1. Remaining Force1D
Bugs & Problems:
- Have to hit ‘go’ after
manipulating a slider.
- Nobody notices the tabs.
- ???
This is a problem for many simulations, non?
- When graphs cleared, a
residual .3m/s^2 remains.
- This must be fixed.
- I’m having trouble
reproducing this error. Maybe I fixed it
earlier?
- On FBD, if the mouse is
over an arrow, the FBD doesn’t get a release event.
- Superimposed nature of
the forces is confusing.
- Student suggests
clicking one brings it “to the top”
- We could also draw
these with dotted lines (different phase), so one is not always
dominated.
- Nobody types values for
Force1d.
- Big forces run out of
the FBD window.
- Choose a different
scale by default? (I think rescaling may be awkward for students)
- Or we could just factor
out scale altogether (a normalized FBD).
- Wiggle Me:
Click to set force in FBD, confusing.
- I remember even PhET
team members were surprised that you can click in the FBD.
- I fixed a bug that made
clicking on the wiggle me ineffective. I
don’t think this solved the underlying problem.
- Windowed FBD seems to
be a nuisance.
- Chris says this doesn’t
run on a Mac.
- Ron’s forthcoming
change to phetcommon UI is a possible fix candidate.
Let’s wait until we see this.)
- Wall force doesn’t
appear during playback.
- Let’s let this go until
we student feedback says otherwise.
- Adding barriers during
recording have the wrong behavior on playback.
- Let’s let this go until
we student feedback says otherwise.
2. Force1D Bugs &
Problems Fixed (since the last version.)
- Reset doesn’t stop the
clock.
- Fridge never moves at
default friction.
- Changing objects with
friction off should leave friction off.
- Easy to fix.
- I changed this in the
model. (not by changing an object’s friction coeff, but by ignoring the
friction computation altogether.)
- Recording mass change
without object change has weird effects on playback (same object
changes size, then.)
- I can record change of
object, if we want.
- I’m recording change of
object. Since mass is smoothed, and object
index is not, there is a smooth resizing from one object to another (I
think it looks neat, but it could be deceiving.)
- Or we could disable
changing object during record mode. (awkward for user)
- Small distance scale is
frustrating.
- Default: should be
barriers on.
- Should we do something
else here?
- FBD should have
subscripts, not N and mg.
- Checkboxes for Total
and Frictional Force suggest activation of force (not display).
- Just rename them “Show
Force?”
- Reset advanced
controls: restore defaults button on advanced panel.
- I can add a restore
defaults button. This restores gravity and
values for the current object (other objects are restored when you
reselect them.)
- Gravity Values: should
be compared to other planets, etc…
- I can put in other
planet values.
- Added tick marks and
labels for Moon, Earth, Jupiter.
- Removed other tickmarks
and labels.
- Nobody clicks help, but
students looked for a help menu.
- I can add a help menu,
should we do this for other simulations?
- I added a help item in
the help menu that shows the wiggle me for that module, and left a
placeholder for megahelps (applications without megahelp show a dialog
that says no megahelp is available.)
- Add a noise (or *bam*)
when something hits the barrier.
- I can add this.
- Crash sound depends on
momentum.