# 0.00.20 (68501) Sep 27, 2012 Tab 2-3: Show "?" for mystery mass Tab 2-3: Show masses for objects Tab 1-3: Removed "Show" from control panel titles Tab 2-3: Only allow to stack on items with a flat top Tab 2-3: Limit stack size to 3 things Tab 2-3: Removed boy character and replaced with man Tab 2-3: Fixed: pusher looks fallen sometimes when he should be standing facing front Tab 2-3: Updated image for fallen pusher # 0.00.19 (68488) Sep 26, 2012 Tab 2-3: Have the characters stand in the toolbox and sit in the play area Tab 2-3: fixed: not all objects should face the direction of applied force # 0.00.18 (68484) Sep 26, 2012 Tab 2-3: Sitting characters face the direction of the applied force # 0.00.17 (68481) Sep 26, 2012 Tab 2-3: Switched to sitting characters Tab 2-3: Made garbage can 2/3 of its original size Tab 3: Gray out "sum of forces" checkbox when "forces" not selected Tab 2-3: Rescaled speedometer velocity to align with max velocity due to strobe effect # 0.00.16 (68476) Sep 26, 2012 Tab 2-3: Fixed: Speedometer size changes when first object dropped on stack. Tab 2-3: To make sure pusher hands reach the crate: made 20% larger crate, 10% smaller pusher Tab 2-3: Added more objects: characters from balancing act, trash can, gift-wrapped present Tab 2-3: Added an (empty) toolbox on the right Tab 2-3: Wired up play/pause/rewind/step buttons Tab 2-3: Show the pusher as fallen over when strobe speed exceeded Tab 1-3: For single character text (9N and lower), show vector value below the name Tab 1-3: Reduced the arrow font slightly so that "10N" will fit inside the arrow, also changed the location slightly Tab 1-3: Rescale the vectors so that they use the same scale factor in all tabs, and fit on the screen on tab 3 Tab 1: Play a victory sound when a flag is shown Tab 1-3: Changed Applied force and Sum of forces colors based on NP recommendation Tab 3: Fixed: friction force should not be able to make the object move backwards Tab 3: separate arrow tails for friction vs applied Tab 3: Added friction to model Tab 3: Object has to overcome friction before starting to move Tab 3: Show friction force and sum of forces # 0.00.15 (68451) Sep 25, 2012 Tab 1: Make flag wave Tab 1: Moved the vectors and labels all down by 25px to make room for the flag at the top center Tab 1: Made force vector colors slightly brighter and bolder Tab 1: Move toolboxes so they are vertically centered in the earth # 0.00.14 (68378) Sep 25, 2012 Tab 1: Fixed: When attaching a puller while the rope is moving, they do not change their pose. Tab 1: Show a flag after game complete Tab 1: Allow addition/removal of pullers after pressing "go" Tab 1: Added toolboxes and brown earth # 0.00.13 (68350) Sep 25, 2012 # 0.00.12 (68335) Sep 25, 2012 # 0.00.11 (68288) Sep 24, 2012 Added new images for buttons # 0.00.10 (68055) Sep 17, 2012 Fixed: Dragging doesn't work when screen resized Show "Sum of forces = 0" instead of blank Align the images when below the grass. Adjusted vertical position of the pullers with respect to the grass # 0.00.09 (68047) Sep 17, 2012 Fixed: puller nodes weren't always draggable after "restart" Increased cart speed leave "restart" button showing after "stop" pressed # 0.00.08 (68043) Sep 17, 2012 Don't allow dragging if the system is moving or completed make the force vectors transparent if in "complete" mode # 0.00.07 (68041) Sep 17, 2012 # 0.00.06 (64706) Jun 6, 2012 # 0.00.05 (64649) Jun 4, 2012 # 0.00.04 (64645) Jun 4, 2012 Flattened atan in mode3 # 0.00.03 (64629) Jun 4, 2012 Increased acceleration Added mode 4 # 0.00.02 (64614) Jun 4, 2012 Started mode 2 motion # 0.00.01 (64605) Jun 4, 2012 Added project for forces-and-motion-basics