.title": "‪Nkyɛnsodeɛ‬",
    "JOIST/keyboardShortcuts.title": "‪Kwan tiawa a yɛfa so Timtim‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ansa na wo b3 hyease no‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Ade pɔtee {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Hwehwɛ deɛ Akɔsi...‬",
    "JOIST/updates.upToDate": "‪Dwumadie yi yɛ foforɔ koraa.‬",
    "JOIST/updates.outOfDate": "‪Ade foforɔ aba‬",
    "JOIST/updates.newVersionAvailable": "‪Ade foforɔ aba: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Wo mprenpren foforɔyɛ no yɛ: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pɛ deɛ Akɔsi...‬",
    "JOIST/updates.noThanks": "‪Daabi Meda wo ase‬",
    "JOIST/updates.offline": "‪Antumi anhwɛ deɛ Akɔsi.‬",
    "JOIST/credits.title": "‪Mfasoɔ‬",
    "JOIST/credits.leadDesign": "‪Adeyɛ Asehyɛ: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Nniema foforɔ adeyɛ: {0}‬",
    "JOIST/credits.team": "‪ɛkou: {0}‬",
    "JOIST/credits.contributors": "‪Aboafoɔ: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Mfomsoɔ kwansie: {0}‬",
    "JOIST/credits.graphicArts": "‪Mfonini Adeyɛ: {0}‬",
    "JOIST/credits.soundDesign": "‪Ngyegee adeyɛ: {0}‬",
    "JOIST/credits.thanks": "‪Mada wo ase‬",
    "JOIST/preferences.tabs.overview.title": "‪Tofa‬",
    "JOIST/preferences.tabs.simulation.title": "‪Nfatohɔ nfonii‬",
    "JOIST/preferences.tabs.visual.title": "‪Ahwihwɛdeɛ‬",
    "JOIST/preferences.tabs.audio.title": "‪Otie‬",
    "JOIST/preferences.tabs.input.title": "‪Nea wo de ahyɛ mu (Input)‬",
    "JOIST/preferences.tabs.localization.title": "‪Nfibea‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Otie ahyɛnsode‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Biai a wɔfri‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Yɛ de dwumadie yi su bi ɛɛka ho sɛ nia ɛbɛ yɛ a, ɛbɛ si pi. Saa ɛsu yi boa ma asuafoɔ a wowɔ miamia bebire bɛ di ho mfasoɔ. Hwiwhɛ ɛsu yi mu na sesa nhyɛasedie a wo de ayɛ ayɛ dwuma yi.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Sɛ wo rehwihwɛ dwumadie yi su a biribiara wom a, hwɛ dwumadie yi mu kratafa a wa hyɛ biribiara no.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Nkomↄdie napↄso‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Fa nhwɛe ngyinasoɔ no be ka ho, nɛ som abre a wo redi nkitahodie no.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ngygee dodoɔ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Ngyegye3 nkeka ho‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Bɔ ngyegyeɛ no nsunsoansoɔ abre a wo redi nkitahodie.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Bɔ ngygeɛ a ɛbɛ ba mfasoɔ ama adesuafoɔ.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kasa (Brɔfo Pɛ)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projekta Nsususo‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪bue hann no yie sedeɛ yɛbɛhunu sukuu dan no mu yie‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Kɔ ade foforɔ so Anaa ekuo foforɔ mu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪San kɔ deɛ atwam no so Anaa ekuo foforɔ nu mu bio‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Kyinkyini akuo no mu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Mia so‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Fa nkitahodie no bra awieeɛ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Sɔ anaa ɛensɔ wɔ adaka yi mu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Mfiase ndeyɛe‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪anaa‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hyɛ biri biaasi bio‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Wuramu‬",
    "SCENERY_PHET/key.capsLock": "‪Deɛ ɛbɔ Ntwerɛdeɛ Akɛseɛ‬",
    "SCENERY_PHET/key.esc": "‪Firi mu‬",
    "SCENERY_PHET/key.end": "‪Awiei‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Efie‬",
    "SCENERY_PHET/key.pageDown": "‪Pia ko fom koraa‬",
    "SCENERY_PHET/key.pageUp": "‪Pia ko soro koraa‬",
    "SCENERY_PHET/key.space": "‪Gya kwan tum‬",
    "SCENERY_PHET/key.shift": "‪Twe kɔ‬",
    "SCENERY_PHET/key.tab": "‪Kɔ foforɔ so‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪kɔ <b>Sɔ mu</b> or <b>Gyae mu</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Haidrogyen‬",
    "SHRED/helium": "‪Hiiliɔm‬",
    "SHRED/lithium": "‪Liitiɔm‬",
    "SHRED/beryllium": "‪Beriiloɔm‬",
    "SHRED/boron": "‪Borɔn‬",
    "SHRED/carbon": "‪Kaabɔn‬",
    "SHRED/nitrogen": "‪Naitrogyen‬",
    "SHRED/oxygen": "‪Oxegyen‬",
    "SHRED/fluorine": "‪Floriin‬",
    "SHRED/neon": "‪Nion‬",
    "SHRED/sodium": "‪Sodiɔm‬",
    "SHRED/magnesium": "‪Mankaniisiɔm‬",
    "SHRED/aluminum": "‪Aluminɔm‬",
    "SHRED/silicon": "‪Silikon‬",
    "SHRED/phosphorus": "‪Fosforos‬",
    "SHRED/sulfur": "‪Sɔlfa‬",
    "SHRED/chlorine": "‪Kloriin‬",
    "SHRED/argon": "‪Aagɔn‬",
    "SHRED/potassium": "‪Potaasiɔm‬",
    "SHRED/calcium": "‪Kalsoɔm‬",
    "SHRED/scandium": "‪Skandiɔm‬",
    "SHRED/titanium": "‪Taiteniɔm‬",
    "SHRED/vanadium": "‪Vanadiɔm‬",
    "SHRED/chromium": "‪Kromiɔm‬",
    "SHRED/manganese": "‪Mankaniis‬",
    "SHRED/iron": "‪Ayɔn‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikil‬",
    "SHRED/copper": "‪Kupa‬",
    "SHRED/zinc": "‪Zink‬",
    "SHRED/gallium": "‪Galiɔm‬",
    "SHRED/germanium": "‪Gyɛmaniɔm‬",
    "SHRED/arsenic": "‪Asenik‬",
    "SHRED/selenium": "‪Sɛleniɔm‬",
    "SHRED/bromine": "‪Bromiin‬",
    "SHRED/krypton": "‪Kreptɔn‬",
    "SHRED/rubidium": "‪Rubidiɔm‬",
    "SHRED/strontium": "‪Strontiɔm‬",
    "SHRED/yttrium": "‪Triɔm‬",
    "SHRED/zirconium": "‪Zɛkoniɔm‬",
    "SHRED/niobium": "‪Niobiɔm‬",
    "SHRED/molybdenum": "‪Molibdenum‬",
    "SHRED/technetium": "‪Teknitiɔm‬",
    "SHRED/ruthenium": "‪Ruteniɔm‬",
    "SHRED/rhodium": "‪Rodiɔm‬",
    "SHRED/palladium": "‪Paladiɔm‬",
    "SHRED/silver": "‪Silva (sereba)‬",
    "SHRED/cadmium": "‪Kadmoɔm‬",
    "SHRED/indium": "‪Indiɔm‬",
    "SHRED/tin": "‪Ten‬",
    "SHRED/antimony": "‪Antimɔni‬",
    "SHRED/tellurium": "‪Teluriɔm‬",
    "SHRED/iodine": "‪Ayɔdiin‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Sesoɔm‬",
    "SHRED/barium": "‪Baroɔm‬",
    "SHRED/lanthanum": "‪Lantenɔm‬",
    "SHRED/cerium": "‪Seroɔm‬",
    "SHRED/praseodymium": "‪Prasodimiɔm‬",
    "SHRED/neodymium": "‪Niodimiɔm‬",
    "SHRED/promethium": "‪Prometiɔm‬",
    "SHRED/samarium": "‪Sameriɔm‬",
    "SHRED/europium": "‪Uropiɔm‬",
    "SHRED/gadolinium": "‪GAdoliniɔm‬",
    "SHRED/terbium": "‪Tɛɛbiɔm‬",
    "SHRED/dysprosium": "‪Disprosiɔm‬",
    "SHRED/holmium": "‪Holmiɔm‬",
    "SHRED/erbium": "‪ɛɛbiɔm‬",
    "SHRED/thulium": "‪Tuliɔm‬",
    "SHRED/ytterbium": "‪Teebiɔm‬",
    "SHRED/lutetium": "‪Lutetiɔm‬",
    "SHRED/hafnium": "‪Hafniɔm‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tangsten‬",
    "SHRED/rhenium": "‪Reniɔm‬",
    "SHRED/osmium": "‪Osmiɔm‬",
    "SHRED/iridium": "‪Iridiɔm‬",
    "SHRED/platinum": "‪Platenɔm‬",
    "SHRED/gold": "‪Sika Kokoo‬",
    "SHRED/mercury": "‪Mɛɛkuri‬",
    "SHRED/thallium": "‪Talliɔm‬",
    "SHRED/lead": "‪Lɛɛd‬",
    "SHRED/bismuth": "‪Bismɔt‬",
    "SHRED/polonium": "‪Poloniɔm‬",
    "SHRED/astatine": "‪Astatain‬",
    "SHRED/radon": "‪Redɔn‬",
    "SHRED/francium": "‪Fransiɔm‬",
    "SHRED/radium": "‪Rediɔm‬",
    "SHRED/actinium": "‪Aktinoɔm‬",
    "SHRED/thorium": "‪Toriɔm‬",
    "SHRED/protactinium": "‪Protaktiniɔm‬",
    "SHRED/uranium": "‪Yurenɔm‬",
    "SHRED/neptunium": "‪Neptuniɔm‬",
    "SHRED/plutonium": "‪Plutoniɔm‬",
    "SHRED/americium": "‪Amerisoɔm‬",
    "SHRED/curium": "‪Kuriɔm‬",
    "SHRED/berkelium": "‪Bɛkeloɔm‬",
    "SHRED/californium": "‪Kalifonoɔm‬",
    "SHRED/einsteinium": "‪Ainsteiniɔm‬",
    "SHRED/fermium": "‪Fɛmiɔm‬",
    "SHRED/mendelevium": "‪Mendeleviɔm‬",
    "SHRED/nobelium": "‪Nobeliɔm‬",
    "SHRED/lawrencium": "‪Laurensiɔm‬",
    "SHRED/rutherfordium": "‪Rudafɔdiɔm‬",
    "SHRED/dubnium": "‪Dabniɔm‬",
    "SHRED/seaborgium": "‪Siibɔɔgiɔm‬",
    "SHRED/bohrium": "‪Bohroɔm‬",
    "SHRED/hassium": "‪Hasiɔm‬",
    "SHRED/meitnerium": "‪Meitneriɔm‬",
    "SHRED/darmstadtium": "‪Damstadtiɔm‬",
    "SHRED/roentgenium": "‪Rontgyeniɔm‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪''Nihonium''‬",
    "SHRED/flerovium": "‪Flɛroviɔm‬",
    "SHRED/moscovium": "‪''Moscovium''‬",
    "SHRED/livermorium": "‪Levamoriɔm‬",
    "SHRED/tennessine": "‪''Tennessine''‬",
    "SHRED/oganesson": "‪''Oganesson''‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protɔns:‬",
    "SHRED/neutronsColon": "‪Niutrɔns:‬",
    "SHRED/electronsColon": "‪Elektrɔns:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ayɔn‬",
    "SHRED/neutralAtom": "‪Niutral Atɔm‬",
    "SHRED/positiveSignIon": "‪+ Ayɔn‬",
    "SHRED/stable": "‪ɛntumi nsesa‬",
    "SHRED/unstable": "‪ɛbɛtumi asese‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Hyɛ aseɛ‬",
    "VEGAS/label.level": "‪Gyinapɛn: {0}‬",
    "VEGAS/keepTrying": "‪Koso sɔ hwɛ‬",
    "VEGAS/excellent": "‪Deɛ wayɛ adeɛ paa ara‬",
    "VEGAS/great": "‪Deɛ ɛso‬",
    "VEGAS/good": "‪Papa anaasɛ deɛ ɛyɛ‬",
    "VEGAS/label.score.max": "‪Nya: {0} ɛmu {1}‬",
    "VEGAS/label.time": "‪Berɛ: {0}‬",
    "VEGAS/yourNewBest": "‪Foforɔ a wayɛ ade paa‬",
    "VEGAS/pattern.0yourBest": "‪Deɛ wayɛ ade paa:{0}‬",
    "VEGAS/continue": "‪Toaso‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Di asi {0} mu {1}‬",
    "VEGAS/pattern.score.number": "‪Nya: {{score}}‬",
    "VEGAS/check": "‪Di akyirie‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Deɛ ɛtoa so anaa deɛ ɛdi ho‬",
    "VEGAS/showAnswer": "‪Fa mmuae kyerɛ‬",
    "VEGAS/tryAgain": "‪Sɔ hwɛ bio‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ua": {
    "BUILD_AN_ATOM/atom": "‪Átomo‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪auiltilistli‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Símbolo‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protones‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutrones‬",
    "BUILD_AN_ATOM/electrons": "‪Electrones‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Carga Neta‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Número másico‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Kitemo moauiltilistli‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Elemento‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neutro/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪amo molinia/monen olinia‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Órbitas‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Mixtli‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Chiahulistli‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Katla ye in carga neta‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Katla ye in número de masa‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protones: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrones: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrones: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Kitemo in elemento‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Átomo neutro‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protones:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutrones:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Electrones:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Chijchiua se Átomo‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Tlanahuatiliztli, Tlatiliztli huan tecahuiliztli‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Netlacemitalhuiliztli in Tlahtol‬",
    "JOIST/thirdParty.credits.link": "‪Netlacemitalhuiliztli Ocsequi‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Sitio web PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Xiquito se tequitl amo yek chihtoc‬",
    "JOIST/menuItem.getUpdate": "‪Xikita tlen yankuik...‬",
    "JOIST/menuItem.screenshot": "‪ixkopina ican mo celular‬",
    "JOIST/menuItem.fullscreen": "‪Nochi in pantalla‬",
    "JOIST/menuItem.about": "‪Tlen...‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/keyboardShortcuts.title": "‪Sequi teclas pampa in tlacotzonahli‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Ixtahcaistohli tlen yankuik...‬",
    "JOIST/updates.upToDate": "‪Nin simulacion yankuik‬",
    "JOIST/updates.outOfDate": "‪Ocse version yankuik‬",
    "JOIST/updates.newVersionAvailable": "‪Ka ocse version yankuik: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Mo version yeh: {0}.‬",
    "JOIST/updates.getUpdate": "‪Xiq temuih tlen yankuik...‬",
    "JOIST/updates.noThanks": "‪Amo nihca kuali‬",
    "JOIST/updates.offline": "‪Amo se hueliti sec temos tlen yankuik‬",
    "JOIST/credits.title": "‪Netlacemitalhuiliztli‬",
    "JOIST/credits.leadDesign": "‪Tlanauatijketl Toltecayotl: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software iskalti: {0}‬",
    "JOIST/credits.team": "‪Icniuhyotl: {0}‬",
    "JOIST/credits.contributors": "‪Tlapaleuiani: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Tlapaleuilistli tlen Tlapaleuilistli tlen kualtitok: {0}‬",
    "JOIST/credits.graphicArts": "‪Toltecayotl: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Tlazohkamati‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hidrógeno‬",
    "SHRED/helium": "‪Helio‬",
    "SHRED/lithium": "‪Litio‬",
    "SHRED/beryllium": "‪Berilio‬",
    "SHRED/boron": "‪Boro‬",
    "SHRED/carbon": "‪Carbono‬",
    "SHRED/nitrogen": "‪Nitrógeno‬",
    "SHRED/oxygen": "‪Oxígeno‬",
    "SHRED/fluorine": "‪Flúor‬",
    "SHRED/neon": "‪Neón‬",
    "SHRED/sodium": "‪Sodio‬",
    "SHRED/magnesium": "‪Magnesio‬",
    "SHRED/aluminum": "‪Aluminio‬",
    "SHRED/silicon": "‪Silicio‬",
    "SHRED/phosphorus": "‪Fósforo‬",
    "SHRED/sulfur": "‪Azufre‬",
    "SHRED/chlorine": "‪Cloro‬",
    "SHRED/argon": "‪Argón‬",
    "SHRED/potassium": "‪Potasio‬",
    "SHRED/calcium": "‪Calcio‬",
    "SHRED/scandium": "‪Escandio‬",
    "SHRED/titanium": "‪Titanio‬",
    "SHRED/vanadium": "‪Vanadio‬",
    "SHRED/chromium": "‪Cromo‬",
    "SHRED/manganese": "‪Manganeso‬",
    "SHRED/iron": "‪Hierro‬",
    "SHRED/cobalt": "‪Cobalto‬",
    "SHRED/nickel": "‪Niquel‬",
    "SHRED/copper": "‪Cobre‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Galio‬",
    "SHRED/germanium": "‪Germanio‬",
    "SHRED/arsenic": "‪Arsénico‬",
    "SHRED/selenium": "‪Selenio‬",
    "SHRED/bromine": "‪Bromo‬",
    "SHRED/krypton": "‪Kriptón‬",
    "SHRED/rubidium": "‪Rubidio‬",
    "SHRED/strontium": "‪Estroncio‬",
    "SHRED/yttrium": "‪Itrio‬",
    "SHRED/zirconium": "‪Circonio‬",
    "SHRED/niobium": "‪Niobio‬",
    "SHRED/molybdenum": "‪Molibdeno‬",
    "SHRED/technetium": "‪Tecnecio‬",
    "SHRED/ruthenium": "‪Rutenio‬",
    "SHRED/rhodium": "‪Rodio‬",
    "SHRED/palladium": "‪Paladio‬",
    "SHRED/silver": "‪Plata‬",
    "SHRED/cadmium": "‪Cadmio‬",
    "SHRED/indium": "‪Indio‬",
    "SHRED/tin": "‪Estaño‬",
    "SHRED/antimony": "‪Antimonio‬",
    "SHRED/tellurium": "‪Telurio‬",
    "SHRED/iodine": "‪Yodo‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesio‬",
    "SHRED/barium": "‪Bario‬",
    "SHRED/lanthanum": "‪Lantano‬",
    "SHRED/cerium": "‪Cerio‬",
    "SHRED/praseodymium": "‪Praseodimio‬",
    "SHRED/neodymium": "‪Neodimio‬",
    "SHRED/promethium": "‪Prometio‬",
    "SHRED/samarium": "‪Samario‬",
    "SHRED/europium": "‪Europio‬",
    "SHRED/gadolinium": "‪Gadolinio‬",
    "SHRED/terbium": "‪Terbio‬",
    "SHRED/dysprosium": "‪Disprosio‬",
    "SHRED/holmium": "‪Holmio‬",
    "SHRED/erbium": "‪Erbio‬",
    "SHRED/thulium": "‪Tulio‬",
    "SHRED/ytterbium": "‪Iterbio‬",
    "SHRED/lutetium": "‪Lutecio‬",
    "SHRED/hafnium": "‪Hafnio‬",
    "SHRED/tantalum": "‪Tántalo‬",
    "SHRED/tungsten": "‪Tungsteno‬",
    "SHRED/rhenium": "‪Renio‬",
    "SHRED/osmium": "‪Osmio‬",
    "SHRED/iridium": "‪Iridio‬",
    "SHRED/platinum": "‪Platino‬",
    "SHRED/gold": "‪Oro‬",
    "SHRED/mercury": "‪Mercurio‬",
    "SHRED/thallium": "‪Talio‬",
    "SHRED/lead": "‪Plomo‬",
    "SHRED/bismuth": "‪Bismuto‬",
    "SHRED/polonium": "‪Polonio‬",
    "SHRED/astatine": "‪Astato‬",
    "SHRED/radon": "‪Radón‬",
    "SHRED/francium": "‪Francio‬",
    "SHRED/radium": "‪Radio‬",
    "SHRED/actinium": "‪Actinio‬",
    "SHRED/thorium": "‪Torio‬",
    "SHRED/protactinium": "‪Protactinio‬",
    "SHRED/uranium": "‪Uranio‬",
    "SHRED/neptunium": "‪Neptunio‬",
    "SHRED/plutonium": "‪Plutonio‬",
    "SHRED/americium": "‪Americio‬",
    "SHRED/curium": "‪Curio‬",
    "SHRED/berkelium": "‪Berkelio‬",
    "SHRED/californium": "‪Californio‬",
    "SHRED/einsteinium": "‪Einsteinio‬",
    "SHRED/fermium": "‪Fermio‬",
    "SHRED/mendelevium": "‪Mendelevio‬",
    "SHRED/nobelium": "‪Nobelio‬",
    "SHRED/lawrencium": "‪Lawrencio‬",
    "SHRED/rutherfordium": "‪Rutherfordio‬",
    "SHRED/dubnium": "‪Dubnio‬",
    "SHRED/seaborgium": "‪Seaborgio‬",
    "SHRED/bohrium": "‪Bohrio‬",
    "SHRED/hassium": "‪Hassio‬",
    "SHRED/meitnerium": "‪Meitnerio‬",
    "SHRED/darmstadtium": "‪Darmstadtio‬",
    "SHRED/roentgenium": "‪Roentgenio‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovio‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorio‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protones:‬",
    "SHRED/neutronsColon": "‪Neutrones:‬",
    "SHRED/electronsColon": "‪Electrones:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- ion‬",
    "SHRED/neutralAtom": "‪Átomo neutro‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪Amo molinia‬",
    "SHRED/unstable": "‪Mo nen olinia‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Ocuel pehui‬",
    "VEGAS/label.level": "‪Ixtlamatilistli: {0}‬",
    "VEGAS/keepTrying": "‪Xiksenkaua‬",
    "VEGAS/excellent": "‪Nen kuali!‬",
    "VEGAS/great": "‪Ueyi!‬",
    "VEGAS/good": "‪Kuali!‬",
    "VEGAS/label.score.max": "‪Ixtlamatilistli: {0} de {1}‬",
    "VEGAS/label.time": "‪Tlen yahui: {0}‬",
    "VEGAS/yourNewBest": "‪Mo yankuik senka!‬",
    "VEGAS/pattern.0yourBest": "‪(Tlen Ocachio kuali tic pia: {0})‬",
    "VEGAS/continue": "‪Continuar‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Tequitl {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Revisar‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Ocse‬",
    "VEGAS/showAnswer": "‪Nextili in Katlaye kuali‬",
    "VEGAS/tryAgain": "‪Ocsepa xocchihua‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "uk": {
    "BUILD_AN_ATOM/atom": "‪Атом‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Гра‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Символ‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Протони‬",
    "BUILD_AN_ATOM/neutrons": "‪Нейтрони‬",
    "BUILD_AN_ATOM/electrons": "‪Електрони‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Заряд‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Масове число‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Виберіть свою гру!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Елемент‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Нейтральн./Іон‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Стабільн./Нестабільн.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Орбіти‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Хмари‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Модель:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Який загальний заряд?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Яке масове число?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Протони: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Нейтрони: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Електрони: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Знайти елемент‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Нейтральний атом‬",
    "BUILD_AN_ATOM/ion": "‪Іон‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Протонів:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Нейтронів:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Електронів:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Будуємо атом‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Умови, конфіденційність та ліцензування‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Кредити перекладу‬",
    "JOIST/thirdParty.credits.link": "‪Кредити сторонніх осіб‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Недійсні параметри‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Один або кілька параметрів запиту мають недійсні значення:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Моделювання розпочнеться із значень за замовчуванням для таких <br>параметрів.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Вебсайт PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Повідомте про проблему...‬",
    "JOIST/menuItem.getUpdate": "‪Перевір оновлення‬",
    "JOIST/menuItem.screenshot": "‪Скріншот‬",
    "JOIST/menuItem.fullscreen": "‪Повний екран‬",
    "JOIST/menuItem.about": "‪Інформ.‬",
    "JOIST/preferences.title": "‪Вподобання‬",
    "JOIST/keyboardShortcuts.title": "‪Гарячі клавіші‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪розпочати‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪версія {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Перевірка оновлення‬",
    "JOIST/updates.upToDate": "‪Це моделювання оновлено.‬",
    "JOIST/updates.outOfDate": "‪Нова версія‬",
    "JOIST/updates.newVersionAvailable": "‪Доступна нова версія: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ваша поточна версія: {0}.‬",
    "JOIST/updates.getUpdate": "‪Отримати оновлення..‬",
    "JOIST/updates.noThanks": "‪Ні, дякуємо‬",
    "JOIST/updates.offline": "‪Не вдається перевірити наявність оновлень.‬",
    "JOIST/credits.title": "‪Кредити‬",
    "JOIST/credits.leadDesign": "‪Провідний дизайн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Розробка програмного забезпечення: {0}‬",
    "JOIST/credits.team": "‪Команда: {0}‬",
    "JOIST/credits.contributors": "‪Автори: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Забезпечення якості: {0}‬",
    "JOIST/credits.graphicArts": "‪Графіка: {0}‬",
    "JOIST/credits.soundDesign": "‪Дизайн звуку: {0}‬",
    "JOIST/credits.thanks": "‪Дякуємо‬",
    "JOIST/preferences.tabs.overview.title": "‪Огляд‬",
    "JOIST/preferences.tabs.simulation.title": "‪Симуляція‬",
    "JOIST/preferences.tabs.visual.title": "‪Візуальн.‬",
    "JOIST/preferences.tabs.audio.title": "‪Аудіо‬",
    "JOIST/preferences.tabs.input.title": "‪Введення даних‬",
    "JOIST/preferences.tabs.localization.title": "‪Переклад‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Функції аудіо‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Ми додаємо функції до наших симуляцій, щоб зробити їх більш інклюзивними. Деякі з цих функцій підтримують доступність для учнів з різними потребами та в різних середовищах. Перегляньте вкладки в цьому меню, щоб переглянути або змінити налаштування предста‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Щоб знайти інші моделювання з інклюзивними функціями, знайдіть‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Інтерактивні моменти‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Додайте візуальні виділення для миші та дотику під час взаємодії.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звуки‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Додаткові звуки‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Використовуйте озвучування та звукові ефекти під час взаємодії.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Відтворюйте додатковий звук, який може бути корисним для деяких учнів.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Режим проектора‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Підвищити контраст для того, щоб було краще видно в класі‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Переміщення до наступного елементу чи групи‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Перейти до попередньої позиції чи групи‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Переміщення між елементами в групі‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Натисніть на кнопку‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Вийти з діалогового вікна‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Перемкнути прапорці‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Основні дії‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪або‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Скинути налаштування‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Ввести‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪до <b> Схопити </b> або <b> Відпустити </b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Гідроген‬",
    "SHRED/helium": "‪Гелій‬",
    "SHRED/lithium": "‪Літій‬",
    "SHRED/beryllium": "‪Берилій‬",
    "SHRED/boron": "‪Бор‬",
    "SHRED/carbon": "‪Карбон‬",
    "SHRED/nitrogen": "‪Нітроген‬",
    "SHRED/oxygen": "‪Оксиген‬",
    "SHRED/fluorine": "‪Флуор‬",
    "SHRED/neon": "‪Неон‬",
    "SHRED/sodium": "‪Натрій‬",
    "SHRED/magnesium": "‪Магній‬",
    "SHRED/aluminum": "‪Алюміній‬",
    "SHRED/silicon": "‪Силіцій‬",
    "SHRED/phosphorus": "‪Фосфор‬",
    "SHRED/sulfur": "‪Сульфур‬",
    "SHRED/chlorine": "‪Хлор‬",
    "SHRED/argon": "‪Аргон‬",
    "SHRED/potassium": "‪Калій‬",
    "SHRED/calcium": "‪Кальцій‬",
    "SHRED/scandium": "‪Скандій‬",
    "SHRED/titanium": "‪Титан‬",
    "SHRED/vanadium": "‪Ванадій‬",
    "SHRED/chromium": "‪Хром‬",
    "SHRED/manganese": "‪Манган‬",
    "SHRED/iron": "‪Ферум‬",
    "SHRED/cobalt": "‪Кобальт‬",
    "SHRED/nickel": "‪Нікол‬",
    "SHRED/copper": "‪Купрум‬",
    "SHRED/zinc": "‪Цинк‬",
    "SHRED/gallium": "‪Галлій‬",
    "SHRED/germanium": "‪Германій‬",
    "SHRED/arsenic": "‪Арсеній‬",
    "SHRED/selenium": "‪Селен‬",
    "SHRED/bromine": "‪Бром‬",
    "SHRED/krypton": "‪Криптон‬",
    "SHRED/rubidium": "‪Рубідій‬",
    "SHRED/strontium": "‪Стронцій‬",
    "SHRED/yttrium": "‪Ітрій‬",
    "SHRED/zirconium": "‪Цирконій‬",
    "SHRED/niobium": "‪Ніобій‬",
    "SHRED/molybdenum": "‪Молібден‬",
    "SHRED/technetium": "‪Технецій‬",
    "SHRED/ruthenium": "‪Рутеній‬",
    "SHRED/rhodium": "‪Родій‬",
    "SHRED/palladium": "‪Палладій‬",
    "SHRED/silver": "‪Аргентум‬",
    "SHRED/cadmium": "‪Кадмій‬",
    "SHRED/indium": "‪Індій‬",
    "SHRED/tin": "‪Станум‬",
    "SHRED/antimony": "‪Стибій‬",
    "SHRED/tellurium": "‪Телур‬",
    "SHRED/iodine": "‪Йод‬",
    "SHRED/xenon": "‪Ксенон‬",
    "SHRED/cesium": "‪Цезій‬",
    "SHRED/barium": "‪Барій‬",
    "SHRED/lanthanum": "‪Лантан‬",
    "SHRED/cerium": "‪Церій‬",
    "SHRED/praseodymium": "‪Празеодим‬",
    "SHRED/neodymium": "‪Неодим‬",
    "SHRED/promethium": "‪Прометій‬",
    "SHRED/samarium": "‪Самарій‬",
    "SHRED/europium": "‪Європій‬",
    "SHRED/gadolinium": "‪Гадоліній‬",
    "SHRED/terbium": "‪Тербій‬",
    "SHRED/dysprosium": "‪Диспрозій‬",
    "SHRED/holmium": "‪Гольмій‬",
    "SHRED/erbium": "‪Ербій‬",
    "SHRED/thulium": "‪Тулій‬",
    "SHRED/ytterbium": "‪Ітербій‬",
    "SHRED/lutetium": "‪Лютецій‬",
    "SHRED/hafnium": "‪Гафній‬",
    "SHRED/tantalum": "‪Тантал‬",
    "SHRED/tungsten": "‪Вольфрам‬",
    "SHRED/rhenium": "‪Реній‬",
    "SHRED/osmium": "‪Осмій‬",
    "SHRED/iridium": "‪Іридій‬",
    "SHRED/platinum": "‪Платіна‬",
    "SHRED/gold": "‪Аурум‬",
    "SHRED/mercury": "‪Меркурій‬",
    "SHRED/thallium": "‪Талій‬",
    "SHRED/lead": "‪Плюмбум‬",
    "SHRED/bismuth": "‪Бісмут‬",
    "SHRED/polonium": "‪Полоній‬",
    "SHRED/astatine": "‪Астат‬",
    "SHRED/radon": "‪Радон‬",
    "SHRED/francium": "‪Францій‬",
    "SHRED/radium": "‪Радій‬",
    "SHRED/actinium": "‪Актиній‬",
    "SHRED/thorium": "‪Торій‬",
    "SHRED/protactinium": "‪Протактиній‬",
    "SHRED/uranium": "‪Уран‬",
    "SHRED/neptunium": "‪Нептуній‬",
    "SHRED/plutonium": "‪Плутоній‬",
    "SHRED/americium": "‪Америцій‬",
    "SHRED/curium": "‪Куріум‬",
    "SHRED/berkelium": "‪Беркелій‬",
    "SHRED/californium": "‪Каліфорній‬",
    "SHRED/einsteinium": "‪Ейнштейній‬",
    "SHRED/fermium": "‪Фермій‬",
    "SHRED/mendelevium": "‪Менделевій‬",
    "SHRED/nobelium": "‪Нобелій‬",
    "SHRED/lawrencium": "‪Лоуренцій‬",
    "SHRED/rutherfordium": "‪Резерфордій‬",
    "SHRED/dubnium": "‪Дубній‬",
    "SHRED/seaborgium": "‪Сиборгій‬",
    "SHRED/bohrium": "‪Борій‬",
    "SHRED/hassium": "‪Гасій‬",
    "SHRED/meitnerium": "‪Майтнерій‬",
    "SHRED/darmstadtium": "‪Дармштадтюм‬",
    "SHRED/roentgenium": "‪Рентгеній‬",
    "SHRED/copernicium": "‪Коперніцій‬",
    "SHRED/nihonium": "‪Нігоній‬",
    "SHRED/flerovium": "‪Флеровій‬",
    "SHRED/moscovium": "‪Московій‬",
    "SHRED/livermorium": "‪Лівермерій‬",
    "SHRED/tennessine": "‪Теннессін‬",
    "SHRED/oganesson": "‪Оганессон‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Протонів:‬",
    "SHRED/neutronsColon": "‪Нейтронів:‬",
    "SHRED/electronsColon": "‪Електронів:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Іон‬",
    "SHRED/neutralAtom": "‪Нейтральний атом‬",
    "SHRED/positiveSignIon": "‪+ Іон‬",
    "SHRED/stable": "‪Стабільн.‬",
    "SHRED/unstable": "‪Нестабільн.‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Почати знову‬",
    "VEGAS/label.level": "‪Рівень: {0}‬",
    "VEGAS/keepTrying": "‪Продовжуй спроби‬",
    "VEGAS/excellent": "‪Чудово!‬",
    "VEGAS/great": "‪Вищий клас!‬",
    "VEGAS/good": "‪Добре!‬",
    "VEGAS/label.score.max": "‪Рахунок: {0} з {1}‬",
    "VEGAS/label.time": "‪Час: {0}‬",
    "VEGAS/yourNewBest": "‪(Ваш новий найкращий результат!)‬",
    "VEGAS/pattern.0yourBest": "‪(Ваш найкращий результат: {0})‬",
    "VEGAS/continue": "‪Продовжити‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Спроби {0} з {1}‬",
    "VEGAS/pattern.score.number": "‪Рахунок: {{score}}‬",
    "VEGAS/check": "‪Перевір‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Наступне‬",
    "VEGAS/showAnswer": "‪Показати відповідь‬",
    "VEGAS/tryAgain": "‪Спробуй знову‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ur": {
    "BUILD_AN_ATOM/atom": "‫جوہر‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‫گیم(کھیل)‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‫علامت‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‫پروٹان‬",
    "BUILD_AN_ATOM/neutrons": "‫نیوٹران‬",
    "BUILD_AN_ATOM/electrons": "‫الیکٹران‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‫کل چارج‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‫کمیتی نمبر‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‫آپ کا گیم منتخب کریں!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‫عنصر‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‫برق پارہ/ غیر جانب دار جوہر یا سالمہ‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‫مستحکم/ غیر مستحکم‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‫مدار‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‫بادل‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‫نمونہ یا خاکہ (ماڈل)‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‫مکمل چارج کیا ہے؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‫کمیت نمبر کیا چیز ہے؟‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‫پروٹان: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‫نیوٹران: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‫الیکٹران: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‫عنصر معلوم کریں:‬",
    "BUILD_AN_ATOM/neutralAtom": "‫غیر جانب دار جوہر‬",
    "BUILD_AN_ATOM/ion": "‫برق پارہ (آئن)‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‫پروٹان:‬",
    "BUILD_AN_ATOM/neutronsColon": "‫نیوٹران:‬",
    "BUILD_AN_ATOM/electronsColon": "‫الیکٹران:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‫جوہر کی تعمیر کریں‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‫شرائط، رازداری اور لائسنسنگ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫ترجمہ بشکریہ‬",
    "JOIST/thirdParty.credits.link": "‫تھرڈ پارٹی کا شکریہ‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫سوال کے غلط پیرامیٹرز‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫ایک یا زیادہ سوالات کے پیرامیٹرز میں<br> غلط اقدار ہیں :‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ان پیرامیٹرز کے لئیے پہلے سے طے شدہ <br>اقدار کے ساتھ سیمولیشن شروع ہو جائے گی۔‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‫فیٹ ویب سائٹ‬",
    "JOIST/menuItem.reportAProblem": "‫مسئلہ کو رپورٹ کیجئے۔۔۔‬",
    "JOIST/menuItem.getUpdate": "‫تازہ اطلاعات کی جانچ کریں ۔۔۔‬",
    "JOIST/menuItem.screenshot": "‫اسکرین شاٹ‬",
    "JOIST/menuItem.fullscreen": "‫مکمل اسکرین‬",
    "JOIST/menuItem.about": "‫اس سیمولیشن کے متعلق۔۔۔۔‬",
    "JOIST/preferences.title": "‫ترجیہات‬",
    "JOIST/keyboardShortcuts.title": "‫کی بورڈ شارٹ کٹ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫شروع کرنے لے لئے‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫ورژن: {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‫تازہ اطلاعات کی جانچ کی جارہی  ہے ۔۔۔‬",
    "JOIST/updates.upToDate": "‫یہ سیمولیشن نیا اور مکمل ہے‬",
    "JOIST/updates.outOfDate": "‫نیا ورژن دستیاب ہے‬",
    "JOIST/updates.newVersionAvailable": "‫نیا ورژن موجود ہے: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‫آپ کا موجودہ ورژن ہے: {0}‬",
    "JOIST/updates.getUpdate": "‫تازہ تفصیلات حاصل کریں:‬",
    "JOIST/updates.noThanks": "‫نہیں، شکریہ‬",
    "JOIST/updates.offline": "‫اپ ڈیٹ کی جانچ نہیں ہو پا رہی ہے ہوسکی/ہوسکتی‬",
    "JOIST/credits.title": "‫بشکریہ (کریڈٹ)‬",
    "JOIST/credits.leadDesign": "‫ناظمِ تزئین: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫سافٹ ویر کی تخلیق: {0}‬",
    "JOIST/credits.team": "‫ٹیم: {0}‬",
    "JOIST/credits.contributors": "‫شراکت دار: {0}‬",
    "JOIST/credits.qualityAssurance": "‫معیار کی ضمانت : {0}‬",
    "JOIST/credits.graphicArts": "‫گرافک آرٹس: {0}‬",
    "JOIST/credits.soundDesign": "‫صوتی تزئین : {0}‬",
    "JOIST/credits.thanks": "‫شکریہ‬",
    "JOIST/preferences.tabs.overview.title": "‫اجمالی نظر‬",
    "JOIST/preferences.tabs.simulation.title": "‫سیمولیشن‬",
    "JOIST/preferences.tabs.visual.title": "‫بصریات‬",
    "JOIST/preferences.tabs.audio.title": "‫آواز‬",
    "JOIST/preferences.tabs.input.title": "‫ان پٹ (اندراج)‬",
    "JOIST/preferences.tabs.localization.title": "‫مقامی ہم آہنگی‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫صوتی خصوصیات‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫علاقہ اور ثقافت‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫سیمولیشن میں لوگوں، مقامات یا اشیاء کی تصویر کشی کو منتخب کریں۔ تصاویر کا مقصد کسی علاقے یا ثقافت کے پورے تنوع کی نمائندگی کرنا نہیں ہے۔‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫زبانیں‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫آن اسکرین متن کا ترجمہ کرنے کے لیے زبان تبدیل کریں۔ اضافی وضاحتیں(جب کبھی موجود ہوں) انگریزی میں ہونگی۔‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫ہم اپنے سیمولیشنوں میں کئی نئی خصوصیات شامل کر رہے ہیں تاکہ انہیں مزید جامع بنایا جا سکے۔ ان میں سے کچھ خصوصیات متنوع ضروریات کے ساتھ اور متنوع ماحول میں سیکھنے والوں کے لیے رسائی کی سہولت فراہم کرتی ہیں۔ پہلے سے طے شدہ پیشکش کی ترتیبات کا جائزہ لینے یا تبدیل کرنے کے لیے اس مینو کو دیکھیں۔‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫شمولیاتی خصائص والے دیگر سیمولیشن کو ڈھونڈھنے کیلئے سیمولیشن فلٹر پیج پر ایکسس اور انکلوزن پر نگاہ ڈالیں اور شمولیاتی فیچر کے ساتھ فلٹر کریں‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫تعاملاتی نکات‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫ماؤز اور ٹچ کو بصری چمکداریت عطا کیجئے‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫آواز‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫مزید آوازیں‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫دوران اکتساب سونیفیکیشن اور اصوات کا استعمال کریں‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫چند اضافی ساوّنڈ پلے کریں تاکہ دیگر طلبا کو سہولت ہو‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫آواز (صرف انگریزی)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫آواز اور تعامل کے دوران مواد کو نمایاں کرنے کے لئے‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫آفریقہ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫آفریقہ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫ایشیاء‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫لاطینی امریکہ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اوشیانا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫بے ترتیب‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ریاستہائے متحدہ امریکہ‬",
    "JOIST/projectorMode": "‫پروجیکٹر کے لئے‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫رنگوں کی چمک کو بڑھائیں تاکہ کلاس روم میں اچھا نظر آئے‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫اگلی شئے یا گروپ پر جائیں‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫پچھلی شئے یا گروپ پر جائیں‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫گروپ کے اندرون مختلف اشیا کے درمیان جائیں‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫بٹن دبانا‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫اخراج کریں‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫کی پیاڈ میں قدروں کو سبٹ کریں‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫کنٹرول باکس ٹوگل کرنا‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫بنیادی اقدام‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یا‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫سب کو ریسیٹ کرئیے‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‫اختیار‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫داخل ہوں‬",
    "SCENERY_PHET/key.capsLock": "‫کیاپس لوک‬",
    "SCENERY_PHET/key.esc": "‫باہر‬",
    "SCENERY_PHET/key.end": "‫ختم شد‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.home": "‫ہوم‬",
    "SCENERY_PHET/key.pageDown": "‫نچلا پیج‬",
    "SCENERY_PHET/key.pageUp": "‫اوپری پیج‬",
    "SCENERY_PHET/key.space": "‫جگہ (اسپیس)‬",
    "SCENERY_PHET/key.shift": "‫شِفٹ بٹن‬",
    "SCENERY_PHET/key.tab": "‫ٹیاب‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫روکئے یا چلائیے‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫یا <b>Grab</b> یا <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‫ہائیڈروجن‬",
    "SHRED/helium": "‫ہیلیم‬",
    "SHRED/lithium": "‫لِتِھیَم‬",
    "SHRED/beryllium": "‫بیریلیم‬",
    "SHRED/boron": "‫بوران‬",
    "SHRED/carbon": "‫کاربن‬",
    "SHRED/nitrogen": "‫نائٹروجن‬",
    "SHRED/oxygen": "‫آکسیجن‬",
    "SHRED/fluorine": "‫فلورین‬",
    "SHRED/neon": "‫نِیان‬",
    "SHRED/sodium": "‫سوڈیم‬",
    "SHRED/magnesium": "‫میگنیشیم‬",
    "SHRED/aluminum": "‫الیومنیم‬",
    "SHRED/silicon": "‫سیلیکان‬",
    "SHRED/phosphorus": "‫فاسفورس‬",
    "SHRED/sulfur": "‫سَلفَر‬",
    "SHRED/chlorine": "‫کلورین‬",
    "SHRED/argon": "‫آرگَن‬",
    "SHRED/potassium": "‫پوٹاشیم‬",
    "SHRED/calcium": "‫کیلشیم‬",
    "SHRED/scandium": "‫سکانڈیم‬",
    "SHRED/titanium": "‫ٹائٹانیم‬",
    "SHRED/vanadium": "‫ویاناڈیم‬",
    "SHRED/chromium": "‫کرومِیَم‬",
    "SHRED/manganese": "‫مینگنیس‬",
    "SHRED/iron": "‫آئرن (لوہا)‬",
    "SHRED/cobalt": "‫کوبالٹ‬",
    "SHRED/nickel": "‫نیکل‬",
    "SHRED/copper": "‫کاپَر‬",
    "SHRED/zinc": "‫زِنک‬",
    "SHRED/gallium": "‫گیالیم‬",
    "SHRED/germanium": "‫جَرمینیم‬",
    "SHRED/arsenic": "‫آرسینِک‬",
    "SHRED/selenium": "‫سلینیم‬",
    "SHRED/bromine": "‫بورمائن‬",
    "SHRED/krypton": "‫کریپٹان‬",
    "SHRED/rubidium": "‫روبیڈیم‬",
    "SHRED/strontium": "‫سٹرونٹیم‬",
    "SHRED/yttrium": "‫یٹریم‬",
    "SHRED/zirconium": "‫زِرکونیم‬",
    "SHRED/niobium": "‫نیوبیم‬",
    "SHRED/molybdenum": "‫مولبڈینیم‬",
    "SHRED/technetium": "‫ٹیکنیٹیم‬",
    "SHRED/ruthenium": "‫روتھینیم‬",
    "SHRED/rhodium": "‫رھوڈیم‬",
    "SHRED/palladium": "‫پیلاڈیم‬",
    "SHRED/silver": "‫چاندی‬",
    "SHRED/cadmium": "‫کیڈمیم‬",
    "SHRED/indium": "‫اِنڈِیم‬",
    "SHRED/tin": "‫ٹِن‬",
    "SHRED/antimony": "‫اینٹیمونی‬",
    "SHRED/tellurium": "‫ٹیلّوریم‬",
    "SHRED/iodine": "‫آئیوڈین‬",
    "SHRED/xenon": "‫زینان‬",
    "SHRED/cesium": "‫سیسِیَم‬",
    "SHRED/barium": "‫بیریم‬",
    "SHRED/lanthanum": "‫لیانتھینیم‬",
    "SHRED/cerium": "‫سیرِیَم‬",
    "SHRED/praseodymium": "‫پراسیوڈیمیم‬",
    "SHRED/neodymium": "‫نیوڈیم‬",
    "SHRED/promethium": "‫پرومیتھیم‬",
    "SHRED/samarium": "‫سماریم‬",
    "SHRED/europium": "‫یوروپِیَم‬",
    "SHRED/gadolinium": "‫گیڈولینیم‬",
    "SHRED/terbium": "‫ٹیربیم‬",
    "SHRED/dysprosium": "‫ڈِسپروسِیَم‬",
    "SHRED/holmium": "‫ہولمیم‬",
    "SHRED/erbium": "‫ایربِیَم‬",
    "SHRED/thulium": "‫تھولیم‬",
    "SHRED/ytterbium": "‫یٹّربیم‬",
    "SHRED/lutetium": "‫لیوٹیٹیم‬",
    "SHRED/hafnium": "‫ہَفنِیَم‬",
    "SHRED/tantalum": "‫ٹیانٹالم‬",
    "SHRED/tungsten": "‫ٹَنگسٹَن‬",
    "SHRED/rhenium": "‫رھینیم‬",
    "SHRED/osmium": "‫آسمیم‬",
    "SHRED/iridium": "‫اِریڈیم‬",
    "SHRED/platinum": "‫پلاٹینیم‬",
    "SHRED/gold": "‫سونا‬",
    "SHRED/mercury": "‫مرکیوری(پارہ)‬",
    "SHRED/thallium": "‫تھیالیم‬",
    "SHRED/lead": "‫سیسہ‬",
    "SHRED/bismuth": "‫بِِسمَتھ‬",
    "SHRED/polonium": "‫پولونیم‬",
    "SHRED/astatine": "‫ایسٹٹائن‬",
    "SHRED/radon": "‫ریڈان‬",
    "SHRED/francium": "‫فرانسِیَم‬",
    "SHRED/radium": "‫ریڈیم‬",
    "SHRED/actinium": "‫ایکٹینیم‬",
    "SHRED/thorium": "‫تھوریم‬",
    "SHRED/protactinium": "‫پروٹاکٹینیم‬",
    "SHRED/uranium": "‫یورانیم‬",
    "SHRED/neptunium": "‫نیپٹونیم‬",
    "SHRED/plutonium": "‫پلوٹونیم‬",
    "SHRED/americium": "‫امریکیم‬",
    "SHRED/curium": "‫کیوریَم‬",
    "SHRED/berkelium": "‫برکیلیم‬",
    "SHRED/californium": "‫کیلیفورنیم‬",
    "SHRED/einsteinium": "‫آئنسٹینِیَم‬",
    "SHRED/fermium": "‫فرمِیَم‬",
    "SHRED/mendelevium": "‫منڈیلیویم‬",
    "SHRED/nobelium": "‫نوبیلیم‬",
    "SHRED/lawrencium": "‫لارینسیم‬",
    "SHRED/rutherfordium": "‫رتھرفورڈیم‬",
    "SHRED/dubnium": "‫ڈبنِیَم‬",
    "SHRED/seaborgium": "‫سیبورجیم‬",
    "SHRED/bohrium": "‫بوہریم‬",
    "SHRED/hassium": "‫ہَسّیم‬",
    "SHRED/meitnerium": "‫میٹنیریم‬",
    "SHRED/darmstadtium": "‫ڈارمسٹیڈِیَم‬",
    "SHRED/roentgenium": "‫روئنٹجینیم‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‫فلیووریم‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‫لیورمونیم‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‫پروٹانس:‬",
    "SHRED/neutronsColon": "‫نیوٹرانس:‬",
    "SHRED/electronsColon": "‫الیکٹرانس:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‫منفی برق پارہ (منفی آئن)‬",
    "SHRED/neutralAtom": "‫غیر جانب دار جوہر‬",
    "SHRED/positiveSignIon": "‫مثبت برق پارہ (مثبت آئن)‬",
    "SHRED/stable": "‫مستحکم‬",
    "SHRED/unstable": "‫غیر مستحکم‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‫{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‫{0}:{1}‬",
    "VEGAS/startOver": "‫پھر سے شروع کریں‬",
    "VEGAS/label.level": "‫سطح: {0}‬",
    "VEGAS/keepTrying": "‫کوشش کرتے جائیں‬",
    "VEGAS/excellent": "‫شاندار!‬",
    "VEGAS/great": "‫زبردست!‬",
    "VEGAS/good": "‫شاباش!‬",
    "VEGAS/label.score.max": "‫سکور: {1} میں سے {0}‬",
    "VEGAS/label.time": "‫وقت: {0}‬",
    "VEGAS/yourNewBest": "‫(آپ کا جد ید بہترین مظاہرہ)‬",
    "VEGAS/pattern.0yourBest": "‫(آپ کا بہترین مظاہرہ: {0})‬",
    "VEGAS/continue": "‫جاری‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‫{1} میں موجود {0} چیلنج‬",
    "VEGAS/pattern.score.number": "‫اسکور: {{score}}‬",
    "VEGAS/check": "‫جانچیں‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‫اگلا‬",
    "VEGAS/showAnswer": "‫جواب دکھلائیے‬",
    "VEGAS/tryAgain": "‫پھر کوشش کرئیے‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "uz": {
    "BUILD_AN_ATOM/atom": "‪Atom‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪O‘yin‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Belgilanishi‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Protonlar‬",
    "BUILD_AN_ATOM/neutrons": "‪Neytronlar‬",
    "BUILD_AN_ATOM/electrons": "‪Elektronlar‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Umumiy zaryad‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Massa soni‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪O‘yinni tanlang!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Kimyoviy element‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Neytral/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Barqaror/Beqaror‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Orbitalar‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Elektron bulut‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Model:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Umumiy zaryad\nnimaga teng?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Massa soni\nnechiga teng?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protonlar: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neytronlar: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Elektronlar: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Bu qaysi element?‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Neytral atom‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Protonlar:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neytronlar:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Elektronlar:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Atom modeli‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Shartlar, maxfiylik va litsenziyalash‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tarjima uchun minnatdorchilik‬",
    "JOIST/thirdParty.credits.link": "‪Uchinchi tomon qatnashchilar‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Yaroqsiz so‘rov parametrlari‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Bir yoki ko‘proq ushbu so‘rov paramentrlarida<br>yaroqsiz qiymat mavjud:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulyatsiya ushbu<br>so‘rov parametrlari uchun avvaldan belgilangan qiymatlar bilan boshlanadi.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET vebsayti...‬",
    "JOIST/menuItem.reportAProblem": "‪Muammo haqida xabar berish...‬",
    "JOIST/menuItem.getUpdate": "‪Yangilanishlarni tekshirish…‬",
    "JOIST/menuItem.screenshot": "‪Ekranni rasmga olish‬",
    "JOIST/menuItem.fullscreen": "‪To‘liq ekran‬",
    "JOIST/menuItem.about": "‪Simulyatsiya haqida…‬",
    "JOIST/preferences.title": "‪Afzalliklar‬",
    "JOIST/keyboardShortcuts.title": "‪Tezkor tugmalar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪boshlash‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪{0} versiya‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Yangilanishlar tekshirilmoqda…‬",
    "JOIST/updates.upToDate": "‪Ushbu simulyatsiya eng so`nggi talqingacha yangilangan‬",
    "JOIST/updates.outOfDate": "‪Yangi versiyasi mavjud‬",
    "JOIST/updates.newVersionAvailable": "‪Yangi versiyasi mavjud: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Sizdagi hozirgi versiya: {0}‬",
    "JOIST/updates.getUpdate": "‪Yangilanishlarni olish…‬",
    "JOIST/updates.noThanks": "‪Yo‘q, rahmat‬",
    "JOIST/updates.offline": "‪Yangilanishlarni tekshirib bo‘lmadi‬",
    "JOIST/credits.title": "‪Kreditlar‬",
    "JOIST/credits.leadDesign": "‪Loyiha yetakchisi:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Dasturiy ta'minot ishlab chiqarish: {0}‬",
    "JOIST/credits.team": "‪Jamoa: {0}‬",
    "JOIST/credits.contributors": "‪Hissa qo‘shganlar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Sifat nazoratchilari: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika muharrirlari: {0}‬",
    "JOIST/credits.soundDesign": "‪Ovoz dizayni: {0}‬",
    "JOIST/credits.thanks": "‪Minnatdorchilik bildiramiz‬",
    "JOIST/preferences.tabs.overview.title": "‪Umumiy koʻrinish‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulyatsiya‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Kiritish‬",
    "JOIST/preferences.tabs.localization.title": "‪Tillar‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio xususiyatlari‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Mintaqa va madaniyat‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Simulyatsiyadagi odamlar, joylar yoki narsalarning ko'rinishini belgilang. Rasmlar biror bir hudud yoki madaniyatning to'liq xilma-xilligini ifodalash uchun mo'ljallanmagan.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Tillar‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ekrandagi matnni tarjima qilish uchun tilni oʻzgartiring. Qo'shimcha tavsiflar, agar mavjud bo'lsa, ingliz tilida qoladi.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Biz simulyatsiyalarimizni yanada qamrab olish uchun xususiyatlarni qo'shmoqdamiz. Ushbu xususiyatlardan ba'zilari turli xil ehtiyojlarga ega va turli muhitlarda o'quvchilar uchun foydalanish imkoniyatini qo'llab-quvvatlaydi. Standart taqdimot sozlamalarini ko‘rib chiqish yoki o‘zgartirish uchun ushbu menyuni o‘rganing.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Inklyuziv xususiyatlarga ega boshqa simulyatsiyalarni topish uchun simulyatsiya filtri sahifasida Kirish va Inklyuzionni qidiring va inklyuziv xususiyat bo'yicha filtrlang.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktiv diqqatga sazovor joylar‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪O'zaro aloqada sichqoncha va teginish uchun alohida vizual o‘rinlarni qo'shing.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Tovushlar‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Qo‘shimcha tovushlar‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪O‘zaro aloqada bo'lganingizda sonifikatsiyalar va ovoz effektlarini chaling.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Ba'zi o‘quvchilar uchun foydali bo'lishi mumkin bo'lgan qo'shimcha tovushni ijro eting.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ovoz berish (Faqat Ingliz tilida)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Aloqada bo‘lganingizda ovoz chiqaring va kontentni ta'kidlang.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (kichik)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Osiyo‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Lotin Amerikasi‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeaniya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Tasodifiy‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Qo'shma Shtatlari‬",
    "JOIST/projectorMode": "‪Proyektor rejimi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Sinflarda yaxshiroq ko'rinish uchun ranglar kontrastini oshiring.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Keyingi element yoki elementlar guruhiga o‘tish‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Avvalgi element yoki elementlar guruhiga qaytish‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Guruh elementlari orasida harakatlantirish‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tugmachalarni bosing‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Dialog oynani tark etish‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Klaviaturada qiymatlarni o'rnating‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪O‘tish qutilari‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Asosiy  harakatlar‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪yoki‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hammasini tiklash‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Variant‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪l‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪To‘xtatib turish yoki o‘ynatish‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Tanlash</b>yoki<b>Bekor qilish</b>uchun‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Vodorod‬",
    "SHRED/helium": "‪Geliy‬",
    "SHRED/lithium": "‪Litiy‬",
    "SHRED/beryllium": "‪Berilliy‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Uglerod‬",
    "SHRED/nitrogen": "‪Azot‬",
    "SHRED/oxygen": "‪Kislorod‬",
    "SHRED/fluorine": "‪Ftor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natriy‬",
    "SHRED/magnesium": "‪Magniy‬",
    "SHRED/aluminum": "‪Alyuminiy‬",
    "SHRED/silicon": "‪Kremniy‬",
    "SHRED/phosphorus": "‪Fosfor‬",
    "SHRED/sulfur": "‪Oltingugurt‬",
    "SHRED/chlorine": "‪Xlor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Kaliy‬",
    "SHRED/calcium": "‪Kalsiy‬",
    "SHRED/scandium": "‪Skandiy‬",
    "SHRED/titanium": "‪Titan‬",
    "SHRED/vanadium": "‪Vanadiy‬",
    "SHRED/chromium": "‪Xrom‬",
    "SHRED/manganese": "‪Marganets‬",
    "SHRED/iron": "‪Temir‬",
    "SHRED/cobalt": "‪Kobalt‬",
    "SHRED/nickel": "‪Nikel‬",
    "SHRED/copper": "‪Mis‬",
    "SHRED/zinc": "‪Rux‬",
    "SHRED/gallium": "‪Galliy‬",
    "SHRED/germanium": "‪Germaniy‬",
    "SHRED/arsenic": "‪Mishyak‬",
    "SHRED/selenium": "‪Selen‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Kripton‬",
    "SHRED/rubidium": "‪Rubidiy‬",
    "SHRED/strontium": "‪Stronsiy‬",
    "SHRED/yttrium": "‪Ittriy‬",
    "SHRED/zirconium": "‪Sirkoniy‬",
    "SHRED/niobium": "‪Niobiy‬",
    "SHRED/molybdenum": "‪Molibden‬",
    "SHRED/technetium": "‪Texnetsiy‬",
    "SHRED/ruthenium": "‪Ruteniy‬",
    "SHRED/rhodium": "‪Rodiy‬",
    "SHRED/palladium": "‪Palladiy‬",
    "SHRED/silver": "‪Kumush‬",
    "SHRED/cadmium": "‪Kadmiy‬",
    "SHRED/indium": "‪Indiy‬",
    "SHRED/tin": "‪Qalay‬",
    "SHRED/antimony": "‪Surma‬",
    "SHRED/tellurium": "‪Tellur‬",
    "SHRED/iodine": "‪Yod‬",
    "SHRED/xenon": "‪Ksenon‬",
    "SHRED/cesium": "‪Seziy‬",
    "SHRED/barium": "‪Bariy‬",
    "SHRED/lanthanum": "‪Lantan‬",
    "SHRED/cerium": "‪Seriy‬",
    "SHRED/praseodymium": "‪Prazeodim‬",
    "SHRED/neodymium": "‪Neodim‬",
    "SHRED/promethium": "‪Prometiy‬",
    "SHRED/samarium": "‪Samariy‬",
    "SHRED/europium": "‪Yevropiy‬",
    "SHRED/gadolinium": "‪Gadoliniy‬",
    "SHRED/terbium": "‪Terbiy‬",
    "SHRED/dysprosium": "‪Disproziy‬",
    "SHRED/holmium": "‪Golmiy‬",
    "SHRED/erbium": "‪Erbiy‬",
    "SHRED/thulium": "‪Tuliy‬",
    "SHRED/ytterbium": "‪Itterbiy‬",
    "SHRED/lutetium": "‪Lyutetsiy‬",
    "SHRED/hafnium": "‪Gafniy‬",
    "SHRED/tantalum": "‪Tantal‬",
    "SHRED/tungsten": "‪Volfram‬",
    "SHRED/rhenium": "‪Reniy‬",
    "SHRED/osmium": "‪Osmiy‬",
    "SHRED/iridium": "‪Iridiy‬",
    "SHRED/platinum": "‪Platina‬",
    "SHRED/gold": "‪Oltin‬",
    "SHRED/mercury": "‪Simob‬",
    "SHRED/thallium": "‪Talliy‬",
    "SHRED/lead": "‪Qo‘rg‘oshin‬",
    "SHRED/bismuth": "‪Vismut‬",
    "SHRED/polonium": "‪Poloniy‬",
    "SHRED/astatine": "‪Astat‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Fransiy‬",
    "SHRED/radium": "‪Radiy‬",
    "SHRED/actinium": "‪Aktiniy‬",
    "SHRED/thorium": "‪Toriy‬",
    "SHRED/protactinium": "‪Protaktiniy‬",
    "SHRED/uranium": "‪Uran‬",
    "SHRED/neptunium": "‪Neptuniy‬",
    "SHRED/plutonium": "‪Plutoniy‬",
    "SHRED/americium": "‪Ameritsiy‬",
    "SHRED/curium": "‪Kyuriy‬",
    "SHRED/berkelium": "‪Berkliy‬",
    "SHRED/californium": "‪Kaliforniy‬",
    "SHRED/einsteinium": "‪Eynshteyniy‬",
    "SHRED/fermium": "‪Fermiy‬",
    "SHRED/mendelevium": "‪Mendeleyeviy‬",
    "SHRED/nobelium": "‪Nobeliy‬",
    "SHRED/lawrencium": "‪Lourensiy‬",
    "SHRED/rutherfordium": "‪Rezerfordiy‬",
    "SHRED/dubnium": "‪Dubniy‬",
    "SHRED/seaborgium": "‪Siborgiy‬",
    "SHRED/bohrium": "‪Boriy‬",
    "SHRED/hassium": "‪Xassiy‬",
    "SHRED/meitnerium": "‪Meytneriy‬",
    "SHRED/darmstadtium": "‪Darmshtadiy‬",
    "SHRED/roentgenium": "‪Rentgeniy‬",
    "SHRED/copernicium": "‪Kopernikiy‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Fleroviy‬",
    "SHRED/moscovium": "‪Moskovium‬",
    "SHRED/livermorium": "‪Livermoriy‬",
    "SHRED/tennessine": "‪Tennessin‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Protonlar:‬",
    "SHRED/neutronsColon": "‪Neytronlar:‬",
    "SHRED/electronsColon": "‪Elektronlar:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ion‬",
    "SHRED/neutralAtom": "‪Neytral Atom‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪Barqaror‬",
    "SHRED/unstable": "‪Beqaror‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Boshidan urunib ko‘rish‬",
    "VEGAS/label.level": "‪Daraja:{0}‬",
    "VEGAS/keepTrying": "‪Qayta urinish‬",
    "VEGAS/excellent": "‪Qoyilmaqom!‬",
    "VEGAS/great": "‪Zo‘r!‬",
    "VEGAS/good": "‪Yaxshi‬",
    "VEGAS/label.score.max": "‪Natija: {1} dan {0}‬",
    "VEGAS/label.time": "‪Vaqt: {0}‬",
    "VEGAS/yourNewBest": "‪(Yangi rekord!)‬",
    "VEGAS/pattern.0yourBest": "‪(Rekord: {0})‬",
    "VEGAS/continue": "‪Davom ettirish‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Topshiriq {0} / {1}‬",
    "VEGAS/pattern.score.number": "‪Hisob: {{score}}‬",
    "VEGAS/check": "‪Tekshirish‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Keyingisi‬",
    "VEGAS/showAnswer": "‪Javobni ko‘rish‬",
    "VEGAS/tryAgain": "‪Qayta urinish‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "vi": {
    "BUILD_AN_ATOM/atom": "‪Nguyên tử‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Game‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Ký hiệu‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Proton‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutron‬",
    "BUILD_AN_ATOM/electrons": "‪Electron‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Điện tích‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Số khối‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Game {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Game {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Game {{levelNumber}}:</b> Fill in missing atomic symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Game {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Bảng phân loại tuần hoàn‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Hãy chọn game!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Game‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Nguyên tố‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Trung hoà/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Bền/Không bền‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Quỹ đạo‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Mây điện tử‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Mô hình:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪Tổng điện tích\nlà bao nhiêu?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Số khối là bao nhiêu?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protons: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrons: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Tìm Nguyên tố‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Nguyên tử trung hoà‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Proton:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪neutron:‬",
    "BUILD_AN_ATOM/electronsColon": "‪electron:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Tạo dựng nguyên tử‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Các điều khoản về sự riêng tư, cấp phép‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Công trạng phần biên dịch‬",
    "JOIST/thirdParty.credits.link": "‪Công trạng bên thứ ba‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Tham số không đúng‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Một hay nhiều tham số không đúng‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Mô phỏng sẽ bắt đầu với giá trị mặc định đối với<br> tham số được yêu cầu‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪Thông báo sự cố...‬",
    "JOIST/menuItem.getUpdate": "‪Kiểm tra phiên bản...‬",
    "JOIST/menuItem.screenshot": "‪Ảnh chụp màn hình‬",
    "JOIST/menuItem.fullscreen": "‪Toàn màn hình‬",
    "JOIST/menuItem.about": "‪Thông tin...‬",
    "JOIST/preferences.title": "‪Điều chỉnh‬",
    "JOIST/keyboardShortcuts.title": "‪Phím tắt‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪để bắt đầu‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪phiên bản {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Kiểm tra phiên bản...‬",
    "JOIST/updates.upToDate": "‪Phiên bản đã cập nhật‬",
    "JOIST/updates.outOfDate": "‪Đã có phiên bản mới‬",
    "JOIST/updates.newVersionAvailable": "‪Đã có phiên bản mới: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Phiên bản hiện tại: {0}‬",
    "JOIST/updates.getUpdate": "‪Tải cập nhật...‬",
    "JOIST/updates.noThanks": "‪Không, cám ơn‬",
    "JOIST/updates.offline": "‪Không thể kiểm tra phiên bản‬",
    "JOIST/credits.title": "‪Công trạng‬",
    "JOIST/credits.leadDesign": "‪Thiết kế chính: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Phát triển phần mềm: {0}‬",
    "JOIST/credits.team": "‪Nhóm thiết kế: {0}‬",
    "JOIST/credits.contributors": "‪Những người đóng góp:{0}‬",
    "JOIST/credits.qualityAssurance": "‪Kiểm định chất lượng: {0}‬",
    "JOIST/credits.graphicArts": "‪Đồ hoạ: {0}‬",
    "JOIST/credits.soundDesign": "‪Thiết kế âm thanh: {0}‬",
    "JOIST/credits.thanks": "‪Tri ân‬",
    "JOIST/preferences.tabs.overview.title": "‪Tổng quan‬",
    "JOIST/preferences.tabs.simulation.title": "‪Mô phỏng‬",
    "JOIST/preferences.tabs.visual.title": "‪Hình ảnh‬",
    "JOIST/preferences.tabs.audio.title": "‪Âm thanh‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Địa phương hoá‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Ngôn ngữ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Đổi ngôn ngữ để dịch văn bản trên màn hình‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. \n\nSome of these features support accessibility for learners with diverse \n\nneeds and within diverse environments. Explore the tabs in this menu to \n\nreview or change the default‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪To find other simulations with inclusive features, look for Access and \n\nInclusion on the simulation filter page and filter by inclusive feature.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Âm thanh‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Thêm âm thanh‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Tiếng (tiếng Anh)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Chế độ đèn chiếu‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Tăng độ tương phản‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Chuyển tới đối tượng/nhóm kế tiếp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Chuyển tới đối tượng/nhóm trước đó‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Di chuyển giữa các đối tượng‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Bấm phím‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Thoát khỏi dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Thay đổi dấu chọn‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Thao tác cơ bản‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪hay‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset all‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Tuỳ chọn‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Ngừng hay chạy tiếp‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Giữ</b>hay<b>Thả</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Hydrogen‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Bor‬",
    "SHRED/carbon": "‪Carbon‬",
    "SHRED/nitrogen": "‪Nitrogen‬",
    "SHRED/oxygen": "‪Oxygen‬",
    "SHRED/fluorine": "‪Fluor‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Natrium‬",
    "SHRED/magnesium": "‪Magnesium‬",
    "SHRED/aluminum": "‪Nhôm‬",
    "SHRED/silicon": "‪Silic‬",
    "SHRED/phosphorus": "‪Phosphor‬",
    "SHRED/sulfur": "‪Sulfur‬",
    "SHRED/chlorine": "‪Clor‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chrom‬",
    "SHRED/manganese": "‪Mangan‬",
    "SHRED/iron": "‪Sắt‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Đồng‬",
    "SHRED/zinc": "‪Kẽm‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsen‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Brom‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Bạc‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Thiếc‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iod‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Vàng‬",
    "SHRED/mercury": "‪Thuỷ ngân‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Chì‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Proton‬",
    "SHRED/neutronsColon": "‪Neutron‬",
    "SHRED/electronsColon": "‪Electron‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Ion-‬",
    "SHRED/neutralAtom": "‪Nguyên tử trung hoà‬",
    "SHRED/positiveSignIon": "‪Ion+‬",
    "SHRED/stable": "‪Bền‬",
    "SHRED/unstable": "‪Không bền‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}: {1}‬",
    "VEGAS/startOver": "‪Trở lại từ đầu‬",
    "VEGAS/label.level": "‪Mức độ: {0}‬",
    "VEGAS/keepTrying": "‪Tiếp tục‬",
    "VEGAS/excellent": "‪Tuyệt vời!‬",
    "VEGAS/great": "‪Giỏi!‬",
    "VEGAS/good": "‪Tốt!‬",
    "VEGAS/label.score.max": "‪Điểm: {0} / {1}‬",
    "VEGAS/label.time": "‪Thời gian: {0}‬",
    "VEGAS/yourNewBest": "‪(Kỷ lục mới!)‬",
    "VEGAS/pattern.0yourBest": "‪(Điểm cao nhất: {0})‬",
    "VEGAS/continue": "‪Tiếp tục‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Câu đố {0}/{1}‬",
    "VEGAS/pattern.score.number": "‪Điểm: {{score}}‬",
    "VEGAS/check": "‪Chấm điểm‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Kế tiếp‬",
    "VEGAS/showAnswer": "‪Hiển thị câu trả lời‬",
    "VEGAS/tryAgain": "‪Thử lại‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Kiểm tra câu trả lời‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "yo": {
    "BUILD_AN_ATOM/atom": "‪Átọ̀mù‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪Iséré‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪Amì‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪Prótónì‬",
    "BUILD_AN_ATOM/neutrons": "‪Neutroni‬",
    "BUILD_AN_ATOM/electrons": "‪Ẹ̀lẹ́ktròn‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Apápọ ágbára‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪Nọ́mbà Àkójọ‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪Yan Iséré rẹ!‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪Ẹ̀lẹ́mẹ́nt‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪Àdánù/Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪Iduroṣinṣin/Aiduroṣinṣin‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪Yipo‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪Awọsanma‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪Awòṣe:‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪kini àpàpo charge?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪Kini\n Nọ́mbà Massi‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Prótónì : {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Ẹ̀lẹ́ktròn: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪Wà ẹ́lẹ́mẹ́nt  na:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪Àdánù Átọ̀mù‬",
    "BUILD_AN_ATOM/ion": "‪Ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪Prótónì:‬",
    "BUILD_AN_ATOM/neutronsColon": "‪Neutrons:‬",
    "BUILD_AN_ATOM/electronsColon": "‪Ẹ̀lẹ́ktròn:‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Kọ̀ Átọ̀mù‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Awọn ofin, Asiri & Iwe-aṣẹ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Awọn Kirẹditi Itumọ‬",
    "JOIST/thirdParty.credits.link": "‪Awọn kirediti ẹni-kẹta‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Awọn paramita ibeere ti ko tọ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ọkan tabi diẹ ẹ sii ti awọn paramita ibeere wọnyi ni<br>aiṣedeede esi:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulation yoo bẹrẹ pẹlu aiyipada iye fun<br>awon paramita ibeere‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Itakun ayelujara PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Jabọ isoro kan…‬",
    "JOIST/menuItem.getUpdate": "‪Ṣayẹwo fun awọn imudojuiwọn…‬",
    "JOIST/menuItem.screenshot": "‪Asareya‬",
    "JOIST/menuItem.fullscreen": "‪Kun oju aworan‬",
    "JOIST/menuItem.about": "‪Nipa‬",
    "JOIST/preferences.title": "‪Awọn ayanfẹ‬",
    "JOIST/keyboardShortcuts.title": "‪Awọn ọna abuja Keyboard‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪lati bẹrẹ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Eda{0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Ṣiṣayẹwo fun awọn imudojuiwọn…‬",
    "JOIST/updates.upToDate": "‪Yi kikopa jẹ imudojuiwọn‬",
    "JOIST/updates.outOfDate": "‪Eda titun ti wa‬",
    "JOIST/updates.newVersionAvailable": "‪Ẹya tuntun wa: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Eda titun: {0}.‬",
    "JOIST/updates.getUpdate": "‪Dide...‬",
    "JOIST/updates.noThanks": "‪Rara Ese‬",
    "JOIST/updates.offline": "‪Ko le ṣayẹwo fun awọn imudojuiwọn.‬",
    "JOIST/credits.title": "‪Awọn kirediti‬",
    "JOIST/credits.leadDesign": "‪Siwaju batani: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Idagbasoke Software: {0}‬",
    "JOIST/credits.team": "‪Egbe: {0}‬",
    "JOIST/credits.contributors": "‪Àwọn olùkópa: {0}‬",
    "JOIST/credits.qualityAssurance": "‪: {0}‬",
    "JOIST/credits.graphicArts": "‪Aworan: {0}‬",
    "JOIST/credits.soundDesign": "‪Apẹrẹ ohun: {0}‬",
    "JOIST/credits.thanks": "‪E se‬",
    "JOIST/preferences.tabs.overview.title": "‪Akopọ‬",
    "JOIST/preferences.tabs.simulation.title": "‪Afọwọṣe‬",
    "JOIST/preferences.tabs.visual.title": "‪Awoju‬",
    "JOIST/preferences.tabs.audio.title": "‪ohun‬",
    "JOIST/preferences.tabs.input.title": "‪Tewole‬",
    "JOIST/preferences.tabs.localization.title": "‪Isọdibilẹ‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Awọn ẹya ara ẹrọ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Ekun ati Asa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Yan aworan eniyan, awọn aaye, tabi awọn nkan ninu SIM yi. Awọn aworan ko ni ipinnu lati ṣe aṣoju gbogbo oniruuru agbegbe tabi aṣa.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Awon ede‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Yi ede pada lati tumọ lori ọrọ aworan.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪A n ṣafikun awọn ẹya si awọn iṣeṣiro wa lati jẹ ki wọn ni itọsi diẹ sii. Diẹ ninu awọn ẹya wọnyi ṣe atilẹyin iraye si fun awọn akẹẹkọ pẹlu awọn iwulo oniruuru ati laarin awọn agbegbe oniruuru. Ṣawari akojọ aṣayan yii lati ṣe atunyẹwo tabi yi awọn eto igbe‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Lati wa awọn iṣeṣiro miiran pẹlu awọn ẹya ifisi, wa Wiwọle ati Ifisi lori oju-iwe àlẹmọ kikopa ati àlẹmọ nipasẹ ẹya ara ẹrọ.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Banisọrọ Ifojusi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ṣafikun awọn ifojusi wiwo fun Asin ati ifọwọkan bi o ṣe n ṣe ajọṣepọ‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ohun‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Awọn ohun afikun‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Mu sonifications ati awọn ipa didun ohun bi o ṣe nlo‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Mu ohun afikun ṣiṣẹ ti o le ṣe iranlọwọ fun diẹ ninu awọn akẹẹkọ‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ngbohun (Gẹẹsi nikan)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Ohùn ati ṣe afihan akoonu bi o ṣe n ṣe ajọṣepọ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ile Afirika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪ile Afirika (onírẹ̀lẹ̀)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ile Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ile Latin Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ile Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪laileto‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Ilu Amẹrika‬",
    "JOIST/projectorMode": "‪Pirojekito Ipo‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Mu iyatọ awọ pọ si fun hihan to dara julọ ni awọn yara ikawe‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Gbe lọ si nkan ti o tẹle tabi ẹgbẹ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Gbe lọ si nkan iṣaaju tabi ẹgbẹ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Gbe laarin awọn ohun kan ninu ẹgbẹ kan‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tẹ awọn bọtini‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Jade ajọṣọ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ṣeto awọn iye laarin oriṣi bọtini‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Yipada awọn apoti ayẹwo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Awọn iṣe ipilẹ‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪tabi‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tun Gbogbo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪Aṣayan‬",
    "SCENERY_PHET/key.alt": "‪yiyan‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Sàtẹ̀wọlé‬",
    "SCENERY_PHET/key.capsLock": "‪Botini ise leta nla‬",
    "SCENERY_PHET/key.esc": "‪ona abayo‬",
    "SCENERY_PHET/key.end": "‪Ipari‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪bọtini iṣẹ‬",
    "SCENERY_PHET/key.home": "‪Ile‬",
    "SCENERY_PHET/key.pageDown": "‪oju-iwe si isalẹ‬",
    "SCENERY_PHET/key.pageUp": "‪oju-iwe soke‬",
    "SCENERY_PHET/key.space": "‪Alàfo‬",
    "SCENERY_PHET/key.shift": "‪Yi lọ yi bọ‬",
    "SCENERY_PHET/key.tab": "‪táàbù‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Sinmi tabi mu igbese‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪Háídrójìn‬",
    "SHRED/helium": "‪Helium‬",
    "SHRED/lithium": "‪Lithium‬",
    "SHRED/beryllium": "‪Beryllium‬",
    "SHRED/boron": "‪Boron‬",
    "SHRED/carbon": "‪Kárbọ̀nù‬",
    "SHRED/nitrogen": "‪Nítrójínì‬",
    "SHRED/oxygen": "‪Ọ́ksíjìn‬",
    "SHRED/fluorine": "‪Fluorine‬",
    "SHRED/neon": "‪Neon‬",
    "SHRED/sodium": "‪Iṣuu soda‬",
    "SHRED/magnesium": "‪Iṣuu magnẹsia‬",
    "SHRED/aluminum": "‪Aluminiọmu‬",
    "SHRED/silicon": "‪Silikoni‬",
    "SHRED/phosphorus": "‪Phosphorus‬",
    "SHRED/sulfur": "‪imí ọjọ́‬",
    "SHRED/chlorine": "‪Klorínì‬",
    "SHRED/argon": "‪Argon‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪kalisiomu‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titaniomu‬",
    "SHRED/vanadium": "‪Banadiomu‬",
    "SHRED/chromium": "‪Krómíọ̀mù‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Kobalti‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Bàbàowó‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Fàdákà‬",
    "SHRED/cadmium": "‪Kadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tánganran‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Ksenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Wolframu‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Wúrà‬",
    "SHRED/mercury": "‪Makiuri‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Asiwaju‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Àktíníọ̀m‬",
    "SHRED/thorium": "‪Tóríọ̀m‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Ùráníọ̀m‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Amẹrísíọ̀m‬",
    "SHRED/curium": "‪Kùríọ̀m‬",
    "SHRED/berkelium": "‪Bẹ́rkẹ́líọ̀m‬",
    "SHRED/californium": "‪Kalifọ́rníọ̀m‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohriomu‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪Prótónì:‬",
    "SHRED/neutronsColon": "‪Neutroni:‬",
    "SHRED/electronsColon": "‪Ẹ̀lẹ́ktròn:‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ion‬",
    "SHRED/neutralAtom": "‪Àdánù Átọ̀mù‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪Idurosinsin‬",
    "SHRED/unstable": "‪Aiduroṣinṣin‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪Sẹ̀sẹ̀bẹ̀rẹ̀‬",
    "VEGAS/label.level": "‪Ipèlè: {0}‬",
    "VEGAS/keepTrying": "‪Gbiyanju si iwaju sii‬",
    "VEGAS/excellent": "‪Tayọ‬",
    "VEGAS/great": "‪Dara ju!‬",
    "VEGAS/good": "‪O dara!‬",
    "VEGAS/label.score.max": "‪Máàkì: {0} out of {1}‬",
    "VEGAS/label.time": "‪Akoko: {0}‬",
    "VEGAS/yourNewBest": "‪(Ipaare tinun to dara ju lo !)‬",
    "VEGAS/pattern.0yourBest": "‪(Ipaare todara ju lo: {0} )‬",
    "VEGAS/continue": "‪Tesiwaju‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Ipènijà {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪Yẹ̀wo‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Eyi to kan‬",
    "VEGAS/showAnswer": "‪Fèsì hàn‬",
    "VEGAS/tryAgain": "‪Gbiyanju si‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "zh_CN": {
    "BUILD_AN_ATOM/atom": "‪建立原子‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪比赛‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪元素符号‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪质子‬",
    "BUILD_AN_ATOM/neutrons": "‪中子‬",
    "BUILD_AN_ATOM/electrons": "‪电子‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪电荷‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪质量数‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪选择你的游戏！‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪元素‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪显示中性/离子‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪显示稳定/不稳定性‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪电子轨道‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪电子云‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪模型：‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪总电荷数是多少？‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪质量数是什么？‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪质子: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪中子: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪电子: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪发现新元素‬",
    "BUILD_AN_ATOM/neutralAtom": "‪中性原子‬",
    "BUILD_AN_ATOM/ion": "‪离子‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪质子：‬",
    "BUILD_AN_ATOM/neutronsColon": "‪中子：‬",
    "BUILD_AN_ATOM/electronsColon": "‪电子‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪原子模型‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪条款,隐私&授权‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪翻译组‬",
    "JOIST/thirdParty.credits.link": "‪第三方协助‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪无效的查询值‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪一个或多个参数有<br>无效值：‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪模拟应用将会从<br>这些询问值的默认值开始‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET 网站…‬",
    "JOIST/menuItem.reportAProblem": "‪报告问题……‬",
    "JOIST/menuItem.getUpdate": "‪检查更新……‬",
    "JOIST/menuItem.screenshot": "‪屏幕截图‬",
    "JOIST/menuItem.fullscreen": "‪全屏‬",
    "JOIST/menuItem.about": "‪关于……‬",
    "JOIST/preferences.title": "‪参数设定‬",
    "JOIST/keyboardShortcuts.title": "‪快捷键‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪开始‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪版本 {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪正在检查更新……‬",
    "JOIST/updates.upToDate": "‪已经是最新版本‬",
    "JOIST/updates.outOfDate": "‪新版本可用‬",
    "JOIST/updates.newVersionAvailable": "‪有一个新的版本可用: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪当前版本: {0}‬",
    "JOIST/updates.getUpdate": "‪获取更新…‬",
    "JOIST/updates.noThanks": "‪不了谢谢‬",
    "JOIST/updates.offline": "‪无法检查更新‬",
    "JOIST/credits.title": "‪制作者‬",
    "JOIST/credits.leadDesign": "‪首席设计: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪软件开发: {0}‬",
    "JOIST/credits.team": "‪团队: {0}‬",
    "JOIST/credits.contributors": "‪投稿者:{0}‬",
    "JOIST/credits.qualityAssurance": "‪品质保证: {0}‬",
    "JOIST/credits.graphicArts": "‪美工设计: {0}‬",
    "JOIST/credits.soundDesign": "‪声音设计：{0}‬",
    "JOIST/credits.thanks": "‪致谢‬",
    "JOIST/preferences.tabs.overview.title": "‪综述‬",
    "JOIST/preferences.tabs.simulation.title": "‪仿真‬",
    "JOIST/preferences.tabs.visual.title": "‪视觉‬",
    "JOIST/preferences.tabs.audio.title": "‪音频‬",
    "JOIST/preferences.tabs.input.title": "‪输入‬",
    "JOIST/preferences.tabs.localization.title": "‪本地化‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪声音特性‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪地域与文化‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪选择模拟程序中的人物、地点或物体的描绘。这些图像并非展现某一地区或文化的全貌。‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪语言‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪更改语言可实现屏幕上显示特定语言。若有其他说明，仍以英文呈现。‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪我们正在为模拟程序添加一些功能，使其更具包容性。其中一些功能能够满足不同需求的学习者以及不同环境下的学习者。请浏览此菜单，以查看或更改默认的展示设置。‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪若要查找具有包容性的其他模拟程序，请在筛选页面中找到“访问”和“包容性”，然后根据包容性特征进行筛选。‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪互动两点‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪在您进行互动时，为鼠标或触摸操作增加视觉效果‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪声音‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪额外声音‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪互动时播放音频和音效‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪播放可能对部分学习者有帮助的额外音频。‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪发声（仅限英语）‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪与他人交流时，播报并突显相关内容。‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪非洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪中非‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪亚洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪拉丁美洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪大洋洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪随机‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪美国‬",
    "JOIST/projectorMode": "‪投影模式‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪增强颜色对比度，使得在教室环境下有更好的视觉效果。‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪下一个物体或组合‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪上一个物体或组合‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪移到组内物体‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪按下按钮‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪退出对话‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪用键盘设置数值‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪勾选框‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪基本操作‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪或者‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪重置‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪选择‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪输入‬",
    "SCENERY_PHET/key.capsLock": "‪锁定大写‬",
    "SCENERY_PHET/key.esc": "‪退出‬",
    "SCENERY_PHET/key.end": "‪结束‬",
    "SCENERY_PHET/key.backspace": "‪返回‬",
    "SCENERY_PHET/key.delete": "‪删除‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪主页‬",
    "SCENERY_PHET/key.pageDown": "‪下翻‬",
    "SCENERY_PHET/key.pageUp": "‪上翻‬",
    "SCENERY_PHET/key.space": "‪空格‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C\nC‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪暂停或执行动作‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪氢‬",
    "SHRED/helium": "‪氦‬",
    "SHRED/lithium": "‪锂‬",
    "SHRED/beryllium": "‪铍‬",
    "SHRED/boron": "‪硼‬",
    "SHRED/carbon": "‪碳‬",
    "SHRED/nitrogen": "‪氮‬",
    "SHRED/oxygen": "‪氧‬",
    "SHRED/fluorine": "‪氟‬",
    "SHRED/neon": "‪氖‬",
    "SHRED/sodium": "‪钠‬",
    "SHRED/magnesium": "‪镁‬",
    "SHRED/aluminum": "‪铝‬",
    "SHRED/silicon": "‪硅‬",
    "SHRED/phosphorus": "‪磷‬",
    "SHRED/sulfur": "‪硫磺‬",
    "SHRED/chlorine": "‪氯‬",
    "SHRED/argon": "‪氩‬",
    "SHRED/potassium": "‪Potassium‬",
    "SHRED/calcium": "‪Calcium‬",
    "SHRED/scandium": "‪Scandium‬",
    "SHRED/titanium": "‪Titanium‬",
    "SHRED/vanadium": "‪Vanadium‬",
    "SHRED/chromium": "‪Chromium‬",
    "SHRED/manganese": "‪Manganese‬",
    "SHRED/iron": "‪Iron‬",
    "SHRED/cobalt": "‪Cobalt‬",
    "SHRED/nickel": "‪Nickel‬",
    "SHRED/copper": "‪Copper‬",
    "SHRED/zinc": "‪Zinc‬",
    "SHRED/gallium": "‪Gallium‬",
    "SHRED/germanium": "‪Germanium‬",
    "SHRED/arsenic": "‪Arsenic‬",
    "SHRED/selenium": "‪Selenium‬",
    "SHRED/bromine": "‪Bromine‬",
    "SHRED/krypton": "‪Krypton‬",
    "SHRED/rubidium": "‪Rubidium‬",
    "SHRED/strontium": "‪Strontium‬",
    "SHRED/yttrium": "‪Yttrium‬",
    "SHRED/zirconium": "‪Zirconium‬",
    "SHRED/niobium": "‪Niobium‬",
    "SHRED/molybdenum": "‪Molybdenum‬",
    "SHRED/technetium": "‪Technetium‬",
    "SHRED/ruthenium": "‪Ruthenium‬",
    "SHRED/rhodium": "‪Rhodium‬",
    "SHRED/palladium": "‪Palladium‬",
    "SHRED/silver": "‪Silver‬",
    "SHRED/cadmium": "‪Cadmium‬",
    "SHRED/indium": "‪Indium‬",
    "SHRED/tin": "‪Tin‬",
    "SHRED/antimony": "‪Antimony‬",
    "SHRED/tellurium": "‪Tellurium‬",
    "SHRED/iodine": "‪Iodine‬",
    "SHRED/xenon": "‪Xenon‬",
    "SHRED/cesium": "‪Cesium‬",
    "SHRED/barium": "‪Barium‬",
    "SHRED/lanthanum": "‪Lanthanum‬",
    "SHRED/cerium": "‪Cerium‬",
    "SHRED/praseodymium": "‪Praseodymium‬",
    "SHRED/neodymium": "‪Neodymium‬",
    "SHRED/promethium": "‪Promethium‬",
    "SHRED/samarium": "‪Samarium‬",
    "SHRED/europium": "‪Europium‬",
    "SHRED/gadolinium": "‪Gadolinium‬",
    "SHRED/terbium": "‪Terbium‬",
    "SHRED/dysprosium": "‪Dysprosium‬",
    "SHRED/holmium": "‪Holmium‬",
    "SHRED/erbium": "‪Erbium‬",
    "SHRED/thulium": "‪Thulium‬",
    "SHRED/ytterbium": "‪Ytterbium‬",
    "SHRED/lutetium": "‪Lutetium‬",
    "SHRED/hafnium": "‪Hafnium‬",
    "SHRED/tantalum": "‪Tantalum‬",
    "SHRED/tungsten": "‪Tungsten‬",
    "SHRED/rhenium": "‪Rhenium‬",
    "SHRED/osmium": "‪Osmium‬",
    "SHRED/iridium": "‪Iridium‬",
    "SHRED/platinum": "‪Platinum‬",
    "SHRED/gold": "‪Gold‬",
    "SHRED/mercury": "‪Mercury‬",
    "SHRED/thallium": "‪Thallium‬",
    "SHRED/lead": "‪Lead‬",
    "SHRED/bismuth": "‪Bismuth‬",
    "SHRED/polonium": "‪Polonium‬",
    "SHRED/astatine": "‪Astatine‬",
    "SHRED/radon": "‪Radon‬",
    "SHRED/francium": "‪Francium‬",
    "SHRED/radium": "‪Radium‬",
    "SHRED/actinium": "‪Actinium‬",
    "SHRED/thorium": "‪Thorium‬",
    "SHRED/protactinium": "‪Protactinium‬",
    "SHRED/uranium": "‪Uranium‬",
    "SHRED/neptunium": "‪Neptunium‬",
    "SHRED/plutonium": "‪Plutonium‬",
    "SHRED/americium": "‪Americium‬",
    "SHRED/curium": "‪Curium‬",
    "SHRED/berkelium": "‪Berkelium‬",
    "SHRED/californium": "‪Californium‬",
    "SHRED/einsteinium": "‪Einsteinium‬",
    "SHRED/fermium": "‪Fermium‬",
    "SHRED/mendelevium": "‪Mendelevium‬",
    "SHRED/nobelium": "‪Nobelium‬",
    "SHRED/lawrencium": "‪Lawrencium‬",
    "SHRED/rutherfordium": "‪Rutherfordium‬",
    "SHRED/dubnium": "‪Dubnium‬",
    "SHRED/seaborgium": "‪Seaborgium‬",
    "SHRED/bohrium": "‪Bohrium‬",
    "SHRED/hassium": "‪Hassium‬",
    "SHRED/meitnerium": "‪Meitnerium‬",
    "SHRED/darmstadtium": "‪Darmstadtium‬",
    "SHRED/roentgenium": "‪Roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪Flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪Livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪质子‬",
    "SHRED/neutronsColon": "‪中子‬",
    "SHRED/electronsColon": "‪电子‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪Negative Ion‬",
    "SHRED/neutralAtom": "‪中性原子‬",
    "SHRED/positiveSignIon": "‪Positive Ion‬",
    "SHRED/stable": "‪稳定的‬",
    "SHRED/unstable": "‪不稳定的‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪重新开始‬",
    "VEGAS/label.level": "‪等级: {0}‬",
    "VEGAS/keepTrying": "‪继续努力‬",
    "VEGAS/excellent": "‪完美！‬",
    "VEGAS/great": "‪太好了！‬",
    "VEGAS/good": "‪很好！‬",
    "VEGAS/label.score.max": "‪得分: {0} 总分 {1}‬",
    "VEGAS/label.time": "‪时间: {0}‬",
    "VEGAS/yourNewBest": "‪(你最新最棒的!)‬",
    "VEGAS/pattern.0yourBest": "‪(你最好的: {0})‬",
    "VEGAS/continue": "‪继续‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪挑战 {0} / {1}‬",
    "VEGAS/pattern.score.number": "‪分数: {{score}}‬",
    "VEGAS/check": "‪检查‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪下一步‬",
    "VEGAS/showAnswer": "‪显示答案‬",
    "VEGAS/tryAgain": "‪再试一次‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "zh_TW": {
    "BUILD_AN_ATOM/atom": "‪原子‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪遊戲‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪元素符號‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪質子‬",
    "BUILD_AN_ATOM/neutrons": "‪中子‬",
    "BUILD_AN_ATOM/electrons": "‪電子‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪電荷‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪質量數‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪選擇要玩的遊戲：‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪元素‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪顯示中性/離子‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪顯示穩定/不穩定‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪軌域‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪電子雲‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪模式：‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪總電荷是多少?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪質量數是多少?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪質子：{0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪中子：{0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪電子：{0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪找出該元素:‬",
    "BUILD_AN_ATOM/neutralAtom": "‪中性原子‬",
    "BUILD_AN_ATOM/ion": "‪離子‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪質子：‬",
    "BUILD_AN_ATOM/neutronsColon": "‪中子：‬",
    "BUILD_AN_ATOM/electronsColon": "‪電子：‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪Build An Atom_建立一個原子‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪術語、隱私與授權條款‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪翻譯貢獻者‬",
    "JOIST/thirdParty.credits.link": "‪感謝第三方團體的協助‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪查詢參數不正確‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪查詢參數中有不正確的值：‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪此模擬教材會以這些參數當預設值。‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪PhET 網站...‬",
    "JOIST/menuItem.reportAProblem": "‪回報問題...‬",
    "JOIST/menuItem.getUpdate": "‪檢查更新...‬",
    "JOIST/menuItem.screenshot": "‪螢幕快照‬",
    "JOIST/menuItem.fullscreen": "‪全螢幕‬",
    "JOIST/menuItem.about": "‪關於...‬",
    "JOIST/preferences.title": "‪喜好設定‬",
    "JOIST/keyboardShortcuts.title": "‪快捷鍵‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪開始‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪版本 {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪正在檢查更新...‬",
    "JOIST/updates.upToDate": "‪此模擬已是最新版本‬",
    "JOIST/updates.outOfDate": "‪有新版本可使用‬",
    "JOIST/updates.newVersionAvailable": "‪已經有新版本：{0}。‬",
    "JOIST/updates.yourCurrentVersion": "‪您目前的版本為 {0}。‬",
    "JOIST/updates.getUpdate": "‪取得更新...‬",
    "JOIST/updates.noThanks": "‪不用了，謝謝‬",
    "JOIST/updates.offline": "‪無法檢查更新。‬",
    "JOIST/credits.title": "‪謝誌‬",
    "JOIST/credits.leadDesign": "‪首席設計：{0}‬",
    "JOIST/credits.softwareDevelopment": "‪軟體開發：{0}‬",
    "JOIST/credits.team": "‪團隊：{0}‬",
    "JOIST/credits.contributors": "‪貢獻者：{0}‬",
    "JOIST/credits.qualityAssurance": "‪品管：{0}‬",
    "JOIST/credits.graphicArts": "‪美術設計：{0}‬",
    "JOIST/credits.soundDesign": "‪音效設計：{0}‬",
    "JOIST/credits.thanks": "‪感謝‬",
    "JOIST/preferences.tabs.overview.title": "‪概觀‬",
    "JOIST/preferences.tabs.simulation.title": "‪模擬‬",
    "JOIST/preferences.tabs.visual.title": "‪視覺‬",
    "JOIST/preferences.tabs.audio.title": "‪音效‬",
    "JOIST/preferences.tabs.input.title": "‪輸入‬",
    "JOIST/preferences.tabs.localization.title": "‪在地化‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪音效功能‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪區域與文化‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪選擇模擬遊戲中人物、地點或物件的圖像。圖像並未意圖代表一個地區或文化的整體多樣性。‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪語言‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪改變螢幕上顯示的語言。若有額外的描述則會仍保持在英文。‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪我們正嘗試在模擬教材中加入更多功能。這些功能中有些是為了支援各種無障礙需求的學習者與環境。在此選單的分頁中查看與變更預設的設定。‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪要查詢其他有無障礙功能的模擬教材，請到教材清單的過濾器選擇。‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪互動突顯‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪用滑鼠游標或觸控互動時加上視覺突顯。‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪音效‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪額外音效‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪在您玩模擬教材時播放聲音與音效。‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪播放額外的音效可能對一些學習者有幫助。‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪語音（只有英文）‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪互動時發出語音與突顯內容。‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪非洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪非洲（小型區域）‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪亞洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪拉丁美洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪大洋洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪隨機‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪美國‬",
    "JOIST/projectorMode": "‪投射模式‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪增加色彩對比，以便在教室內能看得更清楚。‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪移動到下一個項目或群組‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪移動到前一個項目或群組‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪在一個群組裡的項目間移動‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪按下按鍵‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪離開對話框‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪用數字鍵設定值‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪切換勾選盒‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪基本動作‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪或‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪全部重置‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪選項‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter 鍵‬",
    "SCENERY_PHET/key.capsLock": "‪大寫鎖定‬",
    "SCENERY_PHET/key.esc": "‪ESC 鍵‬",
    "SCENERY_PHET/key.end": "‪End 鍵‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn 鍵‬",
    "SCENERY_PHET/key.home": "‪Home 鍵‬",
    "SCENERY_PHET/key.pageDown": "‪Page Down 鍵‬",
    "SCENERY_PHET/key.pageUp": "‪Page Up 鍵‬",
    "SCENERY_PHET/key.space": "‪空白鍵‬",
    "SCENERY_PHET/key.shift": "‪Shift 鍵‬",
    "SCENERY_PHET/key.tab": "‪Tab 鍵‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪暫停或播放‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>抓</b>或<b>放</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪氫‬",
    "SHRED/helium": "‪氦‬",
    "SHRED/lithium": "‪鋰‬",
    "SHRED/beryllium": "‪鈹‬",
    "SHRED/boron": "‪硼‬",
    "SHRED/carbon": "‪碳‬",
    "SHRED/nitrogen": "‪氮‬",
    "SHRED/oxygen": "‪氧‬",
    "SHRED/fluorine": "‪氟‬",
    "SHRED/neon": "‪氖‬",
    "SHRED/sodium": "‪鈉‬",
    "SHRED/magnesium": "‪鎂‬",
    "SHRED/aluminum": "‪鋁‬",
    "SHRED/silicon": "‪矽‬",
    "SHRED/phosphorus": "‪磷‬",
    "SHRED/sulfur": "‪硫‬",
    "SHRED/chlorine": "‪氯‬",
    "SHRED/argon": "‪氬‬",
    "SHRED/potassium": "‪鉀‬",
    "SHRED/calcium": "‪鈣‬",
    "SHRED/scandium": "‪鈧‬",
    "SHRED/titanium": "‪鈦‬",
    "SHRED/vanadium": "‪釩‬",
    "SHRED/chromium": "‪鉻‬",
    "SHRED/manganese": "‪錳‬",
    "SHRED/iron": "‪鐵‬",
    "SHRED/cobalt": "‪鈷‬",
    "SHRED/nickel": "‪鎳‬",
    "SHRED/copper": "‪銅‬",
    "SHRED/zinc": "‪鋅‬",
    "SHRED/gallium": "‪鎵‬",
    "SHRED/germanium": "‪鍺‬",
    "SHRED/arsenic": "‪砷‬",
    "SHRED/selenium": "‪硒‬",
    "SHRED/bromine": "‪溴‬",
    "SHRED/krypton": "‪氪‬",
    "SHRED/rubidium": "‪銣‬",
    "SHRED/strontium": "‪鍶‬",
    "SHRED/yttrium": "‪釔‬",
    "SHRED/zirconium": "‪鋯‬",
    "SHRED/niobium": "‪鈮‬",
    "SHRED/molybdenum": "‪鉬‬",
    "SHRED/technetium": "‪鎝‬",
    "SHRED/ruthenium": "‪釕‬",
    "SHRED/rhodium": "‪銠‬",
    "SHRED/palladium": "‪鈀‬",
    "SHRED/silver": "‪銀‬",
    "SHRED/cadmium": "‪鎘‬",
    "SHRED/indium": "‪銦‬",
    "SHRED/tin": "‪錫‬",
    "SHRED/antimony": "‪銻‬",
    "SHRED/tellurium": "‪碲‬",
    "SHRED/iodine": "‪碘‬",
    "SHRED/xenon": "‪氙‬",
    "SHRED/cesium": "‪銫‬",
    "SHRED/barium": "‪鋇‬",
    "SHRED/lanthanum": "‪鑭‬",
    "SHRED/cerium": "‪鈰‬",
    "SHRED/praseodymium": "‪鐠‬",
    "SHRED/neodymium": "‪釹‬",
    "SHRED/promethium": "‪鉕‬",
    "SHRED/samarium": "‪釤‬",
    "SHRED/europium": "‪銪‬",
    "SHRED/gadolinium": "‪釓‬",
    "SHRED/terbium": "‪鋱‬",
    "SHRED/dysprosium": "‪鏑‬",
    "SHRED/holmium": "‪鈥‬",
    "SHRED/erbium": "‪鉺‬",
    "SHRED/thulium": "‪銩‬",
    "SHRED/ytterbium": "‪鐿‬",
    "SHRED/lutetium": "‪鎦‬",
    "SHRED/hafnium": "‪鉿‬",
    "SHRED/tantalum": "‪鉭‬",
    "SHRED/tungsten": "‪鎢‬",
    "SHRED/rhenium": "‪錸‬",
    "SHRED/osmium": "‪鋨‬",
    "SHRED/iridium": "‪銥‬",
    "SHRED/platinum": "‪鉑‬",
    "SHRED/gold": "‪金‬",
    "SHRED/mercury": "‪汞‬",
    "SHRED/thallium": "‪鉈‬",
    "SHRED/lead": "‪鉛‬",
    "SHRED/bismuth": "‪鉍‬",
    "SHRED/polonium": "‪釙‬",
    "SHRED/astatine": "‪砈‬",
    "SHRED/radon": "‪氡‬",
    "SHRED/francium": "‪鍅‬",
    "SHRED/radium": "‪鐳‬",
    "SHRED/actinium": "‪錒‬",
    "SHRED/thorium": "‪釷‬",
    "SHRED/protactinium": "‪鏷‬",
    "SHRED/uranium": "‪鈾‬",
    "SHRED/neptunium": "‪錼‬",
    "SHRED/plutonium": "‪鈽‬",
    "SHRED/americium": "‪鋂‬",
    "SHRED/curium": "‪鋦‬",
    "SHRED/berkelium": "‪鉳‬",
    "SHRED/californium": "‪鉲‬",
    "SHRED/einsteinium": "‪鑀‬",
    "SHRED/fermium": "‪鐨‬",
    "SHRED/mendelevium": "‪鍆‬",
    "SHRED/nobelium": "‪鍩‬",
    "SHRED/lawrencium": "‪鐒‬",
    "SHRED/rutherfordium": "‪鑪‬",
    "SHRED/dubnium": "‪𨧀‬",
    "SHRED/seaborgium": "‪𨭎‬",
    "SHRED/bohrium": "‪𨨏‬",
    "SHRED/hassium": "‪𨭆‬",
    "SHRED/meitnerium": "‪䥑‬",
    "SHRED/darmstadtium": "‪鐽‬",
    "SHRED/roentgenium": "‪錀‬",
    "SHRED/copernicium": "‪鎶‬",
    "SHRED/nihonium": "‪鉨‬",
    "SHRED/flerovium": "‪鈇‬",
    "SHRED/moscovium": "‪鏌‬",
    "SHRED/livermorium": "‪鉝‬",
    "SHRED/tennessine": "‪鿬‬",
    "SHRED/oganesson": "‪鿫‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪質子：‬",
    "SHRED/neutronsColon": "‪中子：‬",
    "SHRED/electronsColon": "‪電子：‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪負離子‬",
    "SHRED/neutralAtom": "‪中性原子‬",
    "SHRED/positiveSignIon": "‪正離子‬",
    "SHRED/stable": "‪穩定態‬",
    "SHRED/unstable": "‪不穩定態‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪重新開始‬",
    "VEGAS/label.level": "‪關卡：{0}‬",
    "VEGAS/keepTrying": "‪繼續加油‬",
    "VEGAS/excellent": "‪太厲害了！‬",
    "VEGAS/great": "‪太好了！‬",
    "VEGAS/good": "‪很好！‬",
    "VEGAS/label.score.max": "‪得分：共 {1} 分, 得到 {0} 分‬",
    "VEGAS/label.time": "‪時間: {0}‬",
    "VEGAS/yourNewBest": "‪您剛創了新紀錄！‬",
    "VEGAS/pattern.0yourBest": "‪(您的最佳紀錄：{0})‬",
    "VEGAS/continue": "‪繼續‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪第 {0} 關 / 共 {1} 關‬",
    "VEGAS/pattern.score.number": "‪得分：{{score}}‬",
    "VEGAS/check": "‪檢查‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪下一個‬",
    "VEGAS/showAnswer": "‪顯示答案‬",
    "VEGAS/tryAgain": "‪再試一次‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "zu": {
    "BUILD_AN_ATOM/atom": "‪i-athomu‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenIcon.accessibleHelpText": "‪Build atoms to see how particles determine mass, charge, and element identity.‬",
    "BUILD_AN_ATOM/game": "‪umdlalo‬",
    "BUILD_AN_ATOM/a11y.gameScreen.screenIcon.accessibleHelpText": "‪Test your knowledge of atomic structure.‬",
    "BUILD_AN_ATOM/symbol": "‪uphawu‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenIcon.accessibleHelpText": "‪Relate element symbols to particle counts.‬",
    "BUILD_AN_ATOM/protons": "‪ama-proton‬",
    "BUILD_AN_ATOM/neutrons": "‪ama-neutron‬",
    "BUILD_AN_ATOM/electrons": "‪ama-electron‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleParagraph": "‪Your Built Atom has a Net Charge of {$charge}. There { $protons -> \n                  [one] is { $protons } positive charge\n                  *[other] are { $protons } positive charges\n                  } and { $electrons ->\n                  [one] { $electrons } negative charge\n                  *[other] { $electrons } negative charges\n                  }.‬",
    "BUILD_AN_ATOM/netCharge": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.netCharge.accessibleName": "‪Net Charge‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleParagraph": "‪Your Built Atom has a Mass Number of { $value }.‬",
    "BUILD_AN_ATOM/massNumber": "‪inombolo yenqwaba‬",
    "BUILD_AN_ATOM/a11y.atomScreen.massNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/level1DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Identify elements based on subatomic particles <br>‬",
    "BUILD_AN_ATOM/level2DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Calculate mass or charge <br>‬",
    "BUILD_AN_ATOM/level3DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Fill in missing chemical symbol information <br>‬",
    "BUILD_AN_ATOM/level4DescriptionPattern": "‪<b>Level {{levelNumber}}:</b> Mixed review‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/chargeNotation": "‪Charge Notation‬",
    "BUILD_AN_ATOM/preferences.chargeNotationSelectorLabel": "‪Choose sign convention for charges in chemical symbol.‬",
    "BUILD_AN_ATOM/a11y.preferences.signLast.accessibleName": "‪Sign Last‬",
    "BUILD_AN_ATOM/a11y.preferences.signFirst.accessibleName": "‪Sign First‬",
    "BUILD_AN_ATOM/keyboardHelpContent.particleNavigationHeading": "‪Particle Navigation‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphPattern": "‪{ $pattern ->\n  [withName] { a11y_common_periodicTable_accessibleParagraphHighlightedWithName }\n  [withoutName] { a11y_common_periodicTable_accessibleParagraphHighlighted }\n  *[noSymbol] { a11y_common_periodicTable_accessibleParagraphNoSymbol }\n}‬",
    "BUILD_AN_ATOM/periodicTable": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleName": "‪Periodic Table‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleHelpText": "‪Set values for each area of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleName": "‪Lower Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.lowerLeft.accessibleHelpText": "‪Set value displayed in lower left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleName": "‪Upper Left‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperLeft.accessibleHelpText": "‪Set value displayed in upper left of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleName": "‪Upper Right‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.upperRight.accessibleHelpText": "‪Set value displayed in upper right of Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleName": "‪Chemical Symbol‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.currentDetails": "‪Currently, Your Built Atom has { $value ->\n  [one] { $value } particle\n  *[other] { $value } particles\n  }.‬",
    "BUILD_AN_ATOM/a11y.atomScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets.\n  As you build, you can track the number of added particles and explore how they influence element identity, charge, and mass.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.controlArea": "‪You can turn on labels for element name, charge state, or nuclear stability, and select atom model type. Reset sim to start over.‬",
    "BUILD_AN_ATOM/a11y.common.screenSummary.interactionHint": "‪Add particles to build your atom.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level1AccessibleHelpText": "‪Identify elements based on subatomic particles.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level2AccessibleHelpText": "‪Calculate mass or charge.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level3AccessibleHelpText": "‪Fill in missing chemical symbol information.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.gameButtons.level4AccessibleHelpText": "‪Mixed review.‬",
    "BUILD_AN_ATOM/chooseYourGame": "‪khetha umdlalo wako‬",
    "BUILD_AN_ATOM/gamesInfoTitle": "‪Levels‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.symbolSelector": "‪{ $hasSymbol ->\n  [true] { a11y_symbolScreen_symbol_accessibleListNode_symbol }\n  *[false] { a11y_symbolScreen_symbol_noSymbol }\n}‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.atomicNumber": "‪Atomic number { $value } in lower left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.massNumber": "‪Mass number { $value } in upper left.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.charge": "‪Charge { $value } in upper right.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.leadingParagraph": "‪Your Built Atom is represented as:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.screenSummary.playArea": "‪There is an interactive atom that you build by grabbing protons, neutrons, and electrons from their buckets. \n  As you build, you can track the number of added particles and explore how they influence element identity and chemical symbol information.‬",
    "BUILD_AN_ATOM/keyboardHelpContent.grabOrRelease": "‪Grab or Release‬",
    "BUILD_AN_ATOM/keyboardHelpContent.selectParticleInAtom": "‪Select particle in atom‬",
    "BUILD_AN_ATOM/keyboardHelpContent.moveGrabbedParticle": "‪Move grabbed particle‬",
    "BUILD_AN_ATOM/keyboardHelpContent.returnToBucket": "‪Return grabbed particle to bucket‬",
    "BUILD_AN_ATOM/keyboardHelpContent.cancelMovement": "‪Cancel movement‬",
    "BUILD_AN_ATOM/element": "‪isici‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleName": "‪Element Name‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleHelpText": "‪Build atoms with or without Element Name shown.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseUnchecked": "‪Element Name hidden.‬",
    "BUILD_AN_ATOM/neutralSlashIon": "‪ukungathathi hlangothi‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleName": "‪Neutral Atom or Ion‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleHelpText": "‪Build atoms with or without charge state shown.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.accessibleContextResponseUnchecked": "‪Charge state hidden.‬",
    "BUILD_AN_ATOM/stableSlashUnstable": "‪enzinzile/engazinzile‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleName": "‪Nuclear Stability‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleHelpText": "‪Build atoms with or without Nuclear Stability shown.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseUnchecked": "‪Nuclear Stability hidden.‬",
    "BUILD_AN_ATOM/shells": "‪imizila‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameShells": "‪Shells‬",
    "BUILD_AN_ATOM/cloud": "‪ifu‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleNameCloud": "‪Cloud‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleName": "‪Model Options‬",
    "BUILD_AN_ATOM/a11y.common.modelToggle.accessibleHelpText": "‪Choose representation for region outside nucleus.‬",
    "BUILD_AN_ATOM/model": "‪imodeli‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n  Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n  Press space to release.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleHeading": "‪Your Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.accessibleParagraph": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n  Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.accessibleHeading": "‪Particle Buckets‬",
    "BUILD_AN_ATOM/a11y.common.buckets.emptyHelpText": "‪Disabled when bucket is empty.‬",
    "BUILD_AN_ATOM/a11y.common.buckets.bucketEmpty": "‪Bucket empty.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleReturnedToBucket": "‪{ $particle } returned to bucket.‬",
    "BUILD_AN_ATOM/a11y.common.particles.particleAddedTo": "‪{ $particle } added to { $location }. Now { $count ->\n [one]{ $count } { $particle }\n *[other] { $count } { $particles }\n} in total.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.builtAtom": "‪Built Atom‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.contextResponseSelector": "‪{ $hasName ->\n  [true] { a11y_common_elementNameCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.neutralAtom": "‪Neutral Atom.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.positiveIon": "‪Positive Ion.‬",
    "BUILD_AN_ATOM/a11y.common.neutralAtomIonCheckbox.negativeIon": "‪Negative Ion.‬",
    "BUILD_AN_ATOM/a11y.common.noElementContextResponse": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.hasNucleusSelector": "‪{ $hasNucleus ->\n  [true] { a11y_common_nuclearStabilityCheckbox_accessibleContextResponseChecked }\n  *[false] { a11y_common_noElementContextResponse }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusContains": "‪{ $nucleonState ->\n  [full] { a11y_common_atomAccessibleListNode_nucleusInfoFull }\n  [protons] { a11y_common_atomAccessibleListNode_nucleusInfoProtons }\n  [neutrons] { a11y_common_atomAccessibleListNode_nucleusInfoNeutrons }\n  *[empty] { a11y_common_atomAccessibleListNode_nucleusInfoEmpty }\n}‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoFull": "‪Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n}\n and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoFull": "‪Cloud contains { $value ->\n[one]{ $value } Electron\n*[other] { $value } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.shellInfoEmpty": "‪Shells empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.cloudInfoEmpty": "‪Cloud empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.atomStateLeadingParagraph": "‪In { $model } view:‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.checkboxesListLeadingParagraph": "‪You have created:‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.noSymbol": "‪No symbol‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.name": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.atomicNumber": "‪{ $protons } in lower left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.massNumber": "‪{ $mass } in upper left.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.charge": "‪{ $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.chemicalSymbol.accessibleListNode.leadingParagraph": "‪Particles are represented as:‬",
    "BUILD_AN_ATOM/whatIsTheTotalCharge": "‪malini inani eliphelele‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleName": "‪Total Charge‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleHelpText": "‪Set Total Charge value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToCharge.accessibleParagraph": "‪What is the total charge based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleParagraph": "‪Use Particle Counts to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/whatIsTheMassNumber": "‪ithini inombolo yenqwaba‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleName": "‪Mass Number‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleHelpText": "‪Set Mass Number value. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.accessibleParagraph": "‪What is the mass number based on the given particle counts?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [charge] Use Particle Counts to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Particle Counts to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.accessibleParagraph": "‪What is the total charge of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToCharge.correctAnswerParagraph": "‪Correct Answer: Total charge is { $charge }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.accessibleParagraph": "‪Use Built Atom to find element on Periodic Table. Determine whether it is a neutral atom or ion.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.accessibleParagraph": "‪What is the mass number of the built atom?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToMassNumber.correctAnswerParagraph": "‪Correct Answer: Mass number is { $mass }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbol.accessibleParagraph": "‪{ $config ->\n  [all] Use Built Atom to create the Chemical Symbol.\n  [protonCount] Use Built Atom to determine what value belongs in bottom left of Chemical Symbol.\n  [charge] Use Built Atom to determine what value belongs in upper right of Chemical Symbol.\n  *[massNumber] Use Built Atom to determine what value belongs in upper left of Chemical Symbol.\n}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleParagraph": "‪Use Chemical Symbol to determine the number of Protons, Neutrons, and Electrons.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.correctAnswerParagraph": "‪Correct Answer: There are\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}, \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}, and\n{ $electrons ->\n[one]{ $electrons } Electron\n*[other] { $electrons } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleHelpText": "‪Look for Protons, Neutrons, and Electrons buttons to grab a particle. \n Once grabbed, use W or S key to move particle to specific location in Your Built Atom. \n Press space to release. Once built, check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.builtAtomHelpText": "‪Look for Protons, Neutrons, and Electrons in Your Built Atom to grab. \n Once grabbed use W or S key to change location or delete to return to bucket.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.accessibleParagraph": "‪Build an atom or ion to match the given Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToSchematic.correctAnswerParagraph": "‪Correct Answer: Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and \n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}. Inner shell contains\n{ $inner ->\n[one]{ $inner } Electron\n*[other] { $inner } Electrons\n} and outer shell contains\n{ $outer ->\n[one]{ $outer } Electron\n*[other] { $outer } Electrons\n}.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.accessibleHeading": "‪Particle Counts‬",
    "BUILD_AN_ATOM/protonsColonPattern": "‪Protons: {0}‬",
    "BUILD_AN_ATOM/neutronsColonPattern": "‪Neutrons: {0}‬",
    "BUILD_AN_ATOM/electronsColonPattern": "‪Electrons: {0}‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.accessibleHelpText": "‪Look for button to activate the Periodic Table. Once activated, use WASD keys to select element on Periodic Table.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.periodicTable.cellAriaDescription": "‪Selected element‬",
    "BUILD_AN_ATOM/findTheElement": "‪thola isici‬",
    "BUILD_AN_ATOM/neutralAtom": "‪i-athomi engathathi hlangothi‬",
    "BUILD_AN_ATOM/ion": "‪ion‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleName": "‪Is it a Neutral Atom or Ion?‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.neutralOrIonRadioButtons.accessibleHelpText": "‪Choose whether the selected element is a neutral atom or ion. Then check your answer.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToElement.correctAnswerParagraph": "‪Correct Answer: Element is { $symbol }, { $neutralOrIon }.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctFirstTry": "‪Awesome! You earned 2 points.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.correctSecondTry": "‪Good! You earned 1 point.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectSecondTry": "‪Oops! Let's review.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.components.checkButton.accessibleContextResponses.incorrectFirstTry": "‪Oops! Not quite right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.countsToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolAll.correctAnswerParagraph": "‪Correct Answer: Element is { $name }, symbol  { $symbol }. { $protons } in lower left, { $mass } in upper left, and { $charge } in upper right.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolCharge.correctAnswerParagraph": "‪Correct Answer: { $charge } in upper right of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolMassNumber.correctAnswerParagraph": "‪Correct Answer: { $mass } in upper left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.schematicToSymbolProtonCount.correctAnswerParagraph": "‪Correct Answer: { $protons } in lower left of Chemical Symbol.‬",
    "BUILD_AN_ATOM/a11y.gameScreen.challenges.symbolToCounts.accessibleHelpText": "‪Set values for particles represented in Chemical Symbol. Then check your answer.‬",
    "BUILD_AN_ATOM/protonsColon": "‪ama-proton‬",
    "BUILD_AN_ATOM/neutronsColon": "‪ama-neutron‬",
    "BUILD_AN_ATOM/electronsColon": "‪ama-electron‬",
    "BUILD_AN_ATOM/build-an-atom.title": "‪yakha i-athomu‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoEmpty": "‪Nucleus empty.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoFull": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n} and\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoNeutrons": "‪Nucleus contains\n{ $neutrons ->\n[one]{ $neutrons } Neutron\n*[other] { $neutrons } Neutrons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.atomAccessibleListNode.nucleusInfoProtons": "‪Nucleus contains\n{ $protons ->\n[one]{ $protons } Proton\n*[other] { $protons } Protons\n}.‬",
    "BUILD_AN_ATOM/a11y.common.elementNameCheckbox.accessibleContextResponseChecked": "‪{ $name }.‬",
    "BUILD_AN_ATOM/a11y.common.nuclearStabilityCheckbox.accessibleContextResponseChecked": "‪{ $isStable ->\n  [true] Stable nucleus.\n  *[false] Unstable nucleus.\n}‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlighted": "‪Your Built Atom is { $symbol } located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphHighlightedWithName": "‪Your Built Atom is { $symbol }, { $name }, located in row { $row }, column { $column }.‬",
    "BUILD_AN_ATOM/a11y.common.periodicTable.accessibleParagraphNoSymbol": "‪Your Built Atom is not an element yet.‬",
    "BUILD_AN_ATOM/a11y.symbolScreen.symbol.accessibleListNode.symbol": "‪{ $symbol } in center.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Imigomo,ubumfihlo & ukulayisensa‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Amakhredithi okuhumosha‬",
    "JOIST/thirdParty.credits.link": "‪Amakhredithi ezinkampani zangaphandle‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Amapharamitha Wombuzo Angavumemelekile‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪eyodwa noma ngaphezulu yale pharamitha yombuzo inamanani <br>angavumelekile:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ukulingisa kuzoqala ngamavelu azenzakalelayo<br> alawo mapharamitha wombuzo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/menuItem.phetWebsite": "‪Iwebhusayathi ye-PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Bika inkinga...‬",
    "JOIST/menuItem.getUpdate": "‪Hlola izibuyekezo...‬",
    "JOIST/menuItem.screenshot": "‪Sithombe-skrini‬",
    "JOIST/menuItem.fullscreen": "‪Sikrini esigcwele‬",
    "JOIST/menuItem.about": "‪Mayelana...‬",
    "JOIST/preferences.title": "‪izintandokazi‬",
    "JOIST/keyboardShortcuts.title": "‪izinqamuleli sekhibhodi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ukuze uqalise‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/updates.checking": "‪Ibheka izibuyekezo‬",
    "JOIST/updates.upToDate": "‪Lokhu sekulingisa. kusesikhathini samanje‬",
    "JOIST/updates.outOfDate": "‪Inguqulo entsha etholakalayo‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Thola isibuyekezo...‬",
    "JOIST/updates.noThanks": "‪Cha \n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\ncha ngiyabonga‬",
    "JOIST/updates.offline": "‪Ayikwazi ukuhlola izibuyekezo‬",
    "JOIST/credits.title": "‪Amakhredithi‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Ngiyabonga‬",
    "JOIST/preferences.tabs.overview.title": "‪ukubuka konke‬",
    "JOIST/preferences.tabs.simulation.title": "‪ukulingiswa‬",
    "JOIST/preferences.tabs.visual.title": "‪ezibonakalayo‬",
    "JOIST/preferences.tabs.audio.title": "‪umsindo‬",
    "JOIST/preferences.tabs.input.title": "‪okokufaka‬",
    "JOIST/preferences.tabs.localization.title": "‪ukwenziwa kwasendaweni‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪izici zomsindo‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Isifunda Namasiko‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Sengeza izici emifanekisweni yethu ukuze siyenze ibandakanye kakhudlwana. Ezinye zalezi zic zisekela ukufinyeleleka abafundi anezidingo ezihlukahlukene futhi ngaphakathi kwendawo ehlukahlukene,Hlola le menyu ukuze ubuyekeze noma uguqule izilungiselelo zephrezentheshini ezizenzakalelayo.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ukuze uthole okunye ukulingisa okunezici ezikhethekile, bheka okuthi Ukufinyelela nokufakwa ekhasini.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪amaphuzu avelele asebenzisanayo‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪engeza okuvelele okubukwayo kwegundane bese uthinta njengoba‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪umsindo‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪umsindo owengeziwe‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Dlala i-sonification nemisindo njengoba uhlanganyela.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪dlala umsindo owengeziwe ongaba usizo kwabanye abafundi.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪ukuphimisa(isiNgisi kuphela)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪izwi futhi ugqamise okuqukethwe njengoba uhlanganyela.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Imodi Yeprojektha‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪khulisa ukugqama kombala ukuze kubonakale kangcono emakilasini.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪hambisa entweni elandelayo noma eqenjini‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪hambisa entweni yangaphambilini noma eqenjini‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪hamba phaka kwezinto ngeqembu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪cindezela izinkinobho‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪phuma engxoxweni‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪setha amanani ngaphakathi kwekhiphedi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪guqula amabhokisi okuhlola‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Izenzo Eziyisisekelo‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪noma‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪setha ka busha konke‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.option": "‪inketho‬",
    "SCENERY_PHET/key.alt": "‪okunye‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪ngena‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪qeda‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪ekhaya‬",
    "SCENERY_PHET/key.pageDown": "‪ehla ngekhasi‬",
    "SCENERY_PHET/key.pageUp": "‪ikhasi phezulu‬",
    "SCENERY_PHET/key.space": "‪isikhala‬",
    "SCENERY_PHET/key.shift": "‪shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.spacePlusSpace": "‪plus‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.commaSpace": "‪,‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.info": "‪Info‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOn": "‪Timer On‬",
    "SCENERY_PHET/a11y.timerToggleButton.accessibleNameOff": "‪Timer Off‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪phumula noma udlale isenzo‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ku<b>bamba</b>noma<b>khulula</b>‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.navigation": "‪Periodic Table Navigation‬",
    "SHRED/a11y.spokenSymbol": "‪upper { $symbol }‬",
    "SHRED/hydrogen": "‪i-hydrogen‬",
    "SHRED/helium": "‪i-helium‬",
    "SHRED/lithium": "‪i-lithium‬",
    "SHRED/beryllium": "‪i-beryllium‬",
    "SHRED/boron": "‪ibhoroni‬",
    "SHRED/carbon": "‪ikhabhoni‬",
    "SHRED/nitrogen": "‪initrogen‬",
    "SHRED/oxygen": "‪umoya-mpilo‬",
    "SHRED/fluorine": "‪i-flourine‬",
    "SHRED/neon": "‪i-neon‬",
    "SHRED/sodium": "‪i-sodium‬",
    "SHRED/magnesium": "‪i-magnesium‬",
    "SHRED/aluminum": "‪i-alluminium‬",
    "SHRED/silicon": "‪i-sillicon‬",
    "SHRED/phosphorus": "‪i-phosphorous‬",
    "SHRED/sulfur": "‪isibabule‬",
    "SHRED/chlorine": "‪i-chlorine‬",
    "SHRED/argon": "‪i-argon‬",
    "SHRED/potassium": "‪i-potasium‬",
    "SHRED/calcium": "‪i-calcium‬",
    "SHRED/scandium": "‪i-scandium‬",
    "SHRED/titanium": "‪i-titanium‬",
    "SHRED/vanadium": "‪i-vanadium‬",
    "SHRED/chromium": "‪i-chromium‬",
    "SHRED/manganese": "‪manganese‬",
    "SHRED/iron": "‪insimbi‬",
    "SHRED/cobalt": "‪i-cobalt‬",
    "SHRED/nickel": "‪i nickel‬",
    "SHRED/copper": "‪ithusi‬",
    "SHRED/zinc": "‪zinc‬",
    "SHRED/gallium": "‪i-gallium‬",
    "SHRED/germanium": "‪i-germanium‬",
    "SHRED/arsenic": "‪i-arsenic‬",
    "SHRED/selenium": "‪i-selenium‬",
    "SHRED/bromine": "‪i-bromine‬",
    "SHRED/krypton": "‪i-kyrpton‬",
    "SHRED/rubidium": "‪i-rubidium‬",
    "SHRED/strontium": "‪i-strontium‬",
    "SHRED/yttrium": "‪i-yttrium‬",
    "SHRED/zirconium": "‪i-zirconium‬",
    "SHRED/niobium": "‪i-niobium‬",
    "SHRED/molybdenum": "‪i-molybdenum‬",
    "SHRED/technetium": "‪i-technetium‬",
    "SHRED/ruthenium": "‪i-ruthenium‬",
    "SHRED/rhodium": "‪i-rhodium‬",
    "SHRED/palladium": "‪i-palladium‬",
    "SHRED/silver": "‪isiliva‬",
    "SHRED/cadmium": "‪i-cadmium‬",
    "SHRED/indium": "‪i-indium‬",
    "SHRED/tin": "‪ithini‬",
    "SHRED/antimony": "‪i-antimony‬",
    "SHRED/tellurium": "‪i-tellurium‬",
    "SHRED/iodine": "‪iodine‬",
    "SHRED/xenon": "‪i-xenon‬",
    "SHRED/cesium": "‪i-caesium‬",
    "SHRED/barium": "‪i-barium‬",
    "SHRED/lanthanum": "‪i-lanthanum‬",
    "SHRED/cerium": "‪i-cerium‬",
    "SHRED/praseodymium": "‪i-praseodymium‬",
    "SHRED/neodymium": "‪i-neodymium‬",
    "SHRED/promethium": "‪i-promenthium‬",
    "SHRED/samarium": "‪i-samarium‬",
    "SHRED/europium": "‪i-europium‬",
    "SHRED/gadolinium": "‪i-gadolinium‬",
    "SHRED/terbium": "‪i-terbium‬",
    "SHRED/dysprosium": "‪i-dyprosium‬",
    "SHRED/holmium": "‪i-holmium‬",
    "SHRED/erbium": "‪i-erbium‬",
    "SHRED/thulium": "‪i-thulium‬",
    "SHRED/ytterbium": "‪i-ytterbium‬",
    "SHRED/lutetium": "‪i-lutetium‬",
    "SHRED/hafnium": "‪i-hafnium‬",
    "SHRED/tantalum": "‪i-tantalum‬",
    "SHRED/tungsten": "‪i-tungsten‬",
    "SHRED/rhenium": "‪i-rhenium‬",
    "SHRED/osmium": "‪i-osmium‬",
    "SHRED/iridium": "‪i-iridium‬",
    "SHRED/platinum": "‪iplatinum‬",
    "SHRED/gold": "‪igolide‬",
    "SHRED/mercury": "‪i-mercury‬",
    "SHRED/thallium": "‪i-thallium‬",
    "SHRED/lead": "‪i-lead‬",
    "SHRED/bismuth": "‪i-bismuth‬",
    "SHRED/polonium": "‪i-polnium‬",
    "SHRED/astatine": "‪i-astatine‬",
    "SHRED/radon": "‪i-radon‬",
    "SHRED/francium": "‪i-francium‬",
    "SHRED/radium": "‪i-radium‬",
    "SHRED/actinium": "‪i-actinium‬",
    "SHRED/thorium": "‪i-thorium‬",
    "SHRED/protactinium": "‪i-protactium‬",
    "SHRED/uranium": "‪i- uranium‬",
    "SHRED/neptunium": "‪i-neptunium‬",
    "SHRED/plutonium": "‪i-plutonium‬",
    "SHRED/americium": "‪i-americium‬",
    "SHRED/curium": "‪i-curium‬",
    "SHRED/berkelium": "‪i-berkilium‬",
    "SHRED/californium": "‪i-californium‬",
    "SHRED/einsteinium": "‪i-einsteinium‬",
    "SHRED/fermium": "‪i-fremium‬",
    "SHRED/mendelevium": "‪i-mendelevium‬",
    "SHRED/nobelium": "‪i-nobelium‬",
    "SHRED/lawrencium": "‪i-lawrencium‬",
    "SHRED/rutherfordium": "‪i-rutherfordium‬",
    "SHRED/dubnium": "‪i-dubnium‬",
    "SHRED/seaborgium": "‪i-seaborgium‬",
    "SHRED/bohrium": "‪i-bohrium‬",
    "SHRED/hassium": "‪i-hassium‬",
    "SHRED/meitnerium": "‪i-meitnerium‬",
    "SHRED/darmstadtium": "‪i-darmstadtium‬",
    "SHRED/roentgenium": "‪i-roentgenium‬",
    "SHRED/copernicium": "‪Copernicium‬",
    "SHRED/nihonium": "‪Nihonium‬",
    "SHRED/flerovium": "‪i-flerovium‬",
    "SHRED/moscovium": "‪Moscovium‬",
    "SHRED/livermorium": "‪i-livermorium‬",
    "SHRED/tennessine": "‪Tennessine‬",
    "SHRED/oganesson": "‪Oganesson‬",
    "SHRED/a11y.spokenSymbolUppercase": "‪Upper { $symbol }‬",
    "SHRED/protonsColon": "‪ama-proton‬",
    "SHRED/neutronsColon": "‪ama-neutro‬",
    "SHRED/electronsColon": "‪ama-electron‬",
    "SHRED/a11y.periodicTableNode.accessibleHeading": "‪Periodic Table of Elements‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleName": "‪Activate Periodic Table‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.activation": "‪Periodic table activated.‬",
    "SHRED/a11y.periodicTableNode.interactiveButton.accessibleContextResponse.selection": "‪Use WASD keys to select element.‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.activation": "‪Activate periodic table‬",
    "SHRED/a11y.periodicTableNode.keyboardHelpDialog.selectChemicalSymbol": "‪Select chemical symbol‬",
    "SHRED/a11y.particles.overNucleus": "‪over nucleus‬",
    "SHRED/a11y.particles.overInnerShell": "‪over inner shell‬",
    "SHRED/a11y.particles.overOuterShell": "‪over outer shell‬",
    "SHRED/a11y.particles.nearBuckets": "‪near buckets‬",
    "SHRED/a11y.particles.overAtom": "‪over atom‬",
    "SHRED/a11y.particles.protons": "‪Protons‬",
    "SHRED/a11y.particles.neutrons": "‪Neutrons‬",
    "SHRED/a11y.particles.electrons": "‪Electrons‬",
    "SHRED/a11y.grabbed": "‪grabbed‬",
    "SHRED/a11y.released": "‪released‬",
    "SHRED/a11y.particles.type": "‪{ $type ->\n  [proton] Proton\n  [neutron] Neutron\n  *[electron] Electron\n}‬",
    "SHRED/a11y.particles.location": "‪{ $location ->\n  [nucleus] nucleus\n  [innerShell] inner shell\n  [outerShell] outer shell\n  [cloud] cloud\n  *[bucket] bucket\n}‬",
    "SHRED/a11y.particleCounts.accessibleHeading": "‪Particle Counts‬",
    "SHRED/minusSignIon": "‪- Ion‬",
    "SHRED/neutralAtom": "‪i-athomi\nu engathathi hlangothi‬",
    "SHRED/positiveSignIon": "‪+ Ion‬",
    "SHRED/stable": "‪ezinzile‬",
    "SHRED/unstable": "‪engazinzile‬",
    "SHRED/a11y.particles.outerElectronMovedToInnerShell": "‪Outer Electron moved to inner shell.‬",
    "SHRED/a11y.selectedElement": "‪selected element‬",
    "SHRED/a11y.particles.accessibleName": "‪{ $pattern ->\n  [withLocation] { $particle }, in { $location }\n  *[withoutLocation] { $particle }\n}‬",
    "SHRED/a11y.particles.locationCapitalized": "‪{ $location ->\n  [nucleus] Nucleus\n  [innerShell] Inner Shell\n  [outerShell] Outer Shell\n  [cloud] Cloud\n  *[bucket] Bucket\n}‬",
    "SHRED/a11y.particles.electronInCloud": "‪Electron, in Cloud‬",
    "SHRED/a11y.particleCounts.accessibleListNode.protons": "‪{ $count ->\n  [one] { $count } Proton\n *[other] { $count } Protons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.neutrons": "‪{ $count ->\n  [one] { $count } Neutron\n *[other] { $count } Neutrons\n}‬",
    "SHRED/a11y.particleCounts.accessibleListNode.electrons": "‪{ $count ->\n  [one] { $count } Electron\n *[other] { $count } Electrons\n}‬",
    "VEGAS/pattern.0hours.1minutes.2seconds": "‪{0}:{1}:{2}‬",
    "VEGAS/pattern.0minutes.1seconds": "‪{0}:{1}‬",
    "VEGAS/startOver": "‪qala phansi‬",
    "VEGAS/label.level": "‪Level: {0}‬",
    "VEGAS/keepTrying": "‪qhubeka uzame‬",
    "VEGAS/excellent": "‪kuhle kakhulu!‬",
    "VEGAS/great": "‪kuhle kahle!‬",
    "VEGAS/good": "‪kuhle!‬",
    "VEGAS/label.score.max": "‪Score: {0} out of {1}‬",
    "VEGAS/label.time": "‪Time: {0}‬",
    "VEGAS/yourNewBest": "‪okuhle kwakho okusha‬",
    "VEGAS/pattern.0yourBest": "‪(Your Best: {0})‬",
    "VEGAS/continue": "‪qhubeka‬",
    "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
    "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
    "VEGAS/pattern.0challenge.1max": "‪Challenge {0} of {1}‬",
    "VEGAS/pattern.score.number": "‪Score: {{score}}‬",
    "VEGAS/check": "‪hlola‬",
    "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
    "VEGAS/next": "‪Olandelayo‬",
    "VEGAS/showAnswer": "‪khombisa impendulo‬",
    "VEGAS/tryAgain": "‪zama futhi‬",
    "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
    "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
    "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
    "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
    "VEGAS/a11y.statusBar.startOver.accessibleHelpText": "‪Erase progress and choose a new level.‬",
    "VEGAS/a11y.levelCompletedNode.accessibleContextResponse": "‪Level { $levelNumber } complete. { $stars }, { $progressMessage }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithNewBest": "‪Time: { $time }. Your New Best!‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.timeWithBest": "‪Time: { $time }. Your Best: { $bestTime }‬",
    "VEGAS/a11y.levelCompletedNode.timeItem.time": "‪Time: { $time }‬",
    "VEGAS/a11y.levelCompletedNode.continueButton.accessibleHelpText": "‪Read on to review Level { $levelNumber } Summary, or hit Continue to choose a level and keep playing.‬",
    "VEGAS/a11y.rewardScreenNode.accessibleHeading": "‪Level { $levelNumber } Summary‬",
    "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
    "VEGAS/a11y.timeDisplayPattern": "‪{ $hours ->\n  [0] { $minutes ->\n          [0] { $seconds } seconds\n          [one] 1 minute and { $seconds } seconds\n          *[other] { $minutes } minutes and { $seconds } seconds\n          }\n  [one] { $minutes ->\n        [one] 1 hour, 1 minute and { $seconds } seconds\n        *[other] 1 hour, { $minutes } minutes and { $seconds } seconds\n        }\n  *[other] { $minutes ->\n            [one] { $hours } hours, 1 minute and { $seconds } seconds\n            *[other] { $hours } hours, { $minutes } minutes and { $seconds } seconds\n            }\n}‬",
    "VEGAS/levels": "‪Levels‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
    "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
    "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } Star\n  *[other] { $stars } Stars\n }‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOn": "‪Play game with Timer on.‬",
    "VEGAS/a11y.gameTimerToggleButton.accessibleContextResponseOff": "‪Play game without Timer.‬",
    "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
    "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } plus C key.‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelNameAndBestTime": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.levelSelectionButton.accessibleNameWithBestTime": "‪Level { $levelNumber }, { $scoreDescription }, Best Time { $time }‬",
    "VEGAS/a11y.showAnswerButton.accessibleHelpText": "‪Review answer to move on.‬",
    "VEGAS/a11y.showAnswerButton.accessibleContextResponse": "‪Answer displayed. Review and move on.‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  }
}