# 0.01.12 (42897) Aug 10, 2010 Moved objects to the side of the pool on startup instead of bobbing up and down Moved the object type combo box to the top of the properties box Removed advanced tab Start sim in "Custom Object" mode Fixed: Exception when hiding custom object properties dialog Removed scale for custom object Reworded "properties" to "modes" in the floating dialog Added radio buttons for "custom object" and "mystery objects" # 0.01.11 (42679) Jul 27, 2010 # 0.01.10 (42673) Jul 26, 2010 Added a water height indicator # 0.01.09 (42614) Jul 22, 2010 # 0.01.08 (42613) Jul 22, 2010 Improve rendering for when vector arrow nodes overlap (by giving them slightly different z values) Improve number formatting for block mass readouts Improve defaults for objects of same density Added radio button for objects of same density # 0.01.07 (42511) Jul 20, 2010 7/20/10 1st tab demo with fixed visual artifacts # 0.01.02 (42471) Jul 20, 2010 7/20/10 Multiple tabs and vectors # 0.01.01 (36253) Oct 30, 2009 10/30/09 Density flex first test deployment Set the front material to smooth to make the fonts smooth instead of jagged Factored out Block model object, separated from BlockNode view object