# 0.00.03 (46334) Nov 18, 2010 Fixed: Multiple clocks are running, caused by wiring up to new clock control panel Fixed: Second tab clock always running Fluid-flow: Fixed locations of sensors on startup so they display good initial values Fluid-flow: Fixed crash on reset all Show 0.9999 atm when lifted into the atmosphere so students don't think pressure doesn't decrease vs altitude Fluid-flow: Moved grab handles to front layer Fluid-flow: Restart clock on reset Fluid-flow: Fixed: Reset all crashes the sim if particles are present # 0.00.02 (46303) Nov 17, 2010 # 0.00.01 (46300) Nov 17, 2010 Fluid-flow: Added clock controls to play area Fluid-flow: Fixed: Velocity and pressure sensor should use the same model as is used for particles velocity Fluid-flow: Fixed: Shouldn't be able to drag pipe control points within a threshold distance of each other Fluid-flow: Added images for dropper and bucket Fluid-flow: Added a ruler Fluid-flow: Moved reset all button to bottom right so it doesn't overlap the pipe Added a ruler with English units Centered pipe on flow tab Added reset all Fixed: Pressure gauges should read "?" when underground Fixed: Gravity slider should have correct title and units Fixed: Gravity slider should be minimizable Fixed: pressure gauges should read values in the pipe Fixed: pressure gauges should read atmosphere when in atmosphere Fixed: pressure gauges should update when pipe change Added units for meters/feet Hid pipe entry points to left and right for when sim is shortened vertically Centered pressure readouts Increased hotspot size on pressure readouts Added a "10 ft" label inside the pool Converted circles to double-headed arrows for pipe control nodes Improved pressure units and readout Added initial support for different units Added a gravity control Added particle model for food coloring Added labels and tick marks to density slider Added an arrow node to velocity sensor Initial version of fluid pressure and flow sim